Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 11:12:53 Player: Oldman Pu Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (218) 1090 Value Destroyed (7370) 7370 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1743) 1743 TOTAL SCORE: 14283 Bonus ------- High Alert Combat Kills 1743 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 450/450 System Corruption 22% Temperature Cool (0) Movement Rolling (100) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Energy Well Improved Light Armor Plating > --- WEAPON (3) ------- Autogun Autogun > --- INVENTORY (5) ---- Gatling Laser Minigun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating Improved Recalibrator > --- WEAPON ----------- Plasma Rifle Improved Heavy Laser Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Wheel Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Battery High-capacity Matter Pod Gravity Neutralizer Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Particle Gun Particle Gun Pulse Rifle Heavy Particle Gun Heavy Particle Gun Cooled Particle Cannon Gauss Rifle Missile Launcher [Rating: 69] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 4 | . . . 2 1 . 1 . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 225 | 6 9 7 38 58 35 26 5 23 18 Power 29 | 1 1 1 4 5 6 5 . 5 1 Engine 24 | 1 1 1 2 4 6 4 . 5 . Core 5 | . . . 2 1 . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 62 | 2 2 4 13 12 12 5 4 3 5 Treads 7 | . . . 2 3 2 . . . . Leg 2 | . . . . 2 . . . . . Wheel 53 | 2 2 4 11 7 10 5 4 3 5 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 70 | 1 4 2 8 21 11 10 1 7 5 Device 25 | . . . 2 6 2 6 1 4 4 Storage 10 | 1 1 1 . 3 1 1 . 2 . Processor 6 | . . . 2 1 2 1 . . . Hackware . | . . . . . . . . . . Protection 29 | . 3 1 4 11 6 2 . 1 1 Artifact . | . . . . . . . . . . Weapon 64 | 2 2 . 13 20 6 6 . 8 7 Energy Gun 21 | 1 . . 4 5 3 4 . 3 1 Energy Cannon 6 | . . . 1 4 1 . . . . Ballistic Gun 35 | 1 2 . 8 9 2 2 . 5 6 Ballistic Cannon 2 | . . . . 2 . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 5 1 2 . 1 . Parts Lost 80 | . 3 2 2 21 12 4 5 12 19 Power 16 | . 1 1 . 2 3 1 1 4 3 Propulsion 24 | . 1 1 1 5 4 1 2 4 5 Utility 25 | . 1 . . 10 2 1 2 3 6 Weapon 15 | . . . 1 4 3 1 . 1 5 Highest Loss Streak 11 | . 2 1 1 11 3 3 5 4 10 To Critical Strikes 2 | . . . . 1 . 1 . . . Average Slot Usage (%) 88 | . 97 98 87 93 88 79 63 82 80 Engine 9 | . 13 14 5 8 14 10 6 12 4 Core 1 | . . . 5 . . 2 3 . 3 Treads 1 | . . . . 5 . . . . . Wheel 17 | . 26 26 21 11 16 13 17 18 20 Device 7 | . . . 3 10 6 11 8 15 21 Storage 12 | . 14 14 11 17 15 6 3 6 8 Processor 3 | . . . 7 2 4 6 6 4 . Protection 8 | . 12 14 10 9 6 5 2 5 3 Energy Gun 6 | . 7 . 3 7 5 11 6 8 4 Energy Cannon 3 | . . . . 6 6 3 . . . Ballistic Gun 12 | . 20 28 18 11 9 3 4 9 11 Naked Turns . | . . . . . . . . . . Heaviest Build 139 | 13 34 54 69 88 99 139 133 52 28 Greatest Support 68 | 20 32 32 22 40 44 68 52 50 64 Greatest Overweight (x) 22 | . 1 3 6 22 6 4 3 2 2 Average Overweight (x) 1 | . . 1 3 2 1 1 1 . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 25 25 5 5 Average Capacity 17 | 7 10 16 20 20 20 22 16 5 5 Most Carried 25 | 1 11 15 20 20 20 25 24 5 5 Average Carried 16 | . 7 14 19 18 19 20 15 4 4 Final Capacity 25 | 8 15 20 20 20 20 25 5 5 5 Final Carried 24 | 1 11 15 20 20 18 24 3 5 3 Class Distribution -------------------- 34% | Mutant 27% | Gunner 25% | Tank 6% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Matter Collected 5817 | 223 462 218 931 1761 889 498 . 628 207 Remotely 112 | . . . . . . . . . 112 Salvage Created 9053 | . 715 175 1316 2649 1940 1312 . 661 285 Parts 507 | . 40 4 119 144 109 55 . 21 15 Haulers Intercepted 15 | . 2 . 4 6 1 1 . 1 . Recyclers Shooed 7 | . . . . 1 1 2 . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Combat Hostiles Destroyed 170 | . 12 8 30 49 32 22 . 10 7 Guns 146 | . 11 8 30 46 20 15 . 9 7 Cannons 21 | . . . . 2 12 7 . . . Classes Destroyed 19 | . 4 1 6 5 3 . . . . Worker 10 | . . . 1 6 1 . . 2 . Builder 8 | . . . 2 2 2 2 . . . Tunneler 1 | . . . . 1 . . . . . Hauler 15 | . 2 . 4 6 1 1 . 1 . Recycler 3 | . 1 . . . 2 . . . . Mechanic 2 | . . . 1 1 . . . . . Operator 3 | . . . 1 1 . . . 1 . Watcher 13 | . 3 . 4 1 2 2 . 1 . Swarmer 39 | . . . 16 11 2 3 . 3 4 Grunt 67 | . 12 2 6 23 16 6 . 1 1 Brawler 2 | . . . . . 1 1 . . . Duelist 4 | . . . . 1 1 2 . . . Protector 1 | . . . . . 1 . . . . Sentry 24 | . . . 8 9 2 3 . . 2 Specialist 4 | . . . . 2 2 . . . . Hunter 12 | . . . . 2 2 3 . 5 . Programmer 8 | . . . . . 3 4 . 1 . Heavy 3 | . . . . 1 2 . . . . Assembled 6 | . . 6 . . . . . . . Best Kill Streak 9 | . 5 4 5 8 9 4 . 4 6 Combat Bots Only 9 | . 3 4 5 6 9 3 . 3 6 Max Kills in Single Turn 3 | . 1 1 2 3 2 1 . 3 2 Gunslinging 1 | . . . 1 . . . . . 1 Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Hostile Shots Fired 1400 | . 61 30 184 335 233 235 5 133 184 Missed 360 | . 14 9 48 71 55 73 1 34 55 Damage Taken 15245 | . 563 376 1562 4283 2873 2220 180 1715 1473 Core 1857 | . 111 36 125 361 352 272 40 382 178 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 1420 | . . . 253 . 636 531 . . . Core Remaining (%) 58 | 100 . 41 68 34 49 . . . . Volleys Fired 627 | . 59 24 116 167 103 76 . 55 27 Largest 3 | . 2 2 2 3 3 3 . 3 3 Hottest 198 | . 70 46 126 159 140 180 . 198 170 Shots Fired 1587 | . 117 48 233 494 300 219 . 121 55 Gun 1384 | . 117 48 233 417 209 184 . 121 55 Cannon 203 | . . . . 77 91 35 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 871 | . 61 48 189 311 121 49 . 47 45 Thermal 703 | . 56 . 44 183 166 170 . 74 10 Explosive . | . . . . . . . . . . Electromagnetic 13 | . . . . . 13 . . . . Robot Hit Streak 30 | . 6 11 10 17 30 23 . 9 15 Robot Miss Streak 7 | . 4 4 4 7 3 4 . 4 2 Penetration Max 1 | . . . . 1 1 1 . 1 1 Secondary Targets 28 | . 2 2 9 10 . 1 . 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 1 Shots Hit Robots 1003 | . 75 30 131 288 212 154 . 75 38 Core Hits 411 | . 33 14 56 117 88 56 . 33 14 Critical Kills 6 | . 1 . 1 3 . 1 . . . Critical Parts Destroyed 5 | . . . . . 2 2 . 1 . Critical Strikes 34 | . 6 . 1 5 3 11 . 8 . Burn 23 | . 5 . . 2 1 8 . 7 . Meltdown 1 | . . . . 1 . . . . . Destroy 10 | . 1 . 1 2 2 3 . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18966 | . 811 433 2082 5153 4520 3648 . 1515 804 Guns 15672 | . 811 433 2082 4225 2821 2981 . 1515 804 Cannons 3294 | . . . . 928 1699 667 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 9232 | . 371 433 1684 2957 1622 886 . 641 638 Thermal 9581 | . 440 . 398 2196 2745 2762 . 874 166 Explosive . | . . . . . . . . . . Electromagnetic 153 | . . . . . 153 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 22 | . . 2 2 . 4 5 21 21 22 Average Corruption 9 | . . 1 1 . 3 3 15 21 21 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 118 | . . 6 1 . 7 22 10 51 21 Message Errors 25 | . . . . . 1 6 1 14 3 Matter Fused 21 | . . 2 . . 3 4 . 7 5 Heat Flow Errors 17 | . . 1 . . . 1 3 10 2 Energy Discharges 17 | . . 2 . . 1 6 2 4 2 Parts Rejected 3 | . . . . . . . 2 . 1 Data Loss (minor) 11 | . . 1 . . . 3 . 4 3 Data Loss (major) 2 | . . . . . . 1 . 1 . Misfires 4 | . . . 1 . . . . 2 1 Alerts 1 | . . . . . . . . 1 . Misdirections 4 | . . . . . . . 2 2 . Weapon Failures 13 | . . . . . 2 1 . 6 4 Overload Shots . | . . . . . . . . . . Overflow Damage 31 | . . . . 1 5 25 . . . Projectiles 31 | . . . . 1 5 25 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 6 | . . . . 6 . . . . . Impact . | . . . . . . . . . . Kinetic 6 | . . . . 6 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 612 | . 321 132 485 407 325 612 259 601 214 Average Temperature 122 | . 139 49 151 110 108 119 106 154 67 Received Heat Transfer 4080 | . 318 9 498 1530 708 423 . 99 495 Effects 39 | . 2 . 6 5 . 14 . 12 . Shutdowns 10 | . . . 1 . . 5 . 4 . Energy Bleed 12 | . . . 4 4 . 3 . 1 . Interference 6 | . 2 . . 1 . . . 3 . Matter Decay 3 | . . . . . . 1 . 2 . Short Circuit 2 | . . . . . . 2 . . . Damage (minor) 3 | . . . . . . 2 . 1 . Damage (major) 2 | . . . 1 . . 1 . . . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . 1 . . 1 . 1 . 1 . Combat Hostiles 3 | . 1 . . 1 . . . 1 . Parts Melted 43 | . 4 . 1 5 8 11 . 13 1 Heat Transferred 19394 | . 1665 . 851 4440 3861 5127 . 3050 400 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Peak Influence 1035 | . 170 50 524 1035 1035 891 314 236 135 Initial 506 | . . . . 209 464 506 289 205 45 Average 485 | . 63 26 216 847 640 674 294 151 87 Maximum Alert Level 3 | . . . 2 3 3 3 1 1 . Low Security (%) 29 | 100 100 100 47 . . . . 47 100 Level 1 12 | . . . 34 4 2 . 100 52 . Level 2 25 | . . . 18 19 66 48 . . . Level 3 32 | . . . . 76 31 51 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 38 | . 2 . 3 10 11 5 . 5 2 Investigation 11 | . 1 . 2 3 2 1 . 1 1 Extermination 6 | . . . . . 2 3 . 1 . Reinforcement 17 | . 1 . 1 6 4 1 . 3 1 Assault 3 | . . . . 1 2 . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Distress Signals 9 | . 1 . 2 4 . 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 286 | . 16 8 41 91 51 42 6 18 13 Peak Tracking Total 11 | . 3 3 5 11 7 5 6 6 7 Tactical Retreats 19 | . . . 3 5 4 5 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Traps Triggered 12 | . 1 . 5 1 . 2 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Machines Disabled 11 | . . . 2 3 1 4 . . 1 Max in Single Turn 1 | . . . 1 1 1 1 . . 1 Garrison Access 2 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Machines Accessed 53 | . 6 . 14 14 8 4 . 4 3 Terminals 30 | . 6 . 9 7 2 . . 3 3 Fabricators 2 | . . . . . 1 1 . . . Repair Stations 8 | . . . 2 2 3 1 . . . Recycling Units 7 | . . . 2 2 1 1 . 1 . Scanalyzers 5 | . . . 1 2 1 1 . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 142 | . 14 . 37 46 21 13 . 4 7 Successful 90 | . 10 . 21 28 15 10 . 1 5 Failed 52 | . 4 . 16 18 6 3 . 3 2 Catastrophic 3 | . . . . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 69 | . 14 . 22 19 4 . . 3 7 Fabricators 3 | . . . . . 1 2 . . . Repair Stations 33 | . . . 8 6 12 7 . . . Recycling Units 8 | . . . 2 3 1 1 . 1 . Scanalyzers 26 | . . . 5 15 3 3 . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 41 | . 10 . 10 13 2 . . 1 5 Record 17 | . 5 . 3 7 . . . . 2 Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 2 | . . . . . . . . 1 1 Open DSF 1 | . . . . . 1 . . . . Branch Access Points 3 | . 1 . . 1 . . . . 1 Emergency Access Points 6 | . . . 4 2 . . . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 5 | . 2 . 1 1 . . . . 1 Dispatch Records 3 | . 1 . 1 1 . . . . . Transport Status 1 | . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 24 | . . . 5 2 11 6 . . . Scan Component 14 | . . . 3 2 6 3 . . . Repair 10 | . . . 2 . 5 3 . . . Recycling Unit Hacks 6 | . . . 2 3 . 1 . . . Process 1 | . . . . 1 . . . . . Report Inventory 5 | . . . 2 2 . 1 . . . Scanalyzer 17 | . . . 4 9 2 2 . . . Insert Component 9 | . . . 2 5 1 1 . . . Analyze 8 | . . . 2 4 1 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . Used 1 | . . . 1 . . . . . . Hacking Detections 43 | . 3 . 12 12 7 3 . 4 2 Full Trace Events 10 | . . . 4 3 1 1 . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . 2 4 1 1 . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 76 | . . . . . . 76 . . . Total Part Build Rating 5 | . . . . . . 5 . . . Parts Repaired 10 | . . . 2 . 5 3 . . . Time 415 | . . . 76 . 207 132 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 184 | . . . . 184 . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 9 | . . . 2 5 1 1 . . . Part Schematics Acquired 8 | . . . 2 4 1 1 . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . 1 4 . . . Machine Destruction 1 | . . . . . 1 . . . . Programmers 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Total Allies 3 | . . . . . . . 1 . 2 Largest Group 2 | . . . . . . . 1 . 2 Highest-Rated Group 50 | . . . . . . . 31 . 50 Highest-Rated Ally 31 | . . . . . . . 31 . 25 Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . . . . . 2 . . Total Damage 43 | . . . . . . . 43 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Turns Passed 13121 | 46 1478 501 2255 3456 1994 2013 160 861 357 Spaces Moved 7259 | 45 922 354 1231 1633 1077 997 149 653 198 Core 5 | 1 . . . 4 . . . . . Treads 352 | . . . . 351 1 . . . . Legs 7 | . . . . 7 . . . . . Wheels 6895 | 44 922 354 1231 1271 1076 997 149 653 198 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 110 115 115 115 80 90 97 Average Speed 122 | 79 94 102 128 160 117 120 99 93 103 Slowest Speed 1150 | 80 115 130 170 1150 317 160 125 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 3 98 62 85 99 24 16 85 14 17 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 17 | . . . . 8 6 3 . . . Melee . | . . . . . . . . . . Projectile 16 | . . . . 8 6 2 . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Ext Total 10244 | 52 1419 446 1691 2140 1601 1641 159 797 298 Wait 1821 | . 412 51 232 183 344 513 4 30 52 Move 7251 | 44 921 353 1230 1632 1076 997 148 652 198 Hop . | . . . . . . . . . . Pick Up 167 | 2 13 6 37 53 24 16 1 12 3 Fast Attach 60 | 5 3 1 4 6 7 6 . 16 12 Attach 66 | 1 1 1 8 23 17 4 3 3 5 Detach 4 | . . . 1 . 1 2 . . . Swap 100 | . 5 5 26 29 12 16 2 4 1 Drop 132 | . 5 5 37 47 17 11 1 9 . Fire 627 | . 59 24 116 167 103 76 . 55 27 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 387 | -10/Materials | Discovered new exit (range 16) 803 | -10/Materials | Discovered new exit (range 16) 1525 | -10/Materials | Entered Mines 1526 | -10/Mines | Assembled infested the area 1574 | -10/Mines | Core integrity fell below 50% 1857 | -10/Mines | Learned Materials emergency access door positions 1879 | -10/Mines | Discovered new exit (range 8) 2026 | -10/Mines | Entered Materials 2026 | -9/Materials | Evolved 2 slots: Utility x2 2633 | -9/Materials | Discovered new exit (range 3) 2840 | -9/Materials | Discovered new exit (range 13) 2989 | -9/Materials | Discovered new exit (range 5) 3729 | -9/Materials | Discovered new exit (range 15) 4147 | -9/Materials | Discovered new exit (range 15) 4218 | -9/Materials | Repaired Hvy. Armor Plating 4258 | -9/Materials | Repaired Cryofiber Web 4281 | -9/Materials | Entered another Materials area 4281 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5478 | -8/Materials | Build established: Tank 5881 | -8/Materials | First assault squad dispatched 6234 | -8/Materials | Discovered new exit (range 16) 6304 | -8/Materials | Core integrity fell below 50% 6355 | -8/Materials | Lost 11 parts (1p2n4u4w) 6803 | -8/Materials | Discovered new exit (range 16) 7381 | -8/Materials | Discovered new exit (range 9) 7737 | -8/Materials | Entered Factory 7737 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7979 | -7/Factory | Repaired Hvy. Armor Plating 8314 | -7/Factory | Discovered new exit (range 8) 8485 | -7/Factory | Garrison activated, responded to threat 8812 | -7/Factory | Build established: Gunner 8864 | -7/Factory | Cargo convoy interrupted 9249 | -7/Factory | Lost 3 parts (1p1u1w) 9289 | -7/Factory | Destroyed 9 combat bots 9324 | -7/Factory | Discovered new exit (range 14) 9337 | -7/Factory | First assault squad dispatched 9566 | -7/Factory | Repaired Broken Arm. Huge Wheel 9616 | -7/Factory | Repaired Arm. Huge Wheel 9655 | -7/Factory | Repaired Hrd. Medium Armor Plating 9679 | -7/Factory | Core integrity fell below 50% 9685 | -7/Factory | Repaired Hcp. Matter Pod 9731 | -7/Factory | Entered another Factory area 9731 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9896 | -6/Factory | Fabricated Imp. Heavy Laser (x1) 10273 | -6/Factory | Repaired Arm. Huge Wheel 10414 | -6/Factory | Discovered new exit (range 10) 10685 | -6/Factory | Repaired Hrd. Heavy Armor Plating 10731 | -6/Factory | Repaired Arm. Huge Wheel 11141 | -6/Factory | Spotted B-75 Beast 11487 | -6/Factory | Lost 3 parts (1p1n1u) 11731 | -6/Factory | Build established: Scavenger-Gunner 11744 | -6/Factory | Sucked down chute 11744 | -6/Factory | Entered Waste 11745 | -6/Waste | Met a frightened Derelict 11758 | -6/Waste | Spotted C-40 Crusher 11759 | -6/Waste | EMP discharged 11759 | -6/Waste | System corruption reached 10% 11774 | -6/Waste | Spotted C-40 Crusher 11802 | -6/Waste | Spotted C-40 Crusher 11807 | -6/Waste | Spotted C-40 Crusher 11815 | -6/Waste | Crushed by Compactor (1 part destroyed) 11818 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11819 | -6/Waste | Spotted C-40 Crusher 11834 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11844 | -6/Waste | Spotted C-40 Crusher 11859 | -6/Waste | EMP discharged 11865 | -6/Waste | Lost 5 parts (1p2n2u) 11875 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11894 | -6/Waste | Discovered new exit (range 12) 11904 | -6/Waste | Entered Factory 12054 | -6/Factory | Discovered new exit (range 6) 12198 | -6/Factory | Build established: Gunner 12372 | -6/Factory | Core integrity fell below 50% 12492 | -6/Factory | Lost 4 parts (2p1n1u) 12533 | -6/Factory | Core integrity fell below 20% 12566 | -6/Factory | Lost 3 parts (1p1n1u) 12758 | -6/Factory | Lost 3 parts (1p2n) 12765 | -6/Factory | Entered Extension 12941 | -6/Extension | Lost 10 parts (2p2n4u2w) 12965 | -6/Extension | Identified exit to Cetus 13010 | -6/Extension | Rescued a captive Derelict 13011 | -6/Extension | Rescued a captive Derelict 13122 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13100_ Com. Wheel destroyed. 13102_ Critical hit (Burn: +37). 13104_ Slug penetrates G-50 Soldier. 13104_ Slug penetrates Wall. 13106_ Autogun destroyed. 13107_ Slug penetrates G-50 Soldier. 13107_ Slug penetrates Wall. 13108_ Slug penetrates G-50 Soldier. 13110_ Imp. Heat Sink destroyed. 13111_ Slug penetrates Wall. 13112_ Com. Wheel destroyed. 13112_ System corrupted: Gauss Rifle jammed. 13113_ EPSUWF ALGEJY9IFDROLI3:P:#PJ 2=U Q% = 13114_ Critical hit (Burn: +37). 13114_ Slug penetrates Door. 13115_ System corrupted: Gauss Rifle jammed. 13116_ Lgt. Nuclear Core destroyed. 13118_ Gauss Rifle destroyed. 13118_ G-50 Soldier destroyed. 13122_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??#??#??????????????????#????????????????????????? | | ?????????#?#????????#????????????????????????????? | | ?????????#?#?#?????#?#####???#???????????????????? | | #???##################"T"##################??????? | | ????# + + ?????? | | ?#??# #[ =^###### * ?????? | | ????# # [#????# !%%= ????? | | ????# %+ =#???## = ????? | | ????# #### #???#T ????? | | ????# #??# #?#### ########## ????? | | ????# #??######?# #?????????????????????? | | ????# #?????????# #?????????????????????? | | ????# ########### #?????????????????????? | | ????# #?????????????????????? | | ????# ##### ###########+##g#?????????????????????? | | ????# #??#T ###??# =%@ #?????????????????????? | | ?#??# #??## ##????# g #?????????????????????? | | ????# #???# #?????# gg #?????????????????????? | | ????# #???####??#??# gg = #?????????????????????? | | ????# #???#?#???#??# = #?????????????????????? | | ????# #???#????????#########?????????????????????? | | ????# #????????????#?????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????#???????????????????????????????????? | | #???# #??????????????????????????????????????????? | | ????# #????????#?????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #???????#??????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ##### #####??????????????????????????????????????? | | # "" "" #??????????????????????????????????????? | | # " " ##########?????????????????????????????? | | # ????????????????????????????? | | # ????????????????????????????? | | # ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 65 Energy Generation 31 Energy Capacity 840 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Hcp. Battery | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Laser | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed BackupAssembledMatrix Manual? 0 Play Time 02:28:30 Cumulative 195.0 hours Start 2024.03.23 @ 08:25:56 End 2024.03.23 @ 11:12:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 126 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c9e787e-5d82-41d4-8a5d-b9ed7d84b595