Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 11:31:52 Player: ALICE_MARGADROID_V-02 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (79) 395 Value Destroyed (1253) 1253 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (-76) -76 TOTAL SCORE: 6592 Bonus ------- Follower Combat Kills 332 Met Data Miner 300 Friendly Fire -708 Cogmind --------- Core Integrity 664/850 Matter 290/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Flying (31) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (8) ------ Small Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite Improved Reaction Control System Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (8) ---- Advanced Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Compact HERF Cannon Missile Launcher Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Improved Reaction Control System Improved Propulsion Shielding Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Small Storage Unit Advanced Reaction Control System Improved Propulsion Shielding Compact HERF Cannon Missile Launcher [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Pick Energy Gun Small Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 6 | . . . 2 2 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 71 | 4 2 8 8 10 . 12 2 . . 4 7 8 6 Power 8 | . . . . 3 . 4 . . . 1 . . . Engine 5 | . . . . 3 . 2 . . . . . . . Core 3 | . . . . . . 2 . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 18 | 2 . 2 2 2 . 1 . . . 3 . 5 1 Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 16 | . . 2 2 2 . 1 . . . 3 . 5 1 Utility 32 | . 2 4 2 5 . 4 2 . . . 7 1 5 Device 13 | . 1 . 1 2 . . 1 . . . 5 1 2 Storage 1 | . . . . . . . . . . . . . 1 Processor 9 | . 1 4 1 1 . . . . . . . . 2 Hackware 7 | . . . . 2 . 2 1 . . . 2 . . Protection 2 | . . . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 13 | 2 . 2 4 . . 3 . . . . . 2 . Energy Gun 2 | 2 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 3 | . . 2 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . . . . Piercing Weapon 3 | . . . . . . 2 . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 2 . 1 . . . . . 1 . Parts Lost 18 | . . 4 1 2 . 1 . . . . 2 6 2 Power 2 | . . . . . . 1 . . . . . . 1 Propulsion 8 | . . 3 1 . . . . . . . 1 3 . Utility 5 | . . . . . . . . . . . 1 3 1 Weapon 3 | . . 1 . 2 . . . . . . . . . Highest Loss Streak 6 | . . 3 1 1 . 1 . . . . 1 6 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | . 1 3 4 3 5 4 5 5 5 5 4 4 5 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . 1 1 1 1 1 1 . . . Utility 2 | . . 2 2 1 4 3 4 4 4 4 3 2 3 Weapon . | . . . 2 1 . . . . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | . . 2 2 2 . 4 . . . . 1 1 5 Power 1 | . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . 1 . . . . . . . Utility 8 | . . 1 1 1 . 3 . . . . 1 . 1 Weapon 7 | . . 1 1 1 . . . . . . . . 4 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 67 51 46 90 100 98 100 100 100 100 97 71 87 Engine 1 | . . . . 2 7 4 . . . . . . . Core 3 | . . . . . . 2 7 7 7 7 6 6 6 Treads 2 | . 28 11 . . . . . . . . . . . Flight 22 | . . 6 8 27 30 29 30 30 30 30 26 14 21 Device 13 | . 10 8 7 20 23 16 13 14 15 11 13 8 11 Processor 10 | . 10 13 25 11 7 7 7 7 7 7 6 6 12 Hackware 16 | . . . . 13 15 21 23 23 23 23 26 20 20 Protection 1 | . . . . . . . 1 . . 3 3 5 5 Energy Gun 1 | . 17 4 . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 7 7 7 7 6 . . Slashing Weapon 2 | . . . 1 8 15 6 . . . . . . . Piercing Weapon 4 | . . . . . . 6 7 7 7 7 6 6 6 Peak Build Rating 64 | 4 6 10 22 40 40 46 47 46 44 47 60 61 64 Average Rating 37 | 2 4 6 13 33 40 40 44 44 44 44 54 44 59 On Entrance 32 | . 4 5 10 22 40 40 46 47 44 44 44 58 50 Avg Prop Armor Cover (%) 14 | 26 32 30 . 8 . 7 2 . . . . 23 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 21 | 3 3 5 6 20 17 18 18 15 14 18 20 21 20 Greatest Support 40 | 20 40 40 10 20 20 21 21 21 21 21 21 21 24 Greatest Overweight (x) 5 | . . 1 1 . . . . . . . . 5 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 1 2 5 5 5 5 5 5 5 5 5 5 5 7 Average Carried 4 | . 1 3 4 3 5 4 5 5 5 5 4 4 5 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 8 Final Carried 7 | 1 2 5 3 5 5 5 5 5 5 5 4 5 7 Class Distribution -------------------- 44% | Hacker-Sprinter 26% | Hacker-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Matter Collected 1710 | 212 14 158 33 325 . 196 199 33 . 199 110 152 79 Remotely . | . . . . . . . . . . . . . . Salvage Created 3301 | 24 14 328 243 756 . 583 271 . . 179 475 363 65 Parts 165 | 3 1 20 11 40 . 42 8 . . 12 13 11 4 Haulers Intercepted 9 | . . 1 1 3 . 2 . . . . 2 . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 11 . . 7 . . . Prevented 1 | . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 23 | . . 6 6 3 . 3 . . . 4 . 1 . Melee 9 | . . 1 . . . 3 . . . 4 . 1 . Guns 6 | . . 5 1 . . . . . . . . . . AOE 8 | . . . 5 3 . . . . . . . . . Classes Destroyed 14 | 1 1 7 . 2 . 1 1 . . . . 1 . Worker 13 | . . 1 2 4 . 5 . . . . . . 1 Builder 7 | . . . . 3 . 2 . . . . 2 . . Tunneler 2 | 1 . . . 1 . . . . . . . . . Hauler 9 | . . 1 1 3 . 2 . . . . 2 . . Recycler 8 | . . 1 1 3 . 1 . . . . 2 . . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 6 | . 1 2 . 1 . 2 . . . . . . . Watcher 6 | . . 1 . 2 . 2 . . . . . . 1 Swarmer 12 | . . 3 3 3 . . . . . 3 . . . Grunt 4 | . . 1 2 . . 1 . . . . . . . Sentry 3 | . . 2 1 . . . . . . . . . . Programmer 3 | . . . . . . 2 . . . 1 . . . Compactor 1 | . . . . . . . . . . . . 1 . Packrat 2 | . . . . . . . 2 . . . . . . Samaritan 3 | . . . . . . . 2 . . 1 . . . Wasp 4 | . . . . . . . . . . . . 4 . Best Kill Streak 9 | 1 1 4 9 8 . 4 1 . . 3 3 1 2 Combat Bots Only 5 | . . 2 5 3 . 1 . . . 3 . 1 . Max Kills in Single Turn 3 | 1 1 1 3 3 . 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . . . . . Melee 1 | . . 1 . . . 1 . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 220 | . . 98 21 10 1 13 17 . . 41 . 2 17 Missed 84 | . . 29 11 5 1 6 8 . . 17 . . 7 Hits 136 | . . 69 10 5 . 7 9 . . 24 . 2 10 Melee 3 | . . 1 . . . . . . . . . 2 . Projectile 133 | . . 68 10 5 . 7 9 . . 24 . . 10 Part Disruptions 1 | . . . . . . . 1 . . . . . . Damage Taken 2090 | . . 683 131 151 . 106 145 . . 339 130 208 197 Core 644 | . . 249 30 22 . 15 64 . . 78 34 114 38 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 40 | . . . . . . . . . . 29 . . 11 Regen/Repaired (Parts) 192 | . . . . 36 . 49 . . . . . 107 . Core Remaining (%) 81 | 100 100 37 94 . . . . . . 74 . . . Volleys Fired 95 | 2 19 39 11 4 . 9 1 . 6 4 . . . Largest 2 | 1 1 2 2 1 . 1 1 . 1 1 . . . Hottest 43 | 40 40 43 43 30 . 5 5 . 5 5 . . . Shots Fired 110 | 2 20 48 16 4 . 9 1 . 6 4 . . . Gun 80 | 2 20 48 10 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 10 | . . . 6 4 . . . . . . . . . Special 20 | . . . . . . 9 1 . 6 4 . . . Kinetic 40 | . . 30 10 . . . . . . . . . . Thermal 24 | 2 20 2 . . . . . . . . . . . Explosive 10 | . . . 6 4 . . . . . . . . . Electromagnetic 16 | . . 16 . . . . . . . . . . . Robot Hit Streak 11 | 1 6 11 6 7 . 6 7 . 8 6 . . . Robot Miss Streak 5 | 1 4 5 1 . . 1 . . 3 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 156 | 1 10 29 11 25 . 35 6 . 3 16 8 6 6 Core Hits 92 | 1 3 18 20 20 . 11 4 . . 4 4 5 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 11 | . . . . 1 . 3 2 . . 1 2 1 1 Sever 2 | . . . . 1 . 1 . . . . . . . Impale 9 | . . . . . . 2 2 . . 1 2 1 1 Melee Attacks 216 | . . . 8 35 . 60 26 3 . 26 23 6 29 Impact . | . . . . . . . . . . . . . . Slashing 59 | . . . 8 35 . 16 . . . . . . . Piercing 157 | . . . . . . 44 26 3 . 26 23 6 29 Sneak Attacks 46 | . . . . 12 . 14 4 . . 3 6 5 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 5 . . . . . . . Damage Inflicted 6914 | 11 104 429 659 1915 . 1577 362 . . 561 570 328 398 Guns 601 | 11 104 418 68 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 969 | . . . 591 378 . . . . . . . . . Melee 5333 | . . . . 1537 . 1577 362 . . 561 570 328 398 Ramming 11 | . . 11 . . . . . . . . . . . Kinetic 369 | . . 301 68 . . . . . . . . . . Thermal 127 | 11 104 12 . . . . . . . . . . . Explosive 969 | . . . 591 378 . . . . . . . . . Electromagnetic 105 | . . 105 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1923 | . . . . 1537 . 386 . . . . . . . Piercing 3410 | . . . . . . 1191 362 . . 561 570 328 398 Highest Corruption 10 | . 1 . . 1 8 10 10 10 10 10 2 2 3 Average Corruption 5 | . 1 . . 1 3 8 10 10 10 10 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 93 | . 1 . . 8 2 24 18 2 2 14 3 8 11 Message Errors 22 | . . . . 3 1 7 2 1 1 1 . 1 5 Matter Fused 21 | . . . . 1 1 4 5 1 . 2 1 5 1 Heat Flow Errors 14 | . . . . 1 . 3 4 . . 5 1 . . Energy Discharges 13 | . . . . 1 . 6 1 . . 2 . . 3 Parts Fused 2 | . . . . 1 . . 1 . . . . . . Data Loss (minor) 9 | . . . . . . 1 3 . 1 2 1 . 1 Data Loss (major) 8 | . . . . 1 . 3 . . . 2 . 2 . Misfires 1 | . 1 . . . . . . . . . . . . Alerts 3 | . . . . . . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 966 | . . . 2 287 . 355 63 . . 119 109 . 31 Projectiles . | . . . . . . . . . . . . . . Explosions 54 | . . . 2 52 . . . . . . . . . Melee 912 | . . . . 235 . 355 63 . . 119 109 . 31 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . . 86 . . . . . . . . . Shots 3 | . . . . 3 . . . . . . . . . Rammed 24 | . . 24 . . . . . . . . . . . Targets Rammed 25 | . . 25 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . Highest Temperature 266 | . 15 12 . 92 . 224 266 . . 189 94 . . Average Temperature 68 | . 12 5 . 60 . 81 78 . . 58 50 . . Received Heat Transfer 308 | . . 168 45 . . . 74 . . . . . 21 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 300 | 25 250 25 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . Low Security (%) 99 | 100 100 100 94 97 100 100 . . . . 100 100 100 Level 1 . | . . . 5 2 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 242 | 5 15 152 240 242 81 102 . . . . 32 15 150 Initial 109 | . 3 . 63 109 81 49 . . . . 25 5 . Average 54 | . 2 46 59 131 78 56 . . . . 11 . 49 Influence Increases 2398 | 5 30 338 349 439 . 363 155 . . 100 147 17 455 Destroy 0b10 Robot/C 560 | . . 120 120 60 . 60 . . . 80 . . 120 Destroy 0b10 Robot/NC 265 | 5 5 30 20 90 . 70 5 . . . 30 . 10 Destroy Leader 170 | . . 44 22 20 . 28 . . . 20 4 . 32 Allied During Kill 107 | . . . . . . . . . . . . . 107 Successful Hack 162 | . 25 9 6 76 . 19 . . . . 9 . 18 Select Force Hacks 20 | . . . . . . 20 . . . . . . . Disable Machine 75 | . . . 30 15 . 15 . . . . 15 . . Destroy Structure 154 | . . . 46 43 . 16 . . . . 14 17 18 Partial Spotted 180 | . . 15 15 . . 60 . . . . 45 . 45 Lose Combat Pursuer 705 | . . 120 90 135 . 75 150 . . . 30 . 105 Influence Decreases 2315 | . 35 186 261 445 163 380 137 65 7 60 171 33 372 Entered New Map 466 | . 2 . 89 131 153 22 21 15 7 . 15 11 . Time Decay 1513 | . 33 141 162 294 10 328 116 50 . 60 145 12 162 Lost Part 116 | . . 40 10 20 . 10 . . . . 11 5 20 Lost Ally 220 | . . 5 . . . 20 . . . . . 5 190 Squads Dispatched 24 | . 1 2 2 4 . 7 . . . . 1 . 7 Investigation 7 | . . . . 1 . 2 . . . . 1 . 3 Extermination 5 | . . . . 1 . 2 . . . . . . 2 Reinforcement 12 | . 1 2 2 2 . 3 . . . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . 1 Construction Impeded 2 | . . . . 1 . 1 . . . . . . . Haulers Reinforced 3 | . . . . 1 . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Distress Signals 9 | . . 3 1 . . 2 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 129 | . 2 23 17 13 6 17 21 . . 6 2 6 16 Peak Tracking Total 9 | . 2 6 9 6 6 4 9 . . 3 2 2 8 Tactical Retreats 21 | . . 5 2 3 . 2 6 . . . 1 . 2 ECM-based Alert Blocks 4 | . . . . . . . 4 . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Traps Triggered 7 | . 1 . . 1 . 2 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Disabled 5 | . . . 2 1 . 1 . . . . 1 . . Max in Single Turn 1 | . . . 1 1 . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Accessed 45 | . 3 3 2 9 . 13 . . 3 . 5 . 7 Terminals 27 | . 2 3 2 7 . 6 . . . . 3 . 4 Fabricators 6 | . . . . . . 4 . . . . . . 2 Repair Stations 3 | . 1 . . 1 . 1 . . . . . . . Recycling Units 3 | . . . . . . 2 . . . . . . 1 Scanalyzers 2 | . . . . 1 . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 131 | . 8 12 5 19 . 32 . . 24 . 15 . 16 Successful 90 | . 6 4 2 9 . 25 . . 24 . 10 . 10 Failed 40 | . 2 8 3 10 . 7 . . . . 4 . 6 Catastrophic 8 | . . 2 2 2 . 1 . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . Manual 39 | . 5 6 4 3 . 10 . . . . 6 . 5 Terminals 71 | . 7 12 5 15 . 13 . . . . 10 . 9 Fabricators 14 | . . . . . . 8 . . . . . . 6 Repair Stations 11 | . 1 . . 2 . 8 . . . . . . . Recycling Units 4 | . . . . . . 3 . . . . . . 1 Scanalyzers 5 | . . . . 2 . . . . . . 3 . . Garrison Access 2 | . . . . . . . . . . . 2 . . Terminal Hacks 53 | . 3 3 . 5 . 8 . . 24 . 7 . 3 Record 6 | . . . . . . . . . 6 . . . . Part Schematic 11 | . . . . . . . . . 8 . 2 . 1 Robot Schematic 7 | . . . . . . . . . 7 . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . 3 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Level Access Points 2 | . 1 . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 4 | . . . . 1 . 1 . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Hauler Manifests 4 | . . 1 . 1 . 1 . . . . 1 . . Registered Components 5 | . 1 . . 1 . 1 . . . . 1 . 1 Zone Layout 3 | . 1 1 . . . 1 . . . . . . . Fabricator Hacks 8 | . . . . . . 4 . . . . . . 4 Network Status 2 | . . . . . . 1 . . . . . . 1 Load Schematic 3 | . . . . . . 2 . . . . . . 1 Build 3 | . . . . . . 1 . . . . . . 2 Repair Station Hacks 9 | . 1 . . 2 . 6 . . . . . . . Scan Component 4 | . . . . 1 . 3 . . . . . . . Repair 4 | . . . . 1 . 3 . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 3 . . . . . . 1 Report Inventory 3 | . . . . . . 2 . . . . . . 1 Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . 1 . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . 1 . . Retrieve Study 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 12 | . 2 1 2 1 . 4 . . . . . . 2 Terminals 9 | . 2 1 2 1 . 1 . . . . . . 2 Track 1 | . . . 1 . . . . . . . . . . Assimilate 3 | . 1 . . . . 1 . . . . . . 1 Operators 5 | . 1 1 1 1 . . . . . . . . 1 Fabricators 2 | . . . . . . 2 . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . Download 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 2 3 2 8 . 10 . . . . 4 . 6 Full Trace Events 9 | . . 2 1 1 . 1 . . . . 1 . 3 Feedback Events 2 | . . . . 1 . . . . . . 1 . . Corruption 2 | . . . . 1 . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 1 . . 7 . . . . Robots Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 8 . 3 . 1 Parts Built 1 | . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 198 | . . . . . . . . . . . . . 198 Total Part Build Rating 8 | . . . . . . . . . . . . . 8 Part Studies Acquired 1 | . . . . 1 . . . . . . . . . Parts Repaired 4 | . . . . 1 . 3 . . . . . . . Time 159 | . . . . 51 . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 2 . . 1 1 . . . Non-combat 3 | . . . . . . 2 . . . 1 . . . Combat 1 | . . . . . . . . . 1 . . . . Robot Hacks Applied 9 | . . . . . . 3 . . 3 3 . . . parse_system 7 | . . . . . . 2 . . 3 2 . . . no_distress 2 | . . . . . . 1 . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Total Allies 22 | . 1 . . . . 2 . . . . . 18 1 Largest Group 18 | . 1 1 . . . 1 . . . . . 18 10 Highest-Rated Group 638 | . 10 10 . . . 26 . . . . . 638 401 Highest-Rated Ally 50 | . 10 10 . . . 26 . . . . . 50 46 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 126 | . . . . . . . . . . . . 92 34 Total Damage 4306 | . . . . . . . . . . . . 3286 1020 Kills 13 | . . . . . . . . . . . . 7 6 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 4149 | . 146 278 326 650 26 838 503 109 32 253 375 20 593 Optics 193 | . . 193 . . . . . . . . . . . Sensors 3397 | . . . 326 363 26 800 501 109 32 252 375 20 593 Traps 229 | . . . . . . . . . . . 209 20 . Seismic 2878 | . 146 278 . 649 26 836 473 105 32 248 85 . . ECM 22 | . . . . . . . 17 . . . 5 . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Turns Passed 4886 | 48 206 374 378 650 26 840 528 109 32 333 376 316 670 Spaces Moved 8716 | 67 228 518 459 1123 93 1619 1126 341 81 561 939 359 1202 Core 502 | 64 203 193 33 . . . . . . . . 9 . Treads 31 | 3 25 3 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . . 21 . Flight 8162 | . . 322 426 1123 93 1619 1126 341 81 561 939 329 1202 Fastest Speed 28 | 50 50 34 35 28 28 28 28 28 28 28 28 28 31 Average Speed 33 | 54 62 41 38 33 28 29 28 28 28 28 28 57 33 Slowest Speed 300 | 160 160 160 115 37 28 37 30 28 28 28 28 300 34 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . 7 4 2 . 3 . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 30 40 32 34 73 40 90 52 71 62 19 95 22 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 7 | . 1 . 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . Scrap Searched 8 | . . . . . . . 2 3 . 3 . . . Spaces Dug 111 | . . . 7 27 . 16 19 3 . 7 14 . 18 Terrain Destroyed 197 | . . . 68 52 . 16 19 3 . 7 14 . 18 Melee 91 | . . . 7 7 . 16 19 3 . 7 14 . 18 Projectile . | . . . . . . . . . . . . . . AOE 106 | . . . 61 45 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Total 10132 | 73 274 607 627 1329 92 1871 1277 346 86 678 1005 459 1408 Wait 868 | . 19 2 131 141 . 149 114 1 . 72 19 60 160 Move 8670 | 66 227 503 451 1119 92 1612 1125 340 80 560 939 358 1198 Hop 17 | . . 7 3 2 . 3 . . . . . . 2 Pick Up 32 | 1 . 6 1 7 . 6 . . . . 2 4 5 Fast Attach 59 | 4 2 8 5 8 . 11 . . . 2 6 8 5 Attach 26 | . 1 4 6 4 . . . . . . 5 6 . Detach 36 | . 4 8 5 2 . . . . . . 6 9 2 Swap 35 | . . 1 1 3 . 4 11 2 . 10 1 . 2 Drop 49 | . 2 4 5 4 . 13 . . . 4 4 8 5 Fire 95 | 2 19 39 11 4 . 9 1 . 6 4 . . . Melee 205 | . . . 8 35 . 49 26 3 . 26 23 6 29 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 25 | . . 25 . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Materials 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Accompanied by 1 ally 255 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 481 | -9/Materials | Lost 3 parts (2n1w) 509 | -9/Materials | Core integrity fell below 50% 617 | -9/Materials | Discovered new exit (range 16) 629 | -9/Materials | Entered another Materials area 629 | -8/Materials | Evolved 2 slots: Utility x2 1006 | -8/Materials | Discovered new exit (range 4) 1006 | -8/Materials | Identified exit to Factory 1007 | -8/Materials | Entered Factory 1007 | -7/Factory | Evolved 2 slots: Utility x2 1110 | -7/Factory | Discovered new exit (range 12) 1118 | -7/Factory | Identified exit to Lower Caves 1435 | -7/Factory | Build established: Hacker-Mutant 1466 | -7/Factory | Repaired Imp. Flight Unit 1657 | -7/Factory | Manually triggered Chute Trap 1657 | -7/Factory | Sucked down chute 1657 | -7/Factory | Entered Waste 1659 | -7/Waste | Spotted C-40 Crusher 1666 | -7/Waste | Spotted C-40 Crusher 1669 | -7/Waste | Spotted C-40 Crusher 1670 | -7/Waste | Spotted C-40 Crusher 1672 | -7/Waste | EMP discharged 1673 | -7/Waste | Spotted C-40 Crusher 1677 | -7/Waste | Spotted C-40 Crusher 1680 | -7/Waste | Discovered new exit (range 11) 1683 | -7/Waste | Identified exit to Factory 1683 | -7/Waste | Entered Factory 1724 | -7/Factory | Repaired VTOL Module+ 1764 | -7/Factory | Repaired Cesium-ion Thruster 1803 | -7/Factory | Repaired Imp. Sensor Array 1882 | -7/Factory | Identified exit to Factory 1888 | -7/Factory | Allied Derelicts emerged from ambush trap array 2071 | -7/Factory | Build established: Hacker-Sprinter 2190 | -7/Factory | System corruption reached 10% 2213 | -7/Factory | Fabricated O-24 Administrator? 2523 | -7/Factory | Entered Lower Caves 2558 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2592 | -7/Lower Caves | Attacked by a faux Warlord 2669 | -7/Lower Caves | Learned 8 Factory zone layouts 2679 | -7/Lower Caves | Learned Factory security intel 3051 | -7/Lower Caves | Discovered new exit (range 3) 3051 | -7/Lower Caves | Identified exit to Lower Caves 3051 | -7/Lower Caves | Entered another Lower Caves area 3157 | -7/Lower Caves | Discovered new exit (range 7) 3159 | -7/Lower Caves | Identified exit to Data Miner 3160 | -7/Lower Caves | Entered Data Miner 3160 | -7/Data Miner | Discovered new exit (range 7) 3166 | -7/Data Miner | Met Data Miner 3171 | -7/Data Miner | Learned location of Section 7 (-2) 3171 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3175 | -7/Data Miner | Received God Mode back door access code from Data Miner 3192 | -7/Data Miner | Identified exit to Proximity Caves 3192 | -7/Data Miner | Entered Proximity Caves 3247 | -6/Proximity Caves | Learned Factory emergency access door positions 3339 | -6/Proximity Caves | Learned Factory interactive machine intel 3521 | -6/Proximity Caves | Discovered exit to Factory (range 15) 3525 | -6/Proximity Caves | Entered Factory 3525 | -6/Factory | Evolved 2 slots: Utility x2 3529 | -6/Factory | Loaded intel: 54 interactive machine locations 3564 | -6/Factory | Identified exit to DSF 3753 | -6/Factory | Central database locked down 3803 | -6/Factory | Incoming investigation squad redirected 3901 | -6/Factory | Manually triggered Chute Trap 3901 | -6/Factory | Sucked down chute 3901 | -6/Factory | Entered Waste 3904 | -6/Waste | Spotted C-40 Crusher 3904 | -6/Waste | Spotted C-40 Crusher 3916 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3921 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3922 | -6/Waste | Warlord forces began an assault 3923 | -6/Waste | Allies destroyed C-40 Crusher 3928 | -6/Waste | Allies destroyed C-40 Crusher 3954 | -6/Waste | Lost 6 parts (3n3u) 4001 | -6/Waste | Murdered 3 allies 4018 | -6/Waste | Spotted C-40 Crusher 4028 | -6/Waste | Allies destroyed C-40 Crusher 4040 | -6/Waste | Spotted C-40 Crusher 4041 | -6/Waste | Spotted C-40 Crusher 4054 | -6/Waste | Allies destroyed C-40 Crusher 4064 | -6/Waste | Allies destroyed C-40 Crusher 4079 | -6/Waste | Spotted C-40 Crusher 4095 | -6/Waste | Lost 4 allies 4116 | -6/Waste | Destroyed C-40 Crusher 4125 | -6/Waste | Discovered new exit (range 11) 4185 | -6/Waste | Identified exit to Factory 4204 | -6/Waste | Build established: Hacker-Mutant 4217 | -6/Waste | Entered Factory 4217 | -6/Factory | Accompanied by 9 allies 4333 | -6/Factory | Spotted B-75 Beast 4334 | -6/Factory | Noticed a derelict Sapper rigging charges 4414 | -6/Factory | Fabricated Com. HERF Cannon (x1) 4610 | -6/Factory | Incoming investigation squad redirected 4649 | -6/Factory | Lost 4 allies 4711 | -6/Factory | Discovered new exit (range 6) 4713 | -6/Factory | Identified exit to Factory 4721 | -6/Factory | Lost 3 allies 4870 | -6/Factory | Cargo convoy interrupted 4887 | -6/Factory | Self-destructed Last Messages --------------- Inventory: Prototype Leg (60%) Cmb. Gravmag System (58%) Imp. Corruption Screen (26%) 04745_ Acquired Nuclear Pulse Thruster. 04751_ Acquired Hvy. Mace. 04751_ U-05 Engineer builds a Wall. 04752_ Acquired Hvy. Mace. 04762_ ALERT: Security rotation in progress. 04793_ ER81KJKIHMVSD