Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 16:31:15 Player: Faunarr Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (1593) 1593 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (899) 899 TOTAL SCORE: 6382 Bonus ------- Follower Combat Kills 315 Met Imprinter 300 Was Imprinted 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Layered Light Armor Plating Authchip [R/Combat] Flak Cannon Flak Cannon Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Makeshift Power Source Fission Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Force Field Hacking Drone Bay > --- WEAPON ----------- Heavy Laser Cooled Plasma Cannon Hypervelocity Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Light Treads High-capacity Matter Pod ECM Suite Improved Utility Shielding Improved Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator Authchip [R/Combat] Particle Gun Flak Cannon Flak Cannon CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Hardened Medium Armor Plating Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . 1 . . . 3 . . Weapon 2 | . . 1 . . . 1 . . Parts Attached 52 | 5 4 8 . 4 3 26 2 . Power 7 | 1 . 1 . 2 . 3 . . Engine 6 | 1 . 1 . 2 . 2 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 8 | 1 1 1 . . 1 4 . . Treads 8 | 1 1 1 . . 1 4 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 2 3 . 2 . 11 1 . Device 7 | . 1 . . 1 . 5 . . Storage 3 | 1 1 . . . . 1 . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 8 | . . 3 . 1 . 3 1 . Artifact . | . . . . . . . . . Weapon 17 | 2 1 3 . . 2 8 1 . Energy Gun 5 | 1 1 2 . . . 1 . . Energy Cannon 2 | . . . . . 1 1 . . Ballistic Gun 2 | 1 . . . . . 1 . . Ballistic Cannon 6 | . . 1 . . . 4 1 . Launcher 2 | . . . . . 1 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . Parts Lost 20 | . 1 . . . . 10 9 . Power 4 | . . . . . . 2 2 . Propulsion 4 | . . . . . . 3 1 . Utility 4 | . . . . . . 1 3 . Weapon 8 | . 1 . . . . 4 3 . Highest Loss Streak 9 | . 1 . . . . 4 9 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 78 93 100 100 99 93 18 . Engine 10 | . 14 11 11 11 11 8 1 . Treads 20 | . 21 22 22 22 22 19 . . Device 2 | . . . . . . 10 3 . Storage 9 | . 14 11 11 11 11 6 1 . Processor 1 | . . . . . . 8 3 . Protection 16 | . . 16 22 22 22 12 1 . Energy Gun 16 | . 13 16 22 22 22 6 . . Energy Cannon 2 | . . . . . 7 5 1 . Ballistic Gun 1 | . 14 5 . . . 1 . . Ballistic Cannon 8 | . . 11 11 11 3 10 3 . Naked Turns 393 | . . . . . . . 323 70 Heaviest Build 139 | 13 28 46 46 46 50 139 134 . Greatest Support 68 | 20 40 40 40 40 48 68 20 3 Greatest Overweight (x) 43 | . 1 1 1 15 2 6 43 . Average Overweight (x) . | . . . 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 5 Average Capacity 15 | 7 13 15 15 15 15 23 10 5 Most Carried 16 | 5 7 15 15 15 15 16 16 5 Average Carried 13 | 2 5 11 15 14 14 13 7 5 Final Capacity 25 | 8 15 15 15 15 15 25 5 5 Final Carried 16 | 3 6 15 15 15 15 16 5 5 Class Distribution -------------------- 75% | Tank 13% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Matter Collected 1448 | 158 157 107 43 90 48 738 107 . Remotely . | . . . . . . . . . Salvage Created 1873 | 23 294 238 . . 123 1159 36 . Parts 92 | 3 29 17 . . 2 41 . . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 6 | 1 . . . . . 5 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . 1 6 . 3 . Prevented 5 | . . . . . 5 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Combat Hostiles Destroyed 36 | . 9 5 . . 2 19 1 . Guns 17 | . 8 2 . . 1 6 . . Cannons 18 | . . 3 . . 1 13 1 . AOE 1 | . 1 . . . . . . . Classes Destroyed 12 | 1 5 2 . . . 4 . . Worker 3 | . 1 . . . . 2 . . Builder 3 | . . . . . . 3 . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 3 | . . 1 . . . 2 . . Mechanic 2 | . . . . . . 2 . . Watcher 1 | . 1 . . . . . . . Swarmer 12 | . 7 . . . . 5 . . Grunt 16 | . 2 2 . . 1 10 1 . Sentry 5 | . . 3 . . 1 1 . . Hunter 2 | . . . . . . 2 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 10 | 1 4 4 . . 1 10 1 . Combat Bots Only 4 | . 3 4 . . 1 4 1 . Max Kills in Single Turn 2 | 1 2 1 . . 1 2 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Hostile Shots Fired 410 | . 49 26 . . 33 195 95 12 Missed 128 | . 19 7 . . 17 56 23 6 Damage Taken 4385 | . 260 270 . . 185 2236 1295 139 Core 948 | . 60 26 . . 10 178 535 139 Absorbed by Shields 357 | . . . . . . 260 97 . Redirected to Shielding 29 | . . . . . . 29 . . Regen/Repaired (Parts) 9 | . . . . 9 . . . . Core Remaining (%) 89 | 100 76 . . . 91 . . . Volleys Fired 118 | 4 31 13 . . 9 53 8 . Largest 4 | 2 2 3 . . 3 4 4 . Hottest 246 | 60 60 120 . . 210 246 189 . Shots Fired 347 | 8 56 38 . . 20 196 29 . Gun 168 | 8 56 25 . . 11 68 . . Cannon 178 | . . 13 . . 9 127 29 . Launcher 1 | . . . . . . 1 . . Special . | . . . . . . . . . Kinetic 177 | 4 31 26 . . . 94 22 . Thermal 141 | . 1 12 . . 20 101 7 . Explosive 1 | . . . . . . 1 . . Electromagnetic 28 | 4 24 . . . . . . . Robot Hit Streak 15 | 5 4 8 . . 5 15 2 . Robot Miss Streak 16 | 1 6 3 . . 2 16 4 . Penetration Max 2 | . . . . . . 2 1 . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 205 | 6 26 28 . . 14 119 12 . Core Hits 151 | 2 14 19 . . 10 97 9 . Critical Kills 5 | . 2 . . . . 3 . . Critical Parts Destroyed 2 | . . . . . . 2 . . Critical Strikes 8 | . 2 . . . . 6 . . Burn 1 | . . . . . . 1 . . Destroy 7 | . 2 . . . . 5 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4536 | 67 346 366 . . 276 3185 296 . Guns 1371 | 67 273 237 . . 122 672 . . Cannons 2985 | . . 123 . . 154 2412 296 . Explosions 99 | . 71 . . . . 28 . . Melee . | . . . . . . . . . Ramming 81 | . 2 6 . . . 73 . . Kinetic 1811 | 16 120 200 . . . 1212 263 . Thermal 2412 | . 71 160 . . 276 1872 33 . Explosive 28 | . . . . . . 28 . . Electromagnetic 204 | 51 153 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 2 2 2 . . . . Average Corruption 2 | . 3 2 2 2 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . 3 4 3 8 . . . . Message Errors 3 | . . . . 3 . . . . Matter Fused 4 | . . 1 1 2 . . . . Heat Flow Errors 3 | . 1 2 . . . . . . Energy Discharges 3 | . . . 1 2 . . . . Data Loss (minor) 4 | . 1 1 1 1 . . . . Misfires 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 17 | . . . . . . 17 . . Projectiles 17 | . . . . . . 17 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 32 | . . 1 . . . 27 4 . Impact 1 | . . . . . . 1 . . Kinetic 28 | . . 1 . . . 23 4 . Secondary 3 | . . . . . . 3 . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 10 | . 1 2 . . . 7 . . Targets Rammed 10 | . 1 2 . . . 7 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 753 | 40 179 250 . . 487 753 413 . Average Temperature 162 | 18 36 64 . . 186 213 247 . Received Heat Transfer 1426 | . 30 84 . . 39 472 723 78 Effects 33 | . . . . . 8 22 3 . Shutdowns 14 | . . . . . 1 10 3 . Energy Bleed 3 | . . . . . . 3 . . Interference 5 | . . . . . 3 2 . . Matter Decay 3 | . . . . . . 3 . . Short Circuit 3 | . . . . . 1 2 . . Damage (minor) 2 | . . . . . 1 1 . . Damage (major) 3 | . . . . . 2 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 1 . . . 4 . . Heat Transferred 4109 | . 50 260 . . 535 3214 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Peak Influence 324 | 5 282 211 4 . . 324 . . Initial 63 | . 3 34 4 . . 63 . . Average 109 | 2 178 82 4 . . 118 . . Maximum Alert Level 1 | . 1 1 . . . 1 . . Low Security (%) 79 | 100 38 73 100 . . 93 . . Level 1 20 | . 61 26 . . . 6 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . 1 . . . 5 . . Investigation 2 | . . . . . . 2 . . Extermination 1 | . . . . . . 1 . . Reinforcement 3 | . . 1 . . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Distress Signals 4 | . 1 1 1 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 17 6 . . 9 24 4 5 Peak Tracking Total 6 | . 6 4 . . 4 5 4 4 Tactical Retreats 5 | . . . . . 1 1 2 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Traps Triggered 4 | . 3 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Machines Disabled 9 | . 3 . . . . 6 . . Max in Single Turn 1 | . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Machines Accessed 3 | . . . . . 1 1 1 . Terminals 2 | . . . . . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . . . . . 1 1 2 . Successful 4 | . . . . . 1 1 2 . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . . 2 1 2 . . Terminals 2 | . . . . . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . . . 1 1 2 . Record 3 | . . . . . 1 . 2 . Open DSF 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Total Allies 5 | . . . . 4 . 1 . . Largest Group 4 | . . . . 4 4 2 . . Highest-Rated Group 153 | . . . . 153 153 73 . . Highest-Rated Ally 41 | . . . . 41 41 37 . . Zionite Dispatches 1 | . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . 1 . . Total Orders . | . . . . . . . . . Ally Attacks 72 | . . . . . 60 12 . . Total Damage 1576 | . . . . . 1036 540 . . Kills 10 | . . . . . 6 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 1 3 . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Turns Passed 7880 | 117 498 725 148 3136 1349 1405 432 70 Spaces Moved 3580 | 75 232 331 62 1174 543 383 652 128 Core 850 | 24 . . . 54 . . 644 128 Treads 2730 | 51 232 331 62 1120 543 383 8 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 160 50 50 Average Speed 200 | 124 175 198 240 265 240 260 60 50 Slowest Speed 2200 | 160 240 240 240 800 320 640 2200 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 49 22 15 82 64 12 71 12 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 1 . . 2 . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . . . 4 2 . 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 35 | . . . . . . 21 14 . Melee . | . . . . . . . . . Projectile 25 | . . . . . . 11 14 . AOE 10 | . . . . . . 10 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Total 4014 | 91 275 371 63 1192 572 646 670 134 Wait 183 | . . . . 1 12 157 7 6 Move 3572 | 74 231 330 61 1173 542 382 651 128 Hop . | . . . . . . . . . Pick Up 58 | 8 6 15 1 7 3 17 1 . Fast Attach . | . . . . . . . . . Attach 28 | 5 3 3 . . 1 14 2 . Detach 2 | . 1 . . . . 1 . . Swap 24 | . 1 5 . 4 2 12 . . Drop 19 | . 1 3 1 7 3 3 1 . Fire 118 | 4 31 13 . . 9 53 8 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 10 | . 1 2 . . . 7 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 7) 424 | -10/Materials | Discovered new exit (range 3) 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 876 | -9/Materials | Discovered new exit (range 6) 1030 | -9/Materials | Build established: Tank 1341 | -9/Materials | Entered Mines 1404 | -9/Mines | Assembled infested the area 1476 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1489 | -9/Mines | Entered Zion 1641 | -7/Zion | Discovered new exit (range 13) 1660 | -7/Zion | Given the Hacking Drone Bay 1665 | -7/Zion | Found Prototype Device 1666 | -7/Zion | Identified Hacking Drone Bay 1742 | -7/Zion | Found GAL Module 1908 | -7/Zion | System corruption cleaned by Quarantine Array 2902 | -7/Zion | Found CR-A16's Pointy Stick 3294 | -7/Zion | Imprinted 3296 | -7/Zion | Declared Zion's savior 4625 | -7/Zion | Entered Proximity Caves 4625 | -6/Proximity Caves | Accompanied by 4 allies 5005 | -6/Proximity Caves | Learned 8 Factory zone layouts 5678 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5752 | -6/Proximity Caves | Learned 4 Factory zone layouts 5953 | -6/Proximity Caves | Learned Factory terminal intel 5953 | -6/Proximity Caves | Discovered new exit (range 8) 5974 | -6/Proximity Caves | Entered Factory 5974 | -6/Factory | Accompanied by 2 allies 5974 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 5975 | -6/Factory | Identified exit to Factory 5976 | -6/Factory | Loaded intel: 25 terminal locations 6480 | -6/Factory | Lost 4 parts (2p1n1u) 6755 | -6/Factory | Build established: Scavenger-Tank 7187 | -6/Factory | Discovered new exit (range 7) 7193 | -6/Factory | Zion Kinetic Resupply teleported in 7252 | -6/Factory | Terminal network hard line cut 7366 | -6/Factory | Identified exit to Lower Caves 7379 | -6/Factory | Entered Lower Caves 7392 | -6/Lower Caves | Build established: Tank 7488 | -6/Lower Caves | Released all parts (5) 7492 | -6/Lower Caves | Core integrity fell below 50% 7516 | -6/Lower Caves | Lost 9 parts (2p1n3u3w) 7529 | -6/Lower Caves | Core integrity fell below 20% 7561 | -6/Lower Caves | Encountered a Warlord checkpoint 7664 | -6/Lower Caves | Discovered new exit (range 8) 7753 | -6/Lower Caves | Build established: Mutant 7811 | -6/Lower Caves | Entered another Lower Caves area 7823 | -6/Lower Caves | Spotted B-75 Beast 7830 | -6/Lower Caves | Discovered exit to Factory (range 15) 7881 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- We've decided to leave befo... too late. 07636_ Acquired 36 matter. 07637_ Acquired 38 matter. 07664_ EXIT=FOUND 07673_ Acquired derelict log, extracted data. World map updated: -6/Factory. 07686_ Acquired derelict log, extracted data. World map confirmed: -7/Factory. 07692_ Searching scrap... 07692_ Found EM Disruption Field. 07692_ Found Lyr. Light Armor Plating. 07692_ Found 20 Matter. 07693_ Acquired 20 matter. 07694_ Dropped Broken ECM Suite. 07694_ Acquired Lyr. Light Armor Plating. LOCATION=UNKNOWN GOAL=ESCAPE 07830_ EXIT=FOUND: FACTORY 07838_ 73-GD9(S) destroyed. 07880_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????####??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# ##?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# ##????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????## ##????????????????? | | ?????????????#####??####??# #?????????????????? | | ????????????# ?# ##?# #?????????????????? | | ????????????# ### #?# ##????????????????? | | ????? ????# ### ### #????????????????? | | ???? ???## ## ## ##???????????????? | | ????? ?## ## @ #???????????????? | | ?????# ## ## #???????????????? | | ?????# ?# gBBg #???????????????? | | ?????? ??# BBg ##??????????????? | | ??????? ##?# ### #??????????????? | | ???????? "#?# ##?## ###??????????????? | | ????????# ??## ##??###????????????????? | | ????????# #????# ##????????????????????? | | # #???????# ##???# #????????????????????? | | # #??##### ##?## ##????????????????????? | | ### ### #?????????????????????? | | #?????????????????????? | | #### " #?????????????????????? | | ???# ## # ### ##?????????????????????? | | ??# ### %####?# #??????????????????????? | | ??#### #?# #???## ###????????????????????? | | ?????#######?#% ###?# ##???????????????????? | | ?????????????# #?# #???????????????????? | | ?????????????#### #??# #???????????????????? | | ????????????????# #???# #???????????????????? | | ????????????????# ###### ##??????????????????? | | ????????????????# ## #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????## ###### ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Mak. Power Source | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Power Maul | -7/Zion | Archive Robot Schematics ------------------ D-53 Grenadier | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please Challenges ------------ None Game ------ Seed ProtonPrecisionDoublenader Manual? 0 Play Time 00:48:45 Cumulative 7.6 hours Start 2024.04.21 @ 15:40:59 End 2024.04.21 @ 16:31:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 675b45c1-b25b-48d1-83b4-5acb5deed425