Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 10:57:46 Player: theq629 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1918) 1918 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 4612 Bonus ------- High Alert Combat Kills 94 Cogmind --------- Core Integrity 366/700 Matter 106/300 Energy 82/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System Core Analyzer > --- WEAPON (3) ------- Autogun Autogun > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Particle Gun Gatling Laser Assault Rifle Autogun Autogun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Terrain Scanner Assault Rifle Light Assault Rifle [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 80 | 7 11 3 20 39 Power 19 | 1 2 1 3 12 Engine 12 | 1 2 1 1 7 Core 7 | . . . 2 5 Reactor . | . . . . . Propulsion 26 | 2 4 2 10 8 Treads . | . . . . . Leg 22 | 2 4 2 6 8 Wheel . | . . . . . Hover 1 | . . . 1 . Flight 3 | . . . 3 . Utility 17 | 2 3 . 5 7 Device 10 | 1 2 . 2 5 Storage 3 | 1 1 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 18 | 2 2 . 2 12 Energy Gun 4 | 1 1 . 1 1 Energy Cannon . | . . . . . Ballistic Gun 12 | 1 1 . 1 9 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 23 | . 1 . . 22 Power 4 | . . . . 4 Propulsion 8 | . 1 . . 7 Utility 6 | . . . . 6 Weapon 5 | . . . . 5 Highest Loss Streak 6 | . 1 . . 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 99 | . 99 100 98 98 Engine 8 | . 14 22 6 4 Core 6 | . . . 11 9 Leg 25 | . 27 33 25 22 Device 17 | . 14 11 12 20 Storage 9 | . 14 11 9 7 Processor 2 | . . . . 5 Protection 2 | . . . 4 3 Energy Gun 8 | . 14 11 9 4 Ballistic Gun 13 | . 14 11 17 11 Ballistic Cannon 2 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 42 | 15 23 28 33 42 Greatest Support 54 | 20 26 36 45 54 Greatest Overweight (x) 2 | 1 1 . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 2 8 8 10 10 Average Carried 8 | 1 7 7 8 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 2 7 8 9 9 Class Distribution -------------------- 35% | Mutant 33% | Scavenger-Gunner 16% | Scavenger-Tank 4% | Tank 3% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1709 | 222 257 60 160 1010 Remotely . | . . . . . Salvage Created 1819 | 38 365 110 116 1190 Parts 114 | 6 25 7 8 68 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 12 2 2 26 Guns 34 | . 12 2 2 18 Cannons 8 | . . . . 8 Classes Destroyed 13 | 1 3 1 1 7 Worker 4 | . . . . 4 Builder 1 | . . . . 1 Tunneler 2 | 2 . . . . Recycler 1 | . . . . 1 Operator 2 | . . 1 . 1 Watcher 4 | . 1 . 1 2 Swarmer 11 | . 6 . . 5 Grunt 22 | . 6 2 1 13 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 4 | . . . 1 3 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 6 | 1 4 2 1 6 Combat Bots Only 4 | . 3 2 1 4 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3368 | . 537 88 48 2695 Core 484 | . 134 16 . 334 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 46 96 100 . Volleys Fired 126 | 7 29 5 8 77 Largest 3 | 2 2 2 3 3 Hottest 127 | 70 79 79 99 127 Shots Fired 332 | 14 58 10 24 226 Gun 286 | 14 58 10 24 180 Cannon 46 | . . . . 46 Launcher . | . . . . . Special . | . . . . . Kinetic 241 | 7 29 5 16 184 Thermal 91 | 7 29 5 8 42 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 2 12 8 5 11 Robot Miss Streak 6 | 2 3 1 3 6 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 2 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 219 | 8 43 8 16 144 Core Hits 122 | 2 17 6 7 90 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 10 | . 1 . 1 8 Burn 4 | . 1 . . 3 Destroy 3 | . . . 1 2 Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4017 | 103 606 116 219 2973 Guns 3128 | 103 606 116 219 2084 Cannons 656 | . . . . 656 Explosions 233 | . . . . 233 Melee . | . . . . . Ramming . | . . . . . Kinetic 2949 | 65 295 73 144 2372 Thermal 1068 | 38 311 43 75 601 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 . . 5 Average Corruption 3 | . 2 . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . 12 . . 18 Message Errors 4 | . 1 . . 3 Matter Fused 6 | . 2 . . 4 Heat Flow Errors 3 | . 1 . . 2 Energy Discharges 7 | . 3 . . 4 Data Loss (minor) 4 | . 1 . . 3 Data Loss (major) 2 | . 2 . . . Misfires 1 | . . . . 1 Alerts 3 | . 2 . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 372 | 18 372 138 180 319 Average Temperature 94 | 7 112 63 62 101 Received Heat Transfer 873 | . 204 48 27 594 Effects 6 | . 1 . . 5 Energy Bleed 2 | . 1 . . 1 Interference 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 . . 2 Heat Transferred 2592 | 111 888 111 185 1297 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 531 | 10 306 224 228 531 Initial 124 | . 6 124 94 103 Average 193 | 3 149 200 158 237 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 55 | 100 62 22 68 50 Level 1 32 | . 37 77 31 26 Level 2 11 | . . . . 23 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 . . 9 Investigation 2 | . 1 . . 1 Extermination 2 | . . . . 2 Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 25 6 10 43 Peak Tracking Total 5 | . 5 2 3 5 Tactical Retreats 12 | . 4 1 1 6 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . 4 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 14 | . . . . 14 Max in Single Turn 11 | . . . . 11 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2795 | 116 667 225 385 1402 Spaces Moved 1640 | 62 382 145 256 795 Core 10 | 7 . . 1 2 Treads . | . . . . . Legs 1625 | 55 382 145 250 793 Wheels . | . . . . . Hover . | . . . . . Flight 5 | . . . 5 . Fastest Speed 50 | 50 120 120 110 100 Average Speed 117 | 118 121 120 117 114 Slowest Speed 200 | 190 190 120 200 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 51 17 23 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . . . 26 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 20 | . . . . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2249 | 87 531 185 323 1123 Wait 329 | 10 87 31 18 183 Move 1636 | 61 381 144 255 795 Hop . | . . . . . Pick Up 35 | 2 10 2 7 14 Fast Attach 17 | 7 . . 5 5 Attach 25 | . 1 2 6 16 Detach 3 | . . . 3 . Swap 39 | . 10 1 9 19 Drop 38 | . 12 . 12 14 Fire 126 | 7 29 5 8 77 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 9) 703 | -10/Materials | Discovered new exit (range 14) 707 | -10/Materials | Core integrity fell below 50% 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1002 | -9/Materials | Discovered new exit (range 4) 1009 | -9/Materials | Entered another Materials area 1009 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1381 | -8/Materials | Discovered new exit (range 8) 1394 | -8/Materials | Entered Factory 1394 | -7/Factory | Evolved 2 slots: Utility x2 1704 | -7/Factory | Build established: Scavenger-Tank 2310 | -7/Factory | Build established: Scavenger-Gunner 2445 | -7/Factory | Lost 3 parts (1p1n1w) 2468 | -7/Factory | Garrison activated, responded to threat 2779 | -7/Factory | Garrison activated, responded to threat 2796 | -7/Factory | Self-destructed Last Messages --------------- 02715_ Acquired Autogun. 02716_ System corrupted: Heat flow error (+107). 02718_ K-01 Serf collects debris. 02730_ Connecting with DSF Access... 02730_ Current location identified: Factory 02731_ K-01 Serf collects debris. 02779_ L-41 Fighter calls for garrison reinforcements. 02779_ ALERT: Activating Garrison Access F003. 02779_ Lgt. Nuclear Core severed. 02780_ Imp. Heat Sink destroyed. 02781_ System corrupted: Component data lost. 02782_ Imp. Deuterium Engine destroyed. 02783_ Imp. Terrain Scanner destroyed. 02788_ Imp. Deuterium Engine severed. 02788_ L-41 Fighter destroyed. 02789_ Aluminum Leg destroyed. 02791_ Imp. Titanium Leg destroyed. 02793_ R-06 Scavenger collects Imp. Deuterium Engine. 02794_ K-01 Serf collects debris. 02794_ Flak Gun severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ?#??????????????????????????? ?????? | | ????#?????????????????????? #??## | | #######???????#??????????# "##??? | | ?? ???????????????# u " #??? | | " ??? ????????????# " ???? | | "" """""" ###???????# k ####?? | | G """""" #??#??????# #?? | | "" """""" #?????????# r #?# | | " """""" #?#???????# #?# | | ? ???#???????# #?# | | ??? ?????#???????# #?# | | ?? ? ? ???????#?????# #?# | | #######+##################r % w ### | | """ # l*@ %%" | | """ # l r | | " + | | # % | | # k ######### | | #####% ##################/###???????######## | | ###?# ##???????#?#? ?? ???????????????# | | #??# #??#???#???? """"" ""????#????#???# | | #### % ###????????# """"" """"???????????# | | ##?# #??#???????# """ """ ??????????# | | #?##= #??????##### ?????##????# | | #### ####???##### """"" """""?????????## | | |## =%*########## ???"""" """"???????????# | | ##% %[ #?????" """??????????#?# | | == = #???????? ??????????????# | | != #???? ???? ? ????????????# | | [ ####?###???#?????????????# | | % # ???#??????????????# | | # ?????????????????# | | ### # ?????????????????# | | #?# ## # ??????????????#?#?# | | #######+###### # ???????#??????????# | | ? ??? ? ???# # """""? ????????????#???# | | ? ?? ????# # """""???????????#??????# | | #? ?? ?? # # """""???##############?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed CoordinationDeepArmor Manual? 0 Play Time 00:32:12 Cumulative 33.0 hours Start 2022.05.28 @ 10:19:21 End 2022.05.28 @ 10:57:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 45 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 436e330d-5fc1-4e2d-b161-c30613ac0548