Cogmind - Beta 12 *** ADVENTURER MODE // 2023.10.13 @ 08:54:13
Player: Flamebroken
Result: Destroyed by Y-64 Sentinel with KE Penetrator
Performance
-------------
Evolutions (3) 1500
Regions Visited (5) 1000
Robots Destroyed (52) 260
Value Destroyed (1604) 1604
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (23) 23
TOTAL SCORE: 4407
Bonus
-------
High Alert Combat Kills 23
Cogmind
---------
Core Integrity 0/700
Matter 219/300
Energy 52/100
System Corruption 0%
Temperature Cool (13)
Movement Flying (32)
Location -7/Lower Caves
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (2) ---
Improved Cesium-ion Thruster
Improved Cesium-ion Thruster
> --- UTILITY (7) ------
Machine Analyzer
Improved Melee Analysis Suite
> --- WEAPON (3) -------
(None)
> --- INVENTORY (5) ----
Cesium-ion Thruster
Cesium-ion Thruster
Microactuators
Missile Launcher
Peak State
------------
> --- POWER ------------
(None)
> --- PROPULSION -------
Armored Huge Wheel
> --- UTILITY ----------
Weight Redist. System
Machine Analyzer
Improved Melee Analysis Suite
Hardened Medium Armor Plating
> --- WEAPON -----------
Mace
Heavy Mace
> --- INVENTORY --------
Reaction Control System
High-powered Shotgun
Mini Grenade Launcher
[Rating: 25]
Favorites
-----------
Power Light Nuclear Core
Engine Improved Ion Engine
Power Core Light Nuclear Core
Propulsion Improved Hover Unit
Leg VSS Leg
Wheel Wheel
Hover Unit Improved Hover Unit
Flight Unit Improved Cesium-ion Thruster
Utility Improved Targeting Computer
Device Weight Redist. System
Processor Improved Targeting Computer
Protection Hardened Medium Armor Plating
Weapon Mace
Energy Gun Small Laser
Ballistic Gun Shotgun
Launcher Mini Grenade Launcher
Special Weapon Plasma Cutter
Impact Weapon Mace
Build | -11 -10 -9 -8 -7 -7
------- Run | Jun Mat Mat Mat Fac Low
Slots Evolved 6 | . . 2 2 2 .
Power . | . . . . . .
Propulsion . | . . . . . .
Utility 5 | . . 2 1 2 .
Weapon 1 | . . . 1 . .
Parts Attached 39 | 4 7 7 11 9 1
Power 6 | 1 1 1 3 . .
Engine 3 | 1 . 1 1 . .
Core 3 | . 1 . 2 . .
Reactor . | . . . . . .
Propulsion 12 | 1 2 2 3 4 .
Treads . | . . . . . .
Leg 3 | . . . 2 1 .
Wheel 3 | 1 . . 1 1 .
Hover 4 | . 2 2 . . .
Flight 2 | . . . . 2 .
Utility 9 | . 2 2 2 2 1
Device 3 | . . 1 1 . 1
Storage . | . . . . . .
Processor 4 | . 2 1 . 1 .
Hackware . | . . . . . .
Protection 2 | . . . 1 1 .
Artifact . | . . . . . .
Weapon 12 | 2 2 2 3 3 .
Energy Gun 1 | 1 . . . . .
Energy Cannon . | . . . . . .
Ballistic Gun 4 | 1 2 . . 1 .
Ballistic Cannon . | . . . . . .
Launcher 1 | . . . . 1 .
Special Weapon 1 | . . . 1 . .
Impact Weapon 5 | . . 2 2 1 .
Slashing Weapon . | . . . . . .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes 1 | . . . . 1 .
Parts Lost 20 | . 1 4 7 6 2
Power 4 | . . 1 3 . .
Propulsion 5 | . 1 2 1 1 .
Utility 5 | . . . 2 2 1
Weapon 6 | . . 1 1 3 1
Highest Loss Streak 7 | . 1 3 2 6 7
To Critical Strikes 1 | . . . . . 1
Average Slot Usage (%) 66 | . 91 76 66 44 36
Engine 1 | . 4 1 2 . .
Core 5 | . 9 8 5 . .
Leg 3 | . . . 4 4 .
Wheel 2 | . . . 3 3 .
Hover 5 | . 23 14 1 . .
Device 9 | . . 3 13 5 5
Processor 20 | . 24 27 20 15 15
Ballistic Gun 5 | . 27 17 . 1 .
Impact Weapon 11 | . . 3 17 8 .
Naked Turns . | . . . . . .
Heaviest Build 14 | 7 11 11 14 13 3
Greatest Support 30 | 10 14 20 21 30 12
Greatest Overweight (x) 4 | . 1 1 4 1 .
Average Overweight (x) . | . . . . . .
Largest Inventory Capacity 5 | 5 5 5 5 5 5
Average Capacity 5 | 5 5 5 5 5 5
Most Carried 5 | . 5 5 5 5 5
Average Carried 4 | . 4 4 4 3 4
Final Capacity 5 | 5 5 5 5 5 5
Final Carried 5 | . 5 4 5 5 4
Class Distribution
--------------------
94% | Mutant
5% | Sprinter
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Mutant | -8/Materials
Mutant | -7/Factory
Sprinter | -7/Lower Caves
Resources | -11 -10 -9 -8 -7 -7
----------- Run | Jun Mat Mat Mat Fac Low
Matter Collected 696 | 218 123 197 120 38 .
Remotely . | . . . . . .
Salvage Created 1561 | . 172 310 833 246 .
Parts 74 | . 11 27 18 18 .
Haulers Intercepted . | . . . . . .
Recyclers Shooed . | . . . . . .
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -9 -8 -7 -7
------- Run | Jun Mat Mat Mat Fac Low
Combat Hostiles Destroyed 43 | . 6 11 19 7 .
Melee 12 | . . . 10 2 .
Guns 17 | . 6 10 . 1 .
AOE 4 | . . . . 4 .
Classes Destroyed 8 | . 3 2 3 . .
Worker 2 | . . . 1 1 .
Builder 3 | . . . 1 2 .
Mechanic 1 | . . 1 . . .
Watcher 3 | . 1 . 2 . .
Swarmer 12 | . 3 3 4 2 .
Grunt 25 | . 3 7 11 4 .
Brawler 1 | . . . 1 . .
Sentry 5 | . . 1 3 1 .
Best Kill Streak 8 | . 3 6 4 8 .
Combat Bots Only 5 | . 3 5 4 5 .
Max Kills in Single Turn 3 | . 1 2 1 3 .
Gunslinging 1 | . . 1 . . .
Exploded 3 | . . . . 3 .
Melee 1 | . . . 1 1 .
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -9 -8 -7 -7
-------- Run | Jun Mat Mat Mat Fac Low
Damage Taken 3416 | . 184 311 1324 1352 245
Core 1342 | . 36 59 534 538 175
Absorbed by Shields . | . . . . . .
Core Remaining (%) 68 | 100 85 85 2 . .
Volleys Fired 33 | . 11 17 1 4 .
Largest 2 | . 2 2 1 2 .
Hottest 55 | . 46 46 20 55 .
Shots Fired 59 | . 22 29 1 7 .
Gun 55 | . 22 29 . 4 .
Cannon . | . . . . . .
Launcher 3 | . . . . 3 .
Special 1 | . . . 1 . .
Kinetic 55 | . 22 29 . 4 .
Thermal 1 | . . . 1 . .
Explosive 3 | . . . . 3 .
Electromagnetic . | . . . . . .
Robot Hit Streak 22 | . 22 16 9 11 .
Robot Miss Streak 3 | . 3 1 . 1 .
Penetration Max . | . . . . . .
Secondary Targets 2 | . . 2 . . .
Max Gunslinging Chain 1 | . . 1 . . .
Shots Hit Robots 141 | . 19 29 72 21 .
Core Hits 63 | . 13 20 10 20 .
Critical Kills 2 | . . 1 1 . .
Critical Parts Destroyed 15 | . . 3 11 1 .
Critical Strikes 17 | . . 4 12 1 .
Destroy 2 | . . 2 . . .
Smash 15 | . . 2 12 1 .
Melee Attacks 100 | . . 2 81 17 .
Impact 100 | . . 2 81 17 .
Slashing . | . . . . . .
Piercing . | . . . . . .
Sneak Attacks 2 | . . . 2 . .
Combat Hostiles . | . . . . . .
Follow-up Attacks 14 | . . . 12 2 .
Damage Inflicted 4565 | . 308 542 2356 1359 .
Guns 881 | . 308 488 . 85 .
Cannons . | . . . . . .
Explosions 818 | . . . . 818 .
Melee 2854 | . . 54 2344 456 .
Ramming . | . . . . . .
Kinetic 881 | . 308 488 . 85 .
Thermal 12 | . . . 12 . .
Explosive 818 | . . . . 818 .
Electromagnetic . | . . . . . .
Impact 2854 | . . 54 2344 456 .
Slashing . | . . . . . .
Piercing . | . . . . . .
Highest Corruption 2 | . . . 2 . .
Average Corruption 2 | . . . 2 . .
Corruption Purged . | . . . . . .
Corruption Blocked . | . . . . . .
Effects 10 | . . . 10 . .
Message Errors 2 | . . . 2 . .
Matter Fused 2 | . . . 2 . .
Heat Flow Errors 2 | . . . 2 . .
Energy Discharges 1 | . . . 1 . .
Data Loss (minor) 3 | . . . 3 . .
Overload Shots . | . . . . . .
Overflow Damage 773 | . . 54 651 68 .
Projectiles . | . . . . . .
Explosions . | . . . . . .
Melee 773 | . . 54 651 68 .
Knockbacks 14 | . . . 11 3 .
Impact 14 | . . . 11 3 .
Kinetic . | . . . . . .
Secondary . | . . . . . .
Self-Inflicted Damage 52 | . . . . 52 .
Shots 3 | . . . . 3 .
Rammed . | . . . . . .
Targets Rammed . | . . . . . .
Kicked . | . . . . . .
Crushed . | . . . . . .
Highest Temperature 263 | . 24 8 263 10 .
Average Temperature 44 | . 8 3 110 4 .
Received Heat Transfer 1623 | . 75 156 738 627 27
Siege Activations . | . . . . . .
Robots Corrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Fried 23 | . . 1 21 1 .
Impact Corruptions 33 | . . 2 27 4 .
Robots Melted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Melted . | . . . . . .
Heat Transferred 37 | . . . 37 . .
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions . | . . . . . .
Missiles Intercepted . | . . . . . .
Alert | -11 -10 -9 -8 -7 -7
------- Run | Jun Mat Mat Mat Fac Low
Peak Influence 421 | . 162 299 421 236 .
Initial 107 | . . 58 107 81 .
Average 192 | . 66 157 257 106 .
Maximum Alert Level 2 | . . 1 2 1 .
Low Security (%) 48 | 100 100 59 22 88 .
Level 1 46 | . . 40 69 11 .
Level 2 4 | . . . 7 . .
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 7 | . 1 1 2 3 .
Investigation 4 | . 1 . 2 1 .
Extermination . | . . . . . .
Reinforcement 3 | . . 1 . 2 .
Assault . | . . . . . .
Garrison . | . . . . . .
Intercept . | . . . . . .
Searches Triggered . | . . . . . .
Construction Impeded . | . . . . . .
Haulers Reinforced 1 | . . . . 1 .
Active Scanning Responses . | . . . . . .
Cargo Convoy Interrupts . | . . . . . .
Stealth | -11 -10 -9 -8 -7 -7
--------- Run | Jun Mat Mat Mat Fac Low
Distress Signals 4 | . 1 1 2 . .
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 84 | . 8 12 29 18 17
Peak Tracking Total 13 | . 4 5 7 11 13
Tactical Retreats 7 | . . . 4 1 2
Traps | -11 -10 -9 -8 -7 -7
------- Run | Jun Mat Mat Mat Fac Low
Traps Triggered 4 | . 1 . 2 1 .
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Machines | -11 -10 -9 -8 -7 -7
---------- Run | Jun Mat Mat Mat Fac Low
Machines Disabled 1 | . . . 1 . .
Max in Single Turn 1 | . . . 1 . .
Machines Repaired . | . . . . . .
Machines Sabotaged . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Hacking | -11 -10 -9 -8 -7 -7
--------- Run | Jun Mat Mat Mat Fac Low
Machines Accessed 2 | . . 1 1 . .
Terminals 2 | . . 1 1 . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Total Hacks 3 | . . 2 1 . .
Successful 3 | . . 2 1 . .
Failed . | . . . . . .
Catastrophic . | . . . . . .
Database Lockouts . | . . . . . .
Manual . | . . . . . .
Terminals 3 | . . 2 1 . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Terminal Hacks 3 | . . 2 1 . .
Record 2 | . . 2 . . .
Locate Traps 1 | . . . 1 . .
Fabricator Hacks . | . . . . . .
Repair Station Hacks . | . . . . . .
Recycling Unit Hacks . | . . . . . .
Scanalyzer . | . . . . . .
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks . | . . . . . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections . | . . . . . .
Full Trace Events . | . . . . . .
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired . | . . . . . .
Time . | . . . . . .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -9 -8 -7 -7
------------ Run | Jun Mat Mat Mat Fac Low
Used RIF Installer . | . . . . . .
Robots Hacked . | . . . . . .
Non-combat . | . . . . . .
Combat . | . . . . . .
Robot Hacks Applied . | . . . . . .
Relay Couplers Released . | . . . . . .
Fabnet Peak Effective % . | . . . . . .
Robots Rewired . | . . . . . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -9 -8 -7 -7
-------- Run | Jun Mat Mat Mat Fac Low
Total Allies . | . . . . . .
Largest Group . | . . . . . .
Highest-Rated Group . | . . . . . .
Highest-Rated Ally . | . . . . . .
Total Orders . | . . . . . .
Ally Attacks . | . . . . . .
Total Damage . | . . . . . .
Kills . | . . . . . .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -9 -8 -7 -7
------- Run | Jun Mat Mat Mat Fac Low
Robot Analysis Total . | . . . . . .
Derelict Logs Recovered . | . . . . . .
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -9 -8 -7 -7
------------- Run | Jun Mat Mat Mat Fac Low
Turns Passed 1612 | 32 175 234 893 241 37
Spaces Moved 1472 | 35 187 200 736 202 112
Core 34 | 4 . . 24 6 .
Treads . | . . . . . .
Legs 348 | . . . 278 70 .
Wheels 460 | 31 10 . 344 75 .
Hover 467 | . 177 200 90 . .
Flight 163 | . . . . 51 112
Fastest Speed 32 | 50 56 56 60 32 32
Average Speed 80 | 76 67 81 91 82 32
Slowest Speed 250 | 80 120 120 250 105 32
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 22 | 4 45 19 43 7 19
Regions Visited 5
Branch Regions 1
Pre-discovered Areas . | . . . . . .
Known Exits Taken . | . . . . . .
Unknown Exits Taken 5 | 1 1 1 1 1 .
Scrap Searched . | . . . . . .
Spaces Dug . | . . . . . .
Terrain Destroyed 10 | . . . . 10 .
Melee . | . . . . . .
Projectile . | . . . . . .
AOE 10 | . . . . 10 .
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -9 -8 -7 -7
--------- Run | Jun Mat Mat Mat Fac Low
Total 1678 | 38 213 236 837 241 113
Wait 23 | . . 8 9 6 .
Move 1467 | 34 186 199 735 201 112
Hop . | . . . . . .
Pick Up 16 | . 5 2 5 4 .
Fast Attach 28 | 4 7 4 8 5 .
Attach 11 | . . 3 3 4 1
Detach 3 | . . . 3 . .
Swap . | . . . . . .
Drop 16 | . 4 1 8 3 .
Fire 33 | . 11 17 1 4 .
Melee 81 | . . 2 65 14 .
Ram . | . . . . . .
Kick . | . . . . . .
Crush . | . . . . . .
Escape Stasis . | . . . . . .
Rewire . | . . . . . .
Trap . | . . . . . .
Miscellaneous . | . . . . . .
Route
-------
-11/Junkyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials
-8/Materials
-7/Factory
-7/Lower Caves
History
---------
Turn | Location | Event
20 | -11/Junkyard | Discovered new exit (range 12)
33 | -11/Junkyard | Entered Materials
62 | -10/Materials | Discovered new exit (range 12)
203 | -10/Materials | Discovered new exit (range 4)
208 | -10/Materials | Entered another Materials area
208 | -9/Materials | Evolved 2 slots: Utility x2
319 | -9/Materials | Build established: Mutant
428 | -9/Materials | Lost 3 parts (1p1n1w)
431 | -9/Materials | Discovered new exit (range 11)
442 | -9/Materials | Entered another Materials area
442 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1
678 | -8/Materials | Core integrity fell below 50%
1239 | -8/Materials | Core integrity fell below 20%
1321 | -8/Materials | Discovered new exit (range 16)
1335 | -8/Materials | Entered Factory
1335 | -7/Factory | Evolved 2 slots: Utility x2
1537 | -7/Factory | Core integrity fell below 50%
1568 | -7/Factory | Discovered new exit (range 4)
1576 | -7/Factory | Entered Lower Caves
1578 | -7/Lower Caves | Attracted the attention of an 0b10 outpost
1585 | -7/Lower Caves | Core integrity fell below 20%
1608 | -7/Lower Caves | Lost 7 parts (1n2u4w)
1613 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator
Last Messages
---------------
01553_ Identified Imp. Cesium-ion Thruster.
01555_ Acquired Imp. Cesium-ion Thruster.
01556_ M-28 Smith repairs G-47 Trooper.
01556_ K-01 Serf destroyed.
01557_ G-47 Trooper destroyed.
01564_ Acquired Microactuators.
01565_ K-01 Serf collects debris.
01568_ EXIT=FOUND
01570_ Acquired Cesium-ion Thruster. <x2>
01575_ Acquired Missile Launcher.
LOCATION=UNKNOWN
GOAL=ESCAPE
01577_ Critical hit (Destroy).
01577_ Hpw. Shotgun destroyed.
01577_ G-47 Trooper springs to life. <x4>
01578_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT."
01582_ Y-64 Sentinel: "REQUESTING BACKUP."
01611_ G-47 Trooper destroyed.
01612_ Reaction Control System destroyed.
01613_ Penetrated by Slug.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 34
Energy Generation 14
Energy Capacity 265
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Additional Mass Support 6
Armor Coverage 225
Resistance: KI 20
Resistance: TH 20
Resistance: EX 20
Resistance: EM 20
Resistance: I 20
Resistance: S 20
Resistance: P 20
Evasion (%) 71
Targeting Accuracy 12
Melee Accuracy 6
Offensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed ControlStorageEngine
Manual? 0
Play Time 00:30:26
Cumulative 97.1 hours
Start 2023.10.13 @ 08:18:44
End 2023.10.13 @ 08:54:13
Sessions 1
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 115
Rogue 90
Adventurer 25
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 26
Gallery% 37
Achievement% 26
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 16/Terminus
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: da60663d-a41e-4aa9-b96b-732bc7e9b040