Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 16:10:12

Player: Some Pennies

Result: Destroyed by 5N-0JQ(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (46)      230
Value Destroyed (913)      913
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1623

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     106/300
Energy                     49/100
System Corruption          0%
Temperature                Warm (142)
Movement                   Rolling (150) Ox4
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (2) ---
  Subdweller Monowheel
>            --- UTILITY (2) ------
             Huge Storage Unit
   Makeshift Light Armor Plating
>            --- WEAPON (2) -------
  Subdweller Beam Cannon
  Subdweller Beam Cannon
>            --- INVENTORY (25) ---
             Aluminum Leg
             Aluminum Leg
             Aluminum Leg
             Heat Sink
      Medium Storage Unit
             Huge Storage Unit
             Signal Interpreter
    Improved Terrain Scanner
             Seismic Detector
             Seismic Detector
   Makeshift Transmission Jammer
             ECM Suite
             Hacking Suite
  Subdweller Laser
             Assault Rifle
       Heavy Assault Rifle
       Heavy Assault Rifle
    Improved Light Cannon
    Improved Light Cannon
    Improved Light Cannon
             Grenade Launcher
             Grenade Launcher
             Mining Laser
             Plasma Cutter

 Peak State 
------------
>            --- POWER ------------
   Makeshift Power Source
>            --- PROPULSION -------
       Light Treads
       Light Treads
>            --- UTILITY ----------
             Huge Storage Unit
   Makeshift Light Armor Plating
>            --- WEAPON -----------
  Subdweller Beam Cannon
  Subdweller Beam Cannon
>            --- INVENTORY --------
       Light Nuclear Core
             Aluminum Leg
             Aluminum Leg
             Aluminum Leg
             Heat Sink
      Medium Storage Unit
             Huge Storage Unit
             Signal Interpreter
    Improved Terrain Scanner
             Seismic Detector
             Seismic Detector
   Makeshift Transmission Jammer
             ECM Suite
             Hacking Suite
  Subdweller Laser
             Assault Rifle
       Heavy Assault Rifle
       Heavy Assault Rifle
    Improved Light Cannon
    Improved Light Cannon
    Improved Light Cannon
             Grenade Launcher
             Grenade Launcher
             Mining Laser
             Plasma Cutter
[Rating: 19]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    Huge Storage Unit
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
  Protection               Light Armor Plating
Weapon                     Heavy Assault Rifle
  Energy Gun               Medium Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             44   | 9   14  21  
  Power                    4    | 1   1   2   
    Engine                 3    | 1   1   1   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   2   3   
    Treads                 5    | 2   2   1   
    Leg                    1    | .   .   1   
    Wheel                  1    | .   .   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  14   | 4   6   4   
    Device                 7    | 3   2   2   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             4    | .   2   2   
    Artifact               .    | .   .   .   
  Weapon                   19   | 2   5   12  
    Energy Gun             2    | 1   .   1   
    Energy Cannon          5    | .   .   5   
    Ballistic Gun          7    | 1   4   2   
    Ballistic Cannon       2    | .   .   2   
    Launcher               3    | .   1   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   .   6   
  Power                    2    | .   .   2   
  Propulsion               3    | .   .   3   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      1    | .   .   1   
Average Slot Usage (%)     98   | .   99  98  
  Engine                   11   | .   14  10  
  Core                     2    | .   .   3   
  Treads                   25   | .   27  24  
  Wheel                    2    | .   .   3   
  Device                   5    | .   5   4   
  Storage                  14   | .   14  14  
  Protection               8    | .   8   9   
  Energy Cannon            6    | .   .   10  
  Ballistic Gun            12   | .   27  3   
  Ballistic Cannon         6    | .   .   10  
Peak Build Rating          19   | 7   13  19  
  Average Rating           13   | 5   11  14  
  On Entrance              6    | .   7   12  
Naked Turns                .    | .   .   .   
Heaviest Build             105  | 15  94  105 
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  5    | 2   2   5   
  Average Overweight (x)   2    | .   1   2   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         24   | 7   24  25  
  Most Carried             25   | 5   25  25  
  Average Carried          23   | 2   21  24  
  Final Capacity           25   | 8   25  25  
  Final Carried            25   | 5   25  24  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1432 | 303 546 583 
  Remotely                 .    | .   .   .   
Salvage Created            1480 | 131 948 401 
  Parts                    102  | 11  56  35  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      14   | .   .   14  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  27   | .   12  15  
  Guns                     13   | .   11  2   
  Cannons                  9    | .   .   9   
  AOE                      5    | .   1   4   
Classes Destroyed          12   | 2   7   3   
  Worker                   7    | .   7   .   
  Builder                  1    | .   1   .   
  Tunneler                 3    | 3   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 3    | 1   2   .   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  9    | .   3   6   
  Grunt                    9    | .   9   .   
  Sentry                   1    | .   .   1   
  Artisan                  2    | .   .   2   
  Subdweller               8    | .   .   8   
Best Kill Streak           4    | 2   4   4   
  Combat Bots Only         4    | .   2   4   
Max Kills in Single Turn   2    | 1   2   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   1   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        156  | .    47   109  
  Missed                   47   | .    12   35   
Damage Taken               1595 | .    437  1158 
  Core                     265  | .    23   242  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   260  | .    260  .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              162  | 9    65   88   
  Largest                  2    | 2    2    2    
  Hottest                  160  | 70   46   160  
Shots Fired                299  | 18   129  152  
  Gun                      158  | 18   128  12   
  Cannon                   114  | .    .    114  
  Launcher                 27   | .    1    26   
  Special                  .    | .    .    .    
  Kinetic                  215  | 9    128  78   
  Thermal                  57   | 9    .    48   
  Explosive                27   | .    1    26   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         26   | 7    14   26   
  Robot Miss Streak        3    | 1    3    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           152  | 11   74   67   
  Core Hits                69   | 5    36   28   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    .    2    
    Blast                  2    | .    .    2    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           3129 | 136  1243 1750 
  Guns                     1432 | 136  1161 135  
  Cannons                  1319 | .    .    1319 
  Explosions               374  | .    78   296  
  Melee                    .    | .    .    .    
  Ramming                  4    | .    4    .    
  Kinetic                  2162 | 50   1161 951  
  Thermal                  589  | 86   .    503  
  Explosive                374  | .    78   296  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            21   | .    .    21   
  Projectiles              21   | .    .    21   
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 15   | .    .    15   
  Impact                   .    | .    .    .    
  Kinetic                  15   | .    .    15   
  Secondary                .    | .    .    .    
Self-Inflicted Damage      2    | .    .    2    
  Shots                    1    | .    .    1    
  Rammed                   1    | .    1    .    
Targets Rammed             1    | .    1    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        142  | 54   71   142  
  Average Temperature      41   | 22   30   52   
  Received Heat Transfer   522  | .    234  288  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | 1    .    2    
  Heat Transferred         925  | 259  .    666  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             173  | 20  173 .   
  Initial                  13   | .   13  .   
  Average                  45   | 8   47  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              56   | .   26  30  
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        9    | .   1   8   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   1   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          4    | .   1   3   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          9    | .   7   2   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                46   | .   42  4   
  Successful               33   | .   29  4   
  Failed                   13   | .   13  .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   23   | .   23  .   
  Terminals                34   | .   34  .   
  Fabricators              .    | .   .   .   
  Repair Stations          8    | .   8   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             17   | .   13  4   
  Record                   3    | .   .   3   
  Robot Analysis           2    | .   2   .   
  Prototype ID Bank        4    | .   4   .   
  Open Door                1    | .   .   1   
  Emergency Access Points  1    | .   1   .   
  Repair Station Index     1    | .   1   .   
  Recycling Unit Index     1    | .   1   .   
  Locate Traps             3    | .   3   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       8    | .   8   .   
  Scan Component           4    | .   4   .   
  Repair                   4    | .   4   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         8    | .   8   .   
  Terminals                8    | .   8   .   
    Botnet                 3    | .   3   .   
    Skim                   5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             4    | .   4   .   
  Time                     110  | .   110 .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               7242 | 127  2532 4583 
Spaces Moved               2370 | 55   689  1626 
  Core                     8    | 8    .    .    
  Treads                   1760 | 47   689  1024 
  Legs                     .    | .    .    .    
  Wheels                   602  | .    .    602  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  150  
  Average Speed            274  | 151  313  262  
  Slowest Speed            560  | 160  320  560  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       57   | 4    92   77   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     3    | .    2    1    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             2    | .    .    2    
Spaces Dug                 15   | .    .    15   
Terrain Destroyed          84   | .    12   72   
  Melee                    .    | .    .    .    
  Projectile               8    | .    .    8    
  AOE                      76   | .    12   64   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2789 | 76   929  1784 
  Wait                     167  | .    132  35   
  Move                     2368 | 54   688  1626 
  Hop                      .    | .    .    .    
  Pick Up                  32   | 4    23   5    
  Fast Attach              15   | 7    4    4    
  Attach                   6    | .    1    5    
  Detach                   2    | .    .    2    
  Swap                     23   | 2    9    12   
  Drop                     13   | .    6    7    
  Fire                     162  | 9    65   88   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    1    | .    1    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / [*Rec])

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 15)
  128 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  357 | -10/Materials | Discovered new exit (range 13)
  589 | -10/Materials | Discovered new exit (range 13)
  766 | -10/Materials | Discovered new exit (range 12)
 1052 | -10/Materials | Discovered new exit (range 16)
 1116 | -10/Materials | Learned Storage security intel
 1198 | -10/Materials | Identified exit to Subcaves
 1329 | -10/Materials | Learned location of Storage (-7)
 1378 | -10/Materials | Learned location of Recycling (-7)
 1415 | -10/Materials | Learned Storage emergency access door positions
 1748 | -10/Materials | Repaired Lgt. Treads
 1775 | -10/Materials | Repaired Lgt. Treads
 1803 | -10/Materials | Repaired Lgt. Armor Plating
 1836 | -10/Materials | Repaired Hvy. Assault Rifle
 2660 | -10/Materials | Entered Subcaves
 2948 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 3074 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
 4451 | -10/Subcaves  | Core integrity fell below 50%
 4738 | -10/Subcaves  | Learned location of Zion (-6)
 4738 | -10/Subcaves  | Met a Zionite searching for "candidates"
 4916 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 5199 | -10/Subcaves  | Discovered new exit (range 9)
 6390 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 6449 | -10/Subcaves  | Shifting Twisted Machinery released Riot Gun
 6590 | -10/Subcaves  | Discovered new exit (range 13)
 6733 | -10/Subcaves  | Core integrity fell below 20%
 6979 | -10/Subcaves  | Visited Clippyterm
 7030 | -10/Subcaves  | Learned location of 1 exit from Materials
 7062 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 7067 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
 7243 | -10/Subcaves  | Destroyed by 5N-0JQ(R) with Subdweller Machine Gun

 Last Messages 
---------------
  subatomizers out of the Subcaves, I can warn
  that doing so is a one-way ticket to summoning
  unimaginable chaos on any area not hardened
  against them. That includes... just about
  anywhere.
07030_ Acquired derelict log, extracted data.
Data stored: Materials exits (x1).
Sub. Monowheel falls loose from the Twisted
  Machinery.
Sub. Machine Gun falls loose from the Twisted
  Machinery.
07126_ Sub. Optics melted.
07126_ 49-XG8(R) destroyed.
07128_ ZK-EBW(R) destroyed.
07134_ Acquired 51 matter.
07137_ Acquired 47 matter.
07140_ Acquired Sub. Beam Cannon.
07235_ Lgt. Nuclear Core destroyed.
07240_ Critical hit (Destroy).
07240_ Lgt. Treads destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????????#   ??????????????????????? |
| ???????????????????????     ?????????????????????? |
| ???????????????????????     ?????????????????????? |
| ???????????????????????    #?????????????????????? |
| ???????????????????????    ###???????????????????? |
| ???????????????????????         ?????????????????? |
| ???????????????????????        ??????????????????? |
| ???????????????????????       ???????????????????? |
| ???????????????????????      ????????????????????? |
| ???????????????????????     ?????????????????????? |
| ???????????????????????    ??????????????????????? |
| ??????????????????????##  ???????????????????????? |
| ???????????????????????  #???????????????????????? |
| ??????????????????????## #???????????????????????? |
| ?????????????????###?##  ######   #??????????????? |
| ????????????????## ###   @               ????????? |
| ????????????????#                    R R ????????? |
| ????????????????#                        ????????? |
| ????????????????##      ## #        ##  ?????????? |
| ???????????????###     ##?###       #?????? #????? |
| ?????????####?##    #  ##????#     ##?????    ???? |
| ????######  ###    #    #?????##  ##?????      ??? |
| ???## """""        ##& ##???????? #?????#      ??? |
| ???#              ###  ##?????????#???##        ?? |
| ???#"   ###""        !  #????####????#         ??? |
| ???#"  ##?#""     # &  ##??###  ##???         ???? |
| ???#"" "#?#      #"&   #####     #?##       #????? |
| ???#"" ##?#   #  #"   #          ###        #####? |
| ???##   ####  ## ##  ##          ##             #? |
| ???#     ###""####       # #                     ? |
| ???##"    ##"##??#      ########                 ? |
| ????## ""   "#???###   ##??????###   #          #? |
| ?????## """ ""#???#    #?????????##  #??      ???? |
| ??????####  "##???#    #?????????##  #???    #???? |
| ??????????####????#"= ##?????????#   ##??    #???? |
| ??????????????????#"  #??????????#    ##?    #???? |
| ?????????????????##"  #??????????#     #?#   #???? |
| ?????????????????#"" ##??????????#     ###   #???  |
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| ?????????????????# [ #????????????#         ##?    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              VariableBlastDoomcannon
  Manual?         0
Play Time         00:25:52
  Cumulative      346.7 hours
  Start           2024.09.30 @ 15:48:37
  End             2024.09.30 @ 16:10:12
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          253
  Rogue           248
  Adventurer      5
  Explorer        0
Win Type          -
  Total           7
  Types           4/0/3/0/0/0/0/0/0
Lore%             68
Gallery%          85
Achievement%      70
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ad650d63-762b-4e6f-9867-10d2c83c3686