Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.05 @ 22:30:02 Player: Agod Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (322) 1610 Value Destroyed (20708) 20708 Prototype IDs (301) 6020 Alien Tech Used (16) 3200 Bonus (43345) 43345 TOTAL SCORE: 84983 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2238 Follower Combat Kills 1690 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Pursued by Intercept 3000 Acquired SGEMP 2000 Met Sigix 2000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -483 Cogmind --------- Core Integrity 55/1600 Matter 290/300 Energy 434/475 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Sigix Sheargun Core Cannon > --- INVENTORY (20) --- Improved Quantum Reactor Experimental Heat Sink Small Battery (100) Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Terrabomb Terrabomb Sigix Sheargun Sigix Sheargun Heavy Proton Missile Launcher Sigix Broadsword SGEMP Prototype Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON ----------- Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Experimental Heat Sink Small Battery Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Terrabomb Terrabomb Terrabomb Sigix Sheargun Core Cannon Heavy Proton Missile Launcher SGEMP Prototype [Rating: 244] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Cargo Legs Treads Armored Heavy Treads Leg Cargo Legs Wheel Subdweller Monowheel Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Rainbow Chip Hackware Ghost Barrier Protection Hardened Medium Armor Plating Weapon Enhanced Coil Gun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Slots Evolved 19 | . 1 . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . Utility 10 | . 1 . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . Weapon 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Parts Attached 314 | 7 1 14 18 11 6 8 12 7 5 6 3 6 4 12 3 . 2 3 10 23 9 39 10 8 30 42 3 12 Power 31 | 1 . 2 1 1 . . . 1 . . 1 . . 1 . . . 2 1 1 . 3 1 2 4 8 1 . Engine 9 | 1 . 2 1 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . Core 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . 1 1 . . Reactor 17 | . . . . . . . . . . . . . . . . . . 2 . 1 . 2 1 2 2 7 . . Propulsion 37 | 2 . 4 3 2 . . 3 . . . . 2 . 1 . . . . 4 3 . 8 . . 3 2 . . Treads 10 | 2 . . . . . . . . . . . . . . . . . . . . . 3 . . 3 2 . . Leg 23 | . . . 3 2 . . 3 . . . . 2 . 1 . . . . 4 3 . 5 . . . . . . Wheel 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 124 | 2 1 3 11 4 2 2 8 2 3 4 . 1 2 4 . . 2 . 4 6 5 22 7 2 7 18 1 1 Device 76 | . . 1 6 1 . 2 7 2 2 1 . . 1 1 . . 2 . 2 4 5 19 5 1 3 11 . . Storage 13 | 1 1 1 . . . . . . . . . . . . . . . . . . . 2 1 1 2 4 . . Processor 16 | 1 . . 2 2 1 . 1 . . 1 . . 1 1 . . . . . 1 . . . . . 3 1 1 Hackware 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Protection 17 | . . 1 2 1 1 . . . 1 2 . . . 2 . . . . 2 1 . 1 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | 2 . 5 3 4 4 6 1 4 2 2 2 3 2 6 3 . . 1 1 13 4 6 2 4 16 14 1 11 Energy Gun 16 | 2 . 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . 7 Energy Cannon 23 | . . 1 1 1 2 . . . . . . . . . . . . 1 . 3 3 . 2 . 3 3 . 3 Ballistic Gun 20 | . . . . . 1 2 . 3 . . . 1 1 2 1 . . . 1 2 . 1 . . 1 4 . . Ballistic Cannon 34 | . . . . 1 . 2 1 . 1 2 1 . . 2 1 . . . . 4 . 5 . 2 9 3 . . Launcher 13 | . . . . . 1 2 . . 1 . 1 1 1 2 1 . . . . 1 . . . . 1 1 . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Slashing Weapon 11 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 2 3 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . 1 1 1 3 1 . . . 1 . . . . 1 . . 1 6 2 . . 6 6 1 . Parts Lost 30 | . . . 1 3 . 1 . . . 1 1 . . . . . . 2 4 1 . 2 4 . 1 9 . . Power 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . 1 . . Propulsion 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . Utility 16 | . . . 1 3 . . . . . 1 . . . . . . . . 3 . . 1 3 . 1 3 . . Weapon 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 3 . . Highest Loss Streak 5 | . . . 1 1 . 1 . . . 1 1 . . . . . . 2 2 1 . 1 3 . 1 5 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 87 86 83 93 93 84 84 93 93 94 94 94 93 88 89 90 89 89 85 89 89 85 84 77 78 79 60 63 Engine 5 | . 12 12 9 10 10 10 11 11 10 10 1 . . 5 5 5 5 . . . . . . . . . 6 9 Core 1 | . . . . . . . . . . . 4 5 5 5 5 5 5 2 . 2 . 1 4 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 7 8 7 10 7 4 5 7 8 . . Treads 3 | . 25 2 . . . . . . . . . . . . . . . . . . . 6 13 12 12 10 . . Leg 10 | . . . 14 20 21 18 15 16 15 15 15 16 16 11 10 10 10 10 11 20 20 11 . . . 1 9 9 Wheel 1 | . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Device 15 | . . . 12 12 15 10 12 22 23 25 21 22 21 15 15 15 17 20 18 19 19 17 21 14 16 15 . . Storage 6 | . 12 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 4 4 8 11 11 9 9 Processor 11 | . 12 . 7 9 13 10 10 11 10 10 10 11 11 15 20 20 20 20 17 15 15 13 13 12 8 10 18 18 Protection 5 | . . 12 7 9 6 5 5 5 10 6 10 9 5 6 5 5 5 5 4 5 5 3 4 4 3 1 . . Energy Gun 3 | . 25 18 10 8 5 . . . . . . . . . . . . . . . . . . . . 2 9 11 Energy Cannon 2 | . . 5 4 5 4 . . . . . . . . . . . . 2 4 4 4 4 4 4 3 1 . 3 Ballistic Gun 4 | . . . . . . 9 11 9 10 5 5 4 4 5 9 10 10 7 3 2 5 4 4 . . 3 . . Ballistic Cannon 6 | . . . . . 5 4 4 5 5 9 10 11 11 9 4 5 5 5 4 6 5 8 9 8 11 8 . . Slashing Weapon 2 | . . . 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 . . . . 2 . 1 8 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 18 28 54 65 69 74 73 80 72 82 86 85 79 71 95 86 83 87 87 94 107 99 107 119 128 154 149 60 64 Greatest Support 220 | 40 40 40 93 113 113 113 100 97 97 97 97 105 105 105 85 85 85 85 110 103 98 200 200 200 215 220 60 60 Greatest Overweight (x) 2 | . . 2 . . . . . . . . . . . 1 1 . 1 1 1 1 1 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 7 13 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 19 20 20 Most Carried 20 | 1 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 16 18 Average Carried 15 | . 1 12 7 14 14 14 14 14 14 14 14 14 15 14 14 14 14 13 13 14 14 14 18 17 19 18 15 16 Final Capacity 20 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 1 1 15 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 13 14 15 15 19 20 20 16 16 16 Class Distribution -------------------- 23% | Hacker-Gunner 23% | Scavenger-Tank 17% | Hacker-Tank 10% | Scavenger-Gunner 6% | Subdweller-Mutant 5% | Alien-Gunner 3% | Alien-Sigix 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Hacker-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Hacker-Tank | -5/Proximity Caves Hacker-Tank | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Hacker-Gunner | -4/Armory Hacker-Gunner | -4/Lab Hacker-Gunner | -3/Research Hacker-Gunner | -3/Quarantine Alien-Skirmisher | -2/Research Scavenger-Tank | -2/Testing Alien-Gunner | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Matter Collected 12562 | 270 . 150 180 146 203 422 1960 190 375 329 78 136 206 369 112 97 . 241 197 731 . 1412 707 219 1591 2171 15 55 Remotely 2853 | . . . . . . 381 142 190 375 329 78 136 206 369 112 97 . 241 197 . . . . . . . . . Salvage Created 16324 | 120 . 391 727 543 580 80 . 124 784 268 119 120 160 266 591 141 . 194 352 1134 . 1834 714 70 1832 3997 378 805 Parts 628 | 4 . 12 41 26 14 6 . 4 27 6 . 2 4 10 15 3 . 6 11 58 . 61 51 1 78 169 16 3 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recyclers Shooed 11 | 1 . . 1 2 . . . . 2 . . . . . . . . . . . . 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 254 | . . 8 13 11 15 5 . 3 9 6 . 2 5 10 6 3 . 4 5 27 . 30 12 2 20 53 . 5 Melee 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 85 | . . 5 7 3 3 . . 3 4 4 . 1 . 2 . 1 . 4 1 1 . 8 2 . . 33 . 3 Cannons 135 | . . 2 4 7 10 1 . . 3 2 . . 3 4 3 2 . . 3 23 . 20 9 2 19 16 . 2 AOE 23 | . . . . . 2 4 . . 2 . . 1 2 4 3 . . . 1 2 . . . . . 2 . . Classes Destroyed 29 | 3 . 4 5 1 2 . . 1 1 1 . . . . . . . . . 4 . . . . 6 1 . . Worker 13 | 1 . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . . 2 3 2 . Builder 18 | . . . . . . . . . 1 . . . . . . . . . . . . 1 6 . 4 5 1 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recycler 9 | 1 . . 1 . . . . . 3 . . . . . . . . . . . . 1 . . 1 2 . . Minesweeper 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . . . 2 1 . . . . . . . . . . . . . . 1 1 . . 1 . 1 1 1 1 Swarmer 35 | . . . 3 . 3 5 . . 3 . . . . 7 4 1 . . . 7 . . . . . 2 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 50 | . . 2 7 6 6 . . . 3 2 . . 2 . . 1 . . 1 3 . 5 2 . 3 7 . . Brawler 10 | . . . 1 . 1 . . . 1 1 . . 1 . . . . . . 1 . 1 . . 1 2 . . Duelist 14 | . . . 1 2 3 . . 1 . . . . . . . . . . . 5 . 1 1 . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 16 | . . 1 1 2 1 . . . 2 1 . . . . . 1 . . 2 . . 4 . . . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . Hunter 20 | . . . . 1 . . . 1 . . . . 1 . . . . . 2 2 . 2 1 2 . 8 . . Programmer 54 | . . . . . 1 . . . . . . . 1 1 2 . . 3 . 4 . 11 5 . 10 15 . 1 Behemoth 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Tracker 11 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 2 6 . . Combat Programmer 13 | . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . 7 . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 4 . 2 8 5 7 4 . 1 6 2 . 3 3 4 4 3 . 2 3 9 . 7 10 2 6 11 3 1 Combat Bots Only 9 | . . 2 4 4 7 4 . 1 3 2 . 2 3 4 4 3 . 2 2 9 . 6 3 2 4 6 . 1 Max Kills in Single Turn 8 | 1 . 1 1 1 2 2 . 1 2 1 . 1 1 2 2 1 . 1 1 2 . 2 8 1 3 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 2 . . 1 . . 1 1 2 2 . . . 1 2 . . . . . 2 . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 1 Data Miner (-6/Data Miner) Zhirov (-1/Access) Perun (-1/Access) Svarog (-1/Access) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Hostile Shots Fired 2561 | . . 47 39 116 22 23 . 15 14 50 7 . 12 80 6 3 . 29 86 188 . 261 131 48 175 552 164 493 Missed 668 | . . 17 8 42 5 9 . 6 8 20 3 . 4 24 1 2 . 7 31 59 . 70 45 6 41 99 29 132 Damage Taken 19642 | . . 278 236 713 188 159 . 89 123 388 50 . 102 676 61 17 . 382 852 1267 . 2550 1353 580 1985 4962 146 2485 Core 1790 | . . 33 10 25 48 9 . . 20 63 . . 13 61 . . . 45 18 82 . 170 126 . 15 225 52 775 Absorbed by Shields 495 | . . . . . . . . . . . . . . . . . . . . 495 . . . . . . . . Reduced by Siege Mode 489 | . . . . . . . . . . . . . . . . . . . . . . 53 58 30 54 294 . . Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . . . . . 76 . 28 . . . Ignored by Resistances 28770 | . . 162 147 447 112 95 . 53 78 234 28 . 61 409 36 10 . 219 505 1048 . 1541 795 336 1176 4736 1450 15092 Regen/Repaired (Parts) 1196 | . . . . . . . . . . . . . . . . . . . . . . 689 . 245 . 239 . 23 Core Remaining (%) 78 | 100 . 86 98 . . . . 88 . . . . 88 . . . . 89 . . 100 . 67 . . 63 . 3 Volleys Fired 902 | 9 . 49 23 39 32 14 . 11 29 16 3 5 11 21 5 5 . 13 12 87 5 149 63 9 93 119 9 71 Largest 5 | 2 . 2 3 3 3 3 . 3 3 3 3 3 3 3 3 3 . 3 3 3 1 4 4 4 4 5 1 3 Hottest 470 | 90 . 145 210 210 179 102 . 111 111 135 131 131 131 135 108 117 . 117 177 204 90 250 278 308 470 365 100 400 Shots Fired 2044 | 18 . 93 62 92 66 25 . 25 59 48 9 7 27 47 10 11 1 33 34 179 5 348 123 24 191 370 9 128 Gun 692 | 18 . 71 45 50 18 14 . 22 35 19 3 1 7 20 5 6 . 20 11 26 . 69 20 . . 113 9 90 Cannon 1325 | . . 22 17 42 46 7 . 3 22 29 6 2 18 25 3 5 1 13 23 150 5 279 103 24 186 256 . 38 Launcher 27 | . . . . . 2 4 . . 2 . . 4 2 2 2 . . . . 3 . . . . 5 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1060 | . . . . 6 16 20 . 25 57 48 9 3 25 45 8 11 1 33 22 93 . 200 60 15 108 255 . . Thermal 815 | 18 . 93 62 86 48 1 . . . . . . . . . . . . 12 83 5 148 63 9 78 71 . 38 Explosive 21 | . . . . . 2 4 . . 2 . . 4 2 2 2 . . . . 3 . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . Slashing 142 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 9 90 Robot Hit Streak 102 | 15 . 34 20 22 28 32 . 13 23 7 3 6 6 22 25 7 8 16 21 27 . 102 60 24 38 69 . 34 Robot Miss Streak 4 | . . 1 1 2 2 2 . 2 3 2 2 1 1 3 1 1 . 1 1 2 . 2 1 . 3 4 . 2 Penetration Max 2 | . . . . . . . . 1 1 1 . . . . . 1 . . . 1 . 1 1 . 2 1 . 1 Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 1420 | 15 . 57 57 84 52 17 . 17 52 29 8 7 19 36 20 7 1 24 26 110 . 217 57 21 123 242 14 108 Core Hits 784 | 5 . 16 29 48 66 14 . 12 24 13 4 16 9 17 13 4 . 7 13 48 . 77 27 6 118 151 6 41 Critical Kills 62 | . . . . . . . . . 4 2 . . 1 2 1 . . 1 1 2 . 2 3 . 16 27 . . Critical Parts Destroyed 112 | . . . . . . 1 . . 5 4 . . 2 3 . . . 1 1 1 . 5 1 . 32 41 . 15 Critical Strikes 268 | . . 2 2 4 . 1 . . 9 8 . 1 3 8 1 . . 3 7 9 . 16 6 . 69 85 1 33 Burn 7 | . . 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . 1 1 . . Destroy 211 | . . . . . . 1 . . 9 8 . . 3 6 1 . . 2 2 2 . 6 3 . 62 75 . 31 Blast 39 | . . . . . . . . . . . . 1 . 2 . . . 1 5 6 . 8 2 . 6 8 . . Sever 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Melee Attacks 151 | . . . 7 1 . 3 17 2 8 7 2 2 . 13 11 4 . . 13 11 . . . 7 6 11 20 6 Impact 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Slashing 140 | . . . 7 1 . 3 17 2 8 7 2 2 . 13 11 4 . . 13 . . . . 7 6 11 20 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . 1 1 . . . . 4 . . 1 . . . . . . . . . . . . 2 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66749 | 178 . 932 1208 1898 1648 652 . 396 1689 911 298 930 872 1699 1316 286 . 1031 1067 4790 . 7702 2691 765 4772 9353 3395 16270 Guns 17820 | 178 . 630 593 903 553 184 . 380 844 506 57 29 101 530 149 215 . 648 321 610 . 1802 423 . . 3033 62 5069 Cannons 37855 | . . 302 358 928 928 140 . 16 360 405 113 33 471 600 146 71 . 383 591 3593 . 5861 1583 622 4289 5662 . 10400 Explosions 4373 | . . . . . 167 328 . . 227 . . 774 300 502 315 . . . 114 587 . . 685 . 136 238 . . Melee 6621 | . . . 257 67 . . . . 258 . 128 94 . 67 706 . . . . . . . . 143 347 420 3333 801 Ramming 80 | . . . . . . . . . . . . . . . . . . . 41 . . 39 . . . . . . Kinetic 23948 | . . . . 126 324 301 . 396 1204 911 170 62 572 1130 295 286 . 1031 573 2408 . 5114 1231 370 2696 4748 . . Thermal 25139 | 178 . 932 951 1705 1157 23 . . . . . . . 99 . . . . 453 1795 . 2549 775 252 1593 2277 . 10400 Explosive 3786 | . . . . . 167 328 . . 227 . . 774 300 403 315 . . . . 587 . . 685 . . . . . Electromagnetic 273 | . . . . . . . . . . . . . . . . . . . . . . . . . 136 137 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13523 | . . . 257 67 . . . . 258 . 128 94 . 67 706 . . . . . . . . 143 347 2191 3395 5870 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 5 5 5 . . . . . . 2 2 2 2 2 1 2 2 6 7 . 14 14 . . Average Corruption 5 | . . . . . 5 5 5 . . . . . . 1 2 2 2 2 1 1 2 4 5 . 4 14 . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 250 | . . . . . 17 28 1 . . . . . . 6 10 9 4 7 1 9 2 13 17 . 33 93 . . Message Errors 56 | . . . . . 5 4 . . . . . . . 1 4 2 . 2 . 2 . 2 8 . 8 18 . . Matter Fused 55 | . . . . . 3 7 . . . . . . . . 2 3 1 1 . 1 1 3 1 . 10 22 . . Heat Flow Errors 35 | . . . . . 4 5 . . . . . . . 1 1 . . 2 . . . 1 5 . 3 13 . . Energy Discharges 24 | . . . . . 1 2 . . . . . . . 1 . 1 . . . 2 1 . 1 . 3 12 . . Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 37 | . . . . . 3 6 . . . . . . . 2 2 1 2 . . 1 . 5 2 . 5 8 . . Data Loss (major) 11 | . . . . . 1 2 . . . . . . . . . 1 . 1 1 1 . 1 . . . 3 . . Misfires 9 | . . . . . . 2 . . . . . . . . . . 1 1 . . . . . . 2 3 . . Alerts 8 | . . . . . . . 1 . . . . . . . 1 1 . . . 1 . 1 . . 1 2 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3412 | . . . 44 15 19 . . . 110 . 42 26 13 75 358 . . 8 32 236 . 236 59 40 270 69 747 1013 Projectiles 1893 | . . . 20 15 13 . . . 29 . . . 13 27 . . . 8 31 236 . 219 37 40 132 68 . 1005 Explosions 153 | . . . . . 6 . . . 15 . . 26 . 48 36 . . . . . . . 22 . . . . . Melee 1366 | . . . 24 . . . . . 66 . 42 . . . 322 . . . 1 . . 17 . . 138 1 747 8 Knockbacks 120 | . . . . 3 3 3 . . 1 2 3 1 3 3 . . . 2 1 21 . 23 9 5 18 19 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 116 | . . . . 3 3 3 . . 1 2 3 1 3 3 . . . 2 1 21 . 22 9 5 15 19 . . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Self-Inflicted Damage 199 | . . . . . . 22 . . . . . . . . . . . . 113 . . . . . . 64 . . Shots 5 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 2 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | 150 . 114 376 426 242 348 . . . . . . . 165 203 . . 128 10 18 . 118 178 6 191 177 . 281 Average Temperature 71 | 73 . 23 151 124 50 97 . . . . . . . 98 133 . . 82 10 4 . 11 52 3 72 39 . 48 Received Heat Transfer 4080 | . . 147 171 456 81 36 . . . 99 36 . 9 108 . . . . 159 122 . 180 108 . 27 441 144 1756 Effects 8 | . . . 2 5 . 1 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 4 | . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 35 | . . . . . . . . . . . . . . . . . . . . . . 5 5 1 12 12 . . Total Turns 831 | . . . . . . . . . . . . . . . . . . . . . . 105 83 11 318 314 . . Longest Duration 95 | . . . . . . . . . . . . . . . . . . . . . . 38 31 11 95 88 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . Robots Melted 8 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . 2 1 . 1 1 . . Combat Hostiles 8 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . 2 1 . 1 1 . . Parts Melted 29 | 3 . 4 4 8 1 . . . . . . . . . . . . . . 1 . 3 3 . 1 1 . . Heat Transferred 18938 | 483 . 1966 1840 3021 1412 37 . . . . . . . 100 . . . . 383 2005 . 3650 883 222 962 1974 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Peak Influence 1907 | 20 19 . 365 230 . . . . 226 . . . . 460 . . . . 223 348 . 424 270 136 288 1907 1600 1206 Initial 1100 | . 9 . . 27 . . . . . . . . . . . . . . . 25 . . 10 59 5 28 1100 1100 Average 210 | 4 13 . 129 70 . . . . 81 . . . . 117 . . . . 44 125 . 189 81 88 87 446 917 1113 Maximum Alert Level 5 | . . . 1 1 . . . . 1 . . . . 2 . . . . 1 1 . 2 1 . 1 5 5 4 Low Security (%) 70 | 100 100 . 87 92 . . . . 95 . . . . 92 . . . . 94 82 . 58 86 100 87 29 . . Level 1 16 | . . . 12 7 . . . . 4 . . . . 6 . . . . 5 17 . 38 13 . 12 31 . . Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 28 . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 30 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 69 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Squads Dispatched 94 | . . . 3 4 . . . . 3 . . . . 4 . . . . 4 6 . 10 3 2 9 38 3 5 Investigation 8 | . . . 1 2 . . . . . . . . . 1 . . . . 1 1 . . . . . . 1 1 Extermination 23 | . . . . 2 . . . . 1 . . . . 1 . . . . 1 2 . 3 2 . 4 6 . 1 Reinforcement 15 | . . . 1 . . . . . 1 . . . . . . . . . 2 . . 1 1 2 2 4 . 1 Assault 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 1 2 Garrison 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 3 . . Intercept 26 | . . . . . . . . . . . . . . 2 . . . . . 3 . 6 . . 3 11 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Distress Signals 16 | . . . 1 2 1 . . . . . . . . 1 . . . . 3 2 . 1 . . . 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 456 | . . 31 19 20 15 10 . 8 14 12 2 4 7 23 3 3 . 4 18 34 . 37 27 3 30 88 8 36 Peak Tracking Total 26 | . . 4 5 6 7 2 . 3 3 7 2 4 3 5 2 3 . 2 9 8 . 5 8 2 4 17 7 26 Tactical Retreats 14 | . . 3 . . . . . . . . . . . 2 . . . . 2 . . . 1 . 3 2 . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Traps Triggered 8 | . . . . 1 . . . . . . . . . . . . . . 2 . . 3 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Disabled 72 | . . 1 . 2 . . . 1 1 2 . . . 7 . . 1 . 2 8 1 4 11 . 6 20 2 3 Max in Single Turn 4 | . . 1 . 1 . . . 1 . 1 . . . 4 . . 1 . 2 2 1 1 1 . 1 2 2 2 Garrison Access 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Accessed 79 | . 2 1 4 4 2 2 . . 3 . 1 4 . 5 . 3 6 . 1 3 2 6 9 2 4 8 4 3 Terminals 47 | . 2 . 3 2 . . . . 2 . 1 . . 3 . . . . 1 3 . 5 8 1 3 7 3 3 Fabricators 5 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Total Hacks 218 | . 5 9 13 8 2 2 . . 10 . 3 30 . 22 . 10 14 . 4 7 20 11 16 4 8 10 6 4 Successful 160 | . 5 9 9 4 2 2 . . 8 . 3 30 . 11 . 10 14 . 2 2 20 6 12 1 1 6 1 2 Failed 58 | . . . 4 4 . . . . 2 . . . . 11 . . . . 2 5 . 5 4 3 7 4 5 2 Catastrophic 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 2 . 5 2 . . . 1 3 . . . . 7 . 1 . . 4 . 2 8 7 1 5 2 2 2 Terminals 110 | . 5 . 12 5 . . . . 9 . 3 . . 17 . . . . 4 7 . 9 14 2 6 9 4 4 Fabricators 11 | . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . 2 2 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 5 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 2 . Terminal Hacks 132 | . 3 9 5 1 2 2 . . 4 . 3 30 . 7 . 10 14 . 1 2 20 3 7 . 1 6 1 1 Record 66 | . . 8 1 . . . . . . . 3 11 . . . 8 7 . . . 20 1 5 . 1 1 . . Part Schematic 15 | . . . . 1 . . . . . . . 11 . . . . 3 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . . . 1 . . 3 . 1 . . 4 . . . . . . . . . . . Open Door 14 | . . . . . 2 2 . . . . . . . . . 2 . . . 2 . . 1 . . 4 . 1 Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . . . 2 . . . . 2 . . . . 1 . . 1 . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . Network Status 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 . 3 1 . . . . 3 . . . . 1 . . . . 1 . . 1 4 . . . . 1 Terminals 17 | . 2 . 3 1 . . . . 3 . . . . 1 . . . . 1 . . 1 4 . . . . 1 Botnet 17 | . 2 . 3 1 . . . . 3 . . . . 1 . . . . 1 . . 1 4 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 . 3 2 . . . . 3 . . . . 4 . . . . 1 3 . 5 5 2 4 4 4 2 Full Trace Events 6 | . . . 1 1 . . . . . . . . . 1 . . . . 1 1 . . . . . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 4 . . . . 5 . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . 1 . . 15 . . . . 11 . . . . 3 . . . . . . . 1 . . . Parts Built 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . . . 42 . . . . 84 . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . 16 . . . . 6 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 2 . . . . 2 . . . . . . . . . 4 . . . . . . . . Allies Hacked 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total Allies 62 | . . . . 3 2 . 5 . . 2 . . . . . 3 . . . 4 . . . . . . 30 13 Largest Group 12 | . . . . 3 2 2 7 7 1 3 3 1 1 1 . 3 . . . 4 . . . . . . 12 10 Highest-Rated Group 260 | . . . . 93 36 36 256 256 99 148 148 98 97 97 . 93 . . . 260 . . . . . . 168 137 Highest-Rated Ally 99 | . . . . 31 20 20 99 99 99 98 98 98 97 97 . 31 . . . 65 . . . . . . 15 15 Total Orders 17 | . . . . . . . . 12 5 . . . . . . . . . . . . . . . . . . . EXPLORE 9 | . . . . . . . . 6 3 . . . . . . . . . . . . . . . . . . . RETURN 8 | . . . . . . . . 6 2 . . . . . . . . . . . . . . . . . . . Ally Attacks 208 | . . . . 23 . 12 . 41 24 13 6 4 6 6 . 6 . . . . . . . . . . 38 29 Total Damage 7248 | . . . . 340 . 181 . 1407 1417 993 276 417 356 327 . 108 . . . . . . . . . . 895 531 Kills 47 | . . . . 4 . 5 . 8 10 6 3 2 2 3 . . . . . . . . . . . . 1 3 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Robot Analysis Total 134 | . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . . 1 2 1 3 . 1 2 . 2 . 1 1 . 2 . . . . . . . . . . Drone Launches 9 | . . . . . . . . 6 3 . . . . . . . . . . . . . . . . . . . Drone Recoveries 8 | . . . . . . . . 6 2 . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 350 | . . . . . . . . . . . . . . 42 . . . . 37 71 . 97 58 20 25 . . . Items 350 | . . . . . . . . . . . . . . 42 . . . . 37 71 . 97 58 20 25 . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Turns Passed 24136 | 121 439 1622 541 959 793 1138 1803 561 885 1065 562 187 653 745 538 793 269 497 528 946 406 1719 1145 430 1706 2325 347 413 Spaces Moved 14811 | 50 130 1137 266 639 532 821 1181 340 570 752 398 123 465 475 362 565 154 262 283 477 281 816 565 233 658 1353 606 317 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2956 | 47 130 70 . . . . . . . . . . . . . . . . . . . 362 565 233 658 891 . . Legs 10785 | . . . 266 639 532 821 1181 340 570 752 398 123 465 475 362 565 154 262 283 477 281 454 . . . 462 606 317 Wheels 1067 | . . 1067 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 120 123 125 125 125 126 126 126 126 126 123 123 123 135 135 135 135 125 125 125 115 153 153 153 30 30 30 Average Speed 125 | 153 160 122 123 125 125 125 126 126 126 126 126 125 123 132 135 135 170 171 151 128 126 135 153 153 162 119 30 31 Slowest Speed 225 | 160 160 160 125 125 125 126 130 126 126 126 126 126 123 200 225 135 225 225 225 205 205 225 157 153 163 163 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 . . Exploration Rate (%) 49 | 6 27 66 21 19 73 81 88 74 17 89 66 83 72 10 55 76 63 41 12 27 97 28 77 9 66 61 14 16 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 40 | . . . . . . 1 1 1 . 1 . 30 . . 1 1 3 1 . . . . . . . . . . Known Exits Taken 28 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 5 . . 5 1 3 1 . 2 2 . 1 . 3 3 . . . . . . . . . . . . Spaces Dug 220 | . . . . . . 5 1 1 4 5 . . . 15 . 6 . . 12 36 . 41 17 6 26 5 15 25 Terrain Destroyed 934 | . . 1 2 . 8 40 1 5 33 22 5 32 50 88 31 11 . 20 65 97 . 135 50 9 96 69 19 45 Melee 66 | . . . . . . 3 1 1 4 5 . . . 11 . 4 . . 12 9 . . . 5 4 . 6 1 Projectile 532 | . . 1 2 . . 7 . 4 13 17 5 . 15 16 5 7 . 20 14 82 . 96 31 4 76 60 13 44 AOE 317 | . . . . . 8 30 . . 16 . . 32 35 61 26 . . . 39 6 . 39 19 . . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total 18495 | 73 362 1275 418 726 604 902 1475 450 672 825 449 146 523 537 383 581 161 284 334 640 325 1175 759 278 1109 1789 723 517 Wait 1871 | 7 230 26 88 8 23 48 240 78 53 30 40 7 42 2 . 2 . 5 10 2 17 136 89 12 286 206 82 102 Move 14782 | 49 129 1136 265 638 531 820 1180 339 569 751 397 122 464 474 361 564 153 261 282 476 280 815 564 232 657 1352 605 316 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | 1 . 23 7 17 5 3 10 4 4 3 1 2 . 5 1 2 2 1 5 15 2 3 13 3 10 22 1 . Fast Attach 164 | 7 1 3 7 . 1 1 6 3 2 5 2 1 2 4 . . 2 . 5 8 11 31 5 1 15 35 2 4 Attach 108 | . . 5 9 8 2 1 6 3 1 1 1 2 . 4 1 . 1 3 5 4 . 6 7 7 9 13 1 8 Detach 55 | . 1 4 3 1 . 1 4 . . 2 . . . 3 . . 1 . . . . 4 5 6 4 6 2 8 Swap 62 | . . 6 2 3 3 6 . 1 2 . . 3 2 4 2 . . . . 12 1 3 . . 6 5 . 1 Drop 208 | . 1 13 7 11 5 5 12 9 4 7 3 3 2 7 1 2 2 1 1 18 9 27 13 1 23 20 . 1 Fire 902 | 9 . 49 23 39 32 14 . 11 29 16 3 5 11 21 5 5 . 13 12 87 5 149 63 9 93 119 9 71 Melee 150 | . . . 7 1 . 3 17 2 8 7 2 1 . 13 11 4 . . 13 11 . . . 7 6 11 20 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 16 | . . 1 . . 2 . . . . 3 . . . . 1 2 . . . 7 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 122 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Evolved 1 slot: Utility x1 249 | -10/Materials | Identified exit to Materials 249 | -10/Materials | Discovered exit to Materials (range 10) 312 | -10/Materials | Build established: Hacker-Mutant 540 | -10/Materials | Identified exit to Subcaves 540 | -10/Materials | Discovered exit to Subcaves (range 8) 561 | -10/Materials | Entered Subcaves 664 | -10/Subcaves | Shifting Twisted Machinery released Multitool 666 | -10/Subcaves | Ambushed by swarm of Subdwellers 680 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 851 | -10/Subcaves | A Subdweller sparked back to life 851 | -10/Subcaves | A Subdweller sparked back to life 851 | -10/Subcaves | A Subdweller sparked back to life 881 | -10/Subcaves | Found Prototype Leg 1011 | -10/Subcaves | Build established: Subdweller-Mutant 1050 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1405 | -10/Subcaves | Visited 4L-MR0's lab 1410 | -10/Subcaves | Identified Cargo Legs 1418 | -10/Subcaves | Found Rainbow Chip 1481 | -10/Subcaves | Identified exit to Recycling 2016 | -10/Subcaves | Identified exit to Materials 2016 | -10/Subcaves | Discovered exit to Materials (range 14) 2183 | -10/Subcaves | Entered Materials 2183 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2186 | -8/Materials | Attached Cargo Legs, gained temporary slots: Utility x2 2189 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2276 | -8/Materials | Identified exit to Factory 2279 | -8/Materials | Garrison activated, responded to threat 2724 | -8/Materials | Entered Factory 2724 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2978 | -7/Factory | Allied Derelicts emerged from ambush trap array 3037 | -7/Factory | Build established: Scavenger-Tank 3240 | -7/Factory | Identified exit to Lower Caves 3240 | -7/Factory | Discovered exit to Lower Caves (range 18) 3640 | -7/Factory | Hacking Suite fried by hacking feedback 3683 | -7/Factory | Entered Lower Caves 3750 | -7/Lower Caves | Learned Factory emergency access door positions 4169 | -7/Lower Caves | Build established: Scavenger-Gunner 4346 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4397 | -7/Lower Caves | Destroyed 7 combat bots 4452 | -7/Lower Caves | Identified exit to Lower Caves 4452 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 4476 | -7/Lower Caves | Entered another Lower Caves area 4476 | -7/Lower Caves | Accompanied by 2 allies 4526 | -7/Lower Caves | Learned location of 2 exits from Factory 4564 | -7/Lower Caves | Found Prototype Device 4564 | -7/Lower Caves | Identified Heart of Steel 4787 | -7/Lower Caves | Identified exit to Factory 4787 | -7/Lower Caves | Discovered exit to Factory (range 5) 5080 | -7/Lower Caves | Spotted B-75 Beast 5302 | -7/Lower Caves | Build established: Hacker-Gunner 5528 | -7/Lower Caves | Learned location of Zion (-7) 5559 | -7/Lower Caves | Identified exit to Zion 5559 | -7/Lower Caves | Discovered exit to Zion (range 9) 5614 | -7/Lower Caves | Entered Zion 5614 | -7/Zion | Accompanied by 2 allies 5653 | -7/Zion | Found Prototype Device 5653 | -7/Zion | Identified Bomb Factory No. 2 5687 | -7/Zion | System corruption cleaned by Quarantine Array 5727 | -7/Zion | Learned location of Data Miner (-6) 5786 | -7/Zion | Given the Hacking Drone Bay 5787 | -7/Zion | Found Prototype Device 5805 | -7/Zion | Learned Factory emergency access door positions 5961 | -7/Zion | Build established: Hacker-Tank 6036 | -7/Zion | Learned Factory terminal intel 6143 | -7/Zion | Gained Derelict followers 6889 | -7/Zion | Found Prototype Device 6889 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7104 | -7/Zion | Heart of Steel transformed into Warbot 7113 | -7/Zion | Identified Hacking Drone Bay 7373 | -7/Zion | Identified exit to Proximity Caves 7373 | -7/Zion | Discovered exit to Proximity Caves (range 16) 7410 | -7/Zion | Build established: Scavenger-Tank 7417 | -7/Zion | Entered Proximity Caves 7417 | -6/Proximity Caves | Accompanied by 7 allies (Warbot) 7462 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7470 | -6/Proximity Caves | Found Prototype Special Weapon 7470 | -6/Proximity Caves | Identified Molecular Deconstructor 7580 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 7696 | -6/Proximity Caves | Spotted B-75 Beast 7719 | -6/Proximity Caves | Learned Factory terminal intel 7730 | -6/Proximity Caves | Destroyed B-75 Beast 7910 | -6/Proximity Caves | Discovered exit to Factory (range 44) 7978 | -6/Proximity Caves | Entered Factory 7978 | -6/Factory | Accompanied by 1 ally (Warbot) 7978 | -6/Factory | Evolved 2 slots: Utility x2 7979 | -6/Factory | Identified exit to Lower Caves 7980 | -6/Factory | Identified exit to Factory 7982 | -6/Factory | Loaded intel: 26 terminal locations 8050 | -6/Factory | Fabricated Quantum Rifle? 8182 | -6/Factory | Noticed a derelict Sapper rigging charges 8193 | -6/Factory | Spotted B-75 Beast 8350 | -6/Factory | Allies destroyed B-75 Beast 8699 | -6/Factory | Garrison activated, responded to threat 8863 | -6/Factory | Entered Lower Caves 8863 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 9055 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9489 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9603 | -6/Lower Caves | Encountered a Warlord checkpoint 9718 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9829 | -6/Lower Caves | Spotted B-75 Beast 9851 | -6/Lower Caves | Destroyed B-75 Beast 9856 | -6/Lower Caves | Identified exit to Lower Caves 9856 | -6/Lower Caves | Discovered exit to Lower Caves (range 19) 9928 | -6/Lower Caves | Entered another Lower Caves area 9928 | -6/Lower Caves | Accompanied by 3 allies (Warbot) 9984 | -6/Lower Caves | Learned location of 1 exit from Factory 9984 | -6/Lower Caves | Discovered exit to Factory (range 7) 10354 | -6/Lower Caves | Identified exit to Data Miner 10490 | -6/Lower Caves | Entered Data Miner 10490 | -6/Data Miner | Accompanied by 1 ally (Warbot) 10490 | -6/Data Miner | Identified exit to Proximity Caves 10490 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 10507 | -6/Data Miner | Met Data Miner 10537 | -6/Data Miner | Learned location of Section 7 (-2) 10537 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10561 | -6/Data Miner | Received God Mode back door access code from Data Miner 10573 | -6/Data Miner | Destroyed Data Miner 10576 | -6/Data Miner | Interfaced with the Data Conduit 10634 | -6/Data Miner | Found Prototype Hackware 10634 | -6/Data Miner | Identified Ghost Barrier 10677 | -6/Data Miner | Entered Proximity Caves 10677 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 10919 | -5/Proximity Caves | Spotted B-75 Beast 10948 | -5/Proximity Caves | Build established: Hacker-Tank 11298 | -5/Proximity Caves | Learned Factory security intel 11309 | -5/Proximity Caves | Discovered exit to Factory (range 11) 11330 | -5/Proximity Caves | Entered Factory 11330 | -5/Factory | Accompanied by 1 ally (Warbot) 11330 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11331 | -5/Factory | Identified exit to Factory 11334 | -5/Factory | Loaded intel: 262 machine locations 11335 | -5/Factory | Loaded intel: 26 terminal locations 11353 | -5/Factory | Discovered exit to Factory (range 20) 11515 | -5/Factory | Fabricated Enh. Armored Leg? 11886 | -5/Factory | Identified exit to Upper Caves 11916 | -5/Factory | Intercept squad dispatched 11945 | -5/Factory | Spotted Tracker 11957 | -5/Factory | Destroyed Tracker 11963 | -5/Factory | Found Exp. Targeting Computer 12014 | -5/Factory | Spotted Combat Programmer 12038 | -5/Factory | Destroyed Combat Programmer 12075 | -5/Factory | Entered Upper Caves 12266 | -5/Upper Caves | Build established: Hacker-Gunner 12561 | -5/Upper Caves | Identified exit to Upper Caves 12561 | -5/Upper Caves | Discovered exit to Upper Caves (range 13) 12613 | -5/Upper Caves | Entered another Upper Caves area 12697 | -5/Upper Caves | Discovered exit to Factory (range 14) 12923 | -5/Upper Caves | A Commander dispatched an escort 12949 | -5/Upper Caves | Learned 8 Research zone layouts 12949 | -5/Upper Caves | Learned Extension trap positions 12949 | -5/Upper Caves | Learned Research stockpile data 12949 | -5/Upper Caves | Learned Factory garrison access intel 13294 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13316 | -5/Upper Caves | Identified exit to Zhirov 13316 | -5/Upper Caves | Discovered exit to Zhirov (range 10) 13406 | -5/Upper Caves | Entered Zhirov 13406 | -5/Zhirov | Accompanied by 3 allies 13406 | -5/Zhirov | Identified exit to Proximity Caves 13406 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 13407 | -5/Zhirov | Commander's escort returned to base 13407 | -5/Zhirov | Commander's escort returned to base 13407 | -5/Zhirov | Commander's escort returned to base 13431 | -5/Zhirov | Met Zhirov 13485 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13511 | -5/Zhirov | Found Alien Artifact 13511 | -5/Zhirov | Identified Integrated Dissipator 13511 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13539 | -5/Zhirov | Found Alien Artifact 13675 | -5/Zhirov | Entered Proximity Caves 13849 | -4/Proximity Caves | Build established: Scavenger-Gunner 13884 | -4/Proximity Caves | Spotted B-86 Titan 13930 | -4/Proximity Caves | Destroyed B-86 Titan 13983 | -4/Proximity Caves | Learned Research terminal intel 14172 | -4/Proximity Caves | Entered Factory 14172 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14173 | -4/Factory | Loaded intel: 300 machine locations 14174 | -4/Factory | Loaded intel: 2 garrison access locations 14242 | -4/Factory | Spotted B-86 Titan 14659 | -4/Factory | Identified exit to Armory 14659 | -4/Factory | Discovered exit to Armory (range 20) 14700 | -4/Factory | Entered Armory 14701 | -4/Armory | Loaded intel: 83 machine locations 15103 | -4/Armory | Build established: Hacker-Gunner 15113 | -4/Armory | Destroyed 9 combat bots 15472 | -4/Armory | Spotted B-86 Titan 15532 | -4/Armory | Intercept squad dispatched 15541 | -4/Armory | Spotted Tracker 15544 | -4/Armory | Spotted Tracker 15547 | -4/Armory | Identified Transdimensional Reconstructor 15547 | -4/Armory | Warped through subspace to slip node 15547 | -4/Armory | Identified exit to Lab 15547 | -4/Armory | Discovered exit to Lab (range 1) 15646 | -4/Armory | Entered Lab 15646 | -4/Lab | Identified exit to Research 15646 | -4/Lab | Discovered exit to Research (range 9) 15660 | -4/Lab | Hidden lab's door opened automatically 15660 | -4/Lab | Sensor layout match revealed 15661 | -4/Lab | Gained access to the hidden lab's interior 15673 | -4/Lab | Decrypted terminal 15705 | -4/Lab | Found Transdimensional Reconstructor 15710 | -4/Lab | Found Alien Artifact 15710 | -4/Lab | Identified Integrated Reactor 15710 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 15724 | -4/Lab | Found Alien Artifact 15724 | -4/Lab | Identified Core Regenerator 15724 | -4/Lab | Used Core Regenerator, restored core integrity (+203) 15795 | -4/Lab | Decrypted terminal 15795 | -4/Lab | Acquired modification code for an L2 power cell 15847 | -4/Lab | Found Alien Artifact 15847 | -4/Lab | Identified Core Reset Matrix 15847 | -4/Lab | Used Core Reset Matrix 15908 | -4/Lab | Found Prototype Device 15908 | -4/Lab | Identified AEGIS Remote Shield 15921 | -4/Lab | Found Prototype Energy Cannon 15921 | -4/Lab | Identified Warp Cannon 15957 | -4/Lab | Discovered exit to Research (range 19) 15966 | -4/Lab | Found Prototype Special Weapon 15966 | -4/Lab | Identified Gui. Remote Datajack 15988 | -4/Lab | Decrypted terminal 16040 | -4/Lab | Decrypted terminal 16045 | -4/Lab | Decrypted terminal 16052 | -4/Lab | Entered Research 16052 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 16479 | -3/Research | Repaired Lyr. Heavy Armor Plating 16653 | -3/Research | Intercept squad dispatched 16659 | -3/Research | Spotted Tracker 16659 | -3/Research | Spotted Tracker 16671 | -3/Research | Spotted Combat Programmer 16683 | -3/Research | Spotted Combat Programmer 16684 | -3/Research | Warped through subspace 16734 | -3/Research | Destroyed Combat Programmer 16768 | -3/Research | Build established: Hacker-Tank 17189 | -3/Research | Build established: Hacker-Gunner 17247 | -3/Research | Intercept squad dispatched 17262 | -3/Research | Destroyed Combat Programmer 17278 | -3/Research | Spotted Tracker 17278 | -3/Research | Spotted Tracker 17279 | -3/Research | Destroyed Tracker 17286 | -3/Research | Destroyed Tracker 17330 | -3/Research | Spotted Combat Programmer 17342 | -3/Research | Destroyed Combat Programmer 17346 | -3/Research | Spotted Combat Programmer 17363 | -3/Research | Destroyed Combat Programmer 17518 | -3/Research | Identified exit to Quarantine 17771 | -3/Research | Entered Quarantine 17772 | -3/Quarantine | Detected hypermatrix surge 17772 | -3/Quarantine | Sensed 16 artifacts in vicinity 17901 | -3/Quarantine | Found Prototype Launcher 18090 | -3/Quarantine | Found Core Cannon 18165 | -3/Quarantine | Found Core Reset Matrix 18168 | -3/Quarantine | Sensed 14 artifacts in vicinity 18191 | -3/Quarantine | Met incapacitated Sigix Warrior 18191 | -3/Quarantine | Lockdown squad dispatched 18194 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 18242 | -3/Quarantine | Spotted Lightning 18242 | -3/Quarantine | Spotted Lightning 18244 | -3/Quarantine | Spotted Lightning 18341 | -3/Quarantine | Found Subatomic Replicator 18518 | -3/Quarantine | Found Terrabomb 18530 | -3/Quarantine | Found Terrabomb 18540 | -3/Quarantine | Found Terrabomb 18651 | -3/Quarantine | Found Sigix Broadsword 18768 | -3/Quarantine | Cryocooling Duct disabled 18770 | -3/Quarantine | Cryocooling Duct disabled 18783 | -3/Quarantine | Ambient heat levels rising (+20) 18783 | -3/Quarantine | Non-combat units ordered to evacuate 18785 | -3/Quarantine | Ambient heat levels rising (+20) 18785 | -3/Quarantine | Combat units ordered to evacuate 18794 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18803 | -3/Quarantine | Found Dimensional Node Initializer 18860 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18860 | -3/Quarantine | Warped through subspace 18860 | -3/Quarantine | Identified exit to Research 18860 | -3/Quarantine | Discovered exit to Research (range 7) 18885 | -3/Quarantine | Quarantine Guard activated 18887 | -3/Quarantine | Spotted Quarantine Guard 18890 | -3/Quarantine | Spotted Quarantine Guard 18892 | -3/Quarantine | Spotted Quarantine Guard 18892 | -3/Quarantine | Spotted Quarantine Guard 18893 | -3/Quarantine | Spotted Quarantine Guard 18894 | -3/Quarantine | Spotted Quarantine Guard 18894 | -3/Quarantine | Spotted Quarantine Guard 18900 | -3/Quarantine | Spotted Quarantine Guard 18916 | -3/Quarantine | Entered Research 18916 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18946 | -2/Research | Lost 3 parts (2u1w) 19049 | -2/Research | Identified exit to Testing 19049 | -2/Research | Discovered exit to Testing (range 12) 19346 | -2/Research | Entered Testing 19385 | -2/Testing | Found Prototype Ballistic Cannon 19385 | -2/Testing | Identified Perforator 19593 | -2/Testing | Build established: Hacker-Skirmisher 19747 | -2/Testing | Found Prototype Protection 19747 | -2/Testing | Identified Centrium Heavy Armor Plating 19857 | -2/Testing | Spotted Alpha 7 19902 | -2/Testing | Spotted Striker 19903 | -2/Testing | Spotted Striker 19905 | -2/Testing | Destroyed Striker 20019 | -2/Testing | Destroyed Striker 20053 | -2/Testing | Destroyed Alpha 7 20075 | -2/Testing | Stole the SGEMP Prototype 20289 | -2/Testing | Found Prototype Ballistic Gun 20289 | -2/Testing | Identified Hyp. Multirail 20389 | -2/Testing | Build established: Scavenger-Tank 20671 | -2/Testing | Spotted Fortress 20850 | -2/Testing | Destroyed Fortress 20926 | -2/Testing | Intercept squad dispatched 20938 | -2/Testing | Spotted Tracker 20939 | -2/Testing | Spotted Tracker 20965 | -2/Testing | Destroyed Tracker 20967 | -2/Testing | Spotted Combat Programmer 20968 | -2/Testing | Spotted Combat Programmer 20970 | -2/Testing | Destroyed Tracker 21017 | -2/Testing | System corruption reached 10% 21043 | -2/Testing | Identified exit to Section 7 21043 | -2/Testing | Discovered exit to Section 7 (range 6) 21052 | -2/Testing | Entered Section 7 21053 | -2/Section 7 | Sensed 20 artifacts in vicinity 21147 | -2/Section 7 | Spotted S7 Guard 21205 | -2/Section 7 | Destroyed S7 Guard 21242 | -2/Section 7 | Found Core Membrane 21242 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 21304 | -2/Section 7 | Found Integrated Mediator 21304 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 21415 | -2/Section 7 | Identified exit to Access 21415 | -2/Section 7 | Discovered exit to Access (range 12) 21456 | -2/Section 7 | Found Integrated Reactor 21456 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21556 | -2/Section 7 | Found Integrated Dissipator 21556 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21696 | -2/Section 7 | Spotted Alpha 7 21698 | -2/Section 7 | Spotted Alpha 7 21718 | -2/Section 7 | Garrison activated, responded to threat 21747 | -2/Section 7 | Destroyed Alpha 7 21773 | -2/Section 7 | Destroyed Alpha 7 21782 | -2/Section 7 | Build established: Alien-Tank 21825 | -2/Section 7 | Intercept squad dispatched 21835 | -2/Section 7 | Spotted Tracker 21835 | -2/Section 7 | Spotted Tracker 21845 | -2/Section 7 | First assault squad dispatched 21850 | -2/Section 7 | Spotted Combat Programmer 21851 | -2/Section 7 | Spotted Combat Programmer 21857 | -2/Section 7 | Destroyed Combat Programmer 21873 | -2/Section 7 | Warped through subspace 21873 | -2/Section 7 | Spotted Executioner 21873 | -2/Section 7 | Spotted Executioner 21899 | -2/Section 7 | Destroyed Executioner 21899 | -2/Section 7 | Destroyed Executioner 21923 | -2/Section 7 | Found Prototype Processor 21923 | -2/Section 7 | Identified Exp. Core Analyzer 21927 | -2/Section 7 | Lost 5 parts (1p1n1u2w) 21929 | -2/Section 7 | Found Prototype Device 21929 | -2/Section 7 | Identified Adv. Kinecellerator 21948 | -2/Section 7 | Found Exp. Core Analyzer 22021 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 22103 | -2/Section 7 | Spotted Striker 22107 | -2/Section 7 | Spotted Striker 22296 | -2/Section 7 | Spotted B-99 Colossus 22351 | -2/Section 7 | Build established: Alien-Gunner 22387 | -2/Section 7 | Spotted Executioner 22427 | -2/Section 7 | Intercept squad dispatched 22435 | -2/Section 7 | Spotted Tracker 22436 | -2/Section 7 | Spotted Tracker 22437 | -2/Section 7 | Spotted Tracker 22441 | -2/Section 7 | Destroyed Tracker 22447 | -2/Section 7 | Destroyed Tracker 22454 | -2/Section 7 | Destroyed Tracker 22458 | -2/Section 7 | Spotted Combat Programmer 22465 | -2/Section 7 | Destroyed Combat Programmer 22466 | -2/Section 7 | Spotted Combat Programmer 22467 | -2/Section 7 | Spotted Combat Programmer 22472 | -2/Section 7 | Destroyed Combat Programmer 22482 | -2/Section 7 | Destroyed Combat Programmer 22685 | -2/Section 7 | Found Core Expander 22685 | -2/Section 7 | Installed Core Expander, added new Utility slot 22692 | -2/Section 7 | Found Core Expander 22692 | -2/Section 7 | Installed Core Expander, added new Power slot 22696 | -2/Section 7 | Found Core Expander 22753 | -2/Section 7 | Found LRC Insulator 22753 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 22756 | -2/Section 7 | Found LRC Energy Well 22756 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 22820 | -2/Section 7 | Found Integrated Reactor 22820 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23126 | -2/Section 7 | Integrated with Sigix Exoskeleton 23130 | -2/Section 7 | Intercept squad dispatched 23148 | -2/Section 7 | Spotted Tracker 23148 | -2/Section 7 | Spotted Tracker 23149 | -2/Section 7 | Spotted Tracker 23154 | -2/Section 7 | Destroyed Tracker 23172 | -2/Section 7 | Destroyed Tracker 23177 | -2/Section 7 | Destroyed Tracker 23188 | -2/Section 7 | Spotted Combat Programmer 23190 | -2/Section 7 | Spotted Combat Programmer 23191 | -2/Section 7 | Spotted Combat Programmer 23193 | -2/Section 7 | Destroyed Combat Programmer 23199 | -2/Section 7 | Destroyed Combat Programmer 23204 | -2/Section 7 | Destroyed Combat Programmer 23211 | -2/Section 7 | Found Exp. Targeting Computer 23251 | -2/Section 7 | Found Terrabomb 23253 | -2/Section 7 | Found Terrabomb 23377 | -2/Section 7 | Entered Access 23377 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23378 | -1/Access | Attacked by Zhirov 23382 | -1/Access | Emitted hypermatrix ping 23387 | -1/Access | Assembled emerged from beneath the floor 23388 | -1/Access | Destroyed Zhirov 23407 | -1/Access | Destroyed Perun 23413 | -1/Access | Destroyed Svarog 23417 | -1/Access | Found Transdimensional Reconstructor 23419 | -1/Access | Found Prototype Processor 23419 | -1/Access | Identified Exp. Terrain Scan Processor 23430 | -1/Access | Assembled emerged from beneath the floor 23441 | -1/Access | Build established: Alien-Sigix 23466 | -1/Access | Assembled emerged from beneath the floor 23506 | -1/Access | Spotted B-99 Colossus 23509 | -1/Access | Assembled emerged from beneath the floor 23564 | -1/Access | Lost 11 allies 23627 | -1/Access | First assault squad dispatched 23709 | -1/Access | Identified exit to Command 23709 | -1/Access | Discovered exit to Command (range 18) 23722 | -1/Access | Spotted B-99 Colossus 23722 | -1/Access | Spotted B-99 Colossus 23723 | -1/Access | Intercept squad dispatched 23724 | -1/Access | Entered Command 23729 | -1/Command | Emitted hypermatrix ping 23734 | -1/Command | Assembled emerged from beneath the floor 23777 | -1/Command | Assembled emerged from beneath the floor 23841 | -1/Command | Spotted M Guard 23841 | -1/Command | Spotted M Guard 23841 | -1/Command | Spotted Combat Programmer 23857 | -1/Command | Spotted Combat Programmer 23867 | -1/Command | Destroyed Combat Programmer 23868 | -1/Command | Lost 7 allies 23913 | -1/Command | Destroyed M Guard 23952 | -1/Command | Destroyed M Guard 23999 | -1/Command | First assault squad dispatched 24006 | -1/Command | Met MAIN.C 24041 | -1/Command | 0b10 Conduit disabled 24044 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 24044 | -1/Command | Destroyed MAIN.C Shell 24044 | -1/Command | Spotted M Shell/Def 24044 | -1/Command | Spotted M Shell/Atk 24044 | -1/Command | Spotted M Shell/Def 24044 | -1/Command | Spotted M Shell/Atk 24044 | -1/Command | Spotted M Shell/Atk 24044 | -1/Command | Spotted M Shell/Def 24044 | -1/Command | Spotted M Shell/Atk 24044 | -1/Command | Spotted M Shell/Def 24045 | -1/Command | Core integrity fell below 50% 24047 | -1/Command | MAIN.C activated Command garrisons 24053 | -1/Command | Used Subatomic Replicator to replicate Sigix Sheargun 24064 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 24066 | -1/Command | Identified exit to Surface 24066 | -1/Command | Discovered exit to Surface (range 42) 24066 | -1/Command | Discovered exit to Surface (range 101) 24066 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 24094 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 24101 | -1/Command | Core integrity fell below 20% 24124 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 24137 | *** | Heading to fleet! Last Messages --------------- 24127_ Heavy Barrier breached. 24127_ Beam penetrates Heavy Barrier. 24127_ Beam penetrates Terminal. 24127_ Terminal disabled. 24127_ Beam penetrates Terminal. 24128_ C-30 ARC bursts open, deploying its payload. 24128_ G-73 Enforcer unfolds itself. 24128_ L-61 Swordsman unfolds itself. 24128_ B-74 Champion unfolds itself. 24128_ M-36 Artificer unfolds itself. Heavy Barrier opened. 24134_ Beam penetrates Wall. 24134_ Beam penetrates Reinforced Barrier. 24134_ Beam penetrates Earth. 24134_ K-01 Serf cleans the Quantum Router. [Achievement: I Think I Know What's Going On] [Achievement: Data Run] [Achievement: By A Hair] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | #???# """" """##########" | | #???# """" """##########"" | | #???# """" R"# * #####"" | | ############### """" """# ##### " | | ?#"""""""""""## "" # ##### " | | ## """"T"""" ## # ##### " | | # #####""" | | + #####"" | | ############+## # ##### | | !! ## ][ ## ########## | | != ! ## ][ * # ######### | | !! ## ] " k | | ## # T" % | | ## ######## = # m % | | # ##### + # p sM######### | | + ##### #####+#Y########/########### | | ### ##### ##### ##### s ###### | | #?# #####+##### ##### ######### | | #?# #* ## ##### s ######### | | #?# # + ##### ######### | | #### # """ ######## "" ######### | | ^ # * """ ######## """" ######### | | ^ k/ R" #######; """" ######### | | ^ ###### """ ]######;# "" ######### | | #####^###???##! "" ## ## [ k ######### | | #####^#?????## ## X ## ######### | | ! # #?????## ## ## ######### | | # #?????############;# ## ######### | | # #???############# ## ## = ######### | | # #???# ####### ### #####+##############?? | | #####+##### ###### #### ##### ############???? | | "# # ##### ##### ##### ###########????? | | "# # #### ###### ##### ###########????? | | "# # ###"####### ##### #######?????? | | "# # ^ ##+######??????? | | "# + k # #??????? | | ## != # # #??????? | | ?# =! # ]]] # #??????? | | ?# # ]]] # #??????? | | ?# # ]]] # #??????? | | ?###+##+### # #??????? | | ???# ## #?# # #??????? | | ?###+##+### # #??????? | | ?# # ^ ^ # #??????? | | ?# # ""^ "" # #??????? | | ?#"" # """" """" # #??????? | | ?#"" # """" """" # #??????? | | ?#"T # "" "" # #??????? | | ?#"" # # #??????? | | ?#"" + # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Energy Generation 110 Energy Capacity 840 Matter Stores 900 Matter Capacity 900 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 1200 Resistance: KI 85 Resistance: TH 85 Resistance: EX 85 Resistance: EM 85 Resistance: I 85 Resistance: S 85 Resistance: P 85 Power Shielding 66 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 12 Target Analysis 5 Core Analysis 8 Recoil Reduction 10 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Exp. Actuator Array | -2/Testing | Archive Robot Schematics ------------------ H-88 Terminator | -2/Testing | Archive Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Enh. Armored Leg | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator Core Reset Matrix High-powered Transdimensional Reconstructor Sigix Broadsword Core Cannon Core Membrane Integrated Mediator Core Expander LRC Insulator LRC Energy Well Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Achievements -------------- Artifact Hunter By A Hair Data Run Decoder Ring Decrypted! False Reunion Hard Hitter I Think I Know What's Going On Nope Overachiever Slippery One Challenges ------------ None Game ------ Seed SurgePlasmaPod Manual? 0 Play Time 06:33:09 Cumulative 39.7 hours Start 2024.05.30 @ 16:07:28 End 2024.06.05 @ 22:30:02 Sessions 13 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type 2 Total 6 Types 3/0/2/0/0/0/0/1/0 Lore% 54 Gallery% 35 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 847ee5a3-e35b-4c08-aee4-9f25ec362838