Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 03:15:04 Player: Clog Result: Destroyed by TE-7M1(b) with Great Maul Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (168) 840 Value Destroyed (5258) 5258 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 9689 Bonus ------- High Alert Combat Kills 811 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 285/290 System Corruption 38% Temperature Cool (0) Movement Treading (370) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Flail > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Structural Scanner Recoil Stabilizer Kinecellerator Medium Insulated Plating Advanced Beam Rifle Subdweller Beam Cannon Minigun Gauss Rifle Flak Gun Improved Grenade Launcher Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Medium Treads Improved Heat Sink Improved Heat Sink Compact Battery Improved Medium Armor Plating Improved Medium Armor Plating Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Subdweller Beam Cannon Heavy Assault Rifle Minigun Minigun Gauss Rifle Gauss Rifle Flak Gun Flak Gun Improved Light Cannon Improved Grenade Launcher Improved Grenade Launcher Katana [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 2 1 . . Weapon 1 | . . . 1 . . . Parts Attached 87 | 7 7 8 18 33 10 4 Power 9 | 1 1 1 2 2 2 . Engine 6 | 1 1 1 2 . 1 . Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 20 | 2 2 2 3 7 3 1 Treads 16 | . 2 . 3 7 3 1 Leg 4 | 2 . 2 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 2 2 1 5 13 2 1 Device 9 | 1 1 . 1 6 . . Storage 3 | 1 1 . 1 . . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 12 | . . 1 3 5 2 1 Artifact . | . . . . . . . Weapon 32 | 2 2 4 8 11 3 2 Energy Gun 4 | 2 . . 2 . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 16 | . 1 . 4 7 2 2 Ballistic Cannon 3 | . 1 2 . . . . Launcher 3 | . . . 1 2 . . Special Weapon 1 | . . 1 . . . . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . Parts Lost 44 | . 5 2 5 13 6 13 Power 5 | . 1 1 1 1 1 . Propulsion 15 | . 2 1 . 6 2 4 Utility 11 | . . . 2 3 1 5 Weapon 13 | . 2 . 2 3 2 4 Highest Loss Streak 11 | . 5 1 1 3 3 11 To Critical Strikes 5 | . . . . 1 . 4 Average Backups 18 | 2 7 5 18 23 19 17 Power 1 | . . . 1 2 1 2 Propulsion 2 | 1 1 1 3 2 1 . Utility 4 | . 2 1 2 5 5 5 Weapon 10 | . 3 2 10 13 10 9 Tool/Special . | . . . . . . . Unused Backups 25 | . . 4 6 8 . 7 Power 1 | . . . . . . 1 Propulsion 3 | . . . 3 . . . Utility 8 | . . 3 1 2 . 2 Weapon 12 | . . 1 2 6 . 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 97 84 84 98 98 99 Engine 5 | . 12 12 8 2 . 7 Core 2 | . . . . 4 6 . Treads 27 | . 21 25 26 29 28 29 Device 7 | . 14 2 5 8 7 6 Storage 7 | . 14 2 8 7 7 7 Processor 9 | . . . . 13 15 14 Protection 7 | . . 11 11 6 6 6 Energy Gun 1 | . 6 . 1 1 . . Ballistic Gun 17 | . 9 . 15 20 20 22 Ballistic Cannon 2 | . 10 19 . . . . Peak Build Rating 49 | 7 8 10 36 49 41 40 Average Rating 34 | 5 7 9 31 45 38 39 On Entrance 19 | . 7 8 10 35 40 39 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 119 | 15 28 34 119 107 114 116 Greatest Support 104 | 20 40 40 84 104 88 88 Greatest Overweight (x) 1 | . . 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 22 | 7 11 6 24 25 25 25 Most Carried 25 | 5 11 13 25 25 23 19 Average Carried 18 | 2 7 5 18 23 19 17 Final Capacity 25 | 8 15 5 25 25 25 25 Final Carried 25 | 4 10 3 25 22 19 15 Class Distribution -------------------- 33% | Mutant 24% | Scavenger-Skirmisher 20% | Scientist-Skirmisher 11% | Skirmisher 5% | Scavenger-Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scientist-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Matter Collected 4434 | 260 183 232 1164 1875 368 352 Remotely . | . . . . . . . Salvage Created 6114 | 48 284 134 1580 3071 533 464 Parts 329 | 11 20 7 92 159 15 25 Haulers Intercepted 10 | . 1 . 5 4 . . Recyclers Shooed 3 | . 2 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 45 | . . 9 . . 15 21 Prevented 3 | . . . . . 3 . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Combat Hostiles Destroyed 108 | . 7 5 29 47 8 12 Melee 6 | . . . . 5 1 . Guns 78 | . 4 . 27 34 6 7 Cannons 9 | . 3 5 1 . . . AOE 13 | . . . . 8 . 5 Classes Destroyed 16 | 1 6 2 6 1 . . Worker 16 | . . . 5 11 . . Builder 12 | . . . 2 10 . . Tunneler 4 | 3 . . . 1 . . Hauler 10 | . 1 . 5 4 . . Recycler 5 | . 1 . 3 1 . . Mechanic 1 | . . . 1 . . . Operator 4 | . 1 . 2 1 . . Turret 1 | . . 1 . . . . Watcher 7 | . 2 . 1 4 . . Swarmer 24 | . 5 2 7 6 1 3 Grunt 49 | . 2 . 11 26 3 7 Duelist 6 | . . . 3 1 1 1 Sentry 14 | . . . 6 6 2 . Hunter 5 | . . . 2 2 1 . Programmer 6 | . . . . 6 . . Subdweller 3 | . . 3 . . . . Thug 1 | . . . . . . 1 Best Kill Streak 13 | 1 3 2 6 13 3 4 Combat Bots Only 7 | . 3 2 4 7 3 4 Max Kills in Single Turn 4 | 1 1 1 2 4 1 2 Gunslinging 1 | . . . . 1 . 1 Exploded 3 | . . . . 3 . 2 Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Hostile Shots Fired 825 | . 99 72 142 369 71 72 Missed 252 | . 19 32 40 137 12 12 Hits 573 | . 80 40 102 232 59 60 Melee 40 | . . . 7 . 7 26 Projectile 533 | . 80 40 95 232 52 34 Critical Strikes 28 | . 2 . 8 5 4 9 Part Disruptions 2 | . . . . 2 . . Damage Taken 8859 | . 788 463 1557 3276 1057 1718 Core 1146 | . 135 84 186 261 180 300 Absorbed by Shields . | . . . . . . . Redirected to Shielding 59 | . . . 59 . . . Ignored by Resistances 28 | . . . . 28 . . Regen/Repaired (Parts) 119 | . 119 . . . . . Core Remaining (%) 59 | 100 . 12 66 . . . Volleys Fired 380 | 8 58 28 106 129 21 30 Largest 3 | 2 2 2 3 3 3 3 Hottest 141 | 100 100 110 138 141 79 76 Shots Fired 862 | 16 82 50 212 368 59 75 Gun 772 | 16 54 . 207 366 59 70 Cannon 77 | . 28 44 5 . . . Launcher 7 | . . . . 2 . 5 Special 6 | . . 6 . . . . Kinetic 743 | . 40 36 190 348 59 70 Thermal 112 | 16 42 14 22 18 . . Explosive 7 | . . . . 2 . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 4 5 9 13 17 6 9 Robot Miss Streak 11 | 3 6 5 11 5 4 2 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 12 | . 1 . 3 6 . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 582 | 8 38 27 172 244 43 50 Core Hits 362 | 3 18 11 167 124 14 25 Critical Kills 8 | . . . 1 7 . . Critical Parts Destroyed 8 | . . . 1 5 . 2 Critical Strikes 24 | . 5 . 4 13 . 2 Burn 6 | . 3 . 2 1 . . Meltdown 1 | . . . 1 . . . Destroy 12 | . . . 1 10 . 1 Blast 2 | . 2 . . . . . Smash 3 | . . . . 2 . 1 Melee Attacks 46 | . . . 5 25 10 6 Impact 35 | . . . . 22 7 6 Slashing 11 | . . . 5 3 3 . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 3 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13478 | 97 550 509 3006 6696 1031 1589 Guns 9457 | 97 286 . 2736 4831 555 952 Cannons 842 | . 262 509 71 . . . Explosions 1491 | . . . . 1035 . 456 Melee 1573 | . . . 199 717 476 181 Ramming 115 | . 2 . . 113 . . Kinetic 9255 | . 301 375 2534 4538 555 952 Thermal 1346 | 97 247 134 273 595 . . Explosive 885 | . . . . 429 . 456 Electromagnetic 304 | . . . . 304 . . Impact 1207 | . . . . 717 309 181 Slashing 366 | . . . 199 . 167 . Piercing . | . . . . . . . Highest Corruption 38 | . . . 2 3 3 38 Average Corruption 2 | . . . 2 2 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 101 | . . . 18 40 16 27 Message Errors 26 | . . . 3 11 3 9 Matter Fused 21 | . . . 3 9 3 6 Heat Flow Errors 14 | . . . 3 5 2 4 Energy Discharges 10 | . . . 2 4 1 3 Parts Rejected 1 | . . . . 1 . . Parts Fused 2 | . . . 1 . 1 . Data Loss (minor) 9 | . . . 2 3 2 2 Data Loss (major) 5 | . . . 1 2 2 . Misfires 9 | . . . 2 4 1 2 Alerts 3 | . . . 1 1 1 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 514 | . 3 . . 416 56 39 Projectiles 3 | . 3 . . . . . Explosions 219 | . . . . 218 . 1 Melee 292 | . . . . 198 56 38 Knockbacks 12 | . 3 1 . 8 . . Impact 7 | . . . . 7 . . Kinetic 4 | . 3 1 . . . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 456 | . . . . 453 . 3 Shots 6 | . . . . 5 . 1 Rammed 9 | . 2 . . 7 . . Targets Rammed 11 | . 2 . . 9 . . Kicked . | . . . . . . . Crushed 2 | . . . . 2 . . Highest Temperature 351 | 195 351 6 262 228 115 332 Average Temperature 55 | 69 103 3 42 36 39 95 Received Heat Transfer 2445 | . 231 135 603 987 246 243 Effects 2 | . 2 . . . . . Interference 1 | . 1 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . 2 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 6 | . . . . 5 1 . Impact Corruptions 11 | . . . . 8 2 1 Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 8 | . 2 . 5 1 . . Heat Transferred 2951 | 296 962 185 629 879 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Maximum Alert Level 4 | . . . 2 4 . . Low Security (%) 48 | 100 100 . 58 28 . . Level 1 11 | . . . 40 . . . Level 2 6 | . . . . 11 . . Level 3 21 | . . . . 39 . . Level 4 10 | . . . . 19 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1299 | 5 75 . 401 1299 . . Initial 178 | . . . . 178 . . Average 441 | . 13 . 163 715 . . Influence Increases 3685 | 15 254 90 973 1928 175 250 Destroy 0b10 Robot/C 2100 | . 140 60 580 940 160 220 Destroy 0b10 Robot/NC 300 | 15 25 . 95 160 5 . Destroy Leader 484 | . 36 . 162 246 10 30 Successful Hack 40 | . 8 . 12 20 . . Disable Machine 450 | . . . 15 435 . . Destroy Structure 71 | . . . 4 67 . . Lose Combat Pursuer 240 | . 45 30 105 60 . . Influence Decreases 3685 | 15 254 90 580 1026 1038 682 Entered New Map 778 | . . . . 215 480 83 Time Decay 2534 | 15 214 90 530 701 458 526 Lost Part 333 | . 40 . 50 110 60 73 Lost Ally 40 | . . . . . 40 . Squads Dispatched 21 | . . . 4 17 . . Investigation 2 | . . . 1 1 . . Extermination 7 | . . . . 7 . . Reinforcement 8 | . . . 3 5 . . Assault . | . . . . . . . Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 176 | . 17 13 53 69 9 15 Peak Tracking Total 6 | . 5 6 6 6 5 4 Tactical Retreats 11 | . 2 2 5 2 . . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Traps Triggered 6 | . 1 . 1 4 . . Indirectly 2 | . . . . 2 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Machines Disabled 32 | . 1 1 1 29 . . Max in Single Turn 7 | . 1 1 1 7 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Machines Accessed 16 | . 7 . 2 7 . . Terminals 12 | . 6 . 2 4 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 43 | . 17 . 3 23 . . Successful 18 | . 8 . 2 8 . . Failed 25 | . 9 . 1 15 . . Catastrophic 3 | . . . 1 2 . . Database Lockouts . | . . . . . . . Manual 27 | . 14 . 2 11 . . Terminals 30 | . 15 . 3 12 . . Fabricators . | . . . . . . . Repair Stations 3 | . 2 . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . . 8 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 4 | . 1 . 2 1 . . Branch Access Points 2 | . . . 1 1 . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . . 7 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 5 | . . . . 5 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 5 . . . . . Terminals 5 | . 5 . . . . . Skim 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 15 | . 6 . 2 7 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . . 5 . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 52 | . . . . . 52 . Highest-Rated Ally 32 | . . . . . 32 . Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . 2 . Total Damage 111 | . . . . . 111 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Active Infowar (turns) 8883 | 11 792 93 1390 3976 1152 1469 Sensors 6384 | . . . . 3763 1152 1469 Structural 81 | . . . . 81 . . Seismic 2325 | 11 792 93 1390 39 . . Machine Analysis 6062 | . . . . 3441 1152 1469 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . 1 . . 3 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Turns Passed 10563 | 134 1037 675 2107 3977 1152 1481 Spaces Moved 4327 | 86 558 331 713 1557 463 619 Core 15 | 15 . . . . . . Treads 4090 | . 427 322 702 1557 463 619 Legs 222 | 71 131 9 11 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 162 216 216 Average Speed 204 | 107 150 168 235 210 222 221 Slowest Speed 243 | 120 160 240 240 243 226 222 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 84 23 57 41 63 66 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 5 | . . . . . 2 3 Spaces Dug 4 | . . . 2 2 . . Terrain Destroyed 111 | . . 2 4 65 1 39 Melee 4 | . . . 2 2 . . Projectile 8 | . . 2 2 3 1 . AOE 96 | . . . . 57 . 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Total 5246 | 111 673 390 937 1939 531 665 Wait 178 | . 32 1 29 115 1 . Move 4321 | 85 557 330 712 1556 462 619 Hop . | . . . . . . . Pick Up 105 | 11 13 5 39 29 7 1 Fast Attach 11 | . 1 1 5 4 . . Attach 62 | 7 6 3 11 21 9 5 Detach 15 | . . . 7 7 1 . Swap 45 | . 2 6 7 23 3 4 Drop 51 | . 2 12 14 21 2 . Fire 380 | 8 58 28 106 129 21 30 Melee 46 | . . . 5 25 10 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush 11 | . 2 . . 9 . . Escape Stasis . | . . . . . . . Rewire 17 | . . . 2 . 15 . Trap . | . . . . . . . Miscellaneous 4 | . . 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 135 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 6) 405 | -10/Materials | Lost 5 parts (1p2n2w) 421 | -10/Materials | Core integrity fell below 50% 539 | -10/Materials | Discovered new exit (range 3) 682 | -10/Materials | Discovered new exit (range 6) 710 | -10/Materials | Discovered new exit (range 14) 858 | -10/Materials | Repaired Lgt. Treads 943 | -10/Materials | Learned location of 2 exits from Mines 976 | -10/Materials | Loaded intel: 12 interactive machine locations 999 | -10/Materials | Learned Storage emergency access door positions 1031 | -10/Materials | Learned Storage security intel 1162 | -10/Materials | Discovered new exit (range 8) 1172 | -10/Materials | Entered Subcaves 1173 | -10/Subcaves | Approached by a straggling Scientist 1173 | -10/Subcaves | Identified exit to Recycling 1206 | -10/Subcaves | Learned Materials security intel 1725 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1736 | -10/Subcaves | Core integrity fell below 20% 1752 | -10/Subcaves | Discovered new exit (range 14) 1847 | -10/Subcaves | Entered Materials 1847 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2154 | -8/Materials | Build established: Tank 2561 | -8/Materials | Build established: Mutant 3429 | -8/Materials | Discovered new exit (range 3) 3954 | -8/Materials | Entered Factory 3954 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4167 | -7/Factory | Garrison activated, responded to threat 4300 | -7/Factory | Build established: Skirmisher 5038 | -7/Factory | Garrison activated, responded to threat 5235 | -7/Factory | Destroyed 7 combat bots 5534 | -7/Factory | Build established: Scientist-Skirmisher 5651 | -7/Factory | Destroyed 7 combat bots 5841 | -7/Factory | Discovered new exit (range 11) 5859 | -7/Factory | Identified exit to Factory 6911 | -7/Factory | Discovered new exit (range 7) 6923 | -7/Factory | Identified exit to Lower Caves 7510 | -7/Factory | Lost 3 parts (1n1u1w) 7884 | -7/Factory | Build established: Scavenger-Skirmisher 7931 | -7/Factory | Entered Lower Caves 8177 | -7/Lower Caves | Encountered a Warlord checkpoint 8185 | -7/Lower Caves | Learned 8 Factory zone layouts 8242 | -7/Lower Caves | Learned location of 1 exit from Factory 8376 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8391 | -7/Lower Caves | Lost 3 allies 8479 | -7/Lower Caves | Learned 4 Factory zone layouts 8544 | -7/Lower Caves | Core integrity fell below 50% 8585 | -7/Lower Caves | Lost 3 parts (1p1u1w) 8858 | -7/Lower Caves | Build established: Scavenger-Assassin 9028 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9065 | -7/Lower Caves | Discovered new exit (range 9) 9081 | -7/Lower Caves | Identified exit to Lower Caves 9083 | -7/Lower Caves | Entered another Lower Caves area 9139 | -7/Lower Caves | Discovered exit to Factory (range 14) 9238 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9252 | -7/Lower Caves | Learned Factory terminal intel 9865 | -7/Lower Caves | Learned 4 Factory zone layouts 10524 | -7/Lower Caves | Ambushed by wild Derelicts 10543 | -7/Lower Caves | System corruption reached 10% 10555 | -7/Lower Caves | Core integrity fell below 20% 10558 | -7/Lower Caves | System corruption reached 30% 10564 | -7/Lower Caves | Destroyed by TE-7M1(b) with Great Maul Last Messages --------------- 10549_ Med. Treads+ destroyed. 10549_ System corrupted by crushing effect (+3). 10551_ TE-7M1(b) suffers critical hit (Smash). 10551_ Destroyed Lgt. Treads. 10551_ TE-7M1(b) system corrupted by crushing effect. 10552_ Imp. Sensor Array destroyed. 10552_ System corrupted by crushing effect (+3). 10552_ Machine Analyzer destroyed. 10552_ System corrupted by crushing effect (+5). 10557_ Critical hit (Smash). 10557_ Gauss Rifle+ destroyed. 10557_ Hrd. Medium Armor Plating destroyed. 10557_ System corrupted by crushing effect (+4). 10557_ System corrupted by crushing effect (+1). 10558_ Critical hit (Smash). 10558_ Lgt. Treads destroyed. 10558_ System corrupted by crushing effect (+5). 10561_ Imp. Grenade Launcher destroyed. 10561_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ???## ### #?????# ##???????????? | | ???# %%%####?# % ##???## ##??????????? | | ???# ## ##???## %## ##??# #??????????? | | ???# ?# %##???####### #?## ##?????????? | | ???# ### %####??????## #### #?????????? | | ???##### #???????# #?# ##????????? | | ?????## ##??###### #?# ## ###?####?? | | ?????# #???#% % #?## #?## #? ##? | | ?????# %####???# ######??##???## ## #? | | ?????## ######## #????####?????# #? | | ??????## % %% #????# #?????## #? | | ???????## #????# #??????### #? | | ????????## ######???## #????????## #? | | ?????????##### #?######## #####?????# ##? | | ?????????????# #?# ## ##????# #?? | | ??????????#### ### ###### ###?? | | ? ???????## ##### ###?? | | ????## ## #???# #?? | | ?## ##########???# ## ###### #? | | ## #?????####???# ######????# #? | | ##?#??# ###### #?????????# #? | | ##? ?# #??# #?????????# #? | | ##?# #! #### ########?? ##? | | # #??#%= ##? ##?? | | ?# #???##! bbb #### ## ##??? | | ???# ##????# @ ###### ## ##???? | | ???# ##???# ### ##??# ] ##????? | | ???## #?# ???#####???# %### #?????? | | ????# ## ## ????????????# #?# ##?????? | | ????# ###?# ### ?############# ### ####### | | ????## ?????# ##?##??# ## ## | | ?????#??????# #??????# % ## | | ????????????# #??????# ####### | | ????????????# #?###??# #?????# ## | | ????????????# ### #### #?????# ## " # | | ????????????# # ## #?????# ## " # ## | | ????????????# #????## "" ##### | | ????????????## ####### " # #?# | | ????????????## # # " "" #??# | | ??????####??# # "" " ##??# | | ?????## ##?# # ####### "" " #???# | | ????## #### ## # #??# "" ##### | | ????# # ### ???# "" # | | ????# # # #### ??# "" # | | ??### # # # # #??# ?# " ## | | ?## ## #??# ##### ## | | ## # ###? #??# #???# ##### | | # # ### # ##??? #??# ##??## #########???# | | ## ##?# ####???? ??# #### ##??? #????# | | ##?## #??????? #?## ## ### #????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Resistance: EM 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Med. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -10/Materials Studied --------- Gauss Rifle | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered Challenges ------------ None Game ------ Seed SixUltimateDeck Manual? 0 Play Time 01:05:24 Cumulative 52.5 hours Start 2026.09.12 @ 00:38:26 End 2026.09.12 @ 03:15:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 51 Adventurer 3 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 38 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 637a7c61-6a2b-449f-ab42-ab9c270f0fcc