Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 00:25:11 Player: Bean Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (449) 449 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1689 Bonus ------- None Cogmind --------- Core Integrity 252/400 Matter 258/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (115) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VTOL Module > --- UTILITY (4) ------ Signal Interpreter Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Light Nuclear Core Flight Unit ECM Suite Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Light Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core ECM Suite Datajack [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Cannon Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 21 | 6 6 6 3 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 5 | . 2 2 1 Utility 5 | 1 2 2 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 3 | 1 3 4 4 Power . | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | 1 1 1 . Tool/Special . | . . . . Unused Backups 5 | . 2 1 2 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility 1 | . . . 1 Weapon 2 | . 1 1 . Tool/Special . | . . . . Average Slot Usage (%) 76 | . 74 77 81 Engine 10 | . 12 11 7 Wheel 1 | . 3 . . Flight 21 | . 21 22 18 Device 14 | . 9 16 22 Processor 14 | . 9 16 22 Ballistic Gun 2 | . 6 . . Ballistic Cannon 10 | . 9 11 8 Peak Build Rating 12 | 6 7 11 12 Average Rating 7 | 4 5 9 9 On Entrance 5 | . 6 7 10 Naked Turns . | . . . . Heaviest Build 12 | 12 12 8 9 Greatest Support 26 | 26 26 8 8 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 1 3 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 4 4 5 Class Distribution -------------------- 73% | Mutant 26% | Scout Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 651 | 175 73 273 130 Remotely . | . . . . Salvage Created 309 | . 42 236 31 Parts 32 | . 5 18 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 17 | . 3 7 7 Guns 2 | . 2 . . Cannons 10 | . 1 7 2 AOE 5 | . . . 5 Classes Destroyed 5 | . 2 2 1 Builder 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 10 | . 3 . 7 Grunt 6 | . . 6 . Sentry 1 | . . 1 . Best Kill Streak 7 | . 3 3 7 Combat Bots Only 7 | . 3 3 7 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 59 | . 11 17 31 Missed 19 | . 8 6 5 Hits 40 | . 3 11 26 Projectile 40 | . 3 11 26 Damage Taken 509 | . 56 142 311 Core 173 | . 25 28 120 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 7 | . 7 . . Core Remaining (%) 95 | 100 90 . . Volleys Fired 50 | . 15 24 11 Largest 2 | . 2 1 2 Hottest 63 | . 50 30 63 Shots Fired 55 | . 16 24 15 Gun 6 | . 6 . . Cannon 42 | . 10 24 8 Launcher 7 | . . . 7 Special . | . . . . Kinetic 48 | . 16 24 8 Thermal . | . . . . Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 10 | . 2 10 5 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 30 | . 7 16 7 Core Hits 20 | . 4 10 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 980 | . 142 290 548 Guns 36 | . 36 . . Cannons 465 | . 106 290 69 Explosions 479 | . . . 479 Melee . | . . . . Ramming . | . . . . Kinetic 501 | . 142 290 69 Thermal . | . . . . Explosive 479 | . . . 479 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 100 | . 6 . 94 Projectiles 6 | . 6 . . Explosions 94 | . . . 94 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 126 | . 34 . 92 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 3 | . 1 3 . Average Temperature 2 | . 1 2 . Received Heat Transfer 60 | . . 60 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 74 Level 1 3 | . . . 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 210 | . 93 181 210 Initial 61 | . . . 61 Average 75 | . 38 109 120 Influence Increases 640 | . 136 289 215 Destroy 0b10 Robot/C 340 | . 60 140 140 Destroy 0b10 Robot/NC 15 | . 5 5 5 Destroy Leader 54 | . 12 22 20 Successful Hack 30 | . 14 16 . Disable Machine 75 | . 30 30 15 Destroy Structure 36 | . . 1 35 Partial Spotted 30 | . 15 15 . Lose Combat Pursuer 60 | . . 60 . Influence Decreases 474 | . 136 130 208 Entered New Map 98 | . . . 98 Time Decay 316 | . 136 130 50 Lost Part 60 | . . . 60 Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 7 22 7 Peak Tracking Total 9 | . 4 9 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 5 | . 2 2 1 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 5 2 . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 10 4 . Successful 9 | . 8 1 . Failed 5 | . 2 3 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 11 | . 7 4 . Terminals 11 | . 7 4 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 1 . Terminals 4 | . 3 1 . Assimilate 2 | . 1 1 . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 621 | . 202 316 103 Sensors 262 | . . 161 101 Terrain 621 | . 202 316 103 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 773 | 53 301 316 103 Spaces Moved 1148 | 45 512 458 133 Core 4 | 4 . . . Treads . | . . . . Legs . | . . . . Wheels 69 | 41 28 . . Hover . | . . . . Flight 1075 | . 484 458 133 Fastest Speed 34 | 50 37 34 34 Average Speed 40 | 86 40 34 49 Slowest Speed 115 | 90 90 37 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 59 37 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 47 | . . . 47 Melee . | . . . . Projectile . | . . . . AOE 47 | . . . 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1403 | 58 595 594 156 Wait 135 | . 37 98 . Move 1143 | 44 511 455 133 Hop 1 | . . 1 . Pick Up 29 | 8 11 5 5 Fast Attach . | . . . . Attach 23 | 6 7 6 4 Detach 7 | . 4 2 1 Swap 3 | . 2 . 1 Drop 12 | . 8 3 1 Fire 50 | . 15 24 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Repaired Flight Unit 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 7) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Utility x2 668 | -9/Materials | Discovered new exit (range 9) 670 | -9/Materials | Identified exit to Mines 671 | -9/Materials | Entered Mines 704 | -9/Mines | Learned Materials garrison access intel 766 | -9/Mines | Destroyed 7 combat bots 771 | -9/Mines | Lost 3 parts (1p1n1w) 774 | -9/Mines | Self-destructed Last Messages --------------- Acquired 75 matter. U-05 Engineer lays Concrete. Acquired 2 matter. U-05 Engineer lays Concrete. Acquired Flight Unit. U-05 Engineer lays Concrete. Acquired Lgt. Assault Rifle. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Assault Rifle. Flight Unit destroyed. Destroyed Flight Unit. Lgt. Ion Engine destroyed. Destroyed Lgt. Ion Engine. Sensor Array destroyed. Destroyed Sensor Array. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ????#???????????????? | | ????????????????????# ??????#?????????????? | | ??????????????? ?????# ##????????#?????????? | | ???????????????# ????# #??? #?????????????? | | ???????????????# ???# ???? #??#?#???????? | | ???????????????# #### ???? ??? #???????? | | ???????????????? ? ?? ???? ###?????? | | ????????????###? ? #??? #### ##????? | | ???????????# #??## ###### #????? | | ??????????? ### # #### #????? | | ??????????? u # % #????? | | ?????????? | #???#? | | ????? ???? %! #????? | | ?????? ?? =r * #???#?? | | ?????????? @ # ###??????? | | ????????? ## # ?????????? | | ##????????? ???##### ####? ?#???????? | | ???#???? ? ??##??## # ##?# ??#??#????? | | ?????????#???###????## # #????????#?????? | | ???????????#???#?#### # ####?? ?????????? | | ??#?????????#??### ######???? ? ???????? | | ???????????????## #???#?#???? ??????? | | ???#?#?????###??# ##??????#?? ???????? | | ?################ ##?????????????????? | | ?# %* t ##????# ???? ?????? | | ?# !![ ###?##????? ????????? | | ## ############### ##????? ???????????? | | #???##????????## #####??? ? ????????????? | | ####?#?##?##?#?#??####??#???????????????????? | | ?????????##???#?????##??????? ?? ??????????? | | ?????????????#?##??????#????????????????????? | | #### #?#????#?????#???? ??? ??#????????????? | | #?#????"????????#???? ???#???????????? | | ### #???????????????#????????????????????? | | ?????????#?##??"?? ???#???? ?#????????????? | | ????????????????????????????? ??????????????? | | ????? ??????????????????#?#?????????????????? | | ??????????? ????????? ???##?????????????????? | | ???????????????? ???????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 65% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularClaymoresPurifier Manual? 0 Play Time 00:22:25 Cumulative 18.4 hours Start 2025.10.12 @ 00:04:53 End 2025.10.12 @ 00:25:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 14709677-2536-4220-9a63-7b526ffecc38