Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.10 @ 00:24:12 Player: Naughtyusername Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (110) 550 Value Destroyed (2912) 2912 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-185) -185 TOTAL SCORE: 7657 Bonus ------- Friendly Fire -185 Cogmind --------- Core Integrity 0/850 Matter 46/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Gatling Laser EM Pulse Cannon Precision Assault Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Melee Analysis Suite Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Treads Wheel Improved Cooling System Improved Cooling System Coolant Injector Improved Sensor Array Improved Signal Interpreter Matter Filter Gatling Laser EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Gauss Cannon Missile Launcher Rocket Array Rocket Array [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Backup Laser I Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 5 | . . . 1 . 1 1 . . 2 . . Utility 3 | . . . 1 . 1 1 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 92 | 9 15 3 25 5 7 20 2 3 1 2 . Power 8 | 2 1 . 2 . 1 1 . 1 . . . Engine 6 | 2 . . 2 . 1 . . 1 . . . Core 2 | . 1 . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 5 . 13 4 4 6 2 . . . . Treads 1 | . . . . . . 1 . . . . . Leg 30 | 2 5 . 13 4 1 3 2 . . . . Wheel 2 | . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . 3 . . . . . . Utility 26 | 2 5 1 5 . 2 8 . . 1 2 . Device 9 | 1 2 . 1 . 1 3 . . . 1 . Storage 6 | 1 2 . 2 . . 1 . . . . . Processor 4 | . . . 1 . . 2 . . 1 . . Hackware 2 | . . . . . 1 . . . . 1 . Protection 5 | . 1 1 1 . . 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 3 4 2 5 1 . 5 . 2 . . . Energy Gun 2 | 1 . . . . . 1 . . . . . Energy Cannon 11 | . 3 1 5 . . 2 . . . . . Ballistic Gun 4 | 2 . . . . . . . 2 . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . Launcher 2 | . . 1 . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 . . . Parts Lost 37 | . 2 2 8 . 14 8 . 1 . 2 . Power 8 | . 1 1 2 . 2 1 . 1 . . . Propulsion 12 | . . . 3 . 5 4 . . . . . Utility 12 | . . . 2 . 5 3 . . . 2 . Weapon 5 | . 1 1 1 . 2 . . . . . . Highest Loss Streak 9 | . 1 2 5 . 9 3 . 1 . 2 . To Critical Strikes 1 | . . . 1 . . . . . . . . Average Backups 12 | . 11 14 14 15 12 9 20 14 5 5 5 Power . | . 1 1 . . . 1 1 . . . . Propulsion 2 | . 3 5 3 2 . . 2 1 . . . Utility 4 | . 4 6 5 5 3 1 6 4 1 1 1 Weapon 5 | . 2 2 5 8 7 6 11 8 4 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . 2 . 5 1 7 2 . 10 . . 4 Power 1 | . . . 1 . . . . . . . . Propulsion 3 | . 1 . . 1 1 . . . . . . Utility 7 | . . . 1 . 1 1 . 4 . . . Weapon 20 | . 1 . 3 . 5 1 . 6 . . 4 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 99 100 77 88 100 64 5 6 . Engine 8 | . 8 13 10 11 5 5 . 2 . . . Core 1 | . 5 . . . . . 7 1 . . . Leg 26 | . 28 28 32 33 24 11 36 24 . . . Wheel 1 | . . . . . . 9 . . . . . Device 11 | . 13 14 11 11 13 11 15 9 . . . Storage 9 | . 14 14 11 11 7 3 7 4 . . . Processor 4 | . . . 4 11 5 8 7 4 5 2 . Protection 3 | . . . 6 . 1 8 7 4 . . . Energy Cannon 18 | . 24 27 22 21 12 5 . . . . . Ballistic Cannon 1 | . . . . . . 8 15 4 . . . Peak Build Rating 49 | 7 12 11 19 21 24 42 47 49 5 18 1 Average Rating 17 | 5 9 9 16 18 17 33 46 31 4 7 1 On Entrance 14 | . 7 10 7 18 21 15 42 47 1 5 1 Avg Prop Armor Cover (%) 1 | . . . . . . 11 . . . . . Naked Turns 175 | . . . . . 24 . . 69 5 11 66 Heaviest Build 71 | 14 56 32 43 35 36 67 63 71 . 1 . Greatest Support 75 | 20 20 20 30 40 50 20 75 75 3 3 3 Greatest Overweight (x) 8 | . 2 1 1 1 8 7 6 . . . . Average Overweight (x) . | . . 1 . . . 2 . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 20 20 20 5 5 5 Average Capacity 13 | 7 14 15 15 15 12 13 20 14 5 5 5 Most Carried 20 | 2 15 15 15 15 15 20 20 20 5 5 5 Average Carried 12 | . 11 14 14 15 12 9 20 14 5 5 5 Final Capacity 20 | 8 15 15 15 15 5 20 20 5 5 5 5 Final Carried 20 | 2 15 14 15 15 5 20 20 5 5 5 5 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Matter Collected 1505 | 276 224 104 320 74 5 465 . 15 22 . . Remotely . | . . . . . . . . . . . . Salvage Created 3919 | 123 731 67 1778 510 . 621 . 67 22 . . Parts 230 | 6 37 5 109 24 . 39 . 5 5 . . Haulers Intercepted 9 | . 2 . 5 . . 1 . 1 . . . Recyclers Shooed 4 | 1 . . . 1 . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 74 | . 13 5 31 12 . 12 . 1 . . . Guns 1 | . . . . . . . . 1 . . . Cannons 67 | . 12 2 31 12 . 10 . . . . . AOE 5 | . . 3 . . . 2 . . . . . Classes Destroyed 14 | 2 4 2 4 . . 2 . . . . . Worker 9 | . 1 . 2 2 . 4 . . . . . Builder 7 | . . . 2 . . 4 . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 9 | . 2 . 5 . . 1 . 1 . . . Recycler 5 | 1 . . 3 . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . Swarmer 16 | . . 3 8 4 . . . 1 . . . Grunt 44 | . 13 . 13 9 . 9 . . . . . Brawler 3 | . . . 2 . . 1 . . . . . Sentry 8 | . . . 8 . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 1 | . . . . . . 1 . . . . . Thug 1 | . . . . 1 . . . . . . . Best Kill Streak 9 | 1 5 3 5 5 . 9 . 1 1 . . Combat Bots Only 5 | . 3 3 5 4 . 4 . 1 . . . Max Kills in Single Turn 5 | 1 2 2 2 2 . 5 . 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Hostile Shots Fired 637 | . 58 13 146 35 83 76 . 89 86 3 48 Missed 224 | . 15 4 42 9 25 27 . 37 47 . 18 Hits 413 | . 43 9 104 26 58 49 . 52 39 3 30 Melee 7 | . . . 2 . . 1 . . 1 3 . Projectile 406 | . 43 9 102 26 58 48 . 52 38 . 30 AOE 5 | . . 5 . . . . . . . . . Critical Strikes 11 | . . . 2 . 4 1 . . 3 1 . Damage Taken 6464 | . 568 299 1440 333 1126 981 . 841 415 132 329 Core 2325 | . 67 109 263 81 371 254 . 313 406 132 329 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 11 | . . . 11 . . . . . . . . Core Remaining (%) 38 | 100 . 29 . 14 32 . . 19 . . . Volleys Fired 233 | 6 38 6 94 27 1 56 . 5 . . . Largest 2 | 2 2 2 2 2 2 2 . 2 . . . Hottest 136 | 40 120 120 136 136 136 133 . 80 . . . Shots Fired 459 | 12 75 8 187 51 3 112 1 10 . . . Gun 19 | 12 . . . . 1 . . 6 . . . Cannon 431 | . 74 4 187 47 2 112 1 4 . . . Launcher 8 | . . 4 . 4 . . . . . . . Special 1 | . 1 . . . . . . . . . . Kinetic 89 | 12 . . . . . 66 1 10 . . . Thermal 362 | . 75 4 187 47 3 46 . . . . . Explosive 8 | . . 4 . 4 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 17 | 2 9 2 17 13 7 6 . 3 . . . Robot Miss Streak 7 | 3 2 3 7 2 1 6 1 4 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 263 | 5 51 3 113 32 2 54 . 3 . . . Core Hits 135 | 4 22 6 48 19 1 30 . 3 2 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . . . . 4 . . . . . Blast 4 | . . . . . . 4 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7127 | 66 974 215 2413 944 45 2246 23 115 86 . . Guns 111 | 66 . . . . . . . 45 . . . Cannons 5823 | . 943 35 2396 765 21 1612 23 28 . . . Explosions 956 | . . 162 . 154 . 634 . 6 . . . Melee . | . . . . . . . . . . . . Ramming 237 | . 31 18 17 25 24 . . 36 86 . . Kinetic 1046 | 66 . . . . . 884 23 73 . . . Thermal 5638 | . 943 35 2396 875 21 1362 . 6 . . . Explosive 206 | . . 162 . 44 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . 2 2 1 6 22 22 . 10 10 Average Corruption 4 | . . . 1 2 1 5 12 22 . 10 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 73 | . . . 19 10 1 21 7 10 . 2 3 Message Errors 13 | . . . 5 2 . 4 . . . 1 1 Matter Fused 21 | . . . 6 2 . 7 2 3 . . 1 Heat Flow Errors 15 | . . . 5 2 . 5 2 1 . . . Energy Discharges 5 | . . . 1 1 . 1 . 1 . . 1 Data Loss (minor) 8 | . . . 2 2 . 1 . 2 . 1 . Data Loss (major) 3 | . . . . . . 1 1 1 . . . Misfires 5 | . . . . 1 1 2 1 . . . . Alerts 1 | . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 287 | . 5 . . 12 . 259 . 11 . . . Projectiles 19 | . 5 . . 12 . 2 . . . . . Explosions 268 | . . . . . . 257 . 11 . . . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . . 11 . . . . . Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . 10 . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 170 | . . 25 . 32 10 . . 64 39 . . Shots 4 | . . 1 . 2 . . . 1 . . . Rammed 20 | . . . . . 3 . . 3 14 . . Targets Rammed 56 | 1 9 5 6 6 6 . . 9 14 . . Kicked 36 | 1 9 5 6 6 3 . . 6 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 608 | . 534 90 358 183 12 608 222 87 . . . Average Temperature 117 | . 135 48 98 46 5 209 108 56 . . . Received Heat Transfer 1809 | . 324 . 399 147 342 333 . 54 168 . 42 Effects 16 | . 6 . 5 . . 5 . . . . . Shutdowns 2 | . 2 . . . . . . . . . . Energy Bleed 2 | . 1 . 1 . . . . . . . . Interference 8 | . 2 . 4 . . 2 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . Damage (core) 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 14 | . 3 . 7 4 . . . . . . . Heat Transferred 9617 | . 1998 74 4403 1482 37 1573 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Maximum Alert Level 1 | . . . 1 1 . 1 . . . . . Low Security (%) 91 | 100 100 100 83 82 100 90 100 100 100 100 100 Level 1 8 | . . . 16 17 . 9 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 364 | 5 185 194 364 233 45 222 65 172 199 62 30 Initial 133 | . . 62 12 133 35 . 65 3 84 62 15 Average 81 | . 71 49 89 155 8 53 38 92 129 47 15 Influence Increases 3197 | 10 461 202 997 375 99 571 . 252 215 . 15 Destroy 0b10 Robot/C 1480 | . 260 100 620 240 . 240 . 20 . . . Destroy 0b10 Robot/NC 175 | 10 25 . 65 10 5 50 . 5 5 . . Destroy Leader 382 | . 78 20 180 40 . 52 . 12 . . . Allied During Kill 16 | . . . . 16 . . . . . . . Successful Hack 106 | . 20 . 23 . 4 5 . 24 30 . . Select Force Hacks 90 | . 30 . 60 . . . . . . . . Disable Machine 330 | . 30 60 30 45 . 105 . 60 . . . Destroy Structure 138 | . 3 22 4 24 . 44 . 41 . . . Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 465 | . 15 . 15 . 90 75 . 90 180 . . Influence Decreases 3197 | 10 300 331 686 628 189 385 181 85 208 157 37 Entered New Map 719 | . . 99 20 210 55 . 121 2 88 117 7 Time Decay 2046 | 10 270 232 454 398 64 325 60 73 110 20 30 Lost Part 241 | . 20 . 66 . 65 60 . 10 . 20 . Lost Ally 45 | . 10 . . 20 5 . . . 10 . . Purge Threat 146 | . . . 146 . . . . . . . . Squads Dispatched 27 | . 3 . 4 . 3 7 . 3 4 . 3 Investigation 15 | . 3 . 2 . 1 3 . 1 3 . 2 Extermination 4 | . . . . . . 2 . 1 1 . . Reinforcement 8 | . . . 2 . 2 2 . 1 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Distress Signals 12 | . 2 1 4 . 1 1 . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 166 | . 21 5 45 12 13 23 5 10 18 6 8 Peak Tracking Total 8 | . 3 3 5 3 8 4 5 7 6 6 7 Tactical Retreats 17 | . 1 . 1 . 4 5 . 2 4 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Traps Triggered 11 | . 1 . 4 . . 3 . 2 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Machines Disabled 22 | . 2 4 2 3 . 7 . 4 . . . Max in Single Turn 5 | . 1 2 1 1 . 5 . 4 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Machines Accessed 33 | . 10 . 10 . 4 2 . 1 4 . 2 Terminals 24 | . 8 . 7 . 2 1 . . 4 . 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 107 | . 44 . 28 . 10 5 . 2 11 . 7 Successful 57 | . 26 . 17 . 5 4 . 2 2 . 1 Failed 48 | . 18 . 10 . 4 1 . . 9 . 6 Catastrophic 8 | . . . . . 1 1 . . 2 . 4 Database Lockouts 2 | . . . 1 . 1 . . . . . . Manual 73 | . 34 . 19 . 3 2 . . 8 . 7 Terminals 84 | . 39 . 22 . 4 1 . . 11 . 7 Fabricators 4 | . . . . . . 4 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units 8 | . 5 . 3 . . . . . . . . Scanalyzers 9 | . . . 3 . 4 . . 2 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 12 | . 6 . 5 . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 4 | . 3 . 1 . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . Network Status 1 | . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . Refit 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . Scanalyzer 6 | . . . 2 . 2 . . 2 . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Retrieve Study 4 | . . . . . 2 . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 33 | . 18 . 10 . 2 1 . . 1 . 1 Terminals 28 | . 16 . 8 . 2 . . . 1 . 1 Track 1 | . 1 . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . 1 . . Botnet 9 | . 6 . 2 . . . . . . . 1 Disrupt 1 | . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Skim 14 | . 6 . 6 . 2 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . Haulers 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 9 . 9 . 4 2 . 1 4 . 2 Full Trace Events 10 | . 1 . 2 . 1 1 . . 3 . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . Part Studies Acquired 4 | . . . . . 2 . . 2 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Total Allies 7 | . 1 . . 5 . . . . 1 . . Largest Group 3 | . 1 . . 3 2 . . . 1 . . Highest-Rated Group 45 | . 10 . . 45 32 . . . 26 . . Highest-Rated Ally 31 | . 10 . . 31 16 . . . 26 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 15 | . . . . 9 6 . . . . . . Total Damage 255 | . . . . 190 65 . . . . . . Kills 1 | . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Active Infowar (turns) 939 | 26 365 85 300 . 163 . . . . . . Seismic 939 | 26 365 85 300 . 163 . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Turns Passed 6527 | 115 986 847 1779 957 276 908 124 194 235 40 66 Spaces Moved 3980 | 73 454 423 730 490 241 607 100 218 438 74 132 Core 838 | 8 . . . . 53 . . 133 438 74 132 Treads 3 | . . . . . . 3 . . . . . Legs 2496 | 65 454 423 730 490 153 . 96 85 . . . Wheels 481 | . . . . . . 477 4 . . . . Hover 10 | . . . . . 10 . . . . . . Flight 152 | . . . . . 25 127 . . . . . Fastest Speed 29 | 50 120 190 120 126 29 29 118 50 50 50 50 Average Speed 136 | 112 171 190 189 175 97 110 120 75 50 50 50 Slowest Speed 595 | 120 260 190 190 190 450 595 170 118 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 5 85 92 93 94 26 14 85 11 16 71 7 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 9 | . 5 1 3 . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . . . Scrap Searched 4 | . . 3 . 1 . . . . . . . Spaces Dug 1 | . 1 . . . . . . . . . . Terrain Destroyed 163 | . 1 31 . 40 . 51 . 40 . . . Melee . | . . . . . . . . . . . . Projectile 9 | . 1 . . . . 8 . . . . . AOE 154 | . . 31 . 40 . 43 . 40 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Was Fac Total 4602 | 91 577 452 939 538 273 732 103 237 453 75 132 Wait 105 | . 25 8 36 2 16 15 2 1 . . . Move 3966 | 72 453 422 729 489 235 607 99 217 438 73 132 Hop 2 | . . . . . 2 . . . . . . Pick Up 66 | 2 17 2 18 2 3 22 . . . . . Fast Attach 40 | 7 4 . 3 . 5 16 . 2 1 2 . Attach 19 | . 2 1 9 . 2 4 . 1 . . . Detach 6 | . 4 . . . . 2 . . . . . Swap 54 | 2 15 6 20 6 1 2 2 . . . . Drop 55 | 1 10 2 24 6 2 8 . 2 . . . Fire 233 | 6 38 6 94 27 1 56 . 5 . . . Melee . | . . . . . . . . . . . . Ram 20 | . . . . . 3 . . 3 14 . . Kick 36 | 1 9 5 6 6 3 . . 6 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 754 | -10/Materials | Discovered new exit (range 15) 946 | -10/Materials | Identified exit to Materials 983 | -10/Materials | Build established: Scavenger-Mutant 984 | -10/Materials | Learned location of Subcaves (-10) 1010 | -10/Materials | Loaded intel: 1 repair station location 1032 | -10/Materials | Identified exit to Subcaves 1041 | -10/Materials | Learned location of Storage (-7) 1090 | -10/Materials | Learned 2 Storage zone layouts 1102 | -10/Materials | Entered Mines 1109 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1296 | -10/Mines | Build established: Mutant 1633 | -10/Mines | Discovered exit to Materials (range 9) 1822 | -10/Mines | Assembled infested the area 1886 | -10/Mines | Core integrity fell below 50% 1926 | -10/Mines | Discovered exit to Materials (range 9) 1949 | -10/Mines | Entered Materials 1949 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2235 | -9/Materials | Discovered new exit (range 13) 2268 | -9/Materials | Build established: Scavenger-Mutant 2476 | -9/Materials | Lost 5 parts (1p2n2u) 2572 | -9/Materials | Discovered new exit (range 7) 2626 | -9/Materials | Discovered new exit (range 10) 2742 | -9/Materials | Build established: Mutant 2824 | -9/Materials | Core integrity fell below 50% 3049 | -9/Materials | Discovered new exit (range 16) 3182 | -9/Materials | Identified exit to Mines 3236 | -9/Materials | Learned location of 1 exit from Storage 3285 | -9/Materials | Identified exit to Materials 3317 | -9/Materials | Build established: Scavenger-Mutant 3324 | -9/Materials | Learned 2 Storage zone layouts 3354 | -9/Materials | Learned Storage trap positions 3396 | -9/Materials | Learned Storage stockpile data 3513 | -9/Materials | Learned Storage stockpile data 3650 | -9/Materials | Central database locked down 3728 | -9/Materials | Entered Mines 3911 | -9/Mines | Discovered exit to Materials (range 14) 4126 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4225 | -9/Mines | Core integrity fell below 20% 4271 | -9/Mines | Learned location of 1 exit from Materials 4283 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4370 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4463 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4685 | -9/Mines | Entered Materials 4685 | -8/Materials | Accompanied by 2 allies 4685 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4686 | -8/Materials | Identified exit to Factory 4714 | -8/Materials | Central database locked down 4932 | -8/Materials | Lost 9 parts (1p3n3u2w) 4941 | -8/Materials | Core integrity fell below 50% 4961 | -8/Materials | Entered Factory 4961 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4962 | -7/Factory | Identified exit to Storage 4985 | -7/Factory | Lost 5 parts (1p2n2u) 5070 | -7/Factory | Lost 3 parts (2n1u) 5326 | -7/Factory | Fabricated Hcp. Storage Unit? 5665 | -7/Factory | Found Prototype Launcher 5671 | -7/Factory | Found Prototype Launcher 5869 | -7/Factory | Sucked down chute 5869 | -7/Factory | Entered Waste 5884 | -7/Waste | EMP discharged 5884 | -7/Waste | System corruption reached 10% 5895 | -7/Waste | Spotted C-40 Crusher 5899 | -7/Waste | Spotted C-40 Crusher 5903 | -7/Waste | Spotted C-40 Crusher 5928 | -7/Waste | Spotted C-40 Crusher 5955 | -7/Waste | Spotted C-40 Crusher 5973 | -7/Waste | Spotted C-40 Crusher 5979 | -7/Waste | Discovered new exit (range 10) 5984 | -7/Waste | EMP discharged 5993 | -7/Waste | Entered Factory 6118 | -7/Factory | Released all parts (13) 6125 | -7/Factory | Core integrity fell below 50% 6182 | -7/Factory | Discovered new exit (range 11) 6187 | -7/Factory | Entered another Factory area 6187 | -6/Factory | Evolved 2 slots: Propulsion x2 6332 | -6/Factory | Identified exit to Lower Caves 6421 | -6/Factory | Spotted B-75 Beast 6422 | -6/Factory | Build established: Mutant 6422 | -6/Factory | Sucked down chute 6422 | -6/Factory | Entered Waste 6432 | -6/Waste | Spotted C-40 Crusher 6437 | -6/Waste | EMP discharged 6437 | -6/Waste | System corruption reached 10% 6438 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6439 | -6/Waste | Core integrity fell below 50% 6445 | -6/Waste | Spotted C-40 Crusher 6447 | -6/Waste | Spotted C-40 Crusher 6447 | -6/Waste | Spotted C-40 Crusher 6448 | -6/Waste | Spotted C-40 Crusher 6451 | -6/Waste | Crushed by Compactor (1 part destroyed) 6452 | -6/Waste | Spotted C-40 Crusher 6454 | -6/Waste | Discovered new exit (range 13) 6462 | -6/Waste | Entered Factory 6517 | -6/Factory | Discovered exit to Lower Caves (range 5) 6519 | -6/Factory | Core integrity fell below 20% 6528 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06505_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 06505_ ALERT: Suspicious activity at Terminal F009. Dispatching Investigation squad. 06507_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06511_ O-16 Technician sends out distress signal. 06515_ System corrupted: Matter fused (-5). 06517_ EXIT=FOUND: LOWER CAVES 06519_ U-05 Engineer works on Matter Pump. 06522_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 06522_ K-01 Serf collects debris. 06527_ Assembly Bed disabled. 06527_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????+????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# #???????????????????????????????? | | ??????????????## ###?????????????????????????????? | | ??????????????# #######???????????????????????? | | ??????????????# # #???????????????????????? | | ??????????????+ # ##??????????????????????? | | ??????????????# # " ???????????????????????? | | ##????????????# # #???????????????????????? | | ???????????# # ????????????????????????? | | ???????????# ## #????????????????????????? | | ???????????# ## #????????????????????????? | | ???????????# ## #????????????????????????? | | ??#######?## ## #????????????????????????? | | ### #?# s k #????????????????????????? | | ### ks #####????????????????????? | | % > """" @ +????????????????????? | | ### """" #####????????????????????? | | # #?# """" #????????????????????????? | | #######?### """" #????????????????????????? | | T#????????# """" #????????????????????????? | | #????????# """ #????????????????????????? | | ##????????# #????????????????????????? | | #?????????# #????????????????????????? | | #?????????# #????????????????????????? | | #????????? #????????????????????????? | | #????????? ! #????????????????????????? | | #????????? #????????????????????????? | | ##????????? ?????????????????????????? | | #???????????? ? F" ?????????????????????????? | | #????????????????? ?????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 375 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 20 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniDerelictCompanion Manual? 0 Play Time 00:33:00 Cumulative 344.5 hours Start 2025.10.09 @ 23:17:46 End 2025.10.10 @ 00:24:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/0/0/0/0/1/0/0 Lore% 86 Gallery% 79 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9655a0a-0a2a-4039-bd6a-d1c9c0aa138f