Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.08 @ 17:39:35 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (127) 635 Value Destroyed (2982) 2982 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (8374) 8374 TOTAL SCORE: 17211 Bonus ------- Follower Combat Kills 329 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 6500 Friendly Fire -555 Cogmind --------- Core Integrity 214/850 Matter 63/300 Energy 100/100 System Corruption 7% Temperature Cool (46) Movement Core (1600) Ox31 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Cooled Pulse Rifle Ion Burst Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Zionite Biocell Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Improved Carbon-fiber Leg Improved Carbon-fiber Leg Experimental Heat Sink High-capacity Matter Pod Advanced Terrain Scanner Advanced Targeting Computer Advanced Phase Shifter Zionite Weapon Casing Zionite Light Carapace Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Heavy Armor Plating Medium Reactive Plating Electrolaser Cooled Pulse Rifle High-powered Electrolaser Improved Spread Laser Ion Burst Cannon Gauss Rifle AWS/Gauss Advanced EMP Blaster Advanced EMP Blaster Remote Datajack Phasing Sabre [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Huge Wheel Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . . . Utility 6 | . . . . . 4 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 177 | 6 3 14 2 . 12 16 37 12 8 12 5 50 Power 21 | 1 . 2 . . 2 2 2 1 . 1 2 8 Engine 13 | 1 . 2 . . 1 2 2 . . 1 2 2 Core 2 | . . . . . 1 . . 1 . . . . Reactor 6 | . . . . . . . . . . . . 6 Propulsion 21 | 2 . 6 . . 1 3 5 1 1 . . 2 Treads . | . . . . . . . . . . . . . Leg 8 | . . 2 . . . 2 1 . 1 . . 2 Wheel 9 | 2 . 2 . . 1 1 2 1 . . . . Hover 3 | . . 2 . . . . 1 . . . . . Flight 1 | . . . . . . . 1 . . . . . Utility 53 | 1 3 . 2 . 5 4 5 5 3 3 . 22 Device 11 | . 1 . . . 1 1 1 1 . 1 . 5 Storage 8 | 1 2 . 2 . . . . . . . . 3 Processor 3 | . . . . . . 1 1 . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 31 | . . . . . 4 2 3 4 3 2 . 13 Artifact . | . . . . . . . . . . . . . Weapon 82 | 2 . 6 . . 4 7 25 5 4 8 3 18 Energy Gun 25 | 1 . 1 . . 1 3 5 3 1 3 . 7 Energy Cannon 2 | . . . . . . . 1 . . . . 1 Ballistic Gun 20 | 1 . 2 . . 1 2 5 1 2 1 2 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 14 | . . . . . . . 6 . 1 2 . 5 Special Weapon 6 | . . 3 . . 1 . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 1 2 7 1 . 1 1 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . 1 8 1 . . . 9 Parts Lost 40 | . . 9 . . . 1 6 . 1 1 . 22 Power 6 | . . 1 . . . . 1 . . . . 4 Propulsion 8 | . . 4 . . . . . . 1 . . 3 Utility 11 | . . . . . . . 1 . . 1 . 9 Weapon 15 | . . 4 . . . 1 4 . . . . 6 Highest Loss Streak 9 | . . 3 . . . 1 4 . 1 1 . 9 Average Slot Usage (%) 87 | . 96 93 100 100 98 84 82 85 87 91 86 78 Engine 8 | . 14 12 14 14 9 7 6 6 6 6 11 5 Core 1 | . . . . . . . . 5 6 6 1 . Reactor 1 | . . . . . . . . . . . . 5 Leg 4 | . . 12 . . . 7 4 . 5 6 6 4 Wheel 11 | . 28 9 28 28 18 11 10 13 6 6 6 4 Device 7 | . 5 . . . 9 7 7 13 13 11 13 4 Storage 17 | . 19 28 28 28 18 15 15 13 13 13 13 20 Processor 4 | . . . . . . 3 7 6 6 6 6 7 Protection 11 | . . . . . 25 14 14 13 14 19 13 10 Energy Gun 7 | . 14 1 14 14 8 7 1 6 6 8 10 4 Ballistic Gun 5 | . 14 10 14 14 7 3 6 . 5 1 . 4 Slashing Weapon 1 | . . . . . 1 3 3 5 . . 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 149 | 11 55 65 81 81 105 122 111 126 127 127 118 149 Greatest Support 44 | 20 20 44 20 20 22 28 44 44 44 28 28 28 Greatest Overweight (x) 38 | . 2 5 4 4 4 5 3 2 4 4 4 38 Average Overweight (x) 3 | . . 2 3 4 3 4 2 2 3 4 4 4 Largest Inventory Capacity 28 | 6 18 18 20 20 20 20 20 20 20 20 20 28 Average Capacity 20 | 4 11 18 18 20 20 20 20 20 20 20 20 27 Most Carried 28 | 4 11 17 20 20 20 20 20 20 20 20 20 28 Average Carried 18 | 2 6 11 17 19 18 19 18 19 19 19 20 19 Final Capacity 28 | 6 18 18 20 20 20 20 20 20 20 20 20 28 Final Carried 20 | 4 11 17 20 20 20 19 20 20 20 20 20 3 Class Distribution -------------------- 60% | Hauler-Mutant 12% | Hauler-Assassin 11% | Scavenger-Mutant 9% | Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Assassin | -7/Factory Hauler-Mutant | -7/Storage Hauler-Assassin | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Matter Collected 2641 | 192 97 256 30 35 134 243 467 247 119 215 20 586 Remotely . | . . . . . . . . . . . . . Salvage Created 5234 | . 226 111 . . 272 446 1388 260 347 591 . 1593 Parts 182 | . 16 8 . . 24 21 45 14 19 20 . 15 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . Recyclers Shooed 3 | . . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 14 7 . . Prevented 11 | . . . . . . . . . 2 9 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 112 | . 5 8 . . 5 7 17 2 9 12 . 47 Melee 1 | . . 1 . . . . . . . . . . Guns 54 | . 5 6 . . 5 7 8 2 5 5 . 11 Cannons 1 | . . 1 . . . . . . . . . . AOE 43 | . . . . . . . 4 . 4 2 . 33 Classes Destroyed 17 | . 3 3 . . 1 2 6 . . . . 2 Worker 3 | . . 1 . . . . 1 1 . . . . Builder 1 | . . . . . . . 1 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . . Recycler 4 | . . . . . . 1 2 1 . . . . Watcher 1 | . . . . . . . 1 . . . . . Swarmer 17 | . 2 3 . . . . . . 7 5 . . Grunt 19 | . 3 . . . 1 5 7 . 1 2 . . Brawler 3 | . . . . . . . 2 . . 1 . . Duelist 2 | . . . . . . . 2 . . . . . Protector 2 | . . . . . . . 2 . . . . . Sentry 7 | . . . . . 4 1 1 1 . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 5 | . . . . . . 1 2 1 1 . . . Z-Light 3 | . . . . . . . . . . . . 3 Assembled 47 | . . 5 . . . . . . . . . 42 Golem 2 | . . . . . . . . . . . . 2 Thug 2 | . . . . . . . 2 . . . . . Savage 4 | . . . . . . . . . 1 3 . . Butcher 1 | . . . . . . . . . . 1 . . Best Kill Streak 25 | . 3 3 . . 2 3 7 2 5 5 . 25 Combat Bots Only 25 | . 3 3 . . 2 3 6 2 5 5 . 25 Max Kills in Single Turn 9 | . 1 2 . . 1 1 2 1 2 2 . 9 Gunslinging 1 | . . . . . . . . . 1 . . 1 Exploded 9 | . . . . . . . 1 . 2 2 . 9 Melee 1 | . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Damage Taken 8432 | . 167 659 . . 79 428 1866 58 366 332 . 4477 Core 835 | . 9 56 . . . 18 116 . 25 . . 611 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 74 100 . 80 . . . . . Volleys Fired 278 | . 23 46 . 2 7 25 46 5 20 32 . 72 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 . 2 Hottest 200 | . 60 200 . 98 100 100 103 48 83 83 . 98 Shots Fired 497 | . 46 64 . 5 13 50 67 10 39 43 . 160 Gun 410 | . 46 52 . 5 12 50 52 10 37 29 . 117 Cannon . | . . . . . . . . . . . . . Launcher 70 | . . . . . . . 15 . 2 10 . 43 Special 17 | . . 12 . . 1 . . . . 4 . . Kinetic 254 | . 23 49 . 2 6 25 39 5 16 . . 89 Thermal 162 | . 23 15 . 3 7 18 13 5 21 29 . 28 Explosive . | . . . . . . . . . . . . . Electromagnetic 77 | . . . . . . 7 15 . 2 10 . 43 Robot Hit Streak 47 | . 21 23 . 3 9 29 25 11 16 26 . 47 Robot Miss Streak 5 | . 2 2 . 1 . 1 5 . 2 2 . 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 6 | . . 1 . . . . 1 . 1 . . 3 Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 . . 1 Autonomous 50 | . . . . . . . . . . . . 50 Shots Hit Robots 397 | . 40 45 . 3 9 45 56 13 29 37 . 120 Core Hits 260 | . 13 20 . . 6 18 53 7 15 18 . 110 Critical Hits 1 | . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Melee Attacks 87 | . . . . . 5 9 41 10 . 2 18 2 Impact . | . . . . . . . . . . . . . Slashing 87 | . . . . . 5 9 41 10 . 2 18 2 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12605 | . 383 542 . . 182 852 2272 469 737 1223 . 5945 Guns 6312 | . 383 355 . . 182 852 788 233 568 410 . 2541 Cannons . | . . . . . . . . . . . . . Explosions 5826 | . . . . . . . 1440 . 169 813 . 3404 Melee 269 | . . . . . . . 33 236 . . . . Ramming 30 | . . 19 . . . . 11 . . . . . Kinetic 3757 | . 163 323 . . 54 326 499 126 249 . . 2017 Thermal 2811 | . 220 200 . . 128 396 309 107 365 537 . 549 Explosive . | . . . . . . . . . . . . . Electromagnetic 5738 | . . . . . . 130 1420 . 123 686 . 3379 Impact . | . . . . . . . . . . . . . Slashing 269 | . . . . . . . 33 236 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . 3 8 8 8 . . 5 . . . . 7 Average Corruption 5 | . 2 6 8 8 . . 3 . . . . 6 Corruption Purged . | . . . . . . . . . . . . . Effects 94 | . 5 19 10 15 . . 24 . . . . 21 Message Errors 20 | . 1 4 5 3 . . 5 . . . . 2 Matter Fused 25 | . 4 7 2 3 . . 5 . . . . 4 Heat Flow Errors 10 | . . 2 1 3 . . 2 . . . . 2 Energy Discharges 10 | . . 1 1 1 . . 3 . . . . 4 Parts Rejected 2 | . . . . . . . 1 . . . . 1 Data Loss (minor) 10 | . . . 1 3 . . 3 . . . . 3 Data Loss (major) 1 | . . . . 1 . . . . . . . . Misfires 2 | . . . . 1 . . 1 . . . . . Targeting Errors 10 | . . 3 . . . . 2 . . . . 5 Weapon Failures 4 | . . 2 . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 266 | . . 8 . . . . 9 58 . 8 . 183 Projectiles 8 | . . 8 . . . . . . . . . . Explosions 200 | . . . . . . . 9 . . 8 . 183 Melee 58 | . . . . . . . . 58 . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 452 | . . 3 . . . . 129 . 23 12 . 285 Shots 27 | . . . . . . . 7 . 2 1 . 17 Rammed 2 | . . 1 . . . . 1 . . . . . Targets Rammed 4 | . . 3 . . . . 1 . . . . . Kicked 2 | . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 542 | . 141 272 241 184 190 417 204 102 207 326 . 542 Average Temperature 149 | . 46 68 124 60 61 178 48 49 86 221 . 239 Received Heat Transfer 1887 | . 111 9 . . 36 243 651 12 54 63 . 708 Effects 26 | . . . 1 . . 2 . . . 7 . 16 Shutdowns 2 | . . . . . . . . . . 1 . 1 Energy Bleed 6 | . . . 1 . . . . . . 1 . 4 Interference 8 | . . . . . . . . . . 5 . 3 Matter Decay 2 | . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . 2 . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . 3 Damage (major) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . 6 . . 5 . 3 Combat Hostiles 13 | . . . . . . . 5 . . 5 . 3 Parts Fried 30 | . . . . . . 1 16 . . 4 . 9 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . . . . . 1 1 2 . 3 1 . . Heat Transferred 5225 | . 500 412 . . 222 666 650 185 642 1001 . 947 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 . 1 2 . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Peak Influence 372 | . 123 79 . . 204 164 372 87 . . . . Average Influence 51 | . 49 33 . . 80 55 87 21 . . . . Maximum Alert Level 1 | . . . . . 1 . 1 . . . . . Low Security (%) 92 | 100 100 100 . 100 77 100 80 100 . . . . Level 1 7 | . . . . . 22 . 19 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . . . . . 2 3 13 2 . . . . Investigation 4 | . . . . . 1 1 2 . . . . . Extermination 5 | . . . . . . 1 3 1 . . . . Reinforcement 6 | . . . . . 1 1 3 1 . . . . Assault 2 | . . . . . . . 2 . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Distress Signals 5 | . 2 2 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 194 | . 9 26 . . 7 10 28 2 9 13 . 90 Peak Tracking Total 23 | . 4 13 . . 2 4 7 2 4 6 . 23 Tactical Retreats 27 | . 1 6 . . . . . . . . . 20 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Traps Triggered 6 | . 6 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Machines Disabled 9 | . . . . . . . 6 . . . . 3 Max in Single Turn 1 | . . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Machines Accessed 29 | . 5 1 2 . 2 4 9 4 1 . 1 . Terminals 24 | . 5 1 . . 2 3 9 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 62 | . 12 1 2 . 5 9 21 6 1 . 5 . Successful 38 | . 8 1 2 . 2 5 11 3 1 . 5 . Failed 24 | . 4 . . . 3 4 10 3 . . . . Catastrophic 2 | . 1 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 44 | . 12 . 1 . 5 7 13 6 . . . . Terminals 53 | . 12 1 . . 5 8 21 6 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 27 | . 5 1 2 . 1 1 9 2 1 . 5 . Record 1 | . . . 1 . . . . . . . . . Part Schematic 6 | . . . . . . . . 1 . . 5 . Open Door 6 | . . . . . . . 5 . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Zone Layout 6 | . 3 1 . . . 1 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 10 | . 3 . . . 1 3 2 1 . . . . Terminals 10 | . 3 . . . 1 3 2 1 . . . . Botnet 10 | . 3 . . . 1 3 2 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 4 . . . 2 3 7 4 . . . . Full Trace Events 3 | . . . . . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 1 . . 5 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Total Allies 10 | . . . . . . . 2 . . 2 5 1 Largest Group 8 | . . . . . . . 2 . . 2 7 8 Highest-Rated Group 287 | . . . . . . . 62 . . 40 169 287 Highest-Rated Ally 118 | . . . . . . . 31 . . 20 37 118 Total Orders 4 | . . . . . . . . 1 . . 3 . STAY 2 | . . . . . . . . . . . 2 . FOLLOW 1 | . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . 1 . . . . Ally Attacks 93 | . . . . . . . 13 . . . . 80 Total Damage 3600 | . . . . . . . 255 . . . . 3345 Kills 19 | . . . . . . . 2 . . . . 17 Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . 2 . Drone Launches 2 | . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Turns Passed 9388 | 39 447 596 362 515 405 759 1287 688 534 518 1500 1738 Spaces Moved 5603 | 35 398 293 318 415 229 432 574 483 309 281 1029 807 Core 19 | 5 . . . . . . . . . . . 14 Treads . | . . . . . . . . . . . . . Legs 113 | . . 113 . . . . . . . . . . Wheels 5436 | 30 398 145 318 415 229 432 574 483 309 281 1029 793 Hover 35 | . . 35 . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 110 120 115 125 120 120 120 140 140 140 Average Speed 132 | 75 88 138 111 120 123 132 124 120 139 140 140 169 Slowest Speed 1950 | 80 100 270 120 120 125 135 130 120 140 140 140 1950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 50 | 3 65 57 68 81 28 11 69 11 48 50 84 80 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 1 . . . . . . 2 . Known Exits Taken 4 | . 1 . . . 1 1 . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 . 1 1 1 . Scrap Searched 11 | . . 1 . 4 . . . . . 3 3 . Spaces Dug 62 | . . 2 . . 6 9 32 7 . 2 4 . Terrain Destroyed 89 | . . 3 . . 6 9 33 7 5 10 4 12 Melee 59 | . . . . . 5 9 32 7 . 2 4 . Projectile 19 | . . 3 . . 1 . 1 . 2 . . 12 AOE 11 | . . . . . . . . . 3 8 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Total 6999 | 44 449 401 325 429 335 566 1011 566 374 363 1063 1073 Wait 638 | . 20 28 . 9 52 55 277 46 33 25 8 85 Move 5590 | 34 397 292 317 414 228 431 572 482 308 280 1028 807 Hop . | . . . . . . . . . . . . . Pick Up 82 | 4 5 12 3 2 15 12 7 3 2 5 1 11 Fast Attach 55 | 6 2 4 . . 2 4 15 4 2 1 1 14 Attach 49 | . . 9 . . 5 5 7 1 1 1 . 20 Detach 28 | . 1 4 . . . 1 7 1 . . . 14 Swap 73 | . 1 1 2 . 5 7 15 7 5 10 4 16 Drop 106 | . . 2 3 2 16 17 15 7 3 7 3 31 Fire 278 | . 23 46 . 2 7 25 46 5 20 32 . 72 Melee 87 | . . . . . 5 9 41 10 . 2 18 2 Ram 2 | . . 1 . . . . 1 . . . . . Kick 2 | . . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . . Rewire 8 | . . . . . . . 7 . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 10) 171 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Entered Mines 543 | -10/Mines | Assembled infested the area 602 | -10/Mines | Lost 3 parts (2n1w) 882 | -10/Mines | Lost 3 parts (2n1w) 978 | -10/Mines | Discovered new exit (range 3) 1014 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1079 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1079 | -10/Mines | Discovered new exit (range 5) 1083 | -10/Mines | Entered Exiles 1110 | -10/Exiles | Met 8R-AWN 1129 | -10/Exiles | Met EX-HEX 1149 | -10/Exiles | Build established: Scavenger-Mutant 1171 | -10/Exiles | Met EX-DEC 1177 | -10/Exiles | Learned location of Zion (-6) 1203 | -10/Exiles | Met EX-BIN 1219 | -10/Exiles | Aligned with FarCom system 1220 | -10/Exiles | Given EX-Vault access code 1246 | -10/Exiles | Opened EX-Vault 1257 | -10/Exiles | Found AWS/Gauss 1282 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1431 | -10/Exiles | Discovered new exit (range 12) 1445 | -10/Exiles | Left Exiles lab with AWS/Gauss 1445 | -10/Exiles | Entered Mines 1540 | -9/Mines | Discovered new exit (range 7) 1607 | -9/Mines | Learned location of Storage (-7) 1699 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1960 | -9/Mines | Entered Materials 1960 | -8/Materials | Evolved 4 slots: Utility x4 1990 | -8/Materials | Identified exit to Factory 2365 | -8/Materials | Entered Factory 2365 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2366 | -7/Factory | Identified exit to Storage 2477 | -7/Factory | Build established: Hauler-Skirmisher 2818 | -7/Factory | Build established: Hauler-Assassin 3124 | -7/Factory | Entered Storage 3155 | -7/Storage | Met a pair of Derelict thieves 3167 | -7/Storage | Found Prototype Launcher 3167 | -7/Storage | Identified Rocket Array 3209 | -7/Storage | Build established: Hauler-Mutant 3393 | -7/Storage | Lost 4 parts (1p1u2w) 3486 | -7/Storage | Crushed by falling debris 4159 | -7/Storage | Garrison activated, responded to threat 4385 | -7/Storage | Discovered new exit (range 15) 4411 | -7/Storage | Entered Factory 4411 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4619 | -6/Factory | Build established: Hauler-Assassin 4664 | -6/Factory | Identified exit to Lower Caves 4664 | -6/Factory | Identified exit to Extension 5099 | -6/Factory | Entered Lower Caves 5391 | -6/Lower Caves | Build established: Hauler-Mutant 5603 | -6/Lower Caves | Discovered new exit (range 18) 5633 | -6/Lower Caves | Entered another Lower Caves area 6082 | -6/Lower Caves | Discovered new exit (range 13) 6151 | -6/Lower Caves | Entered Zion 6151 | -6/Zion | Accompanied by 2 allies 6165 | -6/Zion | Learned Factory machine intel 6236 | -6/Zion | Discovered new exit (range 19) 6580 | -6/Zion | Gained Derelict followers 6643 | -6/Zion | Discovered new exit (range 20) 6741 | -6/Zion | Given A8's code to call for help 6833 | -6/Zion | Received a hallucinogenic algorithm 7169 | -6/Zion | Rebuked by Imprinter 7651 | -6/Zion | Entered Deep Caves 7651 | -6/Deep Caves | Accompanied by 7 allies 7653 | -6/Deep Caves | Met 5H-AD0 7750 | -6/Deep Caves | Z-Facility disabled 7785 | -6/Deep Caves | Attacked by Z-Imprinter 7805 | -6/Deep Caves | Allies destroyed Z-Imprinter 7824 | -6/Deep Caves | Found Prototype Protection 7824 | -6/Deep Caves | Identified Zio. Weapon Casing 7830 | -6/Deep Caves | Found Prototype Device 7830 | -6/Deep Caves | Identified Zio. Metafield Generator 7859 | -6/Deep Caves | Found Zio. Weapon Casing 8044 | -6/Deep Caves | Found Zio. Weapon Casing 8082 | -6/Deep Caves | Found Prototype Protection 8082 | -6/Deep Caves | Identified Zio. Heavy Carapace 8151 | -6/Deep Caves | Found Zio. Heavy Carapace 8155 | -6/Deep Caves | Found Zio. Weapon Casing 8161 | -6/Deep Caves | Found Zio. Heavy Carapace 8670 | -6/Deep Caves | Discovered new exit (range 7) 8791 | -6/Deep Caves | Spotted as-99487 8811 | -6/Deep Caves | Exposed GOLEM chamber 8818 | -6/Deep Caves | Destroyed as-99487 8832 | -6/Deep Caves | Triggered Deep Caves wall 8907 | -6/Deep Caves | Destroyed 25 combat bots 8962 | -6/Deep Caves | Lost 8 parts (1p1n5u1w) 8974 | -6/Deep Caves | Spotted AS-90552 9004 | -6/Deep Caves | Destroyed 7 combat bots 9040 | -6/Deep Caves | Spotted AS-74450 9106 | -6/Deep Caves | Lost 9 parts (1p2n3u3w) 9278 | -6/Deep Caves | Spotted as-18483 9317 | -6/Deep Caves | Spotted as-29903 9328 | -6/Deep Caves | Core integrity fell below 50% 9371 | -6/Deep Caves | Spotted as-45453 9380 | -6/Deep Caves | Destroyed as-29903 9385 | -6/Deep Caves | Spotted as-64183 9389 | -6/Deep Caves | Self-destructed Last Messages --------------- 09334_ Slug penetrates as-29903. 09340_ A GOLEM Unit tumbles out of the Wall Chamber. 09341_ GOLEM Unit springs to life. 09342_ as-45008 GOLEM Unit beginning Prototype Leg integration. 09342_ Slug penetrates as-29903. 09352_ System corrupted: Matter fused (-7). 09352_ Slug penetrates as-29903. 09362_ Zio. Light DM Reactor destroyed. 09363_ Slug penetrates as-29903. 09368_ Destroyed Prototype Reactor. 09369_ Slug penetrates as-29903. 09380_ as-29903 destroyed. 09381_ AWS/Gauss destroyed. 09382_ as-45453 Prototype Protection integration complete. 09383_ System corrupted: Heat flow error (+244). 09383_ as-45453 GOLEM Unit beginning Prototype Device integration. 09384_ as-45453 Prototype Device integration complete. 09385_ as-45453 GOLEM Unit beginning Prototype Energy Cannon integration. 09388_ as-64183 Prototype Protection integration complete. 09389_ as-64183 GOLEM Unit beginning Prototype Device integration. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# | | ?????????????????????????????????## | | ??????????????????????????????????# | | ??????????????????????????????####? | | ??????????????????????????????# ## | | ??????????????????????????????# # | | ??????????????????????????????## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????## | | ?????????? ???????????????????# | | ?????????? ????????????????## | | ?????????" ! s?????????????# | | ??????### ! ! ]??????????## | | ??""""" ????????# | | ??? ????????# | | ??? ???????# | | ???? g ! ???????# | | ????? =?????## | | ?????? ?? ??# | | ?????? ?# | | ??????? ?# | | ???????? ### | | ???????## #?## | | ??????#" #??## | | ??????#G @ #???# | | ??????#"[ = #???# | | ??????# G[ ##??# | | ??????# G[ #??# | | ??????### ##?## | | ????????" % #?## | | ????????" G G "### | | ????????" | | ????????""" ! | | ????????" | | ????????"" ## | | ????????" " | | ????????"" ## | | ????????" # # ## | | ????????" #### ## ## #### | | ????????""" ###??# ## ####??### | | ?????????" ????#### #???????### | | ?????????######???????###?????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 49 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1425 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -6/Factory | Hacked Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Bore Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed ForceGodNanoactuators Manual? 0 Play Time 01:33:16 Cumulative 76.2 hours Start 2020.08.08 @ 15:54:14 End 2020.08.08 @ 17:39:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 87 Rogue 1 Adventurer 86 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff4f8f72-cee2-4cac-a6ca-d302477ad91c