Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 02:04:10 Player: MarKhan Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (14) 70 Value Destroyed (312) 312 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 4311 Bonus ------- Follower Combat Kills 49 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Machine Analyzer Visual Processing Unit Signal Interpreter Improved Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Experimental Thermal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (179) Sensor Array Makeshift System Shield Enhanced Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Energy Well Machine Analyzer Visual Processing Unit Signal Interpreter Improved Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Experimental Thermal Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Compact Battery Sensor Array Makeshift System Shield Enhanced Autogun Rocket Launcher [Rating: 34] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion None Utility Visual Processing Unit Device Sensor Array Storage Compact Battery Processor Visual Processing Unit Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . 2 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 39 | 4 1 2 4 14 9 . . . 5 Power 3 | . . . 1 1 1 . . . . Engine 3 | . . . 1 1 1 . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 1 1 1 1 6 6 . . . 4 Device 8 | 1 . 1 . 1 4 . . . 1 Storage 3 | . . . . 1 1 . . . 1 Processor 9 | . 1 . 1 4 1 . . . 2 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 3 . 1 2 7 2 . . . 1 Energy Gun . | . . . . . . . . . . Energy Cannon 2 | . . . 1 1 . . . . . Ballistic Gun 10 | 2 . . 1 4 2 . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . Special Weapon 2 | 1 . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . . . . 2 Parts Lost 10 | . 3 . . 2 1 . 3 . 1 Power 2 | . . . . 1 . . 1 . . Propulsion . | . . . . . . . . . . Utility 6 | . 1 . . 1 1 . 2 . 1 Weapon 2 | . 2 . . . . . . . . Highest Loss Streak 3 | . 3 . . 2 1 . 3 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 52 | . 36 41 46 48 61 69 67 46 50 Engine 2 | . . . . 4 . 7 5 . . Device 12 | . 10 14 11 8 13 23 22 7 4 Processor 30 | . 8 14 22 25 42 38 38 38 44 Ballistic Gun 3 | . 12 . 8 7 1 . . . . Special Weapon 2 | . 5 13 4 . . . . . . Peak Build Rating 34 | 3 5 4 8 17 22 21 21 15 34 Average Rating 12 | 1 3 3 5 8 18 21 20 15 19 On Entrance 10 | . 3 2 4 5 17 21 21 15 15 Naked Turns . | . . . . . . . . . . Heaviest Build 12 | 4 3 2 4 12 6 4 4 1 3 Greatest Support 9 | 3 3 3 3 9 9 9 9 3 3 Greatest Overweight (x) 2 | 1 . . 1 2 1 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 4 5 5 5 5 5 5 5 Average Carried 4 | 1 3 3 4 4 4 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 5 5 4 5 5 5 5 Class Distribution -------------------- 46% | Scavenger-Scout 32% | Mutant 11% | Scavenger-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scout | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 784 | 206 13 . 56 327 105 32 . . 45 Remotely . | . . . . . . . . . . Salvage Created 622 | 25 13 . 56 378 105 . . . 45 Parts 38 | 4 4 . 2 22 6 . . . . Haulers Intercepted 6 | . . . 1 4 1 . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 4 | . . . . 2 1 . . . 1 Guns 3 | . . . . 1 1 . . . 1 Classes Destroyed 5 | 1 1 . 1 1 . . . . 1 Tunneler 1 | 1 . . . . . . . . . Hauler 6 | . . . 1 4 1 . . . . Watcher 3 | . 1 . . 2 . . . . . Grunt 3 | . . . . 2 1 . . . . Hunter 1 | . . . . . . . . . 1 Best Kill Streak 2 | 1 1 . 1 2 1 . . . 1 Combat Bots Only 1 | . . . . 1 1 . . . 1 Max Kills in Single Turn 1 | 1 1 . 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 173 | . 51 . 2 45 9 4 31 . 31 Missed 56 | . 18 . 1 13 1 1 14 . 8 Damage Taken 1744 | . 352 . 15 488 126 47 224 . 492 Core 1172 | . 217 . 15 225 91 47 141 . 436 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 67 | 100 . 13 96 59 . . . . . Volleys Fired 100 | 4 7 . 11 52 12 . . . 14 Largest 2 | 1 2 . 1 2 1 . . . 1 Hottest 120 | 20 120 . 20 88 25 . . . 25 Shots Fired 103 | 4 8 . 11 54 12 . . . 14 Gun 84 | 4 7 . 11 36 12 . . . 14 Cannon 16 | . . . . 16 . . . . . Launcher 2 | . . . . 2 . . . . . Special 1 | . 1 . . . . . . . . Kinetic 84 | 4 7 . 11 36 12 . . . 14 Thermal 17 | . 1 . . 16 . . . . . Explosive 2 | . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 6 | 3 2 . 4 6 5 . . . 4 Robot Miss Streak 4 | 1 2 . 2 4 1 . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 59 | 3 4 . 6 28 9 . . . 9 Core Hits 25 | 2 2 . 2 15 3 . . . 1 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . Critical Strikes 2 | 1 . . . 1 . . . . . Meltdown 1 | . . . . 1 . . . . . Destroy 1 | 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 845 | 38 28 . 77 420 158 . . . 124 Guns 741 | 38 28 . 77 316 158 . . . 124 Cannons 104 | . . . . 104 . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 741 | 38 28 . 77 316 158 . . . 124 Thermal 104 | . . . . 104 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . . Average Corruption 1 | . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . 3 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . Energy Discharges 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 308 | . 38 . . 308 18 . . . . Average Temperature 120 | . 16 . . 134 18 . . . . Received Heat Transfer 480 | . 114 . 9 261 90 . 6 . . Effects 3 | . . . . 3 . . . . . Interference 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 185 | . . . . 185 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Peak Influence 340 | 5 45 9 115 340 132 . . . . Initial 70 | . 3 9 3 48 70 . . . . Average 83 | 3 17 9 47 147 76 . . . . Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 85 | 100 100 100 100 62 100 . . . . Level 1 14 | . . . . 37 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 . 2 1 3 . . . . Investigation 4 | . 1 . 1 1 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 3 | . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 54 | . 9 . 3 13 5 1 9 . 14 Peak Tracking Total 10 | . 6 . 2 5 4 1 10 . 7 Tactical Retreats 5 | . 1 . . 1 1 . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 2 | . . . . 2 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 19 | . . . 6 6 1 2 . 4 . Terminals 10 | . . . 5 5 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 73 | . . . 20 18 3 2 . 30 . Successful 51 | . . . 14 5 . 2 . 30 . Failed 22 | . . . 6 13 3 . . . . Catastrophic 6 | . . . 1 3 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 23 | . . . 12 11 . . . . . Terminals 33 | . . . 18 15 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . 3 3 . . . . Terminal Hacks 47 | . . . 11 4 . 2 . 30 . Record 11 | . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 4 | . . . . . . . . 4 . Robot Analysis 3 | . . . 2 1 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 2 | . . . . . . 2 . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 2 | . . . 2 . . . . . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 2 | . . . 1 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Zone Layout 3 | . . . 2 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 3 | . . . 3 . . . . . . Terminals 2 | . . . 2 . . . . . . Botnet 2 | . . . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Tunnel 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . . 6 4 1 . . . . Full Trace Events 2 | . . . . 1 1 . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . . . 1 Largest Group 3 | . . 3 3 . . . . . 1 Highest-Rated Group 96 | . . 40 40 . . . . . 96 Highest-Rated Ally 96 | . . 16 16 . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . 1 . . . . . 11 Total Damage 314 | . . . 11 . . . . . 303 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Robot Analysis Total 3 | . . . 2 1 . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 1498 | 45 83 144 139 401 197 145 124 43 177 Spaces Moved 2277 | 47 125 263 206 461 303 284 208 87 293 Core 2277 | 47 125 263 206 461 303 284 208 87 293 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 60 50 50 52 51 54 50 50 50 50 Slowest Speed 150 | 100 50 50 100 150 100 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 30 58 25 36 6 54 49 73 52 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 2 | . . . . . . 1 . . 1 Spaces Dug 10 | . . . . 10 . . . . . Terrain Destroyed 20 | . . . . 20 . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 20 | . . . . 20 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total 2505 | 57 135 274 226 570 328 286 227 86 316 Wait 63 | . . 9 . 34 . . 20 . . Move 2268 | 46 124 262 205 460 302 283 207 86 293 Hop . | . . . . . . . . . . Pick Up 15 | 3 3 1 2 3 . 2 . . 1 Fast Attach 18 | 2 1 . 2 6 4 . . . 3 Attach 14 | 1 . 2 2 4 4 . . . 1 Detach 10 | . . . 2 3 4 . . . 1 Swap 7 | 1 . . . 4 1 . . . 1 Drop 10 | . . . 2 4 1 1 . . 2 Fire 100 | 4 7 . 11 52 12 . . . 14 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Core integrity fell below 50% 116 | -10/Materials | Discovered new exit (range 17) 126 | -10/Materials | Core integrity fell below 20% 129 | -10/Materials | Entered Mines 145 | -10/Mines | Lost 3 parts (1u2w) 153 | -10/Mines | Identified exit to Materials 183 | -10/Mines | Discovered exit to Materials (range 5) 195 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 230 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 273 | -10/Mines | Entered Materials 273 | -9/Materials | Accompanied by 3 allies 273 | -9/Materials | Evolved 2 slots: Utility x2 401 | -9/Materials | Discovered new exit (range 18) 409 | -9/Materials | Identified exit to Materials 412 | -9/Materials | Entered another Materials area 412 | -8/Materials | Evolved 2 slots: Utility x2 798 | -8/Materials | Discovered new exit (range 17) 801 | -8/Materials | Identified exit to Storage 813 | -8/Materials | Identified exit to Factory 813 | -8/Materials | Entered Factory 813 | -7/Factory | Evolved 2 slots: Utility x2 937 | -7/Factory | Garrison activated, responded to threat 995 | -7/Factory | Discovered new exit (range 5) 999 | -7/Factory | Identified exit to Lower Caves 1010 | -7/Factory | Entered Lower Caves 1105 | -7/Lower Caves | Encountered a Warlord checkpoint 1149 | -7/Lower Caves | Discovered new exit (range 8) 1150 | -7/Lower Caves | Lost 3 allies 1154 | -7/Lower Caves | Identified exit to Lower Caves 1155 | -7/Lower Caves | Entered another Lower Caves area 1255 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1267 | -7/Lower Caves | Build established: Scavenger-Scout 1276 | -7/Lower Caves | Discovered new exit (range 6) 1279 | -7/Lower Caves | Identified exit to Data Miner 1279 | -7/Lower Caves | Entered Data Miner 1279 | -7/Data Miner | Discovered new exit (range 6) 1288 | -7/Data Miner | Met Data Miner 1302 | -7/Data Miner | Learned location of Section 7 (-2) 1302 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1309 | -7/Data Miner | Lost 3 parts (1p2u) 1310 | -7/Data Miner | Received God Mode back door access code from Data Miner 1322 | -7/Data Miner | Identified exit to Proximity Caves 1322 | -7/Data Miner | Entered Proximity Caves 1419 | -6/Proximity Caves | Core integrity fell below 50% 1441 | -6/Proximity Caves | Escorted by Enhanced Grunt 1463 | -6/Proximity Caves | Core integrity fell below 20% 1467 | -6/Proximity Caves | Found Prototype Device 1467 | -6/Proximity Caves | Identified Exp. Thermal Shield 1486 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1499 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01454_ Gauss Rifle fries itself beyond repair. 01454_ Targeting Computer fries itself beyond repair. 01455_ Lgt. Fission Core fries itself beyond repair. 01455_ Slug penetrates Enhanced Grunt. 01458_ Enhanced Grunt destroyed. 01462_ Penetrated by Slug. 01464_ H-66 Slayer destroyed. 01466_ Acquired 45 matter. 01467_ Acquired Prototype Device. 01467_ Identified Exp. Thermal Shield. 01486_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01486_ Acquired Prototype Storage. 01486_ Identified Adv. Energy Well. 01488_ Dropped Adv. Energy Well. 01488_ Dropped Com. Battery. 01488_ Acquired Adv. Energy Well. 01488_ Extracted 200 energy. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????? ????????????????? | | ???????????????? ??????????????? | | ????????????? #????????????? | | ???????????? #????????????? | | ???????????? #????????????? | | ???????????? #????????????? | | ??????????? < #????????????? | | ??????????? i #????????????? | | ?????????? #????????????? | | ?????????? #????????????? | | ?????????? #????????????? | | ????????? d #????????????? | | ????????? ######???????? | | ???????? #???????? | | ???????? #???????? | | ???????? @ #???????? | | ???????? #???????? | | ???????? #???????? | | ????????? #???????? | | ????????? #???????? | | ?????????? #???????? | | ?????????? #???????? | | ?????????? #???????? | | ???????????##### i d ######### ######???????? | | ???????????????# ????????# #????????????? | | ???????????????##########????????#"+#????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????########??????####?????## #????????????? | | ????????## ##????## ##???## #????????????? | | ????????# #???## #???# ##???????????? | | ##????### ???## #??##! #???????????? | | ###### #?????## #?##% ! ##???????????? | | ##????# ## ###!]! ##????????????? | | ###??# ## ! "##???????????? | | #### ### % "#####???????? | | # ### #?### #???????? | | # ##?# ??# ##???????? | | # ### ###? ### ## #????????? | | ## #### #?# ## ###??#?## ### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 285 ECM Strength 2 Additional Mass Support 6 Resistance: TH 30 Evasion (%) 50 Target Analysis 5 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Railgun | -7/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleMolecularSegregator Manual? 0 Play Time 00:35:47 Cumulative 80.1 hours Start 2024.11.10 @ 01:27:18 End 2024.11.10 @ 02:04:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9da4926c-0c84-40ae-9f01-13660ea7d516