Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.28 @ 21:01:03 Player: PlasticHeart Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (207) 1035 Value Destroyed (5450) 5450 Prototype IDs (168) 3360 Alien Tech Used (4) 800 Bonus (19084) 19084 TOTAL SCORE: 41229 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 1748 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Escaped with Sigix 10000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 280/300 Energy 1152/1160 System Corruption 0% Temperature Cool (8) Movement Flying (28) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION (6) --- Cooled Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (16) ----- Experimental Heat Sink Large Storage Unit Large Storage Unit Zionite Biocell Advanced Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Transmission Jammer Experimental Propulsion Shielding Zionite Weapon Casing Advanced Powered Armor Experimental Hacking Suite Experimental Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Kinetic Spear Force Lance > --- INVENTORY (16) --- Experimental Core Analyzer Zionite Weapon Casing Improved Component Analysis Suite Dimensional Node Initializer Transdimensional Reconstructor Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Large Storage Unit Zionite Biocell Advanced Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Transmission Jammer Experimental Propulsion Shielding Zionite Weapon Casing Advanced Powered Armor Experimental Hacking Suite Experimental Hacking Suite Ghost Barrier > --- WEAPON ----------- Kinetic Spear Force Lance > --- INVENTORY -------- Impulse Thruster Array Experimental Core Analyzer Zionite Weapon Casing Improved Component Analysis Suite Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Sigix Containment Pod [Rating: 188] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Experimental Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware System Shield Protection Layered Light Armor Plating Weapon Improved Datajack Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 14 | . . 1 2 2 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 255 | 6 10 21 35 31 . 8 6 1 2 1 9 1 8 7 . . . 8 . 17 10 2 5 . 10 . 10 1 3 8 . 17 11 3 4 Power 28 | 1 2 2 5 3 . 1 . . . . 3 . 1 . . . . 1 . 2 . . 2 . 1 . 2 . . . . 1 1 . . Engine 11 | 1 2 2 4 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . 1 2 . 1 . . . . 2 . 1 . . . . 1 . 1 . . 1 . 1 . 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . 1 1 . . Propulsion 77 | 2 4 5 22 14 . 2 . . 1 . 4 . 1 1 . . . . . 3 . 1 . . 5 . 3 . . 4 . 3 1 . 1 Treads 27 | 2 1 4 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 42 | . . . 1 11 . 2 . . 1 . 4 . 1 1 . . . . . 3 . 1 . . 5 . 3 . . 4 . 3 1 . 1 Utility 91 | 1 3 1 4 11 . 4 . 1 1 . 1 1 5 . . . . 6 . 12 . 1 3 . 3 . 5 1 1 4 . 8 8 3 3 Device 43 | . . . . 1 . 2 . . . . 1 . . . . . . 3 . 10 . 1 2 . 1 . 5 1 1 3 . 5 6 1 . Storage 16 | 1 2 1 1 1 . . . . . . . . 1 . . . . 2 . 1 . . 1 . 1 . . . . . . 2 1 . 1 Processor 9 | . . . . 5 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Hackware 13 | . . . . 4 . 2 . 1 . . . 1 3 . . . . . . . . . . . 1 . . . . 1 . . . . . Protection 10 | . 1 . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 1 13 4 3 . 1 6 . . 1 1 . 1 6 . . . 1 . . 10 . . . 1 . . . 2 . . 5 1 . . Energy Gun 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 2 1 . . . 2 . . . . . . 2 . . . . . . 5 . . . . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 . 1 2 . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . 2 . . 3 1 . . Special Melee Weapon 8 | . . . . 2 . . 2 . . . 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 17 | . . 2 3 1 . . . . . . 1 . . . . . . . . 2 . 1 2 . . . . . . 1 . 2 1 . 1 Parts Lost 25 | . 4 8 2 4 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . Power 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Weapon 9 | . 1 5 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 6 | . 1 6 1 2 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . Average Slot Usage (%) 96 | . 98 99 95 94 92 99 99 92 90 89 99 100 99 99 100 100 100 99 100 94 94 93 94 94 95 95 94 95 95 94 95 93 93 95 92 Engine 2 | . 13 10 7 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 1 6 7 6 7 7 7 7 9 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 8 5 5 5 5 4 2 . . Treads 5 | . 24 12 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . 21 23 23 23 23 23 23 26 26 25 26 26 26 26 23 23 17 17 18 22 22 25 25 24 25 25 25 25 22 22 20 15 Device 7 | . . . . 4 . 6 7 7 7 4 5 6 6 6 6 6 6 10 11 11 11 10 11 11 12 10 10 10 10 12 15 19 16 16 15 Storage 12 | . 23 33 28 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 9 8 11 Processor 6 | . . . . 12 15 7 7 3 5 7 6 6 6 6 6 6 6 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 13 12 11 Hackware 17 | . . . . 23 23 29 30 29 30 30 26 26 26 26 26 26 26 23 23 23 23 22 22 22 20 20 20 20 20 17 15 13 13 12 11 Protection 1 | . 3 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 11 Ballistic Gun 3 | . 20 6 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 6 7 7 6 7 7 7 11 6 6 5 6 6 6 3 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 5 5 4 5 5 5 5 5 5 5 5 5 5 4 7 8 7 Special Melee Weapon 3 | . . . . 6 7 7 6 3 . . 1 6 6 5 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 13 74 109 142 20 19 21 21 21 20 20 28 27 28 33 28 28 28 29 25 33 33 33 38 33 41 39 44 44 41 42 42 55 71 73 75 Greatest Support 84 | 40 40 60 60 33 24 24 22 22 24 24 32 32 32 40 32 32 32 36 36 36 34 42 42 42 61 57 57 50 50 66 58 69 84 73 77 Greatest Overweight (x) 7 | 1 7 5 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 6 20 28 36 28 8 8 8 8 8 8 8 8 8 8 8 8 8 10 8 10 10 10 10 10 14 14 14 14 14 14 14 20 16 16 16 Average Capacity 14 | 5 16 27 29 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 11 14 14 14 14 14 14 15 16 16 16 Most Carried 29 | 5 11 23 29 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 10 10 10 10 10 14 14 14 14 14 14 14 16 16 14 11 Average Carried 11 | 2 7 13 26 7 8 7 7 7 7 8 7 8 7 7 8 8 8 7 7 9 10 9 9 10 10 13 13 14 13 13 14 14 15 12 8 Final Capacity 28 | 6 20 28 28 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 14 14 14 14 14 14 14 16 16 16 16 Final Carried 28 | 1 11 23 28 8 8 8 8 7 8 8 8 8 8 8 8 8 8 7 7 10 10 10 10 10 14 13 14 14 12 14 14 16 15 12 9 Class Distribution -------------------- 29% | Messiah-Sprinter 22% | Hauler-Mutant 18% | Messiah-Scout 13% | Hacker-Sprinter 13% | Messiah-Ninja Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Messiah-Sprinter | -7/Zion Messiah-Sprinter | -6/Proximity Caves Messiah-Sprinter | -6/Factory Messiah-Sprinter | -6/Waste Messiah-Sprinter | -6/Factory Messiah-Sprinter | -6/Lower Caves Messiah-Sprinter | -6/Lower Caves Messiah-Sprinter | -6/Data Miner Messiah-Sprinter | -5/Proximity Caves Messiah-Scout | -5/Factory Messiah-Scout | -5/Waste Messiah-Sprinter | -5/Factory Messiah-Scout | -5/Upper Caves Messiah-Scout | -5/Upper Caves Messiah-Scout | -5/Zhirov Messiah-Scout | -4/Proximity Caves Messiah-Ninja | -4/Factory Messiah-Ninja | -4/Waste Messiah-Scout | -4/Factory Messiah-Sprinter | -4/Upper Caves Messiah-Scout | -4/Upper Caves Messiah-Ninja | -4/Warlord Messiah-Ninja | -3/Proximity Caves Messiah-Ninja | -3/Research Messiah-Ninja | -3/Quarantine Messiah-Ninja | -2/Research Messiah-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 5816 | 280 637 428 1267 306 . 50 138 36 . 30 27 73 80 182 . . . 380 . 178 320 30 . 60 500 . 121 48 30 51 29 345 120 . 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8061 | 115 644 1407 1719 135 . 224 77 . . . . . 141 387 . . 39 319 . 443 302 . . . 530 . 125 57 19 . 157 814 158 . 249 Parts 440 | 6 49 90 106 10 . 8 7 . . . . . 8 14 . . 4 13 . 16 7 . . . 25 . 9 . . . 3 44 10 . 11 Haulers Intercepted 24 | . 1 4 4 1 . 4 . . . . . . 1 . . . . 2 . 3 . . . . 2 . . . . . . 1 . . 1 Recyclers Shooed 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 3 . . 9 . . . 6 5 . . . . . 3 10 . . . . . . . 15 . . . . . Prevented 8 | . . . . . . . . . . 1 . . . 2 . . . . . . . 3 . . . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 99 | . 13 24 31 . . . 4 . . . . . . 11 . . . . . . 8 . . . . . . . . . . 7 1 . . Melee 6 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 2 1 . . Guns 41 | . 9 4 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 17 | . 4 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 34 | . . 7 3 . . . 3 . . . . . . 8 . . . . . . 8 . . . . . . . . . . 5 . . . Classes Destroyed 15 | 2 7 3 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Worker 13 | . 3 7 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 13 | . 2 3 2 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . Tunneler 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . 1 4 4 1 . 4 . . . . . . 1 . . . . 2 . 3 . . . . 2 . . . . . . 1 . . 1 Recycler 10 | 1 2 1 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 36 | . 1 5 1 1 . . . . . . . . 2 . . . . 3 . 4 . . . . 5 . 3 . . . . 5 2 . 4 Swarmer 35 | . 6 6 10 . . . 3 . . . . . . 4 . . . . . . 1 . . . . . . . . . . 5 . . . Grunt 40 | . 7 10 9 . . . 1 . . . . . . 6 . . . . . . 6 . . . . . . . . . . . 1 . . Brawler 4 | . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 16 | . . 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . Best Kill Streak 11 | 1 4 11 6 1 . 1 3 . . . . . 1 5 . . . 2 . 1 4 . . . 2 . 1 . . . . 5 1 . 2 Combat Bots Only 8 | . 3 8 3 . . . 3 . . . . . . 5 . . . . . . 3 . . . . . . . . . . 5 1 . . Max Kills in Single Turn 4 | 1 2 3 4 1 . 1 1 . . . . . 1 2 . . 1 1 . 1 2 . . . 1 . 1 1 1 . . 2 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . . 2 . . . Melee 1 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 5831 | . 984 1144 1932 542 . . 18 87 . 107 18 . 36 18 . . . 169 . . . . . . 21 . 76 . . . . 261 319 99 . Core 893 | . 172 96 198 288 . . . . . . . . 7 . . . . 95 . . . . . . . . . . . . . . 37 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 31 76 64 . . . . . . 58 . . . . . . 99 . . . . . . 90 . . . . . . 100 . 83 94 100 Volleys Fired 323 | 4 86 76 127 . . . 3 . . . . . . 7 . . . . . . 11 . . . . . . . . . . 9 . . . Largest 2 | 2 2 2 2 . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . Hottest 112 | 40 55 112 79 . . . 46 . . . . . . 46 . . . . . . 80 . . . . . . . . . . 80 . . . Shots Fired 608 | 8 171 147 252 . . . 3 . . . . . . 7 . . . . . . 11 . . . . . . . . . . 9 . . . Gun 448 | 8 131 59 250 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 123 | . 40 83 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 37 | . . 5 2 . . . 3 . . . . . . 7 . . . . . . 11 . . . . . . . . . . 9 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 452 | 8 171 59 214 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 57 | . . 21 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 37 | . . 5 2 . . . 3 . . . . . . 7 . . . . . . 11 . . . . . . . . . . 9 . . . Electromagnetic 62 | . . 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 4 9 14 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Miss Streak 3 | . 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 565 | 4 111 97 191 11 . 18 1 . . 5 2 . 10 7 1 . 1 6 . 14 1 . . . 16 . 5 3 1 7 2 28 12 . 11 Core Hits 290 | 3 35 58 75 4 . 5 5 . . 1 . . 4 18 . . 1 5 . 8 19 . . . 8 . 3 1 1 . 2 25 4 . 5 Critical Hits 12 | . 1 . 5 . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . . 1 Critical Kills 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . . . Critical Parts Destroyed 6 | . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 845 | . . . . 54 . 73 1 11 . 7 50 . 88 25 14 . 7 61 . 96 6 7 . 12 81 . 46 4 8 7 7 90 38 10 42 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 357 | . . . . 52 . 71 1 11 . 7 49 . 88 25 13 . 7 33 . . . . . . . . . . . . . . . . . Piercing 473 | . . . . . . . . . . . . . . . . . . 28 . 96 6 7 . 12 79 . 46 4 8 . 7 90 38 10 42 Sneak Attacks 65 | . . . . 6 . 9 . . . 1 2 . 3 1 1 . 1 2 . 9 1 . . . 6 . 1 3 1 7 . 8 1 . 2 Combat Hostiles 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Damage Inflicted 22601 | 66 1492 2750 3423 607 . 1075 264 . . 217 101 . 700 2001 . . 133 484 . 1428 1228 . . . 1066 . 375 284 167 . 200 3030 715 . 795 Guns 4646 | 66 1106 569 2905 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1626 | . 386 1240 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5271 | . . 941 518 . . . 229 . . . . . . 1500 . . . . . . 1111 . . . . . . . . . . 972 . . . Melee 11058 | . . . . 607 . 1075 35 . . 217 101 . 700 501 . . 133 484 . 1428 117 . . . 1066 . 375 284 167 . 200 2058 715 . 795 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4586 | 66 1492 569 2459 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 981 | . . 535 446 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4572 | . . 702 518 . . . 229 . . . . . . 1040 . . . . . . 1111 . . . . . . . . . . 972 . . . Electromagnetic 1404 | . . 944 . . . . . . . . . . . 460 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3369 | . . . . 607 . 1075 35 . . 217 101 . 700 501 . . 133 . . . . . . . . . . . . . . . . . . Piercing 7689 | . . . . . . . . . . . . . . . . . . 484 . 1428 117 . . . 1066 . 375 284 167 . 200 2058 715 . 795 Highest Corruption 9 | . . . . . . . . 7 7 . . . . . . . . . 7 7 . . . . . 9 9 8 . . . . 2 . . Average Corruption 4 | . . . . . . . . 7 7 . . . . . . . . . 7 2 . . . . . 9 8 4 . . . . 1 . . Corruption Purged 18 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 1 8 . . . . 2 . . Effects 53 | . . . . . . . . 4 1 . . . . . . . . . . 16 . . . . . . 26 4 . . . . 2 . . Message Errors 9 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 5 . . . . . 1 . . Matter Fused 12 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . 7 1 . . . . . . . Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 3 1 . . . . . . . Energy Discharges 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 1 . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 6 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 2 1 . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Targeting Errors 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2260 | . 14 50 47 5 . 231 . . . 3 61 . 207 351 . . . . . 420 5 . . . 61 . 2 139 . . . 506 114 . 44 Projectiles 52 | . 14 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 363 | . . 12 47 . . . . . . . . . . 188 . . . . . . 5 . . . . . . . . . . 111 . . . Melee 1845 | . . . . 5 . 231 . . . 3 61 . 207 163 . . . . . 420 . . . . 61 . 2 139 . . . 395 114 . 44 Knockbacks 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | . 34 192 358 397 . 1 8 . . . 237 . 8 48 . . . 32 54 250 202 6 4 10 106 60 300 224 45 168 . 232 . . . Average Temperature 50 | . 7 54 85 180 . 1 4 . . . 25 . 4 19 . . . 16 30 96 75 2 2 3 28 39 46 65 21 89 . 66 . . . Received Heat Transfer 1716 | . 423 375 702 12 . . . . . 12 9 . 15 . . . . 39 . . . . . . 12 . 12 . . . . 33 63 9 . Effects 6 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Shutdowns 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . 7 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1941 | . . 979 962 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 1247 | 10 237 267 508 236 3 88 . . . . 459 243 209 . . . . 520 182 186 . . . . 600 255 475 . . . . 1247 809 425 458 Average Influence 217 | 2 102 85 183 137 3 39 . . . . 147 227 105 . . . . 147 182 69 . . . . 426 222 361 . . . . 721 715 387 361 Maximum Alert Level 4 | . 1 1 2 1 . . . . . . 2 1 1 . . . . 2 . . . . . . 2 1 2 . . . . 4 3 2 2 Low Security (%) 63 | 100 91 97 62 52 100 100 . . . . 67 10 88 . . . . 77 100 100 . . . . 11 . 5 . . . . 15 . . . Level 1 15 | . 8 2 25 47 . . . . . . 1 89 11 . . . . . . . . . . . 12 100 50 . . . . 8 . 60 65 Level 2 14 | . . . 11 . . . . . . . 31 . . . . . . 22 . . . . . . 75 . 43 . . . . 24 18 39 34 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 81 . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 2 8 . 3 . . . 1 2 . 3 . . . . 2 . 2 . . . . 2 . 3 . . . . 4 1 1 . Investigation 8 | . 1 . . 3 . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . Extermination 9 | . . . . 1 . 2 . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . . Reinforcement 14 | . 2 . 1 4 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 2 . 1 . Assault 6 | . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 25 | . 3 1 5 2 . 3 . . . . 1 . 3 . . . . 1 . . . . . . 1 . 3 . . . . 1 . 1 . Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 21 . 1 . Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 21 . 1 . Times Spotted 387 | . 35 34 61 30 . 18 2 . . 13 5 6 20 9 . . . 33 4 7 5 . . . 15 5 22 . . . . 35 13 9 6 Peak Tracking Total 9 | . 6 8 7 8 . 5 2 . . 6 3 6 7 4 . . . 9 4 2 5 . . . 5 5 7 . . . . 5 8 5 2 Tactical Retreats 70 | . 6 3 6 6 . 5 1 . . 1 2 1 5 6 . . . 7 . 1 5 . . . 3 . 5 . . . . 4 1 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 20 | . 1 . 1 4 . . . . . . 1 . 4 4 . . . 1 . . . . . . 1 . 1 . . . . . 2 . . Indirectly 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . 8 1 . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . 1 3 4 . . . . . 2 . . . . . . . . 7 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 27 | . . 2 3 . . 1 . . . . . . . 1 . . . . . . . . . . 5 . 2 . . 1 . 7 4 . 1 Max in Single Turn 1 | . . 1 1 . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . 1 Garrison Access 27 | . . . 1 1 . 3 . . . . 3 . 3 . . . . 3 . 2 . . . . 4 . 2 . . . . 3 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 125 | . 1 7 10 11 . 19 1 . . . 6 . 5 3 1 4 . 8 . 6 2 1 7 . 8 . 6 3 . 3 . 7 2 2 2 Terminals 40 | . 1 7 9 9 . 13 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 22 | . . . . 1 . 2 . . . . 2 . 1 . . . . 3 . 4 . . . . 3 . 2 . . . . 2 . 1 1 Repair Stations 5 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 1 . . Garrison Access 28 | . . . 1 1 . 3 . . . . 3 . 3 . . . . 3 . 2 . . . . 4 . 2 . . . . 3 1 1 1 Total Hacks 357 | . 1 16 18 28 . 52 1 . . . 21 . 15 13 1 24 . 17 . 14 2 1 44 . 18 . 26 7 . 8 . 18 3 3 6 Successful 272 | . 1 10 12 14 . 35 1 . . . 13 . 13 13 1 24 . 13 . 13 2 1 44 . 14 . 18 7 . 8 . 11 2 . 2 Failed 84 | . . 6 6 13 . 17 . . . . 8 . 2 . . . . 4 . 1 . . . . 4 . 8 . . . . 7 1 3 4 Catastrophic 5 | . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 420 | . . 6 5 13 . 29 . . . . 47 . 53 . . . . 56 . 38 1 . . . 51 . 38 . . 1 . 33 30 5 14 Terminals 99 | . 1 16 17 24 . 40 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 69 | . . . . 1 . 7 . . . . 7 . 8 . . . . 8 . 12 . . . . 11 . 5 . . . . 6 . 1 3 Repair Stations 19 | . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . . 9 . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . . . . . . 7 . . . . . . 2 . . . . . . 2 . 8 . . . . 2 1 . . Garrison Access 48 | . . . 1 3 . 3 . . . . 7 . 5 . . . . 5 . 2 . . . . 5 . 4 . . . . 6 2 2 3 Terminal Hacks 147 | . 1 8 9 10 . 18 1 . . . . . . 13 1 24 . . . . 2 1 44 . . . . 7 . 8 . . . . . Record 62 | . . . . . . . . . . . . . . 12 . 11 . . . . . . 34 . . . . 5 . . . . . . . Part Schematic 11 | . . . . 1 . 2 . . . . . . . . . 5 . . . . 1 . 2 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 18 | . . . 3 1 . 1 . . . . . . . . . 3 . . . . . . 4 . . . . . . 6 . . . . . Open Door 9 | . . . . . . . 1 . . . . . . 1 1 . . . . . 1 1 . . . . . 2 . 2 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 13 | . . 1 3 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 40 | . . . . 1 . 4 . . . . 4 . 6 . . . . 6 . 7 . . . . 5 . 4 . . . . 2 . . 1 Network Status 5 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . Load Schematic 17 | . . . . . . 2 . . . . 2 . 2 . . . . 3 . 3 . . . . 2 . 1 . . . . 1 . . 1 Build 18 | . . . . . . 2 . . . . 2 . 3 . . . . 3 . 3 . . . . 2 . 2 . . . . 1 . . . Repair Station Hacks 16 | . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . . 6 . . . . 4 . . . Scan Component 8 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 3 . . . . 2 . . . Repair 8 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 3 . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . . . . . . . 6 . . . . . . 2 . . . . . . 2 . 6 . . . . 2 1 . . Insert Component 10 | . . . . . . . . . . . 3 . . . . . . 2 . . . . . . 2 . 1 . . . . 1 1 . . Analyze 9 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 5 . . . . 1 . . . Garrison Access Hacks 27 | . . . 1 1 . 3 . . . . 3 . 3 . . . . 3 . 2 . . . . 4 . 2 . . . . 3 1 . 1 Seal Access 27 | . . . 1 1 . 3 . . . . 3 . 3 . . . . 3 . 2 . . . . 4 . 2 . . . . 3 1 . 1 Unauthorized Hacks 57 | . . 5 6 6 . 19 . . . . . . 4 . . . . . . 8 . . . . 9 . . . . . . . . . . Terminals 13 | . . 2 2 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . 1 . . . . . . 2 . . . . . . 4 . . . . 3 . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 4 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Siphon 5 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . . 6 4 8 . 11 . . . . 3 . 1 . . . . 5 . 1 . . . . 2 . 3 . . . . 4 . 2 2 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 33 | . . . . . . . . . . . 3 . 7 . . 5 . 5 . . . . . . 5 . 3 . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 315 | . . . . 1 . 2 . . . . 53 . 59 . . 5 . 58 . 28 1 . 2 . 47 . 33 . . . . 1 17 . 8 Parts Built 17 | . . . . . . 2 . . . . 2 . 2 . . . . 3 . 3 . . . . 2 . 2 . . . . 1 . . . Matter 5210 | . . . . . . 380 . . . . 519 . 711 . . . . 921 . 924 . . . . 702 . 702 . . . . 351 . . . Time 1904 | . . . . . . 148 . . . . 135 . 304 . . . . 216 . 542 . . . . 280 . 186 . . . . 93 . . . Total Part Build Rating 103 | . . . . . . 10 . . . . 11 . 10 . . . . 17 . 20 . . . . 14 . 14 . . . . 7 . . . Parts Repaired 8 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 3 . . . . 2 . . . Time 388 | . . . . . . 35 . . . . . . 80 . . . . 80 . . . . . . . . 124 . . . . 69 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . Part Schematics Acquired 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Non-combat 5 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . no_distress 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Total Allies 75 | . . . . 3 . 3 . . 11 2 7 18 2 . 1 . 1 3 . 2 . . . . 3 1 2 . . 5 . 11 . . . Largest Group 18 | . . . . 3 . 1 1 1 12 12 6 18 2 . 1 . 1 3 . 2 . . . . 3 1 2 . . 5 4 9 . . . Highest-Rated Group 808 | . . . . 57 . 26 10 10 316 316 177 668 84 . 29 . 94 210 . 170 . . . . 210 46 206 . . 264 215 808 . . . Highest-Rated Ally 103 | . . . . 26 . 26 10 10 38 38 31 50 42 . 29 . 94 70 . 85 . . . . 70 46 103 . . 60 60 96 . . . Zionite Dispatches 10 | . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 4 . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Fire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 6 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . STAY 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . GOTO 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 321 | . . . . 44 . . . . . 60 6 60 3 . 2 . 3 16 . 2 . . . . 5 3 5 . . 4 3 105 . . . Total Damage 12424 | . . . . 69 . . . . . 2198 141 2202 130 . 19 . 52 257 . 127 . . . . 801 68 503 . . 126 108 5623 . . . Kills 57 | . . . . . . . . . . 8 4 6 . . . . . 3 . 1 . . . . 5 . 4 . . 2 . 24 . . . Allies Corrupted 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . . . 2 . . 2 . . . 1 3 . 2 . . . 1 1 . 1 . . . 1 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 98 | . . . . . . . . . . . 14 . 15 . . . . 16 . 10 . . . . 13 . 11 . . . . 5 9 1 4 Main Access 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . Branch Access 6 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . Emergency Access 5 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 Guard Positions 7 | . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 . . Component Stockpiles 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Prototype Stockpiles 4 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Component Schematics 11 | . . . . . . . . . . . 2 . 2 . . . . 2 . 2 . . . . 2 . 1 . . . . . . . . Prototype Schematics 21 | . . . . . . . . . . . 2 . 5 . . . . 5 . 1 . . . . 2 . 3 . . . . . 2 . 1 Unaware Schematics 8 | . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . Unaware Analyses 5 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . Trap Installations 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . Active Terminals 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 . . Active Garrisons 7 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . . . 1 . 1 Depthwide Sectors/0 5 | . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 20058 | 56 894 1335 2445 849 91 1256 234 371 532 459 726 202 1164 667 257 21 251 1162 16 1438 377 190 55 197 897 21 769 273 207 406 230 1164 445 96 305 Spaces Moved 36108 | 33 341 736 1012 1899 313 2793 658 1041 864 553 1689 350 2341 1531 840 79 706 2823 66 2906 832 712 182 462 2430 96 1813 627 481 605 416 1924 1003 267 684 Core 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1545 | 13 318 202 1012 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 557 | . 23 534 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 67 | . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33919 | . . . . 1832 313 2793 658 1041 864 553 1689 350 2341 1531 840 79 706 2823 66 2906 832 712 182 462 2430 96 1813 627 481 605 416 1924 1003 267 684 Fastest Speed 17 | 50 110 106 180 29 29 29 30 30 29 29 26 26 26 20 26 26 26 23 23 24 24 22 22 22 17 20 20 24 24 24 27 22 17 24 28 Average Speed 34 | 100 175 133 187 30 29 29 30 30 29 29 26 26 26 25 26 26 26 25 24 25 24 23 22 22 20 20 21 24 24 25 27 26 23 24 28 Slowest Speed 260 | 160 220 260 205 117 29 30 30 30 30 29 94 26 26 26 26 26 26 26 26 30 24 24 22 22 22 22 27 24 24 30 27 27 24 24 28 Overloaded Moves 83 | . . . . . . . . . . . . . . 11 . . . 11 40 . . . . . 11 . . . . . . . 10 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . 4 . 7 . . . . 5 . 12 1 . . . 8 . . . . . . 5 . 10 1 . . . 5 2 . 1 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Exploration Rate (%) 67 | 3 60 62 97 51 90 65 72 75 85 77 52 91 56 89 90 70 88 78 67 64 85 86 62 71 60 79 51 68 71 69 57 64 77 11 21 Regions Visited 35 Branch Regions 17 Pre-discovered Areas 53 | . . . . . . . 1 . 1 1 10 . 10 1 1 1 . 4 . 9 . . 3 . 4 . . 1 . . . . 6 . . Known Exits Taken 22 | . . . . . . 1 1 . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . . . . . . 2 3 2 2 . . . 3 5 . 1 . . . 2 3 . 3 . . . 4 3 . 3 . . . . Spaces Dug 587 | . . . . 38 . 52 . 11 . 2 40 . 74 10 13 . 6 54 . 79 5 7 . 12 50 . 39 . 7 . 5 45 10 9 19 Terrain Destroyed 1074 | . . 56 15 38 . 52 45 11 . 2 40 . 74 143 13 . 6 54 . 79 120 7 . 12 50 . 39 . 7 . 5 168 10 9 19 Melee 587 | . . . . 38 . 52 . 11 . 2 40 . 74 10 13 . 6 54 . 79 5 7 . 12 50 . 39 . 7 . 5 45 10 9 19 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 487 | . . 56 15 . . . 45 . . . . . . 133 . . . . . . 115 . . . . . . . . . . 123 . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Total 41892 | 47 465 943 1341 2094 312 3104 690 1082 1140 839 1905 459 2752 1756 857 78 762 3153 65 3446 981 723 196 538 2694 97 2101 741 560 856 522 2426 1155 279 733 Wait 4074 | . 12 80 101 65 . 229 17 30 270 271 156 109 302 162 3 . 50 255 . 416 123 . . 65 160 . 236 111 65 224 100 367 91 . 4 Move 35961 | 32 340 735 1011 1893 312 2780 657 1039 863 552 1679 349 2317 1528 839 78 705 2808 65 2905 831 711 181 461 2420 95 1794 624 480 604 415 1913 998 266 681 Hop 53 | . . . . 2 . 5 . . . . 5 . 11 1 . . . 7 . . . . . . 5 . 8 1 . . . 5 2 . 1 Pick Up 162 | 5 13 26 28 14 . 2 . . 3 . 4 . 3 6 . . . 7 . 4 . 1 2 . 8 1 4 . . 6 . 13 10 . 2 Fast Attach 81 | 2 4 . 8 9 . 5 4 . 1 1 6 . 1 4 . . . 2 . 5 . 2 6 . 5 . 4 . 2 3 . 7 . . . Attach 81 | 4 4 13 2 17 . . 2 1 . . 2 . 3 2 . . . 4 . . . 1 . . 2 . 1 . . 2 . 7 7 3 4 Detach 10 | . . . 1 1 . . 2 . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . 1 1 . . Swap 99 | . 2 8 25 5 . 3 . . 1 . 1 1 4 1 . . . 2 . 12 10 . . . 3 . 5 1 1 3 . 3 6 1 1 Drop 189 | . 4 5 38 34 . 7 4 . 2 . 8 . 5 10 . . . 7 . 7 . 1 7 . 9 1 3 . 4 7 . 14 9 . 3 Fire 323 | 4 86 76 127 . . . 3 . . . . . . 7 . . . . . . 11 . . . . . . . . . . 9 . . . Melee 822 | . . . . 54 . 73 1 11 . 7 43 . 88 25 14 . 7 61 . 96 6 7 . 12 81 . 46 4 8 7 7 87 31 9 37 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 1 . . . . 18 . . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . . . . . . 8 1 . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Waste -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Qua x2) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 5) 355 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Discovered new exit (range 5) 614 | -10/Materials | Build established: Hauler-Mutant 741 | -10/Materials | Core integrity fell below 50% 851 | -10/Materials | Discovered new exit (range 21) 951 | -10/Materials | Entered another Materials area 951 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1180 | -9/Materials | Discovered new exit (range 11) 1214 | -9/Materials | Discovered new exit (range 10) 1621 | -9/Materials | Discovered new exit (range 10) 1827 | -9/Materials | Destroyed 8 combat bots 1829 | -9/Materials | Lost 6 parts (1p2n3w) 2286 | -9/Materials | Entered another Materials area 2286 | -8/Materials | Evolved 2 slots: Utility x2 2867 | -8/Materials | Discovered new exit (range 7) 3240 | -8/Materials | Discovered new exit (range 15) 4167 | -8/Materials | Discovered new exit (range 6) 4686 | -8/Materials | First assault squad dispatched 4731 | -8/Materials | Entered Factory 4731 | -7/Factory | Evolved 2 slots: Utility x2 5233 | -7/Factory | Discovered new exit (range 3) 5234 | -7/Factory | Identified exit to Storage 5322 | -7/Factory | Discovered new exit (range 16) 5328 | -7/Factory | Central database locked down 5376 | -7/Factory | Build established: Hacker-Sprinter 5416 | -7/Factory | Discovered new exit (range 8) 5420 | -7/Factory | Identified exit to Factory 5580 | -7/Factory | Manually triggered Chute Trap 5580 | -7/Factory | Sucked down chute 5580 | -7/Factory | Entered Waste 5580 | -7/Waste | The area was eerily silent 5596 | -7/Waste | Discovered new exit (range 14) 5671 | -7/Waste | Identified exit to Factory 5671 | -7/Waste | Entered Factory 5801 | -7/Factory | Repaired Enh. Nuclear Core 5814 | -7/Factory | Discovered exit to Factory (range 9) 6202 | -7/Factory | Fabricated Lrn. Sensor Array? 6355 | -7/Factory | Identified exit to Lower Caves 6541 | -7/Factory | Discovered exit to Factory (range 16) 6738 | -7/Factory | Fabricated Smartbomb Launcher (x1) 6927 | -7/Factory | Entered Lower Caves 6927 | -7/Lower Caves | Accompanied by 1 ally 6975 | -7/Lower Caves | Encountered a Warlord checkpoint 6997 | -7/Lower Caves | Learned location of Zion (-7) 7033 | -7/Lower Caves | Discovered new exit (range 9) 7035 | -7/Lower Caves | Learned Factory garrison access intel 7050 | -7/Lower Caves | Identified exit to Lower Caves 7161 | -7/Lower Caves | Entered another Lower Caves area 7161 | -7/Lower Caves | Accompanied by 1 ally 7161 | -7/Lower Caves | Discovered exit to Factory (range 11) 7351 | -7/Lower Caves | Crushed by falling debris 7382 | -7/Lower Caves | Lost 3 parts (2u1w) 7500 | -7/Lower Caves | Discovered new exit (range 9) 7504 | -7/Lower Caves | Encountered a Warlord checkpoint 7532 | -7/Lower Caves | Entered Zion 7532 | -7/Zion | Accompanied by 1 ally 7542 | -7/Zion | System corruption cleaned by Quarantine Array 7565 | -7/Zion | Discovered new exit (range 13) 7588 | -7/Zion | Learned Factory terminal intel 7622 | -7/Zion | Learned location of Recycling (-7) 7649 | -7/Zion | Gained Derelict followers 7669 | -7/Zion | Found Prototype Hackware 7671 | -7/Zion | Found Prototype Processor 7674 | -7/Zion | Found Prototype Processor 7747 | -7/Zion | Given A8's code to call for help 7787 | -7/Zion | Imprinted 7789 | -7/Zion | Declared Zion's savior 7870 | -7/Zion | Identified exit to Proximity Caves 8064 | -7/Zion | Entered Proximity Caves 8064 | -6/Proximity Caves | Accompanied by 12 allies 8075 | -6/Proximity Caves | Build established: Messiah-Sprinter 8362 | -6/Proximity Caves | Spotted B-75 Beast 8375 | -6/Proximity Caves | Allies destroyed B-75 Beast 8465 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8521 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8523 | -6/Proximity Caves | Entered Factory 8523 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8524 | -6/Factory | Loaded intel: 22 terminal locations 8525 | -6/Factory | Loaded intel: 4 garrison access locations 8582 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 8592 | -6/Factory | Identified Exp. Core Analyzer 8592 | -6/Factory | Identified Exp. Hacking Suite 8592 | -6/Factory | Identified Exp. Terrain Scan Processor 8606 | -6/Factory | Discovered new exit (range 12) 8607 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8635 | -6/Factory | Retrieved Zion intel report: Guard Positions 8638 | -6/Factory | Retrieved Zion intel report: Component Schematics 8643 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 8646 | -6/Factory | Retrieved Zion intel report: Branch Access 8646 | -6/Factory | Identified exit to Lower Caves 8646 | -6/Factory | Identified exit to Extension 8742 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 8750 | -6/Factory | Retrieved Zion intel report: Emergency Access 8776 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 8885 | -6/Factory | Retrieved Zion intel report: Main Access 8885 | -6/Factory | Identified exit to Factory 8886 | -6/Factory | Zion Fire squad teleported in 8931 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9004 | -6/Factory | Fabricated Exp. Hacking Suite (x1) 9013 | -6/Factory | Local fabrication network quarantined 9037 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9053 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9152 | -6/Factory | Retrieved Zion intel report: Component Schematics 9220 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9223 | -6/Factory | First assault squad dispatched 9249 | -6/Factory | Manually triggered Chute Trap 9249 | -6/Factory | Sucked down chute 9249 | -6/Factory | Entered Waste 9254 | -6/Waste | Spotted C-40 Crusher 9257 | -6/Waste | Spotted C-40 Crusher 9259 | -6/Waste | Spotted C-40 Crusher 9269 | -6/Waste | Spotted C-40 Crusher 9270 | -6/Waste | 2 allies followed down the chute 9293 | -6/Waste | Spotted C-40 Crusher 9298 | -6/Waste | Spotted C-40 Crusher 9302 | -6/Waste | Discovered new exit (range 11) 9305 | -6/Waste | Identified exit to Factory 9311 | -6/Waste | Warlord forces began an assault 9325 | -6/Waste | Allies destroyed C-40 Crusher 9451 | -6/Waste | Entered Factory 9565 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9569 | -6/Factory | Retrieved Zion intel report: Active Terminals 9613 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9661 | -6/Factory | Discovered exit to Lower Caves (range 5) 9676 | -6/Factory | Retrieved Zion intel report: Active Garrisons 9677 | -6/Factory | Found Exp. Signal Interpreter 9705 | -6/Factory | Retrieved Zion intel report: Guard Positions 9712 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9739 | -6/Factory | Discovered exit to Factory (range 13) 9747 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 9832 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9833 | -6/Factory | Zion Hacker squad teleported in 9852 | -6/Factory | Discovered exit to Lower Caves (range 16) 9912 | -6/Factory | Retrieved Zion intel report: Component Schematics 9917 | -6/Factory | Retrieved Zion intel report: Component Schematics 9922 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9930 | -6/Factory | Discovered exit to Factory (range 16) 10022 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10087 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10094 | -6/Factory | Retrieved Zion intel report: Branch Access 10134 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10253 | -6/Factory | Fabricated Exp. Terrain Scanner? 10268 | -6/Factory | Repaired Cld. Cesium-ion Thruster 10533 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10615 | -6/Factory | Entered Lower Caves 10636 | -6/Lower Caves | Learned location of Armory (-3) 10636 | -6/Lower Caves | Learned location of 1 exit from Factory 10636 | -6/Lower Caves | Learned 8 Research zone layouts 10636 | -6/Lower Caves | Learned Research security intel 10636 | -6/Lower Caves | Learned Extension security intel 10636 | -6/Lower Caves | Learned Factory terminal intel 10636 | -6/Lower Caves | Learned Armory garrison access intel 10771 | -6/Lower Caves | Encountered a Warlord checkpoint 10931 | -6/Lower Caves | Learned 4 Factory zone layouts 11058 | -6/Lower Caves | Found Alien Artifact 11261 | -6/Lower Caves | Discovered new exit (range 7) 11262 | -6/Lower Caves | Identified exit to Lower Caves 11282 | -6/Lower Caves | Entered another Lower Caves area 11401 | -6/Lower Caves | Encountered a Warlord checkpoint 11436 | -6/Lower Caves | Learned 4 Factory zone layouts 11501 | -6/Lower Caves | Discovered new exit (range 3) 11501 | -6/Lower Caves | Identified exit to Data Miner 11539 | -6/Lower Caves | Entered Data Miner 11539 | -6/Data Miner | Discovered new exit (range 6) 11544 | -6/Data Miner | Met Data Miner 11550 | -6/Data Miner | Learned location of Section 7 (-3) 11550 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11554 | -6/Data Miner | Received God Mode back door access code from Data Miner 11560 | -6/Data Miner | Identified exit to Proximity Caves 11560 | -6/Data Miner | Entered Proximity Caves 11685 | -5/Proximity Caves | Learned Factory stockpile data 11725 | -5/Proximity Caves | Spotted B-75 Beast 11727 | -5/Proximity Caves | Escorted by Enhanced Grunt 11811 | -5/Proximity Caves | Entered Factory 11811 | -5/Factory | Evolved 2 slots: Utility x2 11812 | -5/Factory | Identified exit to Factory 11812 | -5/Factory | Identified exit to Upper Caves 11816 | -5/Factory | Loaded intel: 20 terminal locations 11820 | -5/Factory | Retrieved Zion intel report: Trap Installations 11890 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11899 | -5/Factory | Identified Dimensional Node Initializer 11907 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 11969 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12111 | -5/Factory | Retrieved Zion intel report: Guard Positions 12113 | -5/Factory | Build established: Messiah-Scout 12121 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12171 | -5/Factory | Retrieved Zion intel report: Component Schematics 12172 | -5/Factory | Zion Light squad teleported in 12281 | -5/Factory | Retrieved Zion intel report: Component Schematics 12396 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12420 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12431 | -5/Factory | Discovered exit to Factory (range 15) 12443 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12457 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 12554 | -5/Factory | Fabricated Kinetic Spear (x1) 12556 | -5/Factory | Repaired Exp. Terrain Scanner? 12561 | -5/Factory | Fabricated Exp. Sensor Array (x1) 12573 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 12672 | -5/Factory | Found Exp. Signal Interpreter 12714 | -5/Factory | Local fabrication network quarantined 12790 | -5/Factory | Retrieved Zion intel report: Branch Access 12798 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12812 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12823 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12973 | -5/Factory | Manually triggered Chute Trap 12973 | -5/Factory | Sucked down chute 12973 | -5/Factory | Entered Waste 12977 | -5/Waste | Spotted C-40 Crusher 12981 | -5/Waste | Spotted C-40 Crusher 12981 | -5/Waste | Spotted C-40 Crusher 12981 | -5/Waste | Spotted C-40 Crusher 12985 | -5/Waste | Spotted C-40 Crusher 12986 | -5/Waste | Discovered new exit (range 14) 12988 | -5/Waste | EMP discharged 12989 | -5/Waste | Identified exit to Factory 12989 | -5/Waste | Entered Factory 13025 | -5/Factory | Retrieved Zion intel report: Trap Installations 13033 | -5/Factory | Retrieved Zion intel report: Emergency Access 13046 | -5/Factory | Retrieved Zion intel report: Main Access 13070 | -5/Factory | Retrieved Zion intel report: Guard Positions 13093 | -5/Factory | Retrieved Zion intel report: Component Schematics 13284 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13387 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 13429 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 13441 | -5/Factory | Retrieved Zion intel report: Component Schematics 13521 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 13609 | -5/Factory | Fabricated Exp. Transmission Jammer (x1) 13709 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13779 | -5/Factory | Build established: Messiah-Sprinter 13926 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13984 | -5/Factory | Zion Heavy squad teleported in 14006 | -5/Factory | Found Prototype Protection 14007 | -5/Factory | Identified Zio. Weapon Casing 14195 | -5/Factory | Terminal network hard line cut 14220 | -5/Factory | Discovered exit to Upper Caves (range 28) 14427 | -5/Factory | Entered Upper Caves 14692 | -5/Upper Caves | Build established: Messiah-Scout 14695 | -5/Upper Caves | Discovered new exit (range 25) 14715 | -5/Upper Caves | Learned Factory garrison access intel 14804 | -5/Upper Caves | Identified exit to Upper Caves 14804 | -5/Upper Caves | Entered another Upper Caves area 14805 | -5/Upper Caves | Discovered exit to Factory (range 27) 14821 | -5/Upper Caves | Learned 12 Factory zone layouts 14919 | -5/Upper Caves | Discovered new exit (range 13) 14930 | -5/Upper Caves | Found Alien Artifact 14930 | -5/Upper Caves | Identified Core Expander 14930 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 14938 | -5/Upper Caves | Identified exit to Zhirov 14947 | -5/Upper Caves | Encountered a Warlord checkpoint 14994 | -5/Upper Caves | Entered Zhirov 14994 | -5/Zhirov | Discovered new exit (range 3) 14998 | -5/Zhirov | Met Zhirov 15003 | -5/Zhirov | Learned location of Quarantine (-3) 15003 | -5/Zhirov | Learned location of Testing (-2) 15003 | -5/Zhirov | Learned location of Command (-1) 15005 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15023 | -5/Zhirov | Found Alien Artifact 15023 | -5/Zhirov | Identified Integrated Reactor 15023 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 15033 | -5/Zhirov | Found Alien Artifact 15049 | -5/Zhirov | Identified exit to Proximity Caves 15049 | -5/Zhirov | Entered Proximity Caves 15174 | -4/Proximity Caves | Learned Research machine intel 15188 | -4/Proximity Caves | Discovered exit to Factory (range 30) 15246 | -4/Proximity Caves | Entered Factory 15246 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15247 | -4/Factory | Identified exit to Research 15248 | -4/Factory | Loaded intel: 4 garrison access locations 15315 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 15316 | -4/Factory | Spotted B-86 Titan 15350 | -4/Factory | Local fabrication network quarantined 15367 | -4/Factory | Retrieved Zion intel report: Active Garrisons 15415 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 15420 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 15496 | -4/Factory | First assault squad dispatched 15533 | -4/Factory | Discovered new exit (range 17) 15550 | -4/Factory | Build established: Messiah-Ninja 15596 | -4/Factory | Identified Transdimensional Reconstructor 15610 | -4/Factory | Discovered new exit (range 26) 15629 | -4/Factory | Retrieved Zion intel report: Guard Positions 15644 | -4/Factory | Retrieved Zion intel report: Branch Access 15644 | -4/Factory | Identified exit to Upper Caves 15688 | -4/Factory | Discovered exit to Research (range 28) 15712 | -4/Factory | Retrieved Zion intel report: Trap Installations 15735 | -4/Factory | Discovered exit to Research (range 13) 15794 | -4/Factory | Retrieved Zion intel report: Component Schematics 15819 | -4/Factory | Retrieved Zion intel report: Component Schematics 15853 | -4/Factory | Discovered exit to Research (range 18) 15856 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 15870 | -4/Factory | Retrieved Zion intel report: Active Terminals 15942 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 15985 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 15992 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 16022 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 16043 | -4/Factory | Zion Hacker squad teleported in 16044 | -4/Factory | Build established: Messiah-Scout 16143 | -4/Factory | Manually triggered Chute Trap 16143 | -4/Factory | Sucked down chute 16143 | -4/Factory | Entered Waste 16144 | -4/Waste | Met a frightened Derelict 16147 | -4/Waste | Spotted C-40 Crusher 16154 | -4/Waste | Spotted C-40 Crusher 16154 | -4/Waste | Spotted C-40 Crusher 16158 | -4/Waste | EMP discharged 16159 | -4/Waste | Found Prototype Reactor 16160 | -4/Waste | Spotted C-40 Crusher 16160 | -4/Waste | Spotted C-40 Crusher 16162 | -4/Waste | Discovered new exit (range 10) 16164 | -4/Waste | Identified exit to Factory 16164 | -4/Waste | Entered Factory 16183 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 16191 | -4/Factory | Retrieved Zion intel report: Component Schematics 16195 | -4/Factory | Discovered exit to Research (range 29) 16217 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 16232 | -4/Factory | Retrieved Zion intel report: Branch Access 16233 | -4/Factory | Retrieved Zion intel report: Emergency Access 16291 | -4/Factory | Retrieved Zion intel report: Guard Positions 16292 | -4/Factory | Discovered exit to Research (range 28) 16294 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 16316 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 16340 | -4/Factory | Identified Zero-point Reactor 16404 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 16511 | -4/Factory | Discovered exit to Research (range 30) 16520 | -4/Factory | Retrieved Zion intel report: Active Garrisons 16524 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 16525 | -4/Factory | Zion Heavy squad teleported in 16644 | -4/Factory | Repaired Cld. Field Propulsion Drive? 16685 | -4/Factory | Fabricated Mni. Fusion Reactor? 16695 | -4/Factory | Repaired Field Propulsion Array 16740 | -4/Factory | Repaired Exp. Cesium-ion Thruster 16796 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 16826 | -4/Factory | Spotted B-86 Titan 16843 | -4/Factory | Incoming investigation squad redirected 16914 | -4/Factory | First assault squad dispatched 16933 | -4/Factory | Entered Upper Caves 16973 | -4/Upper Caves | Learned Research terminal intel 16984 | -4/Upper Caves | Learned Research security intel 17001 | -4/Upper Caves | Encountered a Warlord checkpoint 17012 | -4/Upper Caves | Discovered new exit (range 11) 17014 | -4/Upper Caves | Identified exit to Upper Caves 17064 | -4/Upper Caves | Build established: Messiah-Sprinter 17206 | -4/Upper Caves | Entered another Upper Caves area 17221 | -4/Upper Caves | Discovered exit to Research (range 11) 17343 | -4/Upper Caves | Learned location of 1 exit from Research 17343 | -4/Upper Caves | Spotted B-86 Titan 17396 | -4/Upper Caves | Discovered new exit (range 27) 17412 | -4/Upper Caves | Identified exit to Warlord 17413 | -4/Upper Caves | Entered Warlord 17418 | -4/Warlord | Discovered new exit (range 21) 17470 | -4/Warlord | Visited the Vortex Lab 17493 | -4/Warlord | Warlord's base attacked by MAIN.C 17510 | -4/Warlord | Build established: Messiah-Scout 17514 | -4/Warlord | Rebuked by Warlord 17517 | -4/Warlord | Opened Warlord's prototype stash 17517 | -4/Warlord | Found Prototype Device 17554 | -4/Warlord | Found Prototype Device 17563 | -4/Warlord | Identified Exp. Cloaking Device 17595 | -4/Warlord | Identified System Purifier 17597 | -4/Warlord | Found Prototype Hackware 17608 | -4/Warlord | Identified Ghost Barrier 17780 | -4/Warlord | Opened side exit 17788 | -4/Warlord | Identified exit to Proximity Caves 17819 | -4/Warlord | Entered Proximity Caves 17819 | -3/Proximity Caves | Accompanied by 4 allies 17904 | -3/Proximity Caves | Build established: Messiah-Ninja 18020 | -3/Proximity Caves | Discovered exit to Research (range 29) 18049 | -3/Proximity Caves | Entered Research 18049 | -3/Research | Evolved 2 slots: Utility x2 18050 | -3/Research | Identified exit to Armory 18051 | -3/Research | Identified exit to Research 18054 | -3/Research | Loaded intel: 93 machine locations 18055 | -3/Research | Loaded intel: 18 terminal locations 18129 | -3/Research | Discovered exit to Research (range 26) 18351 | -3/Research | Retrieved Zion intel report: Active Terminals 18367 | -3/Research | Spotted B-86 Titan 18439 | -3/Research | Retrieved Zion intel report: Branch Access 18439 | -3/Research | Identified exit to Quarantine 18440 | -3/Research | Zion Light squad teleported in 18448 | -3/Research | Zion Light squad teleported in 18453 | -3/Research | Zion Melee Resupply teleported in 18461 | -3/Research | Found Adv. Powered Armor 18494 | -3/Research | Found Exp. Terrain Scan Processor 18533 | -3/Research | Zion Hacker squad teleported in 18563 | -3/Research | Found Zio. Weapon Casing 18569 | -3/Research | Retrieved Zion intel report: Component Stockpiles 18573 | -3/Research | Enhanced Grunt warped into view, answering call for help 18579 | -3/Research | Enhanced Grunt warped into view, answering call for help 18617 | -3/Research | Repaired Mni. Fusion Reactor 18654 | -3/Research | Repaired Cld. Impulse Thruster 18730 | -3/Research | Retrieved Zion intel report: Unaware Schematics 18851 | -3/Research | Retrieved Zion intel report: Trap Installations 19049 | -3/Research | First assault squad dispatched 19070 | -3/Research | Incoming assault squad redirected 19157 | -3/Research | Fabricated Exp. Melee Analysis Suite (x1) 19205 | -3/Research | Spotted B-90 Cyclops 19213 | -3/Research | Entered Quarantine 19243 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 19249 | -3/Quarantine | Found Alien Artifact 19261 | -3/Quarantine | Identified Core Reset Matrix 19349 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 19403 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 19410 | -3/Quarantine | Found Dimensional Node Initializer 19415 | -3/Quarantine | Found Alien Artifact 19416 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 19436 | -3/Quarantine | Found Alien Artifact 19438 | -3/Quarantine | Found Alien Artifact 19442 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 19442 | -3/Quarantine | Warped through subspace 19445 | -3/Quarantine | Discovered exit to Research (range 25) 19474 | -3/Quarantine | Retrieved Zion intel report: Main Access 19476 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 19479 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 19482 | -3/Quarantine | Found Alien Artifact 19513 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 19519 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 19592 | -3/Quarantine | Met incapacitated Sigix Warrior 19592 | -3/Quarantine | Lockdown squad dispatched 19625 | -3/Quarantine | Warped through subspace 19658 | -3/Quarantine | Entered Research 19658 | -2/Research | Evolved 2 slots: Utility x2 19676 | -2/Research | Discovered new exit (range 21) 19676 | -2/Research | Retrieved Zion intel report: Trap Installations 19726 | -2/Research | Warped through subspace 19743 | -2/Research | Identified exit to Access 19754 | -2/Research | Entered Access 19754 | -1/Access | Evolved 2 slots: Utility x2 19803 | -1/Access | Retrieved Zion intel report: Active Garrisons 19803 | -1/Access | Spotted B-99 Colossus 19832 | -1/Access | Retrieved Zion intel report: Component Stockpiles 19977 | -1/Access | Retrieved Zion intel report: Prototype Schematics 19985 | -1/Access | Retrieved Zion intel report: Emergency Access 19989 | -1/Access | Discovered new exit (range 26) 20050 | -1/Access | Identified Subatomic Replicator 20050 | -1/Access | Used Subatomic Replicator to replicate Sigix Containment Pod 20059 | -1/Access | Identified exit to Surface 20059 | *** | Destroyed 0B10! Last Messages --------------- >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Depthwide Sectors/-1 ] [ 2 : Unaware Analyses ] >>\\ZION-SEEK-2 [ Targeting Unaware Analyses... ] 19989_ EXIT=FOUND 19996_ Detecting system override signal. 19996_ U-05 Engineer builds a Wall. 20010_ K-01 Serf cleans the Terminal. 20018_ Connecting with Terminal... 20022_ K-01 Serf cleans the Terminal. 20034_ U-05 Engineer builds a Wall. 20050_ Dropped Sigix Containment Pod. 20050_ Identified Subatomic Replicator. 20050_ Replicated Sigix Containment Pod. 20053_ Acquired Sigix Containment Pod. 20055_ Main Access Shell breached. 20059_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ### """ ## + " ## "" ""? ? | | ### ## # ##### ??"? ?? | | ### ## # ##### " | | ###########+##### #############+##### ??? | | + ? ? ? | | ########## ? ?? | | ########## #####+#############+######+#######?## | | ########## # ##### # ? ??? | | ########## # ##### # ??? | | ########## # " ##### # ?? | | ########## # = """ ##### # ??? | | ########### # """ ##### # ? | | ########### # " ##### # """T"?" | | ########## # ##### ##########?## | | ########## # ##### ##### ? ? | | ########## ############################# | | ########## ############################# ?" | | ########## ############################# ""? | | ########## k############################# ?" | | ########## #######"##################### " | | ########## """T"""" """" # | | ##?####### k""" """" """" BB # | | ##########k R " """""" """" BB ###+##### | | ########## " " " """" | | ########## u " " "" " """" | | ########### " @" " """" | | ########### h " " " """" " | | ########### " """""" """" BB ### " | | ########### k " """" BB ### "" | | ########### k " """" ### "" | | ###########h #######"#"##################### "" | | ########### R#######""###################### "" | | ########### R############################### "" | | ########### ############################### " | | ########### ############################### | | ########### #?############################# | | ########### u# ###?############## | | ########### # ################## " | | # # ""G"" ?################## " | | # # " " ###### ######### "" | | # # " " C + ######### "" | | # # ###### "" | | " # / ###### ####### ?? | | """" # # ###### ## # "? | | """"" + # ##### # ? ? | | """"" # + ##### # # ? ?? | | """" # # ##### + # ?? ??? | | " # # ##### # # ???? | | ? # #########+######## # # ????? | | # # ########## ### ## ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 59 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 22 Cloak Strength 4 Armor Coverage 600 Propulsion Shielding 90 Weapon Shielding 100 Evasion (%) 66 Melee Accuracy 12 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 22 Item Schematics ----------------- Adv. Signal Interpreter | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Smartbomb Launcher | -7/Factory | Hacked Exp. Hacking Suite | -6/Factory | Scanalyzed Exp. Terrain Scan Processor | -6/Factory | Scanalyzed Gatling Laser | -6/Factory | Z-intel Nuclear Pulse Thruster | -6/Factory | Z-intel Katana | -6/Factory | Z-intel Adv. Terrain Scan Processor | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Cesium-ion Thruster | -6/Factory | Z-intel Hardlight Generator | -6/Factory | Z-intel Imp. Salvage Targeting Computer | -6/Factory | Z-intel Imp. Proton Missile Launcher | -6/Factory | Z-intel Phase Shifter | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Hcp. Storage Unit | -6/Factory | Z-intel Shield Generator | -6/Factory | Z-intel Adv. ECM Suite | -6/Factory | Z-intel Gravity Neutralizing Apparatus | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Imp. Medium Armor Plating | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Hyp. Gauss Rifle | -6/Factory | Z-intel Chainsword | -6/Factory | Z-intel Imp. Light Armor Plating | -6/Factory | Z-intel Arm. Wheel | -6/Factory | Z-intel Cmb. Airjet | -6/Factory | Z-intel Imp. System Shield | -6/Factory | Z-intel Imp. Targeting Computer | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Lgt. Fission Core | -6/Factory | Z-intel Imp. EM Pulse Cannon | -6/Factory | Z-intel Weight Redist. System | -6/Factory | Z-intel Med. Storage Unit | -6/Factory | Z-intel Fission Core | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Exp. Weapon Shielding | -6/Factory | Z-intel Adv. EMP Blaster | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Exp. Signal Interpreter | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Hpw. Electrolaser | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel System Backup Module | -6/Factory | Z-intel Adv. Heat Sink | -6/Factory | Z-intel Med. Reactive Plating | -6/Factory | Z-intel Imp. Actuator Array | -6/Factory | Z-intel Terrain Scan Processor | -6/Factory | Z-intel Maul | -6/Factory | Z-intel Hpw. Shotgun | -6/Factory | Z-intel Imp. Integration Mediator | -6/Factory | Z-intel Scythe | -6/Factory | Z-intel Hvy. Ion Cannon | -6/Factory | Z-intel Lyr. Medium Armor Plating | -6/Factory | Z-intel Imp. Deuterium Engine | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Imp. Melee Analysis Suite | -6/Factory | Z-intel Imp. Heavy Armor Plating | -6/Factory | Z-intel Imp. Thermal Generator | -6/Factory | Z-intel Imp. Utility Shielding | -6/Factory | Z-intel Imp. Weapon Shielding | -6/Factory | Z-intel Weapon Cycler | -6/Factory | Z-intel Flak Cannon | -6/Factory | Z-intel Imp. Transmission Jammer | -6/Factory | Z-intel Imp. Medium Treads | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Adv. Targeting Computer | -6/Factory | Z-intel Utility Shielding | -6/Factory | Z-intel Deuterium Engine | -6/Factory | Z-intel Adv. Weight Redist. System | -6/Factory | Z-intel Hvy. Hammer | -6/Factory | Z-intel Greatsword | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Exp. Terrain Scanner | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel Exp. Propulsion Shielding | -6/Factory | Z-intel Prc. Beam Rifle | -6/Factory | Z-intel Exp. Utility Shielding | -6/Factory | Z-intel Exp. Power Shielding | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Cld. Plasma Rifle | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Exp. Optical Array | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Plasma Cannon | -5/Factory | Z-intel Arm. Huge Wheel | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Wave Gun | -5/Factory | Z-intel Imp. Core Analyzer | -5/Factory | Z-intel Angular Momentum Engine | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Mni. Drone Bay | -5/Factory | Z-intel Imp. Terrain Scanner | -5/Factory | Z-intel Imp. Propulsion Shielding | -5/Factory | Z-intel Imp. System Backup Module | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Recoil Nullifier | -5/Factory | Z-intel Arm. Leg | -5/Factory | Z-intel Com. Wheel | -5/Factory | Z-intel Cloaking Device | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Z-intel Imp. Arc Projector | -5/Factory | Z-intel Hvy. Pick | -5/Factory | Z-intel Launcher Loader | -5/Factory | Z-intel Magnetic Acceleration Cannon | -5/Factory | Z-intel Lgt. Angular Momentum Engine | -5/Factory | Z-intel Hrd. Light Armor Plating | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Hvy. Machine Gun | -5/Factory | Z-intel Lightning Gun | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Adv. Power Amplifier | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Exp. Sensor Array | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Exp. Cesium-ion Thruster | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Imp. Heat Shielding | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel Med. Matter Pod | -5/Factory | Z-intel Hrd. Medium Armor Plating | -5/Factory | Z-intel Hvy. Reflective Plating | -5/Factory | Z-intel System Guard | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Thermal Converter | -5/Factory | Z-intel Imp. Shield Generator | -5/Factory | Z-intel Hvy. Phase Cannon | -5/Factory | Z-intel Hrd. Heavy Armor Plating | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Adv. Field Recycling Unit | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Launcher Guidance Computer | -5/Factory | Z-intel Adv. Hacking Suite | -5/Factory | Z-intel Power Maul | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Lrn. Proton Cannon | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Enh. Gauss Cannon | -5/Factory | Z-intel Component Analysis Suite | -5/Factory | Z-intel Neutrino Core | -5/Factory | Z-intel System Shield | -5/Factory | Z-intel Mic. Fission Core | -5/Upper Caves | Hacked Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Thermal Converter | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Cld. Phase Gun | -4/Factory | Z-intel Inertial Stasis Machine | -4/Factory | Z-intel Particle Accelerator | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Remote Datajack | -4/Factory | Z-intel Melee Analysis Suite | -4/Factory | Z-intel Shock Absorption System | -4/Factory | Z-intel Phase Gun | -4/Factory | Z-intel Hvy. Siege Treads | -4/Factory | Z-intel Field Propulsion Drive | -4/Factory | Z-intel Hvy. Treads | -4/Factory | Z-intel Proton Cannon | -4/Factory | Z-intel Recoil Stabilizer | -4/Factory | Z-intel Adv. Reclamation Unit | -4/Factory | Z-intel Kinecellerator | -4/Factory | Z-intel Impulse Thruster | -4/Factory | Z-intel Com. Battery | -4/Factory | Z-intel Lyr. Heavy Armor Plating | -4/Factory | Z-intel Lrn. Tractor Beam | -4/Factory | Z-intel Armor Integrity Analyzer | -4/Factory | Z-intel Plasma Cutter | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Lrg. Storage Unit | -4/Factory | Z-intel Adv. Melee Analysis Suite | -4/Factory | Z-intel Adv. Cryofiber Web | -4/Factory | Z-intel Field Propulsion Array | -4/Factory | Z-intel KE Penetrator | -4/Factory | Z-intel Force Field | -4/Factory | Z-intel Adv. Coolant Injector | -4/Factory | Z-intel Adv. Thermal Shield | -4/Factory | Z-intel Lgt. Antimatter Reactor | -4/Factory | Z-intel Adv. Particle Charger | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Exp. Reclamation Unit | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Exp. Flexi-carbon Leg | -4/Factory | Z-intel Mni. Fusion Reactor | -4/Factory | Z-intel Cld. Phase Cannon | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Exp. ECM Suite | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Proton Burst Cannon | -4/Factory | Z-intel Hvy. Wave Gun | -4/Factory | Z-intel Gravity Flail | -4/Factory | Z-intel Adv. Thermal Defense Suite | -4/Factory | Z-intel Centrium Greatsword | -4/Factory | Z-intel Neutron Missile Launcher | -4/Factory | Z-intel Exp. Field Recycling Unit | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Adv. Drone Bay | -4/Factory | Z-intel Imp. Heavy Treads | -4/Factory | Z-intel Adv. Transmission Jammer | -4/Factory | Z-intel Imp. Hardlight Generator | -4/Factory | Z-intel Hcp. Matter Pod | -4/Factory | Z-intel Cmb. Gravmag System | -4/Factory | Z-intel Imp. Launcher Guidance Computer | -4/Factory | Z-intel Particle Charger | -4/Factory | Z-intel Antimatter Reactor | -4/Factory | Z-intel Gyrokinetic Inverter | -4/Factory | Z-intel Adv. Datajack | -4/Factory | Z-intel Imp. Kinecellerator | -4/Factory | Z-intel Adv. Dynamic Insulation System | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Enh. Armored Medium Treads | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Exp. System Shield | -4/Factory | Z-intel Vibroblade | -4/Factory | Z-intel EM Disruption Field | -4/Factory | Z-intel Com. Tesla Bomb Launcher | -4/Factory | Z-intel Molecular Scythe | -4/Factory | Z-intel Cld. Proton Cannon | -4/Factory | Z-intel Nanoactuators | -3/Research | Scanalyzed Centrium Heavy Armor Plating | -3/Quarantine | Z-intel Exp. Thermal Shield | -3/Quarantine | Z-intel Exp. Coolant Injector | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Com. Mass Driver | -3/Quarantine | Z-intel Exp. Myomer Leg | -3/Quarantine | Z-intel Spectral Analyzer | -3/Quarantine | Z-intel Adv. Remote Shield | -3/Quarantine | Z-intel Cld. Antigrav System | -3/Quarantine | Z-intel Adv. Micro-nuke Launcher | -3/Quarantine | Z-intel Adv. Kinecellerator | -3/Quarantine | Z-intel System Purifier | -3/Quarantine | Z-intel Hdn. Centrium Wheel | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Quarantine | Z-intel Imp. Energy Mantle | -3/Quarantine | Z-intel Centrium Light Armor Plating | -3/Quarantine | Z-intel Prc. Phase Gun | -3/Quarantine | Z-intel Helical Railgun | -1/Access | Z-intel Exp. Energy Well | -1/Access | Z-intel Exp. Power Amplifier | -1/Access | Z-intel Com. Particle Reactor | -1/Access | Z-intel Imp. Quantum Reactor | -1/Access | Z-intel Hvy. Hardcell Cannon | -1/Access | Z-intel Centrium Medium Armor Plating | -1/Access | Z-intel Gui. Micro-nuke Launcher | -1/Access | Z-intel Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel H-55 Commando | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel M-28 Smith | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free E-15 Imp | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel D-63 Destroyer | -5/Factory | Z-intel H-66 Slayer | -5/Factory | Z-intel H-77 Assassin | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel W-44 Eye | -4/Factory | Z-intel G-67 Veteran | -4/Factory | Z-intel O-32 Director | -4/Factory | Z-intel Y-64 Sentinel | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel S-43 Plague | -3/Research | Z-intel B-74 Champion | -3/Research | Z-intel X-82 Rainmaker | -3/Research | Z-intel C-55 Analyst | -3/Research | Z-intel Y-72 Warden | -3/Research | Z-intel Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Smartbomb Launcher | x1 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory Exp. Hacking Suite | x1 | -6/Factory Exp. Terrain Scanner | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Kinetic Spear | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Transmission Jammer | x1 | -5/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Reactor High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystMicroBiocell Manual? 0 Play Time 06:12:36 Cumulative 717.8 hours Start 2020.03.21 @ 16:34:06 End 2020.03.28 @ 21:01:03 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 384 Adventurer 0 Explorer 0 Win Type 3 Total 56 Types 31/3/12/6/1/1/2 Lore% 90 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8b483093-405d-4ba7-b6ed-c0eae798f27a