Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 22:15:15 Player: Bace Troncons Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (867) 867 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 4148 Bonus ------- Follower Combat Kills 56 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Gravity Neutralizer Salvage Targeting Computer Improved Melee Analysis Suite Core Analyzer Utility Shielding Weapon Shielding Weapon Shielding Hacking Suite > --- WEAPON (2) ------- Katana Scythe > --- INVENTORY (5) ---- Improved Trap Scanner Microactuators Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Gravity Neutralizer Salvage Targeting Computer Improved Melee Analysis Suite Core Analyzer Utility Shielding Weapon Shielding Weapon Shielding Hacking Suite > --- WEAPON ----------- Katana Scythe > --- INVENTORY -------- Light Angular Momentum Engine Improved Gravmag System Improved Trap Scanner Microactuators Rocket Launcher [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Advanced Targeting Computer Device Recalibrator Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Subdweller Shrapnel Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 6 | . . . 2 2 2 Weapon . | . . . . . . Parts Attached 60 | 6 . 6 13 15 20 Power 8 | 1 . 1 . 4 2 Engine 6 | 1 . 1 . 2 2 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 18 | 2 . 2 5 1 8 Treads 2 | 2 . . . . . Leg 2 | . . 2 . . . Wheel . | . . . . . . Hover 10 | . . . 1 1 8 Flight 4 | . . . 4 . . Utility 17 | 1 . . 4 5 7 Device 5 | . . . 1 2 2 Storage 1 | 1 . . . . . Processor 5 | . . . 1 3 1 Hackware 1 | . . . . . 1 Protection 5 | . . . 2 . 3 Artifact . | . . . . . . Weapon 17 | 2 . 3 4 5 3 Energy Gun 1 | . . 1 . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 6 | 2 . 1 3 . . Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . . 3 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 5 | . . . 2 2 1 Parts Lost 24 | . . 4 2 2 16 Power 5 | . . 1 . 1 3 Propulsion 12 | . . 2 1 . 9 Utility 5 | . . . 1 1 3 Weapon 2 | . . 1 . . 1 Highest Loss Streak 9 | . . 2 2 2 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 85 73 64 68 74 Engine 8 | . 14 12 9 5 2 Treads 7 | . 28 12 . . . Leg 1 | . . 5 1 . . Hover 2 | . . . 5 . 9 Flight 12 | . . . 14 23 9 Device 3 | . . . 5 6 4 Storage 4 | . 14 14 . . . Processor 6 | . . . 2 7 21 Protection 5 | . . . 9 7 9 Energy Gun 1 | . . 12 . . . Ballistic Gun 10 | . 28 10 15 6 . Slashing Weapon 3 | . . . . 6 7 Naked Turns . | . . . . . . Heaviest Build 22 | 12 12 22 19 20 22 Greatest Support 52 | 40 40 40 20 13 52 Greatest Overweight (x) 4 | . . 4 3 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 5 5 5 Most Carried 6 | 4 4 6 6 5 5 Average Carried 4 | 2 4 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 5 | 4 4 3 5 5 3 Class Distribution -------------------- 45% | Mutant 44% | Sprinter 5% | Gladiator 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 1075 | 210 . 208 115 143 399 Remotely 65 | . . . 65 . . Salvage Created 763 | . . 350 45 58 310 Parts 44 | . . 15 5 6 18 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . 3 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 22 | . . 11 3 1 7 Melee 7 | . . . . . 7 Guns 6 | . . 3 2 1 . Cannons 1 | . . . 1 . . AOE 8 | . . 8 . . . Classes Destroyed 8 | . . 2 1 2 3 Hauler 1 | . . . . 1 . Operator 2 | . . . . . 2 Swarmer 7 | . . . 3 . 4 Grunt 1 | . . . . . 1 Sentry 1 | . . 1 . . . Hunter 2 | . . . . . 2 Programmer 1 | . . . . 1 . Subdweller 10 | . . 10 . . . Best Kill Streak 4 | . . 4 3 2 4 Combat Bots Only 4 | . . 4 3 1 4 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 276 | . . 43 40 16 177 Missed 121 | . . 17 22 10 72 Damage Taken 3202 | . . 961 258 89 1894 Core 1165 | . . 232 30 44 859 Absorbed by Shields . | . . . . . . Redirected to Shielding 104 | . . . 80 . 24 Ignored by Resistances 2 | . . . 2 . . Core Remaining (%) 73 | 100 . 7 94 93 . Volleys Fired 52 | . . 34 10 8 . Largest 2 | . . 2 2 2 . Hottest 100 | . . 80 100 64 . Shots Fired 78 | . . 45 20 13 . Gun 55 | . . 31 16 8 . Cannon 9 | . . . 4 5 . Launcher 14 | . . 14 . . . Special . | . . . . . . Kinetic 62 | . . 33 16 13 . Thermal 16 | . . 12 4 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . . 13 6 10 . Robot Miss Streak 4 | . . 1 4 4 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 75 | . . 33 9 13 20 Core Hits 38 | . . 18 3 8 9 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 6 | . . 2 . 2 2 Destroy 4 | . . 2 . 2 . Sever 2 | . . . . . 2 Melee Attacks 45 | . . . . 5 40 Impact . | . . . . . . Slashing 45 | . . . . 5 40 Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 2219 | . . 1004 179 212 824 Guns 509 | . . 343 104 62 . Cannons 184 | . . . 75 109 . Explosions 661 | . . 661 . . . Melee 865 | . . . . 41 824 Ramming . | . . . . . . Kinetic 1068 | . . 793 104 171 . Thermal 286 | . . 211 75 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 865 | . . . . 41 824 Piercing . | . . . . . . Highest Corruption 4 | . . . 4 2 . Average Corruption 2 | . . . 2 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 160 | . . . 5 6 149 Projectiles 5 | . . . 5 . . Explosions . | . . . . . . Melee 155 | . . . . 6 149 Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 142 | . . 142 . . . Shots 5 | . . 5 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 287 | . . 1 180 287 . Average Temperature 74 | . . 1 75 82 . Received Heat Transfer 354 | . . 63 90 . 201 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 361 | . . 250 111 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Peak Influence 229 | . . . 229 100 164 Initial 94 | . . . . 94 49 Average 33 | . . . 48 33 69 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 . 95 100 100 Level 1 . | . . . 4 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . . 3 5 5 Investigation 6 | . . . 2 3 1 Extermination 1 | . . . . 1 . Reinforcement 6 | . . . 1 1 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . . 10 28 15 25 Peak Tracking Total 19 | . . 2 19 10 9 Tactical Retreats 7 | . . . 1 3 3 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 6 | . . . 2 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 9 | . . . 3 4 2 Terminals 6 | . . . 2 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 17 | . . . 7 6 4 Successful 4 | . . . 1 2 1 Failed 13 | . . . 6 4 3 Catastrophic 8 | . . . 3 3 2 Database Lockouts . | . . . . . . Manual 3 | . . . . 2 1 Terminals 12 | . . . 5 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 4 | . . . 2 2 . Terminal Hacks 2 | . . . 1 1 . Emergency Access Points 1 | . . . . 1 . Repair Station Index 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 6 | . . . 3 2 1 Full Trace Events 3 | . . . 2 . 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 93 | . . . . . 93 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 21 | . . . . . 21 Total Damage 405 | . . . . . 405 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 3509 | 83 640 543 295 1384 564 Spaces Moved 1570 | 46 16 252 336 426 494 Core 11 | 2 . 8 . . 1 Treads 208 | 44 16 148 . . . Legs 106 | . . 96 10 . . Wheels . | . . . . . . Hover 432 | . . . 110 . 322 Flight 813 | . . . 216 426 171 Fastest Speed 29 | 50 160 120 29 32 32 Average Speed 75 | 155 160 167 69 41 51 Slowest Speed 280 | 160 160 250 280 108 175 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 4 6 22 27 17 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 15 | . . . . 4 11 Terrain Destroyed 190 | . . 174 1 4 11 Melee 15 | . . . . 4 11 Projectile 1 | . . . 1 . . AOE 174 | . . 174 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 3755 | 55 631 332 382 1613 742 Wait 1983 | . 616 36 4 1148 179 Move 1563 | 45 15 251 333 425 494 Hop 1 | . . . 1 . . Pick Up 18 | 4 . 3 6 2 3 Fast Attach 47 | 6 . . 13 11 17 Attach 10 | . . 6 . 1 3 Detach 8 | . . 2 3 2 1 Swap 3 | . . . . 3 . Drop 27 | . . . 12 8 7 Fire 52 | . . 34 10 8 . Melee 43 | . . . . 5 38 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 6) 724 | -10/Materials | Entered Subcaves 1087 | -10/Subcaves | Ambushed by Subdweller buried in earth 1094 | -10/Subcaves | Core integrity fell below 50% 1097 | -10/Subcaves | Ambushed by Subdweller buried in earth 1098 | -10/Subcaves | Core integrity fell below 20% 1099 | -10/Subcaves | Ambushed by Subdweller buried in earth 1185 | -10/Subcaves | Discovered new exit (range 15) 1267 | -10/Subcaves | Entered Materials 1267 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1556 | -8/Materials | Discovered new exit (range 16) 1562 | -8/Materials | Entered Factory 1562 | -7/Factory | Evolved 2 slots: Utility x2 1855 | -7/Factory | Build established: Sprinter 2850 | -7/Factory | Cargo convoy interrupted 2942 | -7/Factory | Discovered new exit (range 15) 2946 | -7/Factory | Entered another Factory area 2946 | -6/Factory | Evolved 2 slots: Utility x2 3225 | -6/Factory | Spotted B-75 Beast 3242 | -6/Factory | Allied Derelicts emerged from ambush trap array 3245 | -6/Factory | Allies destroyed B-75 Beast 3302 | -6/Factory | Lost 3 allies 3310 | -6/Factory | Lost 9 parts (1p4n3u1w) 3430 | -6/Factory | Core integrity fell below 50% 3468 | -6/Factory | Core integrity fell below 20% 3510 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03456_ Acquired 21 matter. 03458_ ALERT: Security rotation in progress. 03459_ Y-54 Guardian Imp. Light Armor Plating severed. 03460_ Lgt. Angular Momentum Engine destroyed. 03462_ Fusion Modulator explodes. 03462_ G-50 Soldier destroyed. 03462_ G-67 Veteran destroyed. 03464_ U-05 Engineer builds a Wall. 03464_ Knocked back. 03466_ Acquired 52 matter. 03468_ Knocked back. 03469_ Imp. Gravmag System destroyed. 03471_ Slug penetrates Wall. 03475_ Penetrated by Slug. 03495_ Imp. Gravmag System destroyed. 03498_ Gravmag Array destroyed. 03505_ Lgt. Angular Momentum Engine destroyed. 03507_ S-27 Virus Autogun severed. 03508_ Imp. Gravmag System destroyed. 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