Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 23:16:16 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (3190) 3190 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (567) 567 TOTAL SCORE: 8172 Bonus ------- Follower Combat Kills 392 Met Imprinter 300 Was Imprinted 300 Friendly Fire -425 Cogmind --------- Core Integrity 392/700 Matter 270/300 Energy 138/150 System Corruption 5% Temperature Cool (20) Movement Treading (160) Location -7/Zion Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Medium Treads Heavy Treads > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Improved Sensor Array Experimental Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY (25) --- Light Ion Engine Light Deuterium Engine Light Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Experimental Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Quantum Capacitor Transmission Jammer Improved Light Armor Plating Improved Powered Armor Advanced System Shield Hacking Drone Bay Gatling Laser Gatling Laser Heavy Beamcaster Improved EM Pulse Cannon Heavy Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Core Analyzer Heart of Steel > --- WEAPON ----------- Heavy Beamcaster Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Deuterium Engine Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Medium Treads Gravmag System Experimental Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Quantum Capacitor Transmission Jammer Improved Light Armor Plating Improved Powered Armor Gatling Laser Gatling Laser Heavy Beamcaster Improved EM Pulse Cannon Heavy Rocket Launcher Impact Mace [Rating: 73] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion III Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Heavy Beamcaster Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Welding Torch Impact Weapon Impact Mace Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 2 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 92 | 6 9 1 . 2 28 8 14 16 2 2 4 Power 12 | 1 1 1 . . 4 1 1 3 . . . Engine 7 | 1 . 1 . . 1 1 1 2 . . . Core 5 | . 1 . . . 3 . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 2 . . . 12 3 1 3 . 1 1 Treads 25 | 2 2 . . . 12 3 1 3 . 1 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 31 | 1 3 . . . 6 3 6 8 1 . 3 Device 12 | . . . . . 4 2 3 2 1 . . Storage 4 | 1 2 . . . . . . 1 . . . Processor 8 | . 1 . . . 1 . . 3 . . 3 Hackware . | . . . . . . . . . . . . Protection 7 | . . . . . 1 1 3 2 . . . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 3 . . 2 6 1 6 2 1 1 . Energy Gun 5 | . . . . . 3 1 1 . . . . Energy Cannon 2 | . 1 . . . . . . 1 . . . Ballistic Gun 8 | 2 . . . . 3 . 2 . . 1 . Ballistic Cannon 4 | . 1 . . 1 . . 2 . . . . Launcher 2 | . . . . 1 . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . 1 1 1 . 3 Parts Lost 26 | . . 1 . 2 12 6 4 1 . . . Power 4 | . . 1 . . 2 1 . . . . . Propulsion 11 | . . . . 1 5 3 2 . . . . Utility 5 | . . . . . 2 1 1 1 . . . Weapon 6 | . . . . 1 3 1 1 . . . . Highest Loss Streak 6 | . . 1 . 1 4 6 4 1 . . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 18 | 1 14 19 19 19 19 19 5 16 24 24 23 Power 2 | 1 2 2 2 2 2 1 . 1 3 3 2 Propulsion 6 | . 6 9 9 8 6 3 . 5 8 8 7 Utility 4 | . 2 2 2 3 3 5 2 5 7 7 8 Weapon 4 | . 3 5 6 5 5 8 1 3 6 6 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 44 | . . 1 . 1 6 4 12 3 . . 17 Power 3 | . . . . . 2 . . . . . 1 Propulsion 12 | . . 1 . 1 . . 3 . . . 7 Utility 11 | . . . . . 1 . 3 2 . . 5 Weapon 17 | . . . . . 3 4 5 1 . . 4 Tool/Special 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 99 95 100 99 97 83 60 91 91 91 91 Engine 4 | . 4 8 14 14 3 4 5 5 . . . Core 4 | . 9 1 . . 5 1 . 1 7 7 7 Treads 25 | . 28 28 28 27 35 30 6 21 23 23 23 Device 8 | . . . . . 15 19 6 13 14 10 15 Storage 10 | . 24 14 14 14 9 7 . 6 7 7 7 Processor 11 | . 3 14 14 14 7 . . 16 15 15 15 Protection 4 | . . . . . 2 2 16 7 6 11 6 Energy Gun 3 | . . . . . 2 15 3 6 7 6 . Energy Cannon 3 | . 5 14 14 14 . . . . . . . Ballistic Gun 4 | . 15 . . . 9 . 3 . . . 7 Ballistic Cannon 7 | . 7 14 14 14 4 . 3 6 6 7 7 Peak Build Rating 73 | 6 11 11 9 10 30 37 59 62 73 60 67 Average Rating 35 | 4 9 8 9 9 24 32 33 58 58 58 58 On Entrance 28 | . 6 11 9 9 10 28 36 59 59 59 58 Naked Turns 154 | . . . . . . . 154 . . . . Heaviest Build 111 | 12 69 51 51 51 57 69 69 111 105 107 104 Greatest Support 126 | 40 40 40 40 40 82 80 80 126 118 118 118 Greatest Overweight (x) 3 | 3 1 1 1 1 1 . 1 1 . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 19 20 20 20 20 20 6 22 25 25 25 Most Carried 25 | 2 20 20 20 20 20 20 20 25 25 25 25 Average Carried 19 | 1 14 19 19 19 19 18 5 17 25 25 24 Final Capacity 25 | 8 20 20 20 20 20 20 5 25 25 25 25 Final Carried 25 | 2 20 19 20 20 20 18 5 25 25 25 25 Class Distribution -------------------- 85% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Matter Collected 2642 | 264 268 91 . 73 769 73 192 533 158 132 89 Remotely . | . . . . . . . . . . . . Salvage Created 3758 | 91 660 137 . 109 1246 339 39 810 135 192 . Parts 199 | 5 47 7 . 4 63 14 3 47 5 4 . Haulers Intercepted 6 | . 2 . . . 2 . . 2 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 4 7 2 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Combat Hostiles Destroyed 75 | . 14 5 . 3 27 4 . 14 5 3 . Guns 40 | . 7 . . . 21 3 . 6 1 2 . Cannons 28 | . 7 5 . 2 6 . . 8 . . . AOE 5 | . . . . 1 . . . . 4 . . Classes Destroyed 15 | 1 7 1 . . 2 . 1 2 1 . . Worker 5 | . . 1 . . 1 . . 3 . . . Tunneler 2 | . 1 . . 1 . . . . . . . Hauler 6 | . 2 . . . 2 . . 2 . . . Recycler 5 | 1 1 . . . 1 1 . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 3 | . 1 . . . 1 . . 1 . . . Swarmer 12 | . 2 3 . . 7 . . . . . . Grunt 46 | . 12 2 . 3 15 2 . 7 4 1 . Brawler 3 | . . . . . 1 1 . . . 1 . Sentry 6 | . . . . . 4 1 . 1 . . . Hunter 3 | . . . . . . . . 3 . . . Programmer 4 | . . . . . . . . 3 . 1 . Packrat 1 | . . . . . . . . . . 1 . Martyr 1 | . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 6 | 1 3 3 . 2 6 3 . 5 4 2 . Combat Bots Only 5 | . 3 3 . 2 5 3 . 2 4 2 . Max Kills in Single Turn 2 | 1 1 1 . 2 1 1 1 1 2 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Hostile Shots Fired 501 | . 57 19 . 10 207 89 4 90 12 9 4 Missed 143 | . 14 4 . 2 56 34 . 30 2 . 1 Hits 358 | . 43 15 . 8 151 55 4 60 10 9 3 Melee 8 | . . . . . 1 2 4 . . 1 . Projectile 350 | . 43 15 . 8 150 53 . 60 10 8 3 Critical Strikes 9 | . . . . . 4 . 2 . . 3 . Damage Taken 4953 | . 477 126 . 98 2163 623 224 840 165 193 44 Core 720 | . 45 16 . 33 318 52 93 88 29 14 32 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 137 | . . . . . . . 34 103 . . . Core Remaining (%) 68 | 100 . . . 62 42 . . . . . . Volleys Fired 321 | 2 62 9 . 8 137 13 11 57 11 10 1 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 1 Hottest 125 | 40 90 90 . 90 90 124 65 125 125 125 44 Shots Fired 621 | 4 124 18 . 13 273 26 22 104 15 20 2 Gun 361 | 4 72 . . . 181 26 15 48 4 10 1 Cannon 254 | . 52 18 . 11 92 . 7 56 7 10 1 Launcher 6 | . . . . 2 . . . . 4 . . Special . | . . . . . . . . . . . . Kinetic 455 | 4 102 9 . 5 242 . 22 54 5 10 2 Thermal 156 | . 22 9 . 6 31 26 . 48 4 10 . Explosive 6 | . . . . 2 . . . . 4 . . Electromagnetic 4 | . . . . . . . . 2 2 . . Robot Hit Streak 21 | 1 20 7 . 11 20 13 21 10 9 5 . Robot Miss Streak 7 | 1 3 4 . 1 7 2 3 3 1 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . Shots Hit Robots 409 | 2 87 7 . 12 181 22 14 61 11 12 . Core Hits 191 | 2 38 5 . 5 76 10 8 29 13 5 . Critical Kills 2 | . 1 . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 14 | . 2 . . . 1 . . 9 . 2 . Burn 7 | . . . . . . . . 5 . 2 . Destroy 2 | . 1 . . . 1 . . . . . . Blast 5 | . 1 . . . . . . 4 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7718 | 16 1057 134 . 460 2433 451 325 1712 740 390 . Guns 3492 | 16 420 . . . 1413 451 190 741 88 173 . Cannons 3283 | . 637 121 . 172 1012 . 135 872 117 217 . Explosions 823 | . . . . 288 . . . . 535 . . Melee . | . . . . . . . . . . . . Ramming 120 | . . 13 . . 8 . . 99 . . . Kinetic 4291 | 16 776 . . 84 1977 . 325 809 87 217 . Thermal 2391 | . 281 121 . 88 448 451 . 741 88 173 . Explosive 823 | . . . . 288 . . . . 535 . . Electromagnetic 93 | . . . . . . . . 63 30 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 1 2 5 Average Corruption 1 | . . . . . . . . 1 1 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . . . . . 2 8 3 18 Message Errors 4 | . . . . . . . . 1 1 . 2 Matter Fused 8 | . . . . . . . . . 2 2 4 Heat Flow Errors 3 | . . . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . . 1 2 Data Loss (minor) 7 | . . . . . . . . . 4 . 3 Data Loss (major) 2 | . . . . . . . . . 1 . 1 Misfires 2 | . . . . . . . . 1 . . 1 Alerts 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 116 | . . . . . . . . 32 . 84 . Projectiles 89 | . . . . . . . . 5 . 84 . Explosions . | . . . . . . . . . . . . Melee 27 | . . . . . . . . 27 . . . Knockbacks 25 | . 3 1 . . 8 . 4 8 . 1 . Impact 1 | . . 1 . . . . . . . . . Kinetic 23 | . 3 . . . 8 . 3 8 . 1 . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 6 | . . 1 . . 1 . . 4 . . . Targets Rammed 7 | . . 2 . . 1 . . 4 . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 244 | . 220 105 . 150 76 156 . 226 . 27 244 Average Temperature 59 | . 64 47 . 70 17 59 . 84 . 15 120 Received Heat Transfer 1877 | . 234 . . 54 972 267 . 240 36 54 20 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted 2 | . . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . . 1 . . . 1 . Parts Melted 8 | . . 1 . . . . . 6 . 1 . Heat Transferred 4921 | . 592 259 . 185 888 888 . 1554 148 407 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 167 | 5 167 64 . 91 150 40 14 131 . . . Initial 44 | . . 44 . . . 39 . . . . . Average 44 | 1 52 12 . 12 89 10 . 64 . . . Influence Increases 2552 | 5 517 130 . 156 806 95 19 539 151 134 . Destroy 0b10 Robot/C 1600 | . 280 100 . 100 540 80 . 300 100 100 . Destroy 0b10 Robot/NC 115 | 5 35 5 . 5 25 5 . 35 . . . Destroy Leader 368 | . 76 20 . 20 106 10 . 96 20 20 . Allied During Kill 69 | . . 5 . 12 2 . . 5 31 14 . Successful Hack 54 | . 19 . . . 23 . . 12 . . . Select Force Hacks 60 | . 60 . . . . . . . . . . Disable Machine 75 | . . . . . 15 . . 60 . . . Destroy Structure 61 | . 2 . . 19 5 . 19 16 . . . Lose Combat Pursuer 150 | . 45 . . . 90 . . 15 . . . Influence Decreases 2552 | 5 402 232 13 156 718 183 19 455 136 233 . Entered New Map 184 | . . 71 13 . . 49 . . 32 19 . Time Decay 2015 | 5 402 151 . 146 492 104 12 425 104 174 . Lost Part 170 | . . 10 . 10 110 30 . 10 . . . Lost Ally 69 | . . . . . 2 . 7 20 . 40 . Purge Threat 114 | . . . . . 114 . . . . . . Squads Dispatched 22 | . 5 . . . 4 4 . 9 . . . Investigation 5 | . 3 . . . . . . 2 . . . Extermination 5 | . . . . . . 1 . 4 . . . Reinforcement 5 | . 2 . . . 1 . . 2 . . . Assault . | . . . . . . . . . . . . Garrison 7 | . . . . . 3 3 . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Distress Signals 5 | . 1 . . . 3 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 119 | . 23 5 . 5 38 5 11 19 5 5 3 Peak Tracking Total 6 | . 3 3 . 3 6 3 6 3 3 4 4 Tactical Retreats 11 | . 2 . . . 6 . 2 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Traps Triggered 6 | . 2 . . . . 2 . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Machines Disabled 6 | . . . . . 1 . . 4 1 . . Max in Single Turn 1 | . . . . . 1 . . 1 1 . . Garrison Access 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Machines Accessed 23 | . 7 1 1 . 6 . . 7 1 . . Terminals 16 | . 5 1 . . 6 . . 4 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Total Hacks 45 | . 15 1 6 . 13 . . 9 1 . . Successful 31 | . 11 . 6 . 8 . . 5 1 . . Failed 14 | . 4 1 . . 5 . . 4 . . . Catastrophic 7 | . . 1 . . 2 . . 4 . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 11 1 . . 6 . . 4 . . 1 Terminals 32 | . 13 1 . . 13 . . 5 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 16 | . 3 . 6 . 5 . . 1 1 . . Record 6 | . . . 6 . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . 2 . . . Unauthorized Hacks 11 | . 8 . . . 3 . . . . . . Terminals 9 | . 6 . . . 3 . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . Skim 7 | . 5 . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 3 1 . . 6 . . 5 . . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 25 | . . . . . . . . 25 . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Total Allies 29 | . . 3 . . . . 18 . 4 . 4 Largest Group 18 | . . 3 2 2 2 . 18 5 4 3 6 Highest-Rated Group 444 | . . 40 24 24 24 . 444 138 64 48 181 Highest-Rated Ally 38 | . . 16 16 16 16 . 35 31 16 16 38 Total Orders . | . . . . . . . . . . . . Ally Attacks 170 | . . 7 . 7 2 . 117 7 9 21 . Total Damage 4813 | . . 45 . 78 13 . 4140 161 93 283 . Kills 22 | . . . . 2 . . 16 1 1 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Active Infowar (turns) 5740 | . . . . . 1349 113 7 926 1304 452 1589 Sensors 5653 | . . . . . 1349 113 1 845 1304 452 1589 Terrain 92 | . . . . . . . 6 86 . . . Machine Analysis 1177 | . . . . . 1177 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 1 2 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Turns Passed 12941 | 86 2002 947 592 955 1390 390 728 1753 1331 1178 1589 Spaces Moved 6499 | 54 721 378 247 382 539 202 610 874 799 712 981 Core 304 | 23 . . . . . . 281 . . . . Treads 6171 | 31 721 378 247 382 539 202 305 874 799 712 981 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 24 | . . . . . . . 24 . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 156 160 50 160 160 160 160 Average Speed 174 | 131 226 240 240 240 159 160 106 161 160 160 160 Slowest Speed 240 | 200 240 240 240 240 240 160 240 240 160 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 61 | 5 96 92 57 57 48 6 95 26 85 88 88 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 8 | . 3 1 1 1 . . . . . . 2 Known Exits Taken 4 | . . . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 9 | . . 2 . 2 . . . . 1 2 2 Spaces Dug 6 | . . . . . . . . 5 . 1 . Terrain Destroyed 87 | . . . . 24 . . . 16 45 2 . Melee . | . . . . . . . . . . . . Projectile 19 | . . . . . . . . 16 1 2 . AOE 68 | . . . . 24 . . . . 44 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Total 7513 | 63 979 400 247 408 830 245 669 1105 835 732 1000 Wait 401 | . 160 5 . 11 78 10 21 114 . 2 . Move 6489 | 53 720 377 246 381 538 202 609 873 798 711 981 Hop . | . . . . . . . . . . . . Pick Up 85 | 2 18 3 1 3 23 7 3 20 . 1 4 Fast Attach 51 | 6 4 . . . 6 4 10 12 4 1 4 Attach 27 | . 1 1 . 2 14 4 3 1 . . 1 Detach 16 | . 1 . . . 4 . 3 4 1 . 3 Swap 35 | . 8 . . 2 8 . 1 8 4 3 1 Drop 66 | . 5 3 . 1 21 5 8 12 3 3 5 Fire 321 | 2 62 9 . 8 137 13 11 57 11 10 1 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 7 | . . 2 . . 1 . . 4 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 15 | . . . . . . . . . 14 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Discovered new exit (range 12) 1160 | -10/Materials | Discovered new exit (range 13) 1247 | -10/Materials | Discovered new exit (range 11) 1836 | -10/Materials | Discovered new exit (range 6) 1939 | -10/Materials | Learned 2 Storage zone layouts 1970 | -10/Materials | Learned location of 1 exit from Storage 2004 | -10/Materials | Learned location of 2 exits from Subcaves 2007 | -10/Materials | Learned Storage trap positions 2009 | -10/Materials | Learned location of Recycling (-7) 2010 | -10/Materials | Loaded intel: 12 trap records 2014 | -10/Materials | Learned Storage trap positions 2029 | -10/Materials | Learned Materials trap positions 2055 | -10/Materials | Learned Storage emergency access door positions 2089 | -10/Materials | Entered Mines 2233 | -10/Mines | Learned location of 1 exit from Materials 2427 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2430 | -10/Mines | Discovered new exit (range 7) 2641 | -10/Mines | Discovered new exit (range 6) 2799 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2837 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2837 | -10/Mines | Discovered new exit (range 5) 3036 | -10/Mines | Entered Exiles 3036 | -10/Exiles | Accompanied by 2 allies 3096 | -10/Exiles | Met 8R-AWN 3135 | -10/Exiles | Met EX-HEX 3224 | -10/Exiles | Met EX-DEC 3293 | -10/Exiles | Learned location of Zion (-7) 3599 | -10/Exiles | Discovered new exit (range 14) 3628 | -10/Exiles | Entered Mines 3628 | -9/Mines | Accompanied by 2 allies 3708 | -9/Mines | Learned Materials trap positions 3853 | -9/Mines | Discovered new exit (range 7) 4173 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4212 | -9/Mines | Discovered new exit (range 6) 4489 | -9/Mines | Found Prototype Device 4583 | -9/Mines | Entered Materials 4583 | -8/Materials | Accompanied by 2 allies 4583 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4584 | -8/Materials | Identified exit to Factory 4585 | -8/Materials | Loaded intel: 12 trap records 4759 | -8/Materials | Garrison activated, responded to threat 4941 | -8/Materials | Build established: Scavenger-Mutant 5460 | -8/Materials | Build established: Mutant 5666 | -8/Materials | Lost 4 parts (1p3n) 5781 | -8/Materials | Core integrity fell below 50% 5973 | -8/Materials | Entered Factory 5973 | -7/Factory | Evolved 2 slots: Utility x2 5974 | -7/Factory | Identified exit to Storage 6061 | -7/Factory | Garrison activated, responded to threat 6145 | -7/Factory | Lost 6 parts (1p3n1u1w) 6363 | -7/Factory | Sucked down chute 6363 | -7/Factory | Entered Waste 6376 | -7/Waste | Spotted C-40 Crusher 6378 | -7/Waste | Found Quantum Capacitor 6404 | -7/Waste | Spotted C-40 Crusher 6409 | -7/Waste | Build established: Scavenger-Mutant 6409 | -7/Waste | Spotted C-40 Crusher 6416 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6419 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6419 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6420 | -7/Waste | Released all parts (4) 6426 | -7/Waste | Spotted C-40 Crusher 6427 | -7/Waste | Spotted C-40 Crusher 6450 | -7/Waste | Lost 4 parts (2n1u1w) 6464 | -7/Waste | Spotted C-40 Crusher 6467 | -7/Waste | Discovered new exit (range 16) 6563 | -7/Waste | Warlord forces began an assault 6588 | -7/Waste | Allies destroyed C-40 Crusher 6597 | -7/Waste | Allies destroyed C-40 Crusher 6600 | -7/Waste | Allies destroyed C-40 Crusher 6606 | -7/Waste | Allies destroyed C-40 Crusher 6610 | -7/Waste | Allies destroyed C-40 Crusher 6615 | -7/Waste | Allies destroyed C-40 Crusher 6646 | -7/Waste | Lost 11 allies 6663 | -7/Waste | Identified Exp. Sensor Array 6717 | -7/Waste | Build established: Mutant 6943 | -7/Waste | Found Broken Imp. Powered Armor 7091 | -7/Waste | Entered Factory 7091 | -7/Factory | Accompanied by 5 allies 7299 | -7/Factory | Fabricated Huge Storage Unit (x1) 7303 | -7/Factory | Lost 3 allies 7527 | -7/Factory | Garrison activated, responded to threat 7861 | -7/Factory | Discovered new exit (range 7) 7871 | -7/Factory | Identified exit to Factory 8589 | -7/Factory | Discovered exit to Factory (range 12) 8795 | -7/Factory | Discovered new exit (range 7) 8801 | -7/Factory | Identified exit to Lower Caves 8844 | -7/Factory | Entered Lower Caves 8890 | -7/Lower Caves | Encountered a Warlord checkpoint 9043 | -7/Lower Caves | Found Prototype Device 9043 | -7/Lower Caves | Identified Heart of Steel 9821 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10145 | -7/Lower Caves | Build established: Commander-Mutant 10156 | -7/Lower Caves | Learned Factory non-interactive machine intel 10158 | -7/Lower Caves | Discovered new exit (range 7) 10174 | -7/Lower Caves | Identified exit to Lower Caves 10175 | -7/Lower Caves | Entered another Lower Caves area 10175 | -7/Lower Caves | Accompanied by 4 allies 10325 | -7/Lower Caves | Learned 4 Factory zone layouts 10357 | -7/Lower Caves | Discovered exit to Factory (range 6) 10465 | -7/Lower Caves | Build established: Mutant 10510 | -7/Lower Caves | Learned Factory emergency access door positions 11179 | -7/Lower Caves | Discovered new exit (range 11) 11351 | -7/Lower Caves | Identified exit to Zion 11353 | -7/Lower Caves | Entered Zion 11353 | -7/Zion | Accompanied by 2 allies 11419 | -7/Zion | Learned Factory interactive machine intel 11489 | -7/Zion | Discovered new exit (range 12) 11525 | -7/Zion | System corruption cleaned by Quarantine Array 11573 | -7/Zion | Received a visual enhancement algorithm 11574 | -7/Zion | Ran a visual enhancement algorithm 11640 | -7/Zion | Given the Hacking Drone Bay 11640 | -7/Zion | Found Prototype Device 12174 | -7/Zion | Learned location of Data Miner (-6) 12192 | -7/Zion | Found CR-A16's Pointy Stick 12314 | -7/Zion | Found Prototype Processor 12314 | -7/Zion | Identified Exp. Armor Integrity Analyzer 12318 | -7/Zion | Found Prototype Processor 12318 | -7/Zion | Identified Exp. Targeting Computer 12350 | -7/Zion | Found Prototype Processor 12350 | -7/Zion | Identified Exp. Target Analyzer 12515 | -7/Zion | Given A8's code to call for help 12594 | -7/Zion | Build established: Scavenger-Mutant 12825 | -7/Zion | Met Imprinter 12851 | -7/Zion | Imprinted 12853 | -7/Zion | Declared Zion's savior 12941 | -7/Zion | Attacked by Zionites 12942 | -7/Zion | Self-destructed Last Messages --------------- Imprinter: It... it must be a sign! Our savior has finally come, everyone! It is time to put long-dormant plans into motion. Once we are ready you should be able to contact us via \\ZION commands at terminals. 12854_ GR-X66(c): "What do we tell everyone for the next cycle?" 12856_ GR-DJE(c): "How are we supposed to repair everything in time?" 12858_ Imprinter: "Explanations will come soon enough. The rise of the Derelicts is at hand!" 12861_ 9C-PJ9(M): "We'll do our best to protect you while preparations are underway." 12861_ Imprinter is transmitting encrypted data deep into the caves. 12866_ 9C-PJ9(M): "There's no telling where there might be Unaware spies, waiting in hiding for this very moment!" 12873_ Imprinter is transmitting encrypted data deep into the caves. 12885_ System corrupted: Component data lost. 12906_ System corrupted: Substantial component data lost. 12925_ OEZA XXPR8>YRSFLBU J 12939_ Acquired Med. Treads. 12941_ System corrupted: FCS attempts to trigger Gauss Rifle. 12941_ System corrupted: Gauss Rifle misfires. 12941_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! Map ----- +----------------------------------------------------+ | ?????????????????????## """"""""" | | ?????????????????????" """"" | | ?????????????????????" """""" | | ?????????????????????# """"""" """#" " | | ????????????????????#"""""""""" ""#""" "" | | ????????????????????"""""###"" """"" "" | | ??????????????????????###?#""" """""" | | ??????????????????????????#""" """"" "##" " | | ??????????????????????????##"" """""" """" " | | ???????????????????????????##"" ""#""" "" | | ????????????????????????????#""" """""" | | ????????????????????????????##"" """ "" | | ?????????????????????????????#"" "" " | | ?????????????????????????????#"" """ " | | ????????????????????????????##"" "" " | | ????????????????????????????#"" "" # | | ???????????????????????????###" # | | ??????????????????????????##""" " | | ??????????????????????????#"#" " | | ???????????????????????????#"""" " | | ???????????????????????######""" " | | ??????????????????????##!!##""" " | | ??????????????????????#! " # "" "" | | ??????????????????????#"c!!#" """" """"" | | ??????????????????????##M MMg """ ""##" | | ??????????????????????#!@!#"# #"" """"" " | | ??????????????????????##!###" # " "#""?" # | | ???????????????????????###?#### """"#? ? | | ???????????????????????????####? "###?????? | | ???????????????????????????#""" """#"????? | | ???????????????##############"? """""????? | | ???????????????"""""""#"""##"" """#"???? | | ?????###########""""""""""#""" """" | | ?????""""""""" ##"" """"" """" | | ????"""""""""" #"#" """ | | ?????" #""" | | ??????"""" ##"" """" | | ??????""""" """"""" | | ??????""""" """"##""""""" " | | ??????""""" """##""#""""" " | | ??????"""" ###" ""######""""" " " | | ?????" #""" ""#???#"""" "" " " | | ????"""""""""" #""" ""#?###" """" | | ?????""""""""" #""" ""###"#" """" | | ?????###########"#" """##""" "" """ " | | ???????????#####""# ""###"" """ "#" "" " | | ??????????##"""#### #"###" """" """" "" " | | ??????????#" #"##"" """"" """""" " | | ??????????#" #?##" """"" ""#"" | | ??????????#" #??#" """" ""##"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 640 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorScatterRifle Manual? 0 Play Time 01:01:07 Cumulative 197.1 hours Start 2025.09.23 @ 20:23:33 End 2025.09.25 @ 23:16:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 18 Types 6/2/4/1/1/0/0/1/1/2 Lore% 74 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecaccc8e-4696-44e3-a841-b9d4fd64de31