Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 16:29:00 Player: Mogwok Wargfriend Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (87) 435 Value Destroyed (2420) 2420 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 4758 Bonus ------- High Alert Combat Kills 183 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 50/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Aluminum Leg Medium Storage Unit System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON ----------- Heavy EM Shotgun Light Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Armor Plating System Shield Heavy EM Pulse Gun Heavy EM Pulse Gun Gauss Rifle Improved Light Cannon [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 63 | 7 5 13 38 Power 10 | 1 1 2 6 Engine 9 | 1 1 2 5 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 1 3 7 Treads . | . . . . Leg 1 | . . . 1 Wheel 12 | 2 1 3 6 Hover . | . . . . Flight . | . . . . Utility 17 | 2 2 3 10 Device 7 | 2 . 1 4 Storage 3 | . 2 . 1 Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection 4 | . . 1 3 Artifact . | . . . . Weapon 23 | 2 1 5 15 Energy Gun 17 | 1 1 4 11 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 4 | . . 1 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 2 | . . . 2 System Corruption 7 | . . . 7 Parts Lost 25 | . 1 4 20 Power 4 | . . 1 3 Propulsion 7 | . . 1 6 Utility 4 | . . . 4 Weapon 10 | . 1 2 7 Highest Loss Streak 10 | . 1 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 99 96 Engine 9 | . 14 10 6 Wheel 28 | . 27 33 25 Device 7 | . 13 1 8 Storage 13 | . 14 18 9 Processor 7 | . . 9 9 Hackware 4 | . . . 8 Protection 4 | . . 3 6 Energy Gun 13 | . 14 11 14 Ballistic Gun 4 | . 14 6 . Ballistic Cannon 2 | . . 4 3 Naked Turns . | . . . . Heaviest Build 27 | 9 16 23 27 Greatest Support 32 | 20 20 32 32 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 8 8 10 Average Capacity 7 | 5 5 8 8 Most Carried 10 | 5 8 8 10 Average Carried 6 | 4 5 7 7 Final Capacity 8 | 5 8 8 5 Final Carried 8 | 5 8 8 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1491 | 288 355 365 483 Remotely . | . . . . Salvage Created 3764 | 68 592 919 2185 Parts 207 | 4 42 63 98 Haulers Intercepted 4 | . 1 1 2 Recyclers Shooed 6 | . 4 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 54 | 1 10 13 30 Guns 42 | 1 10 9 22 Cannons 8 | . . 4 4 AOE 1 | . . . 1 Classes Destroyed 14 | 2 6 1 5 Worker 2 | . 1 . 1 Builder 6 | . 2 1 3 Tunneler 3 | 1 . 1 1 Hauler 4 | . 1 1 2 Recycler 9 | . 3 4 2 Operator 2 | . . . 2 Watcher 7 | . 1 2 4 Swarmer 11 | . 8 3 . Cutter 2 | . . . 2 Grunt 23 | 1 2 5 15 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 12 | . . 5 7 Specialist 4 | . . . 4 Best Kill Streak 9 | 1 6 5 9 Combat Bots Only 6 | 1 3 5 6 Max Kills in Single Turn 3 | 1 3 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 309 | 1 37 72 199 Missed 98 | 1 17 20 60 Damage Taken 3254 | . 169 610 2475 Core 748 | . 29 156 563 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 194 | . 19 . 175 Core Remaining (%) 83 | 100 88 61 . Volleys Fired 253 | 6 66 71 110 Largest 2 | 2 2 2 2 Hottest 100 | 60 60 80 100 Shots Fired 499 | 12 131 141 215 Gun 412 | 12 131 100 169 Cannon 87 | . . 41 46 Launcher . | . . . . Special . | . . . . Kinetic 190 | 6 66 71 47 Thermal . | . . . . Explosive . | . . . . Electromagnetic 309 | 6 65 70 168 Robot Hit Streak 17 | 3 5 12 17 Robot Miss Streak 6 | 4 6 6 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 248 | 7 29 70 142 Core Hits 139 | 3 22 29 85 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 7 | 1 1 2 3 Destroy 2 | . . 2 . Blast 3 | . . . 3 Corrupt 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5073 | 85 606 995 3387 Guns 3509 | 85 446 690 2288 Cannons 696 | . . 258 438 Explosions 851 | . 160 47 644 Melee . | . . . . Ramming 17 | . . . 17 Kinetic 1251 | 47 274 470 460 Thermal 851 | . 160 47 644 Explosive . | . . . . Electromagnetic 2954 | 38 172 478 2266 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 1 . 7 Average Corruption 1 | . 1 . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 8 . . Message Errors 3 | . 3 . . Matter Fused 1 | . 1 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Parts Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 58 | . 19 . 39 Projectiles . | . . . . Explosions 58 | . 19 . 39 Melee . | . . . . Knockbacks 6 | . . 1 5 Impact . | . . . . Kinetic 6 | . . 1 5 Secondary . | . . . . Self-Inflicted Damage 144 | . . 7 137 Shots 5 | . . 1 4 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 261 | . 261 216 182 Average Temperature 63 | . 106 44 54 Received Heat Transfer 1323 | . 18 144 1161 Siege Activations . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Fried 15 | . . . 15 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1000 | . 250 . 750 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 14 | . 3 1 10 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 697 | 25 307 357 697 Initial 150 | . . 128 150 Average 213 | 7 149 202 359 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 47 | 100 63 52 8 Level 1 40 | . 36 47 59 Level 2 12 | . . . 31 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 1 6 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 9 | . 2 1 6 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 3 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | 1 18 21 52 Peak Tracking Total 9 | 1 5 4 9 Tactical Retreats 8 | . 4 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 13 | . 4 4 5 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 7 2 5 Terminals 10 | . 6 2 2 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 19 7 16 Successful 25 | . 7 5 13 Failed 17 | . 12 2 3 Catastrophic 5 | . 4 . 1 Database Lockouts . | . . . . Manual 19 | . 10 5 4 Terminals 27 | . 16 7 4 Fabricators . | . . . . Repair Stations 14 | . 3 . 11 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 3 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . . . 1 Dispatch Records 2 | . 1 1 . Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 11 | . 2 . 9 Scan Component 6 | . 1 . 5 Repair 5 | . 1 . 4 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 2 2 Terminals 6 | . 2 2 2 Assimilate 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 7 2 3 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 1 . 4 Time 142 | . 26 . 116 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 16 | . . . 16 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 2 | . . . 2 Total Damage 33 | . . . 33 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4565 | 988 717 1067 1793 Spaces Moved 3226 | 405 581 960 1280 Core 30 | 21 . . 9 Treads . | . . . . Legs 1 | . . . 1 Wheels 3195 | 384 581 960 1270 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 50 Average Speed 84 | 78 80 84 87 Slowest Speed 190 | 80 80 95 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 24 84 53 56 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . 12 4 34 Melee . | . . . . Projectile 3 | . . . 3 AOE 47 | . 12 4 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4585 | 1061 703 1082 1739 Wait 963 | 636 37 18 272 Move 3223 | 404 580 959 1280 Hop . | . . . . Pick Up 40 | 8 8 10 14 Fast Attach 25 | 4 3 4 14 Attach 27 | 3 1 7 16 Detach 7 | . . 2 5 Swap 11 | . 1 2 8 Drop 32 | . 7 9 16 Fire 253 | 6 66 71 110 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 989 | -11/Scrapyard | Entered Materials 990 | -10/Materials | Build established: Mutant 1377 | -10/Materials | Discovered new exit (range 10) 1403 | -10/Materials | Discovered new exit (range 10) 1493 | -10/Materials | Repaired Wheel 1665 | -10/Materials | Discovered new exit (range 13) 1706 | -10/Materials | Entered another Materials area 1706 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1878 | -9/Materials | Discovered new exit (range 17) 2013 | -9/Materials | Discovered new exit (range 6) 2655 | -9/Materials | Discovered new exit (range 14) 2773 | -9/Materials | Entered another Materials area 2773 | -8/Materials | Evolved 2 slots: Utility x2 2877 | -8/Materials | Identified exit to Factory 3335 | -8/Materials | Repaired Wheel 3369 | -8/Materials | Repaired Hvy. EM Pulse Gun 3887 | -8/Materials | Repaired Imp. Ion Engine 4128 | -8/Materials | Repaired Lgt. Armor Plating 4350 | -8/Materials | Lost 3 parts (1n2w) 4394 | -8/Materials | Lost 4 parts (1p1n1u1w) 4526 | -8/Materials | Core integrity fell below 50% 4561 | -8/Materials | Core integrity fell below 20% 4566 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- simultaneously, Wheel automatically deactivated. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 04556_ Critical hit (Burn: +37). 04556_ Integrated Corrupted Gauss Rifle (+6). 04556_ Hvy. EM Pulse Gun destroyed. 04556_ Critical hit (Burn: +37). 04556_ Wheel destroyed. 04558_ Imp. Carbon-fiber Leg destroyed. 04559_ Slug penetrates G-47 Trooper. 04559_ G-47 Trooper destroyed. 04560_ Lgt. Deuterium Engine destroyed. 04561_ Dropped Heat Sink. 04562_ Dropped Gauss Rifle. 04563_ Acquired 3 matter. 04566_ Acquired 41 matter. Map ----- +----------------------------------------------------+ | #### """ """ # !! #???????????? #???? | | # """ """ # !! #??????????? #???? | | # """ """ ###+######### #??????????? #???? | | # #?# # ############ #???? | | # #?# # ! #???? | | #####+##+##?# # ^ %* * #???? | | #???# #??# / +???? | | ! #???# #??# # """ """ """ #???? | | #???# #??# # """ """ """ #???? | | #???# #??# # """ """ ^""" #???? | | ####???# #??# # #???? | | ???????# ####??########### #???? | | ???????# ????????????????# !""" ##### | | ???????# ???????###??????# """ | | ???????#????????# ??????# r """ | | ????????????????# "?????# % | | ????????????????# "?????# = | | ????????????????# "?????# """ | | ????????????????# ?????+ """ """ | | ????????????????# ?????# """ """" | | ????????????????# ?????# " | | # H ??????+ ! ?????# | | ??????# ?????# ############## | | ##?????????????###########u% #????????????? ### | | ???????????????#[| ==%g=#=% #??????????????? ?#?? | | ???????????????#! l[]===%@%*[#???????????????? ??? | | ???????????????# =*=[==!%#!% #?????????????????#?? | | ???????????????# !!%%g!!*#!* ##+#######??????????? | | ???????????????########### ??? | | ?????????????????#####???##+###+#######??????????? | | ????????????????????????? ??#????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????## #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# !! #????????????????? | | ???????????????????????# [ !! #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# [ #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedVariableHumpback Manual? 0 Play Time 00:51:55 Cumulative 78.0 hours Start 2024.03.07 @ 14:16:44 End 2024.03.07 @ 16:29:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b65ca28-23a1-4441-be62-20692193cb72