Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 00:07:08 Player: OctagonalPrism Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (95) 475 Value Destroyed (2810) 2810 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 10597 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 110 Friendly Fire -10 Cogmind --------- Core Integrity 0/1600 Matter 60/300 Energy 29/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Biometal Leg Biometal Leg > --- UTILITY (14) ----- Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Quantum Reactor Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Linear Gravjet Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Long-range Sensor Array Experimental Signal Interpreter Improved Targeting Computer Advanced ECM Suite Improved Cloaking Device Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Precision Phase Gun Railgun Power Sword > --- INVENTORY -------- Light Nuclear Core Linear Gravjet Advanced Heat Sink Improved Phase Shifter Enhanced Quantum Rifle [Rating: 146] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Gravmag System Leg Biometal Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Structural Scanner Processor Improved Targeting Computer Hackware Advanced System Shield Weapon Power Sword Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Tiamat Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . 4 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . 1 . . Propulsion 3 | . . . . . 2 . . . 1 . . Utility 12 | . . 2 . . 2 1 2 2 . 1 2 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 190 | 5 12 17 3 8 29 11 38 31 18 6 12 Power 36 | 1 2 2 . 2 4 2 6 6 5 3 3 Engine 7 | 1 1 1 . . 2 1 . . . . 1 Core 23 | . 1 1 . 2 2 1 6 6 2 1 1 Reactor 6 | . . . . . . . . . 3 2 1 Propulsion 56 | 2 4 3 3 3 8 2 15 9 3 1 3 Treads . | . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . 2 Wheel 2 | 2 . . . . . . . . . . . Hover 52 | . 4 3 3 3 8 2 15 9 3 1 1 Flight . | . . . . . . . . . . . . Utility 54 | . 3 5 . 1 9 4 9 11 7 1 4 Device 36 | . 1 3 . . 7 3 5 7 5 1 4 Storage . | . . . . . . . . . . . . Processor 9 | . 2 2 . . 2 . 1 1 1 . . Hackware 9 | . . . . 1 . 1 3 3 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 44 | 2 3 7 . 2 8 3 8 5 3 1 2 Energy Gun 17 | 1 1 3 . 2 4 . 3 1 1 . 1 Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 16 | 1 2 4 . . 1 1 2 2 1 1 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . . . . 2 2 1 . . . . Slashing Weapon 3 | . . . . . . . 1 1 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . 1 . 3 . . Corrupted Parts 2 | . . . . 1 . . 1 . . . . System Corruption 11 | . . . . 3 . . 8 . . . . Parts Lost 70 | . 3 6 4 . 7 1 8 16 1 1 23 Power 9 | . . 1 . . . . 1 3 1 . 3 Propulsion 23 | . 2 1 3 . 3 1 3 5 . 1 4 Utility 25 | . 1 1 . . 3 . 2 5 . . 13 Weapon 13 | . . 3 1 . 1 . 2 3 . . 3 Highest Loss Streak 23 | . 2 5 2 . 5 1 5 15 1 1 23 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 88 86 92 98 90 87 97 84 91 95 73 Engine 2 | . 11 4 . . 4 . . . . . . Core 6 | . 2 5 11 10 2 8 10 8 4 4 3 Reactor 1 | . . . . . . . . . 7 8 6 Hover 20 | . 24 20 19 21 25 20 22 15 18 17 12 Device 17 | . 6 11 11 10 19 25 24 18 17 21 17 Processor 17 | . 13 24 33 33 20 13 11 12 14 13 10 Hackware 7 | . . . . . . 4 13 19 19 17 14 Energy Gun 5 | . 13 3 . 10 8 6 3 . 3 4 3 Ballistic Gun 5 | . 14 14 17 11 4 . 1 3 . 4 2 Slashing Weapon 1 | . . . . . . . 3 4 3 4 3 Peak Build Rating 146 | 5 12 19 19 20 42 57 86 99 126 146 140 Average Rating 56 | 3 10 14 16 17 36 46 79 78 112 137 118 On Entrance 47 | . 5 11 19 15 20 37 51 84 68 123 135 Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 8 11 16 15 15 25 31 32 33 54 73 62 Greatest Support 62 | 32 32 16 16 15 36 28 47 46 58 62 61 Greatest Overweight (x) 1 | . 1 1 . 1 1 1 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 3 3 4 4 4 4 3 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 4 5 5 5 5 4 5 5 3 Class Distribution -------------------- 28% | Infiltrator-Mutant 20% | Mutant 16% | Hacker-Mutant 12% | Scavenger-Mutant 10% | Hacker-Ninja 5% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Assassin | -1/Access Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Matter Collected 2762 | 222 266 378 175 49 451 70 464 529 76 . 82 Remotely 132 | . 132 . . . . . . . . . . Salvage Created 3377 | . 392 658 401 . 660 80 383 632 96 . 75 Parts 213 | . 28 44 27 . 32 10 23 34 4 . 11 Haulers Intercepted 3 | . 2 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 62 | . 10 11 9 . 10 1 11 9 1 . . Melee 13 | . . . . . . . 7 6 . . . Guns 45 | . 10 10 9 . 9 1 4 1 1 . . AOE 3 | . . 1 . . . . . 2 . . . Classes Destroyed 13 | . 4 3 2 . 3 . 1 . . . . Worker 1 | . . . . . 1 . . . . . . Builder 9 | . . 1 . . 3 1 . 2 . . 2 Tunneler 2 | . . . . . . . 1 1 . . . Hauler 3 | . 2 1 . . . . . . . . . Recycler 6 | . . . 1 . 2 . . 3 . . . Operator 1 | . . 1 . . . . . . . . . Watcher 11 | . 2 2 1 . 2 1 1 . 1 . 1 Swarmer 25 | . 6 . 4 . 3 . 8 4 . . . Grunt 16 | . 4 7 2 . 3 . . . . . . Brawler 1 | . . . 1 . . . . . . . . Sentry 7 | . . 4 2 . . . . 1 . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 12 | . . . . . 3 1 3 4 1 . . Best Kill Streak 6 | . 5 3 6 . 5 1 5 6 1 . 1 Combat Bots Only 6 | . 5 2 6 . 2 1 5 4 1 . . Max Kills in Single Turn 3 | . 1 2 1 . 1 1 1 3 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . 1 . . . Melee 1 | . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 900 | . 58 67 59 . 101 32 96 113 24 6 344 Missed 372 | . 19 24 21 . 52 10 43 25 15 2 161 Damage Taken 9310 | . 436 667 469 . 861 257 940 1818 208 105 3549 Core 3041 | . 128 101 107 . 169 28 185 644 73 . 1606 Absorbed by Shields 20 | . . . . . 20 . . . . . . Regen/Repaired (Parts) 98 | . . . . . 38 19 . . 41 . . Core Remaining (%) 76 | 100 48 . . 48 75 96 81 44 94 100 . Volleys Fired 259 | . 46 73 31 . 45 8 12 26 4 . 14 Largest 2 | . 2 2 2 . 2 2 2 2 2 . 1 Hottest 135 | . 76 76 46 . 135 135 90 100 129 . 94 Shots Fired 418 | . 84 120 54 . 83 15 14 28 6 . 14 Gun 414 | . 84 120 54 . 83 15 14 24 6 . 14 Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . . . . 4 . . . Special . | . . . . . . . . . . . . Kinetic 269 | . 46 93 54 . 30 6 11 22 2 . 5 Thermal 118 | . 38 22 . . 44 1 . . 4 . 9 Explosive 4 | . . . . . . . . 4 . . . Electromagnetic 27 | . . 5 . . 9 8 3 2 . . . Robot Hit Streak 17 | . 6 15 8 . 17 8 6 6 4 . 9 Robot Miss Streak 10 | . 4 4 4 . 10 2 2 3 1 . 1 Penetration Max 1 | . . . . . 1 . . 1 . . . Secondary Targets 5 | . 1 1 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . Shots Hit Robots 310 | . 50 78 32 . 59 11 26 33 7 . 14 Core Hits 146 | . 19 27 14 . 35 3 13 25 5 . 5 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . Critical Strikes 9 | . . 2 . . . . 2 1 3 . 1 Burn 3 | . . 1 . . . . . . 2 . . Destroy 2 | . . 1 . . . . 1 . . . . Smash 1 | . . . . . . . 1 . . . . Sever 3 | . . . . . . . . 1 1 . 1 Melee Attacks 118 | . . . . . 6 5 42 31 16 2 16 Impact 18 | . . . . . 6 5 7 . . . . Slashing 100 | . . . . . . . 35 31 16 2 16 Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 3 . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7615 | . 703 1189 519 . 1409 195 960 1823 227 . 590 Guns 4968 | . 703 1063 519 . 1371 142 196 420 151 . 403 Cannons . | . . . . . . . . . . . . Explosions 831 | . . 126 . . . . . 705 . . . Melee 1816 | . . . . . 38 53 764 698 76 . 187 Ramming . | . . . . . . . . . . . . Kinetic 2995 | . 409 769 519 . 400 116 187 418 27 . 150 Thermal 1893 | . 294 331 . . 881 10 . . 124 . 253 Explosive 705 | . . . . . . . . 705 . . . Electromagnetic 206 | . . 89 . . 90 16 9 2 . . . Impact 267 | . . . . . 38 53 176 . . . . Slashing 1549 | . . . . . . . 588 698 76 . 187 Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . 3 7 8 1 12 5 . . 17 Average Corruption 4 | . . . 3 3 4 1 5 4 . . 9 Corruption Purged 10 | . . . . . . . 10 . . . . Corruption Blocked 12 | . . . . . . . . 5 . 1 6 Effects 58 | . . . 2 7 15 2 18 12 . . 2 Message Errors 11 | . . . . 2 3 . 4 2 . . . Matter Fused 18 | . . . 1 3 1 2 8 3 . . . Heat Flow Errors 5 | . . . 1 1 1 . . 2 . . . Energy Discharges 9 | . . . . . 5 . 3 . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . 2 . 1 1 . . 1 Data Loss (major) 4 | . . . . 1 1 . 1 1 . . . Misfires 3 | . . . . . 2 . . 1 . . . Alerts 1 | . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 214 | . . . . . . 31 155 28 . . . Projectiles . | . . . . . . . . . . . . Explosions 28 | . . . . . . . . 28 . . . Melee 186 | . . . . . . 31 155 . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 235 | . . 40 . . . . . 195 . . . Shots 4 | . . 1 . . . . . 3 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 368 | . 368 72 130 228 215 126 6 137 144 . 86 Average Temperature 77 | . 142 16 37 119 64 58 3 29 32 . 40 Received Heat Transfer 852 | . 222 294 108 . 66 24 9 45 30 18 36 Effects 3 | . 3 . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . Impact Corruptions 8 | . . . . . . 2 6 . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 12 | . 3 3 . . 5 . . . 1 . . Heat Transferred 4049 | . 740 842 . . 1850 25 . . 296 . 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Peak Influence 544 | . 322 362 373 169 544 285 266 304 542 205 218 Initial 257 | . . 51 108 144 250 257 89 67 57 194 122 Average 221 | . 158 247 257 135 414 220 138 155 205 198 137 Maximum Alert Level 2 | . 1 1 1 . 2 1 1 1 2 1 1 Low Security (%) 51 | 100 62 31 33 100 . 31 83 71 57 35 84 Level 1 36 | . 37 68 66 . 36 68 16 28 38 64 15 Level 2 11 | . . . . . 63 . . . 4 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . . 2 5 . 4 1 2 3 1 1 4 Investigation 7 | . . 1 2 . 1 . 1 . 1 1 . Extermination 6 | . . . . . 2 1 1 1 . . 1 Reinforcement 8 | . . 1 1 . 1 . . 2 . . 3 Assault . | . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Distress Signals 17 | . 1 3 2 . 1 . . . 6 . 4 Communications Jammed 11 | . . . . . 3 4 4 . . . . Distress Signals 9 | . . . . . 1 4 4 . . . . Times Spotted 169 | . 14 31 22 . 21 5 22 11 18 1 24 Peak Tracking Total 16 | . 4 6 9 . 2 1 5 6 8 1 16 Tactical Retreats 37 | . 1 9 7 . 2 2 6 . 5 . 5 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . 1 . 3 . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Machines Disabled 5 | . . 1 . . 1 1 1 1 . . . Max in Single Turn 1 | . . 1 . . . 1 1 1 . . . Garrison Access 5 | . . . . . 1 1 . . 3 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Machines Accessed 71 | . 6 8 3 11 10 4 10 5 10 3 1 Terminals 42 | . 5 7 3 5 4 1 4 3 6 3 1 Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 6 | . . . . . 2 1 1 1 1 . . Recycling Units 13 | . 1 1 . 6 1 1 3 . . . . Scanalyzers 3 | . . . . . . . 2 1 . . . Garrison Access 5 | . . . . . 1 1 . . 3 . . Total Hacks 261 | . 21 36 11 31 20 9 42 34 42 11 4 Successful 149 | . 14 23 6 14 11 6 27 20 24 2 2 Failed 112 | . 7 13 5 17 9 3 15 14 18 9 2 Catastrophic 17 | . . 2 . 4 3 . 3 1 1 3 . Database Lockouts . | . . . . . . . . . . . . Manual 95 | . 13 20 9 14 5 3 6 1 15 6 3 Terminals 185 | . 20 33 11 17 11 4 19 20 35 11 4 Fabricators 4 | . . . . . 4 . . . . . . Repair Stations 11 | . . . . . 3 3 2 1 2 . . Recycling Units 31 | . 1 3 . 14 1 1 11 . . . . Scanalyzers 23 | . . . . . . . 10 13 . . . Garrison Access 7 | . . . . . 1 1 . . 5 . . Terminal Hacks 57 | . 7 12 3 3 2 1 9 7 12 . 1 Record 20 | . . . . . 1 . 8 5 5 . 1 Part Schematic 4 | . 1 . 1 . . . . . 2 . . Robot Analysis 4 | . 2 1 . 1 . . . . . . . Prototype ID Bank 7 | . 1 . 2 1 1 . . 1 1 . . Level Access Points 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . Terminal Index 4 | . 1 1 . . . . . 1 1 . . Fabricator Index 1 | . . . . . . . . . 1 . . Alert Level 3 | . . 2 . . . . 1 . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 3 | . . 1 . . . 1 . . 1 . . Disarm Traps 2 | . . 2 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 5 | . 2 3 . . . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 7 | . . . . . 2 2 1 . 2 . . Scan Component 4 | . . . . . 1 1 1 . 1 . . Repair 3 | . . . . . 1 1 . . 1 . . Recycling Unit Hacks 15 | . 1 1 . 6 1 1 5 . . . . Report Inventory 13 | . 1 1 . 6 1 1 3 . . . . Retrieve Components 2 | . . . . . . . 2 . . . . Scanalyzer 22 | . . . . . . . 10 12 . . . Insert Component 9 | . . . . . . . 5 4 . . . Analyze 13 | . . . . . . . 5 8 . . . Garrison Access Hacks 5 | . . . . . 1 1 . . 3 . . Seal Access 5 | . . . . . 1 1 . . 3 . . Unauthorized Hacks 40 | . 6 10 3 5 2 1 2 1 7 2 1 Terminals 36 | . 6 8 3 3 2 1 2 1 7 2 1 Track 4 | . 1 2 . . . . . . 1 . . Assimilate 3 | . 1 . . . . . . . 2 . . Botnet 26 | . 4 4 3 3 2 1 2 1 3 2 1 Disrupt 1 | . . 1 . . . . . . . . . Operators 2 | . . 1 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . 2 . 2 . . . . . . . Monitor 2 | . . 1 . 1 . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 58 | . 5 7 4 8 7 3 9 4 7 3 1 Full Trace Events 12 | . . 2 1 5 1 . 1 . 1 1 . Feedback Events 3 | . . . . 1 1 . . . . 1 . Corruption 3 | . . . . 1 1 . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . 1 . . . 5 4 2 . . Parts Built 2 | . . . . . 2 . . . . . . Authchips 1 | . . . . . 1 . . . . . . Time 42 | . . . . . 42 . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . Parts Repaired 3 | . . . . . 1 1 . . 1 . . Time 98 | . . . . . 22 26 . . 50 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . 4 . . . . Parts Scanalyzed 9 | . . . . . . . 5 4 . . . Part Schematics Acquired 9 | . . . . . . . 5 4 . . . Parts Damaged 2 | . . . . . . . . 2 . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Total Allies 6 | . 1 . . . 3 . . . 2 . . Largest Group 3 | . 1 1 . . 3 . . . 1 . . Highest-Rated Group 93 | . 10 10 . . 93 . . . 45 . . Highest-Rated Ally 45 | . 10 10 . . 31 . . . 45 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 33 | . . . . . 33 . . . . . . Total Damage 526 | . . . . . 526 . . . . . . Kills 5 | . . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Robot Analysis Total 4 | . 2 1 . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Turns Passed 6023 | 38 420 673 189 464 1084 588 925 562 481 194 405 Spaces Moved 6707 | 32 422 564 158 600 1203 460 1087 717 785 295 384 Core 21 | 3 . . . . . . . 4 . . 14 Treads . | . . . . . . . . . . . . Legs 2 | . . . . . . . . . . . 2 Wheels 44 | 29 15 . . . . . . . . . . Hover 6640 | . 407 564 158 600 1203 460 1087 713 785 295 368 Flight . | . . . . . . . . . . . . Fastest Speed 33 | 50 56 56 56 56 48 52 33 38 40 45 45 Average Speed 60 | 95 57 61 56 72 63 108 42 47 43 60 79 Slowest Speed 150 | 100 120 120 56 120 116 116 111 150 61 118 118 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 3 68 51 34 95 35 14 31 21 29 11 13 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 55 | . . . . . 5 4 16 7 13 2 8 Terrain Destroyed 98 | . . 2 . . 5 4 22 42 13 2 8 Melee 55 | . . . . . 5 4 16 7 13 2 8 Projectile 11 | . . . . . . . 6 5 . . . AOE 32 | . . 2 . . . . . 30 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Res Acc Total 8068 | 36 512 775 204 628 1418 524 1471 861 889 306 444 Wait 636 | . 19 105 11 13 90 35 257 37 54 2 13 Move 6696 | 31 421 563 157 599 1202 459 1086 716 784 294 384 Hop . | . . . . . . . . . . . . Pick Up 49 | . 8 7 2 3 12 2 8 3 3 1 . Fast Attach 91 | 5 4 7 . 6 16 5 17 15 11 . 5 Attach 38 | . 3 4 3 . 4 . 6 9 2 2 5 Detach 26 | . 2 2 . 1 6 . 4 8 . . 3 Swap 61 | . 5 6 . 2 9 6 15 7 5 4 2 Drop 78 | . 4 8 . 4 16 4 20 9 10 1 2 Fire 259 | . 46 73 31 . 45 8 12 26 4 . 14 Melee 118 | . . . . . 6 5 42 31 16 2 16 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . 12 . 4 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 17) 356 | -10/Materials | Core integrity fell below 50% 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Accompanied by 1 ally 459 | -9/Materials | Evolved 2 slots: Utility x2 695 | -9/Materials | Discovered new exit (range 9) 706 | -9/Materials | Lost 5 parts (1p1n1u2w) 803 | -9/Materials | Discovered new exit (range 16) 1096 | -9/Materials | Discovered new exit (range 13) 1132 | -9/Materials | Identified exit to Storage 1132 | -9/Materials | Entered Storage 1213 | -9/Storage | Garrison activated, responded to threat 1282 | -9/Storage | Core integrity fell below 50% 1314 | -9/Storage | Used back door to open Recycling access 1314 | -9/Storage | Discovered new exit (range 5) 1315 | -9/Storage | Identified exit to Recycling 1321 | -9/Storage | Entered Recycling 1322 | -9/Recycling | Met a Zionite searching for Scraptown 1322 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 1458 | -9/Recycling | Discovered new exit (range 18) 1476 | -9/Recycling | Identified exit to Factory 1569 | -9/Recycling | Build established: Scavenger-Mutant 1785 | -9/Recycling | Entered Factory 1785 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1841 | -7/Factory | Discovered new exit (range 7) 1844 | -7/Factory | Identified exit to Lower Caves 1957 | -7/Factory | Fabricated Gravmag System (x2) 1985 | -7/Factory | Allied Derelicts emerged from ambush trap array 2252 | -7/Factory | Build established: Infiltrator-Mutant 2420 | -7/Factory | Repaired Gravmag System 2511 | -7/Factory | Lost 5 parts (1n3u1w) 2693 | -7/Factory | Discovered new exit (range 14) 2869 | -7/Factory | Entered another Factory area 2869 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3085 | -6/Factory | Discovered new exit (range 14) 3436 | -6/Factory | Repaired Broken Airjet 3449 | -6/Factory | Discovered new exit (range 10) 3457 | -6/Factory | Entered another Factory area 3457 | -5/Factory | Evolved 2 slots: Utility x2 3791 | -5/Factory | System corruption reached 10% 3799 | -5/Factory | Lost 5 parts (2n2u1w) 4070 | -5/Factory | Discovered new exit (range 9) 4073 | -5/Factory | Identified exit to Upper Caves 4148 | -5/Factory | Build established: Hacker-Mutant 4344 | -5/Factory | Discovered new exit (range 15) 4352 | -5/Factory | Identified exit to Extension 4359 | -5/Factory | Discovered new exit (range 15) 4366 | -5/Factory | Identified exit to Factory 4382 | -5/Factory | Entered another Factory area 4382 | -4/Factory | Evolved 2 slots: Utility x2 4724 | -4/Factory | Core integrity fell below 50% 4748 | -4/Factory | Lost 15 parts (3p5n4u3w) 4844 | -4/Factory | Discovered new exit (range 5) 4847 | -4/Factory | Identified exit to Research 4944 | -4/Factory | Entered Research 4944 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5084 | -3/Research | Repaired Power Sword? 5117 | -3/Research | Spotted B-86 Titan 5149 | -3/Research | Identified exit to Research 5270 | -3/Research | Spotted B-86 Titan 5342 | -3/Research | Found Prototype Processor 5342 | -3/Research | Identified Exp. Signal Interpreter 5425 | -3/Research | Entered another Research area 5425 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5611 | -2/Research | Discovered new exit (range 7) 5618 | -2/Research | Identified exit to Access 5619 | -2/Research | Entered Access 5619 | -1/Access | Evolved 2 slots: Utility x2 5865 | -1/Access | Spotted B-99 Colossus 5935 | -1/Access | Spotted B-99 Colossus 5995 | -1/Access | System corruption reached 10% 6000 | -1/Access | Core integrity fell below 50% 6015 | -1/Access | Core integrity fell below 20% 6024 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- cleaned. Scanalyzer disabled. Acquired Biometal Leg. Penetrated by Slug. Slug penetrates Wall. Acquired Biometal Leg. U-05 Engineer builds a Wall. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. P-80 Master resets P-80 Master, system corruption cleaned. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Scanalyzer. Slug penetrates Wall. K-01 Serf cleans the Terminal. Slug penetrates Wall. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????? !???# #???????????????????? | | ??????????? ??# #???????????????????? | | ???????????? ?# #???????????????????? | | ?????##+######"######+""""#######????????????????? | | ???? % % #????????????????? | | ???? #????????????????? | | ???? #?????############ | | ???? #?????############ | | ???? #?????## | | ????? ######## * | | ????? ######## | | ??????###############"### # | | ???????????# # % # | | ???????????# # u # | | ???????????# """" # BB / | | ???????????# ""S"" # BB ! # | | ???????????# " "" #u # | | ???????????# # # =% | | ???????????# ;!! #! = % | | ???????????# ;!!! #! !% = | | ???????????# #!!! ########### | | ?? ???????# % #*%= ####### | | ?? ???????# = # ##### | | ??? ???????# # ???## | | ??? ???????#+############ ##???## | | ??? ??????#%#??????????#@ ??? + | | ??? ?????? ????????? A #???? # | | ?? ????? ??????? #???? # | | ??## ???? ???? #???? # | | ??## ???? ?? k #???? # | | ??## ??? k """o""" ????? ##### | | #### ############+####### """T""" ????? ##### | | ####+####### ###########+###??????????? | | # ## ##???????????????????????? | | # "" "" ##???????????????????????? | | # """##[[[ "" ##???????????????????????? | | # """##[[[ """" ##???????????????????????? | | # ""##[[ """" ##???????????????????????? | | # F""## """" ##???????????????????????? | | # """## """" ##???????????????????????? | | # ## """" ##????????????????## ##### | | # ## "" ##??????????????? ## ##### | | # ## ##??????????????? + | | # " ## ! ######??????????? ######## | | # """ ##+##########"######??????????????###### | | # """ ## #### ##???????????????????? | | # " ## #### ##???????????????????? | | # ## #### ! ###########??????????? | | # ## #### ###########??????????? | | ###/######## #### ##"""T"""############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 59 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Corruption Block 15 Phase Shifting 10 Evasion (%) 68 Targeting Accuracy 12 Offensive Hacking 22 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Gravmag System | -9/Storage | Hacked Linear Gravjet | -5/Factory | Scanalyzed Lightning Gun | -5/Factory | Scanalyzed Gauss Rifle | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Scanalyzed Cloaking Device | -5/Factory | Scanalyzed Imp. Phase Shifter | -4/Factory | Scanalyzed Railgun | -4/Factory | Scanalyzed Antigrav System | -4/Factory | Scanalyzed Imp. Gyrokinetic Inverter | -4/Factory | Scanalyzed Adv. Cloaking Device | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed VoltaicNetworkCannon Manual? 0 Play Time 02:13:51 Cumulative 65.6 hours Start 2024.08.07 @ 21:53:04 End 2024.08.08 @ 00:07:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f301c18d-2a76-4848-ac51-0a0dac5c5f42