Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.16 @ 11:40:07 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (225) 1125 Value Destroyed (8993) 8993 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3061) 3061 TOTAL SCORE: 21039 Bonus ------- High Alert Combat Kills 658 Follower Combat Kills 1019 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -516 Cogmind --------- Core Integrity 655/1150 Matter 79/300 Energy 83/100 System Corruption 38% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- HERF Cannon Ion Burst Cannon > --- INVENTORY (5) ---- Advanced Transmission Jammer Layered Medium Armor Plating Improved Force Field Vortex Cannon (13) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Salvage Targeting Computer Transmission Jammer Experimental Thermal Shield Advanced Remote Shield > --- WEAPON ----------- Heavy Proton Cannon Ion Burst Cannon Ion Burst Cannon > --- INVENTORY -------- Antimatter Reactor Vortex Chain Reactor Improved Medium Treads Advanced Cooling System High-capacity Matter Pod Advanced Sensor Array Advanced Terrain Scanner Experimental Phase Shifter Zionite Weapon Casing Layered Medium Armor Plating Reactive Plating Medium Insulated Plating Improved Force Field Ghost Barrier Improved System Guard Long-range Tractor Beam HERF Cannon HERF Cannon Matter Neutralizer Matter Neutralizer Vortex Cannon Long-range Missile Launcher Tiamat Missile Launcher [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Ion Burst Cannon Energy Gun Spread Laser Energy Cannon Ion Burst Cannon Ballistic Gun High-powered Shotgun Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . 2 . . Utility 6 | . . . 2 2 . . . . 2 . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 321 | 7 14 9 34 26 6 15 4 8 17 10 13 3 8 20 4 11 12 6 25 4 65 Power 19 | 1 3 3 2 . 1 1 . 1 . . 1 . . 2 . . 1 . 2 . 1 Engine 11 | 1 2 3 2 . 1 . . 1 . . 1 . . . . . . . . . . Core 5 | . 1 . . . . 1 . . . . . . . 2 . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Propulsion 51 | 2 4 6 15 3 . 2 . 3 3 . 2 . 2 1 . . . . 2 . 6 Treads 39 | 2 2 4 15 3 . 1 . 1 2 . 2 . . 1 . . . . 2 . 4 Leg 7 | . . 2 . . . 1 . 2 . . . . . . . . . . . . 2 Wheel 5 | . 2 . . . . . . . 1 . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 150 | 2 3 . 9 15 2 6 . 1 6 8 7 . 5 9 4 9 6 6 14 1 37 Device 110 | 1 2 . 3 9 2 5 . 1 5 7 5 . 4 3 4 9 5 6 11 1 27 Storage 5 | 1 1 . . 1 . . . . . . . . . 1 . . . . . . 1 Processor 10 | . . . 1 3 . . . . 1 . . . 1 . . . 1 . 2 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 25 | . . . 5 2 . 1 . . . 1 2 . . 5 . . . . 1 . 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 4 . 8 8 3 6 4 3 8 2 3 3 1 8 . 2 5 . 7 3 21 Energy Gun 15 | . 3 . . . . 2 . 1 2 . . . . 2 . . . . 2 . 3 Energy Cannon 35 | . . . . . . . . . 1 . 2 2 1 3 . 1 3 . 5 2 15 Ballistic Gun 23 | 2 1 . 7 5 1 2 2 1 . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . 1 2 2 . 2 . . . 1 1 . . . 1 1 . . . 3 Special Weapon 6 | . . . . . . . . 1 2 . . . . 1 . . 1 . . 1 . Impact Weapon 8 | . . . . 1 . 2 . . 3 . . . . 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . . . . . 1 2 1 . . 1 6 . 1 4 . . . 3 Corrupted Parts 3 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 System Corruption 5 | . . . . . . 1 . . . . . . . 3 . . . . . . 1 Parts Lost 57 | . 2 3 13 2 3 8 . . 1 . 4 . 1 . . . . . 1 . 19 Power 7 | . . 2 1 . 1 1 . . . . 1 . . . . . . . . . 1 Propulsion 18 | . . 1 4 . 1 4 . . . . 1 . 1 . . . . . 1 . 5 Utility 22 | . 1 . 6 1 1 2 . . 1 . 1 . . . . . . . . . 9 Weapon 10 | . 1 . 2 1 . 1 . . . . 1 . . . . . . . . . 4 Highest Loss Streak 7 | . 1 2 7 1 3 7 . . 1 . 2 . 1 . . . . . 1 . 6 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 81 | . 90 98 96 91 90 79 55 69 92 99 96 81 91 85 88 87 87 88 81 78 78 Engine 3 | . 6 10 8 7 6 3 . 2 6 6 5 6 6 2 . . . . . . . Core 3 | . 7 . . . . . 7 4 . . . . . 7 11 11 11 11 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 6 10 9 Treads 15 | . 16 3 35 30 23 15 7 8 9 20 21 26 22 11 11 11 11 11 12 10 11 Leg 1 | . . 20 . . . 3 . 5 9 . . . . . . . . . . . . Wheel 2 | . 4 19 . . . . . . 5 6 3 . 2 5 5 5 5 5 5 5 1 Device 11 | . 13 11 13 6 13 10 . 1 20 30 23 20 20 15 11 16 16 17 11 10 16 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 Processor 13 | . . . 5 15 23 21 15 15 13 13 13 13 13 11 11 11 11 11 12 15 14 Protection 4 | . . . 4 7 . 1 7 7 5 2 6 6 6 6 11 5 5 5 5 5 2 Energy Gun 2 | . 17 22 4 . . 1 . 3 5 6 1 . . 1 . . . . . . 3 Energy Cannon 3 | . . . . . . . . . 2 . 4 1 7 11 11 11 11 11 12 13 10 Ballistic Gun 5 | . 10 . 13 13 14 4 9 3 2 5 3 . . . . . . . . . . Launcher 1 | . . . . . . 3 . 3 . . 2 . 4 . . 4 4 5 1 . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 178 | 14 92 95 101 118 96 110 115 121 132 120 143 133 137 152 150 162 167 168 178 165 175 Greatest Support 140 | 40 40 80 82 82 62 62 20 48 48 76 107 107 107 28 28 28 28 28 28 28 140 Greatest Overweight (x) 27 | . 3 9 1 1 1 27 5 5 8 7 7 1 8 5 5 5 5 5 6 5 6 Average Overweight (x) 3 | . . 3 1 1 1 1 5 3 7 1 4 1 3 4 5 5 5 5 5 5 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 8 20 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 7 13 21 24 21 23 24 24 24 22 22 25 24 24 24 24 24 25 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 7 16 25 24 21 22 25 25 24 25 25 25 25 25 24 25 25 25 25 24 4 Class Distribution -------------------- 44% | Mutant 25% | Scavenger-Mutant 17% | Scavenger-Skirmisher 4% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Matter Collected 5553 | 290 192 110 913 637 192 481 125 144 168 142 162 . 127 251 86 236 124 122 231 60 760 Remotely 828 | . . . 366 . . 109 . . . . . . . . . . . 28 . . 325 Salvage Created 8634 | 101 324 478 1664 761 104 284 . 69 1303 224 132 . 109 241 95 335 . 139 190 811 1270 Parts 392 | 7 16 40 101 50 1 2 . 2 43 9 4 . 1 13 3 12 . 5 11 4 68 Haulers Intercepted 6 | . . 2 2 . . . . . 1 . . . . . . 1 . . . . . Recyclers Shooed 15 | . 3 1 4 2 . . . . 2 . . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . 3 1 3 10 . 4 8 . 2 . 7 11 . 5 . . . Prevented 5 | . . . . . . 3 . 1 . . 1 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 167 | . 8 13 35 8 4 2 . 1 21 3 6 . 4 3 5 14 . 3 2 4 31 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guns 67 | . 8 13 29 8 1 1 . 1 2 2 . . . . . . . . . . 2 Cannons 34 | . . . . . . . . . 6 . 2 . 1 3 1 3 . 1 1 2 14 AOE 60 | . . . 6 . 3 . . . 12 1 4 . 3 . 4 11 . 2 . 2 12 Classes Destroyed 23 | 2 3 3 3 1 1 1 . 1 1 2 . . . 1 . . . . . 1 3 Worker 11 | . . . 4 2 . . . . 3 . . . . 1 . . . . . . 1 Builder 12 | . . . 2 . . . . . 5 . . . . 1 . . . . 1 . 3 Tunneler 4 | 2 . . 1 . . . . . . . . . . . . . . . . . 1 Hauler 6 | . . 2 2 . . . . . 1 . . . . . . 1 . . . . . Recycler 12 | 1 1 . 3 3 . . . . 4 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . Watcher 9 | . 1 1 2 2 . . . . 1 . . . . . . . . . . . 2 Swarmer 37 | . 3 3 7 2 . . . . 3 . 4 . . . 3 9 . . . . 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 Grunt 66 | . 5 6 17 2 . . . . 14 3 . . 3 . 1 5 . 3 . . 7 Brawler 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 21 | . . 3 9 2 . 1 . . 3 . . . . . 1 . . . 1 . 1 Hunter 9 | . . . 2 . . . . . 1 . . . . . . . . . . . 6 Programmer 14 | . . . . 2 . . . . . . . . . 3 . . . . . . 9 Behemoth 5 | . . . . . . 1 . 1 . . 1 . 1 . . . . . 1 . . Compactor 4 | . . . . . . . . . . . . . . . . . . . . 4 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 Z-Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . Packrat 2 | . . . . . . 2 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . Butcher 3 | . . . . . 3 . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Best Kill Streak 27 | 3 2 4 15 6 4 1 . 1 27 2 4 . 3 2 5 10 . 2 1 2 16 Combat Bots Only 17 | . 2 4 10 2 4 1 . 1 17 2 4 . 3 2 5 10 . 2 1 2 14 Max Kills in Single Turn 5 | 1 1 2 2 1 1 1 . 1 5 1 2 . 2 1 2 4 . 1 1 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 1 . . . 2 1 2 . 2 . 2 4 . 1 . 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Damage Taken 12294 | . 472 350 2195 1120 552 1083 . 63 615 198 653 . 155 68 205 263 . 78 404 . 3820 Core 1416 | . 80 59 197 148 41 153 . 33 15 56 94 . . 16 . 18 . 11 29 . 466 Absorbed by Shields 1674 | . . . 144 179 . 40 . . 70 12 98 . 53 . . 84 . 83 87 . 824 Reduced by Siege Mode 77 | . . . . . . . . . . . . . . . . . . . . . 77 Redirected to Shielding 213 | . . . . . . . . . . . . . . . 36 54 . . . . 123 Regen/Repaired (Parts) 232 | . . . . . . . . . . . . . . 203 . . 29 . . . . Core Remaining (%) 76 | 100 68 85 64 . . . . 46 . . . . 80 . . . . 95 . . . Volleys Fired 490 | 5 43 28 105 52 8 17 . 11 25 13 13 . 10 4 4 34 8 6 11 14 79 Largest 3 | 2 2 2 2 2 2 2 . 2 2 2 2 . 2 3 1 2 1 2 3 3 3 Hottest 300 | 40 130 130 130 48 51 78 . 75 160 90 200 . 200 220 . 200 90 190 300 250 300 Shots Fired 886 | 10 86 56 202 95 11 33 . 22 32 24 24 . 12 12 4 44 8 9 24 41 137 Gun 576 | 10 86 56 195 88 6 33 . 22 7 22 4 . . 4 . . . . 3 . 40 Cannon 225 | . . . . . . . . . 7 . 18 . 8 8 . 38 8 6 21 31 80 Launcher 51 | . . . 7 7 5 . . . . . 2 . 4 . . 6 . 3 . . 17 Special 34 | . . . . . . . . . 18 2 . . . . 4 . . . . 10 . Kinetic 362 | 10 53 . 165 88 6 16 . 11 . 11 2 . . . . . . . . . . Thermal 366 | . 33 56 30 . . 17 . 11 14 11 20 . 8 12 . 38 8 6 17 18 67 Explosive 85 | . . . 7 7 5 . . . 18 2 2 . 4 . 4 6 . 3 . 10 17 Electromagnetic 17 | . . . . . . . . . . . . . . . . . . . 4 . 13 Entropic 13 | . . . . . . . . . . . . . . . . . . . . 13 . Phasic 43 | . . . . . . . . . . . . . . . . . . . 3 . 40 Robot Hit Streak 51 | 5 10 13 51 30 20 14 . 5 8 10 13 . 9 4 3 6 . 5 13 15 11 Robot Miss Streak 10 | 1 3 9 8 2 1 4 . 2 3 1 7 . 1 4 1 10 . 4 4 2 10 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 657 | 7 59 53 168 67 11 41 . 15 26 17 19 . 11 9 3 14 . 5 19 33 80 Core Hits 524 | 5 39 73 123 29 10 12 . 7 47 14 15 . 13 6 8 22 . 6 8 9 78 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 . . 1 . . 1 . . . . . . . . . . . . Critical Strikes 15 | . . . 2 . . 4 . 1 5 . . . . . 1 . . . . 1 1 Burn 4 | . . . . . . 2 . 1 1 . . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . Sever 5 | . . . . . . . . . 3 . . . . . 1 . . . . 1 . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 32 | . . . . 6 . 14 . . 6 . . . . 6 . . . . . . . Impact 32 | . . . . 6 . 14 . . 6 . . . . 6 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31880 | 76 664 680 3362 1083 654 1090 . 317 5623 666 1270 . 1209 558 552 1552 . 493 900 4121 7010 Guns 7201 | 76 662 645 2714 1074 124 594 . 317 91 429 79 . . . . . . . . . 396 Cannons 7271 | . . . . . . . . . 229 . 773 . 367 322 . 398 . 76 900 1801 2405 Explosions 15525 | . . . 574 . 530 . . . 4566 200 418 . 842 . 457 1154 . 417 . 2158 4209 Melee 816 | . . . . . . 496 . . 84 . . . . 236 . . . . . . . Ramming 145 | . 2 35 74 9 . . . . 25 . . . . . . . . . . . . Kinetic 4564 | 76 339 . 2293 1074 124 309 . 128 . 199 22 . . . . . . . . . . Thermal 9175 | . 323 645 421 . . 285 . 189 1042 230 830 . 367 322 . 398 . 76 771 959 2317 Explosive 14522 | . . . 574 . 530 . . . 3801 200 418 . 842 . 457 1154 . 417 . 2158 3971 Electromagnetic 498 | . . . . . . . . . 43 . . . . . . . . . 129 . 326 Impact 816 | . . . . . . 496 . . 84 . . . . 236 . . . . . . . Slashing 922 | . . . . . . . . . 628 37 . . . . 95 . . . . 162 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 842 | . . . . . . . . . . . . . . . . . . . . 842 . Phasic 396 | . . . . . . . . . . . . . . . . . . . . . 396 Highest Corruption 38 | . . . 2 4 4 5 5 . . . 1 1 1 7 7 7 7 . 2 16 38 Average Corruption 6 | . . . 2 3 4 4 5 . . . 1 1 1 3 7 7 7 . 2 10 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 340 | . . . 13 16 23 62 15 . . . . . 3 14 17 39 2 . 6 7 123 Message Errors 83 | . . . 5 3 8 16 4 . . . . . 1 3 4 12 . . 2 1 24 Matter Fused 89 | . . . 3 5 10 22 4 . . . . . . 3 6 6 . . 1 . 29 Heat Flow Errors 25 | . . . 1 1 . 2 1 . . . . . . 1 . 6 . . . 1 12 Energy Discharges 46 | . . . . 2 1 11 1 . . . . . . 1 3 9 1 . 1 . 16 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 5 | . . . . . . . . . . . . . . 1 1 . . . 1 . 2 Data Loss (minor) 34 | . . . 2 . 3 4 3 . . . . . 1 3 1 5 1 . . 3 8 Data Loss (major) 20 | . . . 1 3 1 5 . . . . . . 1 2 . . . . . 1 6 Misfires 13 | . . . . 1 . . . . . . . . . . . 1 . . 1 . 10 Alerts 11 | . . . . . . 2 2 . . . . . . . 2 . . . . . 5 Weapon Failures 13 | . . . 1 1 . . . . . . . . . . . . . . . 1 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1209 | . . . 43 . . 227 . . 429 . 57 . 7 191 . 51 . 23 . . 181 Projectiles 106 | . . . . . . . . . 71 . . . . . . . . 23 . . 12 Explosions 652 | . . . 43 . . . . . 325 . 57 . 7 . . 51 . . . . 169 Melee 451 | . . . . . . 227 . . 33 . . . . 191 . . . . . . . Knockbacks 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . Impact 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 521 | . . 14 76 41 174 . . . 10 . 20 . . . . . . . . . 186 Shots 16 | . . . 3 3 5 . . . . . 1 . . . . . . . . . 4 Rammed 12 | . 1 1 7 1 . . . . 2 . . . . . . . . . . . . Targets Rammed 16 | . 1 2 10 1 . . . . 2 . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 3 . . . . . . . . . . . . . . . . . . Highest Temperature 506 | . 201 171 123 240 17 252 171 172 14 . 180 . 41 143 . 432 316 114 271 506 413 Average Temperature 99 | . 42 51 25 37 10 42 86 65 6 . 62 . 16 81 . 141 152 50 99 187 132 Received Heat Transfer 2628 | . 279 147 828 271 27 168 . 24 247 77 75 . 39 . 48 24 . 23 33 . 318 Effects 12 | . . . . . . . . . . . . . . . . 3 . . 2 2 5 Shutdowns 5 | . . . . . . . . . . . . . . . . 1 . . . 2 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . 1 . 6 Total Turns 99 | . . . . . . . . . . . . . . . . . . . 6 . 93 Longest Duration 23 | . . . . . . . . . . . . . . . . . . . 6 . 23 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Parts Fried 12 | . . . . . . . . . 3 . . . . 6 . . . . 2 . 1 Impact Corruptions 14 | . . . . . . 6 . . 1 . . . . 7 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . 1 . . . . . . 4 . 2 . . . . . . . 2 . 1 Heat Transferred 10984 | . 485 810 525 . . 740 . 444 1097 296 924 . 400 325 . 475 . 100 850 1050 2463 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Peak Influence 883 | 15 140 338 569 309 . . . . 871 . . . . 114 . . . . 427 237 883 Initial 232 | . 9 59 103 232 . . . . . . . . . 18 . . . . . 149 151 Average 179 | 6 84 165 286 99 . . . . 93 . . . . 45 . . . . 176 201 282 Maximum Alert Level 3 | . . 1 2 1 . . . . 3 . . . . . . . . . 2 1 3 Low Security (%) 64 | 100 100 69 34 81 . . . . 87 . . . . 100 . . . . 56 33 43 Level 1 24 | . . 30 34 18 . . . . 3 . . . . . . . . . 33 66 38 Level 2 10 | . . . 30 . . . . . 6 . . . . . . . . . 9 . 13 Level 3 1 | . . . . . . . . . 2 . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 1 6 4 . . . . 7 . . . . 2 . . . . 2 . 10 Investigation 6 | . . . 2 2 . . . . 1 . . . . . . . . . . . 1 Extermination 11 | . . . . 2 . . . . 1 . . . . 2 . . . . . . 6 Reinforcement 10 | . 1 1 3 . . . . . 3 . . . . . . . . . 1 . 1 Assault 4 | . . . . . . . . . 1 . . . . . . . . . 1 . 2 Garrison 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Distress Signals 9 | . 2 . 2 . . . . . 2 . . . . . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 259 | . 13 16 51 15 4 2 . 5 28 3 9 . 6 8 9 10 11 3 8 5 53 Peak Tracking Total 12 | . 3 5 8 4 4 1 . 3 9 2 3 . 5 2 7 6 6 3 2 3 12 Tactical Retreats 8 | . . . 2 1 . . . . 1 . . . . 1 1 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Traps Triggered 11 | . 4 . 2 1 . . . . 1 . . . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . 1 2 . . . . 1 . . . 1 . 6 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Disabled 41 | . . . . . . . . . 14 . 1 . . 1 . . . . 10 . 15 Max in Single Turn 10 | . . . . . . . . . 10 . 1 . . . . . . . 2 . 9 Garrison Access 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Accessed 42 | . 7 3 7 7 . 1 . . 1 1 . 3 . 1 1 1 2 . 2 . 5 Terminals 18 | . 6 3 4 5 . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . 1 . . . . 1 . . . . . . . . . 2 . 1 Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 Garrison Access 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Total Hacks 125 | . 21 14 23 11 . 1 . . 1 1 . 27 . 2 1 1 3 . 8 . 11 Successful 76 | . 8 6 12 5 . 1 . . . 1 . 27 . 2 1 1 3 . 3 . 6 Failed 48 | . 12 8 11 6 . . . . 1 . . . . . . . . . 5 . 5 Catastrophic 11 | . 1 1 3 4 . . . . . . . . . . . . . . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 87 | . 18 14 14 2 . . . . 13 . . . . 18 . . 1 . 5 . 2 Terminals 52 | . 17 14 13 8 . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . 2 . . . . 1 . . . . . . . . . 8 . 2 Repair Stations 5 | . . . . . . . . . . . . . . 2 . . . . . . 3 Recycling Units 10 | . 4 . 2 . . . . . . . . . . . . . . . . . 4 Scanalyzers 8 | . . . 6 . . . . . . . . . . . . . . . . . 2 Garrison Access 3 | . . . 2 1 . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 2 3 1 1 . 1 . . . 1 . 27 . . 1 1 3 . . . . Record 8 | . . . . . . . . . . . . 6 . . . . 2 . . . . Part Schematic 14 | . . 2 . . . . . . . . . 12 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . . . . 3 . . . . . . . . . Open Door 5 | . . . . . . 1 . . . 1 . . . . 1 1 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 2 . . . . . . . . . . . . . . 2 . 2 Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 Build 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 Scan Component 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . 2 . 1 . . . . . . . . . . . . . . . . . 2 Retrieve Matter 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 Scanalyzer 6 | . . . 5 . . . . . . . . . . . . . . . . . 1 Insert Component 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 3 5 1 . . . . . . . . . . . . . . 1 . . Terminals 12 | . 4 3 4 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . Botnet 11 | . 4 3 3 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 7 3 6 6 . . . . 1 . . . . 1 . . . . 2 . 5 Full Trace Events 5 | . 1 . 1 2 . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 2 6 . . . . . . . . 12 . . . . . . . . . Parts Built 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 98 | . . . . 25 . . . . . . . . . . . . . . . . 73 Total Part Build Rating 7 | . . . . 1 . . . . . . . . . . . . . . . . 6 Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . . Time 22 | . . . . . . . . . . . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 5 . 10 . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . Machine Destruction 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total Allies 19 | . . . . . . . 6 . 3 . . . 1 2 . . . . 4 . 3 Largest Group 6 | . . . . . . . 6 6 4 . . . 1 2 . . . . 2 2 3 Highest-Rated Group 288 | . . . . . . . 218 218 249 . . . 96 170 . . . . 206 206 288 Highest-Rated Ally 103 | . . . . . . . 41 41 70 . . . 96 85 . . . . 103 103 103 Zionite Dispatches 6 | . . . . . . . . . 2 . . . . 1 . . . . 2 . 1 Heavy 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . Light 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 146 | . . . . . . . . 44 19 . . . 11 16 . . . . 19 21 16 Total Damage 6977 | . . . . . . . . 700 516 . . . 389 952 . . . . 1440 1898 1082 Kills 28 | . . . . . . . . 4 3 . . . 2 3 . . . . 7 2 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 1 1 . 2 2 . 2 . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . 2 . . . . 4 . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Unaware Analyses 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Turns Passed 27888 | 132 724 697 2217 2135 904 2828 4955 1453 838 1034 1241 236 621 1124 467 1397 807 576 776 205 2521 Spaces Moved 9826 | 67 355 379 724 785 372 827 883 315 323 406 510 97 265 598 255 625 413 309 384 81 853 Core 8 | 5 . . . . . 1 . . . . . . . . . . . . . . 2 Treads 5652 | 62 273 23 724 785 372 826 883 253 9 375 225 97 132 . . . . . . . 613 Legs 74 | . . . . . . . . 62 . . . . . . . . . . . . 12 Wheels 4092 | . 82 356 . . . . . . 314 31 285 . 133 598 255 625 413 309 384 81 226 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 135 135 236 236 235 235 560 320 190 190 205 240 160 160 175 175 175 175 175 175 50 Average Speed 253 | 151 154 144 239 236 235 310 560 446 215 237 220 240 215 170 175 175 175 175 178 175 240 Slowest Speed 1400 | 160 160 240 240 236 235 1400 560 560 320 240 320 240 240 175 175 175 175 175 190 175 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 75 33 65 21 50 78 89 53 13 54 71 70 43 15 46 63 53 56 14 67 25 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . 2 . . . 1 1 . . . 1 . 1 . . . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . . . . 1 9 3 4 . 1 1 . 3 . . 3 . 1 . . . Spaces Dug 94 | . . . . 24 . 1 . . 4 . . . . 4 . 21 2 . 3 . 35 Terrain Destroyed 717 | . . . 16 50 22 1 . . 112 34 14 . 46 4 35 82 2 19 4 81 195 Melee 15 | . . . . 6 . 1 . . 4 . . . . 4 . . . . . . . Projectile 70 | . . . . . . . . . 1 4 . . . . 1 22 2 . 4 5 31 AOE 632 | . . . 16 44 22 . . . 107 30 14 . 46 . 34 60 . 19 . 76 164 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total 11820 | 85 450 470 994 966 390 1027 899 342 413 451 589 101 298 685 273 873 490 330 442 103 1149 Wait 898 | . 31 33 87 71 5 144 . 5 26 19 49 . 8 24 4 192 42 10 13 5 130 Move 9806 | 66 354 378 723 784 371 826 882 314 322 405 509 96 264 597 254 624 412 308 384 80 853 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | 7 3 16 18 9 . 9 7 2 6 4 4 . 2 11 2 5 4 . 3 . 7 Fast Attach 75 | 7 7 2 4 3 . 2 . 3 4 . . 2 3 10 2 2 6 . 2 . 16 Attach 67 | . 4 7 11 4 3 5 2 1 3 3 4 . 1 1 . . 1 . 2 1 14 Detach 11 | . . . . 2 . . 2 . 1 . 1 . 1 . . 1 1 . 1 . 1 Swap 180 | . 3 . 19 19 3 8 2 4 10 7 9 1 4 9 2 9 5 6 21 3 36 Drop 124 | . 4 4 17 13 . 2 4 2 8 . . 2 5 23 5 6 11 . 5 . 13 Fire 490 | 5 43 28 105 52 8 17 . 11 25 13 13 . 10 4 4 34 8 6 11 14 79 Melee 32 | . . . . 6 . 14 . . 6 . . . . 6 . . . . . . . Ram 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . Crush 13 | . 1 . 10 1 . . . . 1 . . . . . . . . . . . . Escape Stasis 2 | . . . . 2 . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 14) 133 | -11/Junkyard | Entered Materials 331 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 8) 568 | -10/Materials | Central database locked down 626 | -10/Materials | Discovered new exit (range 5) 836 | -10/Materials | Discovered new exit (range 13) 857 | -10/Materials | Entered another Materials area 857 | -9/Materials | Evolved 2 slots: Propulsion x2 1355 | -9/Materials | Discovered new exit (range 13) 1554 | -9/Materials | Entered another Materials area 1554 | -8/Materials | Evolved 2 slots: Utility x2 1844 | -8/Materials | Build established: Scavenger-Mutant 2400 | -8/Materials | Lost 7 parts (3n3u1w) 2430 | -8/Materials | Destroyed 10 combat bots 3036 | -8/Materials | Discovered new exit (range 16) 3326 | -8/Materials | Garrison activated, responded to threat 3730 | -8/Materials | Build established: Mutant 3771 | -8/Materials | Entered Factory 3771 | -7/Factory | Evolved 2 slots: Utility x2 3882 | -7/Factory | Fabricated Huge Storage Unit (x1) 4584 | -7/Factory | Build established: Scavenger-Mutant 5222 | -7/Factory | Crushed by falling debris 5536 | -7/Factory | Build established: Mutant 5690 | -7/Factory | Discovered new exit (range 6) 5810 | -7/Factory | Identified exit to Lower Caves 5906 | -7/Factory | Entered Lower Caves 5908 | -7/Lower Caves | Ambushed by wild Derelicts 5954 | -7/Lower Caves | Lost 3 parts (1p1n1u) 6277 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6673 | -7/Lower Caves | Encountered a Warlord checkpoint 6767 | -7/Lower Caves | Discovered new exit (range 9) 6807 | -7/Lower Caves | Identified exit to Lower Caves 6810 | -7/Lower Caves | Entered another Lower Caves area 6874 | -7/Lower Caves | Discovered new exit (range 5) 6883 | -7/Lower Caves | Identified exit to Factory 6945 | -7/Lower Caves | Encountered a Warlord checkpoint 8126 | -7/Lower Caves | Spotted B-75 Beast 8344 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8423 | -7/Lower Caves | Discovered new exit (range 14) 8430 | -7/Lower Caves | Lost 7 parts (1p4n1u1w) 8647 | -7/Lower Caves | Build established: Mutant 9268 | -7/Lower Caves | Destroyed B-75 Beast 9627 | -7/Lower Caves | Identified exit to Zion 9638 | -7/Lower Caves | Entered Zion 9919 | -7/Zion | Discovered new exit (range 11) 10278 | -7/Zion | System corruption cleaned by Quarantine Array 10636 | -7/Zion | Learned location of Data Miner (-6) 10783 | -7/Zion | Gained Derelict followers 11505 | -7/Zion | Given the Hacking Drone Bay 11507 | -7/Zion | Found Prototype Device 12079 | -7/Zion | Found Prototype Special Weapon 12100 | -7/Zion | Found Prototype Special Weapon 12107 | -7/Zion | Found Prototype Special Weapon 12113 | -7/Zion | Found Prototype Special Weapon 12562 | -7/Zion | Learned 12 Factory zone layouts 13442 | -7/Zion | Imprinted 13447 | -7/Zion | Declared Zion's savior 14584 | -7/Zion | Identified exit to Proximity Caves 14593 | -7/Zion | Entered Proximity Caves 14593 | -6/Proximity Caves | Accompanied by 6 allies 14679 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 14781 | -6/Proximity Caves | Core integrity fell below 50% 15511 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15713 | -6/Proximity Caves | Spotted B-75 Beast 15747 | -6/Proximity Caves | Destroyed B-75 Beast 15813 | -6/Proximity Caves | Build established: Scavenger-Mutant 15840 | -6/Proximity Caves | Discovered exit to Factory (range 15) 15948 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 16046 | -6/Proximity Caves | Entered Factory 16046 | -6/Factory | Accompanied by 1 ally 16046 | -6/Factory | Evolved 2 slots: Utility x2 16294 | -6/Factory | Zion Light squad teleported in 16342 | -6/Factory | Build established: Scavenger-Skirmisher 16625 | -6/Factory | Zion Recon squad teleported in 16696 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 16736 | -6/Factory | Garrison activated, responded to threat 16748 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 16817 | -6/Factory | Build established: Scavenger-Mutant 16841 | -6/Factory | Discovered new exit (range 16) 16866 | -6/Factory | Destroyed 17 combat bots 16876 | -6/Factory | Identified exit to Lower Caves 16884 | -6/Factory | Entered Lower Caves 16949 | -6/Lower Caves | Identified Hacking Drone Bay 17176 | -6/Lower Caves | Learned location of 1 exit from Factory 17390 | -6/Lower Caves | Encountered a Warlord checkpoint 17694 | -6/Lower Caves | Learned 8 Factory zone layouts 17859 | -6/Lower Caves | Build established: Scavenger-Skirmisher 17861 | -6/Lower Caves | Discovered new exit (range 8) 17875 | -6/Lower Caves | Identified exit to Lower Caves 17918 | -6/Lower Caves | Entered another Lower Caves area 17944 | -6/Lower Caves | Encountered a Warlord checkpoint 18273 | -6/Lower Caves | Build established: Scavenger-Mutant 18643 | -6/Lower Caves | Spotted B-75 Beast 18777 | -6/Lower Caves | Destroyed B-75 Beast 18971 | -6/Lower Caves | Learned Factory stockpile data 19016 | -6/Lower Caves | Discovered new exit (range 17) 19033 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 19106 | -6/Lower Caves | Build established: Scavenger-Skirmisher 19156 | -6/Lower Caves | Identified exit to Data Miner 19159 | -6/Lower Caves | Entered Data Miner 19160 | -6/Data Miner | Discovered new exit (range 6) 19206 | -6/Data Miner | Met Data Miner 19261 | -6/Data Miner | Learned location of Section 7 (-3) 19261 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19295 | -6/Data Miner | Received God Mode back door access code from Data Miner 19393 | -6/Data Miner | Identified exit to Proximity Caves 19395 | -6/Data Miner | Entered Proximity Caves 19396 | -5/Proximity Caves | Identified exit to Factory 19623 | -5/Proximity Caves | Spotted B-75 Beast 19625 | -5/Proximity Caves | Escorted by Enhanced Grunt 19848 | -5/Proximity Caves | Learned Factory emergency access door positions 19883 | -5/Proximity Caves | Destroyed B-75 Beast 19915 | -5/Proximity Caves | Learned location of 1 exit from Factory 19935 | -5/Proximity Caves | Found Prototype Device 19935 | -5/Proximity Caves | Identified Exp. Thermal Shield 19997 | -5/Proximity Caves | Build established: Scavenger-Mutant 20016 | -5/Proximity Caves | Entered Factory 20016 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 20017 | -5/Factory | Identified exit to Factory 20017 | -5/Factory | Identified exit to Upper Caves 20077 | -5/Factory | Retrieved Zion intel report: Trap Installations 20078 | -5/Factory | Zion Heavy squad teleported in 20262 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 20286 | -5/Factory | Retrieved Zion intel report: Emergency Access 20361 | -5/Factory | Build established: Scavenger-Assassin 20539 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 20709 | -5/Factory | Discovered exit to Upper Caves (range 15) 20763 | -5/Factory | Build established: Assassin 20789 | -5/Factory | Repaired Hrd. Heavy Armor Plating 21072 | -5/Factory | Found Prototype Protection 21072 | -5/Factory | Identified Zio. Weapon Casing 21077 | -5/Factory | Found Prototype Protection 21077 | -5/Factory | Identified Zio. Heavy Carapace 21104 | -5/Factory | Found Zio. Weapon Casing 21140 | -5/Factory | Entered Upper Caves 21141 | -5/Upper Caves | Encountered a Warlord checkpoint 21260 | -5/Upper Caves | Learned Factory emergency access door positions 21444 | -5/Upper Caves | Build established: Scavenger-Skirmisher 21565 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21569 | -5/Upper Caves | Discovered new exit (range 15) 21606 | -5/Upper Caves | Identified exit to Upper Caves 21607 | -5/Upper Caves | Entered another Upper Caves area 21633 | -5/Upper Caves | Discovered exit to Factory (range 17) 21818 | -5/Upper Caves | Destroyed 10 combat bots 22367 | -5/Upper Caves | Spotted B-75 Beast 22724 | -5/Upper Caves | Discovered new exit (range 20) 22851 | -5/Upper Caves | Build established: Mutant 22879 | -5/Upper Caves | Identified exit to Warlord 23004 | -5/Upper Caves | Entered Warlord 23064 | -5/Warlord | System corruption cleaned by Quarantine Array 23244 | -5/Warlord | Rebuked by Warlord 23259 | -5/Warlord | Opened Warlord's prototype stash 23269 | -5/Warlord | Warlord's base attacked by MAIN.C 23274 | -5/Warlord | Found Prototype Device 23274 | -5/Warlord | Identified Exp. Phase Shifter 23290 | -5/Warlord | Found Prototype Processor 23290 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 23307 | -5/Warlord | Found Prototype Hackware 23322 | -5/Warlord | Found Prototype Reactor 23597 | -5/Warlord | Found Prototype Energy Cannon 23597 | -5/Warlord | Identified Vortex Cannon 23619 | -5/Warlord | Warlord forces counterattacked 23682 | -5/Warlord | Spotted Executioner 23693 | -5/Warlord | Spotted Executioner 23752 | -5/Warlord | Discovered new exit (range 12) 23768 | -5/Warlord | Identified exit to Proximity Caves 23811 | -5/Warlord | Entered Proximity Caves 24313 | -4/Proximity Caves | Discovered exit to Factory (range 15) 24338 | -4/Proximity Caves | Learned location of Testing (-2) 24367 | -4/Proximity Caves | Learned Research emergency access door positions 24387 | -4/Proximity Caves | Entered Factory 24387 | -4/Factory | Evolved 2 slots: Propulsion x2 24610 | -4/Factory | Discovered new exit (range 19) 24628 | -4/Factory | Zion Heavy squad teleported in 24693 | -4/Factory | Build established: Skirmisher 24880 | -4/Factory | Spotted B-86 Titan 24890 | -4/Factory | Destroyed B-86 Titan 24904 | -4/Factory | Incoming assault squad redirected 25102 | -4/Factory | Zion Heavy squad teleported in 25163 | -4/Factory | Sucked down chute 25163 | -4/Factory | Entered Waste 25178 | -4/Waste | EMP discharged 25198 | -4/Waste | Spotted C-40 Crusher 25203 | -4/Waste | Destroyed C-40 Crusher 25203 | -4/Waste | Spotted C-40 Crusher 25211 | -4/Waste | Destroyed C-40 Crusher 25228 | -4/Waste | Spotted C-40 Crusher 25230 | -4/Waste | 2 allies followed down the chute 25234 | -4/Waste | Spotted C-40 Crusher 25238 | -4/Waste | Destroyed C-40 Crusher 25242 | -4/Waste | Spotted C-40 Crusher 25247 | -4/Waste | Spotted C-40 Crusher 25247 | -4/Waste | Destroyed C-40 Crusher 25257 | -4/Waste | Allies destroyed C-40 Crusher 25271 | -4/Waste | Allies destroyed C-40 Crusher 25278 | -4/Waste | EMP discharged 25278 | -4/Waste | System corruption reached 10% 25341 | -4/Waste | Discovered new exit (range 15) 25366 | -4/Waste | Identified exit to Factory 25368 | -4/Waste | Entered Factory 25368 | -4/Factory | Accompanied by 1 ally 25875 | -4/Factory | Zion Light squad teleported in 26340 | -4/Factory | Fabricated Imp. Terrain Scan Processor? 26402 | -4/Factory | Build established: Scavenger-Mutant 26648 | -4/Factory | Terminal network hard line cut 26893 | -4/Factory | Discovered new exit (range 7) 26934 | -4/Factory | Identified exit to Research 27024 | -4/Factory | Build established: Scavenger-Skirmisher 27205 | -4/Factory | Discovered exit to Research (range 10) 27654 | -4/Factory | First assault squad dispatched 27729 | -4/Factory | Cargo convoy interrupted 27732 | -4/Factory | Spotted Executioner 27753 | -4/Factory | Incoming assault squad redirected 27759 | -4/Factory | Destroyed Executioner 27787 | -4/Factory | Lost 5 parts (2n2u1w) 27791 | -4/Factory | Identified Vortex Chain Reactor 27795 | -4/Factory | System corruption reached 30% 27817 | -4/Factory | Released all parts (8) 27828 | -4/Factory | Lost 6 parts (1p1n4u) 27829 | -4/Factory | Destroyed 14 combat bots 27889 | -4/Factory | Self-destructed Last Messages --------------- 27868_ ALERT: Significant disruption in Zone 3B, assault force dispatched. 27868_ Penetrated by Slug. 27869_ Acquired Lrn. Missile Launcher. 27869_ U-05 Engineer lays Concrete. 27870_ U-05 Engineer destroyed. 27870_ W-44 Eye destroyed. 27870_ Penetrated by Slug. 27872_ G-67 Veteran destroyed. 27873_ U-05 Engineer lays Concrete. 27874_ Slug penetrates Earth. 27875_ Destroyed Unknown Energy Gun. 27876_ U-05 Engineer lays Concrete. 27876_ Penetrated by Slug. 27877_ U-05 Engineer lays Concrete. 27878_ Penetrated by Slug. 27879_ U-05 Engineer lays Concrete. 27883_ Acquired HERF Cannon. 27885_ System corrupted: Matter fused (-8). 27887_ Lrn. Missile Launcher destroyed. 27889_ Imp. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ##???#???##??#?## # ! | | #?###?#?#####??## " !%! | | ????######?#???## # [ | | #????#??##?#??### | | ?#?###?##?#??##?# #+#####"""""""""#" | | ???????#??###?### #### " | | #??#??#???##?##?# """ ###### | | ?####?#?###?##### """ #??#?? | | ???#??##??############# " """" ###??# | | ??##?###?###?##?#####?## " """" #??##? | | ????#??##?#?###?##??#?## # """" ##???#? ? | | ??#?#??##????#??############### """" ##????? ??? | | ?#???###???##?##?#??##?#####??# """" ##?###? ????? | | #??#????????##?#??#???##?#?#??# ##????#?????? | | ????#??#??#####?##???## #####?# #??#####????? | | ??#?#?#???####?###?#?#? ?##?### ##??#???????? | | ??#?#???#####?#?####### # ##??# #??????#????? | | ?????#??#???#??##??#?## ??## ##??????????? | | ?##???#?#?????###?#?###;;;############???????????? | | ??????#??#?#???#?###?# # #??????#????? | | ????????#???##??###??# # #???????????? | | ???????????#??#????#?# ; #????#??????? | | ??????????????####?### ; ! #??#????????? | | ?????#????#?????#### ; #???????????? | | ??????????????##????# # #???????????? | | ??????????????????#?## @####+###+###???????????? | | ?????????????????#??# !l/!# #?????????????? | | ????????????????????# #!#*] #?????????????? | | ????????????????????# !#]!# #?????????????? | | ????????????????????##!!!*## #?????????????? | | ?????????????????##### !% ## +######????????? | | ?????????????????# //g # [ #????????? | | ?????????????????# #????????? | | ?????????????????# !=* """ ?????????? | | ?????????????????# #%=% """ ?????????? | | ?????????????????# !! """" ?????????? | | ?????????????????# + % """"??????????? | | ?????????????????######+# ###??????????? | | ????????????????????? #????????????? | | ????????????????????# % ???????????? | | ??????????????????? ????????????? | | ??????????????????### ## ????????????? | | ????????????????????# # ???????????? | | ????????????????????##### # # # ? ##??????????? | | ????????????????????????? ? ???????????? | | ??????????????????????????####"## ##??#??????????? | | ?????????????????????????????? ? ??????????????? | | ?????????????????????????????? ? ??????????????? | | ?????????????????????????????? "?" #?????????????? | | ?????????????????????????????? "?? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Resistance: EM 20 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Pulse Rifle | -8/Materials | Extracted Particle Gun | -8/Materials | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Imp. Terrain Scan Processor | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Giant Slayer Challenges ------------ None Game ------ Seed LightningEnergyBlaster Manual? 0 Play Time 02:21:05 Cumulative 165.5 hours Start 2023.07.15 @ 18:52:52 End 2023.07.16 @ 11:40:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d3b3c36-3925-4da8-ae9c-a35f0fc1f1a3