Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 10:54:28 Player: puppuppit Result: Destroyed self with Improved Proton Missile Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (146) 730 Value Destroyed (6486) 6486 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (3877) 3877 TOTAL SCORE: 16933 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1159 Follower Combat Kills 950 Entered Garrisons 400 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/850 Matter 219/300 Energy 195/500 System Corruption 3% Temperature Cool (0) Movement Hovering (45) Location -6/Garrison Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Gravmag System Gravmag System Improved Gravmag System Cooled Aerolev Unit > --- UTILITY (8) ------ Enhanced Optical Array Targeting Computer Targeting Computer Improved Targeting Computer Target Analyzer Improved Target Analyzer Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- Hypervelocity Gauss Rifle Improved Proton Missile Launcher > --- INVENTORY (5) ---- Gravmag System VTOL Module Encrypted Comm Array Skeleton Box Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Gravmag System Cooled Aerolev Unit Xenon Bombardment Thruster Biomechanical Wings > --- UTILITY ---------- Enhanced Optical Array Improved Targeting Computer Target Analyzer Improved Target Analyzer Armor Integrity Analyzer Thermal Defense Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Improved Proton Missile Launcher > --- INVENTORY -------- F-cell Engine VTOL Module Encrypted Comm Array Skeleton Box Hypervelocity Gauss Rifle [Rating: 69] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion VTOL Module Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Slots Evolved 8 | . . . . . 4 . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 6 | . . . . . 2 . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 189 | 7 5 7 1 1 12 23 22 20 4 . 2 2 74 9 Power 22 | 1 . . . . 2 3 2 . . . . 1 12 1 Engine 14 | 1 . . . . 2 2 . . . . . . 8 1 Core 8 | . . . . . . 1 2 . . . . 1 4 . Reactor . | . . . . . . . . . . . . . . . Propulsion 59 | 2 2 1 . 1 5 7 8 8 . . . 1 20 4 Treads . | . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 2 . Wheel 4 | 2 . . . . . . . . . . . . 2 . Hover 10 | . . . . . 1 . . . . . . . 5 4 Flight 43 | . 2 1 . 1 4 7 8 8 . . . 1 11 . Utility 55 | 2 1 . 1 . 3 5 6 7 1 . . . 27 2 Device 30 | 1 1 . 1 . 2 4 2 2 1 . . . 16 . Storage 2 | 1 . . . . . . 1 . . . . . . . Processor 13 | . . . . . . 1 2 2 . . . . 6 2 Hackware 9 | . . . . . 1 . 1 3 . . . . 4 . Protection 1 | . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 53 | 2 2 6 . . 2 8 6 5 3 . 2 . 15 2 Energy Gun 2 | . . . . . . . 1 . . . . . 1 . Energy Cannon 9 | . 1 . . . . 2 3 2 . . . . 1 . Ballistic Gun 29 | 2 1 5 . . 2 6 2 2 2 . 1 . 5 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . 1 1 . 1 . 7 1 Special Weapon 2 | . . 1 . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . 1 . 1 . . . . . 5 . Parts Lost 34 | . . . . 1 3 1 2 5 . . . . 21 1 Power 4 | . . . . . . . . . . . . . 3 1 Propulsion 22 | . . . . 1 3 1 2 4 . . . . 11 . Utility 5 | . . . . . . . . . . . . . 5 . Weapon 3 | . . . . . . . . 1 . . . . 2 . Highest Loss Streak 5 | . . . . 1 2 1 1 2 . . . . 5 1 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 73 68 85 85 92 94 99 95 100 100 100 100 81 95 Engine 2 | . 3 . . . 2 7 . . . . . . 2 2 Core 3 | . . . . . . 1 8 7 7 7 7 7 2 3 Hover 1 | . . . . . 6 . . . . . . . 2 18 Flight 25 | . 22 28 28 28 28 30 36 28 30 30 30 30 14 7 Device 11 | . 10 2 14 14 17 16 9 9 13 15 15 15 7 . Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 2 . Processor 15 | . . . . . . 1 14 19 23 23 23 23 27 39 Hackware 6 | . . . . . 8 9 3 7 1 . . . 8 9 Energy Cannon 4 | . . . . . . 8 9 4 7 7 7 7 1 . Ballistic Gun 9 | . 16 21 28 28 18 9 9 6 5 7 7 7 4 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 32 | 13 13 8 8 8 11 25 23 26 27 27 28 31 32 26 Greatest Support 37 | 20 20 8 8 8 16 25 27 28 27 27 27 31 34 37 Greatest Overweight (x) 3 | . 3 . . . . 1 . 1 . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 6 5 Most Carried 8 | 1 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Carried 7 | . 5 7 7 7 7 7 7 7 7 8 7 8 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 1 7 8 8 7 7 8 8 8 8 8 8 8 5 5 Class Distribution -------------------- 49% | Scavenger-Sprinter 15% | Mutant 13% | Scavenger-Mutant 10% | Sprinter 6% | Hacker-Mutant 4% | Commander-Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -10/Exiles Sprinter | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Commander-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Matter Collected 4377 | 206 22 479 . 55 155 302 502 535 136 25 27 140 1306 487 Remotely 141 | . 22 . . 55 64 . . . . . . . . . Salvage Created 6366 | 157 22 227 . 90 147 282 1399 956 165 44 . 459 1820 598 Parts 352 | 13 5 20 . 3 15 19 75 41 7 2 . 21 88 43 Haulers Intercepted 7 | . . . . . . . 5 . . . . . 2 . Recyclers Shooed 11 | . . . . . 2 . . 4 . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 7 2 . 15 . . Prevented 8 | . . . . . . . . . 2 . . 6 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Combat Hostiles Destroyed 91 | . . 6 . 2 5 9 8 13 2 1 . 7 29 9 Guns 42 | . . 6 . 2 5 4 4 1 . 1 . 4 9 6 Cannons 21 | . . . . . . 5 4 5 2 . . 2 3 . AOE 25 | . . . . . . . . 6 . . . . 17 2 Classes Destroyed 19 | 2 1 1 . 1 . 1 5 4 1 1 . . 1 1 Worker 11 | . 2 1 . . 1 . 3 2 . . . . 2 . Builder 2 | . . . . . . . . 1 . . . . 1 . Tunneler 6 | 4 . . . . . . 1 1 . . . . . . Hauler 7 | . . . . . . . 5 . . . . . 2 . Recycler 14 | 1 . 1 . . . . 7 3 . . . . 2 . Minesweeper 2 | . . . . . . . . . 2 . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 4 | . . . . . . . 1 2 . . . . 1 . Drone 1 | . . . . . . . . . . . . . 1 . Watcher 9 | . . . . . . . 3 3 . . . . 3 . Swarmer 23 | . . 6 . . 4 5 . 3 . . . . 5 . Grunt 35 | . . . . 2 1 3 3 7 1 . . 3 11 4 Brawler 2 | . . . . . . . 1 . . . . 1 . . Duelist 2 | . . . . . . . . 1 1 . . . . . Protector 1 | . . . . . . . . 1 . . . . . . Sentry 11 | . . . . . . . 3 1 . . . . 7 . Hunter 7 | . . . . . . 1 1 . . . . 2 2 1 Programmer 8 | . . . . . . . . . . 1 . 1 3 3 Behemoth 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 5 2 3 . 1 4 4 4 10 2 1 . 4 6 4 Combat Bots Only 6 | . . 3 . 1 4 4 2 4 2 1 . 4 6 4 Max Kills in Single Turn 4 | 1 1 1 . 1 2 1 1 4 1 1 . 1 4 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 4 | . . . . . . . . 4 . . . . 4 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Hostile Shots Fired 517 | . 1 14 . 15 34 52 34 57 3 2 . 17 227 61 Missed 178 | . . 2 . 2 15 16 11 21 1 2 . 6 78 24 Damage Taken 4912 | . 17 99 . 169 189 386 367 633 98 . . 213 2243 498 Core 1327 | . . 34 . 42 37 96 130 111 . . . 18 789 70 Absorbed by Shields 20 | . . . . . . 20 . . . . . . . . Regen/Repaired (Parts) 707 | . . . . . . . 69 . . . 393 . 245 . Core Remaining (%) 75 | 100 . . . 69 . . 52 . . . . 81 . . Volleys Fired 505 | 13 6 29 . 14 21 51 73 85 20 1 1 24 114 53 Largest 2 | 2 1 2 . 2 2 2 2 2 2 2 1 2 2 2 Hottest 136 | 40 20 100 . 40 40 96 96 136 96 101 68 101 114 76 Shots Fired 822 | 26 6 48 . 28 42 80 146 134 30 2 1 48 158 73 Gun 506 | 26 6 44 . 28 42 33 73 74 10 1 . 24 110 35 Cannon 251 | . . . . . . 47 73 54 20 1 1 24 31 . Launcher 59 | . . . . . . . . 6 . . . . 15 38 Special 6 | . . 4 . . . . . . . . . . 2 . Kinetic 501 | 26 6 44 . 28 42 33 73 74 10 1 . 24 105 35 Thermal 260 | . . 4 . . . 47 73 54 20 1 1 24 36 . Explosive 17 | . . . . . . . . 6 . . . . 11 . Electromagnetic 44 | . . . . . . . . . . . . . 6 38 Robot Hit Streak 21 | 3 4 7 . 5 9 5 11 6 7 9 . 17 14 21 Robot Miss Streak 9 | 2 2 5 . 4 3 4 6 6 4 . . 3 9 2 Penetration Max 2 | . . . . . . . 1 1 . . . 2 1 1 Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . Shots Hit Robots 471 | 12 3 30 . 19 28 23 88 77 17 2 . 35 106 31 Core Hits 328 | 5 2 13 . 7 15 13 38 64 6 2 . 19 123 21 Critical Kills 28 | . . . . . . 1 1 3 . . . 4 13 6 Critical Parts Destroyed 34 | . . . . . . . 2 2 . . . 3 23 4 Critical Strikes 64 | . . . . . . 1 3 5 . . . 8 37 10 Meltdown 2 | . . . . . . . . 1 . . . . 1 . Destroy 61 | . . . . . . 1 3 4 . . . 8 35 10 Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10572 | 164 37 328 . 154 251 394 1871 2585 350 33 . 529 3167 709 Guns 3749 | 164 37 300 . 154 251 135 901 799 103 8 . 160 565 172 Cannons 2856 | . . . . . . 259 970 589 247 25 . 369 397 . Explosions 3873 | . . . . . . . . 1197 . . . . 2139 537 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 3691 | 164 37 300 . 154 251 135 901 799 103 8 . 160 507 172 Thermal 3310 | . . 28 . . . 259 970 898 247 25 . 369 514 . Explosive 2608 | . . . . . . . . 888 . . . . 1720 . Electromagnetic 897 | . . . . . . . . . . . . . 360 537 Impact . | . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . . . . . . . 66 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 2 2 2 2 . 2 3 Average Corruption 1 | . . . . . . . . 1 2 2 2 . 1 2 Corruption Purged 2 | . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . 2 3 3 1 . 5 6 Message Errors 6 | . . . . . . . . . 1 1 . . 2 2 Matter Fused 3 | . . . . . . . . 1 1 . 1 . . . Heat Flow Errors 4 | . . . . . . . . . . 1 . . . 3 Energy Discharges 2 | . . . . . . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . . . . 1 1 . . 1 . Misfires 2 | . . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 139 | . . . . . . . . 111 17 . . . 11 . Projectiles 36 | . . . . . . . . 19 17 . . . . . Explosions 103 | . . . . . . . . 92 . . . . 11 . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . . . . . 96 . . . . 17 67 Shots 7 | . . . . . . . . 3 . . . . 1 3 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 310 | . . 162 . 10 10 189 310 247 186 146 . 12 158 261 Average Temperature 72 | . . 59 . 4 5 69 84 69 79 97 . 12 30 76 Received Heat Transfer 1152 | . 9 . . 114 45 54 162 99 . . . 81 507 81 Effects 6 | . . . . . . . 2 3 . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . 2 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . . . . . . . 3 2 3 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . . 1 1 . Combat Hostiles 2 | . . . . . . . . 1 . . . 1 . . Parts Melted 12 | . . . . . . . 2 3 . . . 4 3 . Heat Transferred 5548 | . . 160 . . . 444 1702 1231 444 37 . 666 864 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 1 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Peak Influence 1909 | 25 81 246 . 55 105 1060 932 1909 . . . . 976 783 Initial 516 | . 16 31 . . 21 55 516 423 . . . . 107 356 Average 500 | 9 36 145 . 44 39 335 743 983 . . . . 543 582 Maximum Alert Level 5 | . . 1 . . . 3 3 5 . . . . 3 3 Low Security (%) 34 | 100 100 91 . 100 100 54 . . . . . . 19 . Level 1 6 | . . 8 . . . 14 . . . . . . 3 23 Level 2 23 | . . . . . . 14 22 28 . . . . 38 55 Level 3 31 | . . . . . . 16 77 44 . . . . 38 21 Level 4 2 | . . . . . . . . 16 . . . . . . Level 5 . | . . . . . . . . 3 . . . . . . High Security 1 | . . . . . . . . 8 . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . . . 1 . 6 9 . . . . 16 . Investigation 9 | . . . . . . . 1 2 . . . . 6 . Extermination 6 | . . . . . . . . 2 . . . . 4 . Reinforcement 10 | . . . . . . . 4 4 . . . . 2 . Assault 4 | . . . . . . . 1 1 . . . . 2 . Garrison 3 | . . . . . 1 . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . 1 . Haulers Reinforced 3 | . . . . . . . . 2 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Distress Signals 2 | . . . . . 1 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 195 | . 5 9 . 2 13 21 23 38 5 1 . 9 54 15 Peak Tracking Total 8 | . 5 3 . 2 8 6 6 6 5 1 . 6 7 4 Tactical Retreats 16 | . . 2 . . . 1 2 1 1 . . 2 4 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Traps Triggered 11 | . . . . . . 3 . 1 . . . . 1 6 Indirectly 5 | . . . . . . . . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . 1 . . . . . 6 . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . 10 . 1 . . . Triggered 3 | . . . . . . . . . 3 . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Machines Disabled 77 | . . . . . . 9 6 36 . . . . 23 3 Max in Single Turn 28 | . . . . . . 2 1 28 . . . . 11 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . Garrison Relay 5 | . . . . . . 4 . . . . . . . 1 Phase Generator 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Machines Accessed 64 | . 4 . 5 . 1 4 14 11 . . . . 25 . Terminals 33 | . 4 . . . . 4 9 7 . . . . 9 . Fabricators 7 | . . . . . . . . 2 . . . . 5 . Repair Stations 5 | . . . . . . . 2 1 . . . . 2 . Recycling Units 4 | . . . . . . . 1 . . . . . 3 . Scanalyzers 5 | . . . . . . . 2 . . . . . 3 . Garrison Access 5 | . . . . . 1 . . 1 . . . . 3 . Total Hacks 227 | . 9 . 50 . 1 9 55 30 . . . . 73 . Successful 138 | . 4 . 50 . 1 3 37 16 . . . . 27 . Failed 88 | . 5 . . . . 6 17 14 . . . . 46 . Catastrophic 24 | . 2 . . . . 3 3 3 . . . . 13 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 43 | . 6 . 1 . . . 16 10 . . . . 10 . Terminals 90 | . 9 . . . . 9 29 18 . . . . 25 . Fabricators 31 | . . . . . . . . 8 . . . . 23 . Repair Stations 18 | . . . . . . . 7 3 . . . . 8 . Recycling Units 6 | . . . . . . . 1 . . . . . 5 . Scanalyzers 26 | . . . . . . . 18 . . . . . 8 . Garrison Access 6 | . . . . . 1 . . 1 . . . . 4 . Terminal Hacks 90 | . 4 . 50 . . 3 16 8 . . . . 9 . Record 50 | . . . 49 . . . 1 . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . Robot Analysis 10 | . 1 . . . . . 4 2 . . . . 3 . Prototype ID Bank 12 | . 3 . . . . . 6 1 . . . . 2 . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 3 | . . . . . . . 1 1 . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . 1 . Disarm Traps 2 | . . . . . . . 1 . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 7 . . . . 7 . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 8 | . . . . . . . . 3 . . . . 5 . Build 5 | . . . . . . . . 3 . . . . 2 . Repair Station Hacks 10 | . . . . . . . 5 1 . . . . 4 . Scan Component 6 | . . . . . . . 3 1 . . . . 2 . Repair 4 | . . . . . . . 2 . . . . . 2 . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . 1 . Retrieve Components 2 | . . . . . . . 1 . . . . . 1 . Scanalyzer 19 | . . . . . . . 15 . . . . . 4 . Insert Component 10 | . . . . . . . 7 . . . . . 3 . Analyze 9 | . . . . . . . 8 . . . . . 1 . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . 2 . Unlock Access 3 | . . . . . 1 . . . . . . . 2 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 . . . . 4 12 10 . . . . 24 . Full Trace Events 8 | . . . . . . . 1 2 . . . . 5 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 1 . . 2 . . . Robots Built 8 | . . . . . . . . 4 . . . . 4 . Authchips 2 | . . . . . . . . 2 . . . . . . Time 469 | . . . . . . . . 268 . . . . 201 . Total Robot Build Rating 32 | . . . . . . . . 16 . . . . 16 . Part Schematics Acquired 23 | . . . . . . . 7 . . . 15 . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 2 . . . . . 2 . Time 124 | . . . . . . . 76 . . . . . 48 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 6 . . . . . 2 . Parts Scanalyzed 10 | . . . . . . . 7 . . . . . 3 . Part Schematics Acquired 8 | . . . . . . . 7 . . . . . 1 . Parts Damaged 2 | . . . . . . . 1 . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . 17 . . . . . . 1 4 Machine Destruction 22 | . . . . . . 17 . . . . . . 1 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 3 . . . . . . 1 . Allies Hacked 2 | . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Total Allies 14 | . . . . . . 3 . 6 . . . . 5 . Largest Group 5 | . . . . . . 3 2 5 5 3 3 3 2 . Highest-Rated Group 164 | . . . . . . 109 70 164 141 94 94 94 74 . Highest-Rated Ally 39 | . . . . . . 39 39 37 37 37 37 37 37 . Warlord Squad Rendezvous 7 | . . . . . . . . . . . . . 7 . Infantry 1 | . . . . . . . . . . . . . 1 . Geek 1 | . . . . . . . . . . . . . 1 . Ranger 2 | . . . . . . . . . . . . . 2 . Pyro 1 | . . . . . . . . . . . . . 1 . Chimera 1 | . . . . . . . . . . . . . 1 . Ghost 1 | . . . . . . . . . . . . . 1 . Total Orders 10 | . . . . . . 4 6 . . . . . . . STAY 5 | . . . . . . 2 3 . . . . . . . FOLLOW 5 | . . . . . . 2 3 . . . . . . . Ally Attacks 134 | . . . . . . 36 11 53 9 . . 12 13 . Total Damage 3731 | . . . . . . 497 163 1786 209 . . 226 850 . Kills 40 | . . . . . . 11 3 18 2 . . . 6 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Robot Analysis Total 10 | . 1 . . . . . 4 2 . . . . 3 . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Turns Passed 8667 | 87 105 265 127 171 590 1710 995 952 297 343 430 307 1854 434 Spaces Moved 12117 | 48 203 438 294 330 212 1554 1818 1706 548 477 856 585 2678 370 Core 17 | 4 . . . . . . . . . . . . 13 . Treads . | . . . . . . . . . . . . . . . Legs 5 | . . . . . . . . . . . . . 5 . Wheels 107 | 44 14 . . . . . . . . . . . 49 . Hover 776 | . . . . . 33 . . . . . . . 373 370 Flight 11212 | . 189 438 294 330 179 1554 1818 1706 548 477 856 585 2238 . Fastest Speed 26 | 50 32 32 32 32 27 29 27 26 27 27 27 27 27 45 Average Speed 32 | 77 37 32 32 32 31 30 27 27 27 27 27 30 40 48 Slowest Speed 275 | 80 275 32 32 32 50 34 31 95 27 27 107 31 120 51 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 54 | . . 4 . 2 5 . 16 6 . . . 1 20 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 32 83 63 73 9 91 92 32 63 64 85 61 66 20 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . . 1 . 1 . . . Known Exits Taken 5 | . . . . . 1 . 1 . . 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 . 1 . . . Scrap Searched 12 | . . 1 . 2 . . . . 2 2 4 1 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 383 | . . . . . . 73 2 153 . . . 1 137 17 Melee . | . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . 2 . . . . . . . AOE 378 | . . . . . . 73 . 153 . . . . 137 15 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Gar Total 16014 | 68 227 517 326 370 696 2713 2150 2051 665 688 1052 664 3282 545 Wait 2940 | . 1 35 31 28 445 994 220 198 80 211 189 50 362 96 Move 11998 | 47 202 429 293 325 202 1553 1786 1693 547 476 855 582 2638 370 Hop 52 | . . 4 . 2 5 . 15 6 . . . 1 19 . Pick Up 69 | 1 4 4 1 . 5 9 12 15 2 . 2 1 13 . Fast Attach 72 | 7 4 2 . . 5 3 5 6 . . . 1 35 4 Attach 45 | . 1 1 1 1 3 1 5 6 . . . . 25 1 Detach 39 | . 5 2 . . 1 . 4 1 . . . . 25 1 Swap 72 | . . 4 . . 4 19 12 8 4 . 2 1 14 4 Drop 101 | . 4 7 . . 5 19 18 14 2 . 2 3 24 3 Fire 505 | 13 6 29 . 14 21 51 73 85 20 1 1 24 114 53 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 82 | . . . . . . 51 . 18 . . . . . 13 Rewire 28 | . . . . . . 13 . 1 . . . 1 13 . Trap 11 | . . . . . . . . . 10 . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Sto / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: [*Fac x3] / *Low x2 / Gar) -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 11) 151 | -10/Materials | Discovered new exit (range 14) 193 | -10/Materials | Entered Mines 211 | -10/Mines | Discovered new exit (range 12) 366 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 382 | -10/Mines | Discovered new exit (range 11) 402 | -10/Mines | Learned 4 Materials zone layouts 434 | -10/Mines | Build established: Sprinter 457 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 457 | -10/Mines | Discovered new exit (range 5) 458 | -10/Mines | Entered Exiles 464 | -10/Exiles | Discovered new exit (range 15) 467 | -10/Exiles | Met 8R-AWN 472 | -10/Exiles | Met EX-HEX 488 | -10/Exiles | Met EX-BIN 492 | -10/Exiles | Aligned with FarCom system 492 | -10/Exiles | Given EX-Vault access code 505 | -10/Exiles | Opened EX-Vault 507 | -10/Exiles | Found Skeleton Box 515 | -10/Exiles | Warned to stay clear of 0b10 Research branches 520 | -10/Exiles | Exiles lab attacked by MAIN.C 527 | -10/Exiles | Learned location of Zion (-7) 569 | -10/Exiles | Discovered new exit (range 10) 585 | -10/Exiles | Left Exiles lab with Skeleton Box 585 | -10/Exiles | Entered Mines 714 | -9/Mines | Learned location of Storage (-7) 722 | -9/Mines | Discovered new exit (range 9) 756 | -9/Mines | Entered Materials 756 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 757 | -8/Materials | Identified exit to Factory 1100 | -8/Materials | Build established: Mutant 1265 | -8/Materials | Garrison activated, responded to threat 1346 | -8/Materials | Identified exit to Garrison 1346 | -8/Materials | Entered Garrison 1408 | -8/Garrison | Triggered checkpoint 1414 | -8/Garrison | Garrison Relay disabled 1678 | -8/Garrison | Build established: Scavenger-Mutant 2428 | -8/Garrison | Triggered checkpoint 2468 | -8/Garrison | Discovered new exit (range 38) 2468 | -8/Garrison | Discovered new exit (range 71) 2468 | -8/Garrison | Discovered new exit (range 29) 2480 | -8/Garrison | Garrison Relay disabled 2527 | -8/Garrison | Phase Generator disabled 2615 | -8/Garrison | Build established: Scavenger-Sprinter 2659 | -8/Garrison | Remotely autohacked Sealed Heavy Doors 2808 | -8/Garrison | Triggered checkpoint 2857 | -8/Garrison | Learned Materials security intel 2860 | -8/Garrison | Triggered checkpoint 2862 | -8/Garrison | Garrison Relay disabled 2948 | -8/Garrison | Triggered checkpoint 2964 | -8/Garrison | Garrison Relay disabled 3056 | -8/Garrison | Entered Materials 3056 | -8/Materials | Accompanied by 2 allies 3124 | -8/Materials | Repaired Flight Unit 3160 | -8/Materials | Central database locked down 3291 | -8/Materials | Discovered exit to Factory (range 11) 3460 | -8/Materials | Discovered exit to Factory (range 6) 3562 | -8/Materials | Repaired Fission Core 3856 | -8/Materials | First assault squad dispatched 4003 | -8/Materials | Discovered exit to Factory (range 16) 4051 | -8/Materials | Entered Factory 4051 | -7/Factory | Evolved 2 slots: Utility x2 4072 | -7/Factory | Discovered new exit (range 9) 4108 | -7/Factory | Discovered new exit (range 10) 4123 | -7/Factory | Identified exit to Factory 4142 | -7/Factory | Identified exit to Storage 4296 | -7/Factory | Discovered new exit (range 8) 4578 | -7/Factory | Fabricated P-60 Hacker (x2) 4645 | -7/Factory | Fabricated P-60 Hacker (x2) 4816 | -7/Factory | Hacker 4b assimilated hostile G-47 Trooper 4869 | -7/Factory | Hacker 4a assimilated hostile B-48 Gladiator 4886 | -7/Factory | Found Faulty Rocket Array 4888 | -7/Factory | Found Rocket Array 4896 | -7/Factory | Found Rocket Array 4922 | -7/Factory | High security lockdown imminent 5002 | -7/Factory | High security lockdown engaged 5003 | -7/Factory | Entered Lower Caves 5003 | -7/Lower Caves | Accompanied by 5 allies 5009 | -7/Lower Caves | Met a Warlord Commander 5010 | -7/Lower Caves | Learned location of Warlord (-4) 5011 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5017 | -7/Lower Caves | Found Encrypted Comm Array 5112 | -7/Lower Caves | Spotted B-75 Beast 5176 | -7/Lower Caves | Build established: Commander-Sprinter 5235 | -7/Lower Caves | Discovered new exit (range 10) 5300 | -7/Lower Caves | Entered another Lower Caves area 5300 | -7/Lower Caves | Accompanied by 3 allies 5410 | -7/Lower Caves | Encountered a Warlord checkpoint 5489 | -7/Lower Caves | Build established: Scavenger-Sprinter 5500 | -7/Lower Caves | Identified exit to Zion 5643 | -7/Lower Caves | Entered Zion 5643 | -7/Zion | Accompanied by 3 allies 5658 | -7/Zion | Visited the Megawrench Repair Shop 5658 | -7/Zion | Megawrench repaired 10 parts 5675 | -7/Zion | Discovered new exit (range 15) 5700 | -7/Zion | Found Prototype Special Weapon 5719 | -7/Zion | System corruption cleaned by Quarantine Array 5754 | -7/Zion | Learned location of Quarantine (-3) 5778 | -7/Zion | Given A8's code to call for help 5864 | -7/Zion | Rebuked by Imprinter 5875 | -7/Zion | Found Prototype Device 5902 | -7/Zion | Learned Factory emergency access door positions 5938 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5963 | -7/Zion | Learned Factory stockpile data 6073 | -7/Zion | Entered Proximity Caves 6073 | -6/Proximity Caves | Accompanied by 3 allies 6138 | -6/Proximity Caves | Spotted B-75 Beast 6363 | -6/Proximity Caves | Discovered exit to Factory (range 4) 6380 | -6/Proximity Caves | Entered Factory 6380 | -6/Factory | Evolved 2 slots: Utility x2 6492 | -6/Factory | Joined by Warlord Infantry squad 6624 | -6/Factory | Identified exit to Garrison 6666 | -6/Factory | Garrison activated, responded to threat 6703 | -6/Factory | Lost 5 parts (1p4n) 6732 | -6/Factory | Identified RU-N14's Throwing Claymores 6763 | -6/Factory | Lost 5 parts (1p2n1u1w) 6812 | -6/Factory | Discovered new exit (range 8) 6849 | -6/Factory | Lost 5 parts (3n1u1w) 6962 | -6/Factory | Build established: Mutant 7060 | -6/Factory | Joined by Warlord Ghost squad 7080 | -6/Factory | First assault squad dispatched 7174 | -6/Factory | Joined by Warlord Chimera squad 7210 | -6/Factory | Fabricated P-60 Hacker? 7296 | -6/Factory | Repaired Rocket Array 7310 | -6/Factory | Core integrity fell below 50% 7310 | -6/Factory | Core integrity fell below 20% 7340 | -6/Factory | Lost 4 allies 7414 | -6/Factory | Repaired Hyp. Gauss Rifle 7529 | -6/Factory | Identified exit to Lower Caves 7537 | -6/Factory | Joined by Warlord Ranger squad 7597 | -6/Factory | Joined by Warlord Geek squad 7651 | -6/Factory | Fabricated P-60 Hacker (x2) 7741 | -6/Factory | Discovered new exit (range 19) 7846 | -6/Factory | Joined by Warlord Ranger squad 7885 | -6/Factory | Build established: Scavenger-Sprinter 8004 | -6/Factory | Lost 3 parts (2n1u) 8034 | -6/Factory | Lost 3 allies 8051 | -6/Factory | Discovered new exit (range 8) 8142 | -6/Factory | Joined by Warlord Pyro squad 8184 | -6/Factory | Identified exit to Garrison 8234 | -6/Factory | Entered Garrison 8258 | -6/Garrison | Build established: Hacker-Mutant 8313 | -6/Garrison | Triggered checkpoint 8382 | -6/Garrison | Garrison Relay disabled 8405 | -6/Garrison | Triggered checkpoint 8551 | -6/Garrison | Spotted B-75 Beast 8646 | -6/Garrison | Triggered checkpoint 8649 | -6/Garrison | Destroyed B-75 Beast 8668 | -6/Garrison | Destroyed self with Improved Proton Missile Launcher Last Messages --------------- 08495_ Acquired 50 matter. 08496_ Acquired 120 matter. 08505_ Dropped Gravmag System. 08512_ Acquired 70 matter. 08542_ Stasis Trap short circuited. 08542_ A bubble of rippling energy engulfs the area. 08550_ ,FEBVYCG=AX 1#EP>XK,G0F 08569_ Stasis Trap short circuited. 08569_ Chain reaction triggered in Corrupted Lgt. Angular Momentum Engine. 08569_ A bubble of rippling energy engulfs the area. 08571_ G-50 Soldier IFF system glitched. 08580_ System corrupted: Heat flow error (+176). 08611_ Chain reaction triggered in Corrupted Mic. Nuclear Core. 08613_ Adv. Heat Sink fried. 08613_ G-50 Soldier destroyed. 08617_ Acquired 70 matter. 08648_ System corrupted: Heat flow error (+267). 08652_ Overheating: Energy bleed (-13). 08668_ System corrupted: FCS attempts to trigger Imp. Proton Missile Launcher. 08668_ System corrupted: Imp. Proton Missile Launcher misfires. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????## ???# #???????????????????????????? | | ???????????? ?? #??????????????????????????? | | ???????????? ?? #??????????????????????????? | | ????????????? ?? #??????????????????????????? | | ????????????? ?# #??????????????????????????? | | ?????????????? ## ##?????????????????????????? | | ?????????????? ? ??????????????????????????? | | ???????????????] ?^ ??????????????????????????? | | ???????????????!= ??????????????????????????? | | ????????????????** ??????????????????????????? | | ????????????# ?! # #??????????????????????????? | | ???????# ## # #??????????????????????????? | | ???????# #####??????????????####????? | | ???????# #??????????????#! #????? | | ???????# ### #???????????#### =#????? | | ???????## ## ## ### #############!###+####?? | | ????????????#?????# ##; [* ! [==[ ["![=| #?? | | ??????????????????# ### #############!###+####?? | | ??????????????????# #?# #?????????###="# *#????? | | ??????????????????# #?# #####?????# " #! #????? | | ??????????????????# #?# # #?????# ####????? | | ??????????????????# ###@#"""######## ######### | | ??????????????????# != [ | | ??????????????????# =! | | ?????????C????????# = | | ??????????????????####### ############ ######### | | ????????????????????????# #??????????# #???????? | | ????????????????????????# #??????????# #???????? | | ????????????????????????# #??????????# #???????? | | ????????????????????????# ?????????? #???????? | | ????????????????????????# ???????? #???????? | | ????????????????????????##! !????????#####???????? | | ????????????????????????? ! ????x?x????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 8 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 10 Defensive Hacking 22 Authchip Count 4 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Tactical Coordination Suite | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Energy Well | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Imp. Proton Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterTransdimensionalPod Manual? 0 Play Time 03:03:31 Cumulative 156.4 hours Start 2024.03.15 @ 07:48:04 End 2024.03.15 @ 10:54:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 040d1963-fcdf-436d-b3fe-7abff24bf75c