Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 19:17:38 Player: Agave Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2282) 2282 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 7208 Bonus ------- High Alert Combat Kills 16 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 77/300 Energy 8/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Structural Scanner Seismic Detector Microactuators > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Transmission Jammer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Structural Scanner Sensor Array Improved Sensor Array Terrain Scanner Seismic Detector ECM Suite Advanced ECM Suite Propulsion Shielding Improved Medium Armor Plating Hacking Suite Field Recycling Unit EM Pulse Cannon Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . . 2 . . Power 1 | . . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . . 1 1 . . . 2 . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 95 | 1 4 10 34 12 . 6 1 14 . 13 Power 14 | . . . 6 1 . . . 5 . 2 Engine 10 | . . . 4 1 . . . 5 . . Core 4 | . . . 2 . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 13 | . 2 . 7 1 . . 1 1 . 1 Treads 10 | . 2 . 7 1 . . . . . . Leg 1 | . . . . . . . . 1 . . Wheel 2 | . . . . . . . 1 . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 1 1 2 10 10 . 1 . 1 . 9 Device 27 | 1 . 1 6 9 . . . 1 . 9 Storage 2 | . 1 1 . . . . . . . . Processor 4 | . . . 2 1 . 1 . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 33 | . 1 8 11 . . 5 . 7 . 1 Energy Gun 3 | . . 3 . . . . . . . . Energy Cannon 5 | . 1 . . . . . . 4 . . Ballistic Gun 18 | . . 4 9 . . 3 . 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . 1 2 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . . . . Parts Lost 29 | . . . 3 . 4 . 4 11 . 7 Power 7 | . . . 1 . 2 . . 2 . 2 Propulsion 7 | . . . 2 . 2 . . 2 . 1 Utility 5 | . . . . . . . . 2 . 3 Weapon 10 | . . . . . . . 4 5 . 1 Highest Loss Streak 9 | . . . 1 . 4 . 4 9 . 6 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 85 | . 100 89 97 99 76 41 46 40 . 38 Engine 9 | . 14 11 8 15 8 . . 4 . . Treads 19 | . 22 22 25 23 18 . . . . . Device 8 | . 14 11 6 7 5 . . . . 20 Storage 7 | . 14 11 9 7 4 . . . . . Processor 7 | . . . 6 14 15 17 23 18 . . Protection 2 | . . . 4 . . . . . . . Energy Gun 2 | . 17 11 . . . . . . . . Energy Cannon 1 | . 10 5 . . . . . 9 . . Ballistic Gun 21 | . . 10 32 30 21 20 16 1 . . Launcher 2 | . . 6 3 . . . . . . . Peak Build Rating 46 | 7 7 13 33 46 45 27 26 41 . 35 Average Rating 24 | 6 6 10 23 43 35 19 23 23 . 23 On Entrance 15 | 6 7 7 13 33 45 10 26 17 8 . Naked Turns 79 | . . . . . . . . . 68 11 Heaviest Build 64 | 13 19 37 49 64 57 15 15 55 . 20 Greatest Support 71 | 20 40 40 63 71 71 3 28 28 3 28 Greatest Overweight (x) 9 | . . . 1 . 1 4 4 9 . 1 Average Overweight (x) . | . . . . . . 2 2 . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 5 5 5 5 5 Average Capacity 12 | 8 9 11 15 15 11 5 5 5 5 5 Most Carried 15 | 7 9 14 15 15 14 5 4 5 3 5 Average Carried 11 | 6 8 10 14 13 10 4 4 4 3 2 Final Capacity 15 | 8 10 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 9 14 15 14 5 4 4 3 3 1 Class Distribution -------------------- 46% | Gunner 27% | Mutant 11% | Skirmisher 8% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Gunner | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Matter Collected 1896 | 210 40 177 1127 149 . . 13 180 . . Remotely . | . . . . . . . . . . . Salvage Created 2694 | 25 214 450 1198 149 . . . 601 . 57 Parts 140 | 3 12 32 62 4 . . . 23 . 4 Haulers Intercepted 2 | . . . 2 . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled 55 | . . . 21 34 . . . . . . Retrieved Matter 417 | . . . 248 169 . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Combat Hostiles Destroyed 49 | . 2 9 25 2 . . . 10 . 1 Melee 1 | . . . . . . . . . . 1 Guns 27 | . 1 4 20 2 . . . . . . Cannons 5 | . . . . . . . . 5 . . AOE 15 | . 1 5 5 . . . . 4 . . Classes Destroyed 12 | 1 3 4 3 . . . . 1 . . Worker 4 | . 3 . 1 . . . . . . . Builder 3 | . . 1 1 . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . Recycler 4 | . 1 2 . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . Watcher 6 | . . 2 3 1 . . . . . . Swarmer 11 | . . 4 6 . . . . 1 . . Grunt 24 | . 2 4 13 . . . . 5 . . Brawler 1 | . . . . . . . . 1 . . Sentry 9 | . . 1 4 2 . . . 2 . . Hunter 4 | . . . 2 . . . . 1 . 1 Best Kill Streak 8 | 1 3 8 5 2 . . . 5 . 1 Combat Bots Only 5 | . 2 5 3 1 . . . 5 . 1 Max Kills in Single Turn 4 | 1 1 2 4 1 . . . 3 . 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . 1 2 2 . . . . 2 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Hostile Shots Fired 464 | . 6 22 110 45 5 . 70 139 . 67 Missed 156 | . 1 6 32 19 1 . 28 47 . 22 Damage Taken 5338 | . 74 204 1086 215 187 . 1031 1743 . 798 Core 1646 | . 12 8 171 18 99 . 441 730 . 167 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 124 | . . . 124 . . . . . . . Core Remaining (%) 76 | 100 95 98 68 . . . 20 . . . Volleys Fired 151 | 3 12 16 86 14 . . . 20 . . Largest 4 | 2 2 3 4 4 . . . 3 . . Hottest 270 | 90 100 168 103 112 . . . 270 . . Shots Fired 445 | 6 24 35 291 56 . . . 33 . . Gun 389 | 6 13 27 284 56 . . . 3 . . Cannon 44 | . 11 3 . . . . . 30 . . Launcher 12 | . . 5 7 . . . . . . . Special . | . . . . . . . . . . . Kinetic 352 | . . 9 284 56 . . . 3 . . Thermal 61 | 3 12 18 . . . . . 28 . . Explosive 12 | . . 5 7 . . . . . . . Electromagnetic 20 | 3 12 3 . . . . . 2 . . Robot Hit Streak 15 | 1 4 6 15 11 . . . 5 . . Robot Miss Streak 4 | 2 3 4 4 3 . . . 2 . . Penetration Max 1 | . . . 1 . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 278 | 2 9 19 185 36 . . . 23 . 4 Core Hits 121 | 1 8 19 67 7 . . . 17 . 2 Critical Kills 2 | . . . . 1 . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 5 | . 1 . 1 1 . . . 1 . 1 Burn 1 | . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . Destroy 2 | . . . 1 1 . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 8 | . . . . . . . 2 1 . 5 Impact 1 | . . . . . . . . 1 . . Slashing 7 | . . . . . . . 2 . . 5 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6551 | 27 221 678 3295 612 . . . 1584 . 134 Guns 3828 | 27 95 234 2845 612 . . . 15 . . Cannons 797 | . 86 36 . . . . . 675 . . Explosions 1759 | . 40 408 450 . . . . 861 . . Melee 167 | . . . . . . . . 33 . 134 Ramming . | . . . . . . . . . . . Kinetic 3556 | . . 84 2845 612 . . . 15 . . Thermal 1286 | 12 139 215 . . . . . 920 . . Explosive 1409 | . . 343 450 . . . . 616 . . Electromagnetic 133 | 15 82 36 . . . . . . . . Impact 33 | . . . . . . . . 33 . . Slashing 134 | . . . . . . . . . . 134 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . 6 6 6 . 6 6 Average Corruption 5 | . . . . . 6 6 6 . 6 4 Corruption Purged 4 | . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . . 4 4 4 . 2 11 Message Errors 6 | . . . . . 1 . 3 . . 2 Matter Fused 7 | . . . . . 1 2 . . 2 2 Heat Flow Errors 3 | . . . . . 1 . 1 . . 1 Energy Discharges 3 | . . . . . . 2 . . . 1 Data Loss (minor) 4 | . . . . . 1 . . . . 3 Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 181 | . 4 38 . . . . . 139 . . Projectiles 35 | . 4 . . . . . . 31 . . Explosions 146 | . . 38 . . . . . 108 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 394 | . . 56 34 . . . . 304 . . Shots 8 | . . 2 2 . . . . 4 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 540 | 90 213 408 129 188 147 . 97 540 . 203 Average Temperature 75 | 48 86 126 36 75 82 . 70 163 . 116 Received Heat Transfer 870 | . 57 48 477 60 . . . 186 . 42 Effects 10 | . . . . . . . . 10 . . Shutdowns 2 | . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . 2 . . Interference 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 4 | . 1 1 . . . . . 2 . . Heat Transferred 2003 | 37 346 420 . . . . . 1200 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Peak Influence 459 | 5 112 303 365 184 20 . 15 459 169 153 Initial 139 | . 3 46 85 107 5 . . 7 139 118 Average 148 | 3 66 164 190 81 6 . 1 306 149 116 Maximum Alert Level 2 | . . 1 1 . . . . 2 . . Low Security (%) 65 | 100 100 55 41 100 100 100 100 19 100 100 Level 1 33 | . . 44 58 . . . . 58 . . Level 2 1 | . . . . . . . . 21 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . 2 6 1 . . 1 1 . 1 Investigation 4 | . . 1 2 . . . . 1 . . Extermination 1 | . . . . 1 . . . . . . Reinforcement 7 | . . 1 4 . . . 1 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Distress Signals 4 | . . 2 2 . . . . . . . Communications Jammed 10 | . . . . 10 . . . . . . Distress Signals 10 | . . . . 10 . . . . . . Times Spotted 105 | . 3 14 44 7 5 . 4 18 5 5 Peak Tracking Total 5 | . 2 4 5 2 5 . 4 5 5 3 Tactical Retreats 10 | . . 1 5 . . . 1 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Traps Triggered 7 | . . 1 1 2 . . 1 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Machines Disabled 12 | . . . 2 1 . . . 9 . . Max in Single Turn 4 | . . . 1 1 . . . 4 . . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Machines Accessed 20 | . 4 2 7 3 . 1 . 2 . 1 Terminals 13 | . 4 1 4 . . 1 . 2 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 3 | . . 1 . 2 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 56 | . 13 5 26 4 . 2 . 4 . 2 Successful 29 | . 7 3 14 1 . 1 . 2 . 1 Failed 27 | . 6 2 12 3 . 1 . 2 . 1 Catastrophic 3 | . 1 . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 13 5 15 . . . . 2 . . Terminals 42 | . 13 4 17 . . 2 . 4 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . 8 . . . . . . . Recycling Units 4 | . . 1 . 3 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 6 | . 1 . 2 . . 1 . 1 . 1 Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . . . . Scan Component 3 | . . . 3 . . . . . . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 16 | . 6 3 6 . . . . 1 . . Terminals 15 | . 6 2 6 . . . . 1 . . Track 2 | . 1 . 1 . . . . . . . Botnet 9 | . 3 1 4 . . . . 1 . . Skim 4 | . 2 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 4 1 5 2 . 1 . 2 . 1 Full Trace Events 4 | . 1 1 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 62 | . . . 62 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Turns Passed 5180 | 45 383 507 2263 884 107 121 63 319 68 420 Spaces Moved 2896 | 29 212 247 1059 484 70 63 31 170 136 395 Core 336 | . . . . . 11 63 21 79 136 26 Treads 2013 | . 164 247 1059 484 59 . . . . . Legs 125 | 29 48 . . . . . . 48 . . Wheels 422 | . . . . . . . 10 43 . 369 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 163 100 100 50 50 50 50 Average Speed 147 | 120 150 160 166 163 153 180 185 133 50 97 Slowest Speed 500 | 120 160 160 240 163 165 250 250 500 50 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 33 27 77 14 73 2 39 5 77 12 Regions Visited 10 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 163 | . 4 32 32 2 . . . 93 . . Melee . | . . . . . . . . . . . Projectile 8 | . . . 1 1 . . . 6 . . AOE 154 | . 4 32 31 . . . . 87 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Was Fac Total 3519 | 33 253 329 1391 545 69 71 33 231 135 429 Wait 260 | . 14 42 166 18 . . . 15 . 5 Move 2888 | 28 211 246 1058 484 69 62 30 170 135 395 Hop . | . . . . . . . . . . . Pick Up 62 | 1 7 8 20 9 . . . 8 . 9 Fast Attach 27 | . . 7 11 . . 5 1 3 . . Attach 34 | 1 1 1 5 3 . 1 . 9 . 13 Detach 4 | . . . 1 . . 1 . . . 2 Swap 34 | . 3 2 18 9 . . . 2 . . Drop 51 | . 5 7 26 8 . 2 . 3 . . Fire 151 | 3 12 16 86 14 . . . 20 . . Melee 8 | . . . . . . . 2 1 . 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 9) 429 | -10/Materials | Entered another Materials area 429 | -9/Materials | Evolved 2 slots: Weapon x2 890 | -9/Materials | Discovered new exit (range 7) 909 | -9/Materials | Build established: Gunner 936 | -9/Materials | Entered another Materials area 936 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1009 | -8/Materials | Repaired Broken Grenade Launcher 1491 | -8/Materials | Build established: Tank 1927 | -8/Materials | Repaired Lgt. Treads 2287 | -8/Materials | Build established: Gunner 3144 | -8/Materials | Discovered new exit (range 15) 3199 | -8/Materials | Entered Factory 3199 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3378 | -7/Factory | Discovered new exit (range 5) 3384 | -7/Factory | Identified exit to Lower Caves 3466 | -7/Factory | Build established: Skirmisher 4083 | -7/Factory | Sucked down chute 4083 | -7/Factory | Entered Waste 4095 | -7/Waste | Spotted C-40 Crusher 4097 | -7/Waste | Spotted C-40 Crusher 4098 | -7/Waste | EMP discharged 4124 | -7/Waste | Spotted C-40 Crusher 4136 | -7/Waste | Spotted C-40 Crusher 4139 | -7/Waste | Spotted C-40 Crusher 4147 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4153 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4174 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4179 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4180 | -7/Waste | Discovered new exit (range 11) 4189 | -7/Waste | Identified exit to Factory 4190 | -7/Waste | Entered Factory 4210 | -7/Factory | Lost 4 parts (2p2n) 4311 | -7/Factory | Identified exit to DSF 4311 | -7/Factory | Entered DSF 4349 | -7/DSF | Additional patrols routed to DSF 4359 | -7/DSF | Discovered new exit (range 12) 4361 | -7/DSF | Core integrity fell below 50% 4373 | -7/DSF | Identified exit to Factory 4374 | -7/DSF | Entered Factory 4374 | -6/Factory | Evolved 2 slots: Utility x2 4394 | -6/Factory | Lost 4 parts (4w) 4645 | -6/Factory | Core integrity fell below 50% 4674 | -6/Factory | Core integrity fell below 20% 4693 | -6/Factory | Sucked down chute 4693 | -6/Factory | Entered Waste 4693 | -6/Waste | Released all parts (3) 4696 | -6/Waste | Lost 9 parts (2p1n2u4w) 4702 | -6/Waste | Spotted C-40 Crusher 4703 | -6/Waste | Spotted C-40 Crusher 4708 | -6/Waste | EMP discharged 4735 | -6/Waste | Spotted C-40 Crusher 4738 | -6/Waste | Spotted C-40 Crusher 4739 | -6/Waste | Spotted C-40 Crusher 4754 | -6/Waste | Spotted C-40 Crusher 4756 | -6/Waste | Discovered new exit (range 11) 4761 | -6/Waste | Entered Factory 4889 | -6/Factory | Build established: Mutant 5122 | -6/Factory | Spotted B-75 Beast 5181 | -6/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 05164_ Fusion Modulator explodes. 05164_ U-05 Engineer destroyed. 05164_ Knocked back. 05164_ Backup Plating III tumbles out of repair station. 05164_ Backup Power III tumbles out of repair station. 05164_ Backup Laser III tumbles out of repair station. 05164_ Backup Plating III tumbles out of repair station. 05164_ U-05 Engineer destroyed. 05164_ Slug penetrates Wall. 05167_ Microactuators destroyed. 05167_ Penetrated by Slug. 05175_ Arm. Huge Wheel destroyed. 05175_ Penetrated by Slug. 05175_ Katana destroyed. 05175_ Fusion Compressor destroyed. 05180_ R-10 Processor collects Gauss Rifle. 05181_ Penetrated by Slug. 05181_ Slug penetrates Door. 05181_ Triggered Heavy Explosive Trap. 05181_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ###?????????? | | ????????????????????????????????????####?????????? | | ???????????????????????????????????? ?????????? | | ????????????????????????????????????" ""?????????? | | ????????????????????????????????????" ""?????????? | | ????????????????????????????????????" T?????????? | | ???????????????????????????????????? """????????? | | ???????????? ??????????????????????? ""?????????? | | ???????????? ? ############## # | | ??????????## ###################;############+ | | ??????????## k | | ??????????## | | ??????????## u | | ??????????## h | | ??????????## A @ k % % | | ??????????## ############;##########[= """"" | | ???????????????? ###### ########!* =" | | ????????????????????????? ##????## % | | ?????????????????????## "" ##????## =" | | ?????????????????????## "" ##????## " | | ?????????????????????## "T """ ##????## " *! | | ?????????????????????## "" """ ##????## " ![* | | ?????????????????????## "" """ ##????## " ! * | | ?????????????????????## ##????## # [ | | ???????????????????????########## ???? # | | ???????????????????????########## ???? ##### | | ????????????????????????????????????? ##### | | ???????????????????????????????????? ##??? | | ??????????????????????????????????? ##??? | | ???????????????????????????????????? #########??? | | ????????????????????????????????????? #########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Melee Speed Boost 50 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterSubdwellerVibroblade Manual? 0 Play Time 01:58:27 Cumulative 128.5 hours Start 2024.08.28 @ 06:00:53 End 2024.08.28 @ 19:17:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d69dedf9-5cb3-44ec-9e19-c7991a18bd68