Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 22:05:09 Player: Golemkid Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2145) 2145 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6100 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 500/500 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Matter Pod Advanced Signal Interpreter System Guard > --- WEAPON (5) ------- Autogun > --- INVENTORY (5) ---- Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Target Analyzer Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Matter Pod Advanced Signal Interpreter System Guard > --- WEAPON ----------- Shock Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Cannon Power Maul > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Target Analyzer [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . . Utility 2 | . . . 1 1 . . . . Weapon 3 | . . . 1 . 1 . . 1 Parts Attached 89 | 7 5 1 11 17 9 1 5 33 Power 16 | 2 . 1 2 2 . 1 1 7 Engine 12 | 2 . 1 2 2 . . 1 4 Core 4 | . . . . . . 1 . 3 Reactor . | . . . . . . . . . Propulsion 24 | 2 . . 4 5 1 . 1 11 Treads 3 | . . . . . . . . 3 Leg 12 | 2 . . 4 5 1 . . . Wheel 9 | . . . . . . . 1 8 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 3 . 2 5 3 . 1 5 Device 11 | . 2 . 1 2 3 . 1 2 Storage 3 | 1 1 . . . . . . 1 Processor 3 | . . . . 1 . . . 2 Hackware . | . . . . . . . . . Protection 3 | . . . 1 2 . . . . Artifact . | . . . . . . . . . Weapon 29 | 2 2 . 3 5 5 . 2 10 Energy Gun 8 | 1 2 . 1 1 2 . . 1 Energy Cannon 3 | . . . . 1 . . . 2 Ballistic Gun 12 | 1 . . 2 3 1 . 1 4 Ballistic Cannon 2 | . . . . . 1 . . 1 Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 56 | . . . 6 5 7 10 1 27 Power 11 | . . . 1 . . 2 . 8 Propulsion 15 | . . . 2 1 1 2 . 9 Utility 11 | . . . 1 3 2 2 1 2 Weapon 19 | . . . 2 1 4 4 . 8 Highest Loss Streak 7 | . . . 4 2 7 5 1 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 73 | . 98 100 93 89 76 56 31 63 Engine 7 | . 14 14 10 9 7 5 6 3 Treads 1 | . . . . . . . . 6 Leg 11 | . 28 28 18 23 14 2 . . Wheel 1 | . . . . . . . 6 5 Device 9 | . 12 14 16 9 9 7 2 7 Storage 7 | . 14 14 11 9 7 5 . 6 Processor 4 | . . . . 3 7 6 . 10 Protection 2 | . . . 4 9 3 . . . Energy Gun 10 | . 21 28 18 9 10 12 . 1 Energy Cannon 1 | . . . . 1 3 . . 2 Ballistic Gun 7 | . 6 . 11 14 5 5 6 3 Ballistic Cannon 1 | . . . . . . 5 . 3 Impact Weapon 1 | . . . . . . . . 5 Naked Turns 64 | . . . . . . 52 12 . Heaviest Build 50 | 12 30 30 32 47 50 48 19 41 Greatest Support 60 | 20 20 20 20 35 25 25 28 60 Greatest Overweight (x) 15 | . 1 1 3 1 2 15 . 10 Average Overweight (x) 1 | . . 1 1 . 1 2 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 Average Capacity 11 | 6 12 15 15 15 15 13 5 5 Most Carried 15 | 1 9 14 15 15 15 10 5 5 Average Carried 8 | . 6 12 13 14 12 9 3 1 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 15 | 1 9 14 12 15 10 4 3 5 Class Distribution -------------------- 38% | Scavenger-Gunner 35% | Mutant 11% | Scavenger-Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 1639 | 193 182 132 160 301 234 11 36 390 Remotely 209 | . . . . . 173 10 26 . Salvage Created 2767 | . 203 71 441 759 81 . . 1212 Parts 142 | . 10 9 39 39 2 . . 43 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . Prevented 3 | . . . . . . 3 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 47 | . 2 3 14 10 3 . . 15 Melee 4 | . . . . . . . . 4 Guns 26 | . 2 3 11 8 2 . . . Cannons 6 | . . . . 1 . . . 5 AOE 5 | . . . 3 1 1 . . . Classes Destroyed 12 | . 3 2 2 2 1 . . 2 Worker 6 | . . . . . . . . 6 Builder 2 | . . 1 . . . . . 1 Recycler 7 | . 1 . . 3 . . . 3 Operator 1 | . . . 1 . . . . . Watcher 4 | . 1 . 2 1 . . . . Swarmer 10 | . . 3 4 . . . . 3 Grunt 21 | . 2 . 7 5 1 . . 6 Brawler 1 | . . . . 1 . . . . Duelist 3 | . . . . . . . . 3 Sentry 6 | . . . 3 2 1 . . . Hunter 3 | . . . . 2 . . . 1 Programmer 3 | . . . . . 1 . . 2 Best Kill Streak 5 | . 2 3 4 4 1 . . 5 Combat Bots Only 4 | . 1 3 4 3 1 . . 2 Max Kills in Single Turn 3 | . 1 1 3 2 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 1 1 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 621 | . 16 12 66 90 81 115 12 229 Missed 169 | . 2 1 14 24 30 43 1 54 Damage Taken 7268 | . 200 91 683 1029 554 983 143 3585 Core 1710 | . 30 8 165 156 104 359 30 858 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 119 | . . . . 119 . . . . Core Remaining (%) 68 | 100 . 84 58 71 . . 29 . Volleys Fired 149 | . 18 7 37 40 20 . . 27 Largest 4 | . 2 2 3 3 4 . . 4 Hottest 236 | . 105 105 125 147 177 . . 236 Shots Fired 340 | . 36 14 92 112 40 . . 46 Gun 288 | . 36 14 92 107 24 . . 15 Cannon 40 | . . . . 5 4 . . 31 Launcher 12 | . . . . . 12 . . . Special . | . . . . . . . . . Kinetic 151 | . 13 . 37 67 6 . . 28 Thermal 150 | . 23 14 55 40 18 . . . Explosive 12 | . . . . . 12 . . . Electromagnetic 27 | . . . . 5 4 . . 18 Robot Hit Streak 12 | . 12 6 8 12 7 . . 9 Robot Miss Streak 4 | . 2 3 4 3 3 . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 253 | . 26 6 51 73 22 . . 75 Core Hits 106 | . 10 4 28 35 11 . . 18 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 10 | . . . . . 1 . . 9 Critical Strikes 16 | . . . . 3 1 . . 12 Burn 2 | . . . . 2 . . . . Destroy 1 | . . . . . 1 . . . Blast 2 | . . . . . . . . 2 Corrupt 1 | . . . . 1 . . . . Smash 10 | . . . . . . . . 10 Melee Attacks 59 | . . . . . . . . 59 Impact 51 | . . . . . . . . 51 Slashing 8 | . . . . . . . . 8 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 12 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6100 | . 266 86 906 1085 490 . . 3267 Guns 2247 | . 266 86 546 888 201 . . 260 Cannons 502 | . . . . 138 23 . . 341 Explosions 675 | . . . 360 49 266 . . . Melee 2660 | . . . . . . . . 2660 Ramming 16 | . . . . 10 . . . 6 Kinetic 1248 | . 88 . 173 540 34 . . 413 Thermal 1489 | . 178 86 661 397 167 . . . Explosive 338 | . . . 72 . 266 . . . Electromagnetic 349 | . . . . 138 23 . . 188 Impact 2226 | . . . . . . . . 2226 Slashing 434 | . . . . . . . . 434 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 1 . . 10 Average Corruption 2 | . . . . . 1 . . 7 Corruption Purged 1 | . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . 1 . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 968 | . . . 12 . 16 . . 940 Projectiles . | . . . . . . . . . Explosions 28 | . . . 12 . 16 . . . Melee 940 | . . . . . . . . 940 Knockbacks 18 | . . . . . . . . 18 Impact 17 | . . . . . . . . 17 Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 218 | . . . 105 55 56 . . 2 Shots 7 | . . . 2 1 4 . . . Rammed 10 | . . . . . . . . 10 Targets Rammed 11 | . . . . 1 . . . 10 Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 334 | . 20 15 62 201 334 . . 222 Average Temperature 64 | . 8 6 24 48 154 . . 47 Received Heat Transfer 1395 | . 132 . 180 333 132 12 12 594 Effects 5 | . . . . . 5 . . . Interference 4 | . . . . . 4 . . . Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . . 1 . . . 8 Impact Corruptions 24 | . . . . . . . . 24 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 2 . 1 1 . . . . Heat Transferred 3224 | . 411 199 1071 1136 407 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Peak Influence 388 | . 92 110 388 226 132 . . 229 Initial 104 | . . 35 42 104 89 . . . Average 102 | . 54 100 190 127 69 . . 70 Maximum Alert Level 1 | . . . 1 1 . . . 1 Low Security (%) 88 | 100 100 100 52 88 100 . . 94 Level 1 11 | . . . 47 11 . . . 5 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . 2 . 1 . . 3 Investigation 2 | . . . 1 . . . . 1 Extermination 3 | . . . . . 1 . . 2 Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals 2 | . . . . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 7 3 17 16 3 14 1 26 Peak Tracking Total 7 | . 3 3 4 4 2 4 1 7 Tactical Retreats 16 | . . . . 1 . 7 1 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 3 | . . . . . 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . . . . . . . . 5 Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled 11 | . . . 2 2 2 . . 5 Max in Single Turn 2 | . . . 2 2 1 . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 5 | . . . 1 1 1 . . 2 Terminals 4 | . . . 1 . 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 15 | . . . 3 7 1 . . 4 Successful 11 | . . . 2 6 1 . . 2 Failed 4 | . . . 1 1 . . . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . . . 3 . 1 . . 4 Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . 7 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . . 2 . 1 . . 2 Record 1 | . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . 1 Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . 6 . . . . Scan Component 3 | . . . . 3 . . . . Repair 3 | . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . 1 . . . . 2 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . Time 78 | . . . . 78 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 6126 | 49 348 354 702 1066 622 1070 500 1415 Spaces Moved 2967 | 36 173 173 255 456 273 507 487 607 Core 505 | 5 . . . . . 395 22 83 Treads 227 | . . . . . . . . 227 Legs 1473 | 31 173 173 255 456 273 112 . . Wheels 762 | . . . . . . . 465 297 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 190 50 50 86 Average Speed 173 | 110 160 190 213 179 194 210 97 175 Slowest Speed 800 | 120 190 190 330 190 260 800 100 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 29 46 24 36 7 46 36 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 2 . . . . 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 57 | . . . 33 4 17 . . 3 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . . 3 AOE 54 | . . . 33 4 17 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 3538 | 42 208 184 345 624 331 509 509 786 Wait 213 | . 8 . 35 89 25 . 17 39 Move 2959 | 35 172 172 254 455 272 506 486 607 Hop . | . . . . . . . . . Pick Up 33 | . 5 4 5 10 2 . 1 6 Fast Attach 50 | 6 1 . 1 7 3 . 3 29 Attach 22 | . . . 7 2 6 1 2 4 Detach 1 | . . . . . 1 . . . Swap 17 | 1 4 1 3 8 . . . . Drop 24 | . . . 3 12 2 2 . 5 Fire 149 | . 18 7 37 40 20 . . 27 Melee 59 | . . . . . . . . 59 Ram 9 | . . . . . . . . 9 Kick 1 | . . . . 1 . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 398 | -10/Materials | Entered Mines 558 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 562 | -10/Mines | Found Prototype Device 742 | -10/Mines | Discovered new exit (range 5) 745 | -10/Mines | Learned location of Storage (-9) 752 | -10/Mines | Entered Materials 752 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1177 | -9/Materials | Lost 4 parts (1p1n1u1w) 1444 | -9/Materials | Discovered new exit (range 4) 1454 | -9/Materials | Entered another Materials area 1454 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1775 | -8/Materials | Repaired Aluminum Leg 1801 | -8/Materials | Repaired Lgt. Ion Engine 1837 | -8/Materials | Repaired Aluminum Leg 2421 | -8/Materials | Build established: Scavenger-Gunner 2479 | -8/Materials | Discovered new exit (range 15) 2520 | -8/Materials | Entered Factory 2520 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2913 | -7/Factory | Lost 7 parts (1n2u4w) 2933 | -7/Factory | Identified Exp. Sensor Array 3118 | -7/Factory | Discovered new exit (range 6) 3142 | -7/Factory | Entered Lower Caves 3160 | -7/Lower Caves | Learned location of 1 exit from Factory 3183 | -7/Lower Caves | Encountered a Warlord checkpoint 3201 | -7/Lower Caves | Spotted B-75 Beast 3323 | -7/Lower Caves | Identified exit to Lower Caves 3402 | -7/Lower Caves | Lost 3 parts (2n1u) 4077 | -7/Lower Caves | Lost 5 parts (1p4w) 4122 | -7/Lower Caves | Core integrity fell below 50% 4212 | -7/Lower Caves | Entered another Lower Caves area 4285 | -7/Lower Caves | Discovered new exit (range 11) 4405 | -7/Lower Caves | Spotted B-75 Beast 4712 | -7/Lower Caves | Entered Factory 4712 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4713 | -6/Factory | Identified exit to Extension 4755 | -6/Factory | Build established: Mutant 4995 | -6/Factory | Lost 5 parts (2p2n1u) 5353 | -6/Factory | Core integrity fell below 50% 5541 | -6/Factory | Lost 4 parts (1p2n1w) 5944 | -6/Factory | Lost 5 parts (1p4w) 5996 | -6/Factory | Lost 3 parts (1p2n) 6022 | -6/Factory | Core integrity fell below 20% 6116 | -6/Factory | System corruption reached 10% 6127 | -6/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- K-01 Serf destroyed. Extracted 4 matter. Destroyed Tesla Rifle. P-70 Sage system corrupted by crushing effect. P-70 Sage knocked back. Arm. Treads destroyed. P-70 Sage knocked back. Power Maul destroyed. Lgt. Nuclear Core destroyed. Slammed into P-70 Sage. Destabilizing: System interference. Adv. Signal Interpreter temporarily disabled. Autogun temporarily disabled. System Guard temporarily disabled. System corrupted: Heat flow error (+259). Slammed into P-70 Sage. P-70 Sage misfires. Slammed into P-70 Sage. Pressure Siphon disabled. Slammed into P-70 Sage. 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""" """ """ "%" """ #???#%#???# """" #?# | | ? %! ########+##### #?# | | ? % # % % ####+##### | | ? # % / | | ??? ####################### """"""""" #### | | ??????????????????????????# #??# "" | | ??????????????????????????# """"""""" #??# "" | | ??????????????????????????# #??# "" | | ??????????????????????????# """"""""" #### | | ??????????????????????????# + | | ??????????????????????????# """"""""" ###### | | ??????????????????????????# #????# | | ??????????????????????????# """"""""" #????# | | ??????????????????????????# #????# | | ??????????????????????????#######+######????# | | ??????????????????????????????# ######### | | ??????????????????????????????# | | ??????????????????????????????# | | ?????????????????############## """ """ """ | | ?????????????????# + """ """ """ | | ?????????????????# # """ """ """ | | ????????????????## #!= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 315 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed NuclearFrostWings Manual? 0 Play Time 00:52:40 Cumulative 6.1 hours Start 2024.04.01 @ 21:06:15 End 2024.04.01 @ 22:05:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b101eb31-7afa-4425-8e8a-da74a61b3200