Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.25 @ 15:13:39 Player: Shin Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2083) 2083 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (624) 624 TOTAL SCORE: 5902 Bonus ------- High Alert Combat Kills 296 Follower Combat Kills 219 Aligned with FarCom 300 Friendly Fire -191 Cogmind --------- Core Integrity 0/700 Matter 122/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Transmission Jammer Cloak of Protection Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Kinecellerator Improved Medium Armor Plating Corruption Screen > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Gauss Cannon > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Heat Sink High-capacity Battery High-capacity Matter Pod Experimental Sensor Array Advanced Targeting Computer Launcher Guidance Computer Recoil Stabilizer Weapon Cycler Cloak of Protection Hardened Medium Armor Plating Improved Medium Armor Plating Improved Trap Extractor Rocket Launcher Improved Datajack Powered Hammer [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Corruption Screen Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . . 1 Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 79 | . 9 4 9 5 8 44 Power 8 | . 1 . . 1 1 5 Engine 2 | . . . . . 1 1 Core 6 | . 1 . . 1 . 4 Reactor . | . . . . . . . Propulsion 16 | . . 1 1 1 2 11 Treads 1 | . . . . . 1 . Leg 14 | . . 1 1 1 . 11 Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | . 4 . 4 1 4 12 Device 9 | . . . 2 1 2 4 Storage 6 | . 3 . 1 . . 2 Processor 3 | . 1 . 1 . . 1 Hackware . | . . . . . . . Protection 7 | . . . . . 2 5 Artifact . | . . . . . . . Weapon 30 | . 4 3 4 2 1 16 Energy Gun 3 | . . 1 . . . 2 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 10 | . 3 2 2 1 . 2 Ballistic Cannon 6 | . . . . . 1 5 Launcher 6 | . 1 . . 1 . 4 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . . 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 10 | . . 1 . . . 9 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . . 3 Utility 1 | . . . . . . 1 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 9 | . . 1 . . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 99 99 100 100 96 Engine 4 | . 9 . . . 9 8 Core 9 | . 4 14 14 14 9 5 Leg 24 | . 28 28 27 28 6 22 Device 7 | . . . . 11 18 14 Storage 11 | . 13 14 14 14 9 6 Processor 8 | . 12 14 13 2 . 6 Protection 2 | . . . . . 9 6 Energy Gun 1 | . . 6 2 . . 1 Ballistic Gun 20 | . 26 21 25 27 18 11 Ballistic Cannon 2 | . . . . . 9 6 Naked Turns 74 | . . . . . . 74 Heaviest Build 86 | 13 29 29 51 54 78 86 Greatest Support 64 | 20 20 20 20 25 25 64 Greatest Overweight (x) 7 | . 1 1 2 2 7 4 Average Overweight (x) 1 | . . 1 1 2 6 1 Largest Inventory Capacity 20 | . 15 15 20 20 20 20 Average Capacity 18 | . 12 15 18 20 20 19 Most Carried 20 | . 14 15 16 20 20 20 Average Carried 16 | . 10 13 14 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 5 Final Carried 20 | 6 14 13 16 20 20 5 Class Distribution -------------------- 70% | Mutant 29% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1907 | 193 221 260 110 184 85 854 Remotely . | . . . . . . . Salvage Created 2069 | . 352 135 . 28 44 1510 Parts 115 | . 34 6 . 4 . 71 Haulers Intercepted 6 | . 2 . . . 1 3 Recyclers Shooed 5 | . 1 . . . 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 46 | . 9 3 . 2 . 32 Guns 20 | . 7 3 . 2 . 8 Cannons 11 | . . . . . . 11 AOE 15 | . 2 . . . . 13 Classes Destroyed 9 | . 5 . . . . 4 Worker 5 | . . . . . . 5 Builder 5 | . . . . . . 5 Tunneler 3 | . . . . . . 3 Hauler 6 | . 2 . . . 1 3 Recycler 6 | . 1 . . . . 5 Watcher 3 | . 1 . . . . 2 Swarmer 14 | . 6 . . 2 . 6 Grunt 27 | . 3 3 . . . 21 Programmer 5 | . . . . . . 5 Thug 1 | . . . . . . 1 Best Kill Streak 16 | . 5 1 . 2 1 16 Combat Bots Only 7 | . 5 1 . 2 . 7 Max Kills in Single Turn 5 | . 2 1 . 2 1 5 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 1 . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3918 | . 360 165 . 110 107 3176 Core 822 | . 79 30 . 9 . 704 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 74 | . 74 . . . . . Core Remaining (%) 84 | 100 . . . 52 100 . Volleys Fired 140 | . 46 16 . 4 8 66 Largest 3 | . 2 2 . 2 3 3 Hottest 176 | . 40 40 . 53 101 176 Shots Fired 308 | . 89 31 . 8 24 156 Gun 227 | . 86 31 . 8 16 86 Cannon 66 | . . . . . 8 58 Launcher 15 | . 3 . . . . 12 Special . | . . . . . . . Kinetic 274 | . 86 31 . 8 24 125 Thermal 19 | . . . . . . 19 Explosive 15 | . 3 . . . . 12 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 12 5 . 1 4 6 Robot Miss Streak 9 | . 4 4 . 3 5 9 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 177 | . 55 19 . 2 12 89 Core Hits 133 | . 22 8 . 2 2 99 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 10 | . 1 . . . 2 7 Destroy 1 | . 1 . . . . . Blast 9 | . . . . . 2 7 Melee Attacks 14 | . . . . . . 14 Impact 14 | . . . . . . 14 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6588 | . 650 253 . 75 283 5327 Guns 2151 | . 545 253 . 75 153 1125 Cannons 1243 | . . . . . 128 1115 Explosions 3157 | . 105 . . . . 3052 Melee . | . . . . . . . Ramming 37 | . . . . . 2 35 Kinetic 3049 | . 545 253 . 75 281 1895 Thermal 599 | . . . . . . 599 Explosive 2755 | . 105 . . . . 2650 Electromagnetic 148 | . . . . . . 148 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 275 | . . . . . . 275 Projectiles 67 | . . . . . . 67 Explosions 208 | . . . . . . 208 Melee . | . . . . . . . Knockbacks 13 | . . . . . . 13 Impact . | . . . . . . . Kinetic 13 | . . . . . . 13 Secondary . | . . . . . . . Self-Inflicted Damage 311 | . 30 . . . . 281 Shots 7 | . 1 . . . . 6 Rammed 8 | . . . . . . 8 Targets Rammed 11 | . . . . . 2 9 Kicked 3 | . . . . . 2 1 Crushed . | . . . . . . . Highest Temperature 613 | . 12 19 . 8 368 613 Average Temperature 128 | . 4 6 . 5 135 138 Received Heat Transfer 1068 | . 105 117 . 18 81 747 Effects 21 | . . . . . 1 20 Shutdowns 8 | . . . . . . 8 Energy Bleed 2 | . . . . . . 2 Interference 5 | . . . . . . 5 Matter Decay 3 | . . . . . . 3 Short Circuit 1 | . . . . . 1 . Damage (minor) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 950 | . . . . . . 950 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 963 | . 229 165 . 95 46 963 Initial 20 | . . 9 . . . 20 Average 143 | . 79 38 . 10 7 294 Maximum Alert Level 3 | . 1 . . . . 3 Low Security (%) 82 | . 98 100 . 100 100 59 Level 1 4 | . 1 . . . . 10 Level 2 2 | . . . . . . 7 Level 3 9 | . . . . . . 23 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 3 . . . 2 12 Investigation 2 | . 2 . . . . . Extermination 4 | . . . . . . 4 Reinforcement 6 | . 1 . . . 1 4 Assault 1 | . . . . . . 1 Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 16 5 . 7 5 57 Peak Tracking Total 8 | . 4 2 . 4 3 8 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 13 | . 1 . . . . 12 Max in Single Turn 2 | . 1 . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 22 | . 8 . . 1 1 12 Terminals 11 | . 5 . . . 1 5 Fabricators 3 | . . . . . . 3 Repair Stations 3 | . 1 . . . . 2 Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 50 | . 17 . . 1 2 30 Successful 23 | . 10 . . 1 1 11 Failed 27 | . 7 . . . 1 19 Catastrophic 4 | . . . . . . 4 Database Lockouts . | . . . . . . . Manual 10 | . 4 . 1 . . 5 Terminals 28 | . 13 . . . 2 13 Fabricators 9 | . . . . . . 9 Repair Stations 8 | . 2 . . . . 6 Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Terminal Hacks 8 | . 4 . . 1 1 2 Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Open DSF 2 | . . . . . . 2 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks 4 | . . . . . . 4 Network Status 3 | . . . . . . 3 Build 1 | . . . . . . 1 Repair Station Hacks 5 | . 2 . . . . 3 Scan Component 3 | . 1 . . . . 2 Repair 2 | . 1 . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . . . . 2 Terminals 3 | . 2 . . . . 1 Botnet 3 | . 2 . . . . 1 Fabricators 1 | . . . . . . 1 Fabnet 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 5 . . . 1 10 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 106 | . . . . . . 106 Total Part Build Rating 12 | . . . . . . 12 Parts Repaired 1 | . 1 . . . . . Time 70 | . 26 . . . . 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 2 2 1 1 Highest-Rated Group 47 | . . 40 32 47 31 31 Highest-Rated Ally 31 | . . 16 16 31 31 31 Total Orders 1 | . . . . 1 . . ROAM 1 | . . . . 1 . . Ally Attacks 56 | . . 18 . 15 14 9 Total Damage 666 | . . 200 . 222 145 99 Kills 9 | . . 3 . 4 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 9439 | . 1205 779 2140 1627 625 3063 Spaces Moved 4222 | 1 688 375 882 609 262 1405 Core 135 | . . . . . . 135 Treads . | . . . . . . . Legs 3880 | 1 688 375 882 609 55 1270 Wheels 207 | . . . . . 207 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 190 190 260 185 50 Average Speed 204 | 120 146 190 238 260 215 189 Slowest Speed 330 | 120 190 190 260 260 330 265 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 2 86 46 93 90 19 38 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 13 | . . . . . . 13 Terrain Destroyed 189 | . 18 . . . 6 165 Melee 13 | . . . . . . 13 Projectile 26 | . . . . . 6 20 AOE 150 | . 18 . . . . 132 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4756 | . 811 412 929 651 301 1652 Wait 115 | . 36 12 1 3 8 55 Move 4216 | . 687 374 881 608 261 1405 Hop . | . . . . . . . Pick Up 89 | . 22 2 14 17 9 25 Fast Attach 14 | . 3 . . 1 . 10 Attach 24 | . 2 1 7 1 4 9 Detach 3 | . . . 1 . . 2 Swap 41 | . 4 3 2 3 4 25 Drop 77 | . 11 4 11 14 5 32 Fire 140 | . 46 16 . 4 8 66 Melee 14 | . . . . . . 14 Ram 8 | . . . . . . 8 Kick 3 | . . . . . 2 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 12 | . . . 12 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 12) 604 | -10/Materials | Repaired Med. Storage Unit 894 | -10/Materials | Discovered new exit (range 4) 1206 | -10/Materials | Entered Mines 1425 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1608 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1745 | -10/Mines | Discovered new exit (range 12) 1871 | -10/Mines | Learned Materials non-interactive machine intel 1888 | -10/Mines | Discovered new exit (range 12) 1971 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1973 | -10/Mines | Discovered new exit (range 5) 1985 | -10/Mines | Entered Exiles 1985 | -10/Exiles | Accompanied by 2 allies 2049 | -10/Exiles | Met 8R-AWN 2097 | -10/Exiles | Met EX-HEX 2175 | -10/Exiles | Met EX-BIN 2211 | -10/Exiles | Aligned with FarCom system 2213 | -10/Exiles | Given EX-Vault access code 2270 | -10/Exiles | Opened EX-Vault 2282 | -10/Exiles | Found Prototype Energy Cannon 2287 | -10/Exiles | Found Prototype Energy Cannon 2288 | -10/Exiles | Identified Latent Energy Streamer 2296 | -10/Exiles | Identified Firepult 2305 | -10/Exiles | Found Prototype Device 2307 | -10/Exiles | Identified Cloak of Protection 2373 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2440 | -10/Exiles | Met EX-DEC 2715 | -10/Exiles | Visited The Gauntlet 3303 | -10/Exiles | Discovered new exit (range 14) 3777 | -10/Exiles | Discovered new exit (range 15) 4125 | -10/Exiles | Left Exiles lab with Cloak of Protection 4125 | -10/Exiles | Entered Mines 4125 | -9/Mines | Accompanied by 2 allies 4129 | -9/Mines | Met a Derelict bent on vengeance 4136 | -9/Mines | Escorted by a lone wolf Derelict 4156 | -9/Mines | Learned location of Storage (-8) 4200 | -9/Mines | Discovered new exit (range 5) 4233 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4594 | -9/Mines | Learned Materials trap positions 4773 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5419 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5432 | -9/Mines | Found Prototype Device 5752 | -9/Mines | Entered Materials 5752 | -8/Materials | Accompanied by 1 ally 5752 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5753 | -8/Materials | Loaded intel: 9 trap records 5754 | -8/Materials | Loaded intel: 56 non-interactive machine locations 6053 | -8/Materials | Build established: Skirmisher 6308 | -8/Materials | Garrison activated, responded to threat 6349 | -8/Materials | Discovered new exit (range 5) 6377 | -8/Materials | Entered Factory 6377 | -7/Factory | Accompanied by 1 ally 6377 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8379 | -7/Factory | Build established: Mutant 8710 | -7/Factory | Garrison activated, responded to threat 8756 | -7/Factory | Destroyed 7 combat bots 8795 | -7/Factory | Fabricated Recoil Nullifier (x2) 9177 | -7/Factory | First assault squad dispatched 9352 | -7/Factory | Released all parts (7) 9379 | -7/Factory | Lost 9 parts (2p3n1u3w) 9379 | -7/Factory | Core integrity fell below 50% 9409 | -7/Factory | Core integrity fell below 20% 9440 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 09408_ Critical hit (Burn: +37). 09408_ Slammed into G-50 Soldier. 09409_ G-50 Soldier suffers critical hit (Burn). 09409_ Slammed into G-50 Soldier. 09410_ Slug penetrates Wall. 09410_ Slammed into G-50 Soldier. 09412_ Slammed into I-36 Angel. 09421_ Slug penetrates Wall. 09424_ K-01 Serf collects debris. 09424_ Critical hit (Burn: +37). 09424_ U-05 Engineer lays Concrete. 09426_ K-01 Serf collects debris. 09426_ U-05 Engineer lays Concrete. 09427_ K-01 Serf collects debris. 09428_ U-05 Engineer lays Concrete. 09429_ K-01 Serf collects debris. 09429_ U-05 Engineer lays Concrete. 09432_ K-01 Serf collects debris. 09432_ U-05 Engineer lays Concrete. 09440_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????## % #?# | | ?????# "##?# | | ?????# " ### ]** | | ###### * ##### ]* | | ### # ]* ! | | / ##+#+##+#?# # | | # # #?### | | ! # #??########### | | + #???????????# | | """" # #????????????# | | """ """ #????????????# | | """" % ig g b # """ """ #????????????? | | # ####### #x # """ """ #????????????? | | """" # # # x #? #????????????? | | # #?#### # g ##+##?#####????????????? | | / # #????#### #???????????????????? | | ####### #???????# #???????????????????? | | ####### #???????# #???????????????????? | | #???????# #???????????????????? | | #########+#+#####???# #???????????????????? | | ???# #???# #####???????????????? | | ???# #???# #???????????????? | | ???# #???# #???????????????? | | ???# #???# +???????????????? | | ???# #???# #???????????????? | | ???# #???# @ #???????????????? | | ???# #####+#+##########???????????????? | | ???# ## #??????????????????? | | ???# ## """ """ #??????????????????? | | ???# ## """ """ #??????????????????? | | ???# ## """ """ #??????????????????? | | ???# ## #??????????????????? | | ???############### """ #??????????????????? | | ?????????????????#"" """ ! #??????????????????? | | ?????????????????#"" """ ???????????????????? | | ???????????????????T ????????????????????????? | | ???????????????????" *????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? !????????????????????????? | | ????????????????????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 465 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Corruption Block 7 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Kinecelleration 30 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Recoil Nullifier | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlControlDesublimator Manual? 0 Play Time 01:39:17 Cumulative 84.3 hours Start 2023.02.25 @ 13:24:55 End 2023.02.25 @ 15:13:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc2964b5-c317-4e34-aa9a-5b33e31198b2