Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.10.06 @ 15:43:52 Player: jumpy Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (146) 730 Value Destroyed (6406) 6406 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3727) 3727 TOTAL SCORE: 18903 Bonus ------- High Alert Combat Kills 374 Follower Combat Kills 219 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 114/300 Energy 92/100 System Corruption 21% Temperature Cool (2) Movement Flying (35) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Electron Diverter > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Centrium Wheel Smartbomb Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Weapon Cycler Transmission Jammer Backup Plating VII Advanced Shield Generator System Mapper > --- WEAPON ----------- Long-range Phase Cannon Enhanced Nova Cannon Compact Mass Driver Plasma Lance > --- INVENTORY -------- Particle Reactor Particle Reactor Centrium Leg Armored Wheel Armored Wheel Armored Wheel Centrium Wheel Advanced Coolant Injector Enhanced Optical Array HERF Cannon Plasma Cannon Plasma Cannon Mini Assault Cannon Mini Assault Cannon Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Smartbomb Launcher Plasma Cutter Heavy Pick [Rating: 178] Favorites ----------- Power Particle Reactor Engine F-cell Engine Power Core Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Electron Diverter Utility Enhanced Optical Array Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Mapper Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 5 | . . 1 . 1 . 1 . . . . . 1 . . 1 Utility 10 | . . 1 . 1 1 1 1 . . . . 1 2 1 1 Weapon 2 | . . . . . 1 . . . . . . . . 1 . Parts Attached 144 | 7 1 12 2 16 4 15 5 1 . 7 2 1 12 24 35 Power 17 | 1 . 2 1 1 . 2 1 . . 1 . . . 2 6 Engine 8 | 1 . 2 1 1 . 1 1 . . . . . . . 1 Core 1 | . . . . . . 1 . . . . . . . . . Reactor 8 | . . . . . . . . . . 1 . . . 2 5 Propulsion 47 | 2 . 4 1 4 . 6 . . . 1 1 . 7 10 11 Treads . | . . . . . . . . . . . . . . . . Leg 44 | 2 . 4 1 4 . 6 . . . 1 1 . 7 10 8 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . 3 Utility 43 | 2 1 2 . 3 2 7 1 . . 4 . 1 4 6 10 Device 25 | 1 . 2 . 2 . 5 1 . . 2 . 1 2 3 6 Storage 3 | 1 1 . . . . 1 . . . . . . . . . Processor 11 | . . . . 1 1 1 . . . 1 . . 2 2 3 Hackware 2 | . . . . . . . . . . 1 . . . . 1 Protection 2 | . . . . . 1 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 . 4 . 8 2 . 3 1 . 1 1 . 1 6 8 Energy Gun 12 | . . 4 . 7 1 . . . . . . . . . . Energy Cannon 6 | . . . . . 1 . . . . . . . . 2 3 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . 3 . . . 1 . . 2 1 Launcher 5 | . . . . . . . . 1 . . . . . 1 3 Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . 4 1 1 1 . . 5 . . . 4 2 Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . System Corruption 18 | . . . . . . . . . . . . . 18 . . Parts Lost 71 | . . 3 . . . . . . 2 . 9 . 6 4 47 Power 9 | . . 1 . . . . . . . . . . 1 . 7 Propulsion 26 | . . . . . . . . . 1 . 4 . 3 1 17 Utility 23 | . . 1 . . . . . . 1 . 4 . 2 2 13 Weapon 13 | . . 1 . . . . . . . . 1 . . 1 10 Highest Loss Streak 21 | . . 2 . . . . . . 1 . 9 . 4 1 21 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Backups 15 | 3 7 8 12 14 14 15 18 18 19 18 18 18 16 17 15 Power 1 | . 1 . 1 1 2 2 2 2 2 2 3 3 2 1 . Propulsion 3 | 1 2 2 3 3 2 1 3 3 3 3 3 3 3 5 4 Utility 1 | . 2 1 1 1 2 3 2 2 2 1 2 2 1 1 . Weapon 7 | 1 2 3 5 8 7 7 9 10 11 10 8 8 7 8 7 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 30 | . . 1 . 9 2 4 2 . . 2 . 1 . 2 7 Power 5 | . . . . 2 . 2 . . . . . . . 1 . Propulsion 6 | . . . . 1 . 1 . . . . . . . . 4 Utility 2 | . . . . . 1 . 1 . . . . . . . . Weapon 17 | . . 1 . 6 1 1 1 . . 2 . 1 . 1 3 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 90 100 95 99 99 99 99 95 93 81 55 81 92 79 Engine 5 | . 14 10 11 9 7 3 11 11 11 5 . . . 1 . Reactor 2 | . . . . . . . . . . 2 5 5 3 5 5 Leg 26 | . 28 29 33 36 30 33 29 29 24 25 22 10 23 25 20 Device 15 | . 14 17 22 18 15 13 16 17 17 14 8 8 17 11 17 Storage 5 | . 14 11 11 9 7 6 5 5 5 5 5 5 4 4 3 Processor 9 | . . . . 5 7 12 11 11 11 10 9 5 12 17 11 Hackware 2 | . . . . . . . . . . 2 5 5 4 4 4 Protection 2 | . . . . . 6 6 5 5 5 5 3 . . 2 1 Energy Gun 7 | . . 15 22 18 23 20 13 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 3 6 Ballistic Cannon 7 | . . . . . . . 3 16 17 16 16 15 12 8 3 Peak Build Rating 178 | 7 8 16 18 29 41 60 75 75 75 103 102 82 129 164 178 Average Rating 80 | 5 7 12 16 23 39 56 71 74 73 87 92 79 118 143 141 On Entrance 58 | . 7 7 16 18 29 41 60 75 75 70 102 76 82 112 164 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 122 | 12 27 33 35 35 43 68 90 91 90 104 103 90 97 117 122 Greatest Support 201 | 20 20 30 30 45 50 78 78 78 78 95 95 50 155 163 201 Greatest Overweight (x) 2 | . 1 1 1 . . . 1 1 1 1 2 1 1 . 2 Average Overweight (x) . | . . . 1 . . . . 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 15 15 15 20 20 20 20 20 20 20 20 18 Most Carried 20 | 7 8 11 15 15 15 19 20 20 20 20 20 20 20 20 20 Average Carried 16 | 3 7 8 12 14 14 15 19 19 20 19 19 19 17 18 15 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 7 9 15 15 15 19 20 20 20 20 18 20 15 20 5 Class Distribution -------------------- 24% | Scavenger-Skirmisher 15% | Scavenger-Assassin 14% | Scavenger-Mutant 9% | Hacker-Skirmisher 6% | Mutant 6% | Commander-Tank 6% | Scavenger-Gunner 5% | Hacker-Assassin 4% | Hacker-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Commander-Tank | -5/Warlord Hacker-Tank | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -3/Research Scavenger-Assassin | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 3747 | 314 12 189 20 206 72 168 40 92 58 155 388 . 362 729 942 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6365 | 123 25 516 92 619 72 764 186 52 18 53 331 . 317 662 2535 Parts 285 | 9 5 31 3 26 5 32 5 5 1 3 20 . 19 13 108 Haulers Intercepted 7 | . . 1 . 3 . . 1 . . . . . . 1 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 3 1 . 20 . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 110 | . 2 9 2 7 1 9 1 5 1 1 19 . 7 7 39 Melee 7 | . . . . . . . . . . . . . 1 2 4 Guns 29 | . 2 9 2 7 1 7 1 . . . . . . . . Cannons 44 | . . . . . . . . 2 1 1 15 . 4 5 16 AOE 22 | . . . . . . . . 3 . . 4 . 1 . 14 Classes Destroyed 17 | 2 1 4 1 1 2 1 . . . . 1 . . 2 2 Worker 9 | . . 1 . 2 1 1 1 . . . . . . . 3 Builder 7 | . . . . . . 2 . . . . . . 1 . 4 Tunneler 4 | 3 . . . . . 1 . . . . . . . . . Hauler 7 | . . 1 . 3 . . 1 . . . . . . 1 1 Recycler 5 | 1 . 1 . 1 . 1 . . . . . . . . 1 Operator 2 | . . . . . 1 . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . 1 . . . . Watcher 2 | . . . . . . . . . . . . . . 1 1 Swarmer 34 | . 2 . . . . . . 5 . . 14 . 2 . 11 Grunt 36 | . . 8 1 4 . 6 1 . . 1 4 . . 2 9 Brawler 1 | . . . . . . . . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 7 | . . 1 . 2 . 1 . . . . . . . 2 1 Hunter 8 | . . . . 1 . . . . 1 . . . 2 2 2 Programmer 20 | . . . . . 1 2 . . . . . . 3 . 14 Behemoth 1 | . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | 2 2 3 2 4 1 3 2 5 1 1 9 . 2 2 14 Combat Bots Only 10 | . 2 3 2 3 1 3 1 5 1 1 9 . 2 2 10 Max Kills in Single Turn 7 | 1 1 2 2 1 1 1 2 3 1 1 3 . 2 1 7 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . Exploded 6 | . . . . . . . . 3 . . 3 . 1 . 6 Melee 1 | . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1097 | . 8 45 1 28 8 63 6 3 17 3 164 . 125 102 524 Missed 321 | . 2 8 1 8 1 24 . 2 6 1 35 . 53 29 151 Hits 776 | . 6 37 . 20 7 39 6 1 11 2 129 . 72 73 373 Melee 14 | . . . . . . . . . . . . . . 8 6 Projectile 762 | . 6 37 . 20 7 39 6 1 11 2 129 . 72 65 367 Critical Strikes 44 | . . 1 . . 1 1 1 . 1 . 4 . 3 3 29 Part Disruptions 3 | . . . . . . . . . . . . . . . 3 Damage Taken 15305 | . 54 483 . 364 101 568 55 7 95 27 1716 . 1359 2219 8257 Core 2805 | . 10 87 . 93 15 61 . . . . 413 . 117 397 1612 Absorbed by Shields 1155 | . . . . . . . 58 7 103 29 567 . . . 391 Ignored by Resistances 150 | . . . . . . . . . . . . . 150 . . Regen/Repaired (Parts) 398 | . . . . . . . . . . 79 . . . 117 202 Core Remaining (%) 86 | 100 96 . 78 83 97 92 . . . . 58 100 91 72 . Volleys Fired 333 | 11 3 34 4 34 9 34 6 5 5 3 39 1 21 30 94 Largest 3 | 2 2 2 2 2 3 3 3 2 3 3 3 3 3 3 3 Hottest 279 | 40 40 112 112 122 183 183 183 80 120 120 120 120 120 279 279 Shots Fired 795 | 22 6 63 8 68 27 102 18 7 15 9 101 3 37 71 238 Gun 314 | 22 6 63 8 68 27 102 18 . . . . . . . . Cannon 467 | . . . . . . . . 6 15 9 99 3 36 71 228 Launcher 14 | . . . . . . . . 1 . . 2 . 1 . 10 Special . | . . . . . . . . . . . . . . . . Kinetic 343 | 22 6 29 . . . . . 6 15 9 99 3 36 37 81 Thermal 438 | . . 34 8 68 27 102 18 . . . . . . 34 147 Explosive 8 | . . . . . . . . 1 . . 2 . 1 . 4 Electromagnetic 6 | . . . . . . . . . . . . . . . 6 Robot Hit Streak 13 | 4 4 13 2 11 5 10 6 1 2 3 8 . 6 6 13 Robot Miss Streak 12 | 2 1 3 3 2 4 5 4 2 3 3 12 . 4 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . . 4 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . Shots Hit Robots 454 | 14 3 44 3 54 12 58 8 2 6 2 41 . 24 42 141 Core Hits 229 | 6 2 18 3 18 4 29 6 5 3 2 27 . 10 17 79 Critical Kills 3 | . . . . . . . . . . . . . . 1 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . 1 1 . Critical Strikes 49 | . . 3 . 6 4 8 2 . 1 1 4 . 7 6 7 Burn 23 | . . 3 . 6 4 8 2 . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . 2 Blast 18 | . . . . . . . . . 1 1 4 . 6 4 2 Smash 3 | . . . . . . . . . . . . . 1 2 . Impale 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 56 | . . . . 1 . . . . . . . . 13 14 28 Impact 24 | . . . . 1 . . . . . . . . 13 10 . Slashing . | . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . . . 4 28 Sneak Attacks 2 | . . . . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16854 | 144 30 598 52 1016 265 1235 200 438 112 60 1696 . 991 1654 8363 Guns 3540 | 144 30 598 52 1016 265 1235 200 . . . . . . . . Cannons 8429 | . . . . . . . . 56 112 60 1310 . 522 1185 5184 Explosions 3340 | . . . . . . . . 382 . . 370 . 116 . 2472 Melee 1509 | . . . . . . . . . . . . . 333 469 707 Ramming 36 | . . . . . . . . . . . 16 . 20 . . Kinetic 5251 | 144 30 255 . . . . . 56 112 60 1310 . 522 602 2160 Thermal 7088 | . . 343 52 1016 265 1235 200 . . . . . . 583 3394 Explosive 2302 | . . . . . . . . 382 . . 370 . 116 . 1434 Electromagnetic 668 | . . . . . . . . . . . . . . . 668 Impact 706 | . . . . . . . . . . . . . 333 373 . Slashing . | . . . . . . . . . . . . . . . . Piercing 803 | . . . . . . . . . . . . . . 96 707 Highest Corruption 22 | . . . . 5 1 1 . . . . . . 22 2 21 Average Corruption 9 | . . . . 4 1 1 . . . . . . 10 2 12 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 17 | . . . . . . . . . . . . . . . 17 Effects 65 | . . . . 6 . . . . . . . . 9 3 47 Message Errors 11 | . . . . 1 . . . . . . . . 3 . 7 Matter Fused 8 | . . . . 2 . . . . . . . . 2 . 4 Heat Flow Errors 9 | . . . . 1 . . . . . . . . 1 . 7 Energy Discharges 11 | . . . . 1 . . . . . . . . 2 1 7 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . 1 . . . . . . . . . 1 2 Data Loss (major) 5 | . . . . . . . . . . . . . . . 5 Misfires 3 | . . . . . . . . . . . . . . 1 2 Alerts 2 | . . . . . . . . . . . . . 1 . 1 Weapon Failures 9 | . . . . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 660 | . . . . . . . . 18 . . 44 . 138 124 336 Projectiles 271 | . . . . . . . . . . . 44 . 17 . 210 Explosions 90 | . . . . . . . . 18 . . . . . . 72 Melee 299 | . . . . . . . . . . . . . 121 124 54 Knockbacks 41 | . . . . . . . . . 1 . 12 . 9 6 13 Impact 6 | . . . . . . . . . . . . . 4 2 . Kinetic 34 | . . . . . . . . . 1 . 12 . 5 4 12 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 78 | . . . . . . . . . . . 14 . . . 64 Shots 4 | . . . . . . . . . . . 1 . . . 3 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . 2 . 2 . . Kicked 4 | . . . . . . . . . . . 2 . 2 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 401 | . . 162 . 145 212 355 148 . . 42 326 . 48 197 401 Average Temperature 93 | . . 70 . 13 77 108 74 . . 26 122 . 48 96 112 Received Heat Transfer 1575 | . . 279 . 90 . 180 32 . 4 . 378 . 54 99 459 Effects 12 | . . . . . . . . . . . 6 . . . 6 Shutdowns 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . 1 . . . 1 Interference 4 | . . . . . . . . . . . 3 . . . 1 Damage (minor) 3 | . . . . . . . . . . . 2 . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 1 1 3 Combat Hostiles 4 | . . . . . . . . . . . . . 1 . 3 Parts Fried 10 | . . . . . . . . . . . . . 5 . 5 Impact Corruptions 7 | . . . . . . . . . . . . . 4 3 . Robots Melted 4 | . . . . . . 2 . . . . . . . . 2 Combat Hostiles 4 | . . . . . . 2 . . . . . . . . 2 Parts Melted 41 | . . 1 . 8 3 14 2 . . . . . . . 13 Heat Transferred 11614 | . . 1036 111 2479 740 2775 518 . . . . . . 518 3437 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 3 | . . . . . . . . . . . . 3 . . 2 Low Security (%) 78 | 100 100 100 100 100 100 100 100 . . . . . 100 100 8 Level 1 7 | . . . . . . . . . . . . 21 . . 34 Level 2 11 | . . . . . . . . . . . . 5 . . 57 Level 3 3 | . . . . . . . . . . . . 73 . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 909 | 5 100 120 58 80 42 92 27 . . . . 909 176 112 677 Initial 909 | . . 27 5 12 32 12 14 . . . . 909 176 4 63 Average 124 | 1 55 54 5 16 4 30 2 . . . . 741 76 10 378 Influence Increases 4995 | 20 115 292 58 273 84 329 34 110 30 257 405 927 203 260 1598 Destroy 0b10 Robot/C 2360 | . 40 180 40 160 20 180 20 100 20 180 360 . 140 140 780 Destroy 0b10 Robot/NC 185 | 20 . 15 . 30 10 25 10 . . . 5 . 10 10 50 Destroy Leader 418 | . 10 22 10 46 10 50 2 10 10 . 40 . 20 44 144 Allied During Kill 75 | . . . 8 5 . . . . . 62 . . . . . Successful Hack 122 | . 5 . . 30 14 56 . . . . . 12 5 . . Disable Machine 150 | . . 15 . . 30 . . . . . . 15 . . 90 Destroy Structure 485 | . . . . 2 . 3 2 . . . . . 28 66 384 Advance Influence 900 | . . . . . . . . . . . . 900 . . . Lose Combat Pursuer 300 | . 60 60 . . . 15 . . . 15 . . . . 150 Influence Decreases 4322 | 20 50 343 40 233 130 326 63 70 70 70 577 606 530 163 1031 Entered New Map 545 | . . 38 9 20 40 14 15 . 8 . 187 6 160 5 43 Time Decay 2565 | 20 50 275 31 193 90 272 48 70 62 30 300 150 310 146 518 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . . . Lost Part 662 | . . 30 . . . . . . . . 90 . 60 12 470 Lost Ally 100 | . . . . 20 . 40 . . . 40 . . . . . Purge Threat 300 | . . . . . . . . . . . . 300 . . . Squads Dispatched 19 | . . . . 1 1 2 . . . . . 1 3 2 9 Investigation 4 | . . . . 1 . . . . . . . . 1 1 1 Extermination 8 | . . . . . 1 1 . . . . . 1 1 . 4 Reinforcement 6 | . . . . . . 1 . . . . . . 1 1 3 Assault 1 | . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 18 | . . 3 . 1 . . . . . . 1 . 1 11 1 Communications Jammed 16 | . . . . . . . . . . . . . . . 16 Distress Signals 16 | . . . . . . . . . . . . . . . 16 Times Spotted 205 | . 8 15 4 12 2 13 1 2 4 17 28 1 15 9 74 Peak Tracking Total 16 | . 6 5 2 5 1 3 1 2 1 16 10 1 8 2 14 Tactical Retreats 9 | . 1 2 . . . 1 . . . 1 . . . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 8 | . . . . 2 . . . . . . . . . . 6 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 11 | . . 1 . . 2 . . . . 1 . 1 . . 6 Max in Single Turn 2 | . . 1 . . 1 . . . . 1 . 1 . . 2 Garrison Access 3 | . . . . . . . 1 . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 29 | . 1 2 . 4 3 5 2 1 . . . 3 3 2 3 Terminals 18 | . 1 2 . 4 3 3 . . . . . 2 1 . 2 Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers 3 | . . . . . . . . . . . . 1 1 . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . Total Hacks 69 | . 2 7 . 13 6 12 2 1 . . . 12 6 3 5 Successful 39 | . 2 3 . 9 1 9 1 1 . . . 9 2 2 . Failed 29 | . . 4 . 4 5 3 1 . . . . 2 4 1 5 Catastrophic 5 | . . 1 . . 1 . . . . . . . 1 . 2 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . Manual 3 | . . . . . . . . . . . . . . 1 2 Terminals 52 | . 2 7 . 13 6 10 . . . . . 8 2 . 4 Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . . . . 2 . . Scanalyzers 7 | . . . . . . . . . . . . 4 2 . 1 Garrison Access 3 | . . . . . . . 1 . . . . . . 2 . Terminal Hacks 30 | . 2 3 . 9 1 7 . 1 . . . 6 1 . . Prototype ID Bank 5 | . 1 . . 3 . 1 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . 1 . . . . . . . . 1 . . Emergency Access Points 4 | . . 1 . 2 . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 4 | . . . . 1 . 1 . . . . . 2 . . . Unreport Threat 2 | . . . . . . . . . . . . 2 . . . Locate Traps 2 | . . 1 . . . 1 . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . Retrieve Study 3 | . . . . . . . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 2 . 4 3 2 1 . . . . 2 3 . 3 Full Trace Events 2 | . . . . . . . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . 6 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 121 | . . . . . . 121 . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 14 | . . . 3 . . 6 . . . 5 . . . . . Largest Group 5 | . . . 3 3 . 3 . . . 5 1 . . . . Highest-Rated Group 248 | . . . 40 40 . 22 . . . 248 64 . . . . Highest-Rated Ally 64 | . . . 16 16 . 8 . . . 64 64 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . 7 14 . . . . . 29 . . . . . Total Damage 1299 | . . . 60 150 . . . . . 1089 . . . . . Kills 11 | . . . . 1 . . . . . 10 . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 9868 | 52 131 700 425 649 671 835 455 486 530 891 699 317 691 1004 1332 Optics 7209 | . . . . . . 815 455 486 530 891 688 317 691 1004 1332 Sensors 5907 | . . . . 77 671 835 455 486 529 . . 207 691 1004 952 Terrain 1401 | . . . . . . 19 . . . 891 491 . . . . Seismic 1880 | 52 131 700 425 572 . . . . . . . . . . . Jamming 675 | . . . . . . . . . . . . . . 57 618 ECM 1 | . . . . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 10082 | 165 131 705 425 649 671 835 455 486 530 891 699 317 691 1004 1428 Spaces Moved 5877 | 102 86 314 211 391 490 543 223 247 270 400 288 172 425 708 1007 Core 62 | 7 . . . . . . . . . . . . . . 55 Treads . | . . . . . . . . . . . . . . . . Legs 5522 | 95 86 314 211 391 490 543 223 247 270 400 288 172 425 708 659 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 293 | . . . . . . . . . . . . . . . 293 Fastest Speed 34 | 50 120 120 190 120 120 120 120 190 190 186 180 180 115 108 34 Average Speed 138 | 115 138 181 190 120 120 120 189 190 190 187 188 180 124 113 90 Slowest Speed 270 | 120 190 190 190 120 120 120 190 190 190 190 240 180 190 118 270 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 Potential Cave-ins 23 | . . . . . . . . . . 3 . . . 15 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 28 | 8 28 22 59 33 15 14 5 55 46 63 42 4 11 26 27 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . 1 1 1 . . . Scrap Searched 4 | . . . 2 . . . . 2 . . . . . . . Spaces Dug 40 | . . . . 1 . . . . . 3 . . 3 6 27 Terrain Destroyed 272 | . . . . 1 . . . 16 4 5 45 . 16 27 158 Melee 5 | . . . . 1 . . . . . . . . 3 . 1 Projectile 119 | . . . . . . . . . 4 5 24 . . 27 59 AOE 148 | . . . . . . . . 16 . . 21 . 13 . 98 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total 7072 | 126 93 386 228 509 552 663 242 258 276 518 364 177 529 827 1324 Wait 357 | . 3 22 4 28 39 36 3 . . 1 26 . 47 33 115 Move 5857 | 101 85 313 210 390 489 542 222 246 269 399 287 171 424 706 1003 Hop 2 | . . . . . . . . . . . . . . . 2 Pick Up 73 | 7 . 2 6 14 4 15 4 1 . 3 1 3 1 5 7 Fast Attach 62 | 7 . 3 . 1 1 . . 2 . 6 3 1 11 8 19 Attach 41 | . . 2 . 1 1 2 2 1 . 1 3 . 6 2 20 Detach 3 | . . . . . . . . . . 1 . . . . 2 Swap 85 | . 1 7 2 18 5 14 3 . . 3 . . 1 18 13 Drop 90 | . 1 3 2 22 4 20 2 3 . 8 3 1 3 10 8 Fire 333 | 11 3 34 4 34 9 34 6 5 5 3 39 1 21 30 94 Melee 56 | . . . . 1 . . . . . . . . 13 14 28 Ram . | . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . 2 . 2 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . 1 13 Rewire 87 | . . . . . . . . . 2 85 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Discovered new exit (range 8) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 903 | -9/Materials | Build established: Scavenger-Mutant 994 | -9/Materials | Discovered new exit (range 5) 1002 | -9/Materials | Entered Mines 1022 | -9/Mines | Learned location of Storage (-8) 1167 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1224 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1326 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1413 | -9/Mines | Discovered new exit (range 6) 1427 | -9/Mines | Entered Materials 1427 | -8/Materials | Accompanied by 3 allies 1427 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1993 | -8/Materials | Identified exit to Storage 2027 | -8/Materials | Discovered new exit (range 8) 2076 | -8/Materials | Entered Factory 2076 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2373 | -7/Factory | Build established: Scavenger-Gunner 2547 | -7/Factory | Discovered new exit (range 6) 2567 | -7/Factory | Identified exit to Factory 2587 | -7/Factory | Discovered new exit (range 5) 2591 | -7/Factory | Identified exit to Lower Caves 2747 | -7/Factory | Entered another Factory area 2747 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2857 | -6/Factory | Build established: Scavenger-Skirmisher 2899 | -6/Factory | Fabricated K-01 Serf? 2981 | -6/Factory | Fabricated R-06 Scavenger (x2) 3137 | -6/Factory | P-60 Hacker assimilated allied Serf 5c 3256 | -6/Factory | Discovered new exit (range 22) 3323 | -6/Factory | Identified exit to Factory 3582 | -6/Factory | Entered another Factory area 3582 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3637 | -5/Factory | Discovered new exit (range 11) 3691 | -5/Factory | Identified exit to Upper Caves 4037 | -5/Factory | Entered Upper Caves 4506 | -5/Upper Caves | Discovered new exit (range 8) 4522 | -5/Upper Caves | Identified exit to Upper Caves 4523 | -5/Upper Caves | Entered another Upper Caves area 5026 | -5/Upper Caves | Discovered new exit (range 15) 5051 | -5/Upper Caves | Identified exit to Warlord 5053 | -5/Upper Caves | Entered Warlord 5411 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5496 | -5/Warlord | Found Prototype Reactor 5496 | -5/Warlord | Identified Vortex Chain Reactor 5526 | -5/Warlord | Found Prototype Hackware 5526 | -5/Warlord | Identified System Mapper 5545 | -5/Warlord | Found Prototype Device 5545 | -5/Warlord | Identified Exp. Focal Shield 5563 | -5/Warlord | Found Prototype Processor 5563 | -5/Warlord | Identified Exp. Targeting Computer 5593 | -5/Warlord | Build established: Commander-Tank 5741 | -5/Warlord | Met Warlord 5766 | -5/Warlord | Warlord's base attacked by MAIN.C 5917 | -5/Warlord | Discovered new exit (range 17) 5944 | -5/Warlord | Entered Proximity Caves 5944 | -4/Proximity Caves | Accompanied by 1 ally 5946 | -4/Proximity Caves | Spotter reported a threat 5948 | -4/Proximity Caves | Spotter reported a threat 5957 | -4/Proximity Caves | Lost 4 allies 5999 | -4/Proximity Caves | Spotter reported a threat 6029 | -4/Proximity Caves | Destroyed 9 combat bots 6148 | -4/Proximity Caves | Learned 4 Research zone layouts 6175 | -4/Proximity Caves | Spotter reported a threat 6201 | -4/Proximity Caves | Build established: Hacker-Tank 6227 | -4/Proximity Caves | Spotter reported a threat 6228 | -4/Proximity Caves | Spotter reported a threat 6403 | -4/Proximity Caves | Spotter reported a threat 6476 | -4/Proximity Caves | Spotter reported a threat 6484 | -4/Proximity Caves | Spotter reported a threat 6497 | -4/Proximity Caves | Lost 9 parts (4n4u1w) 6542 | -4/Proximity Caves | Spotter reported a threat 6618 | -4/Proximity Caves | Discovered new exit (range 10) 6643 | -4/Proximity Caves | Entered Factory 6643 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6732 | -4/Factory | Discovered new exit (range 17) 6812 | -4/Factory | Build established: Hacker-Skirmisher 6848 | -4/Factory | Central database locked down 6893 | -4/Factory | Search patrols dispatched 6960 | -4/Factory | Entered Research 6960 | -3/Research | Evolved 2 slots: Utility x2 7507 | -3/Research | System corruption reached 10% 7528 | -3/Research | Lost 4 parts (2n2u) 7565 | -3/Research | Identified exit to Testing 7637 | -3/Research | Discovered new exit (range 8) 7647 | -3/Research | Identified exit to Research 7651 | -3/Research | Entered another Research area 7651 | -2/Research | Warlord forces began assault on 0b10 7651 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7761 | -2/Research | Research machine network offline 7768 | -2/Research | Build established: Hacker-Assassin 7852 | -2/Research | Met up with Warlord 7952 | -2/Research | Found Prototype Launcher 7952 | -2/Research | Identified Tesla Bomb Launcher 7958 | -2/Research | Found Tesla Bomb Launcher 8128 | -2/Research | Borebot progress halted 8140 | -2/Research | Lost 3 allies 8185 | -2/Research | Build established: Scavenger-Assassin 8227 | -2/Research | Borebot progress halted 8345 | -2/Research | Met DD-05H 8350 | -2/Research | Borebot progress halted 8370 | -2/Research | Spotted Striker 8373 | -2/Research | Spotted Striker 8407 | -2/Research | Destroyed Striker 8531 | -2/Research | Crushed by falling debris 8623 | -2/Research | Discovered new exit (range 6) 8638 | -2/Research | Identified exit to Access 8655 | -2/Research | Entered Access 8655 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8704 | -1/Access | Spotted B-99 Colossus 8765 | -1/Access | Destroyed B-99 Colossus 8799 | -1/Access | Destroyed 10 combat bots 8799 | -1/Access | Lost 3 allies 9148 | -1/Access | Found Prototype Launcher 9148 | -1/Access | Identified Com. Tesla Bomb Launcher 9153 | -1/Access | Found Com. Tesla Bomb Launcher 9278 | -1/Access | System corruption reached 10% 9315 | -1/Access | Lost 15 parts (3p5n5u2w) 9405 | -1/Access | First assault squad dispatched 9673 | -1/Access | Found Fusion Bomb Launcher 9873 | -1/Access | Lost 21 parts (3p7n6u5w) 9906 | -1/Access | Core integrity fell below 50% 9947 | -1/Access | Lost 5 parts (1n2u2w) 10072 | -1/Access | Core integrity fell below 20% 10083 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 10071_ Penetrated by Slug. 10071_ Impulse Thruster destroyed. 10071_ Acquired 25 matter. 10071_ Slug penetrates G-73 Enforcer. 10072_ G-73 Enforcer destroyed. 10072_ Backup Power III destroyed. 10072_ Destroyed Backup Power III. 10072_ G-73 Enforcer destroyed. 10072_ Fusion Bomb Launcher destroyed. 10072_ Xenon Bombardment Thruster destroyed. 10074_ Acquired 5 matter. 10074_ Acquired 25 matter. 10074_ Slug penetrates Wall. 10079_ Drone sends a signal. 10080_ System corrupted: Electron Diverter rejected. 10080_ Acquired Electron Diverter. 10080_ U-05 Engineer builds a Wall. 10082_ Triggered Shock Trap. 10082_ The floor emits a surge of raw power. 10082_ System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????######?????????????????????????????? | | ?????????????? ] #?????????????????????????????? | | ?????????????? #?????????????????????????????? | | ?????????????? #?????????????????????????????? | | ?????????????? #?????????????????????????????? | | ?????????????" #?????????????????? ??????????? | | ??????# """" #????????????????? #???????? | | ??????# """"" #????????????????? #???????? | | ??????# """"" #???????????????? #???????? | | ??????# """" #??????????????? #???????? | | ??????# " #??????????????? #???????? | | ??????# #????######## # #???????? | | ??????# #????# ## #???????? | | ???????#########+########@ = ## #???????? | | ?????# = ==%[ %hkh #???????? | | ?????# [% * #???????? | | ?????# g [ #???????? | | ?????# ! +???????? | | ?????# g% #???????? | | ?????# k g #???????? | | ?????# % #???????? | | ###### ############ ##########???????? | | # #??????????# #???????????? | | # #??????????# #???????????? | | # #??????????# #???????????? | | # #??????????# #???????????? | | # #??????????# #???????????? | | # ########???# #???????????? | | # #???# #???????????? | | # #???# #???????????? | | # ##### = #???????????? | | # + #???????????? | | # ##### #???????????? | | # #???# #???????????? | | ##+### #???##############???????????? | | ###+##+#????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 55 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Corruption Block 20 Armor Coverage 225 Resistance: KI 30 Weapon Cycling 25 Evasion (%) 67 Targeting Accuracy 12 Target Analysis 8 Matter Filtering 30 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -6/Factory | Preloaded R-06 Scavenger | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- HERF Cannon | -4/Factory | Hacked Smartbomb Launcher | -4/Factory | Hacked Arm. Wheel | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Doshington Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed RemoteDroneNanosword Manual? 0 Play Time 01:03:58 Cumulative 203.1 hours Start 2025.10.06 @ 14:39:44 End 2025.10.06 @ 15:43:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 492 Rogue 492 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/2/1/0/0/0/0/0/0 Lore% 76 Gallery% 66 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: f4fb7492-c9d7-4bb1-b3ac-87888d7f41e9