Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.08 @ 19:14:56 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (377) 1885 Value Destroyed (17373) 17373 Prototype IDs (117) 2340 Alien Tech Used (7) 1400 Bonus (15112) 15112 TOTAL SCORE: 47810 Bonus ------- Pacifist 200 Triggered High Security 500 High Alert Combat Kills 10624 Follower Combat Kills 188 Met Data Miner 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1800/1850 Matter 300/300 Energy 38/330 System Corruption 2% Temperature Cool (9) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY (17) ----- Large Storage Unit Large Storage Unit Inertial Stasis Machine Inertial Stasis Machine Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Nanosword Nanosword > --- INVENTORY (16) --- Impulse Thruster Array Experimental Q-thruster Nanoactuators Advanced Actuator Array Advanced ECM Suite Reaction Control System Reaction Control System Advanced Force Field High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Quantum Sheargun Mini Smartbomb Launcher Nanosword Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Large Storage Unit Large Storage Unit Inertial Stasis Machine Inertial Stasis Machine Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Experimental Utility Shielding Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Impulse Thruster Array Experimental Q-thruster Nanoactuators Advanced Actuator Array Advanced ECM Suite Reaction Control System High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Quantum Sheargun Mini Smartbomb Launcher Sigix Terminator Nanosword [Rating: 216] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Nanosword Energy Gun Improved EM Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Smartbomb Launcher Slashing Weapon Nanosword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . 1 2 . . . . . 2 . . . . 2 . . . . 2 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 267 | 6 2 33 23 26 2 9 . 1 21 . . 1 . 13 2 1 3 4 12 26 8 17 12 17 6 22 Power 34 | 1 . 3 4 4 . . . . 2 . . . . 3 . . . . 2 2 . 1 5 1 2 4 Engine 9 | 1 . 3 2 . . . . . . . . . . . . . . . . . . . . . . 3 Core 15 | . . . 2 4 . . . . 2 . . . . 3 . . . . 2 1 . . 1 . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 1 . 1 4 1 2 1 Propulsion 61 | 2 . 13 7 10 1 . . 1 6 . . . . 1 . . 1 1 5 3 1 5 1 2 . 1 Treads 13 | 2 . 8 3 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight 39 | . . 1 . 10 1 . . 1 6 . . . . 1 . . 1 1 4 3 1 5 1 2 . 1 Utility 97 | 1 2 5 5 6 1 3 . . 9 . . . . 8 . 1 1 1 2 14 3 10 6 8 4 7 Device 54 | . . 2 1 2 1 2 . . 4 . . . . . . . 1 1 . 10 1 7 4 7 4 7 Storage 9 | 1 1 2 . 1 . . . . . . . . . 2 . . . . . 1 1 . . . . . Processor 7 | . . . 1 1 . . . . 1 . . . . . . 1 . . . . 1 1 1 . . . Hackware 17 | . . . . 2 . 1 . . 4 . . . . 6 . . . . 2 . . 2 . . . . Protection 10 | . 1 1 3 . . . . . . . . . . . . . . . . 3 . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 . 12 7 6 . 6 . . 4 . . 1 . 1 2 . 1 2 3 7 4 1 . 6 . 10 Energy Gun 12 | . . 4 4 . . . . . . . . . . . . . . . . . . . . 3 . 1 Energy Cannon 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Ballistic Gun 10 | 2 . 6 1 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . 1 2 1 . 3 . . 1 . . . . . 1 . . 1 . 1 1 . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 33 | . . . . 4 . 3 . . 3 . . 1 . 1 1 . 1 1 3 4 1 1 . 3 . 6 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 . . 1 . . . 3 . . . . . . . 1 . 1 3 1 . . 2 . 1 Parts Lost 19 | . . 5 3 2 . 1 . 1 1 . . . . . . 1 . 1 . . . 3 . . . 1 Power 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 10 | . . 1 2 1 . 1 . . . . . . . . . 1 . . . . . 3 . . . 1 Weapon 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 4 1 2 . 1 . 1 1 . . . . . . 1 . 1 . . . 2 . . . 1 Average Slot Usage (%) 93 | . 91 96 98 97 98 92 92 91 90 93 93 93 93 92 88 86 88 86 91 94 94 94 94 94 95 95 Engine 2 | . 14 9 7 7 7 7 7 7 . . . . . . . . . . . . . . . . . 2 Core 6 | . . . 1 6 7 7 7 7 11 12 12 12 12 11 11 11 11 11 12 11 9 5 4 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 4 6 7 11 10 7 Treads 3 | . 28 21 18 . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 11 9 . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . 29 29 28 28 28 24 25 25 25 25 20 16 16 16 15 14 13 13 12 12 12 11 11 Device 12 | . . 6 12 7 6 7 7 7 6 6 6 6 6 5 5 5 5 6 10 13 13 25 22 19 25 29 Storage 8 | . 14 22 18 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 8 8 8 8 7 7 Processor 7 | . . . 7 7 7 7 7 7 6 6 6 6 6 5 5 5 11 9 5 4 7 11 15 16 15 15 Hackware 18 | . . . . 12 14 14 14 14 24 25 25 25 25 33 33 31 27 27 35 31 27 16 12 12 11 7 Protection 1 | . 6 3 5 . . . . . . . . . . . . . . . . 2 . . 1 3 3 2 Energy Gun 1 | . . 5 8 . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 2 | . 28 15 9 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 12 14 12 14 13 9 12 12 12 12 11 10 11 11 9 8 6 5 7 8 6 7 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 26 47 59 47 24 28 24 24 26 26 26 27 27 33 33 33 33 33 39 68 73 88 87 86 100 100 Greatest Support 101 | 40 40 40 23 27 26 32 26 26 28 28 28 28 28 36 36 36 36 34 49 79 79 95 88 88 100 101 Greatest Overweight (x) 5 | . . 4 5 4 . . . 1 . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 10 16 16 20 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 16 16 16 16 16 16 16 Average Capacity 12 | 5 7 15 16 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 11 15 16 16 16 16 16 Most Carried 16 | 4 8 16 16 16 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 16 16 16 16 16 16 16 Average Carried 11 | 2 6 13 15 7 8 7 8 7 7 8 8 8 7 8 10 10 9 9 9 11 15 15 15 15 15 15 Final Capacity 16 | 6 10 16 16 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 16 16 16 16 16 16 16 Final Carried 16 | 4 8 16 16 8 8 8 8 8 8 8 8 8 8 10 10 10 10 9 10 16 16 16 15 16 16 16 Class Distribution -------------------- 40% | Hacker-Sprinter 31% | Wizard-Sprinter 10% | Mutant 8% | Generator-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Generator-Sprinter | -1/Access Generator-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Matter Collected 4262 | 213 . 747 566 238 31 111 . 131 150 90 . 10 . 97 83 . 50 48 162 420 160 170 70 200 175 340 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8374 | . . 971 1285 484 . 89 . 61 628 133 . . . 235 84 . 123 61 220 798 724 707 208 200 619 744 Parts 397 | . . 68 77 31 . 3 . 3 17 . . . . 14 . . 1 1 2 37 19 23 16 6 27 52 Haulers Intercepted 25 | . . 1 1 4 . . . . 3 . . . . 2 . . . . 2 1 3 5 . . 3 . Recyclers Shooed 5 | . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 2 3 . 7 . . . . . . . . 1 . . . . . . . . . Prevented 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 254 | . . 22 25 5 . 4 . 1 4 . . . . . . . . 4 . 10 4 . 1 . 1 173 Melee 12 | . . . . 2 . . . 1 1 . . . . . . . . . . 1 . . 1 . 1 5 Guns 33 | . . 17 16 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . AOE 206 | . . 3 8 3 . 4 . . 3 . . . . . . . . 4 . 9 4 . . . . 168 Classes Destroyed 20 | . . 11 2 1 . 1 . . . . . . . . . . . . . . . . . . . 5 Worker 17 | . . 3 4 1 . . . . 1 . . . . . . . . . . 1 1 . . 1 . 5 Builder 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 25 | . . 1 1 4 . . . . 3 . . . . 2 . . . . 2 1 3 5 . . 3 . Recycler 10 | . . 1 . 2 . . . . 1 . . . . . . . . . . 2 2 . . 1 . 1 Carrier 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Operator 17 | . . 1 2 1 . . . . . . . . . . . . . . 1 2 1 1 3 1 1 3 Watcher 31 | . . 1 2 1 . . . . 3 . . . . 2 . . . . . 4 1 4 2 1 6 4 Swarmer 73 | . . 10 7 4 . 3 . . 3 . . . . . . . . 4 . 9 4 . . . . 29 Saboteur 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Grunt 66 | . . 4 12 . . . . . 1 . . . . . . . . . . 1 . . . . 1 47 Brawler 10 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 8 Duelist 13 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 12 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Sentry 12 | . . 6 5 . . . . . . . . . . . . . . . . . . . . . . 1 Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hunter 22 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 21 Programmer 27 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 25 Packrat 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Thief 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 182 | . . 4 5 4 . 3 . 1 3 . . . . 1 . . . 4 1 5 5 2 2 2 4 182 Combat Bots Only 163 | . . 4 4 4 . 3 . 1 3 . . . . . . . . 4 . 5 4 . 1 . 1 163 Max Kills in Single Turn 182 | . . 4 3 2 . 2 . 1 2 1 . . . 1 1 . . 2 1 3 2 1 1 1 1 182 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 163 | . . 3 3 2 . 2 . . 2 . . . . . . . . 2 . 3 2 . . . . 163 Melee 1 | . . . . 1 . . . 1 1 . . . . . . . . . . 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Damage Taken 4740 | . . 1378 1051 224 20 92 . 38 287 . . . . . 23 117 . 143 243 84 . 253 194 114 86 393 Core 771 | . . 198 67 34 20 . . 20 39 . . . . . . 25 . 35 70 23 . 69 73 48 . 50 Absorbed by Shields 457 | . . . . . . . . . 4 . . . . . . . . . . . . 14 23 . 88 328 Core Remaining (%) 90 | 100 100 50 87 . . . . 89 . . . . 95 . . . . 94 93 . 98 . . 88 . 97 Volleys Fired 246 | . 1 111 86 2 . 7 . . 2 . . . . . 2 . . 5 . 7 6 . . 7 . 10 Largest 2 | . 2 2 2 1 . 1 . . 1 . . . . . 1 . . 1 . 1 1 . . 1 . 1 Hottest 100 | . 40 80 73 39 . 39 . . 43 . . . . . 43 . . 43 . 80 98 . . 100 . 100 Shots Fired 413 | . 2 205 158 2 . 7 . . 2 . . . . . 2 . . 5 . 7 6 . . 7 . 10 Gun 358 | . 2 191 155 . . . . . . . . . . . . . . . . . . . . 7 . 3 Cannon 15 | . . 13 . . . . . . . . . . . . . . . . . . 2 . . . . . Launcher 40 | . . 1 3 2 . 7 . . 2 . . . . . 2 . . 5 . 7 4 . . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 230 | . 2 145 83 . . . . . . . . . . . . . . . . . . . . . . . Thermal 28 | . . 19 . . . . . . . . . . . . . . . . . . 2 . . 6 . 1 Explosive 39 | . . 1 3 2 . 7 . . 2 . . . . . 2 . . 5 . 7 4 . . . . 6 Electromagnetic 112 | . . 40 72 . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Robot Hit Streak 24 | . 2 24 12 . . 3 . . 5 . . . . . . . . . . 6 . . . . . . Robot Miss Streak 5 | . . 4 5 2 . 1 . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 503 | . 2 131 121 31 . 7 . 3 36 6 . . . 9 1 1 4 1 8 29 19 29 7 8 21 29 Core Hits 423 | . 1 44 62 15 . 6 . 1 15 2 . . . 4 1 . 1 5 3 22 12 10 5 3 11 200 Critical Hits 8 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . . 1 . 2 1 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Critical Parts Destroyed 6 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 Melee Attacks 813 | . . . . 65 4 8 . 18 124 13 . 1 4 51 6 9 4 8 71 122 47 68 40 37 59 54 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 806 | . . . . 65 4 8 . 18 124 13 . 1 4 51 6 9 4 8 71 115 47 68 40 37 59 54 Piercing 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Sneak Attacks 71 | . . . . 13 . . . . 12 1 . . . 3 1 . . . 4 7 8 7 2 3 4 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 30 | . . . . 3 . . . . 4 1 . . . . . . . . 2 4 1 6 . 1 3 5 Damage Inflicted 180845 | . 27 2020 3165 2375 . 677 . 104 2203 439 . . . 628 133 32 423 875 645 3549 2950 2863 936 987 2206 153608 Guns 3708 | . 27 1604 2077 . . . . . . . . . . . . . . . . . . . . . . . Cannons 140 | . . 140 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 155640 | . . 276 1088 214 . 533 . . 213 . . . . . . . . 745 . 1323 755 . . . . 150493 Melee 21357 | . . . . 2161 . 144 . 104 1990 439 . . . 628 133 32 423 130 645 2226 2195 2863 936 987 2206 3115 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2113 | . 27 1148 938 . . . . . . . . . . . . . . . . . . . . . . . Thermal 150274 | . . 214 559 . . . . . . . . . . . . . . . . . . . . . . 149501 Explosive 5518 | . . 214 529 214 . 533 . . 213 . . . . . . . . 745 . 1323 755 . . . . 992 Electromagnetic 1583 | . . 444 1139 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21329 | . . . . 2161 . 144 . 104 1990 439 . . . 628 133 32 423 130 645 2198 2195 2863 936 987 2206 3115 Piercing 28 | . . . . . . . . . . . . . . . . . . . . 28 . . . . . . Highest Corruption 4 | . 1 . . 1 1 1 1 2 1 1 1 1 . . . . . . 4 1 1 2 3 3 . 2 Average Corruption 1 | . 1 . . 1 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 2 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 62 | . 2 . . 3 2 1 . 2 7 2 1 . . . . . . . 10 2 3 5 9 13 . . Message Errors 24 | . . . . 1 1 1 . . 3 . 1 . . . . . . . 5 1 3 1 2 5 . . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Energy Discharges 13 | . 2 . . 1 . . . 2 2 . . . . . . . . . 2 . . 2 . 2 . . Data Loss (minor) 12 | . . . . . 1 . . . 2 2 . . . . . . . . . 1 . 1 4 1 . . Targeting Errors 6 | . . . . 1 . . . . . . . . . . . . . . 3 . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 24103 | . . . 33 453 . 34 . . 427 124 . . . 32 . . 28 180 143 726 681 474 279 450 281 19758 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 19516 | . . . 33 . . 26 . . 5 . . . . . . . . 180 . 181 37 . . . . 19054 Melee 4587 | . . . . 453 . 8 . . 422 124 . . . 32 . . 28 . 143 545 644 474 279 450 281 704 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 140 | . . . 123 . . 17 . . . . . . . . . . . . . . . . . . . . Shots 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 232 | . . 118 . 20 9 20 . 9 16 . . . . 2 12 . . 8 . 208 185 16 232 193 . 28 Average Temperature 40 | . . 26 . 2 7 6 . 8 8 . . . . 2 7 . . 6 . 90 87 7 87 80 . 18 Received Heat Transfer 930 | . . 342 333 . 9 . . 9 99 . . . . . 9 . . . 9 33 . 30 13 18 . 26 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . 5 9 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3111 | . . 371 500 . . . . . . . . . . . . . . . . . . . . . . 2240 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Peak Influence 821 | . 5 255 545 718 . . . . 437 . . . . 421 . . . . 412 541 472 591 159 261 244 821 Average Influence 132 | . 4 100 304 308 . . . . 50 . . . . 118 . . . . 100 138 78 91 54 106 138 527 Maximum Alert Level 5 | . . 1 2 3 . . . . 2 . . . . 2 . . . . 2 2 2 2 . 1 1 5 Low Security (%) 75 | 100 100 83 19 17 . . . . 97 . . . . 76 . . . . 84 79 88 96 100 73 67 9 Level 1 15 | . . 16 53 49 . . . . . . . . . 11 . . . . 8 13 5 . . 26 32 11 Level 2 7 | . . . 27 31 . . . . 2 . . . . 12 . . . . 6 6 5 3 . . . 37 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . . 2 4 5 . . . . 9 . . . . 3 . . . . 2 7 1 6 1 3 7 1 Investigation 21 | . . 1 . 2 . . . . 4 . . . . 3 . . . . . 3 . 3 . 1 4 . Extermination 15 | . . . . 1 . . . . 2 . . . . . . . . . 2 2 1 3 1 1 2 . Reinforcement 14 | . . 1 4 2 . . . . 3 . . . . . . . . . . 2 . . . 1 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Distress Signals 12 | . . 2 1 . . . . . 2 . . . . . . . . . . 1 . 1 . 4 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 304 | . . 34 35 11 3 4 . 8 24 . . . 9 7 3 2 . 5 10 23 6 29 10 19 21 41 Peak Tracking Total 26 | . . 8 5 4 3 3 . 3 5 . . . 12 4 4 5 . 4 3 3 4 8 3 12 7 26 Tactical Retreats 64 | . . 2 5 4 1 . . 1 10 . . . 1 2 2 1 . 1 6 5 . 6 2 4 6 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Traps Triggered 21 | . 1 1 1 1 . . . . 5 . . . . 1 . . . . 4 . . 5 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Machines Disabled 36 | . . 2 6 . 1 . . . 7 . . . . 1 . . . . 1 . 3 . 2 7 1 5 Max in Single Turn 4 | . . 1 1 . 1 . . . 4 . . . . 1 . . . . 1 . 1 . 1 1 1 2 Garrison Access 13 | . . . 1 . . . . . 1 . . . . 2 . . . . 2 2 1 1 1 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 7 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Machines Accessed 197 | . 1 12 6 12 2 1 3 . 26 . . . . 21 . . 4 . 18 16 14 14 15 15 14 3 Terminals 137 | . 1 10 5 8 . . . . 17 . . . . 15 . . . . 12 10 9 11 12 13 11 3 Fabricators 18 | . . . . 3 . . . . 5 . . . . 2 . . . . 1 2 1 2 . . 2 . Repair Stations 7 | . . 1 . 1 . . . . 1 . . . . . . . . . 2 1 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 10 | . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 2 . 2 1 . . Garrison Access 14 | . . . 1 . . . . . 2 . . . . 2 . . . . 2 2 1 1 1 1 1 . Total Hacks 640 | . 2 40 15 45 6 5 20 . 75 . . . . 73 . . 17 . 61 71 48 45 37 32 42 6 Successful 479 | . 2 29 5 23 6 5 20 . 57 . . . . 58 . . 17 . 53 58 43 32 25 24 19 3 Failed 160 | . . 11 10 22 . . . . 18 . . . . 15 . . . . 8 12 5 13 12 8 23 3 Catastrophic 21 | . . 1 3 2 . . . . 2 . . . . 2 . . . . 1 3 1 1 1 . 4 . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Manual 291 | . 2 21 11 24 . . . . 40 . . . . 31 . . . . 36 36 17 17 20 10 25 1 Terminals 457 | . 2 36 13 33 . . . . 47 . . . . 59 . . . . 45 51 36 36 32 29 32 6 Fabricators 83 | . . . . 11 . . . . 20 . . . . 9 . . . . 5 15 6 8 . . 9 . Repair Stations 13 | . . 1 . 1 . . . . 2 . . . . . . . . . 5 2 2 . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 21 | . . 3 . . . . . . 3 . . . . 1 . . . . 4 1 3 . 4 2 . . Garrison Access 16 | . . . 2 . . . . . 3 . . . . 2 . . . . 2 2 1 1 1 1 1 . Terminal Hacks 309 | . . 15 4 12 6 5 20 . 29 . . . . 39 . . 17 . 29 38 27 22 15 19 9 3 Record 28 | . . . . 1 5 5 11 . 1 . . . . . . . 5 . . . . . . . . . Part Schematic 36 | . . . 2 1 . . 6 . 5 . . . . 3 . . 4 . 5 6 2 1 1 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 46 | . . 5 . 2 . . 3 . 5 . . . . 6 . . 4 . 4 6 4 4 . 2 . 1 Open Door 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . 5 . . Level Access Points 4 | . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Branch Access Points 6 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Terminal Index 7 | . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 1 . 1 . Fabricator Index 7 | . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 1 1 . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 23 | . . 1 . 1 . . . . 1 . . . . 4 . . . . 1 4 3 4 1 2 1 . Unreport Threat 45 | . . 4 1 4 . . . . 4 . . . . 6 . . . . 4 6 2 4 2 4 4 . Locate Traps 23 | . . . . . . . . . 2 . . . . 6 . . . . 2 3 3 1 2 2 . 2 Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 10 | . . . . . . . . . 2 . . . . . . . . . 1 2 1 2 . 1 1 . Recall Reinforcements 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 14 | . . 1 . . . . . . 3 . . . . 2 . . . . 2 1 1 2 1 . 1 . Registered Components 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 . 1 . . . Registered Prototypes 7 | . . . . . . . . . 1 . . . . 3 . . . . . 2 1 . . . . . Zone Layout 29 | . . 2 1 . . . . . 1 . . . . 6 . . . . 4 4 6 . 4 1 . . Fabricator Hacks 50 | . . . . 6 . . . . 14 . . . . 5 . . . . 2 9 4 5 . . 5 . Network Status 7 | . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 1 . . 1 . Load Schematic 17 | . . . . 2 . . . . 5 . . . . 1 . . . . 1 3 1 2 . . 2 . Build 26 | . . . . 3 . . . . 7 . . . . 3 . . . . 1 6 2 2 . . 2 . Repair Station Hacks 11 | . . . . . . . . . 2 . . . . . . . . . 5 2 2 . . . . . Scan Component 5 | . . . . . . . . . 1 . . . . . . . . . 2 1 1 . . . . . Repair 5 | . . . . . . . . . 1 . . . . . . . . . 2 1 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 17 | . . 3 . . . . . . 2 . . . . . . . . . 4 1 3 . 3 1 . . Insert Component 11 | . . 1 . . . . . . 1 . . . . . . . . . 2 1 2 . 3 1 . . Analyze 6 | . . 2 . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . Garrison Access Hacks 13 | . . . 1 . . . . . 1 . . . . 2 . . . . 2 2 1 1 1 1 1 . Seal Access 13 | . . . 1 . . . . . 1 . . . . 2 . . . . 2 2 1 1 1 1 1 . Unauthorized Hacks 170 | . 4 24 . 14 . . . . 19 . . . . 23 . . . . 22 13 12 10 14 6 9 . Terminals 54 | . 2 11 . 3 . . . . 4 . . . . 7 . . . . 8 1 4 1 6 3 4 . Track 9 | . 1 5 . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 44 | . 1 6 . 3 . . . . 4 . . . . 7 . . . . 7 1 3 1 5 2 4 . Fabricators 22 | . . . . 2 . . . . 5 . . . . 2 . . . . 3 5 2 3 . . . . Report 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . Prioritize 7 | . . . . 1 . . . . . . . . . 1 . . . . 1 2 1 1 . . . . Siphon 11 | . . . . 1 . . . . 3 . . . . 1 . . . . 1 2 1 2 . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 12 | . . . . 1 . . . . . . . . . . . . . . 1 2 1 1 3 1 . 2 Used 9 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 3 . . 2 Hacking Detections 126 | . 1 9 6 12 . . . . 21 . . . . 9 . . . . 6 11 8 9 9 10 12 3 Full Trace Events 15 | . . . . 2 . . . . 3 . . . . 1 . . . . . 2 . 2 . 1 4 . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . 1 2 1 . . 6 . 5 . . . . 8 . . 4 . 7 6 3 1 1 . . . Parts Built 20 | . . . . 3 . . . . 5 . . . . 3 . . . . 1 4 1 2 . . 1 . Matter 4629 | . . . . 478 . . . . 898 . . . . 477 . . . . 238 1002 263 600 . . 673 . Time 1056 | . . . . 171 . . . . 320 . . . . 78 . . . . 84 133 31 123 . . 116 . Total Part Build Rating 113 | . . . . 8 . . . . 22 . . . . 18 . . . . 6 26 7 17 . . 9 . Parts Repaired 5 | . . . . . . . . . 1 . . . . . . . . . 2 1 1 . . . . . Time 203 | . . . . . . . . . 25 . . . . . . . . . 53 99 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . Part Schematics Acquired 4 | . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Total Allies 4 | . . . . . . . . 1 . . . 2 . . . . . . . . 1 . . . . . Largest Group 2 | . . . . . . . . 1 . . . 2 2 . . . . . . . 1 . . . . . Highest-Rated Group 94 | . . . . . . . . 94 . . . 48 48 . . . . . . . 26 . . . . . Highest-Rated Ally 94 | . . . . . . . . 94 . . . 28 28 . . . . . . . 26 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 21 | . . . . . . . . 21 . . . . . . . . . . . . . . . . . . Total Damage 690 | . . . . . . . . 690 . . . . . . . . . . . . . . . . . . Kills 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 2 1 . 1 . 1 1 2 3 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Turns Passed 17320 | 65 267 1552 1062 822 162 222 23 505 2253 407 48 237 164 849 125 93 61 316 1248 1616 940 1403 713 904 760 503 Spaces Moved 28182 | 36 161 872 553 1577 499 575 84 496 2912 438 168 582 310 1910 334 216 135 644 2431 2861 1699 2723 1369 1867 1795 935 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 223 | 32 161 29 1 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1406 | . . 843 552 11 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26549 | . . . . 1566 499 575 84 496 2912 438 168 582 310 1910 334 216 135 644 2431 2861 1699 2723 1369 1867 1795 935 Fastest Speed 20 | 50 160 110 120 27 27 27 27 26 26 26 26 26 26 26 30 30 30 30 30 29 29 27 27 20 20 20 Average Speed 33 | 147 160 121 125 28 27 27 27 27 26 26 26 26 26 27 30 30 30 30 31 29 29 28 28 23 20 23 Slowest Speed 200 | 160 160 200 200 120 27 27 27 94 26 26 26 26 26 30 30 30 30 30 32 32 29 29 29 29 20 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 96 | . . . . 1 . . . . 9 . . . . 9 2 . . 1 4 6 18 16 14 13 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 26 71 40 39 77 45 70 44 64 66 41 76 51 50 54 41 60 59 57 60 94 54 87 71 35 36 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . . 1 1 . 1 . . . 1 . . 3 . . . . . . . . . Known Exits Taken 24 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 3 4 . 2 . . . 5 3 . . 2 . 1 . . . . . . . . Spaces Dug 445 | . . . . 18 3 23 . 7 67 5 . 1 2 32 29 5 . 4 50 69 18 31 23 6 28 24 Terrain Destroyed 1779 | . . 8 88 47 3 81 . 7 113 5 . 1 2 32 51 5 . 33 50 157 81 31 23 8 28 925 Melee 392 | . . . . 18 3 5 . 7 67 5 . 1 2 32 3 5 . 4 50 69 18 31 23 6 28 15 Projectile 5 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . 2 . . AOE 1382 | . . 8 86 29 . 76 . . 46 . . . . . 48 . . 29 . 88 62 . . . . 910 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Total 34787 | 45 170 1176 770 1854 520 617 83 840 4229 713 171 666 389 2170 346 230 148 751 2823 3463 2055 3274 1659 2276 2164 1185 Wait 4951 | . . 110 68 153 11 19 . 327 1109 265 4 82 76 195 7 6 . 91 298 432 283 425 232 339 269 150 Move 27970 | 35 160 871 552 1574 498 574 83 495 2895 437 167 581 309 1892 330 215 134 641 2422 2848 1664 2692 1340 1841 1789 931 Hop 86 | . . . . 1 . . . . 7 . . . . 8 1 . . 1 4 6 16 13 14 12 2 1 Pick Up 164 | 4 5 20 16 14 1 1 . . 13 . . . 1 10 . . 2 1 13 15 18 5 9 7 5 4 Fast Attach 107 | 6 1 9 7 11 2 . . . 7 . . . . 4 . 1 3 . 6 14 4 6 3 16 1 6 Attach 48 | . . 5 2 7 . 1 . 1 6 . . . . 3 . . . 2 5 2 2 5 2 1 2 2 Detach 8 | . . 1 . 1 . . . 1 . . . . . . . . . 1 1 2 . 1 . . . . Swap 121 | . 1 19 14 8 1 8 . . 8 . . 1 . 6 2 . 1 2 1 10 2 6 7 7 3 14 Drop 227 | . 2 30 25 26 3 . . . 17 . . 1 1 10 . . 4 2 14 22 14 7 17 15 7 10 Fire 246 | . 1 111 86 2 . 7 . . 2 . . . . . 2 . . 5 . 7 6 . . 7 . 10 Melee 697 | . . . . 57 4 7 . 16 111 11 . 1 2 42 4 8 4 5 59 105 46 60 35 31 48 41 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 162 | . . . . . . . . . 54 . . . . . . . . . . . . 54 . . 38 16 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / *Ext x2) -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 548 | -9/Materials | Lost 4 parts (1p1u2w) 1064 | -9/Materials | Build established: Scavenger-Mutant 1273 | -9/Materials | Discovered new exit (range 14) 1403 | -9/Materials | Discovered new exit (range 13) 1415 | -9/Materials | Identified exit to Materials 1885 | -9/Materials | Entered another Materials area 1885 | -8/Materials | Evolved 2 slots: Utility x2 2094 | -8/Materials | Build established: Mutant 2850 | -8/Materials | Discovered new exit (range 16) 2936 | -8/Materials | Identified exit to Factory 2947 | -8/Materials | Entered Factory 2947 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3264 | -7/Factory | Fabricated Adv. Sensor Array? 3286 | -7/Factory | Fabricated Imp. Flight Unit (x1) 3368 | -7/Factory | Fabricated Adv. Sensor Array (x1) 3453 | -7/Factory | Local fabrication network quarantined 3462 | -7/Factory | Identified exit to Storage 3462 | -7/Factory | Identified exit to Lower Caves 3622 | -7/Factory | Build established: Hacker-Sprinter 3769 | -7/Factory | Entered Lower Caves 3790 | -7/Lower Caves | Learned Factory emergency access door positions 3790 | -7/Lower Caves | Learned Armory stockpile data 3790 | -7/Lower Caves | Learned Factory garrison access intel 3832 | -7/Lower Caves | Identified exit to Lower Caves 3918 | -7/Lower Caves | Found Alien Artifact 3918 | -7/Lower Caves | Identified Core Expander 3918 | -7/Lower Caves | Installed Core Expander, added new Power slot 3929 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3931 | -7/Lower Caves | Entered another Lower Caves area 3945 | -7/Lower Caves | Learned Factory terminal intel 4083 | -7/Lower Caves | Learned Extension trap positions 4083 | -7/Lower Caves | Learned Armory emergency access door positions 4083 | -7/Lower Caves | Learned Extension stockpile data 4083 | -7/Lower Caves | Learned Research garrison access intel 4134 | -7/Lower Caves | Discovered new exit (range 5) 4135 | -7/Lower Caves | Identified exit to Data Miner 4153 | -7/Lower Caves | Entered Data Miner 4153 | -7/Data Miner | Discovered new exit (range 6) 4159 | -7/Data Miner | Met Data Miner 4164 | -7/Data Miner | Learned location of Section 7 (-2) 4164 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4169 | -7/Data Miner | Received God Mode back door access code from Data Miner 4176 | -7/Data Miner | Identified exit to Proximity Caves 4176 | -7/Data Miner | Entered Proximity Caves 4345 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4347 | -6/Proximity Caves | Escorted by Enhanced Grunt 4413 | -6/Proximity Caves | Spotted B-75 Beast 4679 | -6/Proximity Caves | Discovered new exit (range 5) 4680 | -6/Proximity Caves | Identified exit to Factory 4681 | -6/Proximity Caves | Entered Factory 4681 | -6/Factory | Evolved 2 slots: Utility x2 4683 | -6/Factory | Loaded intel: 20 terminal locations 4684 | -6/Factory | Loaded intel: 4 garrison access locations 4858 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 5103 | -6/Factory | Fabricated Imp. Flight Unit (x1) 5220 | -6/Factory | Discovered new exit (range 16) 5400 | -6/Factory | Fabricated Exp. Sensor Array? 5451 | -6/Factory | Identified exit to Lower Caves 5505 | -6/Factory | Incoming investigation squad redirected 5802 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 6137 | -6/Factory | Discovered new exit (range 15) 6155 | -6/Factory | Identified exit to Factory 6218 | -6/Factory | Repaired Imp. Flight Unit 6587 | -6/Factory | Found Prototype Processor 6587 | -6/Factory | Identified Exp. Signal Interpreter 6766 | -6/Factory | Fabricated Imp. System Shield? 6877 | -6/Factory | Local fabrication network quarantined 6934 | -6/Factory | Entered Lower Caves 7338 | -6/Lower Caves | Discovered new exit (range 12) 7341 | -6/Lower Caves | Identified exit to Lower Caves 7341 | -6/Lower Caves | Entered another Lower Caves area 7350 | -6/Lower Caves | Encountered a Warlord checkpoint 7376 | -6/Lower Caves | Learned Factory interactive machine intel 7387 | -6/Lower Caves | Discovered new exit (range 8) 7389 | -6/Lower Caves | Identified exit to Zion 7389 | -6/Lower Caves | Entered Zion 7412 | -6/Zion | System corruption cleaned by Quarantine Array 7423 | -6/Zion | Learned Factory emergency access door positions 7486 | -6/Zion | Learned 8 Factory zone layouts 7517 | -6/Zion | Gained Derelict followers 7540 | -6/Zion | Discovered new exit (range 15) 7626 | -6/Zion | Identified exit to Proximity Caves 7626 | -6/Zion | Entered Proximity Caves 7626 | -5/Proximity Caves | Accompanied by 2 allies 7636 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 7774 | -5/Proximity Caves | Learned 4 Factory zone layouts 7788 | -5/Proximity Caves | Discovered exit to Factory (range 8) 7790 | -5/Proximity Caves | Entered Factory 7790 | -5/Factory | Evolved 2 slots: Utility x2 7791 | -5/Factory | Identified exit to Upper Caves 7791 | -5/Factory | Identified exit to Factory 7793 | -5/Factory | Loaded intel: 46 interactive machine locations 7850 | -5/Factory | Fabricated Adv. Hacking Suite? 7879 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7894 | -5/Factory | Local fabrication network quarantined 7906 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8018 | -5/Factory | Incoming investigation squad redirected 8076 | -5/Factory | Build established: Wizard-Sprinter 8195 | -5/Factory | Discovered exit to Factory (range 4) 8252 | -5/Factory | Discovered exit to Factory (range 6) 8388 | -5/Factory | Incoming investigation squad redirected 8493 | -5/Factory | Spotted B-75 Beast 8606 | -5/Factory | Incoming investigation squad redirected 8639 | -5/Factory | Entered Upper Caves 8640 | -5/Upper Caves | Identified exit to Upper Caves 8764 | -5/Upper Caves | Entered another Upper Caves area 8805 | -5/Upper Caves | Encountered a Warlord checkpoint 8838 | -5/Upper Caves | Discovered new exit (range 9) 8851 | -5/Upper Caves | Identified exit to Zhirov 8857 | -5/Upper Caves | Entered Zhirov 8857 | -5/Zhirov | Discovered new exit (range 3) 8863 | -5/Zhirov | Met Zhirov 8870 | -5/Zhirov | Learned location of Quarantine (-2) 8870 | -5/Zhirov | Learned location of Testing (-3) 8870 | -5/Zhirov | Learned location of Command (-1) 8872 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8877 | -5/Zhirov | Found Alien Artifact 8877 | -5/Zhirov | Identified Integrated Reactor 8877 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 8885 | -5/Zhirov | Found Alien Artifact 8917 | -5/Zhirov | Identified exit to Proximity Caves 8918 | -5/Zhirov | Entered Proximity Caves 9201 | -4/Proximity Caves | Spotted B-86 Titan 9234 | -4/Proximity Caves | Entered Factory 9234 | -4/Factory | Evolved 2 slots: Utility x2 9235 | -4/Factory | Identified exit to Extension 9239 | -4/Factory | Found Prototype Slashing Weapon 9239 | -4/Factory | Identified Vibroblade 9376 | -4/Factory | Repaired Imp. Flight Unit 9402 | -4/Factory | Identified exit to Upper Caves 9531 | -4/Factory | Spotted B-86 Titan 9903 | -4/Factory | Discovered new exit (range 3) 9904 | -4/Factory | Identified exit to Research 9951 | -4/Factory | Local fabrication network quarantined 9983 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 10157 | -4/Factory | Spotted B-86 Titan 10369 | -4/Factory | Repaired Mic. Fission Core 10482 | -4/Factory | Entered Research 10482 | -3/Research | Evolved 2 slots: Utility x2 10483 | -3/Research | Identified exit to Armory 10484 | -3/Research | Loaded intel: 4 garrison access locations 10543 | -3/Research | Fabricated Inertial Stasis Machine (x1) 10576 | -3/Research | Fabricated Inertial Stasis Machine? 10618 | -3/Research | Fabricated Exp. Utility Shielding (x1) 10685 | -3/Research | Identified Transdimensional Reconstructor 10733 | -3/Research | Fabricated Diametric Drive? 10874 | -3/Research | Local fabrication network quarantined 10904 | -3/Research | Found Enh. Force Lance 10910 | -3/Research | Discovered new exit (range 15) 10934 | -3/Research | Identified exit to Research 11037 | -3/Research | Identified exit to Testing 11215 | -3/Research | Spotted B-86 Titan 11503 | -3/Research | Incoming investigation squad redirected 11525 | -3/Research | Discovered exit to Research (range 15) 11648 | -3/Research | Found Prototype Processor 11650 | -3/Research | Found Prototype Processor 11651 | -3/Research | Found Prototype Processor 11778 | -3/Research | Central database locked down 11844 | -3/Research | Found Prototype Slashing Weapon 11844 | -3/Research | Identified Nanosword 11948 | -3/Research | Repaired Vibroblade? 12098 | -3/Research | Entered Testing 12235 | -3/Testing | Spotted PG-FMFO0DTSOM 12287 | -3/Testing | Found Nanosword 12394 | -3/Testing | Local fabrication network quarantined 12397 | -3/Testing | Fabricated Exp. Melee Analysis Suite? 12887 | -3/Testing | Found Prototype Energy Cannon 12887 | -3/Testing | Identified Cld. Nova Cannon 12935 | -3/Testing | Repaired Lrg. Storage Unit 13038 | -3/Testing | Entered Research 13038 | -2/Research | Evolved 2 slots: Utility x2 13075 | -2/Research | Identified exit to Quarantine 13134 | -2/Research | Local fabrication network quarantined 13144 | -2/Research | Fabricated Dimensional Manipulator (x1) 13146 | -2/Research | Fabricated Nanosword? 13186 | -2/Research | Adv. Hacking Suite fried by hacking feedback 13186 | -2/Research | Adv. Hacking Suite fried by hacking feedback 13492 | -2/Research | Build established: Hacker-Sprinter 14301 | -2/Research | Spotted B-90 Cyclops 14441 | -2/Research | Entered Quarantine 14446 | -2/Quarantine | Found Exp. Melee Analysis Suite 14579 | -2/Quarantine | Found Alien Slashing Weapon 14609 | -2/Quarantine | Found Exp. Shock Absorption System 14653 | -2/Quarantine | Found Alien Artifact 14681 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 14809 | -2/Quarantine | Found Alien Launcher 15081 | -2/Quarantine | Identified Sigix Terminator 15118 | -2/Quarantine | Spotted Fortress 15139 | -2/Quarantine | Discovered new exit (range 5) 15140 | -2/Quarantine | Identified exit to Section 7 15154 | -2/Quarantine | Entered Section 7 15157 | -2/Section 7 | Identified exit to Access 15194 | -2/Section 7 | Incoming investigation squad redirected 15323 | -2/Section 7 | Found Alien Artifact 15345 | -2/Section 7 | Identified Integrated Dissipator 15345 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 15366 | -2/Section 7 | Found Integrated Dissipator 15366 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 15479 | -2/Section 7 | Found Integrated Reactor 15479 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 15655 | -2/Section 7 | Found Integrated Reactor 15655 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 15761 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 15798 | -2/Section 7 | Found Alien Energy Gun 15798 | -2/Section 7 | Identified Sigix Quantum Sheargun 15802 | -2/Section 7 | Found Sigix Quantum Sheargun 15954 | -2/Section 7 | Build established: Generator-Sprinter 15961 | -2/Section 7 | Spotted B-99 Colossus 15975 | -2/Section 7 | Found Alien Artifact 15975 | -2/Section 7 | Identified LRC Armor 15975 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 15989 | -2/Section 7 | Found Integrated Dissipator 15989 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 16011 | -2/Section 7 | Spotted Executioner 16011 | -2/Section 7 | Spotted Executioner 16032 | -2/Section 7 | Spotted Alpha 7 16053 | -2/Section 7 | Found Integrated Reactor 16053 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 16058 | -2/Section 7 | Entered Access 16058 | -1/Access | Evolved 2 slots: Utility x2 16400 | -1/Access | Incoming investigation squad redirected 16569 | -1/Access | Incoming investigation squad redirected 16584 | -1/Access | Incoming investigation squad redirected 16613 | -1/Access | Fabricated Femtoactuators? 16751 | -1/Access | Spotted B-99 Colossus 16807 | -1/Access | Spotted B-99 Colossus 16816 | -1/Access | Discovered new exit (range 7) 16817 | -1/Access | Identified exit to Command 16818 | -1/Access | Entered Command 16866 | -1/Command | Phase Generator disabled 17105 | -1/Command | Spotted B-99 Colossus 17241 | -1/Command | Identified Sigix Broadsword 17244 | -1/Command | Fired Sigix Terminator 17244 | -1/Command | High security lockdown imminent 17244 | -1/Command | MAIN.C activated Command garrisons 17265 | -1/Command | Destroyed 163 combat bots 17303 | -1/Command | Discovered new exit (range 9) 17321 | -1/Command | Identified exit to Surface 17321 | *** | Escaped! Last Messages --------------- 17303_ A bubble of rippling energy engulfs the area. 17304_ Field strength at 95. 17305_ Field strength at 90. 17306_ Field strength at 85. 17307_ Field strength at 80. 17308_ Field strength at 75. 17309_ Field strength at 70. 17310_ Field strength at 65. 17311_ Field strength at 60. 17312_ E-15 Imp destroyed. 17313_ Field strength at 55. 17314_ Exp. Utility Shielding destroyed. 17314_ Field strength at 50. 17315_ Field strength at 39. 17316_ Field strength at 34. 17317_ Field strength at 17. 17318_ Field strength at 12. 17319_ Field strength at 7. 17320_ Stasis field depleted. 17321_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ##################???????????????????????????????? | | ! #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ![ #???????????????????????????????? | | ![ #???????????????????????????????? | | [ #???????????????????????????????? | | ! #???????????????????????????????? | | #???????????????????????????????? | | ####+###+#########?##############????????????????? | | ???# + #?# #????????????????? | | ???# # #?# #????????????????? | | ???#### # #?# ^ #????????????????? | | ####### # #?# #????????????????? | | # #?# #????????????????? | | # ! #?# ^ @" #????????????????? | | + #?# "" #????????????????? | | ## #?# #????????????????? | | # ##! #?# ^ ^ #????????????????? | | # ## ! #?# ^ #????????????????? | | " ## ! #?#=% #????????????????? | | " ## #?# ! #????????????????? | | " ## #?##g#ps ####????????????????? | | " ##* #??## ssg^ #??????????????????? | | " *%+!! #??#"#p ##??????????????????? | | " "### ##[ #?##" g #??????????????????? | | ""%### ## ###h## ^ ##??????????????????? | | " "# # ###########l## ^ ^ #??????????????????? | | "## #???????##h##?# ##??????????????????? | | ## #########b##?? ^ #??????????????????? | | ss "## # ggg##???# ^ ##??????????????????? | | ### # bb #????? #???????????????????? | | " n### # #?????#++++##???????????????????? | | " nCg # C #???????????????????????????????? | | " nC #???????????????????????????????? | | " ###### [[[#???????????????????????????????? | | " # # [[ #???????????????????????????????? | | " # # [[ #???????????????????????????????? | | " # " #???????????????????????????????? | | # + ##########???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 105 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Additional Mass Support 57 Armor Coverage 225 Resistance: EX 75 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 94 Melee Accuracy 24 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 68 Defensive Hacking 26 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Exp. Sensor Array | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Gravity Neutralizing Apparatus | -5/Factory | Hacked System Backup Module | -5/Factory | Extracted Integration Mediator | -5/Factory | Extracted Imp. Melee Analysis Suite | -5/Factory | Extracted Adv. Trap Extractor | -5/Factory | Extracted Imp. Light Armor Plating | -5/Factory | Extracted Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Melee Analysis Suite | -4/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Inertial Stasis Machine | -4/Factory | Hacked Adv. Powered Armor | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Scanalyzed Nanoactuators | -4/Factory | Scanalyzed Diametric Drive | -4/Factory | Hacked Adv. Reaction Control System | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Exp. Actuator Array | -3/Research | Hacked Exp. Power Shielding | -3/Research | Hacked Exp. Force Field | -3/Research | Hacked Dimensional Manipulator | -3/Research | Hacked Electron Diverter | -3/Testing | Scanalyzed Nanosword | -3/Testing | Hacked Exp. Armor Integrity Analyzer | -3/Testing | Hacked Exp. Q-thruster | -2/Research | Hacked Mni. Fusion Reactor | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Inertial Stasis Machine | x1 | -3/Research Inertial Stasis Machine | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Research Diametric Drive | x1 | -3/Research Exp. Melee Analysis Suite | x1 | -3/Testing Dimensional Manipulator | x1 | -2/Research Nanosword | x1 | -2/Research Femtoactuators | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Integrated Dissipator Sigix Quantum Sheargun LRC Armor Sigix Broadsword Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed RelayArmoredSuperbattery Manual? 0 Play Time 04:24:58 Cumulative 715.7 hours Start 2020.02.07 @ 22:00:30 End 2020.02.08 @ 19:14:56 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 641 Rogue 601 Adventurer 40 Explorer 0 Win Type 0 Total 63 Types 46/1/14/2/0/0/0 Lore% 89 Gallery% 93 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 664b92e5-7c42-497b-967b-b024679516c2