Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.03 @ 20:13:22 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1144) 1144 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 2524 Bonus ------- High Alert Combat Kills 65 Cogmind --------- Core Integrity 271/400 Matter 287/300 Energy 280/280 System Corruption 4% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Targeting Computer System Shield > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel High-capacity Storage Unit Weight Redist. System Sensor Array Melee Analysis Suite Melee Analysis Suite System Shield Beam Rifle Mini Grenade Launcher Datajack Hammer Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Targeting Computer System Shield > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel High-capacity Storage Unit Weight Redist. System Sensor Array Melee Analysis Suite Melee Analysis Suite System Shield Beam Rifle Mini Grenade Launcher Datajack Katana [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility System Shield Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 37 | . 9 5 23 Power 4 | . . 1 3 Engine 4 | . . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | . 2 1 7 Treads . | . . . . Leg 8 | . 2 1 5 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 6 | . 2 . 4 Device 1 | . 1 . . Storage 2 | . 1 . 1 Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 17 | . 5 3 9 Energy Gun 5 | . 3 . 2 Energy Cannon . | . . . . Ballistic Gun 5 | . . 1 4 Ballistic Cannon 4 | . 1 1 2 Launcher 2 | . . 1 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 13 | . 1 3 9 Power 3 | . . 1 2 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 7 | . 1 . 6 Highest Loss Streak 3 | . 1 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 96 88 94 Engine 11 | . 14 10 10 Leg 19 | . 28 26 15 Wheel 3 | . . . 5 Device 3 | . 10 7 . Storage 12 | . 14 14 11 Processor 12 | . . . 19 Hackware 6 | . . . 10 Energy Gun 2 | . 7 . . Ballistic Gun 14 | . 14 10 15 Ballistic Cannon 5 | . 3 16 4 Naked Turns . | . . . . Heaviest Build 34 | 14 22 23 34 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | . 10 10 15 Average Capacity 11 | . 8 10 12 Most Carried 15 | . 8 8 15 Average Carried 10 | . 7 7 11 Final Capacity 15 | 8 10 10 15 Final Carried 15 | 6 8 6 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1088 | 179 190 92 627 Remotely . | . . . . Salvage Created 1224 | . 430 . 794 Parts 82 | . 18 . 64 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 31 | . 8 1 22 Guns 21 | . 6 . 15 Cannons 8 | . 2 1 5 AOE 2 | . . . 2 Classes Destroyed 8 | . 3 1 4 Hauler 3 | . 1 . 2 Operator 1 | . 1 . . Swarmer 7 | . . . 7 Grunt 15 | . 8 . 7 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . . 6 Demolisher 1 | . . 1 . Best Kill Streak 5 | . 2 1 5 Combat Bots Only 4 | . 2 1 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2005 | . 313 680 1012 Core 322 | . 59 134 129 Absorbed by Shields . | . . . . Core Remaining (%) 61 | 100 . 22 . Volleys Fired 109 | . 28 5 76 Largest 2 | . 2 2 2 Hottest 120 | . 120 78 78 Shots Fired 204 | . 54 10 140 Gun 164 | . 49 . 115 Cannon 36 | . 2 10 24 Launcher 1 | . . . 1 Special 3 | . 3 . . Kinetic 174 | . 28 10 136 Thermal 6 | . 3 . 3 Explosive 1 | . . . 1 Electromagnetic 23 | . 23 . . Robot Hit Streak 23 | . 8 7 23 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 153 | . 37 6 110 Core Hits 58 | . 16 2 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2580 | . 525 125 1930 Guns 1810 | . 447 . 1363 Cannons 565 | . 40 125 400 Explosions 200 | . 38 . 162 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 2115 | . 256 125 1734 Thermal 67 | . 38 . 29 Explosive 162 | . . . 162 Electromagnetic 231 | . 231 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . . 4 6 Impact . | . . . . Kinetic 9 | . . 4 5 Secondary 1 | . . . 1 Self-Inflicted Damage 28 | . 26 . 2 Shots 1 | . 1 . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 208 | . 40 15 208 Average Temperature 19 | . 16 8 28 Received Heat Transfer 465 | . 153 21 291 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . . . 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 850 | . 236 33 850 Initial 33 | . . 33 11 Average 178 | . 91 26 237 Maximum Alert Level 3 | . 1 . 3 Low Security (%) 67 | . 94 100 51 Level 1 22 | . 5 . 33 Level 2 5 | . . . 8 Level 3 3 | . . . 6 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered 1 | . . . 1 Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 12 4 33 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 3 . 2 Max in Single Turn 2 | . 2 . 1 Machines Sabotaged 1 | . . . 1 Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 9 | . 1 . 8 Terminals 8 | . 1 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 2 . 17 Successful 12 | . . . 12 Failed 7 | . 2 . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 19 | . 2 . 17 Terminals 18 | . 2 . 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Branch Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Investigation Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . . . 8 Terminals 7 | . . . 7 Track 1 | . . . 1 Botnet 5 | . . . 5 Sabotage 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 5 | . . 5 . Total Damage 73 | . . 73 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1910 | . 516 179 1215 Spaces Moved 1033 | 1 272 97 663 Core . | . . . . Treads . | . . . . Legs 671 | 1 272 97 301 Wheels 362 | . . . 362 Hover . | . . . . Flight . | . . . . Fastest Speed 115 | 120 120 120 115 Average Speed 127 | 120 133 158 121 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 46 22 52 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . 1 . . Terrain Destroyed 14 | . 3 . 11 Melee . | . . . . Projectile 3 | . 2 . 1 AOE 11 | . 1 . 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1408 | . 367 111 930 Wait 196 | . 43 5 148 Move 1030 | . 271 96 663 Hop . | . . . . Pick Up 17 | . 7 . 10 Fast Attach 13 | . 2 . 11 Attach 6 | . 1 2 3 Detach 2 | . 1 . 1 Swap 18 | . 6 3 9 Drop 15 | . 8 . 7 Fire 109 | . 28 5 76 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 12) 517 | -10/Materials | Entered Mines 521 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 600 | -10/Mines | Assembled infested the area 605 | -10/Mines | Assisted by a Guerilla fighting off Assembled 641 | -10/Mines | Core integrity fell below 50% 668 | -10/Mines | Lost 3 parts (1p1n1u) 689 | -10/Mines | Discovered new exit (range 7) 696 | -10/Mines | Entered Materials 696 | -9/Materials | Evolved 2 slots: Utility x2 800 | -9/Materials | Identified exit to Mines 1803 | -9/Materials | Discovered new exit (range 5) 1896 | -9/Materials | Search patrols dispatched 1911 | -9/Materials | Self-destructed Last Messages --------------- 1x Hvy. Ion Engine 5x Adv. Beam Cannon A-02 Transporter 6x Imp. Light Cannon A-02 Transporter 2x Hcp. Storage Unit 1x Power Shielding 2x Sml. Matter Pod 01896_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 01898_ System corrupted: Heat flow error (+230). 01898_ Connecting with Terminal... >>Enumerate(Investigations) Retrieving latest reported positions... No active investigation squads found. 01899_ K-01 Serf cleans the Terminal. 01910_ Hvy. Assault Rifle destroyed. 01911_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-Q Map ----- +----------------------------------------------------+ | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# #####+######### | | ???????????????????????????????# ## #???# | | ???????????????????????????????# ## """ #???# | | ???????????????????????????????# ## """ #???# | | ???????????????????????????????# ## """ #???# | | ???????????????????????????????# ## #??# | | ???????????????????????????????# ## """ ##??# | | ????????????????????????######## ## """ #???# | | ????????????????????????#!!! # ## """ #???? | | ????????????????????????#!!! # ## ??? #???? | | ????????????????????????#!!! %+! ###?????###???? | | ???????????????????????##![= =# #?????????????? | | ???????????????????????#! != # #?????????????? | | ???????????????????????## % # #?????????????? | | ????????????????????????######## #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ??????????????????????########## ##????????????? | | ??????????????????????# ## ###+####?????? | | ??????????????????????#"" ## #?????? | | ??????????????????????#"T@ k uT #?????? | | ??????????????????????#"" ## u #?????? | | ??????????????????????# ## #### #?????? | | ??????????????????????# sss ####+###???? #?????? | | ??????????????????????###/####???????????? #?????? | | ???????????????????????? ????????????????#????## | | ????????????????????????u ????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????### ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????############# | | ?????????????????????????? ?????????? | | ?????????????????????????? ?????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????? ??######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysBladeInterpreter Manual? 0 Play Time 00:19:40 Cumulative 65.0 hours Start 2022.07.03 @ 19:53:06 End 2022.07.03 @ 20:13:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31adb13f-ea93-4996-b1c6-df8c84b38864