Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 17:28:48 Player: CONM Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (2921) 2921 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 5851 Bonus ------- High Alert Combat Kills 115 Cogmind --------- Core Integrity 0/700 Matter 70/300 Energy 5/100 System Corruption 12% Temperature Cool (12) Movement Flying (26) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (6) ------ Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Transmission Jammer > --- WEAPON (2) ------- Heavy Rocket Launcher Power Maul > --- INVENTORY (5) ---- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Medium Storage Unit Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Small Battery Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Heavy Rocket Launcher Power Maul > --- INVENTORY -------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Medium Storage Unit Heavy Rocket Launcher [Rating: 52] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 117 | 6 6 14 43 48 Power 10 | . 1 2 3 4 Engine 7 | . 1 2 1 3 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 32 | 2 1 4 14 11 Treads 17 | 2 1 3 9 2 Leg 7 | . . . 3 4 Wheel 4 | . . 1 2 1 Hover . | . . . . . Flight 4 | . . . . 4 Utility 32 | 2 3 4 11 12 Device 14 | 1 2 1 4 6 Storage 5 | 1 1 . 2 1 Processor 5 | . . 1 . 4 Hackware . | . . . . . Protection 8 | . . 2 5 1 Artifact . | . . . . . Weapon 43 | 2 1 4 15 21 Energy Gun 16 | 1 1 . 8 6 Energy Cannon 2 | . . . . 2 Ballistic Gun 6 | 1 . 3 2 . Ballistic Cannon . | . . . . . Launcher 13 | . . 1 5 7 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 5 | . . . . 5 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 40 | . 1 2 18 19 Power 3 | . . . 1 2 Propulsion 13 | . . . 6 7 Utility 14 | . . 2 6 6 Weapon 10 | . 1 . 5 4 Highest Loss Streak 14 | . 1 1 14 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 91 98 85 76 Engine 7 | . 7 10 6 6 Treads 19 | . 27 29 27 5 Leg 2 | . . . 3 4 Wheel 2 | . . 2 1 3 Flight 1 | . . . . 4 Device 8 | . 14 1 6 11 Storage 9 | . 14 11 9 6 Processor 7 | . . 8 . 14 Protection 6 | . . 11 12 2 Energy Gun 6 | . 14 . 10 4 Ballistic Gun 6 | . 12 20 3 . Launcher 1 | . . . 1 2 Slashing Weapon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 71 | 10 31 50 71 57 Greatest Support 80 | 40 40 60 80 80 Greatest Overweight (x) 4 | . . 1 4 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 15 Average Capacity 14 | 7 10 15 16 13 Most Carried 20 | 4 9 15 20 13 Average Carried 11 | 2 6 14 14 9 Final Capacity 15 | 8 15 15 15 5 Final Carried 14 | 3 9 14 11 5 Class Distribution -------------------- 64% | Mutant 28% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1693 | 163 218 509 274 529 Remotely . | . . . . . Salvage Created 2950 | 21 345 433 1125 1026 Parts 156 | 3 16 32 53 52 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 4 | . 1 2 1 . Parts Field Recycled 13 | . . . 6 7 Retrieved Matter 212 | . . . 108 104 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 74 | . 10 10 24 30 Guns 41 | . 10 7 20 4 Cannons 5 | . . . . 5 AOE 27 | . . 3 4 20 Classes Destroyed 17 | 1 3 2 4 7 Worker 6 | . 1 1 1 3 Builder 5 | . . . 2 3 Tunneler 2 | 1 . . . 1 Hauler 2 | . . . 2 . Recycler 3 | . . 1 1 1 Mechanic 1 | . . . . 1 Operator 2 | . . . . 2 Watcher 2 | . . . 1 1 Swarmer 12 | . 2 4 3 3 Grunt 30 | . 8 2 15 5 Brawler 2 | . . . 2 . Protector 1 | . . . . 1 Sentry 10 | . . 4 4 2 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Programmer 5 | . . . . 5 Assembled 10 | . . . . 10 Best Kill Streak 11 | 1 2 4 6 11 Combat Bots Only 10 | . 2 4 6 10 Max Kills in Single Turn 7 | 1 1 2 3 7 Gunslinging 1 | . . . 1 . Exploded 6 | . . 2 1 6 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 722 | . 99 32 281 310 Missed 225 | . 34 7 77 107 Damage Taken 7065 | . 675 336 3165 2889 Core 1246 | . 110 39 397 700 Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . . . . 102 Ignored by Resistances 105 | . . . 58 47 Regen/Repaired (Parts) 441 | . 88 131 . 222 Core Remaining (%) 68 | 100 56 90 27 . Volleys Fired 210 | 1 42 20 86 61 Largest 2 | 2 2 2 2 2 Hottest 128 | 70 85 56 128 123 Shots Fired 365 | 2 77 40 146 100 Gun 313 | 2 77 38 135 61 Cannon 21 | . . . . 21 Launcher 31 | . . 2 11 18 Special . | . . . . . Kinetic 100 | 1 35 38 26 . Thermal 189 | 1 42 . 95 51 Explosive 31 | . . 2 11 18 Electromagnetic 45 | . . . 14 31 Robot Hit Streak 16 | 2 8 13 16 9 Robot Miss Streak 3 | . 3 1 3 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 263 | 2 45 28 115 73 Core Hits 179 | 1 19 20 59 80 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | 1 2 . 4 . Burn 6 | 1 2 . 3 . Destroy 1 | . . . 1 . Melee Attacks 30 | . . . . 30 Impact 16 | . . . . 16 Slashing 14 | . . . . 14 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9088 | 25 599 657 3107 4700 Guns 3732 | 25 598 421 1934 754 Cannons 375 | . . . . 375 Explosions 4486 | . . 236 1160 3090 Melee 401 | . . . . 401 Ramming 94 | . 1 . 13 80 Kinetic 986 | 12 242 421 311 . Thermal 2610 | 13 356 . 1422 819 Explosive 4445 | . . 236 1160 3049 Electromagnetic 552 | . . . 201 351 Impact 205 | . . . . 205 Slashing 196 | . . . . 196 Piercing . | . . . . . Highest Corruption 7 | . . . 7 6 Average Corruption 5 | . . . 6 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 38 | . . . 19 19 Message Errors 8 | . . . 5 3 Matter Fused 9 | . . . 3 6 Heat Flow Errors 4 | . . . 2 2 Energy Discharges 3 | . . . 1 2 Parts Rejected 3 | . . . 2 1 Data Loss (minor) 5 | . . . 3 2 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 303 | . . . 15 288 Projectiles . | . . . . . Explosions 138 | . . . 15 123 Melee 165 | . . . . 165 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 361 | . . . 82 279 Shots 8 | . . . 3 5 Rammed 3 | . 1 . 2 . Targets Rammed 3 | . 1 . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 506 | . 270 32 243 506 Average Temperature 102 | . 63 11 79 150 Received Heat Transfer 2689 | . 219 90 1755 625 Effects 4 | . . . 1 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 1 | . . . 1 . Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 1 5 Impact Corruptions 2 | . . . . 2 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 9 | . 2 . 4 3 Heat Transferred 5859 | 111 1036 . 3219 1493 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 614 | 5 144 291 438 614 Initial 198 | . 3 59 59 198 Average 249 | 2 84 153 187 421 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 49 | 100 100 73 65 4 Level 1 26 | . . 26 21 40 Level 2 24 | . . . 12 55 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 2 4 7 Investigation 5 | . 1 1 2 1 Extermination 2 | . . . . 2 Reinforcement 5 | . 1 1 2 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . . 2 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 123 | . 12 17 45 49 Peak Tracking Total 12 | . 3 5 7 12 Tactical Retreats 10 | . . 1 5 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 13 | . . 1 2 10 Max in Single Turn 6 | . . 1 1 6 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 28 | . 4 7 3 14 Terminals 18 | . 3 4 2 9 Fabricators . | . . . . . Repair Stations 3 | . 1 1 . 1 Recycling Units 1 | . . 1 . . Scanalyzers 4 | . . 1 1 2 Garrison Access 2 | . . . . 2 Total Hacks 71 | . 14 22 6 29 Successful 25 | . 6 9 3 7 Failed 46 | . 8 13 3 22 Catastrophic 14 | . 3 2 1 8 Database Lockouts . | . . . . . Manual 31 | . 9 9 4 9 Terminals 45 | . 11 14 4 16 Fabricators . | . . . . . Repair Stations 10 | . 3 3 . 4 Recycling Units 3 | . . 3 . . Scanalyzers 7 | . . 2 2 3 Garrison Access 6 | . . . . 6 Terminal Hacks 8 | . 2 3 1 2 Terminal Index 2 | . 1 . . 1 Locate Traps 1 | . . 1 . . Patrol Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Registered Components 2 | . . 1 . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 3 2 . 2 Scan Component 4 | . 2 1 . 1 Repair 3 | . 1 1 . 1 Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 4 | . . . 2 2 Insert Component 2 | . . . 1 1 Analyze 2 | . . . 1 1 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 4 | . 1 3 . . Terminals 4 | . 1 3 . . Assimilate 2 | . . 2 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . . 2 Used . | . . . . . Hacking Detections 25 | . 3 6 2 14 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 1 . 1 Time 61 | . 26 16 . 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4106 | 83 554 804 1148 1517 Spaces Moved 2400 | 44 238 395 503 1220 Core 2 | 2 . . . . Treads 1153 | 42 238 395 424 54 Legs 213 | . . . 59 154 Wheels 461 | . . . 20 441 Hover . | . . . . . Flight 571 | . . . . 571 Fastest Speed 26 | 50 160 160 120 26 Average Speed 126 | 155 160 165 160 91 Slowest Speed 260 | 160 160 240 240 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 43 38 39 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 36 | . . 15 . 21 Terrain Destroyed 316 | . . 24 72 220 Melee 21 | . . . . 21 Projectile 1 | . . . . 1 AOE 293 | . . 24 72 197 Terrain Rammed 1 | . . . . 1 Walls Destroyed 1 | . . . . 1 Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3043 | 54 332 506 694 1457 Wait 178 | . 41 52 26 59 Move 2390 | 43 237 394 502 1214 Hop 3 | . . . . 3 Pick Up 63 | 4 4 14 18 23 Fast Attach 39 | 5 2 6 11 15 Attach 34 | 1 . 2 16 15 Detach 5 | . . . 2 3 Swap 44 | . 4 6 16 18 Drop 44 | . 1 12 15 16 Fire 210 | 1 42 20 86 61 Melee 30 | . . . . 30 Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 12) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 478 | -10/Materials | Repaired Lgt. Treads 497 | -10/Materials | Discovered new exit (range 13) 632 | -10/Materials | Discovered new exit (range 3) 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 638 | -9/Materials | Discovered new exit (range 15) 1129 | -9/Materials | Discovered new exit (range 16) 1359 | -9/Materials | Repaired Rnf. Ion Engine 1442 | -9/Materials | Entered another Materials area 1442 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1738 | -8/Materials | Build established: Scavenger-Mutant 2180 | -8/Materials | Lost 14 parts (1p6n4u3w) 2306 | -8/Materials | Core integrity fell below 50% 2461 | -8/Materials | Discovered new exit (range 16) 2590 | -8/Materials | Entered Factory 2590 | -7/Factory | Evolved 2 slots: Utility x2 2749 | -7/Factory | Lost 4 parts (2n1u1w) 2903 | -7/Factory | Build established: Mutant 3020 | -7/Factory | Repaired Arm. Treads 3040 | -7/Factory | Garrison activated, responded to threat 3409 | -7/Factory | Cargo convoy interrupted 3434 | -7/Factory | Core integrity fell below 50% 3466 | -7/Factory | Destroyed 9 combat bots 3475 | -7/Factory | Lost 3 parts (1p1n1u) 3722 | -7/Factory | Assembled infested ambush trap array 3752 | -7/Factory | Core integrity fell below 20% 3778 | -7/Factory | Destroyed 10 combat bots 3786 | -7/Factory | Lost 4 parts (2n1u1w) 3895 | -7/Factory | Assembled infested ambush trap array 4107 | -7/Factory | Core destroyed Last Messages --------------- key. 04011_ Connecting with Terminal... 04019_ System corrupted: Matter fused (-5). 04019_ Connecting with Terminal... 04044_ System corrupted: Matter fused (-9). 04069_ System corrupted: Matter fused (-8). 04078_ Connecting with Terminal... 04097_ System corrupted: Imp. Heat Sink rejected. 04102_ Triggered Alarm Trap. 04102_ Transmission Jammer jams signal. [Achievement: No Signal] 04104_ Connecting with Terminal... 04107_ Slammed into Wall. 04107_ Imp. Deuterium Engine destroyed. 04107_ Sml. Battery destroyed. 04107_ System corrupted by crushing effect (+5). 04107_ System corrupted by crushing effect (+1). 04107_ Destabilizing: Core damaged (-21). 04107_ Destabilizing: Core damaged (-14). 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Ion Engine | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Quick And Dirty Challenges ------------ None Game ------ Seed ModifiedRestorationTube Manual? 0 Play Time 01:19:44 Cumulative 22.5 hours Start 2024.05.26 @ 15:27:06 End 2024.05.31 @ 17:28:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 17 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a84bbc01-3b6d-4014-8be4-657f13c9797a