Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.21 @ 20:53:18 Player: anung_un_rama Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (214) 1070 Value Destroyed (8859) 8859 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (621) 621 TOTAL SCORE: 15430 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 277 Entered DSFs 500 Friendly Fire -261 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 80/100 System Corruption 14% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved VSS Leg Advanced Heat Sink Small Matter Pod (50) Core Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Matter Pod Advanced Melee Analysis Suite Improved Target Analyzer Improved Actuator Array Improved Core Shielding High-powered Tractor Beam > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver Impact Mace > --- INVENTORY -------- Thunder Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg Myomer Leg Myomer Leg Experimental Flexi-carbon Leg Advanced Heat Sink [Rating: 107] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Heavy Mace Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac DSF Fac Slots Evolved 12 | . . 2 2 2 2 . 2 . 2 Power 2 | . . . . . 1 . . . 1 Propulsion 3 | . . . 1 . 1 . 1 . . Utility 5 | . . 1 1 1 . . 1 . 1 Weapon 2 | . . 1 . 1 . . . . . Parts Attached 136 | 6 5 16 8 25 14 11 1 10 40 Power 24 | 1 . 3 1 3 2 5 . . 9 Engine 9 | 1 . 2 1 . . 1 . . 4 Core 15 | . . 1 . 3 2 4 . . 5 Reactor . | . . . . . . . . . . Propulsion 48 | 2 1 5 1 7 7 3 . 7 15 Treads 3 | . . . . 3 . . . . . Leg 45 | 2 1 5 1 4 7 3 . 7 15 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 32 | 1 1 2 5 7 3 2 1 2 8 Device 14 | . 1 1 2 5 1 . 1 . 3 Storage 5 | 1 . 1 . . 1 . . . 2 Processor 3 | . . . . . 1 1 . . 1 Hackware . | . . . . . . . . . . Protection 10 | . . . 3 2 . 1 . 2 2 Artifact . | . . . . . . . . . . Weapon 32 | 2 3 6 1 8 2 1 . 1 8 Energy Gun . | . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 3 Ballistic Gun 10 | 2 2 2 . 4 . . . . . Ballistic Cannon 7 | . 1 . . 1 . . . . 5 Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 10 | . . 3 1 3 1 1 . 1 . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 2 Parts Lost 81 | . 1 2 5 9 2 9 . 5 48 Power 16 | . . 1 . . . 3 . 1 11 Propulsion 30 | . . 1 2 6 . 3 . 1 17 Utility 16 | . . . 2 2 1 1 . 1 9 Weapon 19 | . 1 . 1 1 1 2 . 2 11 Highest Loss Streak 19 | . 1 2 5 2 2 6 . 3 19 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 2 6 9 9 8 9 12 14 14 12 Power 2 | . 1 1 2 2 1 2 4 3 . Propulsion 4 | 1 4 3 2 . 4 5 6 7 10 Utility 2 | . . . 2 3 2 3 3 2 1 Weapon 1 | . . 3 1 . . 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 2 8 4 5 2 . . 5 5 Power 5 | . . 1 2 1 . . . 1 . Propulsion 12 | . 1 2 . 1 1 . . 4 3 Utility 6 | . . 1 . 2 1 . . . 2 Weapon 8 | . 1 4 2 1 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 87 97 99 95 98 97 94 98 82 Engine 4 | . 14 5 7 . . 5 5 5 4 Core 6 | . . 5 1 6 13 4 5 5 7 Treads 2 | . . . . 8 . . . . . Leg 22 | . 28 21 26 12 25 25 29 29 24 Device 15 | . 2 20 17 23 20 7 5 11 9 Storage 7 | . 14 11 9 7 6 6 5 5 5 Processor 3 | . . . . . 4 12 11 9 6 Protection 4 | . . . 8 6 1 5 5 6 8 Ballistic Gun 3 | . 23 7 . 3 . . . . . Ballistic Cannon 2 | . 4 2 . 2 . . . . 4 Impact Weapon 18 | . . 21 27 22 25 25 23 21 8 Peak Build Rating 107 | 6 8 20 26 38 63 67 76 88 107 Average Rating 44 | 4 6 16 24 32 55 63 75 82 88 On Entrance 38 | . 6 8 20 23 37 63 67 76 86 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 13 16 25 37 43 59 65 71 78 103 Greatest Support 125 | 20 20 29 42 69 85 85 92 125 125 Greatest Overweight (x) 2 | . . 1 2 2 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 15 15 15 15 20 Average Capacity 11 | 6 8 9 10 10 10 15 15 15 16 Most Carried 15 | 3 8 10 10 10 13 15 14 15 15 Average Carried 9 | 2 6 9 9 8 9 12 13 14 12 Final Capacity 20 | 8 8 10 10 10 15 15 15 15 20 Final Carried 15 | 3 8 10 6 7 13 15 13 14 4 Class Distribution -------------------- 59% | Gladiator 27% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Extension Gladiator | -5/Factory Gladiator | -5/DSF Gladiator | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac DSF Fac Matter Collected 3127 | 177 290 316 100 626 239 125 . 120 1134 Remotely 572 | . . . . . . . . . 572 Salvage Created 9125 | . 325 1121 902 1628 1388 1160 . 489 2112 Parts 250 | . 21 29 20 46 32 23 . 18 61 Haulers Intercepted 10 | . 1 4 . 2 2 . . . 1 Recyclers Shooed 6 | . . 1 1 . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac DSF Fac Combat Hostiles Destroyed 168 | . 7 20 19 31 17 22 . 12 40 Melee 60 | . . 8 6 14 6 7 . 8 11 Guns 16 | . 7 3 . 6 . . . . . Cannons 10 | . . 1 . . . . . . 9 AOE 5 | . . . . . 2 . . . 3 Classes Destroyed 16 | . 4 3 2 2 . 1 . 2 2 Worker 4 | . . . 1 2 1 . . . . Builder 2 | . . . . . . . . . 2 Hauler 10 | . 1 4 . 2 2 . . . 1 Recycler 9 | . . 1 . 4 3 . . . 1 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . Watcher 18 | . 3 2 4 3 3 2 . . 1 Swarmer 42 | . 3 . 3 12 7 3 . 5 9 Grunt 56 | . 4 13 7 8 5 4 . 2 13 Duelist 5 | . . 2 1 . . 1 . 1 . Sentry 28 | . . 5 7 5 2 6 . . 3 Specialist 3 | . . . . . . . . 1 2 Hunter 13 | . . . 1 . 1 1 . 2 8 Programmer 13 | . . . . 6 2 . . . 5 Heavy 1 | . . . . . . . . 1 . Behemoth 2 | . . . . . . 2 . . . Thug 3 | . . . . . 1 2 . . . Butcher 2 | . . . . . . 2 . . . Guerrilla 1 | . . . . . . 1 . . . Best Kill Streak 8 | . 3 5 6 7 5 6 . 7 8 Combat Bots Only 7 | . 3 3 4 6 3 6 . 7 7 Max Kills in Single Turn 3 | . 1 1 1 2 3 1 . 1 3 Gunslinging 1 | . . . . 1 . . . . . Exploded 3 | . . . . . 2 . . . 3 Melee 1 | . . 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac DSF Fac Hostile Shots Fired 2224 | . 43 62 98 351 85 415 . 94 1076 Missed 820 | . 12 20 22 105 26 139 . 28 468 Hits 1404 | . 31 42 76 246 59 276 . 66 608 Melee 7 | . . 6 . . . 1 . . . Projectile 1397 | . 31 36 76 246 59 275 . 66 608 AOE 2 | . . . . . . . . . 2 Critical Strikes 20 | . 1 1 1 . 1 2 . 2 12 Actively Blocked 2 | . . . . . . . . . 2 Part Disruptions 3 | . . . . . 1 . . . 2 Damage Taken 14954 | . 278 549 1022 2102 754 1739 . 1295 7215 Core 2152 | . 39 110 150 345 4 208 . 128 1168 Absorbed by Shields 895 | . . . . . . 238 . . 657 Redirected to Shielding 206 | . . . . 54 51 . . . 101 Ignored by Resistances 4513 | . 84 158 209 641 219 635 . 357 2210 Regen/Repaired (Parts) 41 | . 41 . . . . . . . . Core Remaining (%) 77 | 100 84 72 72 50 . 75 . 87 . Volleys Fired 126 | . 44 21 . 14 . . . . 47 Largest 3 | . 2 3 . 3 . . . . 3 Hottest 141 | . 50 70 . 84 . . . . 141 Shots Fired 270 | . 87 50 . 39 . . . . 94 Gun 164 | . 84 42 . 38 . . . . . Cannon 106 | . 3 8 . 1 . . . . 94 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 268 | . 87 50 . 39 . . . . 92 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . 2 Robot Hit Streak 25 | . 25 15 . 8 . . . . 10 Robot Miss Streak 8 | . 3 2 . 8 . . . . 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . 2 1 . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . Shots Hit Robots 666 | . 66 84 64 133 61 95 . 30 133 Core Hits 195 | . 27 20 8 58 11 8 . 9 54 Critical Kills 16 | . . 2 2 5 . 3 . 1 3 Critical Parts Destroyed 75 | . . 7 14 12 6 13 . 4 19 Critical Strikes 102 | . . 11 16 17 7 20 . 5 26 Destroy 1 | . . 1 . . . . . . . Blast 4 | . . 1 . . . . . . 3 Smash 95 | . . 9 16 17 6 19 . 5 23 Sever 2 | . . . . . 1 1 . . . Melee Attacks 615 | . . 51 71 135 87 125 . 46 100 Impact 608 | . . 51 71 135 84 121 . 46 100 Slashing 7 | . . . . . 3 4 . . . Piercing . | . . . . . . . . . . Sneak Attacks 32 | . . 5 4 5 6 7 . 2 3 Combat Hostiles 2 | . . . . . . . . 2 . Follow-up Attacks 152 | . . 11 16 33 24 44 . 10 14 Damage Inflicted 26042 | . 683 2307 2511 4490 3642 4606 . 1240 6563 Guns 1637 | . 645 389 . 603 . . . . . Cannons 2134 | . 38 57 . . . . . . 2039 Explosions 848 | . . . . . 405 . . . 443 Melee 21219 | . . 1861 2511 3887 3237 4606 . 1240 3877 Ramming 204 | . . . . . . . . . 204 Kinetic 3771 | . 683 446 . 603 . . . . 2039 Thermal 405 | . . . . . 405 . . . . Explosive 443 | . . . . . . . . . 443 Electromagnetic . | . . . . . . . . . . Impact 21092 | . . 1861 2511 3887 3180 4536 . 1240 3877 Slashing 127 | . . . . . 57 70 . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . 1 11 9 1 1 . . 14 Average Corruption 4 | . . 1 11 6 1 1 . . 4 Corruption Purged 5 | . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 97 | . . 1 4 59 4 4 . . 25 Message Errors 15 | . . . 2 12 1 . . . . Matter Fused 21 | . . . . 17 . . . . 4 Heat Flow Errors 7 | . . 1 . 4 . . . . 2 Energy Discharges 22 | . . . 1 12 1 3 . . 5 Parts Rejected 4 | . . . . 2 . . . . 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 11 | . . . 1 8 2 . . . . Data Loss (major) 4 | . . . . 1 . 1 . . 2 Misfires 3 | . . . . 1 . . . . 2 Alerts 3 | . . . . 1 . . . . 2 Misdirections 4 | . . . . . . . . . 4 Weapon Failures 2 | . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 6383 | . . 489 740 921 1178 982 . 356 1717 Projectiles 96 | . . . . . . 42 . . 54 Explosions 157 | . . . . . 65 . . . 92 Melee 6130 | . . 489 740 921 1113 940 . 356 1571 Knockbacks 113 | . . 6 11 16 14 11 . 6 49 Impact 78 | . . 6 10 16 12 10 . 4 20 Kinetic 24 | . . . . . . . . . 24 Secondary 11 | . . . 1 . 2 1 . 2 5 Self-Inflicted Damage 188 | . . . . . 76 . . . 112 Shots 3 | . . . . . 1 . . . 2 Rammed . | . . . . . . . . . . Targets Rammed 38 | . . . . . . . . . 38 Kicked 38 | . . . . . . . . . 38 Crushed . | . . . . . . . . . . Highest Temperature 393 | . 31 259 10 250 . 14 . . 393 Average Temperature 82 | . 16 86 10 53 . 5 . . 102 Received Heat Transfer 2794 | . 189 222 333 492 132 620 . 117 689 Effects 5 | . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Matter Decay 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 87 | . . 9 15 14 13 15 . 4 17 Combat Hostiles 75 | . . 8 13 11 9 13 . 4 17 Parts Fried 96 | . . 18 15 14 15 11 . 9 14 Impact Corruptions 226 | . . 19 31 40 42 34 . 11 49 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 300 | . . . . . 300 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac DSF Fac Maximum Alert Level 2 | . . . 1 . . . . 1 2 Low Security (%) 89 | 100 100 100 99 100 100 100 100 78 38 Level 1 7 | . . . . . . . . 21 45 Level 2 2 | . . . . . . . . . 16 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Peak Influence 506 | . 60 97 203 145 110 191 80 309 506 Initial 140 | . . . 19 42 . 8 80 51 140 Average 76 | . 8 38 87 40 28 65 80 149 245 Influence Increases 5585 | . 228 582 560 974 702 802 4 308 1425 Destroy 0b10 Robot/C 3500 | . 140 400 380 620 340 580 . 240 800 Destroy 0b10 Robot/NC 230 | . 20 35 25 60 45 15 . . 30 Destroy Leader 786 | . 38 122 128 170 80 54 . 30 164 Allied During Kill 37 | . . . . . . 37 . . . Successful Hack 124 | . 29 9 11 3 24 40 4 . 4 Disable Machine 234 | . . . . 27 81 27 . . 99 Destroy Structure 269 | . 1 1 1 4 27 19 . 8 208 Lose Combat Pursuer 405 | . . 15 15 90 105 30 . 30 120 Influence Decreases 5330 | . 228 528 505 1083 682 631 111 83 1479 Entered New Map 427 | . . . 35 67 . 12 111 33 169 Time Decay 3969 | . 190 427 420 936 662 504 . . 830 Lost Part 800 | . 10 20 50 80 20 90 . 50 480 Lost Ally 25 | . . . . . . 25 . . . Purge Threat 109 | . 28 81 . . . . . . . Squads Dispatched 28 | . 1 2 1 8 6 1 1 1 7 Investigation 6 | . 1 1 . . 2 1 1 . . Extermination 13 | . . . . 6 4 . . . 3 Reinforcement 9 | . . 1 1 2 . . . 1 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac DSF Fac Distress Signals 14 | . 1 3 2 3 1 . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 266 | . 16 29 27 47 37 25 . 14 71 Peak Tracking Total 10 | . 4 4 6 6 4 4 . 8 10 Tactical Retreats 23 | . . 1 1 4 6 2 . 2 7 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac DSF Fac Traps Triggered 12 | . . . . 4 4 3 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac DSF Fac Machines Disabled 28 | . . . . 3 9 5 . . 11 Max in Single Turn 6 | . . . . 1 5 1 . . 6 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac DSF Fac Machines Accessed 48 | . 8 8 6 6 5 11 1 . 3 Terminals 35 | . 6 6 4 2 2 11 1 . 3 Fabricators 3 | . . . . 1 2 . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 5 | . 1 1 1 2 . . . . . Scanalyzers 2 | . . 1 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 96 | . 19 19 13 7 10 21 3 . 4 Successful 56 | . 14 12 9 2 7 9 1 . 2 Failed 40 | . 5 7 4 5 3 12 2 . 2 Catastrophic 3 | . 1 . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 70 | . 13 14 10 2 3 21 3 . 4 Fabricators 6 | . . . . 2 4 . . . . Repair Stations 8 | . 5 . . . 3 . . . . Recycling Units 7 | . 1 3 1 2 . . . . . Scanalyzers 4 | . . 2 2 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 40 | . 9 9 6 1 3 9 1 . 2 Open Door 5 | . . . . . 1 4 . . . Open DSF 2 | . . . . . . . 1 . 1 Emergency Access Points 2 | . . . 1 . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . 1 Alert Level 3 | . . . 2 . 1 . . . . Unreport Threat 2 | . 1 1 . . . . . . . Locate Traps 16 | . 4 5 2 1 . 4 . . . Dispatch Records 1 | . 1 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 6 | . 1 3 1 . . 1 . . . Fabricator Hacks 4 | . . . . . 4 . . . . Load Schematic 2 | . . . . . 2 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks 4 | . 4 . . . . . . . . Scan Component 3 | . 3 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 5 | . 1 2 1 1 . . . . . Report Inventory 4 | . 1 1 1 1 . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer 3 | . . 1 2 . . . . . . Insert Component 2 | . . 1 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 27 | . 5 5 3 2 3 7 1 . 1 Full Trace Events 7 | . 1 2 . . 2 1 1 . . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 72 | . . . . . 72 . . . . Total Part Build Rating 6 | . . . . . 6 . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac DSF Fac Total Allies 4 | . . . . . . 4 . . . Largest Group 4 | . . . . . . 4 . . . Highest-Rated Group 249 | . . . . . . 249 . . . Highest-Rated Ally 159 | . . . . . . 159 . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 Total Orders . | . . . . . . . . . . Ally Attacks 72 | . . . . . . 72 . . . Total Damage 1627 | . . . . . . 1627 . . . Kills 8 | . . . . . . 8 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac DSF Fac Active Infowar (turns) 6902 | . 178 1053 967 2778 1809 117 . . . Sensors 3173 | . . . . 1247 1809 117 . . . Structural 4731 | . 178 1053 967 2533 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac DSF Fac Turns Passed 10822 | 62 1095 1053 967 2778 1809 1045 6 332 1675 Spaces Moved 6104 | 45 744 614 517 1284 1193 673 4 190 840 Core 5 | 5 . . . . . . . . . Treads 485 | . . . . 485 . . . . . Legs 5614 | 40 744 614 517 799 1193 673 4 190 840 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 120 120 120 120 108 Average Speed 133 | 112 120 120 128 177 125 120 120 120 119 Slowest Speed 260 | 120 120 190 260 260 193 122 120 120 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . 1 Exploration Rate (%) 54 | 3 100 62 66 34 29 83 . 94 17 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 16 | . . 1 1 3 1 2 . 4 4 Terrain Destroyed 148 | . . 1 1 3 26 2 . 4 111 Melee 16 | . . 1 1 3 1 2 . 4 4 Projectile 37 | . . . . . . . . . 37 AOE 95 | . . . . . 25 . . . 70 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac DSF Fac Total 7801 | 53 868 822 729 1586 1423 790 5 254 1271 Wait 788 | . 65 91 138 126 133 24 . 8 203 Move 6095 | 44 743 613 516 1283 1192 672 3 189 840 Hop . | . . . . . . . . . . Pick Up 99 | 3 8 19 7 17 14 7 . 9 15 Fast Attach 45 | 6 1 2 . 14 6 1 . 2 13 Attach 60 | . 1 3 7 11 2 8 2 3 23 Detach 2 | . . . . 2 . . . . . Swap 65 | . 3 14 3 11 13 5 . 7 9 Drop 85 | . 3 21 7 17 16 1 . 12 8 Fire 126 | . 44 21 . 14 . . . . 47 Melee 384 | . . 38 51 86 47 63 . 24 75 Ram . | . . . . . . . . . . Kick 38 | . . . . . . . . . 38 Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . 5 . 9 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Discovered new exit (range 14) 900 | -10/Materials | Discovered new exit (range 9) 1010 | -10/Materials | Repaired Aluminum Leg? 1120 | -10/Materials | Discovered new exit (range 16) 1158 | -10/Materials | Entered another Materials area 1158 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1485 | -9/Materials | Discovered new exit (range 13) 1944 | -9/Materials | Discovered new exit (range 15) 2082 | -9/Materials | Discovered new exit (range 6) 2124 | -9/Materials | Discovered new exit (range 16) 2211 | -9/Materials | Entered another Materials area 2211 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2430 | -8/Materials | Discovered new exit (range 13) 3056 | -8/Materials | Crushed by falling debris 3056 | -8/Materials | System corruption reached 10% 3087 | -8/Materials | Lost 5 parts (2n2u1w) 3149 | -8/Materials | Discovered new exit (range 14) 3178 | -8/Materials | Entered Factory 3178 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3367 | -7/Factory | Build established: Gladiator 3577 | -7/Factory | Discovered new exit (range 6) 5857 | -7/Factory | Discovered new exit (range 13) 5956 | -7/Factory | Entered another Factory area 5956 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6662 | -6/Factory | Allied Derelicts emerged from ambush trap array 6913 | -6/Factory | Fabricated Hvy. Mace (x2) 7737 | -6/Factory | Discovered new exit (range 7) 7755 | -6/Factory | Discovered new exit (range 10) 7765 | -6/Factory | Entered Extension 7916 | -6/Extension | Lost 6 parts (1p2n1u2w) 7958 | -6/Extension | Rescued a captive Derelict 8090 | -6/Extension | Rescued A7 8157 | -6/Extension | Rescued a captive Derelict 8185 | -6/Extension | Rescued a captive Derelict 8209 | -6/Extension | Spotted B-75 Beast 8232 | -6/Extension | Spotted B-75 Beast 8248 | -6/Extension | Destroyed B-75 Beast 8258 | -6/Extension | Destroyed B-75 Beast 8687 | -6/Extension | Discovered new exit (range 10) 8688 | -6/Extension | Discovered new exit (range 6) 8801 | -6/Extension | Disrupted transfer network 8810 | -6/Extension | Entered Factory 8810 | -5/Factory | Accompanied by 1 ally (A7) 8810 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8816 | -5/Factory | Identified exit to DSF 8816 | -5/Factory | Entered DSF 8860 | -5/DSF | Additional patrols routed to DSF 9053 | -5/DSF | Discovered new exit (range 16) 9113 | -5/DSF | Lost 3 parts (1u2w) 9119 | -5/DSF | Destroyed 7 combat bots 9120 | -5/DSF | Sterilization system engaged 9140 | -5/DSF | Ambient heat levels rising (+10) 9148 | -5/DSF | Entered Factory 9148 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9710 | -4/Factory | Lost 3 parts (3p) 9790 | -4/Factory | Destroyed 7 combat bots 9791 | -4/Factory | Lost 3 parts (3u) 10526 | -4/Factory | Lost 5 parts (3n2w) 10556 | -4/Factory | Crushed by falling debris 10556 | -4/Factory | System corruption reached 10% 10690 | -4/Factory | Lost 19 parts (3p5n4u7w) 10757 | -4/Factory | Core integrity fell below 50% 10790 | -4/Factory | Lost 5 parts (1p4n) 10818 | -4/Factory | Core integrity fell below 20% 10823 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Acquired 10 matter. R-10 Processor collects Welding Torch. R-10 Processor collects Terrain Scan Processor. System corrupted: Energy discharge (-3). K-01 Serf collects debris. Imp. VSS Leg destroyed. K-01 Serf collects debris. Lgt. Ion Engine destroyed. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Exp. Flexi-carbon Leg destroyed. Thunder Leg destroyed. Critical hit (Burn: +50). Thunder Leg destroyed. Imp. Target Analyzer destroyed. Slug penetrates Wall. Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# #? | | ????????????????????????????????????????# ## | | ??????????????????????????????????####### # | | ??????????????????????? ?????????? # # | | ??????????????????????# ?????????""" # #] | | ??????????????????????# ?????????""" " # # | | ??????????????????????# ???????# "S " # # | | ??????????????????????# ???????# """ " # # | | ??????????????????????# ???????# "" " # # | | ??????????????????????# ###????# " # # | | ??????????????????##### # ###??# " # # | | ????????????????### " " #### " + # | | ????????????????# #####+######## " # % " | | ?????????????????## # " # % # | | ?????????????????## s # # % ## | | ?????????????????## s # # % #? | | ?????????????????## s # # % #? | | ?????????????????## s # # % #? | | ??????????????????# % # # #? | | ??????????????????# %% # # #? | | ??????????????????# %% # #!= #? | | ??????????????????# % ##########=%! +? | | ??????????????????# "Y ##???????# %= #? | | ??????????????????# "" #????????# % #? | | ??????????????????# %% #?######## #? | | ????????????#############@###########T ## #? | | ??????????? g % #? | | ??????????? h % #? | | ??????????? %% | | ??????????? ^ | | ??????????? % g ## | | ??????????? % % % g #? | | ??????????? % %g #? | | ??????????? ?############+########/#########+####? | | ??????????# ???????# # ???????%#???? | | ??????????# #??????# "" % "" # ??????"/???? | | ??????????# #??????# " """" # ??????##??? | | ??????????# #??????# "" """" # ??????????? | | ??????????# #??????# """ """" # """??????????? | | ??????????# #??????# """" "" # "????????????? | | ??????????#=##?????# """" " " # "????????????? | | ??????????# "####### # ?????????????? | | ??????????# / #????????????????? | | ??????????# ###### #????????????????? | | ??????????# #????# #????????????????? | | ??????????# #????# #????????????????? | | ?????????## ##########""#######????????????????? | | ?????????# # # #?????????????????????? | | ?????????# # ###?????????????????????? | | ?????????# " # ! #########???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 44 Energy Capacity 570 Matter Stores 424 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 70 Melee Accuracy 16 Target Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hvy. Mace | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Mace | x2 | -6/Factory Repaired ---------- Aluminum Leg | 54% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Achiever Batter Up More Dakka Please Prison Break Shocking Conclusion Watch This! Challenges ------------ None Game ------ Seed WeldingShadingArticulator Manual? 0 Play Time 02:13:36 Cumulative 21.8 hours Start 2025.07.21 @ 16:40:36 End 2025.07.21 @ 20:53:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 86% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e5d64c9-72d3-4559-a3a3-fa47a230423c