Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 15:13:39 Player: Scringis Result: Destroyed by H-61 Shepherd via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (188) 940 Value Destroyed (6035) 6035 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (611) 611 TOTAL SCORE: 10566 Bonus ------- High Alert Combat Kills 329 Follower Combat Kills 282 Cogmind --------- Core Integrity 0/700 Matter 26/300 Energy 149/150 System Corruption 12% Temperature Cool (12) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Weight Redist. System > --- WEAPON (4) ------- Advanced Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Armored Treads Improved Heat Sink Advanced Targeting Computer Hacking Suite Drone Bay (2/2) Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Weight Redist. System Improved Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Enhanced Autogun Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Xenon Bombardment Thruster Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer Hacking Suite Drone Bay Advanced Beam Cannon Advanced Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility 2 | . . . . 1 . 1 Weapon 2 | . . 2 . . . . Parts Attached 84 | 6 3 17 3 22 9 24 Power 14 | 1 . 4 1 2 1 5 Engine 6 | 1 . 3 . . 1 1 Core 8 | . . 1 1 2 . 4 Reactor . | . . . . . . . Propulsion 25 | 2 2 5 2 9 2 3 Treads 11 | 2 . 4 2 3 . . Leg 8 | . . . . 6 1 1 Wheel . | . . . . . . . Hover 2 | . 2 . . . . . Flight 4 | . . 1 . . 1 2 Utility 14 | 1 1 1 . 3 1 7 Device 7 | . . 1 . 2 . 4 Storage 3 | 1 1 . . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . . . 1 1 2 Artifact . | . . . . . . . Weapon 31 | 2 . 7 . 8 5 9 Energy Gun 7 | . . 2 . 3 1 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 17 | 2 . 5 . 4 2 4 Ballistic Cannon 3 | . . . . 1 . 2 Launcher 2 | . . . . . . 2 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 14 | . . 5 . 4 3 2 Parts Lost 42 | . 2 4 1 6 1 28 Power 6 | . . 2 . . . 4 Propulsion 16 | . 2 1 . 4 . 9 Utility 5 | . . . . . 1 4 Weapon 15 | . . 1 1 2 . 11 Highest Loss Streak 8 | . 2 2 1 2 1 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 13 | 1 4 10 15 17 18 17 Power 2 | 1 2 2 2 1 1 2 Propulsion 1 | . . . 2 1 4 3 Utility 4 | . . 2 4 7 7 6 Weapon 4 | . 1 4 5 5 4 4 Tool/Special . | . . . . . . . Unused Backups 21 | 1 . 2 . 10 1 7 Power 2 | . . 1 . . . 1 Propulsion 6 | . . . . 4 . 2 Utility 7 | . . . . 2 1 4 Weapon 6 | 1 . 1 . 4 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 83 96 94 96 98 84 Engine 2 | . 14 1 . . 2 3 Core 7 | . . 7 10 9 6 7 Treads 14 | . 18 21 22 15 . . Leg 7 | . . . . 9 27 19 Hover 1 | . 8 . . . . . Device 9 | . . 10 11 11 9 14 Storage 10 | . 14 11 11 9 9 7 Protection 3 | . . . . 6 8 5 Energy Gun 8 | . . 5 11 16 9 4 Energy Cannon 1 | . . . . . 8 3 Ballistic Gun 24 | . 28 37 28 17 12 10 Ballistic Cannon 1 | . . . . 1 . 4 Peak Build Rating 54 | 6 6 21 22 45 46 54 Average Rating 26 | 3 5 17 21 35 43 44 On Entrance 20 | . 6 6 18 21 44 46 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 75 | 12 47 56 56 66 66 75 Greatest Support 69 | 40 40 40 40 60 60 69 Greatest Overweight (x) 15 | . 15 4 1 4 1 5 Average Overweight (x) 1 | . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 19 Most Carried 20 | 4 8 14 19 20 20 20 Average Carried 14 | 1 4 10 16 18 18 17 Final Capacity 20 | 8 20 20 20 20 20 15 Final Carried 20 | 1 6 14 19 20 19 9 Class Distribution -------------------- 43% | Gunner 24% | Tank 14% | Mutant 12% | Scavenger-Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Commander-Tank | -8/Storage Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 3855 | 186 198 795 199 883 251 1343 Remotely . | . . . . . . . Salvage Created 7086 | . 327 1524 514 2262 633 1826 Parts 382 | . 18 117 27 110 34 76 Haulers Intercepted 13 | . . 6 . 3 2 2 Recyclers Shooed 5 | . 1 2 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 150 | . 11 33 13 40 9 44 Guns 120 | . 11 33 13 40 4 19 Cannons 19 | . . . . . 5 14 AOE 11 | . . . . . . 11 Classes Destroyed 16 | . 3 4 3 3 1 2 Worker 9 | . 1 2 1 2 1 2 Builder 8 | . . 3 . 3 . 2 Tunneler 1 | . . . . 1 . . Hauler 13 | . . 6 . 3 2 2 Carrier 1 | . . . . . . 1 Operator 3 | . . 3 . . . . Watcher 2 | . . . . . 2 . Swarmer 40 | . 6 14 3 6 2 9 Grunt 64 | . 5 10 7 22 4 16 Brawler 5 | . . . 1 1 . 3 Duelist 3 | . . . 1 1 . 1 Protector 4 | . . . 1 . . 3 Sentry 20 | . . 9 . 7 4 . Specialist 5 | . . . . 2 . 3 Hunter 5 | . . . . 1 . 4 Programmer 5 | . . . . . . 5 Best Kill Streak 9 | . 4 8 5 8 8 9 Combat Bots Only 9 | . 3 5 5 7 4 9 Max Kills in Single Turn 4 | . 1 2 2 2 2 4 Gunslinging 1 | . . 1 1 1 . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 709 | . 97 121 28 120 22 321 Missed 198 | . 23 34 7 36 5 93 Hits 511 | . 74 87 21 84 17 228 Melee 12 | . . . 4 2 . 6 Projectile 499 | . 74 87 17 82 17 222 AOE 1 | . . . . . . 1 Critical Strikes 20 | . . 2 1 5 2 10 Damage Taken 7475 | . 644 959 309 1184 294 4085 Core 1153 | . 143 67 21 144 46 732 Absorbed by Shields 77 | . . . . 77 . . Ignored by Resistances 137 | . . . . 65 24 48 Core Remaining (%) 71 | 100 42 . 78 . 65 . Volleys Fired 360 | . 50 68 20 81 25 116 Largest 4 | . 2 4 4 4 4 4 Hottest 188 | . 40 113 113 170 179 188 Shots Fired 1183 | . 100 261 76 309 82 355 Gun 1024 | . 100 261 76 306 54 227 Cannon 144 | . . . . 3 25 116 Launcher 12 | . . . . . . 12 Special 3 | . . . . . 3 . Kinetic 878 | . 100 241 55 182 29 271 Thermal 139 | . . . . 57 52 30 Explosive 12 | . . . . . . 12 Electromagnetic 154 | . . 20 21 70 1 42 Robot Hit Streak 20 | . 7 11 12 20 15 12 Robot Miss Streak 7 | . 7 5 4 4 4 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 16 | . 2 4 2 8 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 715 | . 59 157 50 195 55 199 Core Hits 366 | . 25 75 27 102 23 114 Critical Kills 3 | . . 1 . 1 . 1 Critical Parts Destroyed 2 | . 1 . . . . 1 Critical Strikes 12 | . 1 1 . 4 . 6 Burn 3 | . . . . 3 . . Meltdown 1 | . . . . . . 1 Destroy 4 | . 1 1 . 1 . 1 Blast 4 | . . . . . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14505 | . 523 2203 835 3814 1113 6017 Guns 9845 | . 521 2076 686 3477 608 2477 Cannons 2110 | . . . . 26 428 1656 Explosions 2329 | . . 83 120 256 . 1870 Melee . | . . . . . . . Ramming 196 | . 2 44 29 55 52 14 Kinetic 7973 | . 521 1780 409 1644 269 3350 Thermal 2303 | . . 83 120 899 779 422 Explosive 1648 | . . . . . . 1648 Electromagnetic 2385 | . . 296 277 1216 13 583 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . 1 6 . . 12 Average Corruption 3 | . . 1 3 . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 79 | . . 16 23 . . 40 Message Errors 21 | . . 5 4 . . 12 Matter Fused 14 | . . 4 6 . . 4 Heat Flow Errors 9 | . . 1 1 . . 7 Energy Discharges 9 | . . 3 4 . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 7 | . . . 4 . . 3 Data Loss (major) 2 | . . 2 . . . . Misfires 6 | . . . 3 . . 3 Alerts 3 | . . . 1 . . 2 Weapon Failures 7 | . . 1 . . . 6 Overload Shots . | . . . . . . . Overflow Damage 76 | . . 36 . 15 . 25 Projectiles . | . . . . . . . Explosions 76 | . . 36 . 15 . 25 Melee . | . . . . . . . Knockbacks 15 | . . . . 1 1 13 Impact 1 | . . . . . 1 . Kinetic 14 | . . . . 1 . 13 Secondary . | . . . . . . . Self-Inflicted Damage 179 | . . 41 . 113 . 25 Shots 6 | . . 1 . 3 . 2 Rammed 24 | . 1 8 7 8 . . Targets Rammed 35 | . 1 8 8 11 6 1 Kicked 10 | . . . . 3 6 1 Crushed 1 | . . . 1 . . . Highest Temperature 451 | . 18 101 188 194 345 451 Average Temperature 89 | . 8 22 32 49 115 140 Received Heat Transfer 1986 | . 96 207 132 459 126 966 Effects 12 | . . . . . . 12 Shutdowns 3 | . . . . . . 3 Energy Bleed 4 | . . . . . . 4 Interference 3 | . . . . . . 3 Damage (minor) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 3 | . . . . 1 . 2 Combat Hostiles 2 | . . . . 1 . 1 Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . 1 . 3 . 2 Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . 1 2 5 Heat Transferred 4178 | . . 100 150 1793 1517 618 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . 2 1 3 . 2 Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Maximum Alert Level 2 | . . 2 1 2 2 2 Low Security (%) 57 | 100 100 46 80 48 8 62 Level 1 18 | . . 22 19 17 38 13 Level 2 24 | . . 31 . 33 53 23 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 694 | . 95 549 283 578 550 694 Initial 235 | . . . 200 11 235 229 Average 214 | . 19 244 88 273 394 253 Influence Increases 5042 | . 300 1075 328 1200 819 1320 Destroy 0b10 Robot/C 3180 | . 220 660 240 800 420 840 Destroy 0b10 Robot/NC 200 | . 5 70 10 45 25 45 Destroy Leader 720 | . 50 192 40 206 98 134 Allied During Kill 149 | . . . . . 149 . Successful Hack 76 | . 10 37 . 24 5 . Disable Machine 375 | . . 75 30 60 75 135 Destroy Structure 102 | . . 11 8 20 2 61 Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 225 | . 15 15 . 45 45 105 Influence Decreases 4381 | . 300 560 814 672 870 1165 Entered New Map 932 | . . . 315 18 322 277 Time Decay 2834 | . 270 520 484 594 398 568 Lost Part 420 | . 20 40 10 60 10 280 Lost Ally 195 | . 10 . 5 . 140 40 Squads Dispatched 31 | . 2 5 1 9 2 12 Investigation 4 | . . . . 2 . 2 Extermination 3 | . . . . . . 3 Reinforcement 15 | . 2 5 . 4 1 3 Assault 6 | . . . 1 1 1 3 Garrison 3 | . . . . 2 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . 1 . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 17 | . 1 4 . 5 4 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 257 | . 27 57 13 63 25 72 Peak Tracking Total 11 | . 4 5 5 6 6 11 Tactical Retreats 11 | . 1 1 . 3 1 5 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 6 | . . 1 . 2 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 25 | . . 5 2 4 5 9 Max in Single Turn 4 | . . 1 1 1 1 4 Garrison Access 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled 5 | . . . . . 5 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 31 | . 4 9 . 13 3 2 Terminals 25 | . 4 7 . 10 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 3 | . . 2 . 1 . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 80 | . 12 31 . 25 8 4 Successful 36 | . 5 12 . 17 2 . Failed 42 | . 7 18 . 7 6 4 Catastrophic 2 | . 1 . . 1 . . Database Lockouts 2 | . . 1 . 1 . . Manual 64 | . 12 28 . 15 8 1 Terminals 65 | . 12 26 . 18 8 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers 9 | . . 5 . 4 . . Garrison Access 4 | . . . . 1 . 3 Terminal Hacks 11 | . 2 4 . 5 . . Record 2 | . . . . 2 . . Robot Analysis 5 | . 1 3 . 1 . . Branch Access Points 1 | . . . . 1 . . Terminal Index 3 | . 1 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 5 | . . 2 . 3 . . Retrieve Study 5 | . . 2 . 3 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 18 | . 3 6 . 7 2 . Terminals 18 | . 3 6 . 7 2 . Assimilate 1 | . 1 . . . . . Botnet 16 | . 2 5 . 7 2 . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 3 7 . 9 2 2 Full Trace Events 4 | . 1 2 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . 2 . 3 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies 12 | . 1 . 1 . 10 . Largest Group 10 | . 1 . 1 . 10 2 Highest-Rated Group 173 | . 10 . 31 . 173 32 Highest-Rated Ally 31 | . 10 . 31 . 29 16 Total Orders . | . . . . . . . Ally Attacks 75 | . . . 6 . 67 2 Total Damage 918 | . . . 104 . 801 13 Kills 12 | . . . . . 12 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total 5 | . 1 3 . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 11350 | 71 1327 3136 1653 2503 956 1704 Spaces Moved 4293 | 41 520 1156 640 941 406 589 Core 28 | 7 5 . . . . 16 Treads 2682 | 34 335 1123 640 550 . . Legs 1342 | . . . . 391 406 545 Wheels . | . . . . . . . Hover 213 | . 180 33 . . . . Flight 28 | . . . . . . 28 Fastest Speed 50 | 50 160 236 240 160 130 117 Average Speed 217 | 141 225 241 240 221 167 173 Slowest Speed 800 | 160 800 320 240 400 200 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 4 83 92 96 80 63 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . . 3 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 91 | . . 8 8 17 . 58 Melee . | . . . . . . . Projectile 19 | . . . . 3 . 16 AOE 72 | . . 8 8 14 . 42 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 5532 | 55 594 1337 701 1211 564 1070 Wait 528 | . 12 48 26 87 57 298 Move 4287 | 40 519 1155 639 940 405 589 Hop . | . . . . . . . Pick Up 116 | 8 8 26 5 38 11 20 Fast Attach . | . . . . . . . Attach 70 | 6 2 9 1 13 9 30 Detach 6 | . . . . . 2 4 Swap 37 | . 1 11 2 13 6 4 Drop 58 | 1 1 12 . 28 8 8 Fire 360 | . 50 68 20 81 25 116 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick 10 | . . . . 3 6 1 Crush 24 | . 1 7 8 8 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 35 | . . . . . 35 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 870 | -10/Materials | Core integrity fell below 50% 1056 | -10/Materials | Discovered new exit (range 14) 1370 | -10/Materials | Discovered new exit (range 10) 1399 | -10/Materials | Entered another Materials area 1399 | -9/Materials | Evolved 2 slots: Weapon x2 1553 | -9/Materials | Discovered new exit (range 16) 1712 | -9/Materials | Build established: Gunner 1892 | -9/Materials | Discovered new exit (range 3) 2473 | -9/Materials | Discovered new exit (range 9) 3078 | -9/Materials | Discovered new exit (range 8) 3761 | -9/Materials | Central database locked down 4301 | -9/Materials | Discovered new exit (range 9) 4535 | -9/Materials | Entered Mines 4571 | -9/Mines | Discovered new exit (range 5) 4738 | -9/Mines | Discovered new exit (range 16) 4978 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4983 | -9/Mines | Found Scrap Suit 4996 | -9/Mines | Learned 4 Materials zone layouts 5364 | -9/Mines | Met a Derelict testing a Signal Generator 5370 | -9/Mines | Found Signal Generator 6188 | -9/Mines | Entered Materials 6188 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6189 | -8/Materials | Discovered new exit (range 7) 6483 | -8/Materials | Build established: Scavenger-Tank 6742 | -8/Materials | Central database locked down 7277 | -8/Materials | Discovered new exit (range 9) 7664 | -8/Materials | Discovered new exit (range 14) 7670 | -8/Materials | Destroyed 7 combat bots 7932 | -8/Materials | Garrison activated, responded to threat 8131 | -8/Materials | Build established: Tank 8147 | -8/Materials | Discovered new exit (range 5) 8615 | -8/Materials | Identified exit to Storage 8691 | -8/Materials | Entered Storage 9065 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9186 | -8/Storage | Lost 4 allies 9187 | -8/Storage | Allied Derelicts emerged from ambush trap array 9378 | -8/Storage | Build established: Commander-Tank 9491 | -8/Storage | First assault squad dispatched 9555 | -8/Storage | Discovered new exit (range 16) 9647 | -8/Storage | Entered Factory 9647 | -7/Factory | Accompanied by 2 allies 9647 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9788 | -7/Factory | Garrison activated, responded to threat 9879 | -7/Factory | Build established: Tank 10239 | -7/Factory | Lost 3 parts (1n1u1w) 10897 | -7/Factory | Cargo convoy interrupted 10956 | -7/Factory | Destroyed 9 combat bots 10961 | -7/Factory | Lost 8 parts (1p3n2u2w) 10975 | -7/Factory | Core integrity fell below 50% 11164 | -7/Factory | System corruption reached 10% 11247 | -7/Factory | First assault squad dispatched 11301 | -7/Factory | Lost 7 parts (1p2n4w) 11306 | -7/Factory | Core integrity fell below 20% 11351 | -7/Factory | Destroyed by H-61 Shepherd via exploding Power Conduit Last Messages --------------- 11335_ Knocked back. 11337_ K-01 Serf collects debris. 11338_ Acquired 12 matter. 11339_ Critical hit (Burn: +37). 11340_ G-47 Trooper destroyed. 11340_ K-01 Serf collects debris. 11341_ Knocked back. 11343_ Autogun destroyed. 11343_ Knocked back. 11343_ K-01 Serf collects debris. 11345_ System corrupted: FCS attempts to trigger Autogun. 11345_ System corrupted: Autogun misfires. 11345_ Acquired 4 matter. 11346_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11346_ U-05 Engineer builds a Wall. 11351_ Power Conduit explodes. 11351_ Adv. Assault Cannon destroyed. 11351_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ?????# # ????????????????????????? | | #+########### # """" ????????????????????????? | | ^ # """" ????????????????????????? | | # """" ???????????????????????? | | """" """" T + """" ??????????????????????? | | """" """"^ # """" ??????????????????????? | | """" """" # """" ??????????????????????? | | # ???????????????????????? | | """" """" """" # "??????????????????????? | | %"""" """" """" # ""?????????????????????? | | """" """" """" #########??????????????????????? | | %% ## ???????????????????????????? | | """" """" """" ## "???????????????????????????? | | """" """" """" % ## """??"??????????????????????? | | """" """" ""%% ## """" """????????????????????? | | % ## """" """????????????????????? | | """" """" """" # """" """" #????????????????? | | """" "?"" """" % # """" """" #????????????????? | | """"??""" """" # """" """" #????????????????? | | k/u #????????????????? | | =#H #????????????????? | | #?#####+## # % #????????????????? | | #????????# # #????????????????? | | #????????### #####;;#########????????????????? | | #??????????# # % [ #????????????????? | | ???????????# + @ #????????????????? | | ???????????# # #????????????????? | | ???????????# # """"""""" #????????????????? | | #????????????# #! #????????????????? | | ?????????????# # #????????????????? | | ?????????????+ ################????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Minigun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed SubdwellerSlugField Manual? 0 Play Time 00:47:20 Cumulative 61.7 hours Start 2025.11.25 @ 14:24:42 End 2025.11.25 @ 15:13:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b1a0381-aa01-4ebf-848d-bf041c12e716