Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 00:27:31 // Winter2019/RPGLIKE Player: Kiks Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (603) 3015 Value Destroyed (26553) 26553 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (9939) 9939 TOTAL SCORE: 48087 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 7771 Follower Combat Kills 25 Met Data Miner 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -157 Cogmind --------- Core Integrity 753/1750 Matter 280/300 Energy 464/2100 System Corruption 6% Temperature Cool (0) Movement Walking (135) Location -4/Extension Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Flexi-carbon Leg Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (11) ----- Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Advanced Particle Charger Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON (4) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (4) ---- Advanced Signal Interpreter Improved Particle Charger Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Matter Neutralizer Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Protomatter Advanced Power Amplifier Improved Particle Charger Transdimensional Reconstructor [Rating: 181] Favorites ----------- Power Assembled Flux Generator Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Zionite Glidesys I Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Improved Signal Interpreter Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Slots Evolved 17 | 3 . . 4 . 1 3 1 . . . 1 . 1 . . . 1 1 . . . 1 . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Utility 10 | 1 . . 1 . 1 1 1 . . . 1 . 1 . . . 1 1 . . . 1 . Weapon 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Parts Attached 92 | 6 12 1 12 3 9 14 4 . . 11 6 2 1 . 3 . 2 . . . . 4 2 Power 11 | 1 1 . 3 . 2 2 . . . . 2 . . . . . . . . . . . . Engine 6 | 1 . . 3 . 2 . . . . . . . . . . . . . . . . . . Core 5 | . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 22 | 2 1 . 3 1 1 2 . . . 5 2 . 1 . 1 . 1 . . . . 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 18 | 2 1 . 3 1 1 2 . . . 1 2 . 1 . 1 . 1 . . . . 1 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 26 | 1 5 . 1 2 2 5 4 . . 1 1 . . . 1 . 1 . . . . 1 1 Device 23 | 1 5 . 1 2 2 4 3 . . . 1 . . . 1 . 1 . . . . 1 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 5 1 5 . 4 5 . . . 5 1 2 . . 1 . . . . . . 2 . Energy Gun 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 22 | . 2 1 4 . 2 5 . . . 4 . 1 . . 1 . . . . . . 2 . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . . 1 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . 1 1 . . 2 . 1 . . 3 . . . . 1 . 1 . Parts Lost 6 | . . . . . . . . . . 1 . . . . 1 1 . . . . . 2 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 99 99 98 100 100 100 99 75 87 87 88 86 88 88 89 87 90 90 88 82 Engine 1 | . 2 . 1 18 16 7 . . . . . . . . . . . . . . . . . Core 4 | . 11 14 9 . . 6 12 12 12 12 3 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 3 5 5 5 5 5 5 5 4 5 5 4 4 Leg 21 | . 27 28 27 27 25 21 25 25 25 22 11 23 22 22 20 22 21 20 19 20 20 18 16 Device 28 | . 27 28 28 26 32 33 29 31 31 27 25 23 24 27 27 27 30 30 30 30 30 28 27 Storage 3 | . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 8 9 Protection 5 | . . . . . . . 4 6 6 9 3 5 5 5 5 5 5 9 9 10 10 9 8 Energy Gun 1 | . 9 . 4 9 7 . . . . . . . . . . . . . . . . . . Energy Cannon 19 | . 1 28 26 18 16 27 25 25 25 22 14 17 16 16 17 22 21 20 18 20 20 18 14 Launcher 1 | . . . . . . . . . . 1 5 4 5 5 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 7 13 16 36 36 39 57 82 82 82 82 102 102 102 102 105 104 106 111 111 111 111 113 107 Greatest Support 148 | 20 20 20 40 45 50 65 75 75 75 75 110 110 130 130 143 143 143 141 141 141 141 148 140 Greatest Overweight (x) 3 | . . . 1 . . 1 1 1 1 2 3 . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 1 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 3 4 4 4 4 4 4 Average Carried 3 | . . 2 2 3 2 2 3 4 4 2 2 3 4 4 3 3 3 3 4 3 4 3 2 Final Capacity 4 | 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 1 3 3 3 2 3 4 4 4 2 4 4 4 4 3 3 3 4 4 4 4 4 2 Class Distribution -------------------- 54% | Golem 25% | Gunner 11% | Scavenger-Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Matter Collected 1686 | 240 301 53 90 65 118 140 55 9 10 103 119 98 19 29 46 63 28 . . . 10 70 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27972 | 17 494 71 889 138 1198 2033 513 77 1298 720 1123 2812 627 377 234 1390 2788 1416 1175 81 1110 6380 1011 Parts 1413 | 3 27 16 40 24 74 115 26 5 69 25 54 147 26 16 12 65 148 51 60 2 23 326 59 Haulers Intercepted 21 | . 2 . 4 . 3 5 1 . . . . 4 . . . . 1 . . . . 1 . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 327 | . . . . . . . 25 5 2 . 54 . 24 10 . 70 . 51 62 2 22 . . Prevented 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Combat Hostiles Destroyed 479 | . 9 6 13 13 28 29 14 4 5 15 27 28 12 5 4 37 42 28 28 . 10 101 21 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 22 | . 7 . 1 5 9 . . . . . . . . . . . . . . . . . . Cannons 422 | . 2 6 11 7 19 24 14 4 3 13 27 24 12 5 3 35 41 23 26 . 10 92 21 AOE 23 | . . . . . . 4 . . . . . 3 . . 1 2 1 5 2 . . 5 . Classes Destroyed 29 | 1 6 1 2 . . 5 . . 4 3 . 1 2 . . . 1 . 1 . . 2 . Worker 25 | . 4 . 2 . 1 7 . . . . . 8 . . . . 1 . . . . 2 . Builder 28 | . . 1 2 1 1 2 . . . . . 7 . . . . 3 . . . . 11 . Tunneler 5 | 1 . . 1 1 . . . . . . . 2 . . . . . . . . . . . Hauler 21 | . 2 . 4 . 3 5 1 . . . . 4 . . . . 1 . . . . 1 . Recycler 13 | . 1 . . . . 3 . . . . . 5 . . . . 2 . . . . 2 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Minesweeper 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 9 | . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 1 Watcher 24 | . 2 . 1 . 3 5 . . . . . 3 . . . . 4 . . . . 5 1 Swarmer 76 | . 3 6 . 6 8 4 4 . . . 10 3 7 . . 12 . 3 . . . 7 3 Saboteur 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . Grunt 228 | . 6 . 6 4 14 17 7 4 . . 11 16 . 4 . 16 27 21 17 . 9 40 9 Brawler 16 | . . . . . . 1 . . . . . 1 1 . . 3 1 2 4 . . 2 1 Duelist 18 | . . . 3 1 . . . . . . . . 2 . . 1 2 1 3 . . 5 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 47 | . . . 4 2 6 1 1 . . . 2 2 2 . . 2 5 1 3 . 1 13 2 Specialist 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . Hunter 15 | . . . . . . 2 . . . . 4 1 . . . . . . . . . 8 . Programmer 22 | . . . . . . 3 2 . . . . 1 . . . 3 3 . . . . 10 . Heavy 6 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 2 . Behemoth 6 | . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . 2 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Zionite 40 | . . . . . . . . . 40 . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Tinkerer 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Assembled 11 | . . . . . . . . . . 6 . . . . . . . . . . . 5 . Golem 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Savage 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Marauder 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 22 | 1 8 3 8 6 7 9 5 4 22 5 7 10 5 4 1 7 11 7 10 . 6 13 8 Combat Bots Only 10 | . 3 3 3 6 6 9 5 4 2 5 7 5 5 3 1 7 10 7 10 . 6 10 7 Max Kills in Single Turn 6 | 1 2 2 2 1 2 5 2 1 2 2 2 3 2 1 1 2 3 3 3 . 1 6 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . . . . . 3 . . 1 1 1 3 2 . . 4 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Damage Taken 20943 | . 568 87 172 259 1001 697 547 163 446 1450 571 745 436 51 1873 1474 1572 750 1030 . 322 5975 754 Core 15513 | . 463 67 138 202 796 551 375 121 285 912 428 588 330 40 1375 1126 1182 564 792 . 232 4433 513 Absorbed by Shields 509 | . . . . . . . 119 . 286 104 . . . . . . . . . . . . . Redirected to Core 13896 | . 346 67 113 173 692 514 310 106 264 797 375 565 302 40 1221 1081 1083 503 666 . 232 3960 486 Redirected to Shielding 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 67 . 100 84 . . . . . 89 . . . . 87 . . . . 98 . . Volleys Fired 908 | 1 53 11 37 17 59 54 18 5 65 23 41 64 23 8 20 47 64 35 38 2 20 169 34 Largest 4 | 2 2 2 3 3 3 4 4 4 4 4 3 4 3 3 4 4 4 4 4 3 3 4 3 Hottest 270 | 60 120 120 203 203 225 270 260 260 260 260 75 114 75 75 165 165 165 165 165 75 75 180 75 Shots Fired 2869 | 2 104 22 111 51 177 214 73 21 261 82 100 196 60 24 58 157 190 121 118 6 60 564 97 Gun 178 | 2 84 . 18 17 57 . . . . . . . . . . . . . . . . . . Cannon 2683 | . 20 22 93 34 118 214 73 21 261 82 98 193 60 24 57 157 190 121 118 6 60 564 97 Launcher 8 | . . . . . 2 . . . . . 2 3 . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 62 | 1 61 . . . . . . . . . . . . . . . . . . . . . . Thermal 2793 | 1 43 22 111 51 175 214 73 21 261 76 98 193 60 24 57 157 190 121 118 6 60 564 97 Explosive 8 | . . . . . 2 . . . . . 2 3 . . 1 . . . . . . . . Electromagnetic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Hit Streak 52 | 1 9 9 11 7 15 26 20 11 24 20 29 29 15 15 22 24 29 22 39 3 18 52 27 Robot Miss Streak 5 | 1 4 3 3 2 5 3 1 1 2 1 1 1 1 1 1 2 2 3 2 1 1 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1703 | 1 66 13 68 28 98 113 40 11 149 45 58 108 37 17 50 90 114 67 77 3 39 354 57 Core Hits 820 | 2 26 7 26 14 46 52 16 5 52 24 29 63 11 7 15 41 66 41 40 2 18 187 30 Critical Kills 6 | . . . . 1 . . . . 2 1 . . . . . . . . . . . 2 . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 2 . 4 3 7 . . . 2 1 . . . . . . . . . . . 2 . Burn 13 | . . . 4 2 7 . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . 1 . . . . 2 1 . . . . . . . . . . . 2 . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 86473 | 21 904 267 1674 875 3295 5469 1651 428 5550 1811 3486 7778 1945 964 2087 5343 6800 4076 4724 137 2053 21533 3602 Guns 2587 | 21 668 . 292 364 1242 . . . . . . . . . . . . . . . . . . Cannons 77624 | . 236 267 1382 511 1909 4546 1651 428 5550 1658 3458 6318 1945 964 1844 4853 6621 3610 4428 137 2053 19653 3602 Explosions 6224 | . . . . . 144 921 . . . 153 28 1460 . . 207 490 179 466 296 . . 1880 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 38 | . . . . . . 2 . . . . . . . . 36 . . . . . . . . Kinetic 598 | 10 588 . . . . . . . . . . . . . . . . . . . . . . Thermal 83647 | 11 316 267 1674 875 3151 5467 1651 428 5550 1675 3458 6722 1945 964 1844 5343 6800 4076 4724 137 2053 20914 3602 Explosive 2054 | . . . . . 144 . . . . . 28 1056 . . 207 . . . . . . 619 . Electromagnetic 136 | . . . . . . . . . . 136 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 1 . . 1 1 1 1 1 4 4 4 4 6 . . . . . 5 6 Average Corruption 2 | . . . 1 1 . . 1 1 1 1 1 3 4 4 4 4 . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . Effects 145 | . . . 1 4 . . 6 2 7 7 12 20 12 10 8 22 . . . . . 26 8 Message Errors 32 | . . . . 2 . . 1 . . 1 2 4 5 2 . 6 . . . . . 8 1 Matter Fused 34 | . . . . 2 . . 3 . 3 1 2 4 2 2 2 8 . . . . . 3 2 Heat Flow Errors 17 | . . . . . . . . . 1 2 2 3 . 2 1 3 . . . . . 3 . Energy Discharges 17 | . . . . . . . . 1 2 1 2 1 1 2 2 2 . . . . . 3 . Parts Rejected 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 23 | . . . . . . . 1 . . 1 1 5 2 2 1 2 . . . . . 5 3 Data Loss (major) 8 | . . . 1 . . . . . . . 1 . . . 1 1 . . . . . 3 1 Misfires 10 | . . . . . . . 1 1 1 1 . 3 1 . . . . . . . . 1 1 Alerts 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4132 | . . . 36 17 62 281 87 . 256 56 187 436 255 128 90 236 286 48 223 19 80 1159 190 Projectiles 3578 | . . . 36 17 62 254 87 . 256 37 187 335 255 128 64 236 260 48 197 19 80 830 190 Explosions 528 | . . . . . . 27 . . . 19 . 101 . . . . 26 . 26 . . 329 . Melee 26 | . . . . . . . . . . . . . . . 26 . . . . . . . . Knockbacks 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 560 | . . . . . 28 . . . . . . 155 . . . 126 51 66 . . . 134 . Shots 10 | . . . . . 1 . . . . . . 3 . . . 2 1 1 . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Kicked 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 195 | . 132 30 4 18 25 12 1 15 17 100 40 62 . 195 114 92 . . . . . 192 . Average Temperature 33 | . 48 10 2 8 9 6 1 10 6 23 29 49 . 142 62 65 . . . . . 88 . Received Heat Transfer 5194 | . 339 . 78 33 432 150 178 90 12 303 189 102 24 33 . 464 585 414 295 . 111 1085 277 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Melted 13 | . . . 1 1 . 1 1 . 4 1 . 1 . . . . . . . . . 3 . Combat Hostiles 10 | . . . 1 1 . 1 . . 2 1 . 1 . . . . . . . . . 3 . Parts Melted 106 | . 1 1 7 6 8 9 7 1 18 11 . 6 . . 1 4 2 1 . . 2 21 . Heat Transferred 54259 | 25 712 555 2997 1369 4366 5051 1628 444 5688 1654 1550 3100 925 450 1250 2275 3050 1615 2125 75 975 10880 1500 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . 1 . . . . . 2 . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Peak Influence 3471 | 5 274 152 334 271 638 987 . . . . . 1503 . . . . 1748 . . . . 3471 2284 Initial 1695 | . 3 7 . . 105 254 . . . . . 247 . . . . 315 . . . . 138 1695 Average 667 | . 76 76 148 124 432 513 . . . . . 805 . . . . 905 . . . . 1107 1931 Maximum Alert Level 5 | . 1 . 1 1 2 3 . . . . . 4 . . . . 5 . . . . 5 5 Low Security (%) 25 | 100 82 100 69 67 9 4 . . . . . . . . . . . . . . . 14 . Level 1 23 | . 17 . 30 32 17 37 . . . . . 34 . . . . 15 . . . . 19 . Level 2 18 | . . . . . 73 41 . . . . . 5 . . . . 30 . . . . 7 . Level 3 14 | . . . . . . 16 . . . . . 29 . . . . 5 . . . . 29 . Level 4 9 | . . . . . . . . . . . . 30 . . . . 46 . . . . 4 . Level 5 1 | . . . . . . . . . . . . . . . . . 1 . . . . 2 28 High Security 7 | . . . . . . . . . . . . . . . . . . . . . . 22 71 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 1 . . 1 3 9 . . . . . 9 . . . 3 10 . 1 . . 41 11 Investigation 17 | . 1 . . 1 2 2 . . . . . 2 . . . 1 2 . . . . 4 2 Extermination 8 | . . . . . . 3 . . . . . 1 . . . . 1 . . . . 3 . Reinforcement 18 | . . . . . 1 4 . . . . . 4 . . . . 5 . . . . 3 1 Assault 41 | . . . . . . . . . . . . 2 . . . 2 2 . 1 . . 26 8 Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Distress Signals 10 | . 2 . . . . 1 . . . . . . . . . . 2 . . . . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 631 | . 19 5 20 19 35 33 13 3 42 54 17 26 12 2 4 44 44 23 26 . 10 146 34 Peak Tracking Total 39 | . 5 3 5 6 6 5 5 3 3 39 2 5 5 1 4 12 7 5 10 . 4 20 20 Tactical Retreats 11 | . . . . . 1 . . . . . . . 1 . . 3 1 . . . . 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Traps Triggered 23 | . 2 . 1 . 2 3 . . . . . . . . . . 2 . . . . 12 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . 3 . 2 1 . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Disabled 154 | . . . 2 1 7 14 1 . . 4 4 42 . . 1 4 22 4 1 1 . 45 1 Max in Single Turn 14 | . . . 1 1 1 5 1 . . 1 2 7 . . 1 1 12 3 1 1 . 14 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Accessed 56 | . 7 1 4 1 6 6 2 . . . . 6 . 1 . 1 4 . 1 4 . 11 1 Terminals 43 | . 7 . 4 . 6 4 . . . . . 6 . . . 1 4 . . . . 10 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . Total Hacks 148 | . 22 1 15 1 15 14 5 . . . . 18 . 1 . 3 7 . 1 17 . 24 4 Successful 75 | . 10 1 8 1 7 3 5 . . . . 7 . 1 . 3 3 . 1 17 . 8 . Failed 73 | . 12 . 7 . 8 11 . . . . . 11 . . . . 4 . . . . 16 4 Catastrophic 15 | . 1 . 3 . . 2 . . . . . 2 . . . . 1 . . . . 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 18 . 15 . 15 11 . . 4 . . 11 . . . . 7 . . . . 20 . Terminals 117 | . 22 . 15 . 15 10 . . . . . 18 . . . 3 7 . . . . 23 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 4 . . . . . . . . . . . . . . . 1 . Terminal Hacks 44 | . 4 1 4 1 3 . 5 . . . . 1 . 1 . 3 1 . 1 17 . 2 . Record 12 | . . . . . . . 4 . . . . . . . . 3 . . . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Open Door 5 | . . 1 . 1 . . 1 . . . . . . 1 . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 11 | . 3 . 4 . 2 . . . . . . 1 . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 29 | . 6 . 4 . 4 2 . . . . . 6 . . . . 2 . . . . 5 . Terminals 29 | . 6 . 4 . 4 2 . . . . . 6 . . . . 2 . . . . 5 . Botnet 28 | . 6 . 4 . 4 2 . . . . . 5 . . . . 2 . . . . 5 . Search 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . 2 . Used 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Hacking Detections 42 | . 7 . 3 . 6 5 . . . . . 6 . . . 1 4 . . . . 9 1 Full Trace Events 11 | . . . . . 1 2 . . . . . 1 . . . 1 1 . . . . 4 1 Feedback Events 4 | . . . . . . . . . . . . 1 . . . . . . . . . 2 1 Corruption 4 | . . . . . . . . . . . . 1 . . . . . . . . . 2 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . 21 . . . . . . . . . . . . . . . . . . . . Total Damage 258 | . . . 258 . . . . . . . . . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 18 | . . 2 . 1 . . 3 1 1 . 2 . . 1 . 1 . 2 1 . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Turns Passed 24604 | 59 941 497 628 769 961 1785 1891 980 931 1131 1754 1435 590 390 350 1103 1178 1364 1453 186 1117 2766 345 Spaces Moved 13971 | 43 611 369 341 569 580 1087 1098 503 356 788 695 860 373 258 99 623 626 871 700 131 755 1502 133 Core 17 | 5 . . . . . . . . . . 12 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 13564 | 38 611 369 341 569 580 1087 1098 503 356 564 517 860 373 258 99 623 626 871 700 131 755 1502 133 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 390 | . . . . . . . . . . 224 166 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 120 120 120 190 190 48 48 135 135 135 135 135 135 135 130 135 135 135 135 Average Speed 138 | 111 120 120 125 120 120 139 163 190 190 126 137 135 135 135 135 135 135 135 134 135 135 135 139 Slowest Speed 230 | 120 120 120 190 120 120 190 190 190 190 230 200 135 183 135 140 135 135 135 135 135 135 140 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 62 | 3 91 79 30 92 59 36 92 74 47 76 78 29 66 45 83 74 24 96 93 61 94 56 25 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . . 1 . . . . . . 1 . 1 . . . 3 1 . . Known Exits Taken 8 | . 1 . . 1 . 1 . . . . 1 1 . . . 1 1 . . . . 1 . Unknown Exits Taken 15 | 1 . 1 1 . 1 . 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . . Scrap Searched 22 | . . 1 . 2 . . 3 . . . 3 . 2 5 . 1 . 3 . . 2 . . Spaces Dug 66 | . . . . . . 3 . . . 1 3 36 6 . . 1 . . . . . 16 . Terrain Destroyed 1206 | . . . 21 17 61 168 19 9 12 14 48 293 17 5 9 59 93 60 41 . 18 211 31 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 598 | . . . 21 17 50 45 19 9 12 14 30 31 17 5 2 52 40 40 36 . 18 109 31 AOE 608 | . . . . . 11 123 . . . . 18 262 . . 7 7 53 20 5 . . 102 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total 17234 | 49 713 400 455 618 713 1225 1154 515 448 876 1420 990 410 282 271 774 818 974 1124 136 808 1844 217 Wait 1341 | . 21 11 29 8 16 19 . . 17 4 618 22 2 . 116 18 45 10 337 . 20 28 . Move 13948 | 42 610 368 340 568 579 1086 1097 502 355 787 694 859 372 257 98 622 625 870 699 130 754 1501 133 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 30 | . 1 1 2 . 1 5 2 . . 1 6 1 . . 1 5 . 1 . 1 . 2 . Fast Attach 71 | 6 12 . 11 1 5 6 4 . . 7 5 2 1 . 3 . 2 . . 1 . 4 1 Attach 7 | . . . 1 . . 1 . . . 4 1 . . . . . . . . . . . . Detach 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Swap 16 | . . 1 . 2 4 7 . . . . . . . . . . . . . . . 1 1 Drop 115 | . 8 . 9 3 8 11 4 . . 13 17 3 . . 7 5 10 2 4 2 . 7 2 Fire 908 | 1 53 11 37 17 59 54 18 5 65 23 41 64 23 8 20 47 64 35 38 2 20 169 34 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 795 | . 8 8 26 19 41 35 29 8 11 36 38 39 12 17 25 77 72 56 46 . 14 132 46 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / *Ext x2 / *Arm) -4/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 34 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 12) 295 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 12) 383 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Identified exit to Mines 558 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Discovered new exit (range 16) 1001 | -10/Materials | Entered Mines 1003 | -10/Mines | Reached level 2 1008 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1248 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1277 | -10/Mines | Discovered new exit (range 9) 1358 | -10/Mines | Learned Materials machine intel 1394 | -10/Mines | Learned Materials emergency access door positions 1437 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1498 | -10/Mines | Entered Materials 1498 | -9/Materials | Accompanied by 3 allies 1500 | -9/Materials | Loaded intel: 57 machine locations 1500 | -9/Materials | Reached level 3 1503 | -9/Materials | Upgraded with Weapon slot (x1) 1544 | -9/Materials | Reached level 4 1652 | -9/Materials | Upgraded with Utility slot (x1) 1682 | -9/Materials | Upgraded with Propulsion slot (x1) 1793 | -9/Materials | Build established: Gunner 1948 | -9/Materials | Discovered new exit (range 7) 2002 | -9/Materials | Reached level 5 2012 | -9/Materials | Discovered new exit (range 8) 2045 | -9/Materials | Upgraded with Power slot (x1) 2126 | -9/Materials | Entered Mines 2133 | -9/Mines | Met a Derelict bent on vengeance 2135 | -9/Mines | Identified exit to Materials 2195 | -9/Mines | Met a Derelict shopkeep closing up shop 2330 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2579 | -9/Mines | Reached level 6 2895 | -9/Mines | Entered Materials 2897 | -8/Materials | Reached level 7 2899 | -8/Materials | Upgraded with Utility slot (x1) 2924 | -8/Materials | Discovered new exit (range 14) 2964 | -8/Materials | Reached level 8 3097 | -8/Materials | Discovered new exit (range 13) 3276 | -8/Materials | Build established: Scavenger-Gunner 3286 | -8/Materials | Reached level 9 3323 | -8/Materials | Discovered new exit (range 8) 3533 | -8/Materials | Reached level 10 3570 | -8/Materials | Discovered new exit (range 12) 3694 | -8/Materials | Identified exit to Storage 3856 | -8/Materials | Entered Factory 3858 | -7/Factory | Reached level 11 3939 | -7/Factory | Upgraded with Utility slot (x1) 3939 | -7/Factory | Upgraded with Weapon slot (x1) 4026 | -7/Factory | Discovered new exit (range 7) 4328 | -7/Factory | Reached level 12 4767 | -7/Factory | Reached level 13 4889 | -7/Factory | Build established: Gunner 5194 | -7/Factory | Upgraded with Propulsion slot (x1) 5365 | -7/Factory | Reached level 14 5386 | -7/Factory | Destroyed 7 combat bots 5478 | -7/Factory | Discovered new exit (range 16) 5493 | -7/Factory | Destroyed 9 combat bots 5504 | -7/Factory | Identified exit to Factory 5577 | -7/Factory | Discovered new exit (range 16) 5638 | -7/Factory | Identified exit to Lower Caves 5641 | -7/Factory | Entered Lower Caves 5801 | -7/Lower Caves | Build established: Scavenger-Gunner 5852 | -7/Lower Caves | Learned 8 Factory zone layouts 5922 | -7/Lower Caves | Learned location of Extension (-4) 6144 | -7/Lower Caves | Reached level 15 6192 | -7/Lower Caves | Found Imp. Powered Armor 6195 | -7/Lower Caves | Upgraded with Utility slot (x1) 6482 | -7/Lower Caves | Build established: Gunner 6873 | -7/Lower Caves | Learned Research trap positions 6873 | -7/Lower Caves | Learned Research stockpile data 6873 | -7/Lower Caves | Learned Extension garrison access intel 7416 | -7/Lower Caves | Discovered new exit (range 10) 7532 | -7/Lower Caves | Entered another Lower Caves area 7612 | -7/Lower Caves | Encountered a Warlord checkpoint 7640 | -7/Lower Caves | Discovered exit to Factory (range 10) 8394 | -7/Lower Caves | Learned Factory garrison access intel 8459 | -7/Lower Caves | Discovered new exit (range 15) 8512 | -7/Lower Caves | Entered Zion 8592 | -7/Zion | Discovered new exit (range 11) 8652 | -7/Zion | Attacked by Zionites 8767 | -7/Zion | Spotted O8-CYU(B) 8781 | -7/Zion | Destroyed O8-CYU(B) 8793 | -7/Zion | Spotted WJ-NFG(B) 8810 | -7/Zion | Destroyed Imprinter 8820 | -7/Zion | Destroyed WJ-NFG(B) 8895 | -7/Zion | Extracted access codes from Imprinter's data core 8898 | -7/Zion | Learned location of 1 exit from Factory 9406 | -7/Zion | Opened final containment barrier to the Deep Caves 9440 | -7/Zion | Discovered new exit (range 3) 9440 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9443 | -7/Zion | Entered Deep Caves 9445 | -7/Deep Caves | Reached level 16 9638 | -7/Deep Caves | Z-Facility disabled 9648 | -7/Deep Caves | Core integrity fell below 50% 9861 | -7/Deep Caves | Found Prototype Protection 9861 | -7/Deep Caves | Identified Zio. Weapon Casing 10148 | -7/Deep Caves | Build established: Scavenger-Gunner 10259 | -7/Deep Caves | Spotted as-50710 10265 | -7/Deep Caves | Destroyed as-50710 10541 | -7/Deep Caves | Triggered Deep Caves wall 10542 | -7/Deep Caves | Exposed GOLEM chamber 10546 | -7/Deep Caves | Found GOLEM Unit 10550 | -7/Deep Caves | Spotted AS-87541 10569 | -7/Deep Caves | Discovered new exit (range 15) 10574 | -7/Deep Caves | Entered Proximity Caves 10588 | -6/Proximity Caves | Learned Factory stockpile data 10861 | -6/Proximity Caves | Build established: Mutant 11286 | -6/Proximity Caves | Upgraded with Utility slot (x1) 11372 | -6/Proximity Caves | Build established: Golem 11403 | -6/Proximity Caves | Reached level 17 11407 | -6/Proximity Caves | Core integrity fell below 20% 11498 | -6/Proximity Caves | Destroyed 7 combat bots 11946 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12047 | -6/Proximity Caves | Reached level 18 12130 | -6/Proximity Caves | Learned 8 Factory zone layouts 12257 | -6/Proximity Caves | Discovered exit to Factory (range 11) 12328 | -6/Proximity Caves | Entered Factory 12329 | -6/Factory | Identified exit to Factory 12330 | -6/Factory | Identified exit to Lower Caves 12332 | -6/Factory | Loaded intel: 4 garrison access locations 12728 | -6/Factory | Reached level 19 12915 | -6/Factory | Spotted B-75 Beast 12922 | -6/Factory | Destroyed B-75 Beast 13223 | -6/Factory | Discovered exit to Factory (range 9) 13378 | -6/Factory | First assault squad dispatched 13408 | -6/Factory | Reached level 20 13763 | -6/Factory | Entered Lower Caves 13802 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13934 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14181 | -6/Lower Caves | Upgraded with Utility slot (x1) 14339 | -6/Lower Caves | Discovered new exit (range 9) 14353 | -6/Lower Caves | Entered another Lower Caves area 14467 | -6/Lower Caves | Spotted B-75 Beast 14471 | -6/Lower Caves | Destroyed B-75 Beast 14691 | -6/Lower Caves | Discovered new exit (range 8) 14743 | -6/Lower Caves | Entered Data Miner 14743 | -6/Data Miner | Discovered new exit (range 6) 14762 | -6/Data Miner | Met Data Miner 14788 | -6/Data Miner | Data Conduit disabled 14833 | -6/Data Miner | Core integrity fell below 50% 14854 | -6/Data Miner | Core integrity fell below 20% 14954 | -6/Data Miner | Found Prototype Device 14954 | -6/Data Miner | Identified Exp. Thermal Shield 15093 | -6/Data Miner | Entered Proximity Caves 15095 | -5/Proximity Caves | Reached level 21 15161 | -5/Proximity Caves | Attracted the attention of an 0b10 base 15212 | -5/Proximity Caves | Destroyed 7 combat bots 15320 | -5/Proximity Caves | Learned Factory terminal intel 15407 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15608 | -5/Proximity Caves | Reached level 22 15748 | -5/Proximity Caves | Derelict sapper outpost attacked 15919 | -5/Proximity Caves | Encountered a Derelict sapper outpost 16174 | -5/Proximity Caves | Discovered exit to Factory (range 19) 16196 | -5/Proximity Caves | Entered Factory 16197 | -5/Factory | Identified exit to Upper Caves 16198 | -5/Factory | Loaded intel: 26 terminal locations 16416 | -5/Factory | Upgraded with Utility slot (x1) 16540 | -5/Factory | Reached level 23 16754 | -5/Factory | Spotted B-75 Beast 16796 | -5/Factory | First assault squad dispatched 16852 | -5/Factory | Destroyed 10 combat bots 16888 | -5/Factory | Destroyed B-75 Beast 17075 | -5/Factory | Discovered new exit (range 20) 17290 | -5/Factory | Cargo convoy interrupted 17354 | -5/Factory | Reached level 24 17374 | -5/Factory | Entered Upper Caves 17389 | -5/Upper Caves | Upgraded with Utility slot (x1) 17627 | -5/Upper Caves | Learned location of 1 exit from Factory 17950 | -5/Upper Caves | Attracted the attention of an 0b10 base 18005 | -5/Upper Caves | Destroyed 7 combat bots 18118 | -5/Upper Caves | Discovered new exit (range 5) 18499 | -5/Upper Caves | Learned location of 1 exit from Factory 18738 | -5/Upper Caves | Entered another Upper Caves area 18798 | -5/Upper Caves | Discovered new exit (range 10) 18837 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18902 | -5/Upper Caves | Destroyed 10 combat bots 19557 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19639 | -5/Upper Caves | Spotted B-75 Beast 19664 | -5/Upper Caves | Destroyed B-75 Beast 19786 | -5/Upper Caves | Discovered new exit (range 12) 20191 | -5/Upper Caves | Entered Zhirov 20191 | -5/Zhirov | Discovered new exit (range 3) 20245 | -5/Zhirov | Learned location of Quarantine (-2) 20245 | -5/Zhirov | Learned location of Testing (-3) 20245 | -5/Zhirov | Learned location of Command (-1) 20274 | -5/Zhirov | Found Alien Artifact 20274 | -5/Zhirov | Identified Integrated Dissipator 20274 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20297 | -5/Zhirov | Found Alien Artifact 20377 | -5/Zhirov | Entered Proximity Caves 20379 | -4/Proximity Caves | Reached level 25 20836 | -4/Proximity Caves | Learned Research garrison access intel 21223 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21421 | -4/Proximity Caves | Learned location of Armory (-4) 21444 | -4/Proximity Caves | Discovered new exit (range 5) 21458 | -4/Proximity Caves | Learned Research stockpile data 21494 | -4/Proximity Caves | Entered Factory 21495 | -4/Factory | Identified exit to Research 21495 | -4/Factory | Identified exit to Upper Caves 21681 | -4/Factory | Destroyed 7 combat bots 21783 | -4/Factory | Reached level 26 22116 | -4/Factory | Upgraded with Utility slot (x1) 22339 | -4/Factory | Spotted B-86 Titan 22440 | -4/Factory | Garrison activated, responded to threat 22558 | -4/Factory | Assembled infested ambush trap array 22643 | -4/Factory | Discovered new exit (range 21) 23252 | -4/Factory | Destroyed B-86 Titan 23348 | -4/Factory | Spotted B-86 Titan 23358 | -4/Factory | Destroyed B-86 Titan 23494 | -4/Factory | First assault squad dispatched 23512 | -4/Factory | Garrison activated, responded to threat 23525 | -4/Factory | Identified exit to Extension 23525 | -4/Factory | Identified exit to Armory 23569 | -4/Factory | Reached level 27 23612 | -4/Factory | Destroyed 10 combat bots 23645 | -4/Factory | High security lockdown imminent 23711 | -4/Factory | Destroyed 10 combat bots 23725 | -4/Factory | High security lockdown engaged 23767 | -4/Factory | Core integrity fell below 50% 23822 | -4/Factory | Garrison activated, responded to threat 23833 | -4/Factory | Core integrity fell below 20% 23867 | -4/Factory | Identified Transdimensional Reconstructor 23867 | -4/Factory | Warped through subspace 23870 | -4/Factory | Destroyed 7 combat bots 24190 | -4/Factory | Reached level 28 24248 | -4/Factory | Destroyed 8 combat bots 24260 | -4/Factory | Entered Extension 24360 | -4/Extension | High security lockdown imminent 24440 | -4/Extension | High security lockdown engaged 24585 | -4/Extension | Disrupted transfer network 24605 | -4/Extension | Self-destructed Last Messages --------------- 24587_ L-61 Swordsman unfolds itself. 24587_ E-15 Imp destroyed. 24587_ C-30 ARC destroyed. 24587_ B-60 Warrior destroyed. 24590_ System corrupted: Matter fused (-10). 24590_ G-67 Veteran destroyed. 24593_ Critical hit (Burn: +50). 24596_ Destroyed Adv. Melee Analysis Suite. 24597_ C-30 ARC bursts open, deploying its payload. 24597_ G-73 Enforcer unfolds itself. 24597_ G-67 Veteran unfolds itself. 24597_ B-60 Warrior unfolds itself. 24597_ I-47 Archangel unfolds itself. 24600_ Critical hit (Burn: +37). 24602_ C-30 ARC bursts open, deploying its payload. 24602_ G-73 Enforcer unfolds itself. 24602_ L-61 Swordsman unfolds itself. 24602_ G-67 Veteran unfolds itself. 24602_ E-15 Imp unfolds itself. 24603_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????###?????????????????????????????? | | ????????########## #?????????#???????????????????? | | #####???# ! #""##########"#??????????????????? | | ##### #??????????????????? | | = ^ #??????????????????? | | *%=% !%! ^^ #??????????????????? | | [ [ * [ %########???????????? | | != ##### =%[ ^ =*g= ??? | | #####???# !%!!=#### #####b##%#########??????????? | | ????########!=+=####+##; g*%=g#?????????????????? | | ????# [[=% #?# gggg#?????????????????? | | ????# [ #?# * #?????????????????? | | ????# == #?# %! g #?????????????????? | | ????# [=[= #?# [%[g #?????????????????? | | ????# = * #?# @b ! !#?????????????????? | | ????# #?# l[**=#?????????????????? | | ????# #?# =%**%#?????????????????? | | ????# #?# ]%[=#?????????????????? | | ????# #?# / / #?????????????????? | | ????###"#""""#########?####;;;;#?????????????????? | | ??????# ## ##????????????# ##?????????????????? | | ??????###?###?????????????## ##??????????????????? | | ???????????????????????????# #???????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 130 Energy Generation 60 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 20 Armor Coverage 400 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 8 Particle Charging 25 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Monster Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Levels Raised 27 | . . 1 3 1 4 4 1 . . 1 2 2 . . . 2 2 . . . 1 3 . XP Earned 44054 | 3000 1270 1200 3792 2075 5804 6260 1129 460 244 657 2957 3087 405 255 152 2389 2429 558 565 82 853 3975 456 XP Spent 42625 | 3000 . 1500 4300 . 3170 6000 4400 . . . 4230 1600 2300 . 945 . 2600 2900 . . . 5680 . Upgrades 72 | 6 . 3 13 . 4 6 4 . . . 14 2 1 . 7 . 1 1 . . . 10 . Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Utility Slot 10 | 1 . . 1 . 1 1 1 . . . 1 . 1 . . . 1 1 . . . 1 . Weapon Slot 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Core Integrity 23 | . . . . . . . . . . . 8 . . . 7 . . . . . . 8 . Heat Dissipation 7 | . . . 6 . 1 . . . . . . . . . . . . . . . . . . Energy Generation 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . Mass Support 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Inventory Capacity 4 | 3 . . . . . . 1 . . . . . . . . . . . . . . . . Sight Range 5 | . . . . . . . . . . . 3 2 . . . . . . . . . . . Ranged Accuracy 6 | . . 3 . . . 3 . . . . . . . . . . . . . . . . . TH Damage % 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . Protomatter Created 9012 | . 100 54 204 276 441 384 316 135 178 210 396 481 88 202 132 600 786 589 879 . 166 1800 595 Integrity Restored 17076 | . 171 162 463 332 862 731 625 154 240 764 836 786 264 364 585 1746 1519 1159 961 . 290 2997 1065 Core 14541 | . 171 162 287 250 700 647 375 121 175 621 719 598 264 206 585 1746 1352 564 792 . 207 2934 1065 Parts 2535 | . . . 176 82 162 84 250 33 65 143 117 188 . 158 . . 167 595 169 . 83 63 . Protomatter Decayed 3283 | . 43 . 77 166 193 50 100 118 96 7 88 148 17 53 . 101 290 122 603 . 65 813 133 Game ------ Seed ThrusterDiametricRifle Manual? 0 Play Time 02:29:45 Cumulative 114.8 hours Start 2022.04.30 @ 13:16:03 End 2022.05.01 @ 00:27:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 69 Rogue 30 Adventurer 5 Explorer 34 Win Type - Total 19 Types 10/0/4/4/1/0/0/0/0 Lore% 71 Gallery% 70 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e245e76e-1bc9-4f62-809b-131f77423049