Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 23:28:02 Player: The Sun Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (2471) 2471 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (456) 456 TOTAL SCORE: 8042 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 375 Cogmind --------- Core Integrity 0/1150 Matter 179/300 Energy 449/450 System Corruption 21% Temperature Cool (21) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Power Amplifier Energy Well Advanced Signal Interpreter > --- WEAPON (6) ------- Chainsword > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Drone Bay Mini Drone Bay > --- WEAPON ----------- Shock Rifle Improved Arc Projector Gatling Laser Heavy Assault Rifle Coil Gun Great Axe > --- INVENTORY -------- Flexi-carbon Leg Point Defense System Chainsword [Rating: 83] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Great Axe Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 2 2 2 Power 2 | . . . 1 . . . 1 . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . . 1 1 . 1 1 1 Weapon 4 | . . . . 1 1 1 . 1 Parts Attached 96 | 6 1 . 11 32 7 21 4 14 Power 18 | 1 . . 3 8 1 3 1 1 Engine 12 | 1 . . 2 6 1 2 . . Core 6 | . . . 1 2 . 1 1 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 . . 2 8 1 5 . . Treads . | . . . . . . . . . Leg 15 | 2 . . 2 5 1 5 . . Wheel 3 | . . . . 3 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 1 . 3 7 2 5 2 8 Device 20 | . . . 2 3 2 5 2 6 Storage 3 | 1 . . . 1 . . . 1 Processor 5 | . . . 1 3 . . . 1 Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 31 | 2 . . 3 9 3 8 1 5 Energy Gun 13 | 1 . . 1 3 1 4 1 2 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 10 | 1 . . . 3 2 3 . 1 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 2 | . . . 1 . . . . 1 Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . Parts Lost 54 | . . . 2 19 2 5 . 26 Power 11 | . . . 1 5 1 . . 4 Propulsion 9 | . . . . 5 . . . 4 Utility 13 | . . . . 2 1 . . 10 Weapon 21 | . . . 1 7 . 5 . 8 Highest Loss Streak 13 | . . . 2 10 1 3 . 13 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 1 2 3 6 5 5 3 4 1 Power 1 | . 1 1 . 2 . 1 . . Propulsion . | . . . 1 . 1 1 1 . Utility . | . . 1 1 . . . . . Weapon 1 | . 1 1 2 1 2 . 1 . Tool/Special . | . . . . . . . . . Unused Backups 5 | . . . . 2 1 . 2 . Power 2 | . . . . 1 . . 1 . Propulsion . | . . . . . . . . . Utility 1 | . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 90 | . 96 100 93 92 97 98 97 71 Engine 10 | . 14 14 15 13 14 10 5 3 Core 2 | . . . 1 2 . 2 11 6 Leg 17 | . 28 28 22 13 21 19 17 10 Device 12 | . . . 17 8 8 19 20 16 Storage 7 | . 14 14 11 9 7 6 5 4 Processor 9 | . . . 3 18 13 6 5 7 Protection 1 | . 11 14 . . . . . . Energy Gun 10 | . 14 14 6 10 9 12 8 8 Ballistic Gun 9 | . 14 14 5 3 19 12 13 5 Ballistic Cannon 1 | . . . . 5 . . . . Impact Weapon 1 | . . . 5 1 . . . . Slashing Weapon 2 | . . . . . . 5 5 5 Peak Build Rating 83 | 6 7 8 32 33 40 64 77 83 Average Rating 39 | 4 6 7 25 24 36 55 72 61 On Entrance 28 | . 6 7 8 29 26 40 64 75 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 13 16 16 28 33 37 51 60 60 Greatest Support 60 | 20 20 20 28 28 47 60 55 55 Greatest Overweight (x) 8 | . . . . 8 . 1 1 8 Average Overweight (x) . | . . . . 1 . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 5 3 5 8 8 7 7 8 4 Average Carried 3 | 1 2 3 6 5 5 3 4 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 2 5 8 4 6 6 3 . Class Distribution -------------------- 28% | Scavenger-Gunner 27% | Mutant 22% | Gunner 11% | Scavenger-Mutant 9% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Matter Collected 1833 | 207 . 83 127 678 106 462 . 170 Remotely . | . . . . . . . . . Salvage Created 2740 | . 10 100 240 1324 196 521 22 327 Parts 158 | . 5 7 14 77 7 32 2 14 Haulers Intercepted 4 | . . . 1 2 . . . 1 Recyclers Shooed 2 | . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 62 | . . 4 5 35 4 10 . 4 Melee 2 | . . . . . . . . 2 Guns 41 | . . 4 5 16 4 10 . 2 Cannons 18 | . . . . 18 . . . . AOE 1 | . . . . 1 . . . . Classes Destroyed 14 | . 1 3 2 4 . 3 . 1 Worker 6 | . . 1 1 3 . 1 . . Builder 7 | . 1 . 1 4 1 . . . Tunneler 2 | . . . . . . 1 . 1 Hauler 4 | . . . 1 2 . . . 1 Recycler 1 | . . . . 1 . . . . Operator 2 | . . . 1 1 . . . . Drone 1 | . . . . . . . . 1 Watcher 3 | . . . . 2 . . 1 . Swarmer 22 | . . 3 1 14 . 3 . 1 Grunt 27 | . . 1 4 15 3 3 . 1 Brawler 1 | . . . . 1 . . . . Sentry 8 | . . . . 5 1 1 . 1 Hunter 2 | . . . . . . 2 . . Programmer 2 | . . . . . . 1 . 1 Best Kill Streak 12 | . 1 4 5 12 4 4 1 2 Combat Bots Only 10 | . . 3 2 10 3 4 . 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 1 1 Gunslinging 1 | . . . . . . 1 . . Exploded 1 | . . . . 1 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Hostile Shots Fired 608 | . . 28 53 209 31 111 . 176 Missed 201 | . . 8 26 68 9 36 . 54 Hits 407 | . . 20 27 141 22 75 . 122 Melee 2 | . . . 2 . . . . . Projectile 405 | . . 20 25 141 22 75 . 122 AOE 6 | . . . . . . . . 6 Critical Strikes 16 | . . . 1 1 . 1 . 13 Damage Taken 7694 | . . 218 363 2073 437 1228 . 3375 Core 2062 | . . 70 38 507 15 279 . 1153 Absorbed by Shields 56 | . . . . . . . . 56 Ignored by Resistances 10 | . . . . . . . . 10 Regen/Repaired (Parts) 113 | . . . . . . 113 . . Core Remaining (%) 76 | 100 . 72 90 7 97 67 100 . Volleys Fired 232 | . 3 19 42 92 8 35 1 32 Largest 5 | . 2 2 2 3 4 4 4 5 Hottest 248 | . 70 70 120 165 156 198 198 248 Shots Fired 481 | . 6 38 45 195 32 106 4 55 Gun 404 | . 6 38 41 122 32 106 4 55 Cannon 70 | . . . . 70 . . . . Launcher 3 | . . . . 3 . . . . Special 4 | . . . 4 . . . . . Kinetic 242 | . 3 19 25 86 22 54 2 31 Thermal 153 | . 3 19 20 84 . 11 1 15 Explosive 3 | . . . . 3 . . . . Electromagnetic 83 | . . . . 22 10 41 1 9 Robot Hit Streak 24 | . 1 6 4 24 19 15 2 11 Robot Miss Streak 16 | . 2 6 5 6 2 16 1 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 7 | . . 1 . 2 1 2 . 1 Max Gunslinging Chain 2 | . . 1 . 1 1 2 . 1 Shots Hit Robots 318 | . 1 21 33 142 24 61 2 34 Core Hits 220 | . 2 11 9 116 20 47 2 13 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 10 | . . 2 2 4 . 1 . 1 Burn 7 | . . 2 1 4 . . . . Destroy 1 | . . . . . . 1 . . Smash 1 | . . . 1 . . . . . Sever 1 | . . . . . . . . 1 Melee Attacks 16 | . . . 3 . . 1 . 12 Impact 3 | . . . 3 . . . . . Slashing 13 | . . . . . . 1 . 12 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 3 . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6612 | . 20 241 748 2936 587 1041 31 1008 Guns 4062 | . 20 241 404 1264 411 1041 31 650 Cannons 1327 | . . . . 1327 . . . . Explosions 514 | . . . . 338 176 . . . Melee 606 | . . . 248 . . . . 358 Ramming 7 | . . . . 7 . . . . Kinetic 2867 | . 8 92 130 1367 257 607 . 406 Thermal 1942 | . 12 149 370 856 176 142 11 226 Explosive 338 | . . . . 338 . . . . Electromagnetic 852 | . . . . 368 154 292 20 18 Impact 248 | . . . 248 . . . . . Slashing 358 | . . . . . . . . 358 Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . . 2 . 21 Average Corruption 9 | . . . . . . 1 . 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . . . 1 . 19 Message Errors 6 | . . . . . . 1 . 5 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . 2 Misdirections 1 | . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 255 | . . . 186 12 10 . . 47 Projectiles 12 | . . . . 12 . . . . Explosions 10 | . . . . . 10 . . . Melee 233 | . . . 186 . . . . 47 Knockbacks 29 | . . . 1 28 . . . . Impact 1 | . . . 1 . . . . . Kinetic 23 | . . . . 23 . . . . Secondary 5 | . . . . 5 . . . . Self-Inflicted Damage 301 | . . . . 41 260 . . . Shots 4 | . . . . 1 3 . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 540 | . 36 315 38 540 150 336 84 243 Average Temperature 101 | . 19 122 12 136 38 91 48 56 Received Heat Transfer 1655 | . . 57 120 846 60 153 . 419 Effects 24 | . . 2 . 20 . 1 . 1 Shutdowns 5 | . . . . 5 . . . . Energy Bleed 3 | . . . . 1 . 1 . 1 Interference 5 | . . 2 . 3 . . . . Matter Decay 1 | . . . . 1 . . . . Damage (minor) 5 | . . . . 5 . . . . Damage (major) 4 | . . . . 4 . . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . 2 . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . 3 2 . 1 . . Impact Corruptions 6 | . . . 6 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . 4 . 1 . . Heat Transferred 4398 | . 37 592 755 2183 150 285 25 371 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . . 2 2 1 . . . Low Security (%) 62 | 100 100 100 21 9 11 100 100 100 Level 1 29 | . . . 76 58 88 . . . Level 2 7 | . . . 1 31 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 580 | . 5 104 401 580 292 101 21 69 Initial 249 | . . . 16 148 249 101 21 . Average 144 | . . 42 294 341 232 37 4 7 Influence Increases 2634 | . 19 144 615 1026 193 382 7 248 Destroy 0b10 Robot/C 1540 | . . 100 380 700 80 200 . 80 Destroy 0b10 Robot/NC 145 | . 5 5 40 65 5 10 5 10 Destroy Leader 360 | . . 20 88 158 20 50 2 22 Allied During Kill 109 | . . 19 90 . . . . . Successful Hack 140 | . 14 . 1 29 22 60 . 14 Disable Machine 75 | . . . 15 15 30 . . 15 Destroy Structure 70 | . . . 1 29 36 2 . 2 Lose Combat Pursuer 195 | . . . . 30 . 60 . 105 Influence Decreases 2634 | . 19 100 306 829 535 546 51 248 Entered New Map 664 | . . . 28 205 301 107 23 . Time Decay 1475 | . 19 100 198 434 214 349 28 133 Lost Part 395 | . . . 20 190 20 50 . 115 Lost Ally 100 | . . . 60 . . 40 . . Squads Dispatched 19 | . . . 3 6 1 5 . 4 Investigation 6 | . . . 2 1 1 2 . . Extermination 5 | . . . . . . 3 . 2 Reinforcement 5 | . . . 1 2 . . . 2 Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Distress Signals 9 | . . . 3 4 . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 3 5 23 44 6 17 1 16 Peak Tracking Total 7 | . 3 3 6 7 3 6 . 5 Tactical Retreats 11 | . . . . 2 . 4 . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Traps Triggered 2 | . . . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Disabled 5 | . . . 1 1 2 . . 1 Max in Single Turn 2 | . . . . 1 2 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Machines Accessed 20 | . 1 . 2 6 4 6 . 1 Terminals 13 | . 1 . 2 5 1 3 . 1 Fabricators 3 | . . . . . 2 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access . | . . . . . . . . . Total Hacks 49 | . 2 . 6 14 12 11 . 4 Successful 26 | . 1 . 3 9 6 5 . 2 Failed 23 | . 1 . 3 5 6 6 . 2 Catastrophic 5 | . . . 1 1 . 2 . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 32 | . 2 . 6 11 3 6 . 4 Fabricators 8 | . . . . . 7 1 . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 3 | . . . . 3 . . . . Scanalyzers 4 | . . . . . 2 2 . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 1 . 3 7 . 1 . 2 Record 8 | . . . 2 4 . 1 . 1 Prototype ID Bank 1 | . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . Investigation Status 1 | . . . . . . . . 1 Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks 4 | . . . . . 4 . . . Network Status 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . 2 . . . . Process 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer 4 | . . . . . 2 2 . . Insert Component 2 | . . . . . 1 1 . . Analyze 2 | . . . . . 1 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 1 . 2 3 4 5 . 1 Full Trace Events 6 | . . . 2 1 1 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 73 | . . . . . 73 . . . Total Part Build Rating 6 | . . . . . 6 . . . Parts Repaired 1 | . . . . . . 1 . . Time 22 | . . . . . . 22 . . Parts Recycled . | . . . . . . . . . Recycled Matter 149 | . . . . 149 . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total Allies 4 | . . 4 . . . . . . Largest Group 4 | . . 4 4 . . . . . Highest-Rated Group 71 | . . 71 71 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 115 | . . 9 106 . . . . . Total Damage 1262 | . . 99 1163 . . . . . Kills 20 | . . 1 19 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Active Infowar (turns) 1924 | . . . 264 . . 999 148 513 Sensors 1924 | . . . 264 . . 999 148 513 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 9 | . . . . . . 4 . 5 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Turns Passed 4501 | 73 133 314 407 1077 445 1012 148 892 Spaces Moved 2380 | 56 103 208 232 420 299 561 87 414 Core 81 | 11 . . . 9 . . . 61 Treads . | . . . . . . . . . Legs 2227 | 45 103 208 232 339 299 561 87 353 Wheels 72 | . . . . 72 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 125 110 110 50 Average Speed 145 | 106 120 120 120 173 125 141 151 175 Slowest Speed 450 | 120 120 120 120 450 126 196 186 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 19 | 4 26 45 23 34 11 19 3 9 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 70 | . . . . 30 37 . . 3 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . . 3 AOE 67 | . . . . 30 37 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Total 2986 | 69 107 238 310 600 348 697 104 513 Wait 104 | . . 9 . 14 20 39 . 22 Move 2371 | 55 102 207 231 419 298 560 86 413 Hop . | . . . . . . . . . Pick Up 103 | 8 1 3 14 28 10 22 5 12 Fast Attach . | . . . . . . . . . Attach 72 | 6 1 . 8 24 4 10 4 15 Detach 10 | . . . 3 3 . 2 2 . Swap 32 | . . . 3 10 4 14 1 . Drop 38 | . . . 6 9 4 14 5 . Fire 232 | . 3 19 42 92 8 35 1 32 Melee 16 | . . . 3 . . 1 . 12 Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 8) 207 | -10/Materials | Entered Mines 212 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 271 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 273 | -10/Mines | Found Prototype Device 302 | -10/Mines | Build established: Mutant 504 | -10/Mines | Discovered new exit (range 10) 509 | -10/Mines | Received a Mining Laser from a helpful Derelict 521 | -10/Mines | Entered Materials 521 | -9/Materials | Accompanied by 4 allies 521 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 523 | -9/Materials | Identified Exp. Sensor Array 911 | -9/Materials | Discovered new exit (range 15) 928 | -9/Materials | Entered another Materials area 928 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1007 | -8/Materials | Build established: Scavenger-Mutant 1195 | -8/Materials | Lost 10 parts (2p2n2u4w) 1547 | -8/Materials | Build established: Scavenger-Gunner 1630 | -8/Materials | Garrison activated, responded to threat 1675 | -8/Materials | Core integrity fell below 50% 1695 | -8/Materials | Destroyed 10 combat bots 1702 | -8/Materials | Lost 3 parts (2n1w) 1867 | -8/Materials | Core integrity fell below 20% 1907 | -8/Materials | Lost 5 parts (2p1n2w) 1908 | -8/Materials | Destroyed 7 combat bots 1970 | -8/Materials | Discovered new exit (range 7) 2005 | -8/Materials | Entered Factory 2005 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2205 | -7/Factory | Fabricated EM Pulse Cannon? 2235 | -7/Factory | Build established: Gunner 2437 | -7/Factory | Discovered new exit (range 9) 2450 | -7/Factory | Entered another Factory area 2450 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2633 | -6/Factory | Repaired Imp. Titanium Leg 2926 | -6/Factory | Lost 3 parts (3w) 2955 | -6/Factory | Lost 3 allies 3241 | -6/Factory | Build established: Scavenger-Gunner 3451 | -6/Factory | Discovered new exit (range 7) 3462 | -6/Factory | Entered another Factory area 3462 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3599 | -5/Factory | Discovered new exit (range 6) 3610 | -5/Factory | Entered another Factory area 3610 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3912 | -4/Factory | Build established: Scavenger-Executioner 4123 | -4/Factory | Lost 4 allies 4123 | -4/Factory | Crushed by falling debris 4124 | -4/Factory | System corruption reached 10% 4157 | -4/Factory | Lost 13 parts (2p1n5u5w) 4284 | -4/Factory | Core integrity fell below 50% 4338 | -4/Factory | Lost 11 parts (2p3n4u2w) 4477 | -4/Factory | Core integrity fell below 20% 4502 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- U-05 Engineer lays Concrete. PGZO VUL89D0Z0NI,O5GOI7VFX Imp. Remote Datajack destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 77. Field strength at 55. G8B9V1OD7 E RK8HH%QTAIUKOYS3G Field strength at 49. Field strength at 37. Field strength at 14. Field strength at 8. Stasis field depleted. Critical hit (Burn: +50). ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1I. Adv. Hardlight Generator destroyed. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????##################### | | ?????????????????????????????# # | | ?????????????????????????????# # "" | | ?????????????????????????????# """" """" # "" | | ?????????????????????????????# """" """" # "" | | ?????????????????????????????# """" """" # | | ?????????????????????????????# """ """" """" # "" | | ?????????????????????????????# "T """" """" # "" | | ?????????????????????????????# """ """" """" # "" | | ?????????????????????????????# # | | ??????????????????###########"""""""""+"""" """ "" | | ??????????????????# # | | ??????????????????# "" """ " | | ??????????????????# "F """ " | | ??????????????????# """ """ " | | ??????????????????# """ # | | ??????????????????# " | | ??????????????????# ! ! " | | ??????????????????# ; | | ??????????????????########+#; | | ?????????????????????????# | | ?????????????????????????# | | ????????????????" 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""" + @ # " # | | ???????????? #### ###### # | | ????????????? ????????# #????" # | | ?????????????????????????# gg #????# # | | ???????????????????#######+##g #????# """ """ # | | ???????????????????# # ^ ^^#????# """ """ # | | ???????????????????# # #??### """ """ # | | ???????????????????# # #### # | | ???????????????????# # ## # ######? | | ???????????????????# # ########## #???? | | ???????????????????# # # % ##### | | ???????????????????# + + % | | ???????????????????# # # # #### | | ???????????????????# # # #? | | ???????????????????#####+#### # / | | ?????????????????????# # # | | ?????????????????????# # #? | | ?????????????????????# # # #? | | ?????????????????????# # #####? | | ?????????????????????# ## ## ## #????? | | ?????????????????????# ###""######????? | | ??????????????######## ###T"#T #??????? | | ??????????????# ?? | | ??????????????# ?? | | ??????????????# ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 38 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 150 Resistance: EM 25 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- EM Pulse Cannon | -7/Factory | Scanalyzed Imp. Titanium Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ EM Pulse Cannon | x2 | -7/Factory Repaired ---------- Imp. Titanium Leg | 31% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call I Spy Just What I Needed Made in Tau Ceti IV More Dakka Please Please Form A Line Power Corrupts Risk Taker Serviceable Loadout System Compromised Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed StormNeutronTube Manual? 0 Play Time 01:02:05 Cumulative 3.1 hours Start 2025.09.24 @ 22:27:51 End 2025.09.24 @ 23:28:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 755c9bb1-8220-43f7-b8f0-e090e25be306