Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 21:28:38 Player: Plexion Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (942) 942 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1927 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 242/300 Energy 250/250 System Corruption 0% Temperature Cool (69) Movement Treading (320) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Battle Cannon Battle Cannon > --- INVENTORY (20) --- Subdweller Power Source Micro Nuclear Core Subdweller Monowheel Subdweller Optics Seismic Detector Salvage Targeting Computer Scrap Shield Tractor Beam Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Multitool Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Battle Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Treads Wheel Subdweller Monowheel Seismic Detector Salvage Targeting Computer Light Armor Plating Scrap Shield Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Multitool Blade Trap Blade Trap Blade Trap Blade Trap [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 53 | 7 11 4 29 2 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 1 3 . Treads 6 | 2 1 1 2 . Leg . | . . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 23 | 2 4 2 14 1 Device 10 | 1 2 . 7 . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 10 | . 1 1 7 1 Artifact . | . . . . . Weapon 21 | 2 6 1 11 1 Energy Gun 7 | 2 3 1 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | . 3 . 4 . Ballistic Cannon 5 | . . . 4 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 1 1 9 1 Power 1 | . . . 1 . Propulsion 4 | . . 1 3 . Utility 3 | . . . 2 1 Weapon 4 | . 1 . 3 . Highest Loss Streak 2 | . 1 1 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 Engine 13 | . 14 14 13 14 Treads 25 | . 28 28 25 14 Wheel 2 | . . . 2 14 Device 9 | . 11 . 11 13 Storage 14 | . 14 14 14 14 Protection 4 | . 2 14 2 . Energy Gun 12 | . 25 28 4 . Ballistic Gun 2 | . 2 . 4 . Ballistic Cannon 11 | . . . 18 20 Peak Build Rating 12 | 7 8 8 12 12 Average Rating 9 | 5 7 7 10 11 On Entrance 7 | . 7 8 8 12 Naked Turns . | . . . . . Heaviest Build 57 | 15 30 52 57 57 Greatest Support 40 | 40 40 40 40 10 Greatest Overweight (x) 5 | . . 1 5 5 Average Overweight (x) 1 | . . . 1 5 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 17 | 7 9 18 20 20 Most Carried 20 | 4 12 16 20 20 Average Carried 15 | 2 7 15 18 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 3 12 16 18 20 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1316 | 160 222 35 682 217 Remotely . | . . . . . Salvage Created 1445 | 18 479 91 517 340 Parts 90 | 4 37 5 31 13 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . . 15 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 26 | . 11 2 13 . Guns 17 | . 10 2 5 . Cannons 5 | . . . 5 . AOE 4 | . 1 . 3 . Classes Destroyed 10 | 1 5 . 2 2 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 5 | . . . . 5 Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 6 | . 6 . . . Grunt 7 | . 5 2 . . Artisan 1 | . . . 1 . Subdweller 13 | . . . 13 . Best Kill Streak 5 | 1 5 2 4 4 Combat Bots Only 4 | . 3 2 4 . Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 130 | . 45 12 52 21 Missed 41 | . 16 4 15 6 Damage Taken 1590 | . 300 130 1064 96 Core 255 | . 63 . 163 29 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 157 | 1 40 4 88 24 Largest 2 | 2 2 2 2 2 Hottest 80 | 80 80 80 80 80 Shots Fired 266 | 2 65 8 152 39 Gun 121 | 2 65 8 46 . Cannon 143 | . . . 104 39 Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 169 | . 15 . 124 30 Thermal 12 | . . . 3 9 Explosive . | . . . . . Electromagnetic 85 | 2 50 8 25 . Robot Hit Streak 23 | 1 16 23 19 6 Robot Miss Streak 3 | . 2 . 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 137 | 1 46 7 60 23 Core Hits 64 | 1 24 4 29 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 1 . . . Corrupt 2 | 1 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2375 | 15 581 158 1109 512 Guns 1019 | 15 542 100 362 . Cannons 978 | . . . 466 512 Explosions 348 | . 29 38 281 . Melee . | . . . . . Ramming 30 | . 10 20 . . Kinetic 1383 | . 116 . 866 401 Thermal 178 | . 29 38 . 111 Explosive . | . . . . . Electromagnetic 784 | 15 426 100 243 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 16 | . . . . 16 Projectiles 16 | . . . . 16 Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . 1 3 Impact . | . . . . . Kinetic 4 | . . . 1 3 Secondary . | . . . . . Self-Inflicted Damage 32 | . . 32 . . Shots 1 | . . 1 . . Rammed 7 | . 3 4 . . Targets Rammed 7 | . 3 4 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 154 | 18 154 145 15 126 Average Temperature 54 | 12 51 78 9 55 Received Heat Transfer 222 | . 108 57 33 24 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 198 | . . 50 . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 205 | 5 205 55 . 141 Initial 13 | . 3 13 . . Average 41 | 1 70 16 . 55 Maximum Alert Level 1 | . 1 . . . Low Security (%) 96 | 100 90 100 . 100 Level 1 3 | . 9 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 19 2 16 1 Peak Tracking Total 4 | . 4 2 3 2 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Most Traps Carried 4 | . . 4 4 2 Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 14 | . 6 . 1 7 Terminals 10 | . 6 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 21 . 4 17 Successful 21 | . 9 . 4 8 Failed 21 | . 12 . . 9 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 36 | . 21 . . 15 Terminals 34 | . 21 . . 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 4 1 Record 4 | . . . 4 . Robot Analysis 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 8 . . 7 Terminals 12 | . 8 . . 4 Assimilate 1 | . 1 . . . Botnet 3 | . 2 . . 1 Skim 8 | . 5 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Tunnel 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 10 | . 6 . . 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 42 | . . 42 42 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 4 | . . . 4 . Total Damage 43 | . . . 43 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 6267 | 137 1053 1326 3100 651 Spaces Moved 2853 | 78 550 604 1251 370 Core 5 | 5 . . . . Treads 2184 | 73 550 604 957 . Legs . | . . . . . Wheels 664 | . . . 294 370 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 155 155 Average Speed 196 | 152 160 213 220 155 Slowest Speed 240 | 160 160 240 240 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 65 | 7 86 96 69 70 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 5 | . . 1 1 3 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 9 | . . 1 8 . Spaces Dug 3 | . . . 3 . Terrain Destroyed 73 | . 25 2 37 9 Melee . | . . . . . Projectile 12 | . . . 3 9 AOE 61 | . 25 2 34 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 3230 | 91 657 630 1443 409 Wait 109 | 2 41 5 50 11 Move 2849 | 77 549 603 1250 370 Hop . | . . . . . Pick Up 39 | 4 10 7 16 2 Fast Attach 7 | 6 . . 1 . Attach 13 | 1 1 1 10 . Detach 1 | . . . 1 . Swap 33 | . 10 3 18 2 Drop 15 | . 3 3 9 . Fire 157 | 1 40 4 88 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . 3 4 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 1 exit: Scr) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 4) 409 | -10/Materials | Discovered new exit (range 15) 430 | -10/Materials | Discovered new exit (range 10) 843 | -10/Materials | Discovered new exit (range 4) 922 | -10/Materials | Identified exit to Subcaves 961 | -10/Materials | Discovered new exit (range 3) 1008 | -10/Materials | Identified exit to Materials 1008 | -10/Materials | Identified exit to Mines 1058 | -10/Materials | Learned location of 1 exit from Recycling 1087 | -10/Materials | Learned location of 2 exits from Subcaves 1138 | -10/Materials | Derelicts attacked the area 1191 | -10/Materials | Entered Mines 1209 | -10/Mines | Learned location of Zion (-7) 1274 | -10/Mines | Found a hidden stash of uninstalled traps 1910 | -10/Mines | Discovered exit to Materials (range 9) 2068 | -10/Mines | Discovered exit to Materials (range 16) 2503 | -10/Mines | Discovered exit to Subcaves (range 6) 2517 | -10/Mines | Entered Subcaves 2517 | -10/Subcaves | Accompanied by 2 allies 2518 | -10/Subcaves | Identified exit to Recycling 2519 | -10/Subcaves | Identified exit to Materials 2522 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2657 | -10/Subcaves | Core integrity fell below 50% 2679 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2890 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2961 | -10/Subcaves | Met a Zionite searching for "candidates" 3167 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3222 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3258 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3283 | -10/Subcaves | Visited Clippyterm 3290 | -10/Subcaves | Learned Factory fabricator intel 3365 | -10/Subcaves | Disturbed a concealed Subdweller 3370 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3778 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4583 | -10/Subcaves | Ambushed by Subdweller buried in earth 4654 | -10/Subcaves | Core integrity fell below 20% 5087 | -10/Subcaves | A Subdweller sparked back to life 5087 | -10/Subcaves | A Subdweller sparked back to life 5087 | -10/Subcaves | A Subdweller sparked back to life 5091 | -10/Subcaves | Ambushed by Subdweller buried in earth 5617 | -10/Subcaves | Entered Recycling 5618 | -7/Recycling | Identified exit to Scraptown 6268 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Downloading analysis... G-47 Trooper Tier: 3 The G-47 Trooper replaces the G-34's laser with a more effective particle gun. However, during prolonged confrontations the G-47 is prone to overheating as its upgraded weaponry produces more heat than the design can fully dissipate. 06086_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Please expand to 2 more systems! 06142_ U-05 Engineer knocked back. 06142_ U-05 Engineer destroyed. 06145_ R-06 Scavenger collects Lgt. Ion Engine. 06148_ Acquired 2 matter. 06150_ Acquired 5 matter. 06224_ R-06 Scavenger knocked back. 06247_ R-06 Scavenger sends out distress signal. 06262_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????????????????### # #????????????? | | ????????????????????# ""T"" # #????????????? | | ????????????????????# """"" + #########????? | | ????????????????????############## # #????? | | ?????????????????????????????????# # #????? | | ??????????????????????#########??# + #????? | | ????????????????????#? #??# # """#????? | | ????????????????????# """"""" #### # """#????? | | ????????????????????# """"""" + + """#????? | | ????????????????????# """"""" # ### #????? | | ????????????????????# """"""" # #?# """#????? | | ????????????????????# """"""" # #?# """#????? | | ????????????????????# # #?# """#????? | | ????????????????????# % # #?# #????? | | ????????????????????####+##+### #?#+###+###????? | | ???????????????????????# ## #?# #?????# #??????? | | ???????????????????????# ## #?# #?????# #??????? | | ??????????????????###### ## #?# #?????# #??????? | | ??????????????????+ ## #? ?????# #??????? | | ??????????????????###### ## #? ?????# #?###### | | ??????????????????????## ## #? ?????# # | | ??????????????????##### # #? ?????# # """ "" | | ??????????????????+ # ?? ?????# # """ "" | | ??????????????????#####u% # ?? ?????# # """ "" | | ??????????????????????## ## ???????????# # | | ???????????????????????#@#? ???????????# # | | ???????????????????????# #? ???????????# # | | ???????????????????????; #? ???????????# # | | ???????????????????????#%## ???????## #####+## | | ???????????????????????#Y## ## ### # | | ??????????????????????? % | | ???????????????????????Y"#?????# ###### ### # | | ???????????????????????""?????????????#####?##### | | ???????????????????????##???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingLauncherGenerator Manual? 0 Play Time 00:23:51 Cumulative 613.4 hours Start 2024.08.29 @ 21:04:20 End 2024.08.29 @ 21:28:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 670 Rogue 583 Adventurer 87 Explorer 0 Win Type - Total 36 Types 8/0/22/1/1/1/3/0/0 Lore% 94 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63e9d977-01ce-44a4-8213-89f8f26c136b