Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 01:55:56 Player: KADW Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (1943) 1943 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 6674 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 150 Cogmind --------- Core Integrity 0/1000 Matter 277/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Triangulator Seismic Detector Transmission Jammer Improved Reaction Control System System Shield Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag Array VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Armored Scrap Engine Small Storage Unit Visual Processing Unit Advanced Signal Interpreter Focal Shield System Shield System Shield > --- WEAPON ----------- Powered Hammer Powered Hammer > --- INVENTORY -------- Medium Storage Unit Advanced Weight Redist. System Triangulator Transmission Jammer Improved Reaction Control System System Shield Missile Launcher [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Slots Evolved 10 | . . 2 . . 4 2 2 Power . | . . . . . . . . Propulsion 4 | . . 2 . . 2 . . Utility 6 | . . . . . 2 2 2 Weapon . | . . . . . . . . Parts Attached 105 | 7 6 13 19 4 15 22 19 Power 16 | 1 2 2 2 1 2 3 3 Engine 7 | 1 2 2 2 . . . . Core 9 | . . . . 1 2 3 3 Reactor . | . . . . . . . . Propulsion 31 | 2 2 5 6 1 3 7 5 Treads 7 | . . 2 5 . . . . Leg 5 | . 1 2 . . . 2 . Wheel 9 | 2 1 . 1 1 1 3 . Hover 3 | . . . . . 1 1 1 Flight 7 | . . 1 . . 1 1 4 Utility 29 | 2 1 4 2 1 4 9 6 Device 11 | 1 . . 1 . 1 5 3 Storage 7 | 1 1 1 . . 2 1 1 Processor 3 | . . . . . . 2 1 Hackware 2 | . . . . . . 1 1 Protection 6 | . . 3 1 1 1 . . Artifact . | . . . . . . . . Weapon 29 | 2 1 2 9 1 6 3 5 Energy Gun 2 | 1 . . 1 . . . . Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 8 | 1 1 1 5 . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . 1 1 1 1 Special Weapon . | . . . . . . . . Impact Weapon 10 | . . . . . 5 2 3 Slashing Weapon 3 | . . 1 2 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 3 . 2 Parts Lost 32 | . 5 . 1 . 1 12 13 Power 6 | . . . 1 . . 3 2 Propulsion 14 | . 2 . . . . 7 5 Utility 6 | . 1 . . . . 1 4 Weapon 6 | . 2 . . . 1 1 2 Highest Loss Streak 10 | . 5 . 1 . 1 7 10 To Critical Strikes 1 | . 1 . . . . . . Average Slot Usage (%) 75 | . 74 89 94 100 57 67 65 Engine 3 | . 12 11 7 2 . . . Core 3 | . . . . 8 6 4 3 Treads 7 | . . 6 26 33 . . . Leg 2 | . 3 19 . . . 1 . Wheel 7 | . 15 11 11 11 5 4 . Hover 2 | . . . . . . 6 4 Flight 7 | . . 3 6 . 14 6 6 Device 5 | . 6 . . . 7 8 9 Storage 8 | . 12 11 11 11 7 6 5 Processor 3 | . . . . . . 8 11 Hackware 2 | . . . . . . 6 11 Protection 4 | . . 10 9 11 6 1 . Energy Gun 1 | . 8 . 2 . . . 2 Ballistic Gun 6 | . 14 14 15 13 . . . Impact Weapon 4 | . . . . . 4 9 5 Naked Turns 3 | . 3 . . . . . . Heaviest Build 27 | 15 15 16 22 22 20 20 27 Greatest Support 29 | 26 26 20 10 12 19 28 29 Greatest Overweight (x) 3 | 1 3 1 2 2 1 1 1 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 8 10 Average Capacity 8 | 7 7 8 8 8 8 8 8 Most Carried 8 | . 6 8 8 8 8 8 8 Average Carried 7 | . 1 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | . 6 8 8 8 8 8 5 Scrap Engine Consumption 34 | . . . . . 11 9 14 Constructs Created 4 | . . . . . 1 1 2 Constructs Modified 3 | . . . . . 1 1 1 Class Distribution -------------------- 56% | Mutant 28% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Matter Collected 1736 | 119 242 279 427 . 99 395 175 Remotely . | . . . . . . . . Salvage Created 2503 | 26 168 481 884 . 230 443 271 Parts 139 | 2 10 36 54 . 5 17 15 Haulers Intercepted 2 | . . . 1 . . 1 . Recyclers Shooed 7 | . . 2 2 . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed 51 | . 6 6 14 . 4 10 11 Melee 7 | . . 1 . . . . 6 Guns 25 | . 6 5 13 . . . 1 Cannons 3 | . . . 1 . . 2 . AOE 8 | . . . . . . 7 1 Classes Destroyed 13 | 1 2 3 5 . 1 1 . Worker 5 | . . . 1 . 1 3 . Builder 4 | . . 1 . . . 2 1 Tunneler 3 | 1 . . . . 2 . . Hauler 2 | . . . 1 . . 1 . Recycler 6 | . . 4 1 . . 1 . Watcher 2 | . . . 2 . . . . Swarmer 23 | . 3 3 . . . 7 10 Grunt 11 | . 3 . 5 . 3 . . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Sentry 12 | . . 3 7 . . 2 . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 1 1 Best Kill Streak 10 | 1 5 10 5 . 5 8 4 Combat Bots Only 5 | . 5 5 4 . 3 5 4 Max Kills in Single Turn 5 | 1 2 3 1 . 1 5 1 Gunslinging 1 | . 1 1 . . . . . Exploded 3 | . . . . . . 3 1 Melee 1 | . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Hostile Shots Fired 710 | . 66 46 68 . 49 279 202 Missed 240 | . 19 16 26 . 24 111 44 Damage Taken 6671 | . 522 373 617 . 373 1990 2796 Core 1653 | . 170 33 70 . 5 370 1005 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 98 | . . . . . 98 . . Ignored by Resistances 24 | . . . . . . . 24 Regen/Repaired (Parts) 572 | . . . . . . 309 263 Core Remaining (%) 72 | 100 32 . . 74 99 56 . Volleys Fired 136 | 1 30 16 53 . 1 23 12 Largest 2 | 2 2 2 2 . 1 1 1 Hottest 91 | 70 70 43 91 . 33 50 84 Shots Fired 213 | 2 48 32 95 . 1 23 12 Gun 185 | 2 48 32 94 . . . 9 Cannon 21 | . . . 1 . . 20 . Launcher 7 | . . . . . 1 3 3 Special . | . . . . . . . . Kinetic 164 | 1 30 32 76 . . 20 5 Thermal 20 | 1 18 . 1 . . . . Explosive 7 | . . . . . 1 3 3 Electromagnetic 22 | . . . 18 . . . 4 Robot Hit Streak 24 | 1 11 24 18 . . 19 4 Robot Miss Streak 10 | . 4 3 5 . 1 10 5 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 1 4 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 209 | 1 35 26 69 . 13 37 28 Core Hits 95 | 1 8 15 33 . 2 22 14 Critical Kills 4 | . . 2 . . . 1 1 Critical Parts Destroyed 12 | . . . 1 . 3 2 6 Critical Strikes 16 | . . 2 1 . 3 3 7 Destroy 3 | . . 2 1 . . . . Smash 13 | . . . . . 3 3 7 Melee Attacks 82 | . . 1 2 . 18 23 38 Impact 79 | . . . . . 18 23 38 Slashing 3 | . . 1 2 . . . . Piercing . | . . . . . . . . Sneak Attacks 11 | . . . . . 5 5 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 5 | . . . . . 3 . 2 Damage Inflicted 6216 | 11 473 394 1160 . 701 2033 1444 Guns 2085 | 11 473 370 1140 . . . 91 Cannons 330 | . . . 20 . . 310 . Explosions 1307 | . . . . . 36 832 439 Melee 2494 | . . 24 . . 665 891 914 Ramming . | . . . . . . . . Kinetic 1953 | 11 308 370 916 . . 310 38 Thermal 185 | . 165 . 20 . . . . Explosive 1307 | . . . . . 36 832 439 Electromagnetic 277 | . . . 224 . . . 53 Impact 2470 | . . . . . 665 891 914 Slashing 24 | . . 24 . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 4 7 Average Corruption 3 | . . . . . . 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . 10 3 Message Errors 1 | . . . . . . 1 . Matter Fused 3 | . . . . . . 2 1 Heat Flow Errors 5 | . . . . . . 5 . Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 1012 | . . . . . 286 368 358 Projectiles . | . . . . . . . . Explosions 80 | . . . . . . 77 3 Melee 932 | . . . . . 286 291 355 Knockbacks 23 | . . . . . 3 10 10 Impact 15 | . . . . . 3 2 10 Kinetic 8 | . . . . . . 8 . Secondary . | . . . . . . . . Self-Inflicted Damage 322 | . . . . . 19 170 133 Shots 7 | . . . . . 1 3 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 236 | 9 141 6 27 . 6 236 22 Average Temperature 45 | 6 49 3 6 . 6 104 11 Received Heat Transfer 972 | . 222 99 258 . 111 282 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 18 | . . . 1 . 7 6 4 Impact Corruptions 41 | . . . . . 13 11 17 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 518 | . 481 . 37 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Peak Influence 602 | 5 133 265 602 235 182 564 468 Initial 226 | . 3 . 111 226 98 88 212 Average 220 | 2 38 100 363 230 103 228 370 Maximum Alert Level 2 | . . 1 2 1 . 2 2 Low Security (%) 51 | 100 100 63 17 . 100 58 . Level 1 22 | . . 36 26 100 . 9 47 Level 2 25 | . . . 55 . . 31 52 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . 3 . 3 2 2 Investigation 4 | . . . . . 2 1 1 Extermination 2 | . . . . . . 1 1 Reinforcement 3 | . 1 . 1 . 1 . . Assault 2 | . . . 2 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Distress Signals 5 | . 1 . 2 . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 9 10 27 . 14 21 21 Peak Tracking Total 7 | . 6 5 6 . 4 6 7 Tactical Retreats 12 | . . 1 2 . 3 3 3 Traps | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Traps Triggered 9 | . 1 2 1 . 1 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Machines Disabled 5 | . . . 1 . . 4 . Max in Single Turn 4 | . . . 1 . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Machines Accessed 28 | . 3 2 6 5 6 4 2 Terminals 22 | . 3 2 6 5 2 3 1 Fabricators 3 | . . . . . 2 . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 75 | . 7 8 21 14 13 7 5 Successful 34 | . 5 2 11 3 8 2 3 Failed 41 | . 2 6 10 11 5 5 2 Catastrophic 4 | . . . . 2 . 2 . Database Lockouts . | . . . . . . . . Manual 30 | . . 5 5 9 3 5 3 Terminals 61 | . 7 8 21 14 3 5 3 Fabricators 8 | . . . . . 6 . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 3 | . . . . . 1 2 . Terminal Hacks 15 | . 5 . 9 . 1 . . Robot Schematic 2 | . . . 2 . . . . Open Door 2 | . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Zone Layout 5 | . 2 . 2 . 1 . . Fabricator Hacks 5 | . . . . . 3 . 2 Load Schematic 3 | . . . . . 2 . 1 Build 2 | . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 12 | . . 2 2 3 2 2 1 Terminals 12 | . . 2 2 3 2 2 1 Botnet 12 | . . 2 2 3 2 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 2 2 5 5 5 3 1 Full Trace Events 4 | . . . . . 2 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . Robots Built 8 | . . . . . 4 . 4 Authchips . | . . . . . . . . Time 121 | . . . . . 81 . 40 Total Robot Build Rating 8 | . . . . . 4 . 4 Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Total Allies 10 | . . . 2 . 4 . 4 Largest Group 4 | . . . 2 . 4 . 4 Highest-Rated Group 62 | . . . 62 . 20 . 20 Highest-Rated Ally 31 | . . . 31 . 5 . 5 Total Orders 3 | . . . 2 . . . 1 ROAM 1 | . . . . . . . 1 EXPLORE 2 | . . . 2 . . . . Ally Attacks 53 | . . . 25 . 18 . 10 Total Damage 616 | . . . 437 . 128 . 51 Kills 8 | . . . 4 . 2 . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . 2 . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Turns Passed 3514 | 62 274 268 689 211 665 896 449 Spaces Moved 3010 | 55 199 151 466 188 697 880 374 Core 21 | 2 14 . . . . . 5 Treads . | . . . . . . . . Legs 101 | . 12 89 . . . . . Wheels 1288 | 53 173 62 466 188 28 318 . Hover 791 | . . . . . . 436 355 Flight 809 | . . . . . 669 126 14 Fastest Speed 34 | 50 50 80 95 95 37 60 34 Average Speed 83 | 88 90 113 95 105 77 81 59 Slowest Speed 200 | 95 200 190 110 110 105 120 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 47 17 61 44 21 26 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . 1 . . 1 1 Terrain Destroyed 65 | . . . 1 . 4 21 39 Melee 3 | . . . 1 . . 1 1 Projectile 7 | . . . . . . . 7 AOE 55 | . . . . . 4 20 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Total 3655 | 62 242 212 614 201 796 999 529 Wait 201 | . . 16 52 . 39 21 73 Move 2998 | 54 198 150 465 187 691 879 374 Hop 2 | . . . . . 2 . . Pick Up 43 | . 5 8 6 3 10 7 4 Fast Attach 57 | 7 5 9 7 3 4 12 10 Attach 24 | . 1 2 2 . 7 7 5 Detach 18 | . 2 . . . 8 4 4 Swap 24 | . . 2 10 1 4 3 4 Drop 71 | . 1 8 17 7 15 13 10 Fire 136 | 1 30 16 53 . 1 23 12 Melee 73 | . . 1 2 . 15 22 33 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Core integrity fell below 50% 278 | -10/Materials | Discovered new exit (range 15) 283 | -10/Materials | Lost 5 parts (2n1u2w) 315 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x2 598 | -9/Materials | Discovered new exit (range 4) 605 | -9/Materials | Entered Storage 664 | -9/Storage | Identified exit to Recycling 812 | -9/Storage | Build established: Scavenger-Mutant 1202 | -9/Storage | Met a pair of Derelict thieves 1253 | -9/Storage | Used back door to open Recycling access 1294 | -9/Storage | Entered Recycling 1300 | -9/Recycling | Found Scrap Engine 1443 | -9/Recycling | Discovered new exit (range 9) 1505 | -9/Recycling | Entered Factory 1505 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1683 | -7/Factory | Fabricated S-10 Pest? 1816 | -7/Factory | Build established: Mutant 2062 | -7/Factory | Discovered new exit (range 15) 2094 | -7/Factory | Discovered new exit (range 5) 2170 | -7/Factory | Entered another Factory area 2170 | -6/Factory | Evolved 2 slots: Utility x2 2727 | -6/Factory | Lost 7 parts (1p4n1u1w) 2773 | -6/Factory | Spotted B-75 Beast 2979 | -6/Factory | Discovered new exit (range 12) 3065 | -6/Factory | Identified exit to Factory 3066 | -6/Factory | Entered another Factory area 3066 | -5/Factory | Evolved 2 slots: Utility x2 3204 | -5/Factory | Fabricated S-10 Pest? 3254 | -5/Factory | Lost 4 allies 3429 | -5/Factory | Build established: Hacker-Mutant 3488 | -5/Factory | Core integrity fell below 50% 3507 | -5/Factory | Core integrity fell below 20% 3515 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 03505_ Arm. Scrap Engine destroyed. 03505_ Scrap Engine core remains intact and functional. 03505_ Penetrated by Slug. 03506_ System corrupted: Matter fused (-9). 03506_ Penetrated by Slug. 03507_ U-05 Engineer lays Concrete. 03508_ K-01 Serf collects debris. 03508_ U-05 Engineer lays Concrete. 03508_ Penetrated by Slug. 03509_ U-05 Engineer lays Concrete. 03511_ K-01 Serf collects debris. 03511_ U-05 Engineer builds a Wall. 03512_ Penetrated by Slug. 03512_ Med. Storage Unit destroyed. 03513_ U-05 Engineer lays Concrete. 03514_ Slug penetrates Wall. 03514_ Scrap Engine destroyed. 03514_ Slug penetrates Wall. 03515_ Penetrated by Slug. 03515_ Assembly Bed disabled. 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