Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 02:13:52 Player: gigi283 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3877) 3877 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (448) 448 TOTAL SCORE: 8920 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 28 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 15/340 System Corruption 5% Temperature Critical (515) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION (3) --- Medium Treads Flexi-carbon Leg > --- UTILITY (7) ------ Medium Storage Unit Triangulator Improved Sensor Array Improved Signal Interpreter Core Analyzer Advanced ECM Suite Hacking Suite > --- WEAPON (3) ------- Shock Rifle Compact Ion Cannon (fused) Magnetic Acceleration Cannon > --- INVENTORY (10) --- Gravmag System Gravmag System Target Analyzer Layered Medium Armor Plating Component Analysis Suite Recalibrator Heavy Plasma Cannon Improved Datajack Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Transmission Jammer Hacking Suite Component Analysis Suite Drone Bay > --- WEAPON ----------- Compact Ion Cannon AWS/Gauss > --- INVENTORY -------- Recalibrator Heavy Particle Cannon Improved Datajack [Rating: 68] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Great Maul Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . 1 . Utility 5 | . . . . . 3 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 153 | 7 14 3 . 4 52 14 59 Power 25 | 2 1 1 . 1 9 . 11 Engine 17 | 2 1 1 . 1 5 . 7 Core 8 | . . . . . 4 . 4 Reactor . | . . . . . . . . Propulsion 38 | 2 5 . . 3 8 3 17 Treads 8 | . . . . 1 . . 7 Leg 24 | . 3 . . 2 8 3 8 Wheel 4 | 2 2 . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 35 | 1 5 . . . 9 3 17 Device 17 | . 1 . . . 4 1 11 Storage 7 | 1 2 . . . 2 . 2 Processor 9 | . 2 . . . 3 1 3 Hackware 1 | . . . . . . . 1 Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 55 | 2 3 2 . . 26 8 14 Energy Gun 19 | 1 1 . . . 8 2 7 Energy Cannon 9 | . . . . . 2 4 3 Ballistic Gun 7 | 1 . . . . 2 1 3 Ballistic Cannon 5 | . 2 1 . . 1 . 1 Launcher 2 | . . 1 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . . 5 . . Slashing Weapon 7 | . . . . . 7 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 40 | . 2 4 . . 15 4 15 Power 9 | . 1 2 . . 2 . 4 Propulsion 9 | . . 1 . . 4 1 3 Utility 8 | . 1 . . . 3 . 4 Weapon 14 | . . 1 . . 6 3 4 Highest Loss Streak 11 | . 1 3 . . 6 3 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 97 83 71 94 92 98 93 Engine 5 | . 13 10 . 9 4 . 7 Core 3 | . . . . . 4 7 4 Treads 1 | . . . . 2 . . 3 Leg 14 | . 14 . . 10 17 21 13 Wheel 2 | . 13 16 14 13 . . . Device 8 | . 3 . . . 6 6 15 Storage 5 | . 2 . . . 9 7 4 Processor 23 | . 19 28 28 28 26 30 17 Hackware 1 | . . . . . . . 5 Energy Gun 6 | . 14 3 . . 9 3 4 Energy Cannon 4 | . . . . . 2 6 7 Ballistic Gun 2 | . 2 . . . 1 4 2 Ballistic Cannon 3 | . 11 13 14 14 . . 3 Launcher 2 | . . 10 14 14 2 . . Impact Weapon 2 | . . . . . 5 4 . Naked Turns . | . . . . . . . . Heaviest Build 120 | 13 88 11 6 9 41 44 120 Greatest Support 56 | 20 32 32 16 20 36 54 56 Greatest Overweight (x) 19 | . 8 . . . 3 1 19 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 15 15 25 Average Capacity 11 | 6 6 5 5 5 15 15 10 Most Carried 15 | 4 6 5 5 5 15 15 15 Average Carried 8 | 2 4 3 4 5 9 14 8 Final Capacity 15 | 8 5 5 5 5 15 15 10 Final Carried 14 | 4 5 3 5 5 14 14 10 Class Distribution -------------------- 32% | Mutant 23% | Scavenger-Skirmisher 13% | Gunner 11% | Assassin 6% | Scavenger-Assassin 5% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2788 | 263 339 53 121 108 649 192 1063 Remotely . | . . . . . . . . Salvage Created 4154 | . 601 138 . 153 1301 280 1681 Parts 245 | . 38 11 . 18 72 12 94 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 94 | . 14 10 . 7 32 4 27 Melee 3 | . . . . . 3 . . Guns 40 | . 4 1 . . 20 1 14 Cannons 33 | . 10 4 . 1 3 2 13 AOE 16 | . . 5 . 6 5 . . Classes Destroyed 15 | . 5 . . 1 5 2 2 Worker 2 | . . . . . . 1 1 Builder 2 | . . . . . 1 . 1 Tunneler 2 | . . . . 1 1 . . Recycler 5 | . 2 . . . 1 . 2 Operator 1 | . 1 . . . . . . Watcher 9 | . 3 . . . 1 1 4 Swarmer 29 | . 3 6 . 3 10 . 7 Saboteur 1 | . . . . . . . 1 Grunt 43 | . 11 4 . 4 15 2 7 Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . . 1 . 2 Sentry 6 | . . . . . 3 1 2 Specialist 2 | . . . . . 2 . . Programmer 8 | . . . . . . 1 7 Behemoth 1 | . . . . . . . 1 Best Kill Streak 7 | . 3 3 . 4 7 2 4 Combat Bots Only 5 | . 3 3 . 3 5 2 4 Max Kills in Single Turn 3 | . 1 2 . 3 2 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . 3 2 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 570 | . 47 66 . 4 169 88 196 Missed 148 | . 8 18 . 1 46 25 50 Damage Taken 7873 | . 425 536 . 33 2799 995 3085 Core 1720 | . 62 106 . 21 474 126 931 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 289 | . . . . . 275 . 14 Core Remaining (%) 54 | 100 . . . 24 13 82 . Volleys Fired 277 | . 51 23 . 12 74 42 75 Largest 3 | . 2 2 . 2 3 2 3 Hottest 212 | . 100 100 . 65 196 155 212 Shots Fired 587 | . 101 38 . 15 162 57 214 Gun 334 | . 50 8 . . 128 25 123 Cannon 234 | . 51 23 . 12 25 32 91 Launcher 19 | . . 7 . 3 9 . . Special . | . . . . . . . . Kinetic 274 | . 51 23 . 12 54 19 115 Thermal 255 | . 50 8 . . 99 22 76 Explosive 19 | . . 7 . 3 9 . . Electromagnetic 39 | . . . . . . 16 23 Robot Hit Streak 15 | . 12 4 . 12 15 15 12 Robot Miss Streak 5 | . 4 3 . 1 3 4 5 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Autonomous 118 | . . . . . 46 . 72 Shots Hit Robots 395 | . 61 19 . 12 117 46 140 Core Hits 181 | . 28 14 . 13 65 9 52 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . 2 . 1 Critical Strikes 17 | . 5 1 . . 9 . 2 Burn 9 | . 3 . . . 6 . . Destroy 1 | . . . . . . . 1 Blast 4 | . 2 1 . . . . 1 Smash 3 | . . . . . 3 . . Melee Attacks 44 | . . . . . 37 7 . Impact 38 | . . . . . 35 3 . Slashing 2 | . . . . . 2 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . Damage Inflicted 10694 | . 962 818 . 458 3337 987 4132 Guns 5202 | . 424 74 . . 1863 435 2406 Cannons 3711 | . 538 227 . 169 542 516 1719 Explosions 1419 | . . 517 . 289 613 . . Melee 349 | . . . . . 313 36 . Ramming 13 | . . . . . 6 . 7 Kinetic 5104 | . 538 227 . 169 1305 335 2530 Thermal 3327 | . 424 74 . . 1100 356 1373 Explosive 1354 | . . 517 . 289 548 . . Electromagnetic 547 | . . . . . 65 260 222 Impact 319 | . . . . . 283 36 . Slashing 30 | . . . . . 30 . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 2 1 5 Average Corruption 2 | . . . . . 2 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 83 | . . . . . 27 6 50 Message Errors 20 | . . . . . 8 1 11 Matter Fused 22 | . . . . . 10 1 11 Heat Flow Errors 13 | . . . . . 3 1 9 Energy Discharges 9 | . . . . . 1 . 8 Parts Fused 2 | . . . . . 1 . 1 Data Loss (minor) 8 | . . . . . 1 1 6 Data Loss (major) 3 | . . . . . . 1 2 Misfires 3 | . . . . . . 1 2 Alerts 2 | . . . . . 2 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 241 | . 22 11 . . 130 32 46 Projectiles 100 | . 22 . . . . 32 46 Explosions 11 | . . 11 . . . . . Melee 130 | . . . . . 130 . . Knockbacks 24 | . 11 5 . . 1 1 6 Impact 2 | . . . . . 1 1 . Kinetic 22 | . 11 5 . . . . 6 Secondary . | . . . . . . . . Self-Inflicted Damage 70 | . . 24 . . 46 . . Shots 3 | . . 1 . . 2 . . Rammed 1 | . . . . . . . 1 Targets Rammed 3 | . . . . . 2 . 1 Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 596 | . 186 345 . 3 304 78 596 Average Temperature 118 | . 54 140 . 2 89 28 171 Received Heat Transfer 1879 | . 180 171 . 18 612 255 643 Effects 33 | . . 1 . . . . 32 Shutdowns 9 | . . . . . . . 9 Energy Bleed 7 | . . 1 . . . . 6 Interference 5 | . . . . . . . 5 Matter Decay 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (major) 4 | . . . . . . . 4 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 5 | . . . . . . 1 4 Impact Corruptions 3 | . . . . . 3 . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 8 | . 1 1 . . 5 . 1 Heat Transferred 6661 | . 1369 185 . . 2701 593 1813 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 570 | . 270 323 . 205 570 249 373 Initial 249 | . . 78 . . 79 249 7 Average 205 | . 118 190 . 110 351 124 124 Maximum Alert Level 2 | . 1 1 . 1 2 1 1 Low Security (%) 50 | 100 78 66 . 92 7 71 72 Level 1 36 | . 21 33 . 7 56 28 27 Level 2 12 | . . . . . 35 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 33 | . 4 . . . 12 3 14 Investigation 9 | . 1 . . . 2 . 6 Extermination 6 | . . . . . . 1 5 Reinforcement 15 | . 3 . . . 8 2 2 Assault 2 | . . . . . 1 . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 4 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 25 10 . 3 45 8 33 Peak Tracking Total 5 | . 4 5 . 3 4 4 5 Tactical Retreats 12 | . 2 . . . 7 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 1 . . . 1 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 12 | . 1 . . 1 7 1 2 Max in Single Turn 2 | . 1 . . 1 2 1 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 28 | . 4 . 5 . 9 2 8 Terminals 17 | . 4 . . . 6 2 5 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . . . 2 . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 Garrison Access . | . . . . . . . . Total Hacks 115 | . 10 . 50 . 25 2 28 Successful 93 | . 7 . 50 . 19 2 15 Failed 22 | . 3 . . . 6 . 13 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 36 | . 8 . 8 . 10 1 9 Terminals 46 | . 10 . . . 14 2 20 Fabricators 2 | . . . . . . . 2 Repair Stations 13 | . . . . . 10 . 3 Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 1 . 3 Garrison Access . | . . . . . . . . Terminal Hacks 69 | . 4 . 50 . 5 2 8 Record 51 | . . . 49 . 1 . 1 Prototype ID Bank 2 | . 1 . . . 1 . . Open DSF 2 | . . . . . . 2 . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . Fabricator Index 1 | . . . . . . . 1 Repair Station Index 1 | . . . . . 1 . . Alert Level 6 | . 1 . . . 1 . 4 Maintenance Status 2 | . . . . . . . 2 Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 12 | . . . . . 9 . 3 Scan Component 7 | . . . . . 5 . 2 Repair 5 | . . . . . 4 . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 3 . . . 5 . 1 Terminals 9 | . 3 . . . 5 . 1 Botnet 9 | . 3 . . . 5 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 . . . 4 . 7 Full Trace Events 7 | . . . . . 1 . 6 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . . . . 4 . 1 Time 165 | . . . . . 146 . 19 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 24 | . . . . 24 24 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders 11 | . . . . 2 4 . 5 STAY 1 | . . . . . . . 1 ROAM 1 | . . . . . . . 1 GUARD 5 | . . . . 2 3 . . AID 1 | . . . . . 1 . . EXPLORE 1 | . . . . . . . 1 RETURN 2 | . . . . . . . 2 Ally Attacks 21 | . . . . . 21 . . Total Damage 238 | . . . . . 238 . . Kills 5 | . . . . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 4 | . . . . . . . 4 Drone Recoveries 3 | . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 11324 | 79 1105 218 565 373 3853 1385 3746 Spaces Moved 5316 | 78 752 151 561 271 1158 788 1557 Core 22 | 1 . . . . . . 21 Treads 459 | . . . . . . . 459 Legs 3307 | . 278 . . 9 1158 788 1074 Wheels 1525 | 77 474 151 561 262 . . . Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Fastest Speed 50 | 50 80 100 100 100 120 126 123 Average Speed 149 | 79 111 100 100 100 186 137 181 Slowest Speed 1570 | 80 680 100 100 120 330 200 1570 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 47 | 4 87 51 91 44 57 17 27 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 29 | . . . . . 27 2 . Terrain Destroyed 235 | . . 51 . 25 122 2 35 Melee 29 | . . . . . 27 2 . Projectile 67 | . . . . . 32 . 35 AOE 139 | . . 51 . 25 63 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 8162 | 92 923 180 565 355 2659 1033 2355 Wait 2180 | . 78 2 . 67 1276 161 596 Move 5309 | 77 751 150 560 270 1157 787 1557 Hop . | . . . . . . . . Pick Up 89 | 6 11 1 3 . 33 10 25 Fast Attach 85 | 5 8 . . 4 24 5 39 Attach 51 | 1 3 2 . . 19 9 17 Detach 12 | . 2 . . . 1 3 6 Swap 17 | 1 3 1 . . 9 . 3 Drop 97 | 2 16 1 2 2 29 9 36 Fire 277 | . 51 23 . 12 74 42 75 Melee 42 | . . . . . 35 7 . Ram . | . . . . . . . . Kick 2 | . . . . . 2 . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 12) 734 | -10/Materials | Discovered new exit (range 8) 778 | -10/Materials | Discovered new exit (range 3) 781 | -10/Materials | Identified exit to Materials 819 | -10/Materials | Identified exit to Mines 897 | -10/Materials | Discovered exit to Materials (range 13) 988 | -10/Materials | Build established: Scavenger-Mutant 1185 | -10/Materials | Entered Mines 1234 | -10/Mines | Met a Derelict bent on vengeance 1249 | -10/Mines | Core integrity fell below 50% 1269 | -10/Mines | Lost 3 parts (1p1n1w) 1398 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1398 | -10/Mines | Discovered new exit (range 5) 1402 | -10/Mines | Identified exit to Exiles 1403 | -10/Mines | Entered Exiles 1433 | -10/Exiles | Met 8R-AWN 1454 | -10/Exiles | Met EX-HEX 1521 | -10/Exiles | Met EX-DEC 1524 | -10/Exiles | Build established: Mutant 1541 | -10/Exiles | Visited The Gauntlet 1651 | -10/Exiles | Learned location of Zion (-6) 1702 | -10/Exiles | Discovered new exit (range 12) 1712 | -10/Exiles | Identified exit to Mines 1784 | -10/Exiles | Met EX-BIN 1804 | -10/Exiles | Aligned with FarCom system 1805 | -10/Exiles | Given EX-Vault access code 1860 | -10/Exiles | Opened EX-Vault 1870 | -10/Exiles | Found AWS/Gauss 1892 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1903 | -10/Exiles | Exiles lab attacked by MAIN.C 1968 | -10/Exiles | Left Exiles lab with AWS/Gauss 1968 | -10/Exiles | Entered Mines 2094 | -9/Mines | Learned location of Storage (-7) 2272 | -9/Mines | Discovered new exit (range 2) 2273 | -9/Mines | Identified exit to Materials 2293 | -9/Mines | Discovered exit to Materials (range 12) 2321 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2341 | -9/Mines | Entered Materials 2341 | -8/Materials | Accompanied by 2 allies 2341 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2342 | -8/Materials | Identified exit to Factory 2570 | -8/Materials | Garrison activated, responded to threat 2636 | -8/Materials | Build established: Skirmisher 3208 | -8/Materials | Lost 6 parts (1p1n1u3w) 3279 | -8/Materials | Discovered exit to Factory (range 8) 3517 | -8/Materials | Core integrity fell below 50% 3620 | -8/Materials | Build established: Scavenger-Skirmisher 4033 | -8/Materials | Build established: Scavenger-Assassin 4221 | -8/Materials | Crushed by falling debris 4582 | -8/Materials | Discovered exit to Factory (range 10) 5117 | -8/Materials | Repaired Hvy. Particle Cannon 5117 | -8/Materials | Build established: Assassin 5544 | -8/Materials | Repaired Imp. Sensor Array 5578 | -8/Materials | Repaired Imp. Aluminum Leg 5617 | -8/Materials | Repaired Great Maul 5941 | -8/Materials | First assault squad dispatched 6011 | -8/Materials | Core integrity fell below 20% 6194 | -8/Materials | Entered Factory 6194 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6284 | -7/Factory | Build established: Mutant 7127 | -7/Factory | Lost 3 parts (1n2w) 7375 | -7/Factory | Discovered new exit (range 16) 7510 | -7/Factory | Identified exit to Factory 7579 | -7/Factory | Entered another Factory area 7579 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8135 | -6/Factory | Build established: Gunner 8589 | -6/Factory | Cargo convoy interrupted 9261 | -6/Factory | Spotted B-75 Beast 9287 | -6/Factory | Destroyed B-75 Beast 9371 | -6/Factory | Core integrity fell below 50% 9401 | -6/Factory | Core integrity fell below 20% 9434 | -6/Factory | Lost 11 parts (2p3n3u3w) 9825 | -6/Factory | Build established: Scavenger-Skirmisher 10511 | -6/Factory | Repaired Imp. Datajack 11326 | -6/Factory | Core destroyed Last Messages --------------- 11181_ Acquired 23 matter. 11181_ R-10 Processor collects Imp. Heat Sink. 11187_ Slammed into R-10 Processor. 11231_ H6LSFACYJU|LN H 7XV#ZISCTFXGCHVZ7WZ9MW 11302_ G-50 Soldier knocked back. 11306_ L-41 Fighter knocked back. 11312_ Power failure, Mic. Nuclear Core shutdown. 11319_ U-05 Engineer builds a Wall. 11321_ Med. Treads severed. 11322_ System corrupted: Heat flow error (+196). 11323_ Overheating: Energy bleed (-10). 11324_ G-50 Soldier destroyed. 11324_ Imp. Melee Analysis Suite fried. 11324_ L-41 Fighter destroyed. 11325_ Acquired 40 matter. 11325_ U-05 Engineer builds a Wall. 11326_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#+????????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #?????????Y?????????????? | | ???????????????????????# #???????????????????????? | | ?????????????????????### ###?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????## #?????????????????????? | | ????????????????????k T +?????????????????????? | | ?????????????????????#u #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????########### #???????????????######## | | ????????????# % #u #???????????????# | | ????????????# """ """ Rg @#???????????????# ##+### | | ????????????# """ """ #!==#########Y??????# # ## | | ????????????# """ """ #%=/# ?????# # ## | | ????????????# % # # """""""""?????# # ## | | ????????????# = # # ????# # ## | | ????????????# ! # + """"""""" #???# # ## | | ????????????# ! # # #???# # ## | | ????????????########### u # == #???# # ## | | ????????????????##????#m ## == = #???# ###### | | #######################k ##################+###### | | # ! +k %% #???????# # | | # #############???????# # "" | | # """" """" #???????????????????# #??" | | # """" """" #???????????????????# #??" | | # """" """" #???????????????????# # "" | | # """" """ #???????????????????# # | | # !% ##############??????# # "" | | # """" """" # #??????# # "" | | # """" """ # #??????# # "" | | # """" " # #??????# #??" | | # """ # #??????# # | | # ![%!# #??????# % # | | ######/####### ###??###########+####### | | ???# % += ##*### %% | | ???# %% ##### #?## % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 38 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Oh No You Don't! Party Time Quantum Hacking Unlikely Earthworm Challenges ------------ None Game ------ Seed SpikedWeaponsComputer Manual? 0 Play Time 03:19:49 Cumulative 11.3 hours Start 2024.05.02 @ 15:04:22 End 2024.05.06 @ 02:13:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51274aac-9d36-4906-a4f0-a5467aed2cc6