Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 19:44:18 Player: Rockstar Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (72) 360 Value Destroyed (3103) 3103 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2193) 2193 TOTAL SCORE: 12616 Bonus ------- Follower Combat Kills 1721 Met Imprinter 300 Was Imprinted 300 Friendly Fire -128 Cogmind --------- Core Integrity 0/1150 Matter 263/300 Energy 678/770 System Corruption 9% Temperature Warm (119) Movement Walking (120) Location -4/Extension Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (11) ----- Advanced Cooling System Experimental Energy Well Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Corruption Screen > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (5) ---- Micro Fission Core Advanced Heat Sink Battle Rifle Lance Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Energy Well Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved Armor Integrity Analyzer Advanced Transmission Jammer Phase Shifter Hardened Medium Armor Plating Improved Corruption Screen > --- WEAPON ----------- KE Penetrator Lance > --- INVENTORY -------- Neutrino Core Micro Fission Core Heavy Beamcaster Battle Rifle KE Penetrator [Rating: 109] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Microactuators Storage Light Humpback Processor Advanced Signal Interpreter Protection Layered Light Armor Plating Weapon Power Maul Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Slots Evolved 12 | . . . 2 . 2 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 1 2 . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 156 | 8 5 2 8 16 7 8 4 3 2 2 7 16 2 4 6 10 16 30 Power 22 | 1 1 . 1 3 . . 2 . . . . 2 . . . 3 3 6 Engine 12 | 1 1 . 1 3 . . 1 . . . . 1 . . . 2 . 2 Core 7 | . . . . . . . 1 . . . . 1 . . . . 2 3 Reactor 3 | . . . . . . . . . . . . . . . . 1 1 1 Propulsion 44 | 3 . . 6 4 2 4 . . 2 . 4 3 . . 3 2 5 6 Treads 19 | . . . . . . 4 . . . . 2 2 . . 3 2 4 2 Leg 11 | . . . 1 . . . . . 2 . 2 1 . . . . 1 4 Wheel 4 | 3 . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 10 | . . . 4 4 2 . . . . . . . . . . . . . Utility 58 | 1 2 . 1 3 3 2 2 2 . 1 3 9 1 3 3 5 7 10 Device 27 | . . . 1 2 1 2 1 . . 1 1 3 . 1 2 1 5 6 Storage 6 | 1 . . . . 1 . . . . . . 1 . 2 . . . 1 Processor 11 | . 1 . . 1 1 . 1 1 . . 2 . 1 . . . 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 14 | . 1 . . . . . . 1 . . . 5 . . 1 4 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 32 | 3 2 2 . 6 2 2 . 1 . 1 . 2 1 1 . . 1 8 Energy Gun 10 | 2 . . . 4 . . . . . . . . . 1 . . . 3 Energy Cannon 4 | . 2 . . . . . . 1 . . . 1 . . . . . . Ballistic Gun 7 | 1 . . . . 1 . . . . . . 1 . . . . 1 3 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . Launcher 3 | . . 1 . 2 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Impact Weapon 4 | . . . . . 1 1 . . . 1 . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 3 . . . . . 1 . 5 . . 1 . 1 1 Parts Lost 49 | . . . 1 8 1 . . 4 . . 4 3 . . . 1 12 15 Power 6 | . . . . 1 . . . . . . . . . . . . 1 4 Propulsion 21 | . . . 1 4 1 . . 3 . . 3 . . . . . 4 5 Utility 15 | . . . . 2 . . . . . . 1 3 . . . 1 6 2 Weapon 7 | . . . . 1 . . . 1 . . . . . . . . 1 4 Highest Loss Streak 8 | . . . 1 7 1 . . 4 . . 3 1 . . . 1 8 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 6 | 3 7 7 6 6 5 4 3 4 5 5 4 4 5 10 18 11 4 3 Power 2 | 1 2 2 2 2 2 2 2 2 3 2 2 1 2 2 3 1 . 1 Propulsion . | . 2 2 . . 1 . 1 . . . . . . . 2 2 . . Utility 1 | . 1 3 3 . . 1 . . . . . . . 3 8 4 1 . Weapon 1 | 1 2 . . 2 1 . . . . 1 1 1 1 2 3 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 8 1 3 1 2 . . . . . . 2 . . 1 10 2 4 Power 11 | . 5 . 2 . . . . . . . . . . . . 2 . 2 Propulsion 5 | . . . . . 2 . . . . . . 1 . . . 1 1 . Utility 10 | . 1 . 1 1 . . . . . . . . . . 1 5 1 . Weapon 7 | . 2 1 . . . . . . . . . 1 . . . 1 . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 99 99 96 83 87 87 96 90 79 86 90 92 99 95 94 87 86 78 Engine 8 | . 14 14 11 10 9 7 9 13 13 13 13 6 5 5 5 6 1 . Core 2 | . . . . . . . 1 . . . . 4 5 5 5 2 2 7 Treads 12 | . . . . . . 11 26 21 6 6 5 16 23 23 23 23 18 2 Leg 5 | . . . . . . . . . 6 13 16 3 . . . . . 14 Wheel 1 | . 28 28 29 . . . . . . . . . . . . . . . Flight 1 | . . . 12 38 29 18 . . . . . . . . . . . . Device 15 | . . . 4 5 7 17 25 18 20 20 19 15 17 17 13 10 15 13 Storage 2 | . 14 14 11 11 8 7 6 4 . . . . . 3 5 2 . . Processor 14 | . . 14 6 3 16 12 13 13 13 13 15 21 22 13 11 11 16 22 Protection 7 | . 13 . . . . . . 4 6 6 4 8 11 11 14 14 13 5 Energy Gun 1 | . 1 . . 5 . . . . . . . . . . . 5 4 . Energy Cannon 5 | . 26 23 20 3 . . . 1 6 6 6 4 3 5 5 5 1 . Impact Weapon 3 | . . . . . 8 7 6 6 6 6 6 5 5 . . . . . Peak Build Rating 109 | 6 12 11 22 24 28 42 51 60 57 57 62 82 80 82 94 97 108 109 Average Rating 64 | 5 11 10 15 18 25 32 48 53 53 56 58 70 78 79 89 93 100 82 On Entrance 46 | . 6 11 11 22 17 25 42 49 50 57 57 59 75 80 82 94 92 54 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 14 27 20 22 23 15 23 33 55 55 55 55 49 43 84 84 96 84 55 Greatest Support 113 | 26 20 20 46 20 18 112 112 112 35 35 65 98 98 98 111 113 110 85 Greatest Overweight (x) 6 | . 1 . 2 1 1 . . 1 3 1 1 2 . . . . 2 6 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 25 25 25 5 5 Average Capacity 8 | 7 8 8 8 8 5 5 5 5 5 5 5 5 5 20 25 12 5 5 Most Carried 25 | 7 8 8 8 8 7 5 4 5 5 5 5 5 5 15 25 25 5 5 Average Carried 6 | 3 7 7 6 6 4 4 3 4 5 4 4 4 5 10 20 11 4 3 Final Capacity 25 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 25 25 5 5 5 Final Carried 24 | 7 8 7 6 7 4 5 3 5 5 5 5 5 5 15 24 5 1 4 Class Distribution -------------------- 38% | Derelict-Mutant 22% | Mutant 22% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Derelict-Assassin 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Storage Scout | -8/Materials Scout | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Matter Collected 2562 | 291 40 60 50 165 195 54 . 288 20 40 80 167 10 101 . 140 326 535 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3318 | 139 46 111 239 259 . 29 . 347 . . 92 180 174 122 . 904 501 175 Parts 154 | 9 . 5 31 17 . 6 . 15 . . 8 5 1 7 . 25 21 4 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . 17 9 6 15 . 1 15 . 28 . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Combat Hostiles Destroyed 61 | . 1 3 6 5 . 1 . 9 . . 4 3 3 2 . 14 7 3 Melee 3 | . . . . . . . . . . . 1 1 1 . . . . . Guns 16 | . . . . 2 . . . . . . . . . . . 4 7 3 Cannons 31 | . . 3 3 1 . 1 . 7 . . 3 1 2 2 . 8 . . AOE 4 | . . . 3 1 . . . . . . . . . . . . . . Classes Destroyed 15 | 2 1 1 4 2 . 1 . 1 . . 1 2 . . . . . . Worker 1 | . . . . 1 . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . Swarmer 17 | . . 3 4 . . . . 3 . . 3 . 1 . . 2 . 1 Grunt 27 | . 1 . 1 3 . . . 4 . . . 2 1 1 . 9 4 1 Brawler 2 | . . . . . . . . 1 . . . . . . . 1 . . Duelist 3 | . . . . 1 . . . . . . . . . 1 . 1 . . Sentry 6 | . . . 1 1 . . . 1 . . . . 1 . . 1 . 1 Hunter 1 | . . . . . . . . . . . . 1 . . . . . . Programmer 4 | . . . . . . 1 . . . . . . . . . . 3 . Best Kill Streak 7 | 4 1 3 5 5 . 1 . 6 . . 3 2 2 1 . 7 5 1 Combat Bots Only 7 | . 1 3 4 4 . 1 . 6 . . 3 2 2 1 . 7 5 1 Max Kills in Single Turn 4 | 1 1 1 4 2 . 1 . 1 . . 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Hostile Shots Fired 1068 | . 5 14 23 106 38 94 . 102 . . 38 40 16 13 . 180 285 114 Missed 332 | . 3 1 8 38 19 46 . 22 . . 8 15 4 2 . 42 85 39 Hits 736 | . 2 13 15 68 19 48 . 80 . . 30 25 12 11 . 138 200 75 Melee 8 | . . . . 2 . . . 1 . . . 2 . . . 3 . . Projectile 728 | . 2 13 15 66 19 48 . 79 . . 30 23 12 11 . 135 200 75 Critical Strikes 42 | . . . 1 2 . 1 . 5 . . . 1 . . . 15 11 6 Actively Blocked 9 | . . . . . . . . . . . . . . . . 1 8 . Damage Taken 13704 | . 48 107 176 1006 181 400 . 1532 . . 518 661 206 210 . 2704 3950 2005 Core 2391 | . 14 6 27 341 51 86 . 214 . . 132 119 . 55 . 193 532 621 Absorbed by Shields 31 | . . . . 31 . . . . . . . . . . . . . . Redirected to Shielding 230 | . . . . . . . . . . . . . . . . 168 62 . Regen/Repaired (Parts) 136 | . . . . . . . . . . . . . . . 136 . . . Core Remaining (%) 71 | 100 . 92 . 8 90 87 . . . . 59 . . . . 63 . . Volleys Fired 238 | 8 4 10 11 23 . 6 . 30 . . 14 12 9 9 . 40 31 31 Largest 2 | 2 2 2 2 2 . 1 . 1 . . 1 1 1 1 . 2 2 2 Hottest 165 | 100 136 136 136 136 . 37 . 90 . . 90 90 90 90 . 165 110 81 Shots Fired 362 | 16 8 14 20 37 . 6 . 30 . . 14 12 9 9 . 80 61 46 Gun 179 | 16 . . . 14 . . . . . . . 3 . . . 40 60 46 Cannon 169 | . 8 12 20 14 . 6 . 30 . . 14 9 8 8 . 40 . . Launcher 11 | . . 2 . 9 . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . 1 1 . . 1 . Kinetic 100 | 1 . . . . . 6 . 20 . . . 3 . . . . 30 40 Thermal 234 | 15 8 12 20 14 . . . 10 . . 14 9 8 8 . 80 30 6 Explosive 11 | . . 2 . 9 . . . . . . . . . . . . . . Electromagnetic 14 | . . . . 14 . . . . . . . . . . . . . . Robot Hit Streak 21 | 3 2 5 6 21 . 3 . 8 . . 4 8 5 2 . 13 6 8 Robot Miss Streak 10 | 2 1 3 2 3 . 4 . 6 . . 5 1 1 4 . 10 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 245 | 10 3 9 12 21 . 6 . 30 . . 6 18 8 3 . 49 38 32 Core Hits 139 | 5 . 5 10 14 . 6 . 34 . . 5 4 3 2 . 22 17 12 Critical Kills 6 | . 1 . . . . . . 1 . . . . . . . . 4 . Critical Parts Destroyed 4 | . . . . . . . . . . . . 3 . . . . 1 . Critical Strikes 14 | . 1 . . . . . . 1 . . . 3 . . . 2 6 1 Burn 4 | . . . . . . . . . . . . . . . . 2 1 1 Meltdown 2 | . 1 . . . . . . 1 . . . . . . . . . . Destroy 5 | . . . . . . . . . . . . . . . . . 5 . Smash 3 | . . . . . . . . . . . . 3 . . . . . . Melee Attacks 36 | . . 1 . . 3 5 . 2 . . 1 8 1 . . . . 15 Impact 21 | . . . . . 3 5 . 2 . . 1 8 1 . . . . 1 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . . 14 Sneak Attacks 3 | . . 1 . . . . . . . . 1 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 7771 | 136 61 240 474 520 . 112 . 820 . . 314 637 308 134 . 1928 1120 967 Guns 3007 | 136 . . . 239 . . . . . . . 38 . . . 545 1113 936 Cannons 3826 | . 61 163 288 165 . 112 . 775 . . 190 285 270 134 . 1383 . . Explosions 379 | . . 77 186 116 . . . . . . . . . . . . . . Melee 552 | . . . . . . . . 45 . . 124 314 38 . . . . 31 Ramming 7 | . . . . . . . . . . . . . . . . . 7 . Kinetic 2081 | . . . . . . 112 . 455 . . . 38 . . . . 659 817 Thermal 4543 | 136 61 163 288 195 . . . 320 . . 190 285 270 134 . 1928 454 119 Explosive 349 | . . 77 186 86 . . . . . . . . . . . . . . Electromagnetic 239 | . . . . 239 . . . . . . . . . . . . . . Impact 552 | . . . . . . . . 45 . . 124 314 38 . . . . 31 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 . . . . . . . 1 1 1 1 . 9 9 Average Corruption 4 | . . . . 1 . . . . . . . 1 1 1 1 . 6 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 58 | . . . . 1 . . . . . . . 2 2 9 . . 15 29 Message Errors 15 | . . . . . . . . . . . . . . 6 . . 3 6 Matter Fused 12 | . . . . . . . . . . . . . 1 1 . . 3 7 Heat Flow Errors 10 | . . . . . . . . . . . . . . 1 . . 1 8 Energy Discharges 7 | . . . . . . . . . . . . 1 . . . . 3 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . . . . . 1 . . 2 3 Data Loss (major) 3 | . . . . . . . . . . . . 1 . . . . 1 1 Misfires 2 | . . . . 1 . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots 39 | . . . . . . . . . . . . . 5 3 . 31 . . Effects 2 | . . . . . . . . . . . . . . 1 . 1 . . Heat Surge 2 | . . . . . . . . . . . . . . 1 . 1 . . Overflow Damage 302 | . . 7 . 12 . . . . . . 13 190 17 . . 63 . . Projectiles 76 | . . . . . . . . . . . 13 . . . . 63 . . Explosions 19 | . . 7 . 12 . . . . . . . . . . . . . . Melee 207 | . . . . . . . . . . . . 190 17 . . . . . Knockbacks 17 | . . . . . . 2 . 15 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . 2 . 12 . . . . . . . . . . Secondary 3 | . . . . . . . . 3 . . . . . . . . . . Self-Inflicted Damage 104 | . . 1 . 103 . . . . . . . . . . . . . . Shots 4 | . . 1 . 3 . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | 117 174 246 209 270 1 . . 123 . . 196 199 67 134 . 196 252 438 Average Temperature 104 | 54 69 121 86 126 1 . . 67 . . 100 80 39 76 . 120 110 147 Received Heat Transfer 4013 | . 12 . 84 362 27 72 . 430 . . 12 177 27 39 . 636 457 1678 Effects 2 | . . . . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 1 . . . . . . . 1 . . . . . . Parts Fried 5 | . . . . 1 . . . . . . . 3 1 . . . . . Impact Corruptions 7 | . . . . . . . . . . . . 6 1 . . . . . Robots Melted 5 | . 1 . . . . . . 2 . . . . . . . 2 . . Combat Hostiles 5 | . 1 . . . . . . 2 . . . . . . . 2 . . Parts Melted 14 | 1 1 1 1 . . . . . . . . . 1 . . 3 3 3 Heat Transferred 6794 | 407 111 296 518 296 . . . 500 . . 300 437 274 137 . 2445 814 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Maximum Alert Level 2 | . . . . 1 1 . . . . . . 1 . . . . 2 1 Low Security (%) 74 | 100 100 100 100 74 82 100 100 . . . . 94 . . . . 15 93 Level 1 19 | . . . . 25 17 . . . . . . 5 . . . . 62 6 Level 2 5 | . . . . . . . . . . . . . . . . . 22 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 576 | 5 20 60 174 385 228 71 . . . . . 223 . . . . 576 236 Initial 302 | . . . 19 73 162 71 . . . . . 100 . . . . 302 236 Average 140 | . 2 7 33 167 156 28 . . . . . 115 . . . . 306 127 Influence Increases 4585 | 20 50 102 211 552 246 47 . 205 . . 314 483 60 168 . 393 1124 610 Destroy 0b10 Robot/C 2060 | . 20 60 120 100 . 20 . 180 . . 180 220 60 120 . 340 300 340 Destroy 0b10 Robot/NC 95 | 20 . 5 20 5 . . . . . . 10 25 . . . 5 5 . Destroy Leader 292 | . . 10 26 20 . 10 . 10 . . 20 64 . 20 . 30 62 20 Allied During Kill 616 | . . . . . . . . . . . 104 117 . 13 . 18 148 216 Successful Hack 25 | . . . . 4 5 . . . . . . . . . . . 2 14 Disable Machine 300 | . 30 15 15 75 15 . . . . . . 15 . . . . 135 . Destroy Structure 177 | . . 12 30 48 1 2 . . . . . 12 . . . . 52 20 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 705 | . . . . 285 225 15 . 15 . . . 30 . 15 . . 120 . Influence Decreases 4559 | 20 50 52 87 341 473 205 . 172 33 . 154 478 225 152 16 389 644 1068 Entered New Map 837 | . . . 31 101 223 87 . . 7 . . 60 62 . 16 . 2 248 Time Decay 2542 | 20 50 52 56 150 90 118 . 142 26 . 114 238 163 152 . 339 422 410 Lost Part 470 | . . . . 80 10 . . 30 . . 40 30 . . . 10 120 150 Lost Ally 560 | . . . . 10 . . . . . . . 150 . . . 40 100 260 Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . . 2 1 1 . . . . . 3 . . . . 6 2 Investigation 5 | . . . . . 1 . . . . . . . . . . . 2 2 Extermination 2 | . . . . . . . . . . . . . . . . . 2 . Reinforcement 10 | . 2 . . 2 . 1 . . . . . 3 . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Distress Signals 11 | . . . 1 3 1 1 . . . . . 1 . . . . 3 1 Communications Jammed 31 | . . . . . . . . . . . . . . . . . . 31 Distress Signals 31 | . . . . . . . . . . . . . . . . . . 31 Times Spotted 223 | . 5 3 12 38 26 7 . 11 . . 13 18 4 7 . 20 39 20 Peak Tracking Total 14 | . 2 3 6 14 9 3 . 7 . . 5 5 2 3 . 5 12 5 Tactical Retreats 21 | . . . . 6 5 1 . 1 . . . 2 . 1 . . 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Traps Triggered 5 | . 1 . . 2 . . . . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Machines Disabled 21 | . 2 1 1 5 1 . . . . . . 1 . . . . 9 1 Max in Single Turn 1 | . 1 1 1 1 1 . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Machines Accessed 14 | . . 1 . 3 3 1 . . . . . . . . . . 3 3 Terminals 12 | . . 1 . 3 3 1 . . . . . . . . . . 1 3 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 28 | . . 2 . 5 9 1 . . . . . . . . . . 5 6 Successful 12 | . . 1 . 3 4 . . . . . . . . . . . 2 2 Failed 16 | . . 1 . 2 5 1 . . . . . . . . . . 3 4 Catastrophic 4 | . . . . . 1 . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 22 | . . 1 . . 1 1 . . . 1 . 7 . . . . 7 4 Terminals 24 | . . 2 . 5 9 1 . . . . . . . . . . 1 6 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 11 | . . 1 . 3 4 . . . . . . . . . . . 1 2 Record 2 | . . . . . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Open Door 6 | . . . . 3 . . . . . . . . . . . . 1 2 Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . 1 . 2 3 1 . . . . . . . . . . 2 2 Full Trace Events 3 | . . . . . 1 . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . 1 . . . . . . . . . . 1 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . 1 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 2 . . . . . . . . . 8 Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Total Allies 35 | . . . . . . . . 2 . 4 . 4 1 1 . . 6 17 Largest Group 11 | . . . . . . . . 2 2 6 6 7 1 2 2 2 6 11 Highest-Rated Group 513 | . . . . . . . . 61 61 211 211 353 85 170 170 170 348 513 Highest-Rated Ally 96 | . . . . . . . . 32 32 39 39 70 85 85 85 85 96 81 Zionite Dispatches 5 | . . . . . . . . . . . . 2 . . . . 1 2 Light 1 | . . . . . . . . . . . . 1 . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . 1 1 Hacker 1 | . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . 1 . . . . . . Total Orders 4 | . . . . 1 . . . . . . 1 . . . 2 . . . GUARD 1 | . . . . . . . . . . . 1 . . . . . . . EXPLORE 2 | . . . . 1 . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . Ally Attacks 257 | . . . . . . . . . . . 24 71 . 12 . 21 51 78 Total Damage 8690 | . . . . . . . . . . . 945 1689 . 454 . 875 2314 2413 Kills 53 | . . . . . . . . . . . 9 12 . 5 . 4 9 14 Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Active Infowar (turns) 11374 | . . . . 189 189 279 44 697 698 2239 1324 519 681 1037 519 935 1035 989 Optics 6490 | . . . . 117 189 179 . . . . 290 519 681 1037 519 935 1035 989 Sensors 6676 | . . . . 72 176 279 44 697 698 2239 1324 134 . . . . 516 497 IFF 2 | . . . . . . . . . . . . . . . 2 . . . Traps 170 | . . . . . . . . . . . . . . . . . . 170 Decoding 6030 | . . . . . . . . . . . 315 519 681 1037 519 935 1035 989 Jamming 562 | . . . . . . . . . . . . . . . . . . 562 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 1 2 . . 1 . 1 . . Drone Launches 5 | . . . . 2 . . . . . . . . . . 3 . . . Drone Recoveries 4 | . . . . 1 . . . . . . . . . . 3 . . . Decoded 0b10 Intel 41 | . . . . . . . . . . . . 7 . . . . 25 9 Traps 25 | . . . . . . . . . . . . 4 . . . . 14 7 Emergency Access 14 | . . . . . . . . . . . . 3 . . . . 10 1 Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . Exits 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Turns Passed 12454 | 121 423 241 125 307 189 279 44 749 698 2239 1324 519 681 1037 519 935 1035 989 Spaces Moved 7730 | 87 272 258 100 577 479 436 24 379 299 1075 698 257 400 577 272 485 547 508 Core 5 | 1 . . . . . . . . . . . . . . . . . 4 Treads 3341 | . . . . . . 62 24 379 229 . 43 250 400 577 272 485 542 78 Legs 2238 | . . . . . . . . . 70 1075 655 7 . . . . 5 426 Wheels 671 | 86 272 258 55 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1475 | . . . 45 577 479 374 . . . . . . . . . . . . Fastest Speed 29 | 50 80 80 31 29 29 31 160 160 200 130 125 163 165 165 162 162 160 100 Average Speed 139 | 84 94 80 64 33 31 49 160 171 232 199 176 171 165 165 163 162 162 128 Slowest Speed 350 | 90 95 80 187 101 107 160 160 240 330 200 250 260 165 165 165 162 260 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . 21 13 1 . . . . . . . . . . . . Potential Cave-ins 9 | . . . . 6 . 3 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 38 56 14 86 58 19 1 56 43 89 80 10 63 82 89 77 25 54 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . . 1 1 . . . . 1 . . Known Exits Taken 12 | . 1 1 1 . 1 1 1 1 1 1 1 . . 1 . . 1 . Unknown Exits Taken 6 | 1 . . . 1 . . . . . . . 1 1 . 1 1 . . Scrap Searched 20 | . . 2 . . . . . 1 3 4 4 . 1 4 . 1 . . Spaces Dug 30 | . . . . 23 2 5 . . . . . . . . . . . . Terrain Destroyed 162 | . . 12 37 75 2 5 . . . . 7 1 1 1 . 9 6 6 Melee 7 | . . . . . 2 5 . . . . . . . . . . . . Projectile 31 | . . . . . . . . . . . 7 1 1 1 . 9 6 6 AOE 124 | . . 12 37 75 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Total 8980 | 115 433 277 143 633 500 486 28 445 302 1166 775 312 411 653 347 557 630 767 Wait 493 | 4 129 2 6 4 10 24 . 3 . 81 50 1 . 47 59 3 6 64 Move 7645 | 86 271 257 99 537 452 433 23 378 298 1074 697 256 399 576 271 484 546 508 Hop 32 | . . . . 18 13 1 . . . . . . . . . . . . Pick Up 81 | 8 11 1 5 3 5 3 . 3 1 2 2 3 . 10 6 5 7 6 Fast Attach 109 | 4 3 1 7 10 5 5 1 1 2 3 5 16 1 4 1 7 9 24 Attach 38 | 2 . . 3 7 2 3 2 1 . 1 2 1 . . . 4 8 2 Detach 25 | . . . 3 8 . 2 . 1 . . . 1 . 2 1 2 2 3 Swap 41 | 3 2 2 . 3 1 . 2 3 . . 1 . 1 2 5 1 6 9 Drop 114 | . 13 3 9 7 9 4 . 2 1 5 3 14 . 3 4 11 12 14 Fire 238 | 8 4 10 11 23 . 6 . 30 . . 14 12 9 9 . 40 31 31 Melee 36 | . . 1 . . 3 5 . 2 . . 1 8 1 . . . . 15 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . 3 . Escape Stasis 13 | . . . . 13 . . . . . . . . . . . . . . Rewire 112 | . . . . . . . . 21 . . . . . . . . . 91 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 1 exit: Res) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Met a group of wandering Federalists 191 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Lost 3 allies 300 | -10/Materials | Build established: Mutant 544 | -10/Materials | Identified exit to Mines 545 | -10/Materials | Entered Mines 551 | -10/Mines | Met a Derelict bent on vengeance 612 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 761 | -10/Mines | Discovered new exit (range 6) 785 | -10/Mines | Identified exit to Materials 786 | -10/Mines | Entered Materials 786 | -9/Materials | Evolved 2 slots: Propulsion x2 787 | -9/Materials | Identified exit to Storage 898 | -9/Materials | Discovered exit to Storage (range 9) 911 | -9/Materials | Entered Storage 1077 | -9/Storage | Core integrity fell below 50% 1110 | -9/Storage | Lost 7 parts (1p3n2u1w) 1193 | -9/Storage | Core integrity fell below 20% 1210 | -9/Storage | Discovered new exit (range 18) 1218 | -9/Storage | Entered Materials 1218 | -8/Materials | Evolved 2 slots: Utility x2 1403 | -8/Materials | Discovered new exit (range 10) 1407 | -8/Materials | Identified exit to Factory 1407 | -8/Materials | Entered Factory 1407 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1485 | -7/Factory | Build established: Scout 1555 | -7/Factory | Discovered new exit (range 17) 1560 | -7/Factory | Identified exit to Factory 1686 | -7/Factory | Entered another Factory area 1686 | -6/Factory | Evolved 2 slots: Utility x2 1715 | -6/Factory | Discovered new exit (range 9) 1728 | -6/Factory | Identified exit to Lower Caves 1730 | -6/Factory | Entered Lower Caves 1874 | -6/Lower Caves | Build established: Mutant 2287 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2338 | -6/Lower Caves | Lost 4 parts (3n1w) 2453 | -6/Lower Caves | Discovered new exit (range 14) 2477 | -6/Lower Caves | Identified exit to Lower Caves 2479 | -6/Lower Caves | Entered another Lower Caves area 2479 | -6/Lower Caves | Accompanied by 2 allies 2549 | -6/Lower Caves | Encountered a Warlord checkpoint 3155 | -6/Lower Caves | Discovered new exit (range 12) 3175 | -6/Lower Caves | Identified exit to Zion 3177 | -6/Lower Caves | Entered Zion 3177 | -6/Zion | Accompanied by 2 allies 3279 | -6/Zion | Given A8's code to call for help 3285 | -6/Zion | Discovered new exit (range 15) 3429 | -6/Zion | Learned location of Warlord (-5) 3588 | -6/Zion | Build established: Derelict-Mutant 3974 | -6/Zion | Given the Hacking Drone Bay 3975 | -6/Zion | Found Prototype Device 3975 | -6/Zion | Identified Hacking Drone Bay 4083 | -6/Zion | Received a visual enhancement algorithm 4085 | -6/Zion | Ran a visual enhancement algorithm 4862 | -6/Zion | Met Imprinter 4906 | -6/Zion | Imprinted 4908 | -6/Zion | Declared Zion's savior 5368 | -6/Zion | Identified exit to Proximity Caves 5416 | -6/Zion | Entered Proximity Caves 5416 | -5/Proximity Caves | Accompanied by 6 allies 5570 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6176 | -5/Proximity Caves | Learned Factory terminal intel 6688 | -5/Proximity Caves | Lost 3 parts (3n) 6715 | -5/Proximity Caves | Discovered new exit (range 11) 6730 | -5/Proximity Caves | Identified exit to Factory 6740 | -5/Proximity Caves | Entered Factory 6740 | -5/Factory | Accompanied by 4 allies 6740 | -5/Factory | Evolved 2 slots: Utility x2 6741 | -5/Factory | Loaded intel: 26 terminal locations 6749 | -5/Factory | Build established: Derelict-Assassin 6865 | -5/Factory | Zion Light squad teleported in 6958 | -5/Factory | Found Hvy. Reflective Plating 7027 | -5/Factory | Zion Defense Resupply teleported in 7184 | -5/Factory | Lost 4 allies 7221 | -5/Factory | Discovered new exit (range 22) 7259 | -5/Factory | Entered Upper Caves 7385 | -5/Upper Caves | Build established: Scavenger-Mutant 7563 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7643 | -5/Upper Caves | Encountered a Warlord checkpoint 7677 | -5/Upper Caves | Spotted B-75 Beast 7698 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 7889 | -5/Upper Caves | Discovered new exit (range 16) 7940 | -5/Upper Caves | Entered another Upper Caves area 7940 | -5/Upper Caves | Accompanied by 1 ally 8019 | -5/Upper Caves | Discovered new exit (range 12) 8295 | -5/Upper Caves | Spotted B-75 Beast 8308 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 8382 | -5/Upper Caves | Identified exit to Warlord 8977 | -5/Upper Caves | Entered Warlord 8977 | -5/Warlord | Accompanied by 2 allies 9047 | -5/Warlord | System corruption cleaned by Quarantine Array 9151 | -5/Warlord | Discovered new exit (range 84) 9279 | -5/Warlord | Build established: Derelict-Mutant 9496 | -5/Warlord | Entered Proximity Caves 9496 | -4/Proximity Caves | Accompanied by 2 allies 9779 | -4/Proximity Caves | Spotter reported a threat 9885 | -4/Proximity Caves | Destroyed 7 combat bots 9892 | -4/Proximity Caves | Spotter reported a threat 10237 | -4/Proximity Caves | Learned location of Armory (-3) 10243 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10416 | -4/Proximity Caves | Discovered new exit (range 8) 10431 | -4/Proximity Caves | Entered Factory 10431 | -4/Factory | Evolved 2 slots: Utility x2 11164 | -4/Factory | Zion Fire squad teleported in 11166 | -4/Factory | Enhanced Grunt warped into view, answering call for help 11166 | -4/Factory | Enhanced Grunt warped into view, answering call for help 11169 | -4/Factory | Build established: Scavenger-Mutant 11228 | -4/Factory | Spotted B-86 Titan 11325 | -4/Factory | Lost 3 allies 11441 | -4/Factory | Lost 8 parts (1p3n3u1w) 11459 | -4/Factory | Discovered new exit (range 6) 11465 | -4/Factory | Identified exit to Extension 11466 | -4/Factory | Entered Extension 11538 | -4/Extension | Core integrity fell below 50% 11602 | -4/Extension | Lost 7 parts (2p2n3w) 11743 | -4/Extension | Lost 3 allies 11814 | -4/Extension | Core integrity fell below 20% 11861 | -4/Extension | Lost 3 allies 11864 | -4/Extension | Zion Hacker squad teleported in 11891 | -4/Extension | Zion Fire squad teleported in 11896 | -4/Extension | Rescued a captive Derelict 11897 | -4/Extension | Rescued a captive Derelict 11931 | -4/Extension | Rescued a captive Derelict 11935 | -4/Extension | Rescued a captive Derelict 12395 | -4/Extension | Spotted B-86 Titan 12414 | -4/Extension | Spotted B-86 Titan 12441 | -4/Extension | Identified exit to Research 12441 | -4/Extension | Allies destroyed B-86 Titan 12455 | -4/Extension | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 12441_ Slug penetrates Wall. 12442_ Connecting with Door Terminal... 12442_ ALERT: Suspicious activity at Terminal E001. Dispatching Investigation squad. 12442_ Flexi-carbon Leg destroyed. 12444_ System corrupted: Energy discharge (-166). 12444_ Slug penetrates B-86 Titan. 12446_ Penetrated by Slug. 12446_ Slug penetrates Door Terminal. 12446_ Door Terminal disabled. 12447_ Slug penetrates B-86 Titan. 12448_ U-05 Engineer builds a Wall. 12449_ B-86 Titan activates siege mode. 12449_ Critical hit (Meltdown: +350). 12449_ Lgt. Angular Momentum Engine destroyed. 12449_ Penetrated by Slug. 12453_ Slug penetrates B-86 Titan. 12453_ Slug penetrates HD-XG0(b). 12455_ W-44 Eye distress signal jammed. 12455_ KE Penetrator destroyed. 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