Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.23 @ 11:42:42 Player: halsaku Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1814) 1814 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3418 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/400 Matter 362/400 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Medium Matter Pod Sensor Array Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Light Treads Gravity Neutralizer Drone Bay (1/2) Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Sensor Array Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Drone Bay Drone Bay Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Katana [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 39 | 6 3 . 16 14 Power 5 | 1 . . 2 2 Engine 5 | 1 . . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 3 3 Treads 8 | 2 . . 3 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 . 5 5 Device 4 | . . . . 4 Storage 5 | 1 2 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 . 3 1 Artifact . | . . . . . Weapon 12 | 2 . . 6 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 . . 5 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 6 1 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . . 3 1 Weapon 1 | . . . 1 . Highest Loss Streak 5 | . . . 5 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 95 100 95 98 Engine 11 | . 14 14 11 11 Treads 23 | . 28 28 22 22 Device 7 | . . . . 17 Storage 21 | . 19 14 25 22 Protection 7 | . 4 14 14 3 Ballistic Gun 23 | . 28 28 21 21 Naked Turns . | . . . . . Heaviest Build 43 | 10 35 28 43 42 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 Most Carried 15 | 1 9 10 15 15 Average Carried 11 | . 2 9 11 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 9 10 15 15 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1337 | 200 116 14 405 602 Remotely . | . . . . . Salvage Created 2051 | . 250 . 795 1006 Parts 126 | . 13 . 47 66 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 42 | . 5 . 16 21 Melee 2 | . . . 1 1 Guns 40 | . 5 . 15 20 Classes Destroyed 7 | . 2 . 2 3 Worker 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 5 | . 1 . 2 2 Swarmer 3 | . . . . 3 Grunt 19 | . 5 . 7 7 Duelist 1 | . . . 1 . Sentry 19 | . . . 8 11 Best Kill Streak 6 | . 2 . 6 4 Combat Bots Only 6 | . 2 . 6 4 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2306 | . 238 . 1012 1056 Core 435 | . 28 . 161 246 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . . 52 . Core Remaining (%) 94 | 100 . 88 . . Volleys Fired 155 | . 26 . 56 73 Largest 2 | . 2 . 2 2 Hottest 46 | . 40 . 46 46 Shots Fired 310 | . 52 . 112 146 Gun 310 | . 52 . 112 146 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 310 | . 52 . 112 146 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 10 . 16 14 Robot Miss Streak 6 | . 2 . 3 6 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 216 | . 37 . 89 90 Core Hits 96 | . 17 . 36 43 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 . . 6 Destroy 1 | . 1 . . . Sever 6 | . . . . 6 Melee Attacks 16 | . . . 6 10 Impact . | . . . . . Slashing 16 | . . . 6 10 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2952 | . 301 . 1141 1510 Guns 2477 | . 301 . 947 1229 Cannons . | . . . . . Explosions . | . . . . . Melee 465 | . . . 186 279 Ramming 10 | . . . 8 2 Kinetic 2477 | . 301 . 947 1229 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 465 | . . . 186 279 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 36 | . 36 . 29 20 Average Temperature 6 | . 10 . 5 3 Received Heat Transfer 903 | . 150 . 396 357 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 504 | . 164 20 272 504 Initial 86 | . . . 7 86 Average 151 | . 124 3 103 232 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 76 | 100 100 100 85 57 Level 1 15 | . . . 14 25 Level 2 7 | . . . . 17 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 1 5 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 9 . 22 32 Peak Tracking Total 6 | . 2 . 6 6 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . 2 . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 13 | . 3 . 4 6 Terminals 12 | . 3 . 4 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 31 | . 9 . 6 16 Successful 12 | . 2 . 3 7 Failed 19 | . 7 . 3 9 Catastrophic 5 | . 3 . . 2 Database Lockouts . | . . . . . Manual 5 | . 3 . . 2 Terminals 28 | . 9 . 6 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 11 | . 2 . 3 6 Prototype ID Bank 1 | . . . 1 . Open Door 2 | . . . . 2 Branch Access Points 2 | . 1 . 1 . Terminal Index 2 | . 1 . . 1 Alert Level 1 | . . . . 1 Unreport Threat 2 | . . . 1 1 Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 10 | . 3 . 3 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 7 | . . . . 7 ROAM 1 | . . . . 1 EXPLORE 6 | . . . . 6 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 9 | . . . . 9 Drone Recoveries 4 | . . . . 4 Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2621 | 72 404 255 718 1172 Spaces Moved 1045 | 43 194 156 266 386 Core 5 | 5 . . . . Treads 1040 | 38 194 156 266 386 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 180 | 147 160 160 179 203 Slowest Speed 240 | 160 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 47 52 31 58 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1466 | 49 245 162 396 614 Wait 165 | . 15 6 31 113 Move 1041 | 42 193 155 265 386 Hop . | . . . . . Pick Up 29 | 1 7 1 14 6 Fast Attach 14 | 6 2 . 3 3 Attach 11 | . . . 8 3 Detach . | . . . . . Swap 14 | . 1 . 5 8 Drop 19 | . 1 . 7 11 Fire 155 | . 26 . 56 73 Melee 16 | . . . 6 10 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 5 exits: Mat / Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 12) 73 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 379 | -10/Materials | Identified exit to Mines 477 | -10/Materials | Entered Mines 608 | -10/Mines | Assembled infested the area 613 | -10/Mines | Assisted by a Guerilla fighting off Assembled 661 | -10/Mines | Learned location of 1 exit from Materials 672 | -10/Mines | Discovered new exit (range 9) 732 | -10/Mines | Entered Materials 732 | -9/Materials | Evolved 2 slots: Utility x2 733 | -9/Materials | Identified exit to Materials 775 | -9/Materials | Discovered new exit (range 11) 923 | -9/Materials | Lost 5 parts (2n2u1w) 1406 | -9/Materials | Identified exit to Mines 1406 | -9/Materials | Identified exit to Storage 1450 | -9/Materials | Entered Storage 1614 | -9/Storage | Core integrity fell below 50% 1822 | -9/Storage | Build established: Scavenger-Mutant 2314 | -9/Storage | Core integrity fell below 20% 2622 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02412_ K-01 Serf collects debris. 02413_ G-34 Mercenary destroyed. 02413_ K-01 Serf collects debris. 02419_ Y-45 Defender destroyed. 02419_ R-06 Scavenger collects Flight Unit. 02420_ K-01 Serf collects debris. 02443_ Acquired 54 matter. 02450_ Acquired 20 matter. 02454_ Acquired 15 matter. 02462_ R-06 Scavenger collects Flight Unit. 02467_ R-06 Scavenger collects Lgt. Assault Rifle. 02494_ G-34 Mercenary destroyed. 02500_ K-01 Serf collects debris. 02505_ Acquired 15 matter. 02507_ Acquired 12 matter. 02568_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 02573_ Dropped Imp. Ion Engine. 02574_ Acquired Prototype Device. 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"" | | ???????????????????????????????????? | | ???????????????????????????????????#### ###### | | ??????????????????????????????????????#####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserForceHammer Manual? 0 Play Time 00:27:58 Cumulative 14.0 hours Start 2023.02.23 @ 11:07:17 End 2023.02.23 @ 11:42:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 14 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b52b54ed-8820-4b33-a1d7-26ac79883701