Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 15:52:40 Player: Olafz Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2031) 2031 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (-401) -401 TOTAL SCORE: 5825 Bonus ------- Follower Combat Kills 7 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -1408 Cogmind --------- Core Integrity 0/700 Matter 189/300 Energy 92/100 System Corruption 14% Temperature Critical (544) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Melee Analysis Suite > --- WEAPON (2) ------- Heavy Laser Axe > --- INVENTORY (20) --- Aluminum Leg Improved Melee Analysis Suite Microactuators Actuator Array Advanced ECM Suite Improved Medium Armor Plating Hacking Suite Heavy Laser Maul Katana Katana Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Dynamic Insulation System > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Improved Melee Analysis Suite Microactuators Actuator Array Advanced ECM Suite Heavy Armor Plating Improved Medium Armor Plating Hacking Suite Heavy Laser Heavy Laser Proton Missile Launcher Heavy Rocket Launcher Maul Katana Katana Katana Axe [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Improved Treads Leg Potential Leg Wheel Compact Wheel Utility Utility Shielding Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . Utility 3 | . . . 2 . . . . . 1 Weapon . | . . . . . . . . . . Parts Attached 76 | . 11 6 6 . 4 2 3 15 29 Power 13 | . 1 1 1 . . . . 3 7 Engine 8 | . 1 1 1 . . . . 2 3 Core 5 | . . . . . . . . 1 4 Reactor . | . . . . . . . . . . Propulsion 26 | . 5 3 1 . 2 . 3 7 5 Treads 6 | . 2 . 1 . . . 2 1 . Leg 16 | . 2 . . . 2 . 1 6 5 Wheel 4 | . 1 3 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | . 4 1 3 . 2 . . 2 7 Device 9 | . 2 1 1 . 1 . . 1 3 Storage 3 | . 2 . . . 1 . . . . Processor 3 | . . . . . . . . 1 2 Hackware . | . . . . . . . . . . Protection 4 | . . . 2 . . . . . 2 Artifact . | . . . . . . . . . . Weapon 18 | . 1 1 1 . . 2 . 3 10 Energy Gun 5 | . 1 . . . . 1 . 2 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | . . 1 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 Slashing Weapon 5 | . . . . . . . . 1 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 3 | . . . 1 . . . . . 2 Parts Lost 40 | . 2 3 2 . . . . 10 23 Power 9 | . 1 . . . . . . 1 7 Propulsion 13 | . . 2 . . . . . 5 6 Utility 7 | . . . . . . . . 2 5 Weapon 11 | . 1 1 2 . . . . 2 5 Highest Loss Streak 14 | . 1 2 1 . . . . 6 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 89 99 83 77 75 98 95 96 91 Engine 9 | . 6 14 11 11 11 11 9 5 9 Core 1 | . . . . . . . . 3 2 Treads 5 | . 1 14 11 11 4 . 4 3 . Leg 17 | . 25 . . . 11 22 27 30 27 Wheel 4 | . . 13 11 11 4 . . . . Device 10 | . 12 14 13 11 10 11 9 8 7 Storage 10 | . 14 14 11 11 11 11 9 9 7 Processor 5 | . . . . . . . . 8 14 Protection 7 | . . . 4 22 22 22 18 9 5 Energy Gun 6 | . 3 14 7 . . 11 9 8 2 Ballistic Gun 6 | . 23 13 9 . . 9 9 . . Slashing Weapon 3 | . . . . . . . . 8 7 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 13 87 89 103 96 96 59 59 59 68 Greatest Support 90 | 20 20 16 10 10 60 60 75 85 90 Greatest Overweight (x) 31 | . 5 29 10 9 31 . . . 2 Average Overweight (x) 1 | . . 5 8 9 2 . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 20 20 20 20 Average Capacity 21 | . 10 25 25 25 23 20 20 20 20 Most Carried 20 | . 12 11 11 10 13 12 12 12 20 Average Carried 11 | . 8 8 9 10 11 11 8 9 16 Final Capacity 25 | 8 25 25 25 25 20 20 20 20 20 Final Carried 12 | 6 5 10 11 10 12 12 8 11 11 Class Distribution -------------------- 61% | Mutant 26% | Scavenger-Mutant 6% | Scavenger-Gladiator 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Matter Collected 1037 | 200 88 212 41 . . 34 . 282 180 Remotely . | . . . . . . . . . . Salvage Created 2387 | . 302 361 71 . . 67 . 686 900 Parts 148 | . 13 19 10 . . 6 . 37 63 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 51 | . 4 7 4 . . 4 . 17 15 Melee 22 | . . . . . . . . 16 6 Guns 18 | . 4 7 . . . 4 . 1 2 AOE 10 | . . . 4 . . . . . 6 Classes Destroyed 16 | . 3 1 4 . . . . 2 6 Worker 4 | . . . . . . . . . 4 Builder 6 | . . . 1 . . . . . 5 Tunneler 2 | . . . 1 . . . . . 1 Hauler 1 | . 1 . . . . . . . . Recycler 2 | . 1 1 . . . . . . . Mechanic 1 | . . . . . . . . . 1 Operator 3 | . . . . . . . . . 3 Watcher 3 | . . . 1 . . . . . 2 Swarmer 16 | . . 3 3 . . 4 . 6 . Grunt 15 | . 4 4 . . . . . 4 3 Duelist 1 | . . . . . . . . 1 . Protector 1 | . . . . . . . . . 1 Sentry 8 | . . . 1 . . . . 5 2 Specialist 2 | . . . . . . . . . 2 Hunter 4 | . . . . . . . . 1 3 Programmer 4 | . . . . . . . . . 4 Thug 1 | . . . . . . . . 1 . Best Kill Streak 18 | . 2 3 4 . . 3 . 4 18 Combat Bots Only 9 | . 1 3 3 . . 3 . 4 9 Max Kills in Single Turn 9 | . 1 1 2 . . 1 . 1 9 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 1 . . . . . 3 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 661 | . 54 58 33 . . 22 . 166 328 Missed 198 | . 13 23 6 . . 5 . 42 109 Damage Taken 5811 | . 509 364 330 . . 139 . 1636 2833 Core 1287 | . 63 59 95 . . . . 324 746 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 139 | . . . . . . . . 33 106 Core Remaining (%) 67 | 100 . 51 . . . 76 . 41 . Volleys Fired 128 | . 38 43 9 . . 9 . 11 18 Largest 2 | . 2 2 2 . . 2 . 2 1 Hottest 75 | . 70 70 50 . . 70 . 75 75 Shots Fired 210 | . 71 78 16 . . 11 . 16 18 Gun 196 | . 71 78 7 . . 11 . 16 13 Cannon . | . . . . . . . . . . Launcher 14 | . . . 9 . . . . . 5 Special . | . . . . . . . . . . Kinetic 123 | . 70 35 7 . . 2 . 9 . Thermal 73 | . 1 43 . . . 9 . 7 13 Explosive 12 | . . . 9 . . . . . 3 Electromagnetic 2 | . . . . . . . . . 2 Robot Hit Streak 10 | . 7 10 7 . . 10 . 10 6 Robot Miss Streak 4 | . 3 4 2 . . 2 . 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 221 | . 46 54 11 . . 6 . 47 57 Core Hits 122 | . 15 21 11 . . 4 . 22 49 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 3 Critical Strikes 14 | . 1 1 . . . . . 3 9 Burn 4 | . 1 1 . . . . . . 2 Smash 4 | . . . . . . . . . 4 Sever 6 | . . . . . . . . 3 3 Melee Attacks 155 | . . . . . . . . 94 61 Impact 30 | . . . . . . . . . 30 Slashing 123 | . . . . . . . . 94 29 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 1 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 6732 | . 493 598 377 . . 74 . 1291 3899 Guns 1517 | . 493 593 29 . . 74 . 122 206 Cannons . | . . . . . . . . . . Explosions 2269 | . . . 348 . . . . . 1921 Melee 2941 | . . . . . . . . 1169 1772 Ramming 5 | . . 5 . . . . . . . Kinetic 786 | . 481 203 29 . . . . 73 . Thermal 961 | . 12 390 . . . 74 . 49 436 Explosive 1797 | . . . 348 . . . . . 1449 Electromagnetic 242 | . . . . . . . . . 242 Impact 728 | . . . . . . . . . 728 Slashing 2213 | . . . . . . . . 1169 1044 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 14 Average Corruption 4 | . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . . . . . . 17 Message Errors 5 | . . . . . . . . . 5 Matter Fused 4 | . . . . . . . . . 4 Heat Flow Errors 4 | . . . . . . . . . 4 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 402 | . . . 10 . . . . 25 367 Projectiles . | . . . . . . . . . . Explosions 80 | . . . 10 . . . . . 70 Melee 322 | . . . . . . . . 25 297 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 140 | . . 2 40 . . . . . 98 Shots 8 | . . . 3 . . . . . 5 Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 544 | . 12 14 . . . . . 86 544 Average Temperature 73 | . 6 2 . . . . . 49 135 Received Heat Transfer 1476 | . 294 156 90 . . . . 537 399 Effects 3 | . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 5 Impact Corruptions 8 | . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . 1 Heat Transferred 2555 | . 111 1221 . . . 222 . 148 853 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Peak Influence 393 | . 108 140 186 . . 120 46 393 262 Initial 205 | . . . 11 . . . 46 29 205 Average 101 | . 46 24 30 . . 69 46 200 148 Maximum Alert Level 1 | . . . . . . . . 1 1 Low Security (%) 80 | . 100 100 100 100 . 100 100 47 68 Level 1 19 | . . . . . . . . 52 31 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 2 2 . . . . . 7 Investigation 6 | . . 2 . . . . . . 4 Extermination 1 | . . . . . . . . . 1 Reinforcement 5 | . 1 . 2 . . . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Distress Signals 1 | . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 6 9 9 . . 6 . 20 30 Peak Tracking Total 12 | . 2 3 4 . . 3 . 5 12 Tactical Retreats 3 | . . . 1 . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Traps Triggered 5 | . . . . . . . . 3 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Disabled 1 | . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Accessed 19 | . 2 3 2 . 1 . 1 2 8 Terminals 13 | . 2 2 2 . . . . 2 5 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 50 | . 6 7 6 . 1 . 2 7 21 Successful 17 | . 3 1 4 . 1 . 1 1 6 Failed 33 | . 3 6 2 . . . 1 6 15 Catastrophic 8 | . 1 2 . . . . . . 5 Database Lockouts . | . . . . . . . . . . Manual 24 | . 6 6 3 . 1 . . . 8 Terminals 40 | . 6 6 6 . . . . 7 15 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 4 Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 Terminal Hacks 7 | . 1 1 3 . 1 . . 1 . Open Door 2 | . . 1 . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . 1 Unauthorized Hacks 6 | . 2 . 1 . . . . . 3 Terminals 6 | . 2 . 1 . . . . . 3 Botnet 6 | . 2 . 1 . . . . . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 14 | . 2 2 1 . . . . 2 7 Full Trace Events 7 | . 1 2 . . . . . . 4 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . 1 Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . 2 parse_system 2 | . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders 1 | . . . 1 . . . . . . EXPLORE 1 | . . . 1 . . . . . . Ally Attacks 3 | . . . . . . . . 3 . Total Damage 60 | . . . . . . . . 60 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 20 | . . . 20 . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Turns Passed 4879 | . 463 912 431 106 606 196 21 834 1310 Spaces Moved 2996 | 1 275 391 191 50 402 191 16 497 982 Core 3 | . . 1 . . 2 . . . . Treads . | . . . . . . . . . . Legs 2229 | 1 257 . . . 285 191 16 497 982 Wheels 764 | . 18 390 191 50 115 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 120 120 175 200 215 90 90 90 90 90 Average Speed 129 | 120 123 180 208 215 148 90 99 101 104 Slowest Speed 1600 | 120 175 1500 230 215 1600 90 100 105 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 2 46 72 45 16 91 51 2 63 21 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 22 | . . . . . . . . 13 9 Terrain Destroyed 108 | . . . 58 . . . . 13 37 Melee 22 | . . . . . . . . 13 9 Projectile . | . . . . . . . . . . AOE 86 | . . . 58 . . . . . 28 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total 3592 | . 338 525 210 50 410 203 22 667 1167 Wait 166 | . 4 81 1 . . 1 . 36 43 Move 2986 | . 274 390 190 49 401 190 15 495 982 Hop . | . . . . . . . . . . Pick Up 29 | . 2 4 1 . . 1 . 3 18 Fast Attach 28 | . 1 1 2 . 3 1 1 6 13 Attach 27 | . 5 2 1 . 1 1 1 4 12 Detach 14 | . 3 . 1 . 4 . . 2 4 Swap 22 | . 5 3 3 . . . 1 5 5 Drop 34 | . 6 . 2 1 1 . 4 3 17 Fire 128 | . 38 43 9 . . 9 . 11 18 Melee 149 | . . . . . . . . 94 55 Ram 1 | . . 1 . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 8) 288 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 464 | -10/Materials | Entered Mines 484 | -10/Mines | Learned 8 Materials zone layouts 524 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 709 | -10/Mines | Murdered YI-UF0 709 | -10/Mines | Destroyed YI-UF0 1316 | -10/Mines | Found the Drone Emporium 1325 | -10/Mines | Found Prototype Device 1342 | -10/Mines | Discovered new exit (range 15) 1361 | -10/Mines | Learned location of Storage (-8) 1376 | -10/Mines | Entered Materials 1376 | -9/Materials | Evolved 2 slots: Utility x2 1377 | -9/Materials | Identified exit to Materials 1378 | -9/Materials | Identified Sensor Drone Bay 1418 | -9/Materials | Identified exit to Mines 1807 | -9/Materials | Entered Mines 1854 | -9/Mines | Assembled infested the area 1903 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1905 | -9/Mines | Discovered new exit (range 5) 1913 | -9/Mines | Entered Exiles 1946 | -9/Exiles | Discovered new exit (range 15) 1972 | -9/Exiles | Met 8R-AWN 2002 | -9/Exiles | Met EX-HEX 2064 | -9/Exiles | Met EX-BIN 2094 | -9/Exiles | Aligned with FarCom system 2096 | -9/Exiles | Given EX-Vault access code 2150 | -9/Exiles | Opened EX-Vault 2194 | -9/Exiles | Found Potential Leg 2199 | -9/Exiles | Found Potential Leg 2234 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2349 | -9/Exiles | Met EX-DEC 2362 | -9/Exiles | Visited The Gauntlet 2512 | -9/Exiles | Discovered new exit (range 10) 2519 | -9/Exiles | Left Exiles lab with Potential Leg 2519 | -9/Exiles | Entered Mines 2708 | -8/Mines | Discovered exit to Materials (range 10) 2715 | -8/Mines | Entered Materials 2715 | -8/Materials | Evolved 2 slots: Propulsion x2 2735 | -8/Materials | Identified exit to Garrison 2736 | -8/Materials | Entered Garrison 2853 | -8/Garrison | Lost 6 parts (1p1n2u2w) 2864 | -8/Garrison | Triggered checkpoint 2948 | -8/Garrison | Triggered checkpoint 3037 | -8/Garrison | Discovered new exit (range 10) 3115 | -8/Garrison | Build established: Scavenger-Mutant 3165 | -8/Garrison | Rescued a captive Derelict 3170 | -8/Garrison | Triggered checkpoint 3410 | -8/Garrison | Triggered checkpoint 3478 | -8/Garrison | Spotted B-75 Beast 3481 | -8/Garrison | Installed Relay Interface Framework 3519 | -8/Garrison | Core integrity fell below 50% 3561 | -8/Garrison | Discovered new exit (range 10) 3570 | -8/Garrison | Entered Factory 3570 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4264 | -7/Factory | Lost 4 parts (2p2n) 4698 | -7/Factory | Lost 4 parts (2p1u1w) 4825 | -7/Factory | Cargo convoy interrupted 4844 | -7/Factory | Core integrity fell below 50% 4854 | -7/Factory | System corruption reached 10% 4867 | -7/Factory | Core integrity fell below 20% 4881 | -7/Factory | Build established: Mutant 4881 | -7/Factory | Core destroyed Last Messages --------------- U-05 Engineer destroyed. Nuclear Core melted. X-57 Shotgunner destroyed. Overheating: Energy bleed (-20). K-01 Serf collects debris. U-05 Engineer lays Concrete. Hvy. Armor Plating destroyed. K-01 Serf collects debris. System corrupted: Heat flow error (+189). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Destroyed Hpw. Shock Rifle. P-70 Sage suffers critical hit (Burn). U-05 Engineer lays Concrete. K-01 Serf collects debris. Mic. Nuclear Core destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Com. Battery. Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ? ??????????????????????? | | ???????????????????????? ? ??????????????????????? | | ????????????????????????;#+###???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# #???????????????????# | | ???????????????????????# #???????????????????# | | ???????????????????????# #???????????????????# | | ???????????????????????# #???????????????????# | | ???????????????????????# #???????????????????# | | ??????????????????#????# #???????????????????# | | ????????????????### #### r #?##############????# | | ????????????" ####### ## = #?# ! #????# | | ????????????" / *%w! #?# [ !"""#????# | | ??????????????###### # #?# Y"#????# | | ??????????????# p # #?# """ !"""#????# | | ??????????????# u %@ #?# """ #????# | | ??????????????# %!= ### """ ###### | | ??????????????# [ !#%!%[ "# # | | ??????????????# % #|=*%[""# """ """ # | | ??????????????#!k #%!!* ### """ """ # | | ??????????????# %*[ #?# """ """ + | | ??????????????# %= =% #?# # | | ??????????????# %%k #?# [ # | | ??????????????##### ################ | | ????????????????# | | ????????????????# % | | ????????????????# gg | | ????????????????# | | ????????????????# | | ????????????????# ###+#############+########## | | ????????????????# # ! ] # #?? | | ????????????? #""" # ! """"#?? | | ?????????? #"R """ """ # """"??? | | ?????????# #""" """ """?# """"??? | | ?????????# # "" """ ""??# """"??? | | ?????????# # ???# """"??? | | ?????????# ####################??# """"??? | | ?????????# ??????????????????????# ???? | | ????????? ???????????????????????#########???? | | ?????????? ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 57 Melee Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed OpticalThermalReplicator Manual? 0 Play Time 00:50:12 Cumulative 50.5 hours Start 2024.04.13 @ 14:51:20 End 2024.04.13 @ 15:52:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 121 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b19f86f7-6e12-4afb-8c5f-7fccd848c999