Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.27 @ 17:16:48 Player: LegoMDS Result: Destroyed by ZD-XHP(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (221) 221 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 861 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 127/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Core Shielding > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (10) --- Targeting Computer Core Shielding EM Pulse Gun Light Assault Rifle Mining Laser Scrap Shield Fragment (32) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Core Shielding > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Targeting Computer Core Shielding EM Pulse Gun Medium Laser Small Laser Assault Rifle Light Assault Rifle Light Cannon [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Storage Medium Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 6 6 5 1 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 1 | . . 1 . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 2 | . 1 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 7 1 Power 2 | . . 1 1 Propulsion 3 | . . 3 . Utility 1 | . 1 . . Weapon 3 | . . 3 . Highest Loss Streak 4 | . 1 4 1 To Critical Strikes . | . . . . Average Backups 5 | 1 4 7 6 Power 1 | 1 1 1 . Propulsion . | . . . . Utility 1 | . . 2 2 Weapon 3 | . 2 3 3 Tool/Special . | . . . . Unused Backups 6 | . 2 . 4 Power 1 | . 1 . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 86 | . 99 78 73 Engine 14 | . 14 14 14 Leg 3 | . . 3 14 Wheel 16 | . 28 11 . Storage 14 | . 14 14 14 Protection 13 | . 13 14 14 Energy Gun 9 | . 2 14 14 Ballistic Gun 11 | . 25 1 2 Ballistic Cannon 2 | . . 5 . Peak Build Rating 9 | 6 9 8 6 Average Rating 6 | 4 7 5 5 On Entrance 4 | . 6 8 5 Naked Turns . | . . . . Heaviest Build 21 | 11 21 21 18 Greatest Support 32 | 32 32 32 10 Greatest Overweight (x) 6 | . . 6 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 10 9 8 Average Carried 5 | 1 4 7 6 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 2 9 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 518 | 179 238 101 . Remotely . | . . . . Salvage Created 385 | . 223 162 . Parts 11 | . 8 3 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 3 9 . Guns 7 | . 3 4 . Cannons 4 | . . 4 . Classes Destroyed 5 | . 3 2 . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Watcher 1 | . 1 . . Grunt 5 | . 3 2 . Assembled 7 | . . 7 . Best Kill Streak 2 | . 2 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 110 | . 27 61 22 Missed 34 | . 6 23 5 Hits 76 | . 21 38 17 Melee 10 | . . 10 . Projectile 66 | . 21 28 17 AOE 7 | . . 7 . Critical Strikes 2 | . . 1 1 Actively Blocked 1 | . . 1 . Damage Taken 1152 | . 201 669 282 Core 262 | . 35 172 55 Absorbed by Shields . | . . . . Redirected to Shielding 46 | . 4 30 12 Ignored by Resistances 326 | . 63 185 78 Core Remaining (%) 100 | 100 . . . Volleys Fired 74 | . 28 41 5 Largest 2 | . 2 2 2 Hottest 115 | . 40 115 70 Shots Fired 126 | . 56 60 10 Gun 111 | . 56 45 10 Cannon 15 | . . 15 . Launcher . | . . . . Special . | . . . . Kinetic 78 | . 56 17 5 Thermal 48 | . . 43 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 17 13 11 Robot Miss Streak 4 | . 4 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 97 | . 40 47 10 Core Hits 32 | . 11 20 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1239 | . 449 663 127 Guns 1001 | . 449 425 127 Cannons 238 | . . 238 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 775 | . 449 262 64 Thermal 464 | . . 401 63 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 213 | . 35 213 . Average Temperature 41 | . 8 56 . Received Heat Transfer 204 | . 144 60 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 1 | . . 1 . Heat Transferred 1480 | . . 1295 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 50 | . 40 50 . Initial 6 | . . 6 . Average 7 | . 7 7 . Influence Increases 143 | . 88 55 . Destroy 0b10 Robot/C 100 | . 60 40 . Destroy 0b10 Robot/NC 15 | . 10 5 . Destroy Leader 24 | . 14 10 . Successful Hack 4 | . 4 . . Influence Decreases 143 | . 68 75 . Entered New Map 14 | . . 14 . Time Decay 118 | . 68 50 . Lost Part 11 | . . 11 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 8 23 3 Peak Tracking Total 11 | . 3 11 3 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 3 | . 3 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Hauler Manifests 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 871 | 59 338 380 94 Spaces Moved 512 | 47 235 189 41 Core 10 | 4 . 6 . Treads . | . . . . Legs 79 | . . 38 41 Wheels 423 | 43 235 145 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 90 190 Average Speed 117 | 95 100 129 190 Slowest Speed 350 | 100 100 350 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 46 36 4 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 660 | 60 287 264 49 Wait 29 | . 2 27 . Move 509 | 46 234 188 41 Hop . | . . . . Pick Up 25 | 8 13 3 1 Fast Attach . | . . . . Attach 15 | 6 2 5 2 Detach . | . . . . Swap 4 | . 4 . . Drop 4 | . 4 . . Fire 74 | . 28 41 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 398 | -10/Materials | Entered Mines 400 | -10/Mines | Assembled infested the area 469 | -10/Mines | Lost 4 parts (1p1n2w) 513 | -10/Mines | Core integrity fell below 50% 636 | -10/Mines | Core integrity fell below 20% 771 | -10/Mines | Discovered new exit (range 5) 778 | -10/Mines | Entered Subcaves 858 | -10/Subcaves | A Subdweller sparked back to life 858 | -10/Subcaves | A Subdweller sparked back to life 858 | -10/Subcaves | A Subdweller sparked back to life 872 | -10/Subcaves | Destroyed by ZD-XHP(R) with Subdweller Machine Gun Last Messages --------------- T-07 Excavator is excavating. U-05 Engineer builds a Wall. T-07 Excavator is excavating. U-05 Engineer builds a Wall. EXIT=FOUND U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE Acquired Scrap Shield Fragment. QD-VE5(R) creaks and sparks as it begins to move. ZD-XHP(R) creaks and sparks as it begins to move. 72-LJW(R) creaks and sparks as it begins to move. Ion Engine destroyed. 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