Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 21:21:12 Player: Coronach Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (173) 865 Value Destroyed (7423) 7423 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 15484 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/1600 Matter 30/300 Energy 84/100 System Corruption 4% Temperature Cool (0) Movement Treading (145) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Advanced Heavy Treads > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Stasis Canceller Phase Gun Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Hardened Medium Armor Plating Improved Hacking Suite Improved System Shield System Restoration Module > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Myomer Leg Myomer Leg Combat Gravmag System Combat Gravmag System High-capacity Battery Compact Matter Pod Improved Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Improved Force Field High-powered Shock Rifle High-powered Shock Rifle Wave Gun Disruptor Cannon Smartbomb Launcher Powered Hammer [Rating: 117] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Experimental Q-thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Compact Ion Cannon Energy Gun High-powered Shock Rifle Energy Cannon Compact Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . . 1 . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 14 | . . . 1 . 2 1 2 1 2 1 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 397 | . 8 . 9 28 35 70 70 50 53 44 20 10 Power 30 | . 1 . 1 3 3 7 . 2 5 3 3 2 Engine 11 | . 1 . 1 3 1 4 . . . . . 1 Core 10 | . . . . . 2 3 . 2 3 . . . Reactor 9 | . . . . . . . . . 2 3 3 1 Propulsion 95 | . 2 . 1 3 10 9 15 17 12 13 9 4 Treads 27 | . . . . 3 2 . . 7 4 6 2 3 Leg 33 | . . . . . 3 6 7 10 5 2 . . Wheel 19 | . 2 . 1 . 5 3 8 . . . . . Hover 9 | . . . . . . . . . 3 5 . 1 Flight 7 | . . . . . . . . . . . 7 . Utility 161 | . 2 . 5 19 11 46 30 17 13 11 6 1 Device 119 | . 1 . 3 17 8 40 23 7 10 5 4 1 Storage 12 | . 1 . 1 1 1 . 2 3 . 3 . . Processor 7 | . . . 1 . 1 1 1 . 1 . 2 . Hackware 6 | . . . . . 1 . 2 2 . 1 . . Protection 17 | . . . . 1 . 5 2 5 2 2 . . Artifact . | . . . . . . . . . . . . . Weapon 111 | . 3 . 2 3 11 8 25 14 23 17 2 3 Energy Gun 40 | . 1 . . 1 3 . 9 4 16 5 . 1 Energy Cannon 37 | . . . 2 2 5 3 11 7 2 3 1 1 Ballistic Gun 16 | . 2 . . . 3 3 . 3 3 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 8 | . . . . . . 2 4 . 1 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 5 | . . . . . . . . . 1 4 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . . 3 2 1 3 1 1 Parts Lost 101 | . 2 . 4 3 9 4 16 13 7 27 8 8 Power 7 | . . . 1 . 1 . . . 1 3 . 1 Propulsion 32 | . . . . 2 5 2 2 6 . 7 3 5 Utility 31 | . . . . 1 . 2 8 2 4 9 4 1 Weapon 31 | . 2 . 3 . 3 . 6 5 2 8 1 1 Highest Loss Streak 21 | . 2 . 4 3 4 2 8 3 1 21 5 4 Average Slot Usage (%) 91 | . 93 100 95 97 98 99 97 96 97 31 26 11 Engine 3 | . 14 14 11 11 4 7 . . . . . . Core 7 | . . . . . 4 7 13 11 8 1 . . Treads 4 | . . . . 2 16 . . 6 11 3 3 2 Leg 7 | . 23 . . . 1 9 8 12 7 2 . . Wheel 9 | . 4 28 33 30 7 13 11 . . . . . Device 12 | . 9 14 12 10 10 7 13 14 24 4 4 . Storage 12 | . 14 14 11 12 18 15 13 11 10 3 4 . Processor 6 | . . . 9 9 7 7 6 5 9 1 2 4 Hackware 5 | . . . . . 9 7 4 10 6 1 . . Protection 5 | . . . . . . 6 11 7 4 . . . Energy Gun 2 | . 18 . . 1 3 . 2 2 6 1 . . Energy Cannon 8 | . . . 5 18 12 14 8 7 1 . . . Ballistic Gun 1 | . 8 28 13 . 1 . . 1 1 . . . Naked Turns 25 | . . . . . . . . . . 2 . 23 Heaviest Build 115 | 10 26 24 26 54 64 85 83 98 115 99 27 33 Greatest Support 140 | 20 32 32 48 60 60 53 60 97 135 140 40 40 Greatest Overweight (x) 8 | . 1 . . 1 4 2 2 4 1 1 1 8 Average Overweight (x) . | . . . . . . 1 1 . . . . . Largest Inventory Capacity 20 | . 12 10 16 16 18 18 18 20 20 20 4 4 Average Capacity 16 | . 8 10 10 11 16 18 17 19 20 6 4 4 Most Carried 20 | . 9 8 8 13 18 18 18 20 20 20 4 4 Average Carried 14 | . 7 8 7 9 14 17 14 16 19 4 1 3 Final Capacity 20 | 6 10 10 10 16 18 18 16 20 20 4 4 4 Final Carried 20 | 6 8 8 8 12 18 17 11 20 20 4 4 3 Class Distribution -------------------- 53% | Mutant 25% | Scavenger-Mutant 16% | Hacker-Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Acc Matter Collected 4441 | 200 80 . 80 265 588 725 966 670 690 103 38 36 Remotely 10 | . . . . . . . . 10 . . . . Salvage Created 8202 | . 290 . 111 723 632 620 1965 2128 1513 220 . . Parts 392 | . 23 . 3 57 34 42 63 85 73 12 . . Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 19 | . . . . 1 1 2 6 5 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 144 | . 5 . 2 19 15 16 24 33 25 5 . . Melee 1 | . . . . . . . . . . 1 . . Guns 33 | . 4 . . 1 7 2 4 5 10 . . . Cannons 69 | . . . 1 17 6 8 9 26 2 . . . AOE 29 | . 1 . . 1 2 5 10 . 6 4 . . Classes Destroyed 13 | . 5 . 1 3 1 1 1 . . 1 . . Worker 4 | . . . . 1 2 . 1 . . . . . Builder 6 | . 1 . . . 1 1 2 . . 1 . . Hauler 1 | . . . . . . . 1 . . . . . Recycler 9 | . 1 . . . 1 . 5 2 . . . . Operator 2 | . . . . 1 . . . . 1 . . . Watcher 7 | . 2 . . 1 1 3 . . . . . . Swarmer 35 | . 3 . . 6 7 7 . 8 4 . . . Grunt 52 | . 2 . . 7 6 2 15 12 6 2 . . Brawler 3 | . . . . 1 . . . 1 1 . . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 20 | . . . 2 5 1 1 2 4 4 1 . . Hunter 15 | . . . . . 1 1 4 2 6 1 . . Programmer 18 | . . . . . . 5 3 6 4 . . . Best Kill Streak 10 | . 4 . 1 6 10 5 7 6 8 4 . . Combat Bots Only 8 | . 2 . 1 6 8 4 5 6 8 3 . . Max Kills in Single Turn 4 | . 1 . 1 3 2 2 3 2 4 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 . . 1 1 2 2 . 4 1 . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Acc Damage Taken 23137 | . 273 . 346 674 1230 1890 2342 3443 2445 5380 2317 2797 Core 5283 | . 10 . 87 174 237 323 437 373 145 980 915 1602 Absorbed by Shields 194 | . . . . 7 . . . . 51 82 54 . Reduced by Siege Mode 171 | . . . . . . . . 81 32 58 . . Core Remaining (%) 59 | 100 . 96 . 34 56 53 48 62 87 24 36 . Volleys Fired 573 | . 19 . 16 53 71 111 98 108 81 13 3 . Largest 2 | . 2 . 2 2 2 2 2 2 2 2 1 . Hottest 313 | . 80 . 120 180 180 180 180 180 313 141 20 . Shots Fired 967 | . 38 . 25 79 114 160 158 215 157 18 3 . Gun 377 | . 38 . 10 3 46 13 49 72 135 11 . . Cannon 561 | . . . 15 76 68 141 98 143 18 2 . . Launcher 26 | . . . . . . 6 11 . 4 5 . . Special 3 | . . . . . . . . . . . 3 . Kinetic 112 | . 10 . 10 . 32 13 . 20 25 2 . . Thermal 649 | . . . 15 79 68 141 128 151 61 3 3 . Explosive 26 | . . . . . . 6 11 . 4 5 . . Electromagnetic 180 | . 28 . . . 14 . 19 44 67 8 . . Robot Hit Streak 30 | . 6 . 8 6 10 6 14 30 24 22 . . Robot Miss Streak 10 | . 4 . 3 3 8 10 6 3 2 1 1 . Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 583 | . 25 . 15 34 68 53 86 165 117 20 . . Core Hits 314 | . 13 . 3 24 37 29 63 69 54 22 . . Critical Hits 13 | . . . . 1 2 . 2 4 2 2 . . Critical Kills 5 | . . . . 1 . . 1 2 1 . . . Critical Parts Destroyed 6 | . . . . . 2 . 1 2 1 . . . Melee Attacks 12 | . . . . . . . . . 1 11 . . Impact 3 | . . . . . . . . . 1 2 . . Slashing . | . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . 9 . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21093 | . 346 . 250 1294 1786 2349 4127 4900 4117 1880 . 44 Guns 6354 | . 277 . 58 43 678 163 993 1348 2612 182 . . Cannons 8842 | . . . 192 978 878 1470 1472 3475 347 30 . . Explosions 5667 | . 69 . . 273 230 716 1662 77 1149 1491 . . Melee 175 | . . . . . . . . . . 175 . . Ramming 55 | . . . . . . . . . 9 2 . 44 Kinetic 1787 | . 83 . 58 . 447 163 . 476 506 54 . . Thermal 11160 | . 69 . 192 1021 1108 1470 2134 3694 1341 131 . . Explosive 5038 | . . . . 273 . 716 1597 . 1065 1387 . . Electromagnetic 2878 | . 194 . . . 231 . 396 730 1196 131 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 175 | . . . . . . . . . . 175 . . Highest Corruption 8 | . . . . . . 8 5 3 3 . 2 4 Average Corruption 3 | . . . . . . 5 1 2 1 . 2 2 Corruption Purged 6 | . . . . . . . 3 3 . . . . Effects 53 | . . . . . . 30 15 3 3 . . 2 Message Errors 11 | . . . . . . 5 4 1 . . . 1 Matter Fused 11 | . . . . . . 8 2 . . . . 1 Heat Flow Errors 6 | . . . . . . 5 . . 1 . . . Energy Discharges 4 | . . . . . . 2 1 . 1 . . . Data Loss (minor) 7 | . . . . . . 4 3 . . . . . Targeting Errors 12 | . . . . . . 6 4 1 1 . . . Weapon Failures 2 | . . . . . . . 1 1 . . . . Overload Shots 10 | . . . . . . . . . 10 . . . Effects 1 | . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . 1 . . . Overflow Damage 672 | . . . 2 48 89 192 85 154 16 86 . . Projectiles 480 | . . . 2 28 65 148 81 154 2 . . . Explosions 192 | . . . . 20 24 44 4 . 14 86 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . . . 32 69 38 97 . 3 37 . 22 Shots 10 | . . . . 1 2 2 3 . 1 1 . . Rammed 6 | . . . . . . . . . 1 1 . 4 Targets Rammed 6 | . . . . . . . . . 1 1 . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 525 | . 165 . 263 525 394 474 466 344 334 20 . . Average Temperature 124 | . 62 . 120 145 129 143 130 41 140 12 . . Received Heat Transfer 3202 | . 108 . 126 225 207 72 567 489 258 808 315 27 Effects 27 | . . . . 6 1 9 11 . . . . . Shutdowns 9 | . . . . 2 1 5 1 . . . . . Energy Bleed 5 | . . . . 1 . . 4 . . . . . Interference 9 | . . . . 1 . 3 5 . . . . . Matter Decay 2 | . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Siege Activations 14 | . . . . . . . . 7 6 1 . . Total Turns 181 | . . . . . . . . 122 55 4 . . Longest Duration 34 | . . . . . . . . 34 14 4 . . Robots Corrupted 9 | . . . . . . . 1 2 6 . . . Combat Hostiles 9 | . . . . . . . 1 2 6 . . . Parts Fried 21 | . 2 . . . . . 3 4 12 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . 1 . . 1 . . . Combat Hostiles 3 | . . . 1 . . 1 . . 1 . . . Parts Melted 24 | . . . 3 . 2 2 5 5 7 . . . Heat Transferred 14107 | . 50 . 407 1480 1334 1776 2875 4429 1669 87 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 . . . 3 . 1 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Acc Peak Influence 454 | . 154 60 81 302 304 296 411 361 454 350 186 190 Initial 200 | . . 60 23 33 79 72 140 200 145 194 171 90 Average 157 | . 77 60 37 95 139 88 166 241 205 249 173 120 Maximum Alert Level 2 | . . . . 1 1 1 2 1 2 1 . . Low Security (%) 64 | . 100 100 100 81 80 92 72 17 48 8 100 100 Level 1 33 | . . . . 18 19 7 21 82 48 91 . . Level 2 1 | . . . . . . . 6 . 2 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 46 | . . . . 3 3 12 8 4 6 4 1 5 Investigation 14 | . . . . 2 2 6 3 . . . . 1 Extermination 11 | . . . . . . 3 2 2 3 . . 1 Reinforcement 20 | . . . . 1 1 3 3 2 2 4 1 3 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . 3 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . 2 . . 1 3 1 . 1 . . . 1 Communications Jammed 2 | . . . . . . . . . 1 1 . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 260 | . 7 . 2 24 21 27 27 40 29 31 18 34 Peak Tracking Total 20 | . 3 . 1 6 4 4 4 6 5 9 11 20 Tactical Retreats 19 | . . . . 1 . 2 . 2 . 6 4 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 15 | . . . . 3 . 4 . 2 1 1 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 20 | . 1 . . 3 3 3 1 2 7 . . . Max in Single Turn 4 | . 1 . . 2 1 1 1 1 4 . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 42 | . . . 1 5 4 15 5 5 5 . 1 1 Terminals 22 | . . . 1 3 3 5 3 3 2 . 1 1 Fabricators 3 | . . . . . . 2 . . 1 . . . Repair Stations 4 | . . . . . . 3 . . 1 . . . Recycling Units 6 | . . . . 2 . 2 1 1 . . . . Scanalyzers 4 | . . . . . 1 2 1 . . . . . Garrison Access 3 | . . . . . . 1 . 1 1 . . . Total Hacks 143 | . . . 2 11 16 56 13 20 22 . 1 2 Successful 95 | . . . 1 7 12 46 8 11 10 . . . Failed 48 | . . . 1 4 4 10 5 9 12 . 1 2 Catastrophic 9 | . . . 1 1 1 . 2 . 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 56 | . . . 1 8 8 10 7 12 9 . 1 . Terminals 84 | . . . 2 9 13 23 8 15 11 . 1 2 Fabricators 8 | . . . . . . 4 . . 4 . . . Repair Stations 13 | . . . . . . 8 . . 5 . . . Recycling Units 13 | . . . . 2 . 6 2 3 . . . . Scanalyzers 20 | . . . . . 3 14 3 . . . . . Garrison Access 5 | . . . . . . 1 . 2 2 . . . Terminal Hacks 24 | . . . 1 1 4 11 . 5 2 . . . Record 2 | . . . . . . 1 . . 1 . . . Part Schematic 3 | . . . . . . 3 . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Level Access Points 3 | . . . 1 . . 1 . 1 . . . . Branch Access Points 2 | . . . . . . 1 . 1 . . . . Alert Level 3 | . . . . . 1 1 . 1 . . . . Unreport Threat 2 | . . . . . . . . 1 1 . . . Locate Traps 2 | . . . . . 1 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . Zone Layout 4 | . . . . 1 1 2 . . . . . . Fabricator Hacks 5 | . . . . . . 4 . . 1 . . . Load Schematic 2 | . . . . . . 2 . . . . . . Build 3 | . . . . . . 2 . . 1 . . . Repair Station Hacks 11 | . . . . . . 8 . . 3 . . . Scan Component 6 | . . . . . . 4 . . 2 . . . Repair 5 | . . . . . . 4 . . 1 . . . Recycling Unit Hacks 8 | . . . . 2 . 4 2 . . . . . Retrieve Matter 2 | . . . . . . 1 1 . . . . . Retrieve Components 6 | . . . . 2 . 3 1 . . . . . Scanalyzer 17 | . . . . . 3 11 3 . . . . . Insert Component 11 | . . . . . 2 7 2 . . . . . Analyze 6 | . . . . . 1 4 1 . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . Unauthorized Hacks 28 | . . . . 4 5 7 3 5 4 . . . Terminals 28 | . . . . 4 5 7 3 5 4 . . . Track 11 | . . . . 2 2 2 1 2 2 . . . Assimilate 2 | . . . . . 1 . 1 . . . . . Botnet 15 | . . . . 2 2 5 1 3 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . . . 1 3 4 12 4 4 5 . 1 1 Full Trace Events 15 | . . . . 2 3 6 3 . . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 7 1 . . . . . Parts Built 5 | . . . . . . 3 . . 2 . . . Matter 731 | . . . . . . 497 . . 234 . . . Time 187 | . . . . . . 129 . . 58 . . . Total Part Build Rating 31 | . . . . . . 17 . . 14 . . . Parts Repaired 2 | . . . . . . 2 . . . . . . Time 250 | . . . . . . 172 . . 78 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . 4 . 5 1 . . . . . Parts Scanalyzed 7 | . . . . . 1 5 1 . . . . . Part Schematics Acquired 6 | . . . . . 1 4 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 4 . . . . . Programmers 7 | . . . . . . 3 4 . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . . 26 . . . . . Total Orders 1 | . . . . 1 . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted 2 | . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 14 | . . . . 14 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Acc Turns Passed 11117 | . 173 35 211 1203 1032 2219 1555 2060 1640 394 301 294 Spaces Moved 5847 | 1 66 25 77 437 481 1127 685 969 696 328 420 535 Core 573 | . . . . . . . . . . 134 . 439 Treads 1219 | . . . . 40 255 . . 481 423 20 . . Legs 1491 | 1 43 . . . 28 361 281 488 273 16 . . Wheels 1890 | . 23 25 77 397 198 766 404 . . . . . Hover 168 | . . . . . . . . . . 158 10 . Flight 506 | . . . . . . . . . . . 410 96 Fastest Speed 20 | 120 100 100 100 100 100 103 100 120 120 38 20 37 Average Speed 116 | 120 125 100 100 106 136 121 125 155 146 73 55 48 Slowest Speed 450 | 120 150 100 100 180 240 155 153 240 180 180 112 450 Overloaded Moves 8 | . . . . . . . . . . 8 . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . 8 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 19 | 1 19 11 11 50 27 32 16 21 15 14 11 19 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 86 | . . . . 17 14 30 18 . 3 4 . . Terrain Destroyed 437 | . 3 . . 48 40 94 104 11 80 57 . . Melee 5 | . . . . . . . . . 1 4 . . Projectile 151 | . . . . 34 33 42 24 11 7 . . . AOE 281 | . 3 . . 14 7 52 80 . 72 53 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Acc Total 9176 | . 118 35 186 1094 738 1802 1215 1313 1193 438 474 570 Wait 1901 | . 16 11 80 537 105 446 304 94 293 12 3 . Move 5820 | . 65 24 76 436 480 1126 684 968 695 327 404 535 Hop 7 | . . . . . . . . . . . 7 . Pick Up 196 | . 6 . 4 14 29 19 27 47 30 7 10 3 Fast Attach 86 | . 3 . 1 5 4 7 7 13 9 13 17 7 Attach 124 | . 1 . 5 4 12 8 22 21 21 24 3 3 Detach 25 | . . . 1 1 . . 4 4 6 3 1 5 Swap 187 | . 4 . 3 19 19 55 41 16 23 7 . . Drop 192 | . 4 . . 14 18 22 28 42 33 7 17 7 Fire 573 | . 19 . 16 53 71 111 98 108 81 13 3 . Melee 12 | . . . . . . . . . 1 11 . . Ram 5 | . . . . . . . . . . 1 . 4 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . Escape Stasis 40 | . . . . 4 . 8 . . . 13 9 6 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: Mat x3 / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 14) 174 | -10/Materials | Entered Mines 203 | -10/Mines | Discovered new exit (range 5) 209 | -10/Mines | Entered Materials 209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 348 | -9/Materials | Discovered new exit (range 15) 389 | -9/Materials | Lost 4 parts (1p3w) 400 | -9/Materials | Discovered new exit (range 6) 415 | -9/Materials | Identified exit to Materials 420 | -9/Materials | Entered Storage 1518 | -9/Storage | Core integrity fell below 50% 1555 | -9/Storage | Lost 3 parts (2n1u) 1593 | -9/Storage | Discovered exit to Materials (range 16) 1623 | -9/Storage | Entered Materials 1623 | -8/Materials | Evolved 2 slots: Utility x2 2312 | -8/Materials | Lost 4 parts (2n2w) 2371 | -8/Materials | Destroyed 8 combat bots 2374 | -8/Materials | Lost 3 parts (1p2n) 2558 | -8/Materials | Build established: Scavenger-Mutant 2643 | -8/Materials | Discovered new exit (range 10) 2654 | -8/Materials | Identified exit to Factory 2655 | -8/Materials | Entered Factory 2655 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2814 | -7/Factory | Fabricated Com. Ion Cannon (x1) 3126 | -7/Factory | Discovered new exit (range 15) 3145 | -7/Factory | Identified exit to Lower Caves 3357 | -7/Factory | Repaired Wheel 3380 | -7/Factory | Discovered exit to Lower Caves (range 6) 3723 | -7/Factory | Build established: Mutant 3803 | -7/Factory | Identified exit to Factory 3954 | -7/Factory | Repaired Com. Wheel 4323 | -7/Factory | Fabricated Mic. Fission Core? 4874 | -7/Factory | Entered another Factory area 4874 | -6/Factory | Evolved 2 slots: Utility x2 6067 | -6/Factory | Lost 3 parts (3u) 6173 | -6/Factory | Lost 4 parts (2u2w) 6274 | -6/Factory | Discovered new exit (range 16) 6313 | -6/Factory | Core integrity fell below 50% 6343 | -6/Factory | Lost 8 parts (2n3u3w) 6371 | -6/Factory | Found Prototype Processor 6371 | -6/Factory | Identified Exp. Signal Interpreter 6391 | -6/Factory | Identified exit to Factory 6429 | -6/Factory | Entered another Factory area 6429 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6609 | -5/Factory | Build established: Scavenger-Mutant 6946 | -5/Factory | Build established: Hacker-Mutant 7262 | -5/Factory | Identified exit to Upper Caves 7262 | -5/Factory | Identified exit to Extension 7262 | -5/Factory | Identified exit to Factory 8068 | -5/Factory | Lost 3 parts (1n2w) 8276 | -5/Factory | Build established: Scavenger-Mutant 8489 | -5/Factory | Entered another Factory area 8489 | -4/Factory | Evolved 2 slots: Utility x2 8850 | -4/Factory | Build established: Hacker-Mutant 9266 | -4/Factory | Garrison activated, responded to threat 9335 | -4/Factory | Destroyed 8 combat bots 9376 | -4/Factory | Build established: Hauler-Mutant 9535 | -4/Factory | Fabricated Hvy. Neutron Cannon (x2) 9892 | -4/Factory | Build established: Scavenger-Mutant 9918 | -4/Factory | Discovered new exit (range 5) 9923 | -4/Factory | Identified exit to Research 10129 | -4/Factory | Entered Research 10129 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10184 | -3/Research | Crushed by falling debris 10224 | -3/Research | Lost 21 parts (2p6n9u4w) 10244 | -3/Research | Released all parts (13) 10339 | -3/Research | Core integrity fell below 50% 10356 | -3/Research | Released all parts (2) 10390 | -3/Research | Lost 4 parts (1p3w) 10412 | -3/Research | Build established: Mutant 10517 | -3/Research | Discovered new exit (range 11) 10523 | -3/Research | Entered another Research area 10523 | -2/Research | Evolved 2 slots: Utility x2 10761 | -2/Research | Spotted B-90 Cyclops 10792 | -2/Research | Discovered new exit (range 15) 10795 | -2/Research | Core integrity fell below 50% 10801 | -2/Research | Identified exit to Access 10824 | -2/Research | Entered Access 10824 | -1/Access | Evolved 2 slots: Utility x2 10851 | -1/Access | Lost 5 parts (3n2u) 10907 | -1/Access | Lost 3 parts (2n1w) 11084 | -1/Access | Core integrity fell below 50% 11104 | -1/Access | Core integrity fell below 20% 11114 | -1/Access | Spotted B-99 Colossus 11118 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 11088_ Penetrated by Slug. 11090_ Lgt. Ion Engine destroyed. 11090_ Slug penetrates Wall. 11091_ Penetrated by Slug. 11093_ Slug penetrates Wall. 11093_ K-01 Serf destroyed. 11094_ O-32 Director uses terminal to summon reinforcements. 11094_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 11094_ O-32 Director locks terminal. 11094_ Adv. Signal Interpreter destroyed. 11094_ Penetrated by Slug. 11095_ Acquired 10 matter. 11096_ Penetrated by Slug. 11101_ System corrupted: Matter fused (-5). 11115_ Knocked back. 11115_ Slug penetrates Wall. 11115_ Penetrated by Slug. 11115_ Slug penetrates Wall. 11117_ Acquired Adv. Heavy Treads. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#+##+####??????????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ?????????????#+###+???# #??????????????????? | | ???????????? #### #??????????????????? | | ???????????? #??????????????????? | | ???????????? ???????????????????? | | ??????????? ????????????????????? | | ????????????? #????????????????????? | | ????????????? " ===###??????????????????? | | ?????????????? """ ===BB#??????????????????? | | ?????????? ? """ @= BB#??????????????????? | | ????????? " ;##??????????????????? | | ????????? ##???????????????????? | | ????????? #???????????????????## | | ????????? w #?????????????????? | | ???????????###+######## u ##???????????????? | | ?????????????????????# #?????????##+#### | | ?????????????????????# s########## | | ?????????????????????# s | | | ?????????????????????# ps | | ?????????????????????# #????? | | ?????????????????????# ###### #????? | | ?????????????????????# #????# #????? | | ?????????????????????####+####????# #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# ##### #????? | | ?#????????????#????????????########"##### #????? | | ?# ????????? #????????????# + +???? | | ?# ???????? #????????????# ] #?####???? | | ?# ?????? #????????????# #????????? | | ?# ????? #????????????# #????????? | | ?# ?""" #????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 50 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 6 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 150 EM Shielding 2 Corruption Prevention 12 Armor Coverage 300 Power Shielding 66 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Stasis Canceling 2 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Com. Ion Cannon | -8/Materials | Scanalyzed Mic. Fission Core | -7/Factory | Hacked Arc Projector | -7/Factory | Hacked Neutron Cannon | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Hcp. Battery | -7/Factory | Scanalyzed Cryofiber Web | -7/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Com. Ion Cannon | x1 | -7/Factory Mic. Fission Core | x2 | -7/Factory Hvy. Neutron Cannon | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Denied? Hunted Overkill Challenges ------------ None Game ------ Seed SmallAbsorptionMegatreads Manual? 0 Play Time 05:27:44 Cumulative 39.9 hours Start 2020.10.18 @ 15:00:38 End 2020.10.18 @ 21:21:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 13 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3529cb41-b011-4870-959a-764cf6810ace