Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.21 @ 07:47:51 // Winter2019/RPGLIKE Player: viper Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (154) 770 Value Destroyed (6081) 6081 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (953) 953 TOTAL SCORE: 13184 Bonus ------- Follower Combat Kills 100 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -47 Cogmind --------- Core Integrity 0/750 Matter 182/700 Energy 500/500 System Corruption 4% Temperature Cool (0) Movement Treading (165) Location -4/Extension Parts ------- > --- POWER (3) -------- Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION (2) --- Improved Medium Treads Armored Medium Treads > --- UTILITY (12) ----- Medium Matter Pod Sensor Array Improved Terrain Scanner Transport Network Coupler Targeting Computer Armor Integrity Analyzer Kinecellerator Improved Light Armor Plating Layered Medium Armor Plating System Guard > --- WEAPON (4) ------- Flak Cannon Gauss Cannon Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (5) ---- System Backup Module Railgun Railgun Railgun Improved Datajack Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Medium Matter Pod Sensor Array Improved Terrain Scanner Transport Network Coupler Targeting Computer Armor Integrity Analyzer Kinecellerator Weapon Shielding Improved Light Armor Plating Layered Medium Armor Plating System Guard High-powered Tractor Beam > --- WEAPON ----------- Flak Cannon Gauss Cannon Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- System Backup Module Railgun Railgun Improved Datajack [Rating: 76] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Matter Pod Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Slots Evolved 17 | 7 . 2 1 . 2 . . 2 1 1 1 Power 2 | 1 . 1 . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . Utility 11 | 4 . 1 1 . 1 . . 2 1 1 . Weapon 3 | 1 . . . . 1 . . . . . 1 Parts Attached 71 | 10 11 18 1 . 4 . . 15 8 3 1 Power 14 | 2 3 5 . . . . . 4 . . . Engine 11 | 2 3 5 . . . . . 1 . . . Core . | . . . . . . . . . . . . Reactor 3 | . . . . . . . . 3 . . . Propulsion 9 | 2 1 2 . . . . . 3 1 . . Treads 6 | . . 2 . . . . . 3 1 . . Leg 3 | 2 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 4 5 4 1 . 3 . . 5 4 3 . Device 9 | 1 . 2 . . . . . 2 1 3 . Storage 1 | . . . . . . . . . 1 . . Processor 4 | 1 . . 1 . 1 . . 1 . . . Hackware . | . . . . . . . . . . . . Protection 15 | 2 5 2 . . 2 . . 2 2 . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 2 7 . . 1 . . 3 3 . 1 Energy Gun 3 | 1 . 2 . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . Ballistic Cannon 11 | . . 4 . . 1 . . 3 2 . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . . Parts Lost 2 | . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 95 94 100 100 100 100 100 99 99 99 98 Engine 12 | . 16 18 21 21 18 18 18 14 . . . Reactor 3 | . . . . . . . . 1 15 15 14 Treads 11 | . . 15 14 14 12 12 12 11 10 10 9 Leg 1 | . 14 . . . . . . . . . . Device 20 | . 9 19 21 21 18 18 18 21 24 24 22 Processor 10 | . 9 . 7 7 12 12 12 15 15 15 14 Protection 19 | . 26 25 21 21 18 18 18 16 14 15 12 Ballistic Gun 2 | . 9 5 . . . . . . . . . Ballistic Cannon 12 | . . 7 14 14 18 18 18 16 13 15 18 Naked Turns . | . . . . . . . . . . . . Heaviest Build 88 | 19 29 50 50 50 56 54 54 74 81 82 88 Greatest Support 92 | 20 20 56 56 56 66 66 66 78 78 77 92 Greatest Overweight (x) 9 | 1 9 9 . . . . . 1 1 1 1 Average Overweight (x) . | . 2 . . . . . . . . 1 . Largest Inventory Capacity 5 | . . 4 4 4 5 5 5 5 5 5 5 Average Capacity 4 | . . 3 4 4 5 5 5 5 5 5 5 Most Carried 5 | . . 4 4 4 4 2 2 5 5 4 5 Average Carried 3 | . . 2 3 4 2 2 2 4 4 3 4 Final Capacity 5 | . . 4 4 4 5 5 5 5 5 5 5 Final Carried 5 | . . 4 4 4 2 2 2 5 4 3 5 Class Distribution -------------------- 39% | Hacker-Mutant 24% | Hacker-Skirmisher 22% | Hacker-Gunner 11% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Tank | -7/Garrison Hacker-Tank | -7/Factory Hacker-Tank | -7/Garrison Hacker-Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Matter Collected 5383 | 203 320 713 298 . 335 . 286 1367 397 598 866 Remotely 2551 | . . . . . . . . 1247 . 598 706 Salvage Created 3993 | . 260 1085 333 . 219 . 211 907 69 518 391 Parts 208 | . 16 72 14 . 8 . 9 37 7 28 17 Haulers Intercepted 4 | . . 2 1 . . . . 1 . . . Recyclers Shooed 4 | . . 3 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Combat Hostiles Destroyed 117 | . 5 24 12 . 14 . 9 26 2 12 13 Melee 5 | . . . . . . . 4 1 . . . Guns 14 | . 2 12 . . . . . . . . . Cannons 98 | . 3 12 12 . 14 . 5 25 2 12 13 Classes Destroyed 15 | . 3 6 2 . 2 . . . . . 2 Worker 6 | . . 2 1 . . . . 3 . . . Builder 3 | . 1 . . . . . . . 1 . 1 Tunneler 2 | . . . . . . . . . . . 2 Hauler 4 | . . 2 1 . . . . 1 . . . Recycler 11 | . 2 4 . . . . . 4 . . 1 Operator 4 | . . 2 . . . . . . 1 1 . Watcher 7 | . . 4 1 . . . . 1 . 1 . Swarmer 23 | . . 9 . . 4 . 5 5 . . . Grunt 50 | . 5 6 7 . 6 . 3 12 2 5 4 Brawler 1 | . . . 1 . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . Sentry 19 | . . 9 2 . 2 . 1 3 . . 2 Hunter 11 | . . . . . 1 . . 2 . 6 2 Programmer 9 | . . . . . 1 . . 4 . 1 3 Behemoth 2 | . . . . . . . . . . . 2 Best Kill Streak 8 | . 2 5 4 . 4 . 3 7 2 7 8 Combat Bots Only 7 | . 2 4 4 . 4 . 3 5 2 7 5 Max Kills in Single Turn 2 | . 1 2 1 . 1 . 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Damage Taken 4493 | . 353 449 153 . 367 . 258 609 35 727 1542 Core 3346 | . 293 322 109 . 258 . 173 440 26 543 1182 Absorbed by Shields 792 | . . 210 64 . 153 . 106 259 . . . Redirected to Core 2962 | . 143 283 109 . 233 . 162 386 26 529 1091 Core Remaining (%) 91 | 100 59 97 100 . . . 87 96 100 . . Volleys Fired 329 | . 22 92 24 . 29 . 14 69 5 35 39 Largest 4 | . 2 2 2 . 3 . 3 3 3 3 4 Hottest 197 | . 80 88 88 . 132 . 132 140 153 153 197 Shots Fired 870 | . 40 178 48 . 87 . 42 202 13 105 155 Gun 129 | . 21 108 . . . . . . . . . Cannon 741 | . 19 70 48 . 87 . 42 202 13 105 155 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 823 | . 21 150 48 . 87 . 42 202 13 105 155 Thermal 19 | . 19 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 28 | . . 28 . . . . . . . . . Robot Hit Streak 39 | . 16 39 26 . 32 . 22 31 27 32 19 Robot Miss Streak 7 | . 2 2 5 . 7 . 4 3 . 2 5 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 731 | . 34 150 42 . 68 . 36 180 17 77 127 Core Hits 522 | . 12 59 65 . 72 . 30 175 7 26 76 Critical Hits 46 | . . 4 . . . . . 5 5 18 14 Critical Kills 18 | . . 2 . . . . . 4 2 8 2 Critical Parts Destroyed 22 | . . 2 . . . . . 1 3 10 6 Melee Attacks 5 | . . . . . . . . . 5 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15770 | . 512 2497 1230 . 1440 . 506 3478 390 2231 3486 Guns 1592 | . 215 1377 . . . . . . . . . Cannons 13940 | . 297 1028 1230 . 1440 . 446 3399 390 2231 3479 Explosions 53 | . . 53 . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 185 | . . 39 . . . . 60 79 . . 7 Kinetic 14860 | . 215 2030 1230 . 1440 . 446 3399 390 2231 3479 Thermal 350 | . 297 53 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 375 | . . 375 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 . . . . . . 7 1 3 4 Average Corruption 3 | . 1 . . . . . . 5 1 2 3 Corruption Purged 1 | . . . . . . . . . 1 . . Effects 67 | . 2 . . . . . . 49 2 4 10 Message Errors 10 | . 2 . . . . . . 6 1 . 1 Matter Fused 12 | . . . . . . . . 10 . . 2 Heat Flow Errors 4 | . . . . . . . . 3 . 1 . Energy Discharges 8 | . . . . . . . . 7 1 . . Data Loss (minor) 4 | . . . . . . . . 2 . 1 1 Data Loss (major) 1 | . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . 2 . . . Targeting Errors 21 | . . . . . . . . 14 . 2 5 Weapon Failures 5 | . . . . . . . . 4 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 149 | . 10 33 . . . . . 10 . 79 17 Projectiles 149 | . 10 33 . . . . . 10 . 79 17 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 158 | . . 6 12 . 22 . 11 57 7 23 20 Impact 2 | . . . . . . . . 2 . . . Kinetic 145 | . . 6 10 . 20 . 11 50 7 22 19 Secondary 11 | . . . 2 . 2 . . 5 . 1 1 Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 23 | . . 4 . . . . 7 11 . . 1 Targets Rammed 28 | . . 5 . . . . 10 12 . . 1 Kicked . | . . . . . . . . . . . . Crushed 5 | . . 1 . . . . 3 1 . . . Highest Temperature 653 | . 653 161 2 . 102 . 105 243 8 247 342 Average Temperature 120 | . 259 36 2 . 30 . 36 41 6 102 102 Received Heat Transfer 1246 | . 195 222 126 . 62 . 84 242 27 84 204 Effects 56 | . 56 . . . . . . . . . . Shutdowns 17 | . 17 . . . . . . . . . . Energy Bleed 5 | . 5 . . . . . . . . . . Interference 8 | . 8 . . . . . . . . . . Matter Decay 7 | . 7 . . . . . . . . . . Short Circuit 8 | . 8 . . . . . . . . . . Damage (minor) 5 | . 5 . . . . . . . . . . Damage (major) 4 | . 4 . . . . . . . . . . Damage (core) 2 | . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 679 | . 629 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Peak Influence 426 | . 80 280 371 23 426 165 304 299 79 337 394 Average Influence 125 | . 48 91 219 23 242 165 231 102 57 154 199 Maximum Alert Level 2 | . . 1 1 . 2 . 1 1 . 1 1 Low Security (%) 77 | 100 100 83 38 100 29 100 30 90 100 75 71 Level 1 20 | . . 16 61 . 46 . 69 9 . 24 28 Level 2 1 | . . . . . 23 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 1 6 3 . . . . 11 1 5 4 Investigation 17 | . 1 3 2 . . . . 4 1 4 2 Extermination 5 | . . . . . . . . 4 . 1 . Reinforcement 8 | . . 3 . . . . . 3 . . 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Distress Signals 3 | . . 2 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 156 | . 4 38 13 2 16 . 9 32 5 14 23 Peak Tracking Total 6 | . 2 5 3 2 5 . 6 5 4 4 5 Tactical Retreats 8 | . . 1 . . 2 . 1 1 1 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Traps Triggered 10 | . 2 . . . 2 . . 3 . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Machines Disabled 13 | . . . . . . . . 3 1 7 2 Max in Single Turn 4 | . . . . . . . . 2 1 4 1 Garrison Access 1 | . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Machines Accessed 30 | . 3 7 3 1 . 1 . 4 1 5 5 Terminals 21 | . 3 6 2 . . . . 3 . 2 5 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . 1 . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . 2 . Garrison Access 3 | . . . 1 1 . 1 . . . . . Total Hacks 107 | . 10 36 12 1 . 2 . 14 6 15 11 Successful 78 | . 7 30 9 1 . 2 . 8 3 11 7 Failed 29 | . 3 6 3 . . . . 6 3 4 4 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 83 | . 10 34 10 . . . . 11 . 7 11 Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . . 2 . . . . . . 6 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . 3 . 6 . Garrison Access 5 | . . . 2 1 . 2 . . . . . Terminal Hacks 59 | . 7 28 8 . . . . 5 . 4 7 Record 19 | . 1 12 2 . . . . 2 . 1 1 Part Schematic 2 | . . . . . . . . . . 1 1 Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 5 | . 2 2 1 . . . . . . . . Open Door 3 | . . . . . . . . . . . 3 Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Emergency Access Points 4 | . . 2 1 . . . . 1 . . . Terminal Index 2 | . . . . . . . . 1 . 1 . Scanalyzer Index 1 | . . 1 . . . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . Reinforcement Status 2 | . . 2 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Components 3 | . 1 1 1 . . . . . . . . Zone Layout 8 | . 1 2 1 . . . . 1 . 1 2 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . 2 . . . . . . 3 2 . Scan Component 4 | . . 1 . . . . . . 2 1 . Repair 3 | . . 1 . . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 3 . 5 . Insert Component 5 | . . . . . . . . 2 . 3 . Analyze 3 | . . . . . . . . 1 . 2 . Garrison Access Hacks 4 | . . . 1 1 . 2 . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . Seal Access 1 | . . . 1 . . . . . . . . Coupler Status 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 2 5 2 . . 1 . 4 1 5 4 Full Trace Events 20 | . 2 5 2 . . . . 4 1 4 2 Feedback Events 2 | . 1 . . . . . . . 1 . . Corruption 2 | . 1 . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . 3 1 Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . . . . 1 1 . Time 55 | . . 26 . . . . . . 13 16 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 1 . 2 . Part Schematics Acquired 3 | . . . . . . . . 1 . 2 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 . . parse_system 1 | . . . . . . . . . 1 . . no_distress 1 | . . . . . . . . . 1 . . ignore_repairs 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Total Allies 5 | . . . . . . . . . . . 5 Largest Group 3 | . . . . . . . . . . . 3 Highest-Rated Group 130 | . . . . . . . . . . . 130 Highest-Rated Ally 49 | . . . . . . . . . . . 49 Total Orders . | . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . . 34 Total Damage 538 | . . . . . . . . . . . 538 Kills 3 | . . . . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . 6 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Turns Passed 7802 | 89 664 1891 431 21 524 23 312 1920 563 658 706 Spaces Moved 3453 | 73 243 769 217 14 251 15 147 954 275 275 220 Core 75 | 19 22 34 . . . . . . . . . Treads 3103 | . . 735 217 14 251 15 147 954 275 275 220 Legs 275 | 54 221 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 160 160 185 165 Average Speed 167 | 102 195 173 160 160 160 160 160 161 173 185 166 Slowest Speed 500 | 150 500 500 160 160 160 160 160 180 185 185 185 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 4 35 69 21 1 44 1 40 22 9 9 42 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 . 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 137 | . . 8 . . . . . 5 1 70 53 Melee . | . . . . . . . . . . . . Projectile 84 | . . . . . . . . 5 1 25 53 AOE 53 | . . 8 . . . . . . . 45 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Total 4734 | 82 395 1147 253 13 309 14 187 1175 351 345 463 Wait 666 | . 110 212 1 . 18 . 10 82 49 17 167 Move 3440 | 72 242 768 216 13 249 14 145 953 274 274 220 Hop . | . . . . . . . . . . . . Pick Up 20 | . . 7 2 . . . . 6 2 . 3 Fast Attach 40 | 10 8 12 . . . . . 8 1 1 . Attach 12 | . . 2 1 . 2 . . 2 3 1 1 Detach . | . . . . . . . . . . . . Swap 19 | . 3 4 . . 2 . . 5 4 1 . Drop 39 | . 8 13 1 . 2 . . 10 5 . . Fire 329 | . 22 92 24 . 29 . 14 69 5 35 39 Melee 5 | . . . . . . . . . 5 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 28 | . . 5 . . . . 10 12 . . 1 Escape Stasis 6 | . . . . . . . . . . 6 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 130 | . 2 32 8 . 7 . 8 28 3 10 32 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 28 | -11/Scrapyard | Upgraded with Power slot (x1) 28 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 28 | -11/Scrapyard | Upgraded with Utility slot (x1) 28 | -11/Scrapyard | Upgraded with Weapon slot (x1) 44 | -11/Scrapyard | Upgraded with Utility slot (x2) 61 | -11/Scrapyard | Upgraded with Utility slot (x1) 90 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Mines 143 | -10/Materials | Discovered exit to Mines (range 18) 318 | -10/Materials | Build established: Hacker-Mutant 543 | -10/Materials | Identified exit to Materials 543 | -10/Materials | Discovered exit to Materials (range 9) 754 | -10/Materials | Entered another Materials area 756 | -9/Materials | Reached level 2 756 | -9/Materials | Reached level 3 1060 | -9/Materials | Reached level 4 1524 | -9/Materials | Identified exit to Materials 1524 | -9/Materials | Discovered exit to Materials (range 16) 1746 | -9/Materials | Reached level 5 1768 | -9/Materials | Upgraded with Power slot (x1) 1768 | -9/Materials | Upgraded with Utility slot (x1) 1981 | -9/Materials | Identified exit to Mines 1981 | -9/Materials | Discovered exit to Mines (range 8) 2383 | -9/Materials | Repaired Weapon Shielding 2645 | -9/Materials | Entered another Materials area 2647 | -8/Materials | Reached level 6 2647 | -8/Materials | Reached level 7 2647 | -8/Materials | Upgraded with Utility slot (x1) 2773 | -8/Materials | Reached level 8 2773 | -8/Materials | Garrison activated, responded to threat 3016 | -8/Materials | Identified exit to Factory 3016 | -8/Materials | Discovered exit to Factory (range 15) 3076 | -8/Materials | Entered Factory 3078 | -7/Factory | Reached level 9 3078 | -7/Factory | Reached level 10 3096 | -7/Factory | Identified exit to Garrison 3097 | -7/Factory | Entered Garrison 3097 | -7/Garrison | Upgraded with Utility slot (x1) 3097 | -7/Garrison | Upgraded with Weapon slot (x1) 3140 | -7/Garrison | Reached level 11 3146 | -7/Garrison | Triggered checkpoint 3399 | -7/Garrison | Build established: Hacker-Tank 3464 | -7/Garrison | Triggered checkpoint 3560 | -7/Garrison | Identified exit to Factory 3560 | -7/Garrison | Discovered exit to Factory (range 17) 3600 | -7/Garrison | Installed Relay Interface Framework 3621 | -7/Garrison | Entered Factory 3639 | -7/Factory | Identified exit to Garrison 3644 | -7/Factory | Entered Garrison 3644 | -7/Garrison | Reached level 12 3758 | -7/Garrison | Triggered checkpoint 3842 | -7/Garrison | Triggered checkpoint 3893 | -7/Garrison | Identified exit to Factory 3893 | -7/Garrison | Discovered exit to Factory (range 16) 3956 | -7/Garrison | Entered Factory 3958 | -6/Factory | Reached level 13 3958 | -6/Factory | Reached level 14 3998 | -6/Factory | Upgraded with Utility slot (x2) 4304 | -6/Factory | Build established: Hacker-Skirmisher 5093 | -6/Factory | Reached level 15 5319 | -6/Factory | Identified exit to Factory 5319 | -6/Factory | Discovered exit to Factory (range 31) 5578 | -6/Factory | Reached level 16 5876 | -6/Factory | Entered another Factory area 5878 | -5/Factory | Reached level 17 5887 | -5/Factory | Upgraded with Utility slot (x1) 6328 | -5/Factory | Repaired Weapon Shielding 6413 | -5/Factory | Identified exit to Factory 6413 | -5/Factory | Discovered exit to Factory (range 14) 6439 | -5/Factory | Entered another Factory area 6441 | -4/Factory | Reached level 18 6441 | -4/Factory | Reached level 19 6443 | -4/Factory | Upgraded with Utility slot (x1) 6465 | -4/Factory | Build established: Hacker-Gunner 6580 | -4/Factory | Repaired Imp. Terrain Scanner 6906 | -4/Factory | Reached level 20 6982 | -4/Factory | Destroyed 7 combat bots 7044 | -4/Factory | Identified exit to Extension 7044 | -4/Factory | Discovered exit to Extension (range 12) 7097 | -4/Factory | Entered Extension 7099 | -4/Extension | Reached level 21 7120 | -4/Extension | Upgraded with Weapon slot (x1) 7189 | -4/Extension | Rescued a captive Derelict 7329 | -4/Extension | Core integrity fell below 50% 7476 | -4/Extension | Rescued a captive Derelict 7476 | -4/Extension | Rescued a captive Derelict 7628 | -4/Extension | Reached level 22 7684 | -4/Extension | Spotted B-86 Titan 7689 | -4/Extension | Rescued a captive Derelict 7690 | -4/Extension | Rescued a captive Derelict 7702 | -4/Extension | Spotted B-86 Titan 7730 | -4/Extension | Destroyed B-86 Titan 7745 | -4/Extension | Core integrity fell below 20% 7754 | -4/Extension | Destroyed B-86 Titan 7803 | -4/Extension | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07767_ T-07 Excavator destroyed. 07770_ Slug penetrates P-70 Sage. 07770_ P-70 Sage knocked back. 07770_ Destroyed Antigrav System. 07772_ System corrupted: Matter fused (-10). 07774_ Slug penetrates P-70 Sage. 07774_ P-70 Sage destroyed. 07774_ Slug penetrates Wall. 07777_ P-70 Sage knocked back. 07782_ Slug penetrates P-70 Sage. 07782_ P-70 Sage suffers critical hit. 07782_ Destroyed Hpw. Shock Rifle. 07782_ P-70 Sage knocked back. 07791_ Acquired 42 matter. 07797_ Slammed into U-05 Engineer. 07798_ Acquired 114 matter. 07799_ Critical hit. 07801_ Acquired 4 matter. 07802_ U-05 Engineer builds a Wall. 07803_ IBP0BRBMO2,OO%UKAK>CFCGBT7NQ>EM2KNL Map ----- +----------------------------------------------------+ | !!###############""" " ####??? ?????? | | !=############### ^^ #### #?#? ?????? | | ! ############### #####?###?? ??#??? | | !! " #######??? ????? | | !! ! [ " ######? # ???? | | ###################### " ########?#?????? | | ####### !###################### # #####?# ??????? | | ####### ###################### ########?? ##????? | | ???### #?#################### #?###?##????#????? | | ######## ###################### ####???###?## ???? | | ?####?## ####################T" ####?#?###?## ???? | | #?#?#### ################## #?######## ?# ??? | | ######?## ###?###?######### " ######??## #?????? | | ###?##### #?###?############# # ########## ??##??? | | ?#######?###??#?##?#######?#### #########??####??? | | #?###?##???###??#?##??#???## " ######?### ##?#??? | | ##?##?##??#??###########?###""" #;# ## ### ###???? | | ????#??###?#################" % "" ""##??? | | ?#????#?????#####?########### % " " ##??? | | ??????????##?????######?####" =%/ ##??? | | ????????????????##??######### [ ##??? | | ?????????###################|k ##??? | | ???????? ?? | | ???????? t ?? | | ??????? u ??? | | ??????? R k @p ??? | | ??????? k k u u= * R%R =% ??? | | ???????????#############;;;## #???? | | ?????????????#???????## #### #???? | | ??????????????????#??## #### ????? | | ????????????????????######?## ????? | | ??????????????#????????####?# ?????? | | ????????????????????#??#?##?###### #"""####??????? | | ?????????????????#????#???#??####?##?????????????? | | ???????????????#?????????##??????#???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 41 Energy Capacity 725 Matter Stores 550 Matter Capacity 700 Sight Range 18 Robot Scan Range 12 Terrain Scan Range 16 Terrain Scan Density 110 Corruption Prevention 12 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Armor Integrity Analysis 33 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Coil Gun | -6/Factory | Scanalyzed System Backup Module | -4/Factory | Scanalyzed Biometal Leg | -4/Factory | Hacked Flak Cannon | -4/Factory | Scanalyzed Myomer Leg | -4/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Fac Ext Levels Raised 21 | . . 4 3 2 1 . 1 4 1 3 2 XP Earned 38286 | 6000 600 6863 4153 2533 2350 . 1100 5469 1700 4538 2980 XP Spent 35955 | 6000 . 5980 2000 . 5500 . . 5975 3200 3500 3800 Upgrades 50 | 12 . 16 1 . 8 . . 4 1 1 7 Power Slot 2 | 1 . 1 . . . . . . . . . Propulsion Slot 1 | 1 . . . . . . . . . . . Utility Slot 11 | 4 . 1 1 . 1 . . 2 1 1 . Weapon Slot 3 | 1 . . . . 1 . . . . . 1 Core Integrity 3 | 1 . 2 . . . . . . . . . Heat Dissipation 6 | . . 6 . . . . . . . . . Energy Storage 2 | 2 . . . . . . . . . . . Matter Storage 6 | 1 . . . . . . . 2 . . 3 Mass Support 7 | . . 2 . . 2 . . . . . 3 Inventory Capacity 5 | . . 4 . . 1 . . . . . . Sight Range 2 | . . . . . 2 . . . . . . Sensor Range 1 | 1 . . . . . . . . . . . Terrain Scan Density 1 | . . . . . 1 . . . . . . Protomatter Created 1539 | . 126 312 130 . 72 . 64 413 40 134 248 Integrity Restored 2696 | . 28 673 129 . 142 . 192 512 51 228 741 Core 2590 | . 28 567 129 . 142 . 192 512 51 228 741 Parts 106 | . . 106 . . . . . . . . . Protomatter Decayed 594 | . 116 84 86 . 8 . . 242 . 58 . Game ------ Seed CloakZioniteKinecellerator Manual? 0 Play Time 01:12:43 Cumulative 686.1 hours Start 2019.12.21 @ 06:32:17 End 2019.12.21 @ 07:47:51 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 556 Rogue 62 Adventurer 0 Explorer 494 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 72 Gallery% 79 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bf887dd-467e-4c99-b5d4-ff900f095c3a