Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 21:21:08 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (54) 270 Value Destroyed (1468) 1468 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (12316) 12316 TOTAL SCORE: 24754 Bonus ------- Follower Combat Kills 216 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Win 3000 Cogmind --------- Core Integrity 1525/1600 Matter 286/300 Energy 159/170 System Corruption 13% Temperature Cool (6) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Cooled Cesium-ion Thruster Q-thruster Electron Diverter Electron Diverter > --- UTILITY (14) ----- Advanced Power Amplifier Advanced Weight Redist. System Triangulator Long-range Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Experimental Cloaking Device Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Stasis Canceller Transdimensional Reconstructor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Q-thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Triangulator Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Experimental Cloaking Device Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Plasma Cutter Enhanced Force Lance > --- INVENTORY -------- Stasis Canceller Transdimensional Reconstructor Improved Remote Datajack [Rating: 144] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Improved Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Enhanced Optical Array Device Triangulator Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Scrap Shield Weapon Improved Light Cannon Energy Gun Subdweller Laser Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . 4 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Utility 12 | . . . . 3 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 114 | . 6 4 18 18 2 . . 7 5 . 3 . 1 7 1 . 6 1 10 . 1 10 2 4 2 6 Power 16 | . . 2 5 2 . . . 1 1 . . . . . . . 2 . 1 . . . . 1 . 1 Engine 14 | . . 2 5 2 . . . 1 1 . . . . . . . 1 . . . . . . 1 . 1 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Propulsion 21 | . 2 . 2 4 . . . 3 1 . . . . 1 . . . . 3 . 1 2 . 1 . 1 Treads 8 | . 2 . 2 4 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 3 1 . . . . 1 . . . . 3 . 1 2 . 1 . 1 Utility 51 | . 2 . 3 8 1 . . 3 3 . 3 . 1 3 . . 4 1 5 . . 6 2 2 1 3 Device 31 | . . . 2 3 1 . . . 3 . 2 . . 1 . . 2 1 4 . . 5 2 1 1 3 Storage 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . 1 . . 3 . . . 3 . . . . . 1 . . . . . . . 1 . 1 . . Hackware 6 | . 1 . . . . . . . . . 1 . 1 1 . . 1 . 1 . . . . . . . Protection 3 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | . 2 2 8 4 1 . . . . . . . . 3 1 . . . 1 . . 2 . . 1 1 Energy Gun 6 | . . . 4 . 1 . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 6 | . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . 1 . . 1 . . 3 . . . . 6 . . . . Parts Lost 19 | . . . 5 . . 4 . . . . . . . . . . . . . . . 1 . . . 9 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . 3 Utility 6 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . 3 Weapon 6 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 6 | . . . 1 . . 4 . . . . . . . . . . . . . . . 1 . . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 89 96 98 53 30 50 78 80 72 73 75 92 98 100 100 100 99 100 100 99 100 92 86 82 Engine 8 | . 14 14 14 9 7 2 . 4 6 6 6 6 6 5 5 5 4 5 3 . . . . 4 4 3 Treads 15 | . 21 28 28 27 23 7 . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 13 26 26 26 26 26 29 29 29 29 29 31 31 31 31 31 28 26 23 Device 12 | . . . 2 13 15 9 7 7 18 26 22 20 20 17 17 17 17 23 21 21 21 20 24 23 21 27 Storage 3 | . 14 14 3 3 7 7 7 . . . . . . . . . . . . . . . . . . . Processor 11 | . 3 14 3 18 15 15 15 24 26 20 15 13 13 11 17 17 17 17 15 15 15 15 11 11 13 10 Hackware 3 | . 8 . . . . . . . . . 1 6 8 15 11 11 11 5 9 10 10 10 10 9 8 8 Protection 3 | . . . 8 6 7 2 . . . . . . . . . . . . . . . . . . . . Energy Gun 5 | . . . 19 1 6 2 . . . . . . . . . . . . . . . 1 5 . . . Ballistic Gun 3 | . . . 2 16 15 5 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 26 28 6 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 3 5 5 5 5 4 5 5 4 5 4 4 3 Impact Weapon 1 | . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 4 4 2 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 3 . . . . Peak Build Rating 144 | 6 14 12 17 34 40 40 9 33 50 50 64 47 52 77 75 76 83 80 101 101 103 123 128 132 137 144 Average Rating 51 | 6 12 12 14 29 39 19 8 22 45 50 55 47 49 70 74 75 78 79 94 101 102 112 127 127 131 135 On Entrance 60 | 6 6 12 12 14 34 40 9 8 33 50 50 47 47 52 71 75 76 80 80 101 101 103 119 128 131 137 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 38 | 10 16 18 31 31 36 36 6 8 13 13 21 12 12 25 20 20 29 21 25 25 25 31 36 31 30 38 Greatest Support 66 | 20 46 46 46 66 64 64 3 18 24 24 24 24 24 30 24 33 30 30 37 31 32 43 43 37 44 44 Greatest Overweight (x) 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 8 8 5 6 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 7 7 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 4 5 5 4 Average Carried 5 | 6 7 7 5 5 7 5 5 4 4 4 4 4 4 4 5 4 4 5 4 5 5 5 4 4 4 3 Final Capacity 8 | 8 8 8 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 5 8 7 5 5 5 5 5 4 4 4 5 5 5 5 5 5 5 5 5 4 5 4 3 Class Distribution -------------------- 46% | Mutant 30% | Hacker-Ninja 7% | Scout 6% | Subdweller-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 2202 | 200 12 232 520 538 . . . . 196 10 30 . . . 51 39 70 10 . 71 29 110 10 50 10 14 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1736 | . 12 185 525 554 . . . . . . . . . . . . 450 . . . . . 10 . . . Parts 109 | . 4 21 33 40 . . . . . . . . . . . . 10 . . . . . 1 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 2 . . . . . . 4 . . . . . 1 . . . Prevented 9 | . . . . . . . . . . . . . . . . 7 2 . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 49 | . 2 12 14 20 . . . . . . . . . . . . . . . . . . 1 . . . Guns 30 | . . . 9 20 . . . . . . . . . . . . . . . . . . 1 . . . Cannons 17 | . 2 12 3 . . . . . . . . . . . . . . . . . . . . . . . AOE 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 9 | . 2 2 1 3 . . . . . . . . . . . . . . . . . . 1 . . . Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Swarmer 21 | . 2 6 . 13 . . . . . . . . . . . . . . . . . . . . . . Grunt 8 | . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 2 3 3 5 . . . . . . . . . . . . . . . . . . 1 . . . Combat Bots Only 4 | . 2 3 3 4 . . . . . . . . . . . . . . . . . . 1 . . . Max Kills in Single Turn 2 | . 1 2 1 1 . . . . . . . . . . . . . . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 250 | . 16 49 54 52 . 3 . 9 9 . 2 . . . 4 2 . 8 . 1 . 17 . . . 24 Missed 102 | . 7 14 17 19 . . . 4 7 . 2 . . . 3 1 . 4 . 1 . 10 . . . 13 Damage Taken 3121 | . 81 413 1125 337 . 115 . 95 85 . . . . . 16 21 . 66 . . . 126 . . . 641 Core 519 | . . 55 192 13 . . . 41 69 . . . . . . . . 49 . . . 25 . . . 75 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Core Remaining (%) 87 | 100 . . 1 97 . . . 94 . . . . 91 . . . . 95 . . . . 97 100 100 95 Volleys Fired 149 | . 7 25 46 49 . 6 . . . . . . . 9 . . . . 1 . . . 5 . 1 . Largest 3 | . 2 2 2 2 . 3 . . . . . . . 2 . . . . 1 . . . 1 . 1 . Hottest 120 | . 78 78 120 88 . 111 . . . . . . . 105 . . . . 20 . . . 60 . 7 . Shots Fired 267 | . 14 50 81 90 . 15 . . . . . . . 10 . . . . 1 . . . 5 . 1 . Gun 159 | . . . 49 90 . 15 . . . . . . . . . . . . . . . . 5 . . . Cannon 103 | . 14 50 30 . . . . . . . . . . 9 . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Kinetic 191 | . 14 50 37 79 . 11 . . . . . . . . . . . . . . . . . . . . Thermal 50 | . . . 28 11 . . . . . . . . . 10 . . . . 1 . . . . . . . Explosive 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 18 | . . . 14 . . 4 . . . . . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Robot Hit Streak 16 | . 4 9 16 10 . 7 . . . . . . . . . . . . . . . . 3 . 1 . Robot Miss Streak 12 | . 2 2 2 5 . 3 . . . . . . . . . . . . . . . . 12 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 192 | . 9 36 60 62 . 14 . . . . . . . . . . 9 . . . . . 1 . 1 . Core Hits 123 | . 3 16 26 59 . 14 . . . . . . . . . . 4 . . . . . 1 . . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . Destroy 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 76 | . . . . . . . . . . . . . . 2 2 1 9 3 9 10 15 . 8 7 3 7 Impact 33 | . . . . . . . . . . . . . . . 2 . 2 1 2 1 7 . 8 7 3 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 43 | . . . . . . . . . . . . . . 2 . 1 7 2 7 9 8 . . . . 7 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Damage Inflicted 4535 | . 186 759 1515 1068 . 324 . . . . . . . . . . 654 . . . . . 29 . . . Guns 2155 | . . . 734 1068 . 324 . . . . . . . . . . . . . . . . 29 . . . Cannons 1325 | . 186 759 380 . . . . . . . . . . . . . . . . . . . . . . . Explosions 401 | . . . 401 . . . . . . . . . . . . . . . . . . . . . . . Melee 654 | . . . . . . . . . . . . . . . . . 654 . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2710 | . 186 759 519 925 . 321 . . . . . . . . . . . . . . . . . . . . Thermal 639 | . . . 496 143 . . . . . . . . . . . . . . . . . . . . . . Explosive 283 | . . . 283 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 220 | . . . 217 . . 3 . . . . . . . . . . . . . . . . . . . . Impact 177 | . . . . . . . . . . . . . . . . . 177 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 477 | . . . . . . . . . . . . . . . . . 477 . . . . . . . . . Entropic 29 | . . . . . . . . . . . . . . . . . . . . . . . 29 . . . Highest Corruption 13 | . . . . . . 7 7 7 . . . . . . . . . . . . . . . . . 13 Average Corruption 6 | . . . . . . 7 7 7 . . . . . . . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 305 | . 4 19 4 . . . . . . . . . . . . . 278 . . . . . . . . . Projectiles 23 | . 4 19 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Melee 278 | . . . . . . . . . . . . . . . . . 278 . . . . . . . . . Knockbacks 16 | . 3 7 6 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . 3 7 6 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . . 79 . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 216 | . 72 216 36 28 . . . . . . . . . 82 . 33 . . 4 . . 52 92 150 73 131 Average Temperature 43 | . 39 71 24 10 . . . . . . . . . 35 . 19 . . 4 . . 37 38 48 15 51 Received Heat Transfer 514 | . . 141 189 63 . . . 18 6 . . . . . . 37 . . . . . 51 . . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 823 | . . . 648 175 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 709 | . 96 223 . 373 169 59 23 16 70 . . . . 97 . . . . 154 . . . . 208 171 709 Initial 169 | . . 37 . . 169 59 23 16 8 . . . . . . . . . 94 . . . . 150 117 102 Average 123 | . 32 63 . 121 169 38 23 16 35 . . . . 53 . . . . 134 . . . . 183 155 383 Maximum Alert Level 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 Low Security (%) 87 | 100 100 96 . 78 100 100 100 100 100 . . . . 100 . . . . 100 . . . . 73 100 42 Level 1 8 | . . 3 . 21 . . . . . . . . . . . . . . . . . . . 26 . 6 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . 1 . . . 2 . . . . . . . . . . 2 . . . . 1 2 8 Investigation 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Reinforcement 8 | . 1 . . . . . . 2 . . . . . . . . . . 2 . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 15 | . . . . 3 . . . . . . . . . . . . . . 1 . . . . . 9 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 157 | . 5 12 14 37 . 6 . 3 2 . 2 . . 1 5 1 . 11 6 5 1 13 2 2 8 21 Peak Tracking Total 13 | . 3 3 3 12 . 6 . 3 1 . 2 . . 1 6 1 . 5 3 4 . 13 2 1 9 9 Tactical Retreats 14 | . . . . 3 . . . . . . 1 . . . 2 1 . 2 . 1 . . . . . 4 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 8 | . . . 2 . 1 . . . 1 . . . . . . . . . 3 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . 1 . . . . . . . . . . 1 2 . . . . . 5 . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 3 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 50 | . 3 . 1 9 . . 1 . 1 . 2 4 . 5 . . 4 . 6 . . 2 . 4 3 5 Terminals 33 | . 3 . . 9 . . 1 . 1 . . . . 2 . . . . 6 . . . . 4 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Total Hacks 146 | . 5 . 4 25 . . 1 . 2 . 2 34 . 8 . . 17 . 14 . . 5 . 13 6 10 Successful 93 | . 4 . 4 16 . . 1 . 2 . 2 34 . 1 . . 17 . 2 . . 5 . 3 . 2 Failed 53 | . 1 . . 9 . . . . . . . . . 7 . . . . 12 . . . . 10 6 8 Catastrophic 15 | . 1 . . 1 . . . . . . . . . 5 . . . . 4 . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 2 . . 6 . . . . 1 . . . . 2 . . . . 14 . . 1 . 5 . 2 Terminals 77 | . 5 . . 25 . . 1 . 2 . . . . 4 . . . . 14 . . . . 13 6 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 Terminal Hacks 83 | . 4 . 4 12 . . 1 . 1 . 2 34 . . . . 17 . . . . 5 . 1 . 2 Record 25 | . . . 4 . . . . . . . 1 11 . . . . 5 . . . . 4 . . . . Part Schematic 16 | . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . 1 . . 3 . . . . . . . 3 . . . . 4 . . . . . . 1 . . Open Door 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . 4 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . Terminals 10 | . . . . 4 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . Assimilate 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Botnet 6 | . . . . 4 . . . . . . . . . . . . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . . 7 . . . . 1 . . . . 5 . . . . 5 . . . . 4 3 4 Full Trace Events 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Largest Group 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Highest-Rated Group 369 | . . . . . . . . . . . . . . . . . . . 26 . . . . 26 369 369 Highest-Rated Ally 369 | . . . . . . . . . . . . . . . . . . . 26 . . . . 26 369 369 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Total Damage 3556 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3556 Kills 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 13 | . . 1 2 . . . . . . 3 1 . 1 . 2 1 . . . 1 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 7681 | 5 240 870 1966 1041 151 86 17 45 41 288 139 25 45 285 154 186 86 121 321 184 174 217 81 256 365 292 Spaces Moved 11133 | 5 132 490 1123 520 98 63 17 85 107 721 422 80 139 753 491 624 162 419 879 462 323 592 208 729 855 634 Core 88 | . . . . . . 54 17 17 . . . . . . . . . . . . . . . . . . Treads 2335 | . 95 490 1123 520 98 9 . . . . . . . . . . . . . . . . . . . . Legs 42 | 5 37 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8668 | . . . . . . . . 68 107 721 422 80 139 753 491 624 162 419 879 462 323 592 208 729 855 634 Fastest Speed 23 | 120 120 160 160 153 153 100 50 34 31 31 31 31 31 27 29 23 27 27 25 27 27 24 24 25 23 23 Average Speed 56 | 120 148 160 160 157 153 107 97 37 31 31 31 31 31 27 29 29 28 27 28 27 27 27 24 25 26 24 Slowest Speed 163 | 120 160 160 160 163 153 153 100 50 31 31 31 31 31 29 29 31 31 27 31 27 28 28 24 28 27 26 Overloaded Moves 21 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . . 1 . . 1 . . 4 . 2 . . 8 . . 1 . 8 22 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 2 22 95 75 59 5 76 1 89 6 72 71 75 32 28 74 70 61 77 32 73 59 91 41 25 34 26 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 6 | . . . 1 . . . . . . 1 . 1 . . . . 3 . . . . . . . . . Known Exits Taken 19 | . 1 . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 9 . . . . . . 3 3 . 1 . 3 2 . 4 . 2 2 . 1 . . . Spaces Dug 62 | . . . . . . . . . . . . . . 10 2 1 . 2 5 9 8 . 8 7 3 7 Terrain Destroyed 96 | . . 2 20 . . . . . . . . . . 11 2 1 . 2 5 9 8 . 19 7 3 7 Melee 54 | . . . . . . . . . . . . . . 2 2 1 . 2 5 9 8 . 8 7 3 7 Projectile 22 | . . 2 . . . . . . . . . . . 9 . . . . . . . . 11 . . . AOE 20 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 12134 | 4 165 528 1215 660 100 70 17 94 112 785 430 79 139 814 499 624 185 422 921 502 392 647 225 784 970 751 Wait 573 | . . 2 . 44 . . . 2 . 63 . . . 31 6 . 3 . 13 32 60 34 2 48 127 106 Move 11018 | 4 131 489 1122 519 98 62 16 82 106 720 419 79 138 745 490 619 161 418 862 461 322 589 207 713 817 629 Hop 41 | . . . . . . . . 1 . . 1 . . 3 . 2 . . 8 . . 1 . 7 16 2 Pick Up 47 | . 8 3 9 11 . . . 1 1 1 1 . . 5 . 1 1 . 1 . . 1 . 2 1 . Fast Attach 60 | . 6 . 5 8 1 . . 6 1 . 2 . 1 4 1 . 6 1 3 . . 8 1 1 1 4 Attach 24 | . . . 5 3 1 . . 1 2 . 1 . . 3 . . . . 2 . . . 1 2 1 2 Detach 21 | . 3 . 2 4 . . . 1 . . 2 . . 1 . . 1 1 . . . 2 1 1 1 1 Swap 31 | . . 4 8 7 . . . . 2 . . . . . . . 1 . 5 . 1 2 . 1 . . Drop 80 | . 10 5 16 15 . 2 1 . . 1 4 . . 3 . 1 5 . 3 . 1 9 . 2 2 . Fire 149 | . 7 25 46 49 . 6 . . . . . . . 9 . . . . 1 . . . 5 . 1 . Melee 63 | . . . . . . . . . . . . . . 2 2 1 7 2 7 9 8 . 8 7 3 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . Rewire 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . 2 . . . . . . . . . . 1 . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Fac x2 / Low x2) -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 624 | -10/Mines | Discovered new exit (range 3) 740 | -10/Mines | Learned Materials security intel 1065 | -10/Mines | Discovered new exit (range 9) 1105 | -10/Mines | Discovered new exit (range 8) 1116 | -10/Mines | Entered Subcaves 1126 | -10/Subcaves | Discovered new exit (range 14) 1136 | -10/Subcaves | A Subdweller sparked back to life 1136 | -10/Subcaves | A Subdweller sparked back to life 1136 | -10/Subcaves | A Subdweller sparked back to life 1582 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1603 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1819 | -10/Subcaves | Discovered new exit (range 6) 1879 | -10/Subcaves | Core integrity fell below 50% 2025 | -10/Subcaves | Disturbed a concealed Subdweller 2079 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2081 | -10/Subcaves | Build established: Subdweller-Mutant 2154 | -10/Subcaves | Learned location of Mines (-9) 2421 | -10/Subcaves | Build established: Mutant 2530 | -10/Subcaves | Visited Clippyterm 2534 | -10/Subcaves | Learned 40 Factory zone layouts 2792 | -10/Subcaves | Core integrity fell below 20% 2936 | -10/Subcaves | Disturbed a concealed Subdweller 3082 | -10/Subcaves | Entered Materials 3082 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3908 | -8/Materials | Discovered new exit (range 14) 4123 | -8/Materials | Entered Factory 4123 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4124 | -7/Factory | Identified exit to Lower Caves 4124 | -7/Factory | Identified exit to Factory 4274 | -7/Factory | Sucked down chute 4274 | -7/Factory | Entered Waste 4285 | -7/Waste | Spotted C-40 Crusher 4287 | -7/Waste | Spotted C-40 Crusher 4289 | -7/Waste | EMP discharged 4295 | -7/Waste | Spotted C-40 Crusher 4298 | -7/Waste | Spotted C-40 Crusher 4300 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4303 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4306 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4319 | -7/Waste | Spotted C-40 Crusher 4330 | -7/Waste | Spotted C-40 Crusher 4337 | -7/Waste | Lost 4 parts (2n1u1w) 4351 | -7/Waste | Discovered new exit (range 10) 4360 | -7/Waste | Entered Factory 4376 | -7/Factory | Identified exit to DSF 4377 | -7/Factory | Entered DSF 4378 | -7/DSF | Joined Warlord attack on 0b10 via DSF 4398 | -7/DSF | Additional patrols routed to DSF 4404 | -7/DSF | Discovered exit to Factory (range 20) 4422 | -7/DSF | Entered Factory 4422 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4440 | -6/Factory | Identified exit to Lower Caves 4449 | -6/Factory | Lost 4 allies 4463 | -6/Factory | Entered Lower Caves 4473 | -6/Lower Caves | 8 allies followed out of DSF 4612 | -6/Lower Caves | Learned Factory stockpile data 4616 | -6/Lower Caves | Identified exit to Lower Caves 4672 | -6/Lower Caves | Build established: Scout 4751 | -6/Lower Caves | Entered another Lower Caves area 4753 | -6/Lower Caves | Discovered new exit (range 10) 4792 | -6/Lower Caves | Encountered a Warlord checkpoint 4801 | -6/Lower Caves | Found Prototype Device 4801 | -6/Lower Caves | Identified Heart of Steel 4831 | -6/Lower Caves | Learned Factory non-interactive machine intel 4839 | -6/Lower Caves | Discovered new exit (range 8) 4841 | -6/Lower Caves | Identified exit to Data Miner 4890 | -6/Lower Caves | Entered Data Miner 4890 | -6/Data Miner | Discovered new exit (range 6) 4895 | -6/Data Miner | Met Data Miner 4903 | -6/Data Miner | Learned location of Section 7 (-2) 4903 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4908 | -6/Data Miner | Received God Mode back door access code from Data Miner 4915 | -6/Data Miner | Identified exit to Proximity Caves 4915 | -6/Data Miner | Entered Proximity Caves 4938 | -5/Proximity Caves | Learned Factory trap positions 4958 | -5/Proximity Caves | Discovered new exit (range 8) 4959 | -5/Proximity Caves | Identified exit to Factory 4960 | -5/Proximity Caves | Entered Factory 4960 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4961 | -5/Factory | Loaded intel: 70 trap records 4963 | -5/Factory | Loaded intel: 175 non-interactive machine locations 5244 | -5/Factory | Discovered new exit (range 2) 5245 | -5/Factory | Identified exit to Upper Caves 5245 | -5/Factory | Entered Upper Caves 5293 | -5/Upper Caves | Identified exit to Upper Caves 5314 | -5/Upper Caves | Learned location of 1 exit from Factory 5393 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5399 | -5/Upper Caves | Entered another Upper Caves area 5420 | -5/Upper Caves | Learned Factory stockpile data 5442 | -5/Upper Caves | Build established: Hacker-Ninja 5584 | -5/Upper Caves | Discovered new exit (range 5) 5585 | -5/Upper Caves | Identified exit to Zhirov 5585 | -5/Upper Caves | Entered Zhirov 5585 | -5/Zhirov | Discovered new exit (range 3) 5591 | -5/Zhirov | Met Zhirov 5597 | -5/Zhirov | Learned location of Quarantine (-3) 5597 | -5/Zhirov | Learned location of Testing (-2) 5597 | -5/Zhirov | Learned location of Command (-1) 5599 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5605 | -5/Zhirov | Found Alien Artifact 5605 | -5/Zhirov | Identified Integrated Reactor 5605 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5612 | -5/Zhirov | Found Alien Artifact 5671 | -5/Zhirov | Identified exit to Proximity Caves 5671 | -5/Zhirov | Entered Proximity Caves 5699 | -4/Proximity Caves | Found DCF Scrap (10 items) 5723 | -4/Proximity Caves | Spotted B-86 Titan 5789 | -4/Proximity Caves | Discovered new exit (range 13) 5792 | -4/Proximity Caves | Identified exit to Factory 5792 | -4/Proximity Caves | Entered Factory 5792 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5793 | -4/Factory | Identified exit to Research 5884 | -4/Factory | Spotted B-86 Titan 6111 | -4/Factory | Discovered new exit (range 6) 6112 | -4/Factory | Identified exit to Upper Caves 6113 | -4/Factory | Entered Upper Caves 6126 | -4/Upper Caves | Spotted B-86 Titan 6220 | -4/Upper Caves | Learned 4 Research zone layouts 6290 | -4/Upper Caves | Discovered new exit (range 13) 6297 | -4/Upper Caves | Identified exit to Upper Caves 6297 | -4/Upper Caves | Entered another Upper Caves area 6366 | -4/Upper Caves | Spotted B-86 Titan 6441 | -4/Upper Caves | Discovered new exit (range 13) 6470 | -4/Upper Caves | Identified exit to Warlord 6471 | -4/Upper Caves | Entered Warlord 6558 | -4/Warlord | Met Warlord 6561 | -4/Warlord | Opened Warlord's prototype stash 6567 | -4/Warlord | Found Prototype Device 6567 | -4/Warlord | Identified Exp. Cloaking Device 6572 | -4/Warlord | Found Prototype Device 6572 | -4/Warlord | Identified Thermal Barrier 6583 | -4/Warlord | Warlord's base attacked by MAIN.C 6585 | -4/Warlord | Found Prototype Processor 6585 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 6621 | -4/Warlord | Found Prototype Energy Gun 6621 | -4/Warlord | Identified Vortex Shotgun 6686 | -4/Warlord | Discovered new exit (range 12) 6688 | -4/Warlord | Identified exit to Proximity Caves 6688 | -4/Warlord | Entered Proximity Caves 6691 | -3/Proximity Caves | Spotter reported a threat 6713 | -3/Proximity Caves | Spotted B-86 Titan 6767 | -3/Proximity Caves | Discovered exit to Research (range 9) 6769 | -3/Proximity Caves | Entered Research 6769 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7006 | -3/Research | Discovered new exit (range 13) 7010 | -3/Research | Identified exit to Research 7025 | -3/Research | Entered another Research area 7025 | -2/Research | Warlord forces began assault on 0b10 7025 | -2/Research | Evolved 2 slots: Utility x2 7135 | -2/Research | Research machine network offline 7146 | -2/Research | Met up with Warlord 7224 | -2/Research | Spotted B-90 Cyclops 7353 | -2/Research | Discovered new exit (range 15) 7356 | -2/Research | Identified exit to Access 7364 | -2/Research | Borebot progress halted 7389 | -2/Research | Took control of God Mode 7389 | -2/Research | Attacked by Warlord forces 7390 | -2/Research | Attacked by Warlord 7390 | -2/Research | Spotted L0-J88(K) 7390 | -2/Research | Spotted GL-140(K) 7390 | -2/Research | Entered Access 7390 | -1/Access | Accompanied by 1 ally (God Mode) 7390 | -1/Access | Evolved 2 slots: Utility x2 7563 | -1/Access | Energy Cycler disabled 7571 | -1/Access | Spotted B-99 Colossus 7578 | -1/Access | Incoming investigation squad redirected 7629 | -1/Access | Crushed by falling debris 7629 | -1/Access | System corruption reached 10% 7653 | -1/Access | Identified exit to Surface 7672 | -1/Access | Lost 6 parts (1p1n3u1w) 7682 | *** | Escaped! Last Messages --------------- 07632_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07634_ Imp. Plasma Cutter destroyed. 07640_ ALERT: Rogue bot located, Programmers report to Access Zone 7S. 07641_ C-30 ARC bursts open, deploying its payload. 07641_ G-73 Enforcer unfolds itself. 07641_ Impulse Thruster destroyed. 07650_ Acquired Adv. ECM Suite. 07653_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (64,107) Map updated. 07678_ W-44 Eye sends out distress signal. 07678_ Slug penetrates W-44 Eye. 07678_ Slug penetrates Wall. 07679_ Field Propulsion Drive destroyed. 07680_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????"??????????#???#????????????? | | ???????????????????#""""""""""#???##?????????????? | | ???????????????????# #????#??? ?????????? | | ???????????????????# ##??#???????? ?????? | | ???????????????????# #??#??#??##?? ?????? | | ??????????????????## "" ##??????#??##????? ? | | ?????????????????#?# "@ #???##?????????????? | | ????????????????#??# ###???#??#?????????? | | ????????????#??????# #???????#??#?? ??#?? | | ????????????????#??# #?# ?? ?? ??????#?? | | ??????????""???#??## ##? ? ? ???#?# #? | | ???????????? ?????# #???? ????#?? ?? | | ?????????? ?????##"" ###? ?? ? ??#? #? | | ????????????????#??#"" #???????? #?# ##?? | | ??????????? ??????#"" #?? ? ? ?##? ##?? | | ????????? ?????????#T #?#??????????? #?#? | | ????????????? ?????#"" #??? ? ??##? #? | | ???????????????#?#?#"" #?# ?? ? ??## #??? | | ??????????????######"" #####+####???# # ?? | | ??????????? h p #? ? | | ?????p??p? H h w p + ? | | ???????????################# ############??# #??? | | ??????????#?????#??#?#??#??## ############## #??? | | ??????????????#?#?#?????#?#### # #? ? | | ??????????#?#?#???#???#?#?#??# p + #??# | | ??????????????#??#??#????????# "" # #?#? | | ???????#????#?#???#??#??#????# """ # #??# | | ???????????#?????#????????#?## "T # #??? | | ????????????????#?##??#?#?#?## """ # #?#? | | ???????????####??#??#????#???# "" # #??? | | ????????##????#??#???#?#??#??# # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 48 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 4 Power Amplification 30 Armor Coverage 800 Evasion (%) 77 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 26 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticLaserBarrier Manual? 0 Play Time 01:54:04 Cumulative 210.2 hours Start 2025.03.20 @ 19:28:48 End 2025.03.20 @ 21:21:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type 0 Total 13 Types 12/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4972b28b-0f7c-4d50-829b-38ccc75c9687