Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 04:11:39 Player: Berg Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (4065) 4065 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (999) 999 TOTAL SCORE: 8314 Bonus ------- High Alert Combat Kills 299 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 192/300 Energy 46/100 System Corruption 11% Temperature Warm (186) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Cooling System Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Transmission Jammer Hacking Suite > --- WEAPON (2) ------- Heavy Laser Autogun > --- INVENTORY (25) --- Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Wheel Wheel Cooling System Improved Cooling System Improved Signal Interpreter Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Hacking Suite Heavy Laser Heavy Laser Autogun Shotgun Flak Gun Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Flak Gun > --- INVENTORY -------- Improved Ion Engine Nuclear Core Micro Nuclear Core Armored Treads Advanced Treads Advanced Treads Medium Treads Wheel Wheel Compact Wheel Improved Heat Sink Cooling System Cooling System Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Remote Datajack Mining Laser [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 1 1 . . Weapon . | . . . . . . . Parts Attached 99 | 6 13 9 17 11 30 13 Power 20 | 1 1 1 5 3 6 3 Engine 12 | 1 1 1 4 3 1 1 Core 8 | . . . 1 . 5 2 Reactor . | . . . . . . . Propulsion 28 | 2 5 3 4 3 7 4 Treads 8 | . . . 1 . 6 1 Leg 5 | 2 2 . . . 1 . Wheel 15 | . 3 3 3 3 . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 4 3 4 2 7 5 Device 14 | . 2 3 1 1 3 4 Storage 2 | 1 1 . . . . . Processor 3 | . 1 . 2 . . . Hackware 1 | . . . . . . 1 Protection 6 | . . . 1 1 4 . Artifact . | . . . . . . . Weapon 25 | 2 3 2 4 3 10 1 Energy Gun 7 | 2 2 . 1 . 2 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 16 | . 1 1 3 2 8 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 48 | . 1 5 6 1 25 10 Power 9 | . . . 1 . 5 3 Propulsion 16 | . . 4 1 1 6 4 Utility 11 | . . 1 2 . 6 2 Weapon 12 | . 1 . 2 . 8 1 Highest Loss Streak 9 | . 1 3 2 1 6 9 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 91 | . 92 90 93 93 88 94 Engine 10 | . 14 11 14 14 2 5 Core 4 | . . . 2 . 11 7 Treads 4 | . . . . . 14 6 Leg 2 | . 17 . . . . . Wheel 11 | . 9 17 13 16 2 13 Device 12 | . 7 17 11 14 10 12 Storage 8 | . 14 11 9 7 7 7 Processor 13 | . . 11 16 15 15 15 Protection 5 | . . . 6 6 6 4 Energy Gun 4 | . 18 9 1 . 1 7 Energy Cannon 1 | . . 1 4 . . . Ballistic Gun 12 | . 9 10 11 14 13 7 Naked Turns . | . . . . . . . Heaviest Build 117 | 12 92 96 108 110 113 117 Greatest Support 72 | 20 26 26 22 40 72 40 Greatest Overweight (x) 10 | 2 9 9 10 4 4 10 Average Overweight (x) 3 | . 1 4 5 3 1 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 6 14 25 25 25 25 25 Most Carried 25 | 4 11 14 25 25 25 25 Average Carried 19 | 2 6 12 18 23 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 11 14 23 25 25 21 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 3127 | 184 296 190 563 390 1368 136 Remotely . | . . . . . . . Salvage Created 4296 | . 492 361 992 432 1617 402 Parts 241 | . 31 19 61 28 79 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 90 | . 10 7 21 9 36 7 Guns 82 | . 10 7 13 9 36 7 Cannons 8 | . . . 8 . . . Classes Destroyed 12 | . 4 3 2 1 2 . Worker 8 | . 3 1 3 . . 1 Builder 2 | . . . 2 . . . Operator 2 | . . 1 1 . . . Watcher 4 | . 2 . 2 . . . Swarmer 17 | . 3 . 7 . 7 . Grunt 44 | . 7 4 8 3 19 3 Brawler 3 | . . . . . 1 2 Duelist 2 | . . 1 1 . . . Sentry 18 | . . 2 4 2 8 2 Specialist 1 | . . . . . 1 . Hunter 2 | . . . 1 1 . . Programmer 3 | . . . . 3 . . Best Kill Streak 9 | . 4 4 4 2 9 3 Combat Bots Only 9 | . 3 4 4 2 9 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 969 | . 73 29 91 76 609 91 Missed 274 | . 18 7 23 21 179 26 Damage Taken 7642 | . 594 391 763 610 4333 951 Core 1020 | . 70 132 117 76 475 150 Absorbed by Shields 114 | . . . . . 42 72 Regen/Repaired (Parts) 61 | . . . . 61 . . Core Remaining (%) 79 | 100 72 67 78 . . . Volleys Fired 362 | . 53 32 78 39 131 29 Largest 2 | . 2 2 2 2 2 2 Hottest 118 | . 95 75 118 100 97 97 Shots Fired 694 | . 97 59 152 69 261 56 Gun 651 | . 97 59 114 64 261 56 Cannon 38 | . . . 38 . . . Launcher . | . . . . . . . Special 5 | . . . . 5 . . Kinetic 504 | . 35 31 103 64 243 28 Thermal 167 | . 39 28 49 5 18 28 Explosive . | . . . . . . . Electromagnetic 23 | . 23 . . . . . Robot Hit Streak 19 | . 13 11 12 10 19 13 Robot Miss Streak 6 | . 4 3 3 2 6 5 Penetration Max . | . . . . . . . Secondary Targets 9 | . . . . . 6 3 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 503 | . 59 39 104 48 206 47 Core Hits 274 | . 24 15 47 30 120 38 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 2 | . 1 . . 1 . . Critical Strikes 10 | . 2 3 1 1 1 2 Burn 5 | . 1 2 1 . . 1 Destroy 5 | . 1 1 . 1 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8709 | . 810 586 1887 940 3595 891 Guns 8201 | . 810 586 1379 940 3595 891 Cannons 508 | . . . 508 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6724 | . 269 373 1280 940 3388 474 Thermal 1730 | . 286 213 607 . 207 417 Explosive . | . . . . . . . Electromagnetic 255 | . 255 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . 8 8 11 Average Corruption 7 | . . . . 6 8 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 147 | . . . . 54 75 18 Message Errors 38 | . . . . 17 17 4 Matter Fused 33 | . . . . 11 18 4 Heat Flow Errors 17 | . . . . 2 12 3 Energy Discharges 15 | . . . . 5 8 2 Parts Fused 5 | . . . . 3 1 1 Data Loss (minor) 13 | . . . . 7 6 . Data Loss (major) 10 | . . . . 3 6 1 Misfires 7 | . . . . 3 3 1 Alerts 6 | . . . . 2 3 1 Weapon Failures 3 | . . . . 1 1 1 Overload Shots . | . . . . . . . Overflow Damage 9 | . . . 9 . . . Projectiles 9 | . . . 9 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 402 | . 276 187 98 151 254 402 Average Temperature 74 | . 106 53 29 65 67 112 Received Heat Transfer 2689 | . 285 72 288 90 1509 445 Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 14 | . 5 . 5 . 1 3 Heat Transferred 4366 | . 925 777 1295 . 481 888 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 1049 | . 185 141 281 116 1049 655 Initial 550 | . . 20 59 59 2 550 Average 230 | . 55 57 157 37 500 584 Maximum Alert Level 3 | . . . 1 . 3 2 Low Security (%) 63 | 100 100 100 67 100 15 . Level 1 10 | . . . 32 . 15 . Level 2 19 | . . . . . 46 100 Level 3 6 | . . . . . 22 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 1 2 5 . 4 Investigation 1 | . . . . . . 1 Extermination 5 | . . . . 4 . 1 Reinforcement 6 | . 2 1 2 1 . . Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 6 | . . 1 3 1 . 1 Communications Jammed 5 | . . . . . . 5 Distress Signals 5 | . . . . . . 5 Times Spotted 127 | . 15 13 36 11 38 14 Peak Tracking Total 10 | . 3 4 6 3 10 5 Tactical Retreats 6 | . . 1 2 . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 9 | . . . . 3 5 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 2 | . . . . . 2 . Max in Single Turn 2 | . . . . . 2 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 15 | . 3 1 4 5 . 2 Terminals 8 | . 3 . 3 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 4 | . . 1 1 2 . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 39 | . 12 2 12 9 . 4 Successful 21 | . 6 2 8 4 . 1 Failed 17 | . 5 . 4 5 . 3 Catastrophic 2 | . . . 1 . . 1 Database Lockouts 1 | . 1 . . . . . Manual 26 | . 9 1 10 5 . 1 Terminals 24 | . 12 . 9 2 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 8 | . . 2 3 3 . . Scanalyzers 3 | . . . . . . 3 Garrison Access 2 | . . . . 2 . . Terminal Hacks 8 | . 5 . 3 . . . Part Schematic 1 | . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . Alert Level 2 | . 1 . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 3 | . . 1 2 . . . Report Inventory 2 | . . 1 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 6 | . 1 1 3 1 . . Terminals 3 | . 1 . 2 . . . Track 1 | . . . 1 . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . 1 1 1 . . Reject 3 | . . 1 1 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . 4 4 . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 8192 | 70 896 737 1546 2095 2323 525 Spaces Moved 3777 | 48 513 293 644 1175 853 251 Core 8 | 8 . . . . . . Treads 514 | . . . . . 510 4 Legs 362 | 40 322 . . . . . Wheels 2893 | . 191 293 644 1175 343 247 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 135 140 125 125 116 Average Speed 160 | 116 127 155 169 136 213 152 Slowest Speed 325 | 150 215 215 230 145 325 325 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 71 29 50 27 67 6 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 10 | . . . . . 10 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 10 | . . . . . 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 5342 | 59 663 522 984 1607 1165 342 Wait 942 | 2 64 174 211 359 103 29 Move 3771 | 47 512 292 643 1174 852 251 Hop . | . . . . . . . Pick Up 74 | 4 8 9 19 7 23 4 Fast Attach 42 | 6 4 3 8 4 13 4 Attach 42 | . 4 5 5 3 17 8 Detach 23 | . 6 2 4 2 5 4 Swap 15 | . 5 1 4 4 . 1 Drop 46 | . 7 4 12 7 12 4 Fire 362 | . 53 32 78 39 131 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 25 | . . . . 8 9 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x2 / *Fac) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Central database locked down 193 | -10/Materials | Discovered new exit (range 5) 323 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 15) 909 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Identified exit to Materials 967 | -10/Materials | Entered another Materials area 967 | -9/Materials | Evolved 2 slots: Utility x2 1593 | -9/Materials | Lost 3 parts (2n1u) 1697 | -9/Materials | Discovered new exit (range 5) 1702 | -9/Materials | Identified exit to Materials 1704 | -9/Materials | Entered another Materials area 1704 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1899 | -8/Materials | Build established: Scavenger-Mutant 2335 | -8/Materials | Discovered new exit (range 8) 2379 | -8/Materials | Identified exit to Factory 2796 | -8/Materials | Discovered exit to Factory (range 16) 2916 | -8/Materials | Build established: Mutant 3250 | -8/Materials | Entered Factory 3250 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3299 | -7/Factory | Build established: Scavenger-Mutant 4316 | -7/Factory | Repaired Imp. Ion Engine 4667 | -7/Factory | Discovered new exit (range 9) 4677 | -7/Factory | Identified exit to Factory 5262 | -7/Factory | Build established: Mutant 5344 | -7/Factory | Identified exit to Garrison 5345 | -7/Factory | Entered Garrison 5522 | -7/Garrison | Destroyed 7 combat bots 5522 | -7/Garrison | Lost 3 parts (1n1u1w) 5652 | -7/Garrison | Phase Generator disabled 5797 | -7/Garrison | Triggered checkpoint 5935 | -7/Garrison | Triggered checkpoint 6026 | -7/Garrison | Lost 3 parts (2p1u) 6083 | -7/Garrison | Destroyed 9 combat bots 6109 | -7/Garrison | Lost 4 parts (1p1n1u1w) 6300 | -7/Garrison | Build established: Scavenger-Mutant 6358 | -7/Garrison | Discovered exit to Factory (range 10) 6477 | -7/Garrison | Triggered checkpoint 6526 | -7/Garrison | Spotted B-75 Beast 6857 | -7/Garrison | Triggered checkpoint 6931 | -7/Garrison | Core integrity fell below 50% 6984 | -7/Garrison | Lost 6 parts (1p2n1u2w) 7158 | -7/Garrison | Lost 4 parts (1n1u2w) 7270 | -7/Garrison | Discovered exit to Factory (range 9) 7303 | -7/Garrison | Installed Relay Interface Framework 7577 | -7/Garrison | Triggered checkpoint 7647 | -7/Garrison | Discovered new exit (range 3) 7654 | -7/Garrison | Identified exit to Factory 7668 | -7/Garrison | Entered Factory 7884 | -7/Factory | Core integrity fell below 20% 8068 | -7/Factory | First assault squad dispatched 8152 | -7/Factory | System corruption reached 10% 8193 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08159_ Mic. Nuclear Core destroyed. 08163_ Imp. Heat Sink destroyed. 08165_ Critical hit (Burn: +37). 08167_ System corrupted: Autogun jammed. 08168_ ALERT: Rogue bot located, Programmers report to Factory Zone 4U. 08169_ G-47 Trooper heat spikes uncontrollably. 08169_ G-47 Trooper overheating. 08170_ G-47 Trooper heat spikes uncontrollably. 08170_ Lgt. Nuclear Core melted. 08170_ Imp. Heat Sink melted. 08170_ Particle Gun melted. 08170_ G-47 Trooper destroyed. 08170_ Switching to secondary target: G-47 Trooper. 08173_ M-28 Smith distress signal jammed. 08175_ Arm. Treads destroyed. 08175_ G-47 Trooper suffers critical hit (Destroy). 08175_ G-47 Trooper destroyed. 08175_ Switching to secondary target: G-50 Soldier. 08178_ System corrupted: Heat flow error (+143). 08191_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???? ??????????????????????????? | | ???# ??????????????????????????? | | ???# ??????????????????????????? | | ???# ??????????????????????????? | | ???# ?? ???????????????????????? | | ???# ?? ???????????????????????? | | ???# ?? ???????????????????????? | | ???# ##"#????+#????????????????? | | ???# #???? #????????????????? | | ???# #???? #????????????????? | | ???# ##### #????????????????? | | ???# +????????????????? | | ???# #????????????????? | | ???# #####+#######????? | | ???# ???? | | ???# ???? | | ???# ???? | | ???# % ##??????? | | ?###/##+### ########+#???????? | | ?# gm[% ## ##????????????????? | | ?# *!%@! ## #?????????????????? | | ?# = = ## #?????????????????? | | ?# ## #?????????????????? | | ?# ## #?????????????????? | | ?# ## #?????????????????? | | ?# ## #?????????????????? | | ?#/ ## #?????????????????? | | ?# ## #?????????????????? | | ?########### #?????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ???????????# #?????????????????? | | ???#########/####??????????????? | | ???# #??????????????? | | ???# #??????????????? | | ???# """"""""" #+##+########??? | | ???# # #?? | | ???# """"""""" # #?? | | ???# + #?? | | ???# "" # """ #?? | | ???# """ # """ #?? | | ???# F" # """ #?? | | ???# """ # ### | | ???# "" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 26 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeDiametricScanner Manual? 0 Play Time 01:13:10 Cumulative 50.2 hours Start 2024.06.27 @ 02:42:20 End 2024.06.27 @ 04:11:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b08d3b87-642c-4ed4-b112-93bdbfacac2a