Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 17:04:13 Player: teag2 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (2352) 2352 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1226) 1226 TOTAL SCORE: 7628 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 402 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 970/1000 Matter 181/300 Energy 175/300 System Corruption 11% Temperature Cool (0) Movement Walking (330) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Light Treads (fused) Flexi-carbon Leg > --- UTILITY (8) ------ Scrap Suit Large Storage Unit Advanced Signal Interpreter Core Analyzer Layered Medium Armor Plating Force Field A0-MCA's Component Scanner > --- WEAPON (3) ------- Overtuned Barrage Gun Enhanced Coil Gun Voltaic Drivehammer > --- INVENTORY (15) --- Light Fission Core Scrap Suit Advanced Heat Sink Improved Cooling System Energy Well (0) Overtuned Pulse Rifle Phase Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Signal Interpreter Core Analyzer Layered Medium Armor Plating Force Field A0-MCA's Component Scanner > --- WEAPON ----------- Overtuned Barrage Gun Enhanced Coil Gun Voltaic Drivehammer > --- INVENTORY -------- Light Fission Core Scrap Suit Advanced Heat Sink Improved Cooling System Energy Well Overtuned Pulse Rifle Phase Cannon Improved Proton Missile Launcher [Rating: 72] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Overtuned Scrapsphere Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Voltaic Drivehammer Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 6 | . . . . 5 1 Weapon 1 | . . . . . 1 Parts Attached 43 | 7 2 1 7 22 4 Power 6 | 1 . . 2 3 . Engine 5 | 1 . . 1 3 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 10 | 2 . . 3 5 . Treads 8 | 2 . . 2 4 . Leg 1 | . . . . 1 . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 2 . 1 11 2 Device 8 | 1 . . . 7 . Storage 2 | 1 1 . . . . Processor 6 | . 1 . . 4 1 Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 9 | 2 . 1 1 3 2 Energy Gun 1 | . . . . 1 . Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 5 | 2 . . 1 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 10 | . . . 2 7 1 Power 3 | . . . 1 2 . Propulsion 4 | . . . . 4 . Utility 1 | . . . . . 1 Weapon 2 | . . . 1 1 . Highest Loss Streak 7 | . . . 1 7 1 To Critical Strikes 2 | . . . . 2 . Average Backups 11 | 1 11 14 11 12 8 Power 1 | . 1 2 1 1 1 Propulsion 1 | . 1 2 2 . . Utility 5 | . 4 6 5 6 4 Weapon 3 | . 3 4 2 4 3 Tool/Special . | . . . . . . Unused Backups 23 | . 1 1 12 3 6 Power 3 | . . . 2 . 1 Propulsion 2 | . . . 2 . . Utility 10 | . 1 1 4 2 2 Weapon 8 | . . . 4 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 100 99 88 75 Engine 10 | . 14 14 6 11 5 Core 2 | . . . 7 . . Treads 25 | . 28 28 27 22 5 Device 9 | . 13 . . 17 12 Storage 11 | . 14 14 14 6 5 Processor 7 | . . 14 10 8 15 Protection 3 | . . . 3 5 5 Energy Gun 1 | . . . . 5 . Energy Cannon 5 | . . 13 14 . . Ballistic Gun 15 | . 28 14 14 7 10 Peak Build Rating 72 | 9 10 9 20 57 72 Average Rating 24 | 5 9 8 13 50 66 On Entrance 15 | . 9 8 9 20 48 Avg Prop Armor Cover (%) 6 | . . . 10 5 5 Naked Turns . | . . . . . . Heaviest Build 73 | 14 29 30 37 70 73 Greatest Support 83 | 40 40 40 40 83 20 Greatest Overweight (x) 4 | . . . 4 2 3 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 4 15 15 15 15 12 Average Carried 12 | 1 11 14 13 13 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 14 15 15 12 9 Scrap Suit Usage (%) 31 | . . . . 99 100 Parts Cannibalized 10 | . . . . 10 . Class Distribution -------------------- 72% | Mutant 23% | Scavenger-Scrapper 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 2110 | 234 624 . 203 996 53 Remotely . | . . . . . . Salvage Created 2854 | 45 499 . 473 1784 53 Parts 138 | 6 30 . 17 80 5 Haulers Intercepted 3 | . 2 . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . 2 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 49 | . 12 . 8 28 1 Guns 45 | . 12 . 4 28 1 Cannons 4 | . . . 4 . . Classes Destroyed 17 | 1 4 . 5 7 . Worker 2 | . . . . 2 . Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Hauler 3 | . 2 . . 1 . Watcher 5 | . 1 . . 4 . Swarmer 9 | . 6 . . 3 . Grunt 17 | . 6 . . 11 . Brawler 1 | . . . . 1 . Sentry 2 | . . . . 2 . Hunter 5 | . . . . 5 . Programmer 7 | . . . . 6 1 Bolteater 1 | . . . 1 . . Federalist 1 | . . . 1 . . Explorer 1 | . . . 1 . . Guru 1 | . . . 1 . . Scrapper 4 | . . . 4 . . Botcube 1 | . . . . 1 . Best Kill Streak 6 | 2 2 . 2 6 1 Combat Bots Only 3 | . 2 . 2 3 1 Max Kills in Single Turn 2 | 1 1 . 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 413 | . 57 . 76 249 31 Missed 113 | . 12 . 24 68 9 Hits 300 | . 45 . 52 181 22 Projectile 300 | . 45 . 52 181 22 Critical Strikes 8 | . . . . 5 3 Part Disruptions 1 | . . . . 1 . Damage Taken 3288 | . 454 . 689 1870 275 Core 434 | . 76 . 90 238 30 Absorbed by Shields 1165 | . . . . 990 175 Regen/Repaired (Parts) 550 | . . . . 550 . Core Remaining (%) 68 | 100 . . 33 72 . Volleys Fired 243 | 6 51 . 27 151 8 Largest 2 | 2 2 . 2 2 2 Hottest 110 | 40 40 . 90 110 60 Shots Fired 470 | 12 102 . 50 291 15 Gun 442 | 12 102 . 23 291 14 Cannon 27 | . . . 27 . . Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 341 | 12 102 . 23 190 14 Thermal 128 | . . . 27 101 . Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 9 | 2 8 . 9 9 2 Robot Miss Streak 5 | 2 5 . 3 4 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . . 5 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 266 | 6 54 . 30 170 6 Core Hits 125 | 3 24 . 16 80 2 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . . . . 3 1 Critical Strikes 13 | . . . . 12 1 Burn 8 | . . . . 8 . Destroy 4 | . . . . 4 . Smash 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5167 | 78 577 . 479 3821 212 Guns 4829 | 78 571 . 201 3821 158 Cannons 278 | . . . 278 . . Explosions 25 | . . . . . 25 Melee . | . . . . . . Ramming 6 | . 6 . . . . Kinetic 3361 | 78 571 . 201 2353 158 Thermal 1746 | . . . 278 1468 . Explosive . | . . . . . . Electromagnetic 25 | . . . . . 25 Impact 29 | . . . . . 29 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . 3 11 11 Average Corruption 6 | . . . 2 7 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . . . 6 42 . Message Errors 14 | . . . 2 12 . Matter Fused 12 | . . . 2 10 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 3 | . . . . 3 . Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 2 | . . . 1 1 . Misfires 4 | . . . . 4 . Weapon Failures 5 | . . . 1 4 . Overload Shots . | . . . . . . Overflow Damage 29 | . . . . . 29 Projectiles 29 | . . . . . 29 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 340 | . 12 . 237 340 12 Average Temperature 89 | . 6 . 67 105 5 Received Heat Transfer 610 | . 114 . 240 256 . Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 18 | . . . . 18 . Heat Transferred 4468 | . . . 496 3972 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 2 | . . . . 2 . Low Security (%) 76 | 100 100 . . 48 100 Level 1 21 | . . . . 45 . Level 2 2 | . . . . 5 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 422 | 5 108 . . 422 199 Initial 199 | . . . . . 199 Average 111 | . 20 . . 203 126 Influence Increases 1476 | 10 384 . . 1042 40 Destroy 0b10 Robot/C 900 | . 240 . . 640 20 Destroy 0b10 Robot/NC 65 | 10 15 . . 40 . Destroy Leader 216 | . 56 . . 160 . Allied During Kill 46 | . . . . 46 . Successful Hack 74 | . 43 . . 31 . Disable Machine 75 | . . . . 75 . Destroy Structure 55 | . . . . 35 20 Lose Combat Pursuer 45 | . 30 . . 15 . Influence Decreases 1397 | 10 384 . . 634 369 Entered New Map 209 | . . . . . 209 Time Decay 1088 | 10 384 . . 544 150 Lost Part 80 | . . . . 70 10 Lost Ally 20 | . . . . 20 . Squads Dispatched 19 | . 5 . . 13 1 Investigation 7 | . 4 . . 3 . Extermination 6 | . . . . 5 1 Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 27 . 32 37 2 Peak Tracking Total 8 | . 5 . 8 3 2 Tactical Retreats 3 | . 2 . . 1 . Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 6 | . 2 . . 3 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 9 | . . . 4 5 . Max in Single Turn 2 | . . . 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 27 | . 11 . 5 10 1 Terminals 13 | . 8 . . 5 . Fabricators 1 | . . . . 1 . Repair Stations 3 | . 1 . . 2 . Recycling Units 4 | . 2 . . 1 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 103 | . 35 . 30 37 1 Successful 71 | . 23 . 30 18 . Failed 32 | . 12 . . 19 1 Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 41 | . 28 . . 13 . Terminals 43 | . 29 . . 14 . Fabricators 1 | . . . . 1 . Repair Stations 16 | . 1 . . 15 . Recycling Units 11 | . 5 . . 5 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 42 | . 11 . 30 1 . Record 31 | . 2 . 29 . . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Proto ID Catalog 1 | . . . 1 . . Protovariant Controls 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . . 8 . Scan Component 5 | . . . . 5 . Repair 3 | . . . . 3 . Recycling Unit Hacks 5 | . 3 . . 2 . Report Inventory 3 | . 2 . . 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 9 . . 5 . Terminals 8 | . 7 . . 1 . Botnet 3 | . 2 . . 1 . Skim 4 | . 4 . . . . Search 1 | . 1 . . . . Fabricators 1 | . . . . 1 . Liberate 1 | . . . . 1 . Repair Stations 3 | . 1 . . 2 . Mechanics 2 | . 1 . . 1 . Patch 1 | . . . . 1 . Recycling Units 2 | . 1 . . 1 . Recyclers 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 9 . . 9 1 Full Trace Events 4 | . 2 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . . . . 3 . Time 96 | . . . . 96 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 9 . . 10 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies 4 | . . . 3 1 . Largest Group 1 | . . . 1 1 . Highest-Rated Group 61 | . . . 61 61 . Highest-Rated Ally 61 | . . . 61 61 . Total Orders 1 | . . . 1 . . STAY 1 | . . . 1 . . Ally Attacks 70 | . . . 38 32 . Total Damage 1504 | . . . 908 596 . Kills 13 | . . . 9 4 . Allies Corrupted . | . . . . . . Allies Melted 15 | . . . 15 . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 2522 | 16 2506 . . . . Terrain 2522 | 16 2506 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 9598 | 124 2634 304 3506 2714 316 Spaces Moved 5157 | 61 1518 188 1971 1333 86 Core 5 | 5 . . . . . Treads 5011 | 56 1518 188 1951 1298 . Legs 121 | . . . . 35 86 Wheels 20 | . . . 20 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 110 155 330 Average Speed 166 | 150 160 160 165 166 330 Slowest Speed 330 | 160 160 160 240 320 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 9 | . . . 7 2 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 97 12 59 29 3 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . . 4 . . Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . . . 31 9 Melee . | . . . . . . Projectile 10 | . . . . 4 6 AOE 30 | . . . . 27 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 5871 | 82 1632 192 2170 1689 106 Wait 303 | . 44 . 116 142 1 Move 5134 | 60 1517 187 1956 1328 86 Hop 9 | . . . 7 2 . Pick Up 75 | 9 14 2 25 23 2 Fast Attach 5 | . . . 3 2 . Attach 37 | 7 1 . 6 18 5 Detach 10 | . 1 . 4 3 2 Swap 10 | . 1 1 1 7 . Drop 44 | . 2 2 25 13 2 Fire 243 | 6 51 . 27 151 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -8/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Met a group of wandering Federalists 218 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 431 | -10/Materials | Identified exit to Mines 738 | -10/Materials | Discovered new exit (range 9) 1522 | -10/Materials | Discovered new exit (range 8) 1545 | -10/Materials | Discovered new exit (range 5) 2748 | -10/Materials | Identified exit to Subcaves 2759 | -10/Materials | Entered Subcaves 2760 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2760 | -10/Subcaves | Continued accompanying wandering Federalists (5) 2760 | -10/Subcaves | Approached by a straggling Scientist 2792 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2999 | -10/Subcaves | Identified exit to Scraptown 3020 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3021 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3063 | -10/Subcaves | Entered Scraptown 3336 | -8/Scraptown | Visited UFD Registry 3336 | -8/Scraptown | Registered with UFD as "Cogbot" 3452 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3615 | -8/Scraptown | Visited Botcube Research 3627 | -8/Scraptown | Botcube activated 3631 | -8/Scraptown | Found Botcube 3654 | -8/Scraptown | Botcube activated 3662 | -8/Scraptown | Botcube completed mutation into core form, armed with 1 gun. 3823 | -8/Scraptown | Visited Scrap Suit Storage 3831 | -8/Scraptown | Found Scrap Suit 3833 | -8/Scraptown | Found Scrap Suit 3840 | -8/Scraptown | Found Scrap Suit 3917 | -8/Scraptown | Visited Supply Room 4005 | -8/Scraptown | Visited A0-MCA Data Center 4015 | -8/Scraptown | Given a B+ rating by A0-MCA 4022 | -8/Scraptown | Found A0-MCA's Component Scanner 4128 | -8/Scraptown | Visited Science Testing Area 4160 | -8/Scraptown | Visited Science Guys 4228 | -8/Scraptown | Visited Observation Area 4330 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4336 | -8/Scraptown | Found DCF Scrap (31 items) 4744 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4757 | -8/Scraptown | Visited Shadow of the Wyrm 4790 | -8/Scraptown | Visited SPCMW 5572 | -8/Scraptown | Discovered new exit (range 3) 5578 | -8/Scraptown | Identified exit to Factory 5719 | -8/Scraptown | Met Optimus 5719 | -8/Scraptown | Accepted into 0bPrime 5946 | -8/Scraptown | Civil war broke out across Scraptown 6016 | -8/Scraptown | Lost 6 allies 6124 | -8/Scraptown | Lost 9 allies 6141 | -8/Scraptown | Core integrity fell below 50% 6163 | -8/Scraptown | Botcube activated 6178 | -8/Scraptown | Optimus destroyed in the chaos of civil war 6315 | -8/Scraptown | Found Voltaic Drivehammer 6407 | -8/Scraptown | Lost 22 allies 6513 | -8/Scraptown | Found Prototype Processor 6569 | -8/Scraptown | Entered Factory 6569 | -6/Factory | Accompanied by 1 ally 6569 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 6573 | -6/Factory | Identified Expert System 6697 | -6/Factory | Repaired Arm. Treads 6723 | -6/Factory | Repaired Lgt. Treads 6883 | -6/Factory | Build established: Scavenger-Scrapper 7042 | -6/Factory | Repaired Hrd. Light Armor Plating 8031 | -6/Factory | Murdered *John botcube 8031 | -6/Factory | Destroyed *John botcube 8037 | -6/Factory | Botcube activated 8043 | -6/Factory | Botcube completed mutation into flying form (unarmed). 8506 | -6/Factory | Garrison activated, responded to threat 8570 | -6/Factory | System corruption reached 10% 8723 | -6/Factory | Discovered new exit (range 15) 8782 | -6/Factory | Identified exit to Factory 8941 | -6/Factory | Lost 7 parts (2p4n1w) 9183 | -6/Factory | Build established: Mutant 9283 | -6/Factory | Entered another Factory area 9283 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9580 | -5/Factory | System corruption reached 10% 9592 | -5/Factory | Build established: Tank 9599 | -5/Factory | Self-destructed Last Messages --------------- Slug penetrates Wall. U-05 Engineer builds a Wall. Component scanned: Imp. Kinecellerator. U-05 Engineer builds a Wall. P-70 Sage suffers critical hit (Smash). Destroyed Imp. Heat Sink. P-70 Sage system corrupted by crushing effect. P-70 Sage destroyed. K-01 Serf collects debris. Acquired 53 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????# #??# """ # | | ????????????????????????# #??# # | | ????????????????????????#######+#############+#### | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# !!! # | | ???????????????????????????# !!! # | | ???????????????????????????# !!! # | | ???????????????????????????# ########## | | ???????????????????????????# #????????? | | ???????????????????????????# """ #????????? | | ???????????????????????????# """"" #????????? | | ???????????????????????????# """"" #????????? | | ???????????????????????????# #????????? | | ?????????????????########### #????????? | | ?????????????????# ]] # ####+#####??????? | | ?????????????????# ]] # # #??????? | | ?????????????????# # # #??????? | | ?????????????????# + + """" #??????? | | ?????????????????# # # """" #??????? | | ?????????????????# # # """" #??????? | | ?????????????????# # # """" #??????? | | ?????????????????# # # #??????? | | ?????????????#############;; # #??????? | | ?????????????# =!k ! #??????? | | ?????????????# | @*;!u ########??????? | | ?????????????# #[u #?????????????? | | ?????????????# = # u# #?????????????? | | ?????????????# ! # # #?????????????? | | ?????????????# # ###?????????????? | | ?????????????############### ##??????????????? | | ???????????????????????????# ! ??????????????? | | ???????????????????????????# =%= ?????????????? | | ???????????????????????????# !| ????????????? | | ???????????????????????????# ???????????? | | ???????????????????????????? ??????????? | | ???????????????????????????? ######??????????? | | ???????????????????????????? # ????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 19% | -6/Factory Lgt. Treads | 15% | -6/Factory Hrd. Light Armor Plating | 50% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein Plot Armor Thor Tune-up Challenges ------------ None Game ------ Seed JammingWardroneArticulator Manual? 0 Play Time 01:21:44 Cumulative 31.6 hours Start 2026.07.02 @ 15:31:37 End 2026.07.02 @ 17:04:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 22 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd79d775-4827-4e94-aa3f-4279226506ac