Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 18:38:52 Player: Rentaro Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (256) 1280 Value Destroyed (8087) 8087 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1992) 1992 TOTAL SCORE: 16239 Bonus ------- High Alert Combat Kills 891 Follower Combat Kills 1254 Friendly Fire -153 Cogmind --------- Core Integrity 0/1000 Matter 283/300 Energy 49/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antigrav System Large Storage Unit Advanced Plasma Cannon Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Matter Compressor Enhanced Optical Array Core Analyzer Long-range Tractor Beam Heart of Steel > --- WEAPON ----------- Autogun Battle Rifle Minigun Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Neutrino Core Light Treads Light Treads Armored Treads Armored Treads Medium Treads Advanced Heat Sink Large Storage Unit Large Storage Unit Core Analyzer Autogun Hypervelocity Gauss Rifle Slug Cannon [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Utility Core Analyzer Device Structural Scanner Storage Medium Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Impact Weapon Flail Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . Utility 7 | . . 1 . 1 2 2 . . 1 . . Weapon 2 | . . . . 1 . . . . 1 . . Parts Attached 146 | 6 7 23 7 18 13 33 3 . 7 9 20 Power 16 | 1 1 5 1 . 2 3 1 . . . 2 Engine 11 | 1 1 5 1 . 1 2 . . . . . Core 4 | . . . . . 1 . 1 . . . 2 Reactor 1 | . . . . . . 1 . . . . . Propulsion 42 | 2 . 9 2 5 4 11 1 . 2 1 5 Treads 38 | . . 8 2 5 4 11 1 . 2 1 4 Leg 3 | 2 . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 44 | 1 2 3 3 4 5 11 . . 4 4 7 Device 13 | . 1 . . . 2 2 . . 3 1 4 Storage 8 | 1 1 1 1 . . 2 . . 1 1 . Processor 8 | . . . . 2 1 4 . . . . 1 Hackware . | . . . . . . . . . . . . Protection 15 | . . 2 2 2 2 3 . . . 2 2 Artifact . | . . . . . . . . . . . . Weapon 44 | 2 4 6 1 9 2 8 1 . 1 4 6 Energy Gun 4 | . . . . . . . . . . 2 2 Energy Cannon 5 | . . . . 1 . . . . . . 4 Ballistic Gun 31 | 2 4 4 1 8 2 7 1 . 1 1 . Ballistic Cannon 2 | . . . . . . 1 . . . 1 . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . 1 . . 1 1 . Corrupted Parts 1 | . . 1 . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . Parts Lost 67 | . . 3 . 8 5 23 1 . 5 3 19 Power 6 | . . . . 1 . 3 . . . 1 1 Propulsion 24 | . . 2 . 3 2 6 1 . 2 1 7 Utility 20 | . . 1 . 1 1 6 . . 1 1 9 Weapon 17 | . . . . 3 2 8 . . 2 . 2 Highest Loss Streak 19 | . . 3 . 4 2 8 1 . 3 3 19 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 1 6 6 8 7 9 6 9 11 12 7 8 Power 1 | . 1 1 1 . . . . 1 1 1 . Propulsion 2 | . . . 1 2 2 3 4 5 4 1 1 Utility 2 | . 1 2 2 3 2 . 1 1 3 2 3 Weapon 2 | . 3 1 2 . 3 2 3 4 3 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 30 | . . 9 2 4 2 . . . . 4 9 Power 5 | . . 1 . . . . . . . 2 2 Propulsion 1 | . . . . . . . . . . 1 . Utility 12 | . . 3 2 2 2 . . . . 1 2 Weapon 12 | . . 5 . 2 . . . . . . 5 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 94 98 94 98 93 95 88 86 78 90 Engine 5 | . 14 10 11 8 1 4 . . . 4 1 Core 1 | . . . . . 5 . 2 6 5 . 2 Treads 19 | . . 25 31 23 22 19 19 20 16 13 16 Leg 2 | . 27 4 . . . . . . . . . Device 10 | . 12 11 11 9 8 10 6 6 15 11 14 Storage 9 | . 14 10 11 9 7 9 13 13 11 9 8 Processor 10 | . . . . 8 12 15 33 21 12 11 12 Protection 7 | . . 10 11 9 14 11 . . . 3 7 Energy Gun 2 | . . . . . . . . . . 16 8 Energy Cannon 1 | . . . . 3 . . . . . . 12 Ballistic Gun 18 | . 28 18 22 22 22 19 19 20 21 . . Peak Build Rating 80 | 6 7 18 17 31 44 58 58 60 80 79 80 Average Rating 39 | 3 6 15 16 22 38 45 53 53 77 72 68 On Entrance 34 | . 6 7 15 17 31 38 44 58 53 65 79 Naked Turns . | . . . . . . . . . . . . Heaviest Build 92 | 12 15 28 28 37 42 52 47 47 60 69 92 Greatest Support 93 | 20 20 63 60 62 70 68 60 60 60 68 93 Greatest Overweight (x) 5 | 1 . 1 . . . 1 . . 1 5 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 15 15 15 15 15 15 Average Capacity 11 | 6 8 8 10 10 10 12 15 15 15 12 14 Most Carried 15 | 5 8 10 10 10 10 10 13 14 14 13 15 Average Carried 8 | 1 6 6 8 7 9 6 9 13 12 8 9 Final Capacity 15 | 8 8 10 10 10 10 15 15 15 15 15 5 Final Carried 14 | 1 8 7 10 10 9 6 11 14 12 13 4 Class Distribution -------------------- 30% | Scavenger-Gunner 25% | Scavenger-Tank 25% | Mutant 9% | Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Matter Collected 9544 | 215 371 899 440 959 1751 2474 308 . 573 1070 484 Remotely 492 | . . . . . . . . . 492 . . Salvage Created 10817 | . 470 1411 610 1663 2564 2872 158 . 486 . 583 Parts 593 | . 37 92 44 89 126 157 8 . 22 . 18 Haulers Intercepted 19 | . 2 6 3 3 3 2 . . . . . Recyclers Shooed 9 | . 1 . . . 3 4 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Combat Hostiles Destroyed 169 | . 12 24 7 31 36 45 3 . 3 . 8 Melee 3 | . . 3 . . . . . . . . . Guns 153 | . 12 19 7 28 36 45 3 . 3 . . Cannons 10 | . . . . 3 . . . . . . 7 Classes Destroyed 18 | . 6 3 2 2 2 2 1 . . . . Worker 25 | . 1 4 . 1 3 8 . . 4 . 4 Builder 7 | . 1 1 . . 3 1 . . 1 . . Tunneler 3 | . . . . 1 . 1 . . 1 . . Hauler 19 | . 2 6 3 3 3 2 . . . . . Recycler 9 | . . 1 1 1 4 1 . . 1 . . Mechanic 2 | . . . 1 . . 1 . . . . . Operator 5 | . . . 1 1 2 1 . . . . . Watcher 16 | . 3 4 1 3 2 1 . . 1 . 1 Swarmer 40 | . 9 11 . 9 2 7 2 . . . . Grunt 75 | . 3 4 2 17 25 21 . . . . 3 Brawler 2 | . . . . 1 . 1 . . . . . Duelist 4 | . . 1 . . . 2 . . . . 1 Sentry 26 | . . 8 5 4 4 3 . . 1 . 1 Specialist 5 | . . . . . . 4 . . . . 1 Hunter 4 | . . . . . 1 2 . . . . 1 Programmer 10 | . . . . . 4 3 . . 2 . 1 Heavy 2 | . . . . . . 2 . . . . . Thug 1 | . . . . 1 . . . . . . . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 9 | . 4 9 4 8 6 9 2 . 3 . 3 Combat Bots Only 9 | . 4 5 3 6 5 9 2 . 2 . 3 Max Kills in Single Turn 2 | . 1 2 1 2 2 2 2 . 1 . 1 Gunslinging 1 | . . . . 1 . . 1 . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Hostile Shots Fired 1462 | . 50 155 46 191 213 408 13 . 41 2 343 Missed 443 | . 13 52 12 53 71 118 1 . 12 . 111 Hits 1019 | . 37 103 34 138 142 290 12 . 29 2 232 Melee 13 | . . 3 . 1 . 5 . . . 2 2 Projectile 1006 | . 37 100 34 137 142 285 12 . 29 . 230 AOE 3 | . . . . . . . . . . . 3 Critical Strikes 30 | . 1 . 2 5 1 4 . . 1 . 16 Damage Taken 16152 | . 355 1191 489 1834 1905 4918 183 . 575 331 4371 Core 2090 | . 70 148 30 164 183 483 10 . 22 36 944 Absorbed by Shields 67 | . . . . . . . . . . 67 . Redirected to Shielding 30 | . . 30 . . . . . . . . . Ignored by Resistances 406 | . . . . . . . . . . . 406 Regen/Repaired (Parts) 958 | . 36 338 . . 422 . . . . 64 98 Core Remaining (%) 68 | 100 72 . 55 70 73 . . 42 . . . Volleys Fired 670 | . 51 82 48 116 136 182 8 . 23 . 24 Largest 4 | . 2 2 2 3 3 3 3 . 4 . 4 Hottest 392 | . 40 46 46 102 78 94 78 . 103 . 392 Shots Fired 1795 | . 102 158 95 330 389 520 24 . 85 . 92 Gun 1678 | . 102 158 95 300 389 515 24 . 85 . 10 Cannon 117 | . . . . 30 . 5 . . . . 82 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 1673 | . 102 158 95 300 389 520 24 . 85 . . Thermal 92 | . . . . . . . . . . . 92 Explosive . | . . . . . . . . . . . . Electromagnetic 30 | . . . . 30 . . . . . . . Robot Hit Streak 20 | . 5 11 16 20 14 16 6 . 9 . 9 Robot Miss Streak 9 | . 7 4 2 5 7 9 2 . 3 . 4 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 24 | . . 3 . 5 8 7 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 . . . . Shots Hit Robots 1100 | . 42 116 70 210 233 323 11 . 42 . 53 Core Hits 489 | . 25 47 22 88 107 152 7 . 23 . 18 Critical Kills 6 | . . . . . 2 3 . . . . 1 Critical Parts Destroyed 15 | . . 4 2 . 2 4 . . 3 . . Critical Strikes 21 | . . 4 2 . 4 7 . . 3 . 1 Meltdown 1 | . . . . . . . . . . . 1 Destroy 16 | . . . 2 . 4 7 . . 3 . . Smash 4 | . . 4 . . . . . . . . . Melee Attacks 29 | . . 29 . . . . . . . . . Impact 29 | . . 29 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . 4 . . . . . . . . . Damage Inflicted 20692 | . 560 2188 1059 3355 4107 6479 200 . 796 . 1948 Guns 17239 | . 560 1504 1059 2815 4067 6209 200 . 762 . 63 Cannons 2277 | . . . . 499 . 63 . . . . 1715 Explosions 385 | . . . . 37 . 192 . . . . 156 Melee 664 | . . 664 . . . . . . . . . Ramming 127 | . . 20 . 4 40 15 . . 34 . 14 Kinetic 17239 | . 560 1504 1059 2815 4067 6272 200 . 762 . . Thermal 1852 | . . . . 37 . 37 . . . . 1778 Explosive 311 | . . . . . . 155 . . . . 156 Electromagnetic 499 | . . . . 499 . . . . . . . Impact 664 | . . 664 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . 2 3 3 . 5 . . . 1 1 6 Average Corruption 2 | . 2 2 3 . 1 . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 114 | . 7 42 19 . 23 . . . . 12 11 Message Errors 35 | . 1 11 5 . 7 . . . . 4 7 Matter Fused 31 | . 2 13 4 . 4 . . . . 7 1 Heat Flow Errors 9 | . . 4 1 . 3 . . . . 1 . Energy Discharges 17 | . 2 6 4 . 4 . . . . . 1 Parts Fused 2 | . . 1 . . 1 . . . . . . Data Loss (minor) 9 | . 1 3 2 . 2 . . . . . 1 Data Loss (major) 4 | . . 2 . . 1 . . . . . 1 Misfires 1 | . . . 1 . . . . . . . . Alerts 2 | . 1 1 . . . . . . . . . Weapon Failures 4 | . . 1 2 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 341 | . . 157 . 3 22 28 . . . . 131 Projectiles 78 | . . . . 3 . . . . . . 75 Explosions 106 | . . . . . 22 28 . . . . 56 Melee 157 | . . 157 . . . . . . . . . Knockbacks 5 | . . 2 . . . 2 . . 1 . . Impact 3 | . . 2 . . . . . . 1 . . Kinetic 2 | . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 238 | . . . . . 168 70 . . . . . Shots 3 | . . . . . 2 1 . . . . . Rammed 31 | . . 8 . 2 5 3 . . 9 . 4 Targets Rammed 32 | . . 9 . 2 5 3 . . 9 . 4 Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 500 | . . 279 267 204 380 381 3 . . 193 500 Average Temperature 77 | . . 74 55 61 75 85 3 . . 112 135 Received Heat Transfer 4724 | . 60 246 192 855 693 1069 40 . 18 9 1542 Effects 10 | . . . . . 3 6 . . . . 1 Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 6 | . . . . . 3 3 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . Parts Fried 4 | . . 4 . . . . . . . . . Impact Corruptions 8 | . . 8 . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 5 | . . . . . . 1 . . . . 4 Heat Transferred 2711 | . . . . 50 . 50 . . . . 2611 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Maximum Alert Level 4 | . . 1 . 1 2 3 . . . . 4 Low Security (%) 59 | 100 100 83 100 33 49 5 . . 100 100 29 Level 1 20 | . . 16 . 66 33 21 . . . . . Level 2 15 | . . . . . 17 70 . . . . 19 Level 3 2 | . . . . . . 3 . . . . 28 Level 4 1 | . . . . . . . . . . . 21 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1150 | . 90 231 91 392 527 729 . . 37 28 1150 Initial 205 | . . 3 76 14 63 205 . . . . . Average 215 | . 35 101 53 231 218 461 . . 4 1 659 Influence Increases 7020 | . 334 758 285 1097 1124 1481 55 . 122 88 1676 Destroy 0b10 Robot/C 3960 | . 240 480 140 740 720 900 40 . 60 . 640 Destroy 0b10 Robot/NC 465 | . 35 80 35 55 85 80 5 . 40 . 50 Destroy Leader 1064 | . 50 150 68 184 210 226 10 . 22 . 144 Allied During Kill 478 | . . . . 35 . . . . . . 443 Successful Hack 141 | . 9 31 40 12 45 3 . . . . 1 Disable Machine 480 | . . . . 30 45 105 . . . . 300 Destroy Structure 222 | . . 2 2 11 19 32 . . . 88 68 Lose Combat Pursuer 210 | . . 15 . 30 . 135 . . . . 30 Influence Decreases 6035 | . 326 586 430 992 843 1212 712 33 122 88 691 Entered New Map 686 | . . 5 104 21 77 216 256 7 . . . Time Decay 3938 | . 326 520 326 571 566 616 446 26 112 68 361 Lost Part 620 | . . 30 . 80 50 230 10 . 10 20 190 Lost Ally 160 | . . . . 20 . . . . . . 140 Purge Threat 631 | . . 31 . 300 150 150 . . . . . Squads Dispatched 65 | . 2 1 3 9 16 17 . . 1 . 16 Investigation 11 | . 1 . . 3 3 3 . . . . 1 Extermination 10 | . . . . . 4 3 . . 1 . 2 Reinforcement 24 | . 1 1 1 3 4 10 . . . . 4 Assault 6 | . . . 2 . . 1 . . . . 3 Garrison 14 | . . . . 3 5 . . . . . 6 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 2 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Distress Signals 11 | . 2 2 1 2 1 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 281 | . 17 33 19 47 44 65 3 . 5 1 47 Peak Tracking Total 12 | . 5 4 5 6 4 7 2 . 2 1 12 Tactical Retreats 11 | . 1 1 . 1 . 7 . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Traps Triggered 9 | . 3 1 . 1 2 1 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Machines Disabled 34 | . 1 . . 2 3 7 1 . . . 20 Max in Single Turn 4 | . 1 . . 1 3 4 1 . . . 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Machines Accessed 54 | . 7 10 7 8 13 3 . 1 1 . 4 Terminals 35 | . 5 7 7 4 8 2 . . . . 2 Fabricators 2 | . . . . . 1 1 . . . . . Repair Stations 7 | . 1 1 . 2 3 . . . . . . Recycling Units 6 | . 1 1 . 1 1 . . . 1 . 1 Scanalyzers 3 | . . 1 . 1 . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 178 | . 22 36 24 28 39 8 . 1 2 . 18 Successful 88 | . 8 21 11 11 18 4 . 1 . . 14 Failed 90 | . 14 15 13 17 21 4 . . 2 . 4 Catastrophic 17 | . 2 5 1 3 3 3 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 27 | . 6 9 1 5 . 5 . . . . 1 Terminals 111 | . 16 22 24 15 25 5 . . . . 4 Fabricators 5 | . . . . . 2 3 . . . . . Repair Stations 29 | . 4 11 . 5 9 . . . . . . Recycling Units 27 | . 2 1 . 6 3 . . . 2 . 13 Scanalyzers 5 | . . 2 . 2 . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 42 | . 5 9 11 4 9 1 . 1 . . 2 Record 2 | . 1 . 1 . . . . . . . . Part Schematic 3 | . . . 2 . 1 . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . Open Door 2 | . . . 1 . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . . 1 1 . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . Alert Level 7 | . . 1 1 1 3 . . . . . 1 Unreport Threat 5 | . . 1 . 2 1 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Transport Status 1 | . . 1 . . . . . . . . . Investigation Status 2 | . . 1 . . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . Zone Layout 4 | . 1 1 . 1 1 . . . . . . Fabricator Hacks 4 | . . . . . 1 3 . . . . . Network Status 1 | . . . . . . 1 . . . . . Load Schematic 2 | . . . . . 1 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 19 | . 2 9 . 1 7 . . . . . . Scan Component 11 | . 1 5 . 1 4 . . . . . . Repair 8 | . 1 4 . . 3 . . . . . . Recycling Unit Hacks 19 | . 1 1 . 4 1 . . . . . 12 Recycle Component 8 | . . . . . . . . . . . 8 Process 6 | . . 1 . 2 1 . . . . . 2 Retrieve Matter 3 | . 1 . . . . . . . . . 2 Retrieve Components 2 | . . . . 2 . . . . . . . Scanalyzer 4 | . . 2 . 2 . . . . . . . Insert Component 2 | . . 1 . 1 . . . . . . . Analyze 2 | . . 1 . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 47 | . 7 8 5 6 13 3 . . 1 . 4 Full Trace Events 10 | . 2 . 2 1 2 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 2 . 1 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 62 | . . . . . . 62 . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . Parts Repaired 8 | . 1 4 . . 3 . . . . . . Time 269 | . 26 129 . . 114 . . . . . . Parts Recycled 8 | . . . . . . . . . . . 8 Recycled Matter 903 | . . 170 . 253 172 . . . . . 308 Retrieved Matter 308 | . . . . . . . . . . . 308 Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Total Allies 22 | . . . 2 . . . . . . 19 1 Largest Group 19 | . . . 2 2 . . . . . 19 10 Highest-Rated Group 684 | . . . 62 62 . . . . . 684 462 Highest-Rated Ally 99 | . . . 31 31 . . . . . 50 99 Total Orders . | . . . . . . . . . . . . Ally Attacks 310 | . . . 2 33 . . . . . 141 134 Total Damage 10255 | . . . 21 423 . . . . . 5453 4358 Kills 52 | . . . . 7 . . . . . 15 30 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Active Infowar (turns) 14612 | . 896 2388 737 1770 2341 2045 1118 472 783 1276 786 Optics 10446 | . . . . 1685 2281 2045 1118 472 783 1276 786 Structural 9872 | . 896 2388 737 1770 2329 1752 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Turns Passed 15039 | 54 967 2388 737 1770 2341 2045 1118 472 783 1276 1088 Spaces Moved 7385 | 40 633 1195 351 852 1174 846 646 273 406 539 430 Core 37 | 20 . . . . . . . . . . 17 Treads 6403 | . . 996 351 852 1174 846 646 273 406 446 413 Legs 852 | 20 633 199 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 93 | . . . . . . . . . . 93 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 152 152 155 166 170 170 163 50 Average Speed 160 | 105 120 153 160 155 154 165 167 170 170 193 198 Slowest Speed 500 | 120 120 190 160 160 155 250 170 170 250 500 243 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 3 89 88 51 78 41 25 71 31 13 97 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . . . . . 3 1 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 58 | . . . . 5 11 28 . . . . 14 Melee . | . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . 5 AOE 52 | . . . . 5 11 27 . . . . 9 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Was Fac Total 9364 | 51 738 1562 433 1051 1544 1211 667 282 449 773 603 Wait 855 | . 35 158 8 30 193 119 1 . 1 212 98 Move 7375 | 39 632 1194 350 851 1173 845 645 272 406 538 430 Hop . | . . . . . . . . . . . . Pick Up 119 | 6 7 25 10 17 9 11 9 1 2 9 13 Fast Attach 31 | 1 1 6 . 1 7 8 . . 1 5 1 Attach 78 | 5 2 13 1 9 5 17 4 . 4 4 14 Detach 23 | . 1 10 . . . 3 . 2 1 2 4 Swap 66 | . 5 10 7 14 6 14 . . 2 1 7 Drop 84 | . 4 31 9 11 10 9 . . . 2 8 Fire 670 | . 51 82 48 116 136 182 8 . 23 . 24 Melee 24 | . . 24 . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 32 | . . 9 . 2 5 3 . . 9 . 4 Escape Stasis . | . . . . . . . . . . . . Rewire 7 | . . . . . . . . 7 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 360 | -10/Materials | Discovered new exit (range 6) 480 | -10/Materials | Discovered new exit (range 7) 655 | -10/Materials | Derelicts attacked the area 726 | -10/Materials | Repaired Aluminum Leg 961 | -10/Materials | Discovered new exit (range 15) 1022 | -10/Materials | Entered another Materials area 1022 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1360 | -9/Materials | Lost 3 parts (2n1u) 1408 | -9/Materials | Discovered new exit (range 6) 1673 | -9/Materials | Discovered new exit (range 8) 1721 | -9/Materials | Discovered new exit (range 12) 1831 | -9/Materials | Identified exit to Mines 1831 | -9/Materials | Identified exit to Storage 2078 | -9/Materials | Repaired Lgt. Armor Plating 2130 | -9/Materials | Repaired Imp. Assault Rifle 2158 | -9/Materials | Repaired Sml. Storage Unit 2186 | -9/Materials | Repaired Lgt. Treads 2368 | -9/Materials | Discovered new exit (range 16) 2720 | -9/Materials | Discovered new exit (range 15) 3410 | -9/Materials | Entered Storage 3765 | -9/Storage | Build established: Scavenger-Mutant 4027 | -9/Storage | Discovered new exit (range 16) 4049 | -9/Storage | Identified exit to Recycling 4120 | -9/Storage | Met a pair of Derelict thieves 4147 | -9/Storage | Entered Materials 4147 | -8/Materials | Accompanied by 2 allies 4147 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4501 | -8/Materials | Build established: Scavenger-Tank 4628 | -8/Materials | Lost 4 parts (2n1u1w) 4931 | -8/Materials | Discovered new exit (range 19) 5475 | -8/Materials | Garrison activated, responded to threat 5740 | -8/Materials | Discovered new exit (range 20) 5917 | -8/Materials | Entered Factory 5917 | -7/Factory | Evolved 2 slots: Utility x2 6217 | -7/Factory | Repaired Adv. Treads 6257 | -7/Factory | Repaired Hrd. Medium Armor Plating 6533 | -7/Factory | Garrison activated, responded to threat 6807 | -7/Factory | Build established: Tank 7183 | -7/Factory | Repaired Imp. Light Armor Plating 7218 | -7/Factory | Discovered new exit (range 13) 7238 | -7/Factory | Garrison activated, responded to threat 7594 | -7/Factory | Discovered new exit (range 19) 7659 | -7/Factory | Build established: Scavenger-Tank 7800 | -7/Factory | Discovered new exit (range 14) 8100 | -7/Factory | Discovered new exit (range 4) 8254 | -7/Factory | Garrison activated, responded to threat 8258 | -7/Factory | Entered another Factory area 8258 | -6/Factory | Evolved 2 slots: Utility x2 8439 | -6/Factory | Fabricated Imp. Treads (x2) 9182 | -6/Factory | Lost 3 parts (1n1u1w) 9308 | -6/Factory | First assault squad dispatched 9310 | -6/Factory | Discovered new exit (range 5) 9409 | -6/Factory | Spotted B-75 Beast 9851 | -6/Factory | Discovered new exit (range 11) 9866 | -6/Factory | Cargo convoy interrupted 10087 | -6/Factory | Lost 8 parts (1p2n1u4w) 10125 | -6/Factory | Destroyed 9 combat bots 10276 | -6/Factory | Core integrity fell below 50% 10303 | -6/Factory | Entered Lower Caves 10327 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10329 | -6/Lower Caves | Lost 3 parts (1p1n1w) 10610 | -6/Lower Caves | Build established: Scavenger-Gunner 11002 | -6/Lower Caves | Discovered new exit (range 6) 11421 | -6/Lower Caves | Entered another Lower Caves area 11469 | -6/Lower Caves | Discovered new exit (range 14) 11479 | -6/Lower Caves | Found Prototype Device 11893 | -6/Lower Caves | Entered Factory 11893 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11893 | -5/Factory | Identified Heart of Steel 12101 | -5/Factory | Spotted B-75 Beast 12575 | -5/Factory | Lost 3 parts (2n1w) 12676 | -5/Factory | Sucked down chute 12676 | -5/Factory | Entered Waste 12702 | -5/Waste | Spotted C-40 Crusher 12715 | -5/Waste | Spotted C-40 Crusher 12752 | -5/Waste | Spotted C-40 Crusher 12797 | -5/Waste | Warlord forces began an assault 12799 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12804 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12808 | -5/Waste | Allies destroyed C-40 Crusher 12836 | -5/Waste | Lost 3 parts (1p1n1u) 12969 | -5/Waste | Spotted C-40 Crusher 12979 | -5/Waste | Allies destroyed C-40 Crusher 12999 | -5/Waste | Allies destroyed C-40 Crusher 13030 | -5/Waste | Lost 7 allies 13089 | -5/Waste | Build established: Mutant 13470 | -5/Waste | Build established: Scavenger-Gunner 13482 | -5/Waste | Discovered new exit (range 13) 13952 | -5/Waste | Entered Factory 13952 | -5/Factory | Accompanied by 9 allies 14110 | -5/Factory | Heart of Steel transformed into Warbot 14281 | -5/Factory | Garrison activated, responded to threat 14653 | -5/Factory | Garrison activated, responded to threat 14707 | -5/Factory | Lost 5 allies 14852 | -5/Factory | First assault squad dispatched 15016 | -5/Factory | Core integrity fell below 50% 15034 | -5/Factory | Core integrity fell below 20% 15040 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 15022_ The unstable cave ceiling collapses. 15022_ U-05 Engineer lays Concrete. 15023_ /2ABPO:/92>UT56VWIMOQ 15023_ The unstable cave ceiling collapses. 15023_ U-05 Engineer lays Concrete. 15025_ U-05 Engineer builds a Wall. 15025_ Imp. Treads destroyed. 15026_ Nuclear Reactor explodes. 15027_ Critical hit (Burn: +37). 15029_ U-05 Engineer builds a Wall. 15029_ P-70 Sage resets P-70 Sage, system corruption cleaned. 15031_ Acquired Antigrav System. 15031_ U-05 Engineer builds a Wall. 15033_ Adv. Heat Sink destroyed. 15033_ Critical hit (Burn: +37). 15037_ U-05 Engineer lays Concrete. 15038_ P-70 Sage resets P-70 Sage, system corruption cleaned. 15038_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##############???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ???????????????????########## #???????? | | ?????????????????### ######+######???????? | | ?????????????????# #????????? | | ????????????????## # #????????? | | ????????????????# m# #????????? | | ????????????????# # #????????? | | ????????????????# uguiu #????????? | | ????????????????# gp# #????????? | | ???????????????## ! # #????????? | | ???????????????# @pg g# #????????? | | ????????????????# ggg# #????????? | | ????????????????# g### ###????????? | | ????????????????# ## T#?????????? | | ????????????????# # #?????????? | | ????????????????## #### ##?????????? | | ?????????????????# ##??# #??????????? | | ?????????????????#### ######???# #??????????? | | ??????????????????############### #??????????? | | ######????????????# #??????????? | | #????????????# ##?????????? | | #????????????# """" # #????????? | | #??########### " " #"########## | | #??# ## # | | #??# "T" ## # | | #??# ## # | | #??# "" ## %% %!# | | | #??# "" ##= ]=#% [ | | #??# """ +%* ]!+! | | #??#! [""" ## % #% | | #??# %! [## =%#% | | #??# *% |!##[ | ! # | | #############+#####= =%= | # | | !!=* =%! % * # | | !% ! =" = ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 21 Energy Capacity 315 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Armor Coverage 675 Resistance: TH 25 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 30 Authchip Count 3 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Powered Armor | -9/Storage | Hacked Imp. Treads | -9/Storage | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -6/Factory Repaired ---------- Aluminum Leg | 60% | -10/Materials Lgt. Armor Plating | 16% | -9/Materials Imp. Assault Rifle | 34% | -9/Materials Sml. Storage Unit | 38% | -9/Materials Lgt. Treads | 43% | -9/Materials Adv. Treads | 26% | -7/Factory Hrd. Medium Armor Plating | 22% | -7/Factory Imp. Light Armor Plating | 37% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed RecyclingScatterTrident Manual? 0 Play Time 03:02:39 Cumulative 55.3 hours Start 2025.10.16 @ 13:49:57 End 2025.10.16 @ 18:38:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a893c40-a938-4e76-95a8-667e8beb1658