Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.30 @ 12:17:52 Player: ChromeKnight Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (7) 35 Value Destroyed (639) 639 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (12501) 12501 TOTAL SCORE: 22975 Bonus ------- Pacifist 8018 Triggered Max Security 1000 High Alert Combat Kills 183 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 82/100 System Corruption 4% Temperature Cool (19) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (14) ----- Advanced Target Analyzer Advanced Target Analyzer Advanced Core Analyzer Experimental Hacking Suite Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Improved Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Advanced Reaction Control System Centrium Light Armor Plating Point Defense System Experimental Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Centrium Greatsword Force Lance > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Thruster Q-thruster Advanced Datajack [Rating: 146] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Enhanced Optical Array Device Advanced Weight Redist. System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Experimental Hacking Suite Protection Centrium Light Armor Plating Weapon Centrium Greatsword Energy Cannon Matter Neutralizer Ballistic Cannon Tri-rail Accelerator Special Weapon Stasis Projector Slashing Weapon Centrium Greatsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 . . . . . . 2 . . . 2 . 2 2 . Power 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 12 | . . . . . 2 2 2 1 . . . . . . 1 . . . 2 . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 118 | 4 3 1 . . 4 3 19 3 . 2 . 1 1 3 6 . 3 17 2 1 23 10 12 Power 17 | 1 . . . . . . 2 1 . 1 . . 1 1 2 . . 1 . . 3 3 1 Engine 6 | 1 . . . . . . 1 1 . 1 . . . 1 1 . . . . . . . . Core 4 | . . . . . . . 1 . . . . . 1 . 1 . . . . . 1 . . Reactor 7 | . . . . . . . . . . . . . . . . . . 1 . . 2 3 1 Propulsion 38 | 2 2 1 . . 4 1 5 . . . . 1 . . 1 . 1 7 . 1 6 1 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 2 1 . . 2 . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 2 1 2 . . . . . . . . . . 7 . . 2 . . Flight 17 | . . . . . . . 3 . . . . 1 . . 1 . 1 . . 1 4 1 5 Utility 43 | 1 1 . . . . 2 9 2 . 1 . . . 2 3 . 2 1 1 . 9 6 3 Device 18 | . . . . . . . 5 2 . 1 . . . 1 3 . 1 1 . . 2 2 . Storage 4 | 1 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Processor 9 | . . . . . . 1 2 . . . . . . . . . . . 1 . 1 2 2 Hackware 6 | . . . . . . . . . . . . . . 1 . . 1 . . . 2 1 1 Protection 6 | . . . . . . 1 1 . . . . . . . . . . . . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | . . . . . . . 3 . . . . . . . . . . 8 1 . 5 . 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . . . . . 6 1 . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 3 . . . . . . . . . . . . . 2 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 1 1 . . 1 . . . . 1 . . . 1 . 6 . 1 Parts Lost 45 | . . . . . 5 1 . . 1 . . 2 2 . 1 1 1 . 11 2 . . 18 Power 10 | . . . . . 1 . . . 1 . . 1 1 . . 1 . . 2 . . . 3 Propulsion 16 | . . . . . 4 1 . . . . . . 1 . . . 1 . 3 1 . . 5 Utility 15 | . . . . . . . . . . . . 1 . . 1 . . . 5 1 . . 7 Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 Highest Loss Streak 7 | . . . . . 4 1 . . 1 . . 1 2 . 1 1 1 . 7 1 . . 7 Average Slot Usage (%) 55 | . 59 57 57 57 34 30 61 87 83 74 64 64 60 61 69 62 57 77 62 19 45 57 52 Engine 4 | . 14 14 14 14 8 . . 10 9 8 11 6 5 9 10 5 . . . . . . . Core 1 | . . . . . . . 5 5 3 . . . 1 . 2 5 5 5 1 . 2 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 2 . 4 6 5 Wheel 4 | . 6 28 28 28 17 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 15 1 . . . . . . . . . . 18 18 . 1 . . Flight 7 | . . . . . . . 18 17 17 15 5 10 10 5 9 10 11 . . 1 11 13 7 Device 10 | . . . . . . . 13 29 27 26 29 29 23 23 25 20 18 20 9 . 4 8 6 Storage 3 | . 16 14 14 14 9 7 6 5 5 4 . . . . . . . . . . . . . Processor 9 | . . . . . . 6 13 17 17 17 17 17 17 17 15 15 15 15 13 8 2 8 13 Hackware 4 | . . . . . . . . . . . . . . 3 5 5 6 10 9 8 6 11 12 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . Heaviest Build 49 | 9 25 21 21 21 21 23 33 42 41 30 26 26 20 19 41 34 22 49 49 . 48 42 48 Greatest Support 128 | 20 24 24 24 24 24 19 33 42 42 33 26 46 28 26 46 46 38 128 128 32 62 46 50 Greatest Overweight (x) 3 | 1 1 . . . 1 1 3 . . . . . . . . . . 1 . . 2 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 12 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 5 | 5 9 10 10 10 10 10 6 6 6 5 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 10 | . 8 8 9 9 10 7 7 5 6 6 4 4 2 2 3 2 4 4 4 4 4 4 4 Average Carried 4 | . 3 8 8 9 8 6 5 4 5 5 4 2 2 1 2 2 2 3 3 3 2 3 3 Final Capacity 10 | 6 10 10 10 10 10 10 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 9 | . 8 8 9 9 8 7 6 5 6 4 4 2 2 2 2 2 4 4 4 4 4 4 1 Class Distribution -------------------- 27% | Mutant 22% | Hacker-Mutant 15% | Infiltrator-Mutant 8% | Hacker-Gladiator 6% | Infiltrator-Sprinter 5% | Scavenger-Sprinter 4% | Hacker-Sprinter 4% | Generator-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Generator-Sprinter | -5/Factory Infiltrator-Sprinter | -5/Waste Infiltrator-Sprinter | -5/Factory Infiltrator-Mutant | -5/Upper Caves Infiltrator-Mutant | -5/Upper Caves Infiltrator-Mutant | -5/Warlord Infiltrator-Mutant | -4/Proximity Caves Generator-Mutant | -4/Factory Generator-Mutant | -4/Waste Infiltrator-Sprinter | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Scavenger-Sprinter | -2/Research Hacker-Mutant | -1/Access Hacker-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Acc Com Matter Collected 1263 | 230 . 40 . . . . . . . . . 10 91 64 . . 219 . . . 404 . 205 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 463 | . . . . . . . . . . . . . . . . . . . . . . . 463 Parts 28 | . . . . . . . . . . . . . . . . . . . . . . . 28 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Acc Com Combat Hostiles Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Classes Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Swarmer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Bots Only 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Acc Com Damage Taken 8473 | . . 133 . 32 947 232 238 . 59 53 . 298 128 . 356 30 160 21 2138 473 164 21 2990 Core 3834 | . . 35 . 10 443 109 65 . . 53 . 88 64 . 101 30 76 9 689 431 24 . 1607 Absorbed by Shields 36 | . . . . . . . . . . . . . . . . . . . . . . . 36 Core Remaining (%) 72 | 100 . . . 82 19 84 92 . . . . . . 79 . . . 81 . 13 98 . . Volleys Fired 17 | . . . . . . . . . . . . . . . . . . 7 10 . . . . Largest 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Hottest 105 | . . . . . . . . . . . . . . . . . . 105 105 . . . . Shots Fired 18 | . . . . . . . . . . . . . . . . . . 8 10 . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Cannon 18 | . . . . . . . . . . . . . . . . . . 8 10 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 18 | . . . . . . . . . . . . . . . . . . 8 10 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 23 | . . . . . . . . . . . . . . . . . . . 1 . . . 22 Core Hits 13 | . . . . . 1 . . . . . . . . . . . . . 1 1 . . 10 Critical Hits 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 52 | . . . . . . . 6 . . . . . . . . . . . . . 1 . 45 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . 6 . . . . . . . . . . . . . 1 . 33 Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 1588 | . . . . . 6 . . . . . . . . . . . . . 60 11 . . 1511 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . Cannons 43 | . . . . . . . . . . . . . . . . . . . 43 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 1511 | . . . . . . . . . . . . . . . . . . . . . . . 1511 Ramming 34 | . . . . . 6 . . . . . . . . . . . . . 17 11 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 43 | . . . . . . . . . . . . . . . . . . . 43 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1174 | . . . . . . . . . . . . . . . . . . . . . . . 1174 Piercing 337 | . . . . . . . . . . . . . . . . . . . . . . . 337 Highest Corruption 21 | . 1 1 1 1 . . 1 . 8 8 8 8 8 . 5 13 13 13 18 21 1 . 4 Average Corruption 5 | . 1 1 1 1 . . 1 . 8 8 8 8 8 . 5 7 13 13 10 18 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 81 | . 1 . . . . . . . 1 5 . 2 . . 4 1 16 24 9 9 4 . 5 Message Errors 13 | . . . . . . . . . . 1 . 1 . . 2 . 3 3 . 1 1 . 1 Matter Fused 10 | . . . . . . . . . . 3 . . . . . . 1 3 2 . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Energy Discharges 7 | . 1 . . . . . . . 1 . . . . . . . 1 . 2 . 1 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 11 | . . . . . . . . . . 1 . . . . 1 . 2 3 . 1 2 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 29 | . . . . . . . . . . . . . . . . 1 8 11 4 5 . . . Targeting Errors 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 113 | . . . . . . . . . . . . . . . . . . . . . . . 113 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 113 | . . . . . . . . . . . . . . . . . . . . . . . 113 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . 3 . . . . . . . . . . . . . 8 5 . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . 2 . . . . . . . . . . . . . 1 3 . . . Targets Rammed 6 | . . . . . 2 . . . . . . . . . . . . . 1 3 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 190 | . . . . . . . . 3 . . . 101 . . 4 . . 190 186 . . . . Average Temperature 61 | . . . . . . . . 3 . . . 60 . . 4 . . 51 75 . . . . Received Heat Transfer 960 | . . . . 18 432 42 36 . . 9 . 45 . . 60 . 27 . 36 57 9 . 189 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . . . . . . 37 . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Acc Com Peak Influence 1685 | . 15 50 . 30 45 35 291 125 48 93 . . . . 200 85 117 184 82 1685 1175 596 1069 Initial 1100 | . . 5 . . 11 15 16 110 43 33 . . . . . 70 52 56 . 40 1100 586 390 Average 353 | . 10 13 . 2 7 20 135 120 41 49 . . . . 50 73 64 110 27 1619 1021 586 585 Maximum Alert Level 5 | . . . . . . . 1 . . . . . . . 1 . . . . 5 4 2 3 Low Security (%) 58 | 100 100 100 . 100 100 100 59 100 100 100 . . . . 93 100 100 100 100 . . . . Level 1 7 | . . . . . . . 40 . . . . . . . 6 . . . . . . . 24 Level 2 8 | . . . . . . . . . . . . . . . . . . . . . . 100 41 Level 3 16 | . . . . . . . . . . . . . . . . . . . . . 63 . 33 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . 36 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . 99 . . . Squads Dispatched 26 | . 1 . . . 2 1 2 1 . 1 . . . . 1 . 2 . 2 6 2 1 4 Investigation 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 Extermination 5 | . . . . . . . 1 1 . 1 . . . . . . . . 1 . . . 1 Reinforcement 11 | . . . . . 2 1 . . . . . . . . 1 . 2 . 1 . 2 1 1 Assault 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Acc Com Distress Signals 21 | . . . . . . . 2 . . . . . . . 4 . 1 1 . 1 7 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 1 4 . 3 10 2 22 1 5 3 3 16 8 . 29 5 8 6 19 34 22 3 62 Peak Tracking Total 46 | . 1 3 . 3 8 2 12 1 5 3 4 12 8 . 17 5 9 3 14 28 5 6 46 Tactical Retreats 41 | . . 1 . 1 . . 6 . . . . 4 1 . 5 . . 1 4 2 7 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Acc Com Traps Triggered 13 | . 2 . . . . 1 1 2 . . . . . . 3 . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Acc Com Machines Disabled 7 | . . . . . . . . . . . . . . . . . . 5 . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Acc Com Machines Accessed 11 | . . . 1 . 1 . 1 . . . . . 1 . . . . 1 . . . 3 3 Terminals 9 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 15 | . . . 1 . 1 . 1 . . . . . 1 . . . . 1 . . . 3 7 Successful 9 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . 3 2 Failed 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 5 Catastrophic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Terminals 13 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . 3 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 9 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . 3 2 Record 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 Open Door 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . 3 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . 1 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Acc Com Total Allies 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Total Damage 64 | . . . . . . . . . 64 . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Acc Com Turns Passed 7250 | 35 141 252 197 60 850 259 514 267 37 257 89 76 206 489 273 23 184 422 289 130 1095 126 979 Spaces Moved 10678 | 27 99 278 218 67 235 277 1339 552 104 623 229 218 600 499 502 64 349 485 438 280 1667 325 1203 Core 224 | 6 . . . . . . . . . . . . . . . . . . . 125 . . 93 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 90 | 21 69 . . . . . . . . . . . . . . . . . . . . . . Wheels 796 | . 30 278 218 67 203 . . . . . . . . . . . . . . . . . . Hover 1707 | . . . . . 32 277 34 . . . . . . . . . . 413 438 3 510 . . Flight 7861 | . . . . . . . 1305 552 104 623 229 218 600 499 502 64 349 72 . 152 1157 325 1110 Fastest Speed 29 | 50 90 90 90 90 56 51 29 29 29 29 35 34 34 35 34 34 32 40 48 40 31 31 34 Average Speed 42 | 110 129 90 90 90 86 55 29 29 29 29 35 34 34 35 34 34 35 53 53 44 41 33 38 Slowest Speed 230 | 120 150 90 90 90 100 111 230 29 29 35 35 35 35 35 35 34 40 120 60 60 197 34 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 97 | . . . . . . . 26 2 2 4 . 4 3 1 10 2 2 . . . 24 6 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 21 49 61 24 21 7 38 19 80 18 47 54 80 64 17 84 16 31 23 51 32 10 42 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 . . 1 1 1 1 1 . . 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . . . . 1 . 4 . . . . . . . . . Spaces Dug 30 | . . . . . . . 6 . . . . . . . . . . 2 7 . 1 . 14 Terrain Destroyed 32 | . . . . . . . 6 . . . . . . . . . . 2 9 . 1 . 14 Melee 21 | . . . . . . . 6 . . . . . . . . . . . . . 1 . 14 Projectile 11 | . . . . . . . . . . . . . . . . . . 2 9 . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Res Tes Res Acc Com Total 13169 | 30 111 279 218 66 880 380 1421 657 108 693 237 214 597 811 592 63 406 639 483 285 2049 334 1616 Wait 2265 | . . 1 . . 639 99 63 83 6 60 9 . . 310 85 1 53 113 30 . 361 . 352 Move 10486 | 26 98 277 217 66 234 276 1290 548 100 614 228 211 594 496 483 60 344 484 437 280 1629 312 1182 Hop 75 | . . . . . . . 22 2 1 4 . 2 2 1 9 1 2 . . . 13 6 10 Pick Up 45 | . 7 . 1 . 1 1 8 2 1 4 . . . . 1 . 2 4 1 1 7 2 2 Fast Attach 77 | 4 3 1 . . . 2 9 . . 1 . . 1 2 4 . 2 12 1 . 18 9 8 Attach 37 | . . . . . 4 1 9 2 . 1 . 1 . 1 2 . 1 3 1 1 5 1 4 Detach 16 | . 1 . . . . 1 4 . . . . . . 1 1 . . 5 . . 2 . 1 Swap 4 | . . . . . . . 1 1 . . . . . . . . . 2 . . . . . Drop 57 | . 2 . . . . . 9 1 . 9 . . . . . 1 2 9 2 1 13 4 4 Fire 17 | . . . . . . . . . . . . . . . . . . 7 10 . . . . Melee 50 | . . . . . . . 6 . . . . . . . . . . . . . 1 . 43 Ram 5 | . . . . . 2 . . . . . . . . . . . . . 1 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . 18 . . . . . . 7 . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Armory -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 11) 177 | -10/Materials | Entered Mines 189 | -10/Mines | Found a hidden stash of uninstalled traps 302 | -10/Mines | Build established: Mutant 396 | -10/Mines | Assembled infested the area 401 | -10/Mines | Assisted by a Guerilla fighting off Assembled 426 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 426 | -10/Mines | Discovered new exit (range 5) 429 | -10/Mines | Entered Exiles 450 | -10/Exiles | Met 8R-AWN 466 | -10/Exiles | Met EX-HEX 493 | -10/Exiles | Met EX-BIN 505 | -10/Exiles | Aligned with FarCom system 506 | -10/Exiles | Given EX-Vault access code 527 | -10/Exiles | Opened EX-Vault 533 | -10/Exiles | Found Cloak of Protection 551 | -10/Exiles | Warned to stay clear of 0b10 Research branches 583 | -10/Exiles | Met EX-DEC 614 | -10/Exiles | Discovered new exit (range 14) 626 | -10/Exiles | Left Exiles lab with Cloak of Protection 626 | -10/Exiles | Entered Mines 653 | -9/Mines | Met a Derelict bent on vengeance 672 | -9/Mines | Discovered new exit (range 15) 686 | -9/Mines | Entered Materials 686 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1485 | -8/Materials | Core integrity fell below 50% 1502 | -8/Materials | Core integrity fell below 20% 1514 | -8/Materials | Lost 4 parts (1p3n) 1531 | -8/Materials | Discovered new exit (range 10) 1536 | -8/Materials | Entered Factory 1536 | -7/Factory | Evolved 2 slots: Utility x2 1719 | -7/Factory | Discovered new exit (range 12) 1795 | -7/Factory | Entered another Factory area 1795 | -6/Factory | Evolved 2 slots: Utility x2 2004 | -6/Factory | Discovered new exit (range 12) 2008 | -6/Factory | Identified exit to Lower Caves 2125 | -6/Factory | Spotted B-75 Beast 2306 | -6/Factory | Discovered new exit (range 14) 2309 | -6/Factory | Identified exit to Factory 2309 | -6/Factory | Entered another Factory area 2309 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2378 | -5/Factory | Discovered new exit (range 13) 2572 | -5/Factory | Build established: Generator-Sprinter 2576 | -5/Factory | Sucked down chute 2576 | -5/Factory | Entered Waste 2577 | -5/Waste | Met a frightened Derelict 2579 | -5/Waste | Spotted C-40 Crusher 2588 | -5/Waste | Spotted C-40 Crusher 2591 | -5/Waste | EMP discharged 2592 | -5/Waste | Spotted C-40 Crusher 2600 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2604 | -5/Waste | Spotted C-40 Crusher 2608 | -5/Waste | Discovered new exit (range 14) 2609 | -5/Waste | Spotted C-40 Crusher 2613 | -5/Waste | Identified exit to Factory 2613 | -5/Waste | Entered Factory 2711 | -5/Factory | Discovered new exit (range 22) 2717 | -5/Factory | Identified exit to Upper Caves 2863 | -5/Factory | Discovered exit to Upper Caves (range 17) 2870 | -5/Factory | Entered Upper Caves 2950 | -5/Upper Caves | Discovered new exit (range 13) 2959 | -5/Upper Caves | Identified exit to Upper Caves 2959 | -5/Upper Caves | Entered another Upper Caves area 3032 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3032 | -5/Upper Caves | Discovered new exit (range 8) 3034 | -5/Upper Caves | Identified exit to Warlord 3035 | -5/Upper Caves | Entered Warlord 3047 | -5/Warlord | System corruption cleaned by Quarantine Array 3123 | -5/Warlord | Build established: Infiltrator-Mutant 3161 | -5/Warlord | Met Warlord 3186 | -5/Warlord | Warlord's base attacked by MAIN.C 3220 | -5/Warlord | Opened side exit 3238 | -5/Warlord | Discovered new exit (range 9) 3240 | -5/Warlord | Identified exit to Proximity Caves 3241 | -5/Warlord | Entered Proximity Caves 3331 | -4/Proximity Caves | Learned location of Quarantine (-2) 3593 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3727 | -4/Proximity Caves | Discovered new exit (range 8) 3729 | -4/Proximity Caves | Identified exit to Factory 3730 | -4/Proximity Caves | Entered Factory 3730 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4003 | -4/Factory | Sucked down chute 4003 | -4/Factory | Entered Waste 4010 | -4/Waste | Spotted C-40 Crusher 4010 | -4/Waste | Spotted C-40 Crusher 4011 | -4/Waste | Spotted C-40 Crusher 4014 | -4/Waste | Spotted C-40 Crusher 4014 | -4/Waste | Spotted C-40 Crusher 4014 | -4/Waste | Spotted C-40 Crusher 4017 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4018 | -4/Waste | EMP discharged 4018 | -4/Waste | System corruption reached 10% 4023 | -4/Waste | Discovered new exit (range 10) 4026 | -4/Waste | Identified exit to Factory 4026 | -4/Waste | Entered Factory 4082 | -4/Factory | Spotted B-86 Titan 4206 | -4/Factory | Discovered new exit (range 8) 4209 | -4/Factory | Identified exit to Armory 4210 | -4/Factory | Entered Armory 4447 | -4/Armory | Spotted B-86 Titan 4450 | -4/Armory | Build established: Hacker-Mutant 4630 | -4/Armory | Discovered new exit (range 3) 4631 | -4/Armory | Identified exit to Research 4632 | -4/Armory | Entered Research 4632 | -3/Research | Evolved 2 slots: Utility x2 4643 | -3/Research | Spotted B-86 Titan 4756 | -3/Research | Found Prototype Processor 4756 | -3/Research | Identified Exp. Melee Analysis Suite 4844 | -3/Research | System corruption reached 10% 4907 | -3/Research | Discovered new exit (range 21) 4921 | -3/Research | Entered Testing 4922 | -3/Testing | Maximum security lockdown engaged 4922 | -3/Testing | Core integrity fell below 50% 4951 | -3/Testing | Lost 7 parts (1p3n2u1w) 4969 | -3/Testing | Spotted Striker 4970 | -3/Testing | Spotted Striker 4982 | -3/Testing | Spotted PL-W82WF8KENR 5047 | -3/Testing | Discovered new exit (range 5) 5051 | -3/Testing | Core integrity fell below 20% 5051 | -3/Testing | Entered Research 5051 | -2/Research | Warlord forces began assault on 0b10 5051 | -2/Research | Evolved 2 slots: Utility x2 5148 | -2/Research | Found Prototype Hackware 5161 | -2/Research | Research machine network offline 5174 | -2/Research | Identified Exp. Hacking Suite 5245 | -2/Research | Met up with Warlord 5370 | -2/Research | Spotted Striker 5379 | -2/Research | Found Exp. Melee Analysis Suite 5393 | -2/Research | Borebot progress halted 5455 | -2/Research | Borebot progress halted 5463 | -2/Research | Found Prototype Slashing Weapon 5463 | -2/Research | Identified Centrium Greatsword 5563 | -2/Research | Spotted B-90 Cyclops 5636 | -2/Research | Borebot progress halted 5766 | -2/Research | Build established: Hacker-Sprinter 5769 | -2/Research | Spotted Striker 5777 | -2/Research | Spotted Striker 5931 | -2/Research | Spotted Executioner 6095 | -2/Research | Build established: Scavenger-Sprinter 6123 | -2/Research | Spotted B-90 Cyclops 6140 | -2/Research | Discovered new exit (range 15) 6146 | -2/Research | Entered Access 6146 | -1/Access | Evolved 2 slots: Weapon x2 6270 | -1/Access | Discovered new exit (range 7) 6272 | -1/Access | Entered Command 6649 | -1/Command | Build established: Hacker-Gladiator 7007 | -1/Command | Spotted B-99 Colossus 7033 | -1/Command | Spotted Striker 7041 | -1/Command | Spotted Executioner 7041 | -1/Command | Spotted Alpha 7 7066 | -1/Command | Lost 7 parts (3n3u1w) 7098 | -1/Command | Core integrity fell below 50% 7107 | -1/Command | Destroyed Striker 7163 | -1/Command | Lost 5 parts (1p1n2u1w) 7214 | -1/Command | Core integrity fell below 20% 7251 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07209_ Acquired 10 matter. 07213_ Nuclear Pulse Thruster destroyed. 07224_ Plasma Lance destroyed. 07224_ Imp. Melee Analysis Suite destroyed. 07225_ M7|KN 9JST LPZOF8G=%, 07233_ Triggered Stasis Trap. 07233_ A bubble of rippling energy engulfs the area. 07233_ Field strength at 94. 07233_ Field strength at 88. 07234_ Field strength at 82. 07235_ Field strength at 76. 07236_ Field strength at 70. 07237_ Field strength at 64. 07238_ Field strength at 58. 07239_ Field strength at 52. 07240_ System corrupted: Energy discharge (-30). 07240_ Field strength at 34. 07241_ Field strength at 28. 07242_ Field strength at 10. 07242_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ???????# #????????????# #???? | | ???????# #???########?# "" #???? | | ???????# #???# ! #?# """" #???? | | ######## ##### #?# """" #???? | | # # # #?#! "" #???? | | # # # #?? ????? | | ! ! # + # #???? ??????? | | !%==# # #? ????###+######??? | | " ""[ # # ####+####### #??? | | "R"" # + #??? | | """ # # g #??? | | ############## #??? | | + #????# g gg #??? | | ## #????# ########### #??? | | ## #????# +?????????#g #??? | | ## #????# ######?????????#g #??? | | ## %!#????# #??????????????#g #??? | | ## !!#????# #??????????????#gg ###??? | | ##! ######/####????????#+## #????? | | ## # #????????# #????? | | ####+### #?######## #####????? | | # #?# ## #????????? | | # ! #?# #????????? | | + #?# Y #????????? | | # #?# #????????? | | # ""T"" #?# @##+#+####?????? | | # """"" #?### ### #?????? | | ###########???# ??# #?????? | | #?????????????#???# #?????? | | ????????????????# ] #?????? | | ######## ????????????????# #?????? | | ???????? ???????????????#########?????? | | ???????? ????????????????????????????? | | ???????? ????????????????????????????? | | ????????# #?????????????????????????????? | | ????????? ??????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????? ??????????????? | | ????????????????????# ???? w?????? | | ????????????????????# ?? ??????? | | ????????????????????# """" ??????? | | ????????????????????# """" #?????? | | ????????????????????# "" #?????? | | ????????????????????+ #?????? | | ????????????????????# /#?????? | | ##?????????????###### #???### | | #?????????????# #?? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 54 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 ECM Strength 3 Cloak Strength 5 Additional Mass Support 18 Armor Coverage 375 Point Defense Rating 80 Evasion (%) 77 Melee Accuracy 18 Target Analysis 8 Core Analysis 10 Offensive Hacking 16 Defensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed PhasingHardenedVibroblade Manual? 0 Play Time 01:11:17 Cumulative 233.8 hours Start 2021.05.30 @ 11:04:39 End 2021.05.30 @ 12:17:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 287 Adventurer 148 Explorer 7 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6d7090a-e35a-4fa0-a193-2032d2c5ea79