Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 17:51:32 Player: Tereza Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (3194) 3194 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 8000 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1150 Matter 187/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Myomer Leg Improved Gyrokinetic Inverter > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Point Defense System Quantum Rifle Hardcell Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Titanium Leg Wheel Antigrav System Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating System Shield System Shield > --- WEAPON ----------- Quantum Rifle Heavy Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Antimatter Reactor Impulse Thruster Tesla Rifle Quantum Rifle Precision Assault Rifle Hardcell Cannon Micro-nuke Launcher [Rating: 93] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Gauss Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 10 | . . 2 2 2 1 1 2 Weapon . | . . . . . . . . Parts Attached 100 | 6 3 4 25 21 3 9 29 Power 11 | 1 . 1 3 1 . 1 4 Engine 3 | 1 . . 1 1 . . . Core 4 | . . 1 2 . . 1 . Reactor 4 | . . . . . . . 4 Propulsion 27 | 2 . 1 5 6 . 4 9 Treads 14 | 2 . 1 5 5 . . 1 Leg 5 | . . . . 1 . 2 2 Wheel 1 | . . . . . . . 1 Hover 6 | . . . . . . 2 4 Flight 1 | . . . . . . . 1 Utility 40 | 1 2 2 8 10 2 2 13 Device 13 | . . 1 3 3 1 1 4 Storage 2 | 1 1 . . . . . . Processor 10 | . . 1 4 1 . 1 3 Hackware 2 | . . . 1 . 1 . . Protection 13 | . 1 . . 6 . . 6 Artifact . | . . . . . . . . Weapon 22 | 2 1 . 9 4 1 2 3 Energy Gun 15 | 2 1 . 6 3 1 . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . . . 3 1 . 2 . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Corrupted Parts 2 | . . . 1 . . 1 . System Corruption 5 | . . . 2 . . 3 . Parts Lost 50 | . . . 12 5 . 3 30 Power 3 | . . . 1 . . . 2 Propulsion 15 | . . . 3 . . 2 10 Utility 23 | . . . 3 4 . 1 15 Weapon 9 | . . . 5 1 . . 3 Highest Loss Streak 8 | . . . 2 2 . 2 8 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 94 100 99 90 82 86 86 Engine 3 | . 14 3 3 6 6 3 . Core 2 | . . 7 5 . . 1 . Reactor 1 | . . . . . . . 4 Treads 12 | . 28 22 17 14 13 5 1 Leg 2 | . . . . . . 8 5 Hover 2 | . . . . . . 1 8 Device 8 | . . 11 7 10 11 11 9 Storage 7 | . 14 11 9 7 6 5 4 Processor 17 | . . 11 27 16 13 15 16 Hackware 7 | . . . 8 7 12 11 8 Protection 7 | . 8 11 . 11 6 5 12 Energy Gun 10 | . 28 22 13 10 4 5 4 Ballistic Gun 2 | . . . 4 1 6 5 2 Peak Build Rating 93 | 6 10 15 30 40 41 60 93 Average Rating 41 | 4 8 13 25 35 39 48 77 On Entrance 24 | . 6 10 14 26 37 41 60 Naked Turns . | . . . . . . . . Heaviest Build 81 | 11 25 30 31 51 43 44 81 Greatest Support 42 | 40 40 40 42 40 40 40 35 Greatest Overweight (x) 11 | . . . 1 11 1 3 8 Average Overweight (x) 1 | . . . . . 1 . 3 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 Average Carried 9 | 5 8 9 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 5 Class Distribution -------------------- 54% | Scavenger-Mutant 26% | Hacker-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 1587 | 228 62 40 406 211 . 179 461 Remotely . | . . . . . . . . Salvage Created 2891 | . 135 242 909 469 . 208 928 Parts 159 | . 9 13 57 25 . 13 42 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 64 | . 2 7 21 11 . 5 18 Guns 53 | . 2 7 20 10 . 4 10 Cannons 5 | . . . . . . . 5 AOE 4 | . . . . . . 1 3 Classes Destroyed 9 | . 2 2 4 1 . . . Recycler 1 | . . . 1 . . . . Watcher 6 | . 2 1 2 . . . 1 Swarmer 19 | . . 4 7 4 . 4 . Grunt 17 | . 2 2 7 3 . . 3 Brawler 2 | . . 1 . 1 . . . Sentry 7 | . . . 2 1 . 1 3 Specialist 4 | . . . 4 . . . . Hunter 1 | . . . 1 . . . . Programmer 14 | . . . . 2 . . 12 Best Kill Streak 6 | . 3 3 4 4 . 4 6 Combat Bots Only 6 | . 2 3 3 4 . 4 6 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 770 | . 5 33 183 94 . 41 414 Missed 241 | . 1 7 43 32 . 10 148 Damage Taken 9363 | . 45 290 2022 964 . 558 5484 Core 1967 | . 12 11 500 186 . 103 1155 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 52 | . . . . . 52 . . Core Remaining (%) 80 | 100 95 97 9 73 100 89 . Volleys Fired 251 | . 7 26 95 45 . 12 66 Largest 2 | . 2 2 2 2 . 2 2 Hottest 155 | . 105 105 130 130 . 95 155 Shots Fired 462 | . 13 52 183 63 . 24 127 Gun 433 | . 13 52 183 63 . 24 98 Cannon 29 | . . . . . . . 29 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 131 | . . . 47 5 . 12 67 Thermal 254 | . 6 26 120 42 . . 60 Explosive . | . . . . . . . . Electromagnetic 77 | . 7 26 16 16 . 12 . Robot Hit Streak 26 | . 3 9 21 26 . 14 23 Robot Miss Streak 7 | . 2 5 5 2 . 1 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . . 1 . . 1 3 Max Gunslinging Chain 1 | . . . 1 . . 1 1 Shots Hit Robots 328 | . 7 31 126 51 . 20 93 Core Hits 129 | . 4 11 50 22 . 7 35 Critical Kills 3 | . . . 1 . . . 2 Critical Parts Destroyed 6 | . . . . . . . 6 Critical Strikes 31 | . . 1 6 6 . . 18 Burn 11 | . . 1 5 5 . . . Destroy 11 | . . . 1 . . . 10 Blast 8 | . . . . . . . 8 Corrupt 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7783 | . 126 465 2147 983 . 460 3602 Guns 6433 | . 126 432 2146 880 . 404 2445 Cannons 793 | . . . . . . . 793 Explosions 540 | . . 33 . 103 . 56 348 Melee . | . . . . . . . . Ramming 17 | . . . 1 . . . 16 Kinetic 2846 | . . . 722 82 . 149 1893 Thermal 3993 | . 50 217 1298 679 . 56 1693 Explosive 50 | . . . . 50 . . . Electromagnetic 877 | . 76 248 126 172 . 255 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . 2 2 5 . 3 16 Average Corruption 5 | . . 2 2 5 . 3 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 81 | . . . 15 24 . . 42 Message Errors 20 | . . . 6 7 . . 7 Matter Fused 16 | . . . 3 6 . . 7 Heat Flow Errors 4 | . . . . 1 . . 3 Energy Discharges 7 | . . . . 4 . . 3 Parts Rejected 1 | . . . . 1 . . . Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 14 | . . . 4 2 . . 8 Data Loss (major) 6 | . . . 1 1 . . 4 Misfires 4 | . . . 1 1 . . 2 Alerts 1 | . . . . . . . 1 Misdirections 4 | . . . . . . . 4 Weapon Failures 2 | . . . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 152 | . . . . 14 . . 138 Projectiles 58 | . . . . . . . 58 Explosions 94 | . . . . 14 . . 80 Melee . | . . . . . . . . Knockbacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Secondary . | . . . . . . . . Self-Inflicted Damage 338 | . . . . 124 . 19 195 Shots 5 | . . . . 2 . 1 2 Rammed 3 | . . . 1 . . . 2 Targets Rammed 3 | . . . 1 . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 375 | . 240 375 325 254 . 8 325 Average Temperature 93 | . 89 123 97 52 . 8 69 Received Heat Transfer 1614 | . 24 72 567 156 . 81 714 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 1 . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Melted 11 | . 1 . 8 2 . . . Heat Transferred 7837 | . 111 618 3515 1752 . 50 1791 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 1 . 1 . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 438 | . 79 346 438 252 99 218 273 Initial 152 | . . 33 76 152 95 48 21 Average 147 | . 16 159 274 164 97 40 97 Maximum Alert Level 2 | . . 1 2 1 . 1 1 Low Security (%) 64 | 100 100 56 11 67 100 97 86 Level 1 35 | . . 43 86 32 . 2 13 Level 2 . | . . . 2 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 5 2 1 . 4 Investigation 3 | . . . 2 . . . 1 Extermination 5 | . . . . 1 1 . 3 Reinforcement 5 | . 1 . 3 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 6 | . . 1 2 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 5 14 42 14 . 11 49 Peak Tracking Total 17 | . 2 4 5 5 1 4 17 Tactical Retreats 16 | . . 3 5 . . 3 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 6 | . . 1 2 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 16 | . . 3 . 5 . 2 6 Max in Single Turn 5 | . . 1 . 4 . 2 5 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 18 | . . 2 3 3 1 3 6 Terminals 11 | . . 1 2 2 . 2 4 Fabricators 2 | . . . . . . 1 1 Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . . 1 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 45 | . . 5 8 3 5 11 13 Successful 12 | . . 2 2 . 2 4 2 Failed 33 | . . 3 6 3 3 7 11 Catastrophic 15 | . . . 5 2 . 2 6 Database Lockouts . | . . . . . . . . Manual 28 | . . 5 8 2 . 4 9 Terminals 30 | . . 4 6 2 . 9 9 Fabricators 5 | . . . . . . 2 3 Repair Stations 5 | . . . . . 5 . . Recycling Units 3 | . . 1 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Terminal Hacks 2 | . . . . . . 2 . Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 1 1 Build 2 | . . . . . . 1 1 Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 5 | . . 2 2 . . 1 . Terminals 2 | . . 1 . . . 1 . Botnet 2 | . . 1 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 1 2 . . . . Reject 2 | . . 1 1 . . . . Mask 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . . 1 2 3 1 2 5 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time 93 | . . . . . . . 93 Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 128 | . . . . . . 128 . Total Part Build Rating 16 | . . . . . . 16 . Parts Repaired 1 | . . . . . 1 . . Time 56 | . . . . . 56 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Programmers 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 5518 | 86 284 432 1397 1080 259 643 1337 Spaces Moved 2313 | 50 156 207 487 377 82 243 711 Core 183 | 8 . . . 1 . . 174 Treads 1389 | 42 156 207 487 368 82 36 11 Legs 383 | . . . . 8 . 205 170 Wheels 285 | . . . . . . . 285 Hover 57 | . . . . . . 2 55 Flight 16 | . . . . . . . 16 Fastest Speed 50 | 50 160 160 152 165 245 125 50 Average Speed 173 | 142 160 160 157 239 245 172 151 Slowest Speed 600 | 160 160 160 240 600 245 300 435 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 17 | 4 30 23 36 11 1 7 24 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 161 | . . 1 . 42 . 58 60 Melee . | . . . . . . . . Projectile 16 | . . . . . . . 16 AOE 145 | . . 1 . 42 . 58 44 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 3375 | 62 182 260 949 490 140 446 846 Wait 587 | 1 1 14 301 28 56 173 13 Move 2307 | 49 155 206 487 376 81 242 711 Hop . | . . . . . . . . Pick Up 67 | 6 9 5 20 12 . 5 10 Fast Attach 46 | 6 1 . 4 11 3 4 17 Attach 29 | . . 2 10 7 . 3 7 Detach 3 | . . . 1 . . . 2 Swap 25 | . 2 2 11 3 . 2 5 Drop 58 | . 7 5 20 8 . 5 13 Fire 251 | . 7 26 95 45 . 12 66 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Utility x2 788 | -9/Materials | Discovered new exit (range 5) 801 | -9/Materials | Identified exit to Materials 803 | -9/Materials | Entered another Materials area 803 | -8/Materials | Evolved 2 slots: Utility x2 1186 | -8/Materials | Build established: Scavenger-Mutant 1754 | -8/Materials | Core integrity fell below 50% 2186 | -8/Materials | Discovered new exit (range 4) 2189 | -8/Materials | Identified exit to Factory 2193 | -8/Materials | Core integrity fell below 20% 2200 | -8/Materials | Entered Factory 2200 | -7/Factory | Evolved 2 slots: Utility x2 3201 | -7/Factory | Discovered new exit (range 12) 3280 | -7/Factory | Entered another Factory area 3280 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3450 | -6/Factory | Repaired Tesla Rifle 3520 | -6/Factory | Discovered new exit (range 8) 3539 | -6/Factory | Entered another Factory area 3539 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3585 | -5/Factory | Build established: Hacker-Mutant 4045 | -5/Factory | Fabricated Quantum Rifle (x2) 4144 | -5/Factory | Discovered new exit (range 10) 4182 | -5/Factory | Entered another Factory area 4182 | -4/Factory | Evolved 2 slots: Utility x2 4599 | -4/Factory | System corruption reached 10% 4642 | -4/Factory | Lost 4 parts (3n1u) 4920 | -4/Factory | Lost 3 parts (2u1w) 5118 | -4/Factory | Cargo convoy interrupted 5190 | -4/Factory | Build established: Scavenger-Mutant 5239 | -4/Factory | Spotted B-86 Titan 5269 | -4/Factory | Lost 8 parts (1p1n6u) 5310 | -4/Factory | Lost 3 parts (1n1u1w) 5447 | -4/Factory | Core integrity fell below 50% 5473 | -4/Factory | Lost 7 parts (4n2u1w) 5497 | -4/Factory | Core integrity fell below 20% 5519 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates Wall. System corrupted: IFF burst signal emitted. Penetrated by Slug. OQOS1VZRCU5VC8OQMZU/HLV5UD5|EZGZD8U K Myomer Leg destroyed. Slammed into S-27 Virus. Penetrated by Slug. Connecting with Fabricator... >>Build Building A-27 Freighter... ETC: 93 ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. Penetrated by Slug. Slug penetrates Door. Slug penetrates Wall. Penetrated by Slug. Imp. Target Analyzer destroyed. Acquired Myomer Leg. Slammed into S-27 Virus. 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" | | ?????????????? #??# ## G """" ##?? " | | ???????????????[[ #??### #### "" """" ## | | ????????????#??[ #????# #??# " """" ## " | | ????????????? ? ?????# #### """" #?? " | | ###########???? ??????# " """" #????" | | #######+####"#### # #????? | | # ###### | | / / | | ####### # | | ##############+#############+###### | | ##### ^ #????????????# """"" # | | ????# #????????????# """ "" F" # | | ????# #????????????# """ "" "" # """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Power Amplification 30 Armor Coverage 900 Evasion (%) 58 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmPhaseSpiker Manual? 0 Play Time 00:40:26 Cumulative 69.7 hours Start 2024.10.13 @ 17:15:23 End 2024.10.13 @ 17:51:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b8a1bf1-2a20-4900-a4a3-6a08c80bf6ec