Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.14 @ 17:59:50 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (123) 615 Value Destroyed (3908) 3908 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1641) 1641 TOTAL SCORE: 10564 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 780 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 12/700 Matter 226/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [Specialist] (20) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Ion Burst Cannon Ion Burst Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Shock Rifle Beam Rifle Ion Burst Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack Plasma Cutter Heavy Flail [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Ion Burst Cannon Energy Gun Small Laser Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . Utility 5 | . . . 2 . . . 1 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 118 | 7 10 2 22 2 . 1 11 18 10 7 4 8 7 9 Power 8 | 1 . . 2 . . . 1 . . . . 1 1 2 Engine 8 | 1 . . 2 . . . 1 . . . . 1 1 2 Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 29 | 2 3 . 5 1 . 1 2 7 4 . 1 2 . 1 Treads . | . . . . . . . . . . . . . . . Leg 28 | 2 3 . 5 1 . 1 2 6 4 . 1 2 . 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . Utility 28 | 2 4 . 4 . . . 5 1 2 6 1 2 . 1 Device 6 | . . . 1 . . . 2 1 1 1 . . . . Storage 9 | 2 4 . 1 . . . 1 . 1 . . . . . Processor 1 | . . . . . . . . . . . . . . 1 Hackware 5 | . . . . . . . 1 . . 4 . . . . Protection 7 | . . . 2 . . . 1 . . 1 1 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 53 | 2 3 2 11 1 . . 3 10 4 1 2 3 6 5 Energy Gun 15 | 1 2 1 3 . . . 2 1 . . . 2 . 3 Energy Cannon 14 | . . . 1 . . . . 6 2 . . . 3 2 Ballistic Gun 9 | 1 1 . 4 . . . 1 . . . 1 . 1 . Ballistic Cannon 2 | . . . . . . . . . . . 1 . 1 . Launcher 8 | . . 1 1 1 . . . 2 1 . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . 1 . . . . Unidentified Prototypes 5 | . . . 3 . . . . 2 . . . . . . Parts Lost 50 | . 3 2 8 . . 2 4 2 1 1 1 6 14 6 Power 5 | . . . . . . . . . . . . 1 2 2 Propulsion 11 | . . . 3 . . . 1 . 1 . 1 3 2 . Utility 9 | . . . 1 . . 2 1 . . . . 2 3 . Weapon 25 | . 3 2 4 . . . 2 2 . 1 . . 7 4 Highest Loss Streak 14 | . 2 2 5 . . 2 2 2 1 1 1 3 14 6 Average Slot Usage (%) 94 | . 100 98 99 100 100 88 97 98 100 99 100 91 79 30 Engine 9 | . 14 14 11 11 11 6 9 9 9 7 7 7 6 5 Leg 22 | . 28 28 22 22 22 20 26 26 27 23 23 15 12 6 Device 6 | . . . 11 11 11 9 10 15 13 4 . . . . Storage 26 | . 28 28 22 22 22 22 27 27 31 30 30 30 27 . Hackware 3 | . . . . . . . 2 2 . 12 15 15 12 . Protection 4 | . . . 10 11 11 6 4 . . 5 7 6 5 . Energy Gun 6 | . 14 14 9 3 . . 7 1 . . . 8 11 5 Energy Cannon 4 | . . . 1 . . . . 12 14 9 . . . 4 Ballistic Gun 5 | . 14 7 7 11 11 11 9 2 . . 7 3 . . Launcher 2 | . . 5 2 7 11 11 . . 2 . . . . . Naked Turns 72 | . . . . . . . . . . . . . 49 23 Heaviest Build 162 | 16 71 71 82 82 80 80 114 122 153 162 154 154 147 16 Greatest Support 40 | 20 20 20 20 20 20 20 33 33 40 40 40 35 25 15 Greatest Overweight (x) 48 | 2 3 3 4 4 3 3 5 40 5 4 5 14 48 1 Average Overweight (x) 2 | . 1 3 3 3 3 3 3 3 2 3 3 5 4 . Largest Inventory Capacity 36 | 8 20 20 20 20 20 20 28 28 36 36 36 36 36 4 Average Capacity 25 | 6 17 20 20 20 20 20 28 28 31 36 36 36 32 4 Most Carried 36 | 1 15 17 20 20 20 20 20 25 36 36 36 35 34 4 Average Carried 22 | . 9 15 17 19 20 19 18 22 29 34 34 33 30 2 Final Capacity 36 | 8 20 20 20 20 20 20 28 28 36 36 36 36 4 4 Final Carried 36 | 1 15 17 20 20 20 19 20 25 36 36 35 34 2 1 Class Distribution -------------------- 71% | Hauler-Mutant 11% | Mutant 10% | Bothacker-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Matter Collected 2187 | 273 156 36 379 207 . 10 287 200 145 70 35 239 . 150 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3263 | 89 481 58 759 261 . 145 624 349 277 . . 188 . 32 Parts 209 | 2 30 . 65 20 . 12 20 27 20 . . 11 . 2 Haulers Intercepted 7 | . 1 . 3 . . . . 3 . . . . . . Recyclers Shooed 5 | . 1 . 2 . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 2 8 . 1 Prevented 3 | . . . . . . . . . . . . 2 . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 90 | . 11 4 25 7 . 10 5 7 13 . . 6 1 1 Guns 31 | . 11 3 6 3 . 1 5 . . . . 1 . 1 Cannons 11 | . . . . . . . . 3 7 . . 1 . . AOE 47 | . . 1 19 4 . 9 . 4 6 . . 3 1 . Classes Destroyed 17 | 1 6 1 4 1 . . . 1 1 . . 1 1 . Worker 5 | . 1 . 3 . . . . 1 . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . Tunneler 3 | . . . . 1 . 1 . 1 . . . . . . Hauler 7 | . 1 . 3 . . . . 3 . . . . . . Recycler 6 | 1 . . . 1 . . 4 . . . . . . . Minesweeper 2 | . . . . . . . . . . . . 1 . 1 Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 3 | . 2 . . . . . 1 . . . . . . . Watcher 5 | . 1 . 4 . . . . . . . . . . . Swarmer 37 | . 3 . 11 4 . 4 . 3 8 . . 3 . 1 Grunt 33 | . 8 . 9 3 . 4 3 2 2 . . 2 . . Brawler 2 | . . . 1 . . 1 . . . . . . . . Duelist 3 | . . . 1 . . 1 1 . . . . . . . Sentry 8 | . . . 3 . . . 1 2 2 . . . . . Hunter 2 | . . . . . . . . . 1 . . 1 . . Assembled 4 | . . 4 . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 19 | 1 2 1 19 3 . 11 3 9 7 . . 3 1 1 Combat Bots Only 10 | . 2 1 8 3 . 10 2 5 7 . . 3 1 1 Max Kills in Single Turn 4 | 1 1 1 4 2 . 3 1 4 3 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 2 . 3 . 3 3 . . 1 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Damage Taken 6517 | . 621 134 764 126 . 450 382 443 249 178 87 625 1912 546 Core 1133 | . 103 . 77 13 . 136 29 59 28 11 . 51 411 215 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 58 . . . 43 . . 78 . . . . . Volleys Fired 312 | 3 75 10 65 10 . 9 37 17 23 . . 29 24 10 Largest 2 | 2 2 2 2 2 . 1 2 2 2 . . 2 1 2 Hottest 200 | 70 70 80 112 79 . 30 79 200 200 . . 105 100 155 Shots Fired 500 | 6 147 17 86 17 . 9 69 28 33 . . 52 24 12 Gun 349 | 6 147 16 57 14 . 2 69 . . . . 34 . 4 Cannon 85 | . . . 3 . . . . 25 28 . . 12 9 8 Launcher 66 | . . 1 26 3 . 7 . 3 5 . . 6 15 . Special . | . . . . . . . . . . . . . . . Kinetic 197 | 3 75 7 25 7 . 2 42 . . . . 31 5 . Thermal 211 | 3 72 9 32 7 . . 27 25 28 . . . 4 4 Explosive 66 | . . 1 26 3 . 7 . 3 5 . . 6 15 . Electromagnetic 26 | . . . 3 . . . . . . . . 15 . 8 Robot Hit Streak 19 | 3 9 6 15 11 . 5 19 3 4 . . 11 3 5 Robot Miss Streak 7 | 1 4 3 2 1 . 2 3 7 5 . . 3 2 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . Shots Hit Robots 298 | 4 85 10 51 13 . 6 46 17 10 8 . 35 7 6 Core Hits 217 | 2 33 8 54 11 . 20 20 18 18 . . 12 10 11 Critical Hits 1 | . 1 . . . . . . . . . . . . . Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 24 | . . . 7 . . . . 1 7 9 . . . . Impact 8 | . . . . . . . . 1 7 . . . . . Slashing 7 | . . . 7 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9908 | 47 831 139 2654 486 . 924 700 968 945 . . 957 1000 257 Guns 3092 | 47 831 88 682 197 . 30 700 . . . . 430 . 87 Cannons 1782 | . . . 60 . . . . 565 510 . . 265 268 114 Explosions 5019 | . . 51 1912 289 . 894 . 403 435 . . 262 732 41 Melee . | . . . . . . . . . . . . . . . Ramming 15 | . . . . . . . . . . . . . . 15 Kinetic 1732 | 9 282 12 308 93 . 30 398 . . . . 515 85 . Thermal 2829 | 38 549 76 374 104 . . 302 565 510 . . . 183 128 Explosive 4978 | . . 51 1912 289 . 894 . 403 435 . . 262 732 . Electromagnetic 354 | . . . 60 . . . . . . . . 180 . 114 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 141 | . . . 79 . . 8 . 7 9 . . 12 . 26 Projectiles 37 | . . . . . . . . . . . . 11 . 26 Explosions 104 | . . . 79 . . 8 . 7 9 . . 1 . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 259 | . . . 55 . . 139 . 39 . . . 24 . 2 Shots 9 | . . . 2 . . 5 . 1 . . . 1 . . Rammed 6 | . . . . . . . . . . . . . . 6 Targets Rammed 8 | . . . . . . . . . . . . . . 8 Kicked 2 | . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 409 | 70 409 20 18 8 . . . 6 132 . . 178 94 105 Average Temperature 74 | 34 93 14 4 3 . . . 4 45 . . 95 50 48 Received Heat Transfer 1194 | . 288 . 192 51 . 108 171 72 45 30 21 216 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Fried 3 | . . . 1 . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | 1 2 . 1 . . . . 1 1 . . . . . Heat Transferred 5276 | 111 1462 175 816 222 . . 703 675 600 . . . 250 262 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Peak Influence 1148 | 5 227 38 541 381 . 252 257 492 1148 617 . . . . Initial 602 | . 3 38 . 171 . . 98 71 44 602 . . . . Average 301 | 1 89 16 254 237 . 69 141 180 764 554 . . . . Maximum Alert Level 4 | . 1 . 2 1 . 1 1 2 4 2 . . . . Low Security (%) 55 | 100 98 100 48 46 . 75 82 68 5 . . . . . Level 1 15 | . 1 . 9 53 . 24 17 27 13 7 . . . . Level 2 16 | . . . 42 . . . . 3 17 92 . . . . Level 3 11 | . . . . . . . . . 57 . . . . . Level 4 . | . . . . . . . . . 5 . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . 3 . 2 . . . 3 . . 1 . . . . Investigation 1 | . 1 . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 6 | . 2 . 2 . . . 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Distress Signals 12 | . 4 . 2 . . . 1 3 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 170 | . 29 4 31 8 . 10 13 18 27 12 3 8 2 5 Peak Tracking Total 7 | . 5 1 5 4 . 7 4 6 6 7 3 4 3 4 Tactical Retreats 19 | . 6 . . 1 . . 4 1 . . 1 3 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Traps Triggered 9 | . 1 . . . . . . 3 4 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . Triggered 2 | . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Machines Disabled 15 | . 2 . 4 1 . . 1 1 6 . . . . . Max in Single Turn 2 | . 2 . 1 1 . . 1 1 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Garrison Relay 4 | . . . . . . . . . 4 . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Machines Accessed 26 | . 3 . 5 . 1 . 4 11 . 2 . . . . Terminals 20 | . 3 . 4 . . . 3 9 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 . . . . Total Hacks 85 | . 9 . 12 . 6 . 17 38 . 3 . . . . Successful 63 | . 7 . 9 . 6 . 12 27 . 2 . . . . Failed 22 | . 2 . 3 . . . 5 11 . 1 . . . . Catastrophic 1 | . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 54 | . 9 . 6 . . . 13 26 . . . . . . Terminals 65 | . 9 . 9 . . . 12 33 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . Garrison Access 7 | . . . . . . . 5 1 . 1 . . . . Terminal Hacks 32 | . 4 . 4 . 6 . 4 13 . 1 . . . . Record 6 | . . . . . 6 . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . Terminal Index 3 | . . . 1 . . . 1 1 . . . . . . Alert Level 6 | . 1 . . . . . 2 2 . 1 . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Zone Layout 9 | . 2 . 2 . . . . 5 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . 1 . . . . Unlock Access 2 | . . . . . . . . 1 . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 21 | . 3 . 2 . . . 7 9 . . . . . . Terminals 19 | . 3 . 2 . . . 5 9 . . . . . . Track 3 | . 1 . . . . . 1 1 . . . . . . Botnet 15 | . 2 . 2 . . . 3 8 . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Reprogram 2 | . . . . . . . 2 . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 5 . . . 4 9 . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . Time 77 | . . . . . . . . 77 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Used RIF Installer 1 | . . . . . . . . . 1 . . . . . Robots Hacked 6 | . . . . . . . . . . 6 . . . . Non-combat 3 | . . . . . . . . . . 3 . . . . Combat 3 | . . . . . . . . . . 3 . . . . Robot Hacks Applied 6 | . . . . . . . . . . 6 . . . . drop_inventory 1 | . . . . . . . . . . 1 . . . . disarm_traps 1 | . . . . . . . . . . 1 . . . . map_route 1 | . . . . . . . . . . 1 . . . . go_dormant 1 | . . . . . . . . . . 1 . . . . formatsys_high 2 | . . . . . . . . . . 2 . . . . Relay Couplers Released 17 | . . . . . . . . . 17 . . . . . Machine Destruction 17 | . . . . . . . . . 17 . . . . . Attached 4 | . . . . . . . . . . 4 . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Total Allies 14 | . . . . . . . 2 10 . 2 . . . . Largest Group 10 | . . . . . . . 2 10 8 3 . . . . Highest-Rated Group 173 | . . . . . . . 30 173 138 46 . . . . Highest-Rated Ally 29 | . . . . . . . 15 29 29 16 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 145 | . . . . . . . 4 58 72 11 . . . . Total Damage 2107 | . . . . . . . 77 956 961 113 . . . . Kills 26 | . . . . . . . 1 10 13 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Turns Passed 10335 | 73 980 898 970 752 561 81 692 936 1461 565 580 742 655 389 Spaces Moved 4157 | 46 404 340 335 322 268 28 232 323 610 229 266 236 229 289 Core 103 | 12 . . . . . . . 1 . . . . 37 53 Treads . | . . . . . . . . . . . . . . . Legs 4054 | 34 404 340 335 322 268 28 232 322 610 229 266 236 192 236 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 210 210 210 210 210 210 210 180 210 210 240 50 50 Average Speed 206 | 112 175 210 219 219 210 210 212 215 207 218 210 275 247 115 Slowest Speed 2450 | 150 210 210 240 240 210 210 270 2050 270 240 270 540 2450 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 3 76 72 48 52 74 12 24 64 88 7 55 51 14 34 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . . 1 1 1 1 . Scrap Searched 10 | . . 2 . 1 . . . . . . 2 3 . 2 Spaces Dug 8 | . . . 4 . . . . 1 3 . . . . . Terrain Destroyed 412 | . 50 8 103 31 . 50 . 19 82 . . 47 20 2 Melee 8 | . . . 4 . . . . 1 3 . . . . . Projectile 2 | . . . . . . . . . . . . 1 1 . AOE 402 | . 50 8 99 31 . 50 . 18 79 . . 46 19 2 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Total 5338 | 58 544 510 469 354 267 42 360 515 751 285 287 274 293 329 Wait 578 | 2 34 153 12 14 . 5 72 145 52 32 15 . 32 10 Move 4142 | 45 403 339 334 321 267 27 231 322 608 228 265 235 228 289 Hop . | . . . . . . . . . . . . . . . Pick Up 88 | 1 16 5 18 3 . . 9 7 20 3 2 2 . 2 Fast Attach 26 | 7 . . 2 . . . 1 9 . . . 2 . 5 Attach 46 | . 3 2 9 . . 1 8 3 1 3 3 3 7 3 Detach . | . . . . . . . . . . . . . . . Swap 46 | . 7 . 11 2 . . 2 6 9 4 1 3 . 1 Drop 42 | . 6 1 11 4 . . . 5 11 1 1 . 1 1 Fire 312 | 3 75 10 65 10 . 9 37 17 23 . . 29 24 10 Melee 24 | . . . 7 . . . . 1 7 9 . . . . Ram . | . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . 8 Crush . | . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . 20 5 . . . . Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 3 exits: Fac / [Rec] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 6) 778 | -10/Materials | Discovered new exit (range 12) 878 | -10/Materials | Discovered new exit (range 13) 1054 | -10/Materials | Entered Mines 1107 | -10/Mines | Build established: Hauler-Mutant 1132 | -10/Mines | Assembled infested the area 1921 | -10/Mines | Discovered new exit (range 8) 1952 | -10/Mines | Entered Materials 1952 | -9/Materials | Evolved 2 slots: Utility x2 2069 | -9/Materials | Identified exit to Mines 2446 | -9/Materials | Discovered new exit (range 15) 2463 | -9/Materials | Destroyed 8 combat bots 2630 | -9/Materials | Lost 5 parts (2n1u2w) 2922 | -9/Materials | Entered Mines 3250 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3666 | -9/Mines | Discovered new exit (range 5) 3674 | -9/Mines | Entered Exiles 3727 | -9/Exiles | Met 8R-AWN 3763 | -9/Exiles | Met EX-HEX 3842 | -9/Exiles | Met EX-DEC 3857 | -9/Exiles | Learned location of Zion (-7) 3940 | -9/Exiles | Visited The Gauntlet 4210 | -9/Exiles | Discovered new exit (range 14) 4235 | -9/Exiles | Entered Mines 4288 | -8/Mines | Discovered new exit (range 7) 4295 | -8/Mines | Core integrity fell below 50% 4316 | -8/Mines | Entered Materials 4316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4317 | -8/Materials | Identified exit to Factory 4324 | -8/Materials | Destroyed 10 combat bots 4549 | -8/Materials | Discovered new exit (range 6) 4947 | -8/Materials | Identified exit to Storage 5008 | -8/Materials | Entered Storage 5008 | -8/Storage | Accompanied by 2 allies 5104 | -8/Storage | Repaired Aluminum Leg 5156 | -8/Storage | Repaired Imp. Medium Laser 5374 | -8/Storage | Discovered new exit (range 5) 5555 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5817 | -8/Storage | Discovered exit to Factory (range 14) 5859 | -8/Storage | Build established: Commander-Mutant 5938 | -8/Storage | Identified exit to Garrison 5944 | -8/Storage | Entered Garrison 5944 | -8/Garrison | Accompanied by 8 allies 6028 | -8/Garrison | Phase Generator disabled 6114 | -8/Garrison | Triggered checkpoint 6216 | -8/Garrison | Triggered checkpoint 6272 | -8/Garrison | Destroyed 7 combat bots 6340 | -8/Garrison | Discovered exit to Factory (range 11) 6394 | -8/Garrison | Triggered checkpoint 6538 | -8/Garrison | Build established: Hauler-Mutant 6578 | -8/Garrison | Discovered exit to Factory (range 10) 6609 | -8/Garrison | Installed Relay Interface Framework 6632 | -8/Garrison | Triggered checkpoint 6683 | -8/Garrison | Garrison Relay disabled 6786 | -8/Garrison | Triggered checkpoint 6877 | -8/Garrison | Garrison Relay disabled 7070 | -8/Garrison | Triggered checkpoint 7099 | -8/Garrison | Garrison Relay disabled 7173 | -8/Garrison | Discovered exit to Factory (range 13) 7182 | -8/Garrison | Build established: Bothacker-Mutant 7331 | -8/Garrison | Garrison Relay disabled 7405 | -8/Garrison | Entered Factory 7405 | -7/Factory | Accompanied by 1 ally 7405 | -7/Factory | Evolved 2 slots: Utility x2 7731 | -7/Factory | Identified exit to Garrison 7957 | -7/Factory | Discovered new exit (range 5) 7970 | -7/Factory | Entered Lower Caves 8248 | -7/Lower Caves | Encountered a Warlord checkpoint 8279 | -7/Lower Caves | Build established: Hauler-Mutant 8280 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8374 | -7/Lower Caves | Learned Factory trap positions 8497 | -7/Lower Caves | Learned Factory terminal intel 8518 | -7/Lower Caves | Discovered new exit (range 16) 8550 | -7/Lower Caves | Entered another Lower Caves area 8585 | -7/Lower Caves | Discovered new exit (range 9) 8734 | -7/Lower Caves | Lost 3 parts (1p1n1u) 8801 | -7/Lower Caves | Learned 4 Factory zone layouts 9087 | -7/Lower Caves | Learned location of 1 exit from Factory 9257 | -7/Lower Caves | Discovered new exit (range 14) 9292 | -7/Lower Caves | Entered Zion 9703 | -7/Zion | Discovered new exit (range 16) 9793 | -7/Zion | RIF detected upon attempting to enter Zion 9793 | -7/Zion | Attacked by Zionites 9793 | -7/Zion | Spotted D2-9B5(B) 9793 | -7/Zion | Spotted 3Z-A03(B) 9849 | -7/Zion | Crushed by falling debris 9872 | -7/Zion | Core integrity fell below 50% 9881 | -7/Zion | Released all parts (4) 9910 | -7/Zion | Lost 14 parts (2p2n3u7w) 9917 | -7/Zion | Destroyed D2-9B5(B) 9947 | -7/Zion | Entered Proximity Caves 10174 | -6/Proximity Caves | Build established: Mutant 10330 | -6/Proximity Caves | Core integrity fell below 20% 10336 | -6/Proximity Caves | Self-destructed Last Messages --------------- 10305_ S-27 Virus destroyed. 10306_ Gatling Laser destroyed. 10309_ VTOL Module fries itself beyond repair. 10310_ Beam Rifle destroyed. 10311_ Critical hit. 10311_ Plasma Rifle destroyed. 10316_ Mak. Power Source destroyed. 10321_ Proton Cannon destroyed. 10325_ Kicked S-27 Virus out of the way. 10326_ Acquired 19 matter. 10327_ Kicked S-27 Virus out of the way. 10328_ Slammed into S-27 Virus. 10329_ Destabilizing: System interference. 10329_ Adv. Targeting Computer temporarily disabled. 10330_ Lgt. Angular Momentum Engine destroyed. 10330_ Slammed into S-27 Virus. 10330_ Adv. Targeting Computer permanently disabled. 10330_ Destabilizing: Short circuit. 10331_ Slammed into S-27 Virus. 10334_ Destabilizing: Core damaged (-21). Map ----- +----------------------------------------------------+ | #?????????????????????????????????? | | # #?????????????????????????????????? | | ###++######## #?????????????????????????????????? | | # # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # # #?????????????????????????????????? | | # ## ## #?###?######??????????????????????? | | # ## ## #??????????????????????? | | [ + #??????????????????????? | | #####???????????????????? | | " ??????????????????? | | """" ## ??????????????????? | | #### ????????????????????? | | ###????????????????????????? | | [ "" # #####???????????????????????? | | " ## ##?# ???????????????????????? | | " "" " ## ##??# #???????????????????????? | | #####++###### #???# #???????????????????????? | | #???# #???????????????????????? | | ##??# #???????????????????????? | | # #### ### #??# #???????????????????????? | | ## ## ### #??# #######?????????????????? | | ?## ## ##?## #####?????????????? | | ### # #??# #?????????????? | | ###### #### ####??????????? | | ##????## s @ s ???????? | | ## ####???## s ???????? | | ?## #????####### ##??????????? | | ??## ##?????????# ## ##???????????? | | ???# #?????????# ###?### #????????????? | | ??# #????????# ##??????? #??????????? | | ??## ##??????? ?????????? ##??????????? | | ???## ##??????? ????????????##???????????? | | ????## ##??????? ?????????????????????????? | | ?????# #???????## ?????????????????????????? | | ?????## #????????# ###?????????????????????????? | | ??????###????????# #????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 10 Relay Coupler Types 61 Relay Coupler Value 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonRagnarokShockpuncher Manual? 0 Play Time 00:52:23 Cumulative 1070.2 hours Start 2020.09.14 @ 17:00:25 End 2020.09.14 @ 17:59:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 346 Adventurer 0 Explorer 0 Win Type - Total 78 Types 14/9/35/5/1/2/12/0/0 Lore% 94 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dd4436a-f2e9-4400-bfd3-2fe221116646