Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.14 @ 01:00:39 Player: GEO Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (202) 202 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1332 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 185/185 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Terrain Scanner Seismic Analyzer > --- WEAPON (2) ------- Small Laser Light Cannon > --- INVENTORY (10) --- Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Small Laser Light Cannon > --- INVENTORY -------- Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 15 | 7 4 2 2 Power 4 | 1 1 1 1 Engine 3 | 1 1 . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 . 1 Device 4 | 2 2 . . Storage 1 | . . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 98 | . 96 99 100 Engine 6 | . 14 . 11 Core 7 | . . 13 11 Treads 27 | . 28 28 22 Device 14 | . 16 14 11 Processor 11 | . 8 14 11 Energy Gun 13 | . 14 14 11 Ballistic Gun 8 | . 14 6 . Ballistic Cannon 4 | . . 8 11 Naked Turns . | . . . . Heaviest Build 29 | 6 8 10 29 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 4 4 4 10 Average Capacity 4 | 4 4 4 10 Most Carried 4 | 1 2 4 3 Average Carried 1 | . . 2 2 Final Capacity 10 | 4 4 4 10 Final Carried 4 | . 2 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 348 | 237 34 77 . Remotely 96 | 96 . . . Salvage Created 259 | 50 77 132 . Parts 17 | 2 6 9 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 5 | . 2 3 . Guns 5 | . 2 3 . Classes Destroyed 2 | 1 1 . . Recycler 1 | 1 . . . Grunt 5 | . 2 3 . Best Kill Streak 2 | 1 2 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 198 | . 9 189 . Core 38 | . . 38 . Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 20 | 4 3 13 . Largest 2 | 2 2 2 . Hottest 60 | 60 60 60 . Shots Fired 40 | 8 6 26 . Gun 40 | 8 6 26 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 20 | 4 3 13 . Thermal 20 | 4 3 13 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | 6 12 24 . Robot Miss Streak 1 | 1 . 1 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 36 | 6 6 24 . Core Hits 15 | 2 4 9 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 341 | 51 55 235 . Guns 329 | 51 55 223 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 12 | . . 12 . Kinetic 127 | 18 23 86 . Thermal 202 | 33 32 137 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . 1 3 . Targets Rammed 4 | . 1 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 147 | 40 26 147 . Average Temperature 52 | 18 16 65 . Received Heat Transfer 147 | . 6 141 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 450 | 75 75 300 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 97 | 5 52 97 15 Initial 17 | . 2 17 . Average 49 | 2 23 80 11 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 9 | . 4 4 1 Peak Tracking Total 2 | . 2 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful . | . . . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 824 | 86 284 420 34 Spaces Moved 469 | 48 167 234 20 Core 10 | 10 . . . Treads 459 | 38 167 234 20 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 157 | 137 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 27 41 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 514 | 59 178 255 22 Wait . | . . . . Move 466 | 47 166 233 20 Hop . | . . . . Pick Up 3 | . 1 2 . Fast Attach 9 | 6 2 1 . Attach 4 | 1 1 . 2 Detach 4 | 1 2 1 . Swap 2 | . 1 1 . Drop 2 | . 1 1 . Fire 20 | 4 3 13 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 1 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered Mines 629 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 670 | -10/Mines | Discovered new exit (range 4) 791 | -10/Mines | Entered Materials 791 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 792 | -9/Materials | Identified exit to Storage 825 | -9/Materials | Self-destructed Last Messages --------------- 00553_ Acquired Lgt. Cannon. 00557_ Extracted 10 matter. 00581_ Slammed into U-05 Engineer. 00582_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 00598_ Slammed into U-05 Engineer. 00629_ YI-UF0 nonchalantly drops a Grenade Launcher on the ground. 00632_ Acquired Grenade Launcher. 00647_ YI-UF0 mumbles something. 00670_ EXIT=FOUND 00676_ YI-UF0 mumbles something. PARAMETERS=POWER_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Storage entrance... 00798_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00798_ O-16 Technician uses terminal to summon reinforcements. 00798_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00798_ O-16 Technician locks terminal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????#?????#########???#???????????????????? | | ?????????? ????? ???#???????????????????? | | ??????????" ""??# ?????#?#???????????????? | | ????????""" """ ?? ????????????????????????? | | ?????????"" 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"" #????????????????????? | | ??????????????#??############? ??????????????????? | | ????????????#???????????????#????????????????????? | | ????????????????#??##????#???????????????????????? | | ?????#???????????##??????????????????????????????? | | ??????????? ???????????#?????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemMiningCloak Manual? 0 Play Time 00:11:02 Cumulative 4.3 hours Start 2021.10.12 @ 23:17:38 End 2021.10.14 @ 01:00:39 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 10 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 3 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae8306f8-03cc-4ba7-a914-e80fc04969b6