Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 11:41:01 Player: Kyzrati Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (311) 1555 Value Destroyed (12492) 12492 Prototype IDs (43) 860 Alien Tech Used (4) 800 Bonus (11379) 11379 TOTAL SCORE: 36186 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2483 Follower Combat Kills 4476 Registered with UFD 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Win 3000 Friendly Fire -680 Cogmind --------- Core Integrity 1332/1600 Matter 280/300 Energy 262/280 System Corruption 1% Temperature Cool (22) Movement Treading (235) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Biometal Leg > --- UTILITY (12) ----- Advanced Heat Sink Huge Storage Unit Phase Armor Wardrone Bay (1/1) > --- WEAPON (4) ------- Long-range Proton Cannon Vibroblade Vibroblade > --- INVENTORY (25) --- Micro Antimatter Reactor Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Advanced Coolant Injector High-capacity Matter Pod (200) Long-range Terrain Scanner Seismic Detector Advanced Targeting Computer Quantum Capacitor Advanced Weapon Cycler Long-range Tractor Beam Drone Bay (2/2) Drone Bay (1/2) Enhanced Nova Cannon Enhanced Nova Cannon Heavy Gauss Cannon Micro-nuke Launcher Vortex Lance (8) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Biometal Leg > --- UTILITY ---------- Huge Storage Unit Phase Armor Drone Bay Wardrone Bay > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Vibroblade Vibroblade > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Advanced Heat Sink Advanced Coolant Injector High-capacity Matter Pod Long-range Terrain Scanner Seismic Detector Advanced Targeting Computer Quantum Capacitor Advanced Weapon Cycler Long-range Tractor Beam Drone Bay Long-range Proton Cannon Heavy Gauss Cannon Gamma Bomb Array Micro-nuke Launcher Vortex Lance [Rating: 268] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Overtuned Huge Scrapsphere Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Minigun Energy Gun Cooled Pulse Rifle Energy Cannon Nova Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Vibroblade Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 . . . 4 . . . . 2 . . . . . . 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . 1 Utility 10 | . . . 1 1 . . . 2 . . . . 2 . . . . . . 2 2 . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 444 | 8 18 44 23 32 38 1 6 17 13 6 5 14 18 1 17 3 12 13 6 43 59 6 41 Power 37 | 2 . 2 . 1 2 . . 3 . . 1 1 . . 1 1 1 4 . 3 6 1 8 Engine 9 | 2 . 2 . 1 1 . . 2 . . . . . . . . . 1 . . . . . Core 9 | . . . . . 1 . . 1 . . . 1 . . . 1 1 . . 1 . 1 2 Reactor 19 | . . . . . . . . . . . 1 . . . 1 . . 3 . 2 6 . 6 Propulsion 70 | 2 . 10 4 4 9 . 2 4 1 1 . . 1 1 4 . . . . 12 13 . 2 Treads 53 | 2 . 10 4 4 9 . . 4 . 1 . . 1 . 3 . . . . 7 8 . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 15 | . . . . . . . 2 . 1 . . . . 1 1 . . . . 5 5 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 2 3 1 4 11 13 1 1 6 10 2 4 9 11 . 6 . 10 2 2 14 29 2 22 Device 119 | 1 1 . 2 10 2 . . 4 9 2 2 9 9 . 5 . 10 2 1 10 22 . 18 Storage 11 | 1 2 1 1 . . . 1 . . . 1 . 1 . . . . . . 1 . . 2 Processor 4 | . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 27 | . . . . 1 11 1 . 1 1 . 1 . 1 . . . . . 1 3 6 . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Weapon 172 | 2 15 31 15 16 14 . 3 4 2 3 . 4 6 . 6 2 1 7 4 14 11 3 9 Energy Gun 12 | 1 . . . . 3 . . . 1 . . 1 . . . . 1 2 1 2 . . . Energy Cannon 10 | . . . . . . . . . . . . . . . . . . . . 3 2 . 5 Ballistic Gun 64 | 1 9 22 8 8 5 . . 1 1 1 . 2 3 . 2 . . . 1 . . . . Ballistic Cannon 12 | . . 2 . . . . 1 1 . . . . . . 1 . . 1 . 2 3 1 . Launcher 31 | . 5 4 2 2 3 . 1 1 . . . 1 1 . 1 1 . 3 1 2 . . 3 Special Weapon 7 | . 1 2 . . . . . . . 2 . . 1 . . . . . . . 1 . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Slashing Weapon 30 | . . 1 5 6 2 . . 1 . . . . 1 . 2 1 . 1 1 3 5 . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 1 . . . . . 4 . . . 1 . . . . 3 4 3 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . Parts Lost 43 | . 1 1 1 . 15 . . 1 . . . 2 . . 2 . 1 . 1 5 9 2 2 Power 9 | . . 1 . . 1 . . . . . . 1 . . 1 . 1 . . 2 1 . 1 Propulsion 5 | . . . . . 4 . . . . . . . . . . . . . . . 1 . . Utility 15 | . . . 1 . 3 . . 1 . . . 1 . . 1 . . . . 2 5 1 . Weapon 14 | . 1 . . . 7 . . . . . . . . . . . . . 1 1 2 1 1 Highest Loss Streak 5 | . 1 1 1 . 5 . . 1 . . . 2 . . 2 . 1 . 1 2 5 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 100 99 89 100 100 99 96 88 88 85 87 84 77 67 68 67 71 72 58 57 59 Engine 5 | . 14 10 9 7 3 7 7 10 5 5 3 . . . . . . 1 . . . . . Core 1 | . . . . . 2 . . . 5 5 5 5 10 10 6 4 5 1 . 1 . . 1 Reactor 2 | . . . . . . . . . . . 1 4 . . 3 5 5 6 10 6 7 7 10 Treads 17 | . 28 22 27 30 25 30 24 16 17 17 17 17 15 5 5 5 5 5 5 5 5 13 12 Wheel 4 | . . . . . . . 5 11 9 5 5 5 5 10 9 10 10 10 10 7 6 . . Device 12 | . 14 11 12 6 1 1 . 12 17 17 17 14 24 26 23 21 21 21 20 20 13 11 9 Storage 6 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 2 | . . . 5 7 . . . 4 5 5 5 5 5 5 6 . . . . . . 3 . Protection 5 | . . . . 7 18 21 23 9 2 . . . . . . . . . . 4 1 . . Energy Gun 4 | . . . . . 2 15 15 11 10 11 11 9 . . . . 1 5 9 5 . . . Ballistic Gun 13 | . 24 42 35 27 9 . . 1 6 10 11 12 16 15 9 5 3 . 3 2 . . . Ballistic Cannon 2 | . . . . . . . 6 6 3 . . . . . 3 5 5 4 1 . 8 2 . Launcher 1 | . 2 . . . 6 . 6 . . . . . 1 . . 1 . 2 . . . . 1 Slashing Weapon 2 | . . . . 2 4 7 . 2 . . . . 2 5 2 3 5 1 4 3 4 11 8 Peak Build Rating 268 | 7 10 21 29 41 41 41 46 77 90 93 100 102 110 105 126 125 127 139 139 158 216 239 268 Average Rating 84 | 5 9 17 26 36 34 39 42 62 80 91 94 98 105 104 108 124 125 132 134 150 187 222 254 On Entrance 89 | . 7 10 21 29 41 41 40 46 77 87 93 97 97 106 105 125 125 126 136 133 153 214 239 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 251 | 15 32 41 43 52 68 56 126 141 142 136 141 146 143 135 146 148 148 157 157 162 211 199 251 Greatest Support 215 | 40 40 40 62 93 93 88 88 20 20 20 20 20 20 40 40 40 40 40 40 40 215 215 215 Greatest Overweight (x) 10 | . . 1 . . 2 . 6 7 7 6 7 7 7 3 3 3 3 3 3 7 10 . 1 Average Overweight (x) 2 | . . . . . . . 2 6 6 6 6 6 6 3 3 3 3 2 3 3 4 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 12 15 15 15 15 15 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 2 9 14 14 14 12 14 16 24 24 25 24 23 24 24 24 25 24 24 23 24 22 20 22 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 14 14 15 15 15 15 25 25 25 25 25 23 25 25 25 25 25 25 23 25 16 23 21 Class Distribution -------------------- 28% | Scavenger-Scrapper 16% | Commander-Tank 14% | Tank 9% | Scavenger-Gunner 8% | Mutant 8% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Commander-Mutant | -7/Recycling Commander-Tank | -7/Scraptown Commander-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Waste Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Warlord Scavenger-Scrapper | -3/Proximity Caves Scavenger-Scrapper | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Matter Collected 12560 | 288 549 1652 760 1521 1008 10 60 340 195 78 . 1410 414 . 347 104 347 302 110 394 1736 151 784 Remotely 1858 | . . . . 407 . . . . . . . . 60 . 182 . . 141 . 134 614 . 320 Salvage Created 14953 | 84 591 2049 837 1255 1425 193 . 164 39 90 . 1056 747 . 812 68 190 . 126 841 951 364 3071 Parts 693 | 3 42 129 68 57 49 8 . 15 1 4 . 27 37 . 27 6 4 . 10 28 51 21 106 Haulers Intercepted 8 | . 1 1 2 1 1 . . . . . . . 1 . . . . . . . 1 . . Recyclers Shooed 12 | . . 1 1 . 1 1 . . . . . . 2 . 1 . . . . . 2 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . 6 8 . 28 . . . 10 16 . 13 . . . . Prevented 12 | . . . . . . . . . . . . 11 . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 223 | . 10 41 24 20 21 3 . 6 . 1 . 14 7 . 6 1 4 . 5 13 13 4 30 Melee 19 | . . . . . 6 2 . . . . . . . . . . . . . 3 2 4 2 Guns 103 | . 8 34 20 16 5 . . 1 . 1 . 8 4 . 1 . 3 . 1 1 . . . Cannons 17 | . . 1 . . . . . 1 . . . . . . 2 . 1 . 1 2 8 . 1 AOE 60 | . 2 6 4 4 8 . . 4 . . . 4 3 . 1 1 . . 3 4 2 . 14 Classes Destroyed 23 | 2 6 5 1 1 1 1 . . 1 . . 1 1 . 1 . . . . . . 1 1 Worker 16 | . 1 1 1 1 5 . . . . . . . 1 . . . . . . 1 2 . 3 Builder 14 | . 1 2 1 . . . . . . . . . 2 . 1 . . . . . 2 . 5 Tunneler 3 | 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 Hauler 8 | . 1 1 2 1 1 . . . . . . . 1 . . . . . . . 1 . . Recycler 21 | 1 2 4 1 3 3 . . . . . . . 2 . 2 . . . . . 1 . 2 Minesweeper 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . Mechanic 5 | . . . . . 2 . . . . . . . . . 1 . . . . . 1 . 1 Operator 4 | . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Watcher 11 | . 3 4 3 . . . . . . . . . . . . . . . . . . . 1 Swarmer 40 | . 3 4 15 2 1 . . . . . . . 2 . . . . . 4 4 . . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 97 | . 7 22 3 13 11 2 . 3 . . . 9 3 . 3 1 3 . . . 2 1 14 Brawler 12 | . . 4 . . 2 . . . . . . 2 . . . . 1 . . . . . 3 Duelist 6 | . . 1 . . 2 . . . . . . 1 . . . . . . . . . . 2 Protector 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 24 | . . 9 4 2 5 . . . . 1 . 1 . . . . . . . 2 . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 13 | . . . 2 . . 1 . . . . . . . . 2 . . . . 5 . . 3 Programmer 26 | . . . . 3 . . . 3 . . . . 2 . . . . . 1 2 11 3 1 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | 2 5 6 5 5 8 3 . 6 1 1 . 7 6 . 8 1 2 . 4 4 6 5 11 Combat Bots Only 10 | . 2 5 5 5 7 3 . 6 . 1 . 7 4 . 5 1 2 . 4 4 3 3 10 Max Kills in Single Turn 4 | 1 2 2 2 2 2 1 . 1 1 1 . 2 2 . 1 1 1 . 2 4 2 2 4 Gunslinging 1 | . . 1 1 . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . 2 2 2 2 2 . . 1 . . . 2 2 . 1 1 . . 2 4 1 . 4 Melee 2 | . . . . . 1 1 . . . . . . . . . . . . . 1 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Hostile Shots Fired 1684 | . 37 115 93 85 416 50 . 57 . 8 . 63 38 . 70 . 18 14 20 128 235 109 128 Missed 479 | . 10 33 24 29 135 23 . 19 . 1 . 19 13 . 10 . 7 4 6 32 49 28 37 Damage Taken 20943 | . 379 1113 650 466 3217 308 . 968 . 139 . 948 323 . 1040 . 222 270 571 1862 4657 1762 2048 Core 1973 | . 30 233 33 20 268 27 . 56 . . . 94 36 . 37 . 22 43 170 90 133 413 268 Absorbed by Shields 952 | . . . 130 187 . . . 52 . 22 . 271 105 . 143 . 10 32 . . . . . Reduced by Siege Mode 310 | . . . . . . . . . . . . . . . 95 . . . . 52 152 . 11 Redirected to Core 637 | . . . . . . . . . . . . . . . . . . . . . . 393 244 Regen/Repaired (Parts) 1365 | . . 103 . 25 . . 1072 . 10 . . 16 21 . . . 11 43 16 . 48 . . Core Remaining (%) 76 | 100 88 41 94 . . . 55 . . . . 85 . . . . . . 73 87 . 62 83 Volleys Fired 641 | 4 41 88 48 54 55 . . 18 16 9 . 27 29 . 14 2 16 11 10 80 74 12 33 Largest 4 | 2 2 4 4 4 4 . . 4 2 4 . 4 3 . 3 1 2 2 3 3 3 1 1 Hottest 275 | 60 100 104 100 103 101 . . 121 40 105 . 185 97 . 139 75 175 175 275 232 235 61 81 Shots Fired 1418 | 8 73 319 169 195 96 . . 29 26 12 . 67 52 . 26 3 33 18 18 102 128 11 33 Gun 1052 | 8 64 303 161 189 72 . . 12 26 9 . 59 48 . 13 . 17 6 14 51 . . . Cannon 234 | . . 6 . . . . . 11 . . . . . . 10 2 16 12 1 50 112 11 3 Launcher 106 | . 6 7 8 6 24 . . 6 . . . 8 3 . 3 1 . . 3 1 . . 30 Special 26 | . 3 3 . . . . . . . 3 . . 1 . . . . . . . 16 . . Kinetic 1086 | 4 64 309 161 189 72 . . 17 7 7 . 38 48 . 23 2 23 12 2 9 88 11 . Thermal 168 | . 3 3 . . . . . 6 19 2 . 21 . . . . 10 6 13 61 24 . . Explosive 49 | . 6 7 8 6 8 . . 6 . . . . 3 . . 1 . . 3 1 . . . Electromagnetic 95 | 4 . . . . 16 . . . . . . 8 . . 3 . . . . 31 . . 33 Robot Hit Streak 16 | 5 12 12 6 11 9 . . 6 9 6 . 16 7 . 14 3 4 8 4 12 10 . 5 Robot Miss Streak 7 | 1 3 3 4 4 4 . . 1 2 1 . 1 3 . 1 . 2 1 1 4 5 . 7 Penetration Max 1 | . . . . . 1 . . . . . . 1 1 . 1 . . 1 . . 1 . . Secondary Targets 18 | . 1 7 4 3 1 . . . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 869 | 6 47 180 78 112 86 8 . 20 14 6 . 56 35 . 20 1 16 8 4 50 82 20 20 Core Hits 560 | 3 29 82 48 50 65 3 . 13 3 2 . 37 24 . 13 1 4 1 9 20 25 8 120 Critical Kills 3 | . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . Critical Parts Destroyed 8 | . . 1 . . 2 1 . . . . . 2 2 . . . . . . . . . . Critical Strikes 45 | . . 2 . . 3 1 . 2 . 1 . 4 3 . 1 . 1 . . 6 12 7 2 Burn 7 | . . . . . . . . 1 . 1 . 2 . . . . . . . 3 . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 7 | . . 2 . . . . . . . . . 2 3 . . . . . . . . . . Blast 14 | . . . . . . . . 1 . . . . . . 1 . 1 . . . 11 . . Smash 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Sever 7 | . . . . . 1 . . . . . . . . . . . . . . 1 . 3 2 Sunder 6 | . . . . . . . . . . . . . . . . . . . . 2 . 4 . Melee Attacks 291 | . . 2 12 23 52 9 . 13 . . . . 21 . 8 1 6 1 . 46 40 34 23 Impact 23 | . . . . . 17 6 . . . . . . . . . . . . . . . . . Slashing 236 | . . 2 12 23 35 3 . 13 . . . . 21 . 8 1 6 1 . 36 40 14 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 32 | . . . . . . . . . . . . . . . . . . . . 10 . 20 2 Sneak Attacks 30 | . . . . 1 8 4 . 1 . . . . 4 . 1 . . . . 3 4 1 3 Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . . 5 2 . . . . . . . . . . . . . . 1 9 3 Damage Inflicted 34290 | 78 1019 3314 1933 2579 3270 358 . 924 284 183 . 2126 1767 . 1248 140 771 543 611 2686 3654 1403 5399 Guns 11727 | 78 678 2625 1306 1913 754 . . 147 284 183 . 1322 713 . 240 . 232 120 103 1029 . . . Cannons 5087 | . . 51 . . . . . 183 . . . . . . 571 . 539 423 77 320 2822 . 101 Explosions 11678 | . 341 638 627 594 1411 . . 474 . . . 804 453 . 341 140 . . 431 489 242 . 4693 Melee 5746 | . . . . 72 1105 358 . 117 . . . . 601 . 96 . . . . 824 565 1403 605 Ramming 52 | . . . . . . . . 3 . . . . . . . . . . . 24 25 . . Kinetic 13712 | 53 678 2676 1306 1913 754 . . 243 31 144 . 854 713 . 811 . 660 423 77 125 2251 . . Thermal 3422 | . . . . . 65 . . 87 253 39 . 618 . . . . 111 120 103 601 571 . 854 Explosive 5122 | . 341 638 627 466 821 . . 474 . . . . 453 . . 140 . . 431 489 242 . . Electromagnetic 6236 | 25 . . . 128 525 . . . . . . 654 . . 341 . . . . 623 . . 3940 Impact 389 | . . . . . 198 191 . . . . . . . . . . . . . . . . . Slashing 3565 | . . . . 72 907 167 . 117 . . . . 601 . 96 . . . . 323 565 331 386 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1792 | . . . . . . . . . . . . . . . . . . . . 501 . 1072 219 Highest Corruption 34 | . . . 1 1 9 3 . 3 3 . . . 1 8 8 8 9 9 5 4 27 34 1 Average Corruption 6 | . . . 1 1 7 2 . 2 2 . . . 1 6 8 8 8 9 5 3 11 28 1 Corruption Purged 15 | . . . . 1 6 1 . . 3 . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 171 | . . . 8 6 12 2 . 4 2 . . . . 4 10 9 29 2 14 16 33 20 . Message Errors 38 | . . . 4 1 3 . . 2 . . . . . . 1 2 4 . 4 3 8 6 . Matter Fused 41 | . . . . 2 1 . . 1 1 . . . . 2 3 1 8 . 2 8 9 3 . Heat Flow Errors 18 | . . . 3 1 1 1 . . . . . . . . . 1 1 . 2 . 2 6 . Energy Discharges 21 | . . . . . 2 1 . . . . . . . 2 2 1 3 1 3 1 2 3 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Fused 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . Data Loss (minor) 20 | . . . . 1 4 . . . . . . . . . 1 . 8 . 1 2 3 . . Data Loss (major) 7 | . . . . . 1 . . 1 . . . . . . 1 3 1 . . . . . . Misfires 9 | . . . 1 1 . . . . 1 . . . . . 1 1 2 1 . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . 1 1 5 1 . Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 1394 | . 14 3 6 48 122 79 . 69 . . . . 112 . 134 . 33 65 . 144 204 78 283 Projectiles 357 | . . . . . . . . 33 . . . . . . 97 . 33 65 . 33 96 . . Explosions 245 | . 14 3 6 6 2 . . 2 . . . . 11 . 37 . . . . 65 . . 99 Melee 792 | . . . . 42 120 79 . 34 . . . . 101 . . . . . . 46 108 78 184 Knockbacks 30 | . . . . . . 1 . 1 . . . . . . 4 . 2 4 . . 18 . . Impact 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Kinetic 25 | . . . . . . . . 1 . . . . . . 3 . 2 4 . . 15 . . Secondary 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . Self-Inflicted Damage 709 | . 47 . . . 237 . . . . . . 66 . . 138 . . . . 12 148 . 61 Shots 23 | . 1 . . . 9 . . . . . . 2 . . 4 . . . . . 1 . 6 Rammed 4 | . . . . . . . . 2 . . . . . . . . . . . 1 1 . . Targets Rammed 4 | . . . . . . . . 2 . . . . . . . . . . . 1 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | . 22 81 164 396 337 213 . 291 28 42 . 424 170 . 269 74 307 198 187 419 503 187 180 Average Temperature 90 | . 8 23 53 98 115 106 . 115 5 18 . 156 57 . 130 51 99 73 82 110 134 81 68 Received Heat Transfer 3826 | . 183 465 150 175 1182 72 . 138 . 18 . 240 71 . 63 . 64 52 9 257 279 180 228 Effects 13 | . . . . . 2 . . . . . . 4 . . 1 . . . . 2 4 . . Shutdowns 5 | . . . . . . . . . . . . 1 . . . . . . . 2 2 . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Interference 4 | . . . . . 1 . . . . . . 2 . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Siege Activations 18 | . . . . . . . . . . . . . . . 1 . . . . 9 5 . 3 Total Turns 299 | . . . . . . . . . . . . . . . 30 . . . . 113 100 . 56 Longest Duration 49 | . . . . . . . . . . . . . . . 30 . . . . 30 49 . 24 Robots Corrupted 26 | . . . . . 2 1 . . . . . 2 . . 3 . . . . 3 1 . 14 Combat Hostiles 23 | . . . . . 2 1 . . . . . 2 . . 2 . . . . 3 . . 13 Parts Fried 54 | . . . . . 2 . . . . . . 3 . . 4 . 1 . . 7 2 . 35 Impact Corruptions 7 | . . . . . 3 2 . . . . . . . . 1 . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 18 | . . . . . 2 . . . . . . 7 . . 4 . . . . 4 1 . . Heat Transferred 4883 | . . . . . 100 . . 222 481 148 . 1092 . . . . 200 200 150 1096 444 . 750 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . 2 . . . . . . 2 . . . . . . . . . . 11 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Peak Influence 2021 | 10 192 658 395 420 602 289 . 317 . . . . 765 160 410 . . . . 698 1387 1029 2021 Initial 780 | . 6 27 125 66 156 204 . . . . . . 629 160 112 . . . . . 387 780 616 Average 393 | 2 52 351 199 165 391 279 . 91 . . . . 610 160 287 . . . . 279 757 847 1288 Maximum Alert Level 5 | . . 2 1 2 2 1 . 1 . . . . 3 . 2 . . . . 2 4 3 5 Low Security (%) 35 | 100 100 23 45 65 6 . . 73 . . . . . 100 30 . . . . 25 . . . Level 1 27 | . . 30 54 29 38 100 . 26 . . . . . . 43 . . . . 52 3 . . Level 2 21 | . . 45 . 4 54 . . . . . . . 78 . 25 . . . . 22 48 . 1 Level 3 9 | . . . . . . . . . . . . . 21 . . . . . . . 30 100 33 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . 17 . 42 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 22 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 6 6 2 10 8 . . 7 . . . . 4 . 2 . . . . 13 9 2 18 Investigation 24 | . 3 4 1 1 . . . 2 . . . . 2 . 2 . . . . 7 . . 2 Extermination 13 | . . . . 2 1 . . 2 . . . . 1 . . . . . . 2 3 . 2 Reinforcement 21 | . 3 1 . 4 2 . . . . . . . 1 . . . . . . 4 2 1 3 Assault 10 | . . 1 . . 2 . . . . . . . . . . . . . . . 1 1 5 Garrison 19 | . . . 1 3 3 . . 3 . . . . . . . . . . . . 3 . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 Haulers Reinforced 5 | . . . . 1 . . . . . . . . 1 . . . . . . 1 1 . 1 Active Scanning Responses 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Distress Signals 15 | . 1 1 . 1 1 . . 1 . . . 1 . . 1 . . . . 1 2 . 5 Communications Jammed 69 | . . . . . . . . . . . . . 36 . 5 . . 1 . 27 . . . Distress Signals 66 | . . . . . . . . . . . . . 36 . 2 . . 1 . 27 . . . Times Spotted 409 | . 14 52 30 22 33 3 . 12 . 2 . 20 10 1 7 1 7 25 4 29 53 10 74 Peak Tracking Total 11 | . 2 5 5 4 6 3 . 5 . 1 . 5 5 1 5 2 2 6 4 9 8 7 11 Tactical Retreats 26 | . . 2 1 . 3 . . . . . . 1 1 1 1 . 1 . 1 2 5 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Traps Triggered 14 | . 1 1 2 . 1 . . . . . . . 1 . . . . . . 4 3 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . 1 . . . 1 . . . . 2 . . . . . . Traps Extracted 7 | . . . . . . . . . 6 . . 1 . . . . . . . . . . . Installed 10 | . . . . . . . . 1 6 . . 1 . . . . 2 . . . . . . Triggered 11 | . . . . . . . . 1 . . . 1 . . . . 2 7 . . . . . Most Traps Carried 5 | . . . . . . . 2 2 5 5 5 5 5 5 5 5 5 3 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Machines Disabled 21 | . . 2 4 3 1 . . 1 . . . 1 2 . 1 . . . . 1 1 2 2 Max in Single Turn 1 | . . 1 1 1 1 . . 1 . . . 1 1 . 1 . . . . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Machines Accessed 85 | . 7 11 11 7 3 1 4 8 1 1 5 . 3 . 5 . 2 1 . 6 4 2 3 Terminals 55 | . 5 9 9 5 3 1 . 5 . . . . 1 . 3 . . . . 5 4 2 3 Fabricators 3 | . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 4 | . . 1 1 1 . . . . . . . . . . . . . . . 1 . . . Recycling Units 7 | . 2 1 . . . . . 1 . . . . 1 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Total Hacks 237 | . 24 35 40 19 10 1 12 22 1 1 17 . 8 . 7 . 6 1 . 12 11 2 8 Successful 136 | . 17 19 19 9 8 . 12 13 1 1 17 . 2 . 2 . 6 1 . 4 3 . 2 Failed 101 | . 7 16 21 10 2 1 . 9 . . . . 6 . 5 . . . . 8 8 2 6 Catastrophic 25 | . 1 3 5 . . 1 . 1 . . . . 1 . 2 . . . . 6 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 123 | . 15 21 27 16 10 . . 11 . . . . 4 . 6 . . . . 4 3 2 4 Terminals 168 | . 22 31 35 16 10 1 . 16 . . . . 2 . 4 . . . . 10 11 2 8 Fabricators 8 | . . . . 1 . . . 3 . . . . 4 . . . . . . . . . . Repair Stations 9 | . . 2 3 2 . . . . . . . . . . . . . . . 2 . . . Recycling Units 10 | . 2 2 . . . . . 1 . . . . 2 . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . Terminal Hacks 73 | . 8 7 9 . 1 . 12 4 1 1 17 . . . . . 6 1 . 3 2 . 1 Record 15 | . . 1 . . . . 4 . . . 5 . . . . . 5 . . . . . . Part Schematic 5 | . 1 . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 11 | . . . . . . . 7 . . . 4 . . . . . . . . . . . . Prototype ID Bank 10 | . 2 1 3 . . . . . . . 4 . . . . . . . . . . . . Open Door 5 | . . . . . . . . . 1 1 . . . . . . 1 1 . . . . 1 Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 2 3 2 . . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . Registered Components 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Build 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . 2 1 2 . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . Repair 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 53 | . 9 10 9 6 6 . . 8 . . . . . . 2 . . . . 1 1 . 1 Terminals 48 | . 7 9 9 6 6 . . 7 . . . . . . 1 . . . . 1 1 . 1 Track 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 1 2 2 2 1 . . 2 . . . . . . 1 . . . . 1 1 . 1 Disrupt 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . Operators 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Skim 23 | . 3 6 5 4 . . . 5 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . Used 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Hacking Detections 63 | . 4 9 11 6 3 1 . 7 . . . . 3 . 4 . . . . 6 4 2 3 Full Trace Events 8 | . . 2 . 1 . . . 1 . . . . 2 . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Built 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . . . . . 4 . . . . . . . . . . 1 . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . 187 . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Time 64 | . . 32 . 32 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . 8 . . . . . 2 1 . . . . 5 . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Total Allies 49 | . . . . 4 12 8 . 5 . . . 7 1 . 5 . 2 5 . . . . . Largest Group 11 | . . . . 4 10 11 10 10 4 3 2 6 2 . 5 5 7 5 . . . . . Highest-Rated Group 310 | . . . . 48 173 265 231 290 188 141 94 287 94 . 235 235 310 285 . . . . . Highest-Rated Ally 68 | . . . . 12 31 34 32 50 47 47 47 50 47 . 47 47 47 68 . . . . . Total Orders 243 | . . . . 4 . 3 4 5 12 9 2 15 4 . 3 7 14 10 . 1 60 20 70 STAY 56 | . . . . 2 . 1 2 3 4 . 1 3 2 . 1 3 6 7 . . 10 4 7 ROAM 7 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 4 FOLLOW 52 | . . . . 2 . 2 2 2 3 4 1 5 2 . 1 4 7 3 . . 3 1 10 EXPLORE 58 | . . . . . . . . . 3 4 . 4 . . . . . . . . 20 7 20 RETURN 70 | . . . . . . . . . 2 1 . 3 . . . . . . . 1 26 8 29 Ally Attacks 519 | . . . . 35 54 30 . 64 17 10 . 65 5 . 27 9 28 23 . . 62 10 80 Total Damage 26555 | . . . . 428 805 449 . 1380 293 237 . 1220 143 . 633 323 643 1801 . . 7637 1148 9415 Kills 111 | . . . . 4 6 2 . 12 2 1 . 6 . . 1 2 4 5 . . 32 4 30 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Robot Analysis Total 11 | . . . . . . . 7 . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 . 2 . . . 1 1 . . . . . . Drone Launches 66 | . . . . . . . . . 2 1 . 2 . . . . . . . 2 27 5 27 Drone Recoveries 61 | . . . . . . . . . 2 1 . 1 . . . . . . . 2 26 5 24 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Turns Passed 22990 | 89 1160 2467 1739 1747 909 323 2574 1230 1292 374 208 954 613 84 325 390 793 997 580 1153 1460 385 1144 Spaces Moved 11529 | 43 561 787 770 913 354 130 1571 632 618 174 144 451 303 79 222 349 522 644 488 586 742 167 279 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . Treads 5113 | 38 561 787 770 913 354 130 1046 . . . . . . . . . . . . . 68 167 279 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6411 | . . . . . . . 525 632 618 174 144 451 303 79 222 349 522 644 488 586 674 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 156 155 156 156 170 130 130 130 130 130 100 100 100 100 90 100 100 100 155 155 Average Speed 145 | 147 160 227 159 156 161 156 160 171 156 130 133 136 131 100 100 100 100 99 100 107 120 155 186 Slowest Speed 305 | 160 160 240 160 156 305 156 170 185 185 130 140 140 140 100 100 100 100 100 100 140 240 155 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 4 88 86 73 32 56 26 73 15 55 43 60 63 13 70 8 52 45 73 67 23 34 31 18 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 11 | . 2 4 1 . . . 1 . . . 3 . . . . . . . . . . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 . . . 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . . . . 1 1 1 . . . . . . . . . . 1 . Scrap Searched 14 | . . . . . . . 3 . 1 . . 3 . . . 2 2 . 3 . . . . Spaces Dug 300 | . 16 5 12 24 25 1 . 12 6 2 . 1 16 . 9 2 7 10 6 95 37 5 9 Terrain Destroyed 868 | . 81 83 46 45 73 1 . 47 7 2 . 27 40 . 43 27 26 12 43 102 107 7 49 Melee 139 | . . 2 12 15 14 1 . 10 . . . . 7 . 7 1 6 1 . 29 23 2 9 Projectile 205 | . 3 3 . . . . . 5 7 2 . 11 24 . 12 2 20 11 8 46 46 5 . AOE 524 | . 78 78 34 30 59 . . 32 . . . 16 9 . 24 24 . . 35 27 38 . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Qua Acc Total 16479 | 57 742 1269 1186 1111 537 238 1623 742 928 312 160 754 460 85 297 384 749 984 568 986 1210 257 840 Wait 2915 | . 97 295 318 65 19 30 20 25 257 123 2 224 43 3 17 29 177 232 62 182 208 40 447 Move 11507 | 42 560 786 769 912 353 129 1570 631 617 173 143 450 303 78 221 348 521 643 487 586 741 166 278 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | 3 15 17 6 9 14 1 16 16 4 . 2 6 6 1 6 . 6 4 1 19 26 6 2 Fast Attach 90 | 7 2 5 1 4 11 . 2 1 6 1 6 3 . . 3 1 4 3 . 8 15 2 5 Attach 114 | . 1 5 3 2 16 1 . 5 2 . . 7 3 1 4 . . 1 2 15 31 3 12 Detach 75 | . 2 1 1 1 7 . 2 . 4 . . 5 . . 5 . 3 2 . 5 20 5 12 Swap 242 | 1 15 34 19 26 11 . 4 11 5 5 . 4 15 . 10 2 8 9 4 21 13 1 24 Drop 233 | . 9 36 9 15 8 . 9 19 11 1 7 7 5 2 9 1 6 16 1 16 36 . 10 Fire 641 | 4 41 88 48 54 55 . . 18 16 9 . 27 29 . 14 2 16 11 10 80 74 12 33 Melee 259 | . . 2 12 23 43 7 . 13 . . . . 21 . 8 1 6 1 . 46 37 22 17 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . 8 8 . . Rewire 187 | . . . . . . 70 . . . . . 20 35 . . . . 62 . . . . . Trap 10 | . . . . . . . . 1 6 . . 1 . . . . 2 . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Sto x2 / [*Low]) -7/Storage -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Arm) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 6) 730 | -10/Materials | Discovered new exit (range 4) 898 | -10/Materials | Discovered new exit (range 6) 1060 | -10/Materials | Discovered new exit (range 12) 1250 | -10/Materials | Entered another Materials area 1250 | -9/Materials | Evolved 2 slots: Weapon x2 1541 | -9/Materials | Build established: Gunner 1667 | -9/Materials | Discovered new exit (range 9) 2166 | -9/Materials | Build established: Scavenger-Gunner 2361 | -9/Materials | Discovered new exit (range 12) 2450 | -9/Materials | First assault squad dispatched 2476 | -9/Materials | Build established: Gunner 2661 | -9/Materials | Discovered new exit (range 15) 2932 | -9/Materials | Core integrity fell below 50% 3221 | -9/Materials | Repaired Autogun 3415 | -9/Materials | Learned location of Mines (-9) 3442 | -9/Materials | Discovered new exit (range 16) 3571 | -9/Materials | Learned location of 1 exit from Recycling 3699 | -9/Materials | Learned location of 1 exit from Recycling 3717 | -9/Materials | Entered another Materials area 3717 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4027 | -8/Materials | Build established: Tank 4223 | -8/Materials | Discovered new exit (range 3) 4523 | -8/Materials | Discovered new exit (range 9) 4681 | -8/Materials | Build established: Skirmisher 4773 | -8/Materials | Discovered new exit (range 3) 4919 | -8/Materials | Learned location of 1 exit from Recycling 4951 | -8/Materials | Garrison activated, responded to threat 5075 | -8/Materials | Learned Factory emergency access door positions 5104 | -8/Materials | Build established: Tank 5140 | -8/Materials | Learned location of 1 exit from Recycling 5239 | -8/Materials | Learned Factory stockpile data 5295 | -8/Materials | Learned location of 1 exit from Extension 5362 | -8/Materials | Learned 4 Lower Caves zone layouts 5441 | -8/Materials | Learned Factory trap positions 5456 | -8/Materials | Entered Factory 5456 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5457 | -7/Factory | Identified exit to Factory 5457 | -7/Factory | Identified exit to Storage 5458 | -7/Factory | Loaded intel: 91 trap records 5558 | -7/Factory | Repaired Shield Generator 5934 | -7/Factory | Fabricated S-27 Virus? 5972 | -7/Factory | Discovered new exit (range 8) 6964 | -7/Factory | Garrison activated, responded to threat 7203 | -7/Factory | Entered Storage 7271 | -7/Storage | Met a pair of Derelict thieves 7383 | -7/Storage | Garrison activated, responded to threat 7491 | -7/Storage | Lost 5 parts (2n1u2w) 7616 | -7/Storage | Lost 3 parts (1n1u1w) 7676 | -7/Storage | Destroyed 7 combat bots 7951 | -7/Storage | Identified exit to Recycling 7954 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8001 | -7/Storage | Used back door to open Recycling access 8046 | -7/Storage | Lost 4 allies 8112 | -7/Storage | Entered Recycling 8112 | -7/Recycling | Accompanied by 4 allies 8113 | -7/Recycling | Identified exit to Scraptown 8113 | -7/Recycling | Identified exit to Factory 8342 | -7/Recycling | Scanned before Scraplab entrance 8382 | -7/Recycling | Entered Scraplab 8435 | -7/Recycling | Entered Scraptown 8435 | -7/Scraptown | Accompanied by 10 allies 8435 | -7/Scraptown | System corruption cleaned by C-Scrubber 8472 | -7/Scraptown | Build established: Commander-Mutant 8733 | -7/Scraptown | Visited CR-KLE's Repair Center 8759 | -7/Scraptown | Visited Cyclists 8848 | -7/Scraptown | Visited Junk Repository 8878 | -7/Scraptown | Visited SPCMW 8926 | -7/Scraptown | Build established: Commander-Tank 8945 | -7/Scraptown | Visited CPS Storage 8965 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8965 | -7/Scraptown | Visited Cave Peace 9212 | -7/Scraptown | Visited UFD Registry 9212 | -7/Scraptown | Registered with UFD as "Maceglider" 9379 | -7/Scraptown | Discovered exit to Factory (range 5) 9486 | -7/Scraptown | Visited Abandonware Association 9503 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 9570 | -7/Scraptown | Visited Chapter 10 9645 | -7/Scraptown | Visited Curators Association 9688 | -7/Scraptown | Visited Science Guys 9771 | -7/Scraptown | Visited Derelict Rescue Squad 9822 | -7/Scraptown | Visited Analyses Database 9860 | -7/Scraptown | Visited Scrapoid Pod Storage 9883 | -7/Scraptown | Visited Supply Room 10048 | -7/Scraptown | CR-KLE repaired 11 parts 10851 | -7/Scraptown | Found DRS Beacon 10907 | -7/Scraptown | Found Scrapoid Pod 11009 | -7/Scraptown | Entered Factory 11009 | -5/Factory | Accompanied by 10 allies 11009 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11576 | -5/Factory | Discovered new exit (range 13) 11724 | -5/Factory | Scrapoids reinforcements arrived? 11898 | -5/Factory | Garrison activated, responded to threat 11930 | -5/Factory | Learned location of 1 exit from Research 12002 | -5/Factory | Identified exit to Upper Caves 12002 | -5/Factory | Identified exit to Factory 12064 | -5/Factory | Learned Research recycling unit intel 12118 | -5/Factory | Learned Testing emergency access door positions 12147 | -5/Factory | Lost 3 allies 12164 | -5/Factory | Loaded intel: 109 trap records 12185 | -5/Factory | Discovered exit to Upper Caves (range 5) 12200 | -5/Factory | Learned Research terminal intel 12239 | -5/Factory | Entered Upper Caves 12239 | -5/Upper Caves | Accompanied by 4 allies 12869 | -5/Upper Caves | Build established: Scavenger-Gunner 13145 | -5/Upper Caves | Found Scrap Suit 13444 | -5/Upper Caves | Build established: Scavenger-Scrapper 13453 | -5/Upper Caves | Discovered new exit (range 14) 13531 | -5/Upper Caves | Entered another Upper Caves area 13531 | -5/Upper Caves | Accompanied by 3 allies 13554 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13629 | -5/Upper Caves | Spotted B-75 Beast 13634 | -5/Upper Caves | Allies destroyed B-75 Beast 13646 | -5/Upper Caves | Learned 4 Factory zone layouts 13853 | -5/Upper Caves | Discovered new exit (range 30) 13905 | -5/Upper Caves | Entered Zhirov 13905 | -5/Zhirov | Accompanied by 2 allies 13905 | -5/Zhirov | Discovered new exit (range 3) 13933 | -5/Zhirov | Met Zhirov 13958 | -5/Zhirov | Learned location of Quarantine (-2) 13958 | -5/Zhirov | Learned location of Testing (-3) 13958 | -5/Zhirov | Learned location of Command (-1) 13970 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13994 | -5/Zhirov | Found Alien Artifact 13994 | -5/Zhirov | Identified Integrated Reactor 13994 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14014 | -5/Zhirov | Found Alien Artifact 14113 | -5/Zhirov | Entered Proximity Caves 14113 | -4/Proximity Caves | Accompanied by 2 allies 14254 | -4/Proximity Caves | Spotter reported a threat 14265 | -4/Proximity Caves | Spotter reported a threat 14305 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14327 | -4/Proximity Caves | Spotter reported a threat 14514 | -4/Proximity Caves | Learned Research garrison access intel 14664 | -4/Proximity Caves | Scrapoid Pod released 04P10-D (x5) 14942 | -4/Proximity Caves | Lost 5 allies 14993 | -4/Proximity Caves | Discovered exit to Factory (range 14) 15005 | -4/Proximity Caves | Destroyed 7 combat bots 15067 | -4/Proximity Caves | Entered Factory 15067 | -4/Factory | Accompanied by 1 ally 15067 | -4/Factory | Evolved 2 slots: Utility x2 15136 | -4/Factory | Found Scrap Suit 15247 | -4/Factory | Spotted B-86 Titan 15344 | -4/Factory | Search patrols dispatched 15430 | -4/Factory | Fabricated Assault Drone Bay? 15567 | -4/Factory | Search patrols dispatched 15680 | -4/Factory | Sucked down chute 15680 | -4/Factory | Entered Waste 15689 | -4/Waste | Spotted C-40 Crusher 15695 | -4/Waste | EMP discharged 15712 | -4/Waste | Spotted C-40 Crusher 15728 | -4/Waste | Spotted C-40 Crusher 15749 | -4/Waste | Discovered new exit (range 16) 15750 | -4/Waste | Spotted C-40 Crusher 15764 | -4/Waste | Entered Factory 15936 | -4/Factory | Scrapoids reinforcements arrived? 15983 | -4/Factory | Discovered new exit (range 16) 16049 | -4/Factory | Found Prototype Device 16049 | -4/Factory | Identified Active Sensor Suite 16071 | -4/Factory | Identified exit to Upper Caves 16089 | -4/Factory | Entered Upper Caves 16089 | -4/Upper Caves | Accompanied by 5 allies 16322 | -4/Upper Caves | Discovered new exit (range 5) 16326 | -4/Upper Caves | Identified exit to Upper Caves 16479 | -4/Upper Caves | Entered another Upper Caves area 16479 | -4/Upper Caves | Accompanied by 5 allies 16686 | -4/Upper Caves | A Commander dispatched an escort 16704 | -4/Upper Caves | Learned location of 1 exit from Research 16704 | -4/Upper Caves | Learned Factory trap positions 16974 | -4/Upper Caves | Found Scrap Suit 16981 | -4/Upper Caves | Found Scrap Suit 16999 | -4/Upper Caves | Lost 5 allies 17255 | -4/Upper Caves | Discovered new exit (range 8) 17263 | -4/Upper Caves | Identified exit to Warlord 17272 | -4/Upper Caves | Entered Warlord 17305 | -4/Warlord | System corruption cleaned by Quarantine Array 17598 | -4/Warlord | Found Prototype Device 17714 | -4/Warlord | Warlord's base attacked by MAIN.C 17723 | -4/Warlord | Found Prototype Piercing Weapon 18030 | -4/Warlord | Lost 4 allies 18064 | -4/Warlord | Warlord forces counterattacked 18145 | -4/Warlord | Lost 9 allies 18156 | -4/Warlord | Spotted Striker 18181 | -4/Warlord | Spotted Striker 18203 | -4/Warlord | Discovered new exit (range 15) 18232 | -4/Warlord | Spotted Striker 18253 | -4/Warlord | Spotted Striker 18268 | -4/Warlord | Identified exit to Proximity Caves 18269 | -4/Warlord | Entered Proximity Caves 18299 | -3/Proximity Caves | Lost 24 allies 18381 | -3/Proximity Caves | Activated DRS Beacon 18418 | -3/Proximity Caves | Crushed by falling debris 18710 | -3/Proximity Caves | Spotted B-86 Titan 18769 | -3/Proximity Caves | Discovered new exit (range 11) 18778 | -3/Proximity Caves | Identified exit to Research 18849 | -3/Proximity Caves | Entered Research 18849 | -3/Research | Spotted B-86 Titan 18849 | -3/Research | Evolved 2 slots: Utility x2 18850 | -3/Research | Identified exit to Armory 18851 | -3/Research | Identified exit to Research 18852 | -3/Research | Loaded intel: 24 terminal locations 18853 | -3/Research | Loaded intel: 4 recycling unit locations 18854 | -3/Research | Loaded intel: 3 garrison access locations 19042 | -3/Research | Identified Vortex Lance 19599 | -3/Research | Search patrols dispatched 19603 | -3/Research | Identified Transdimensional Reconstructor 19603 | -3/Research | Warped through subspace 20002 | -3/Research | Entered another Research area 20002 | -2/Research | Evolved 2 slots: Utility x2 20003 | -2/Research | Identified exit to Quarantine 20011 | -2/Research | Identified Wardrone Bay 20052 | -2/Research | Garrison activated, responded to threat 20279 | -2/Research | Build established: Scavenger-Gunner 20567 | -2/Research | Found Gamma Bomb Array 20859 | -2/Research | Spotted B-90 Cyclops 21094 | -2/Research | System corruption reached 10% 21130 | -2/Research | Lost 3 parts (3u) 21294 | -2/Research | First assault squad dispatched 21361 | -2/Research | Lost 5 parts (1p1n1u2w) 21462 | -2/Research | Entered Quarantine 21579 | -2/Quarantine | Build established: Scavenger-Mutant 21643 | -2/Quarantine | Discovered new exit (range 8) 21701 | -2/Quarantine | Found Alien Artifact 21701 | -2/Quarantine | Identified Phase Redirector 21712 | -2/Quarantine | First assault squad dispatched 21721 | -2/Quarantine | Found Alien Artifact 21748 | -2/Quarantine | Scanned by Researcher 21755 | -2/Quarantine | System corruption reached 30% 21765 | -2/Quarantine | Identified Phase Armor 21847 | -2/Quarantine | Entered Access 21847 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 21869 | -1/Access | Garrison activated, responded to threat 21899 | -1/Access | Destroyed 10 combat bots 21934 | -1/Access | Found Quantum Capacitor 22078 | -1/Access | Build established: Mutant 22097 | -1/Access | First assault squad dispatched 22192 | -1/Access | Garrison activated, responded to threat 22534 | -1/Access | Discovered new exit (range 4) 22615 | -1/Access | Build established: Scavenger-Mutant 22988 | -1/Access | High security lockdown imminent 22991 | *** | Escaped! Last Messages --------------- 22986_ G-73 Enforcer unfolds itself. 22986_ E-15 Imp unfolds itself. 22986_ Lgt. Quantum Reactor destroyed. 22986_ Critical hit (Burn: +37). 22986_ Slug penetrates H-88 Terminator. 22986_ Penetrated by Slug. 22988_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 22988_ Lgt. Quantum Reactor blown off. 22988_ E-15 Imp destroyed. 22988_ ALERT: High security lockdown imminent, T-100. 22989_ Q637-z IFF system glitched. 22989_ H-88 Terminator destroyed. 22989_ H-88 Terminator misfires. 22989_ Slug penetrates Reinforced Barrier. 22991_ Ended siege mode. 22991_ Chain reaction triggered in Corrupted Lgt. Quantum Reactor. 22991_ Gamma Bomb Array destroyed. Map ----- +----------------------------------------------------+ | +% #??????# #???# #??????????# | | # #??#???# #???# #????#??#??? | | ??# #??????# !! #???# #?????????#? | | ???# ######## ! #??## #??????????# | | ???# # ! #??## #????????#?? | | ???# # ##?## #??#???????? | | ########### # % #???# #??????????? | | """ %/% + * ##### #????? ???? | | """ =# # = / % #????????? ? | | # ########+############+##+######?????? | | # ##??#??# #### #??? ? | | # #?##???# + #?????? | | ! # #??????###### """ #?????? | | # =##??????????# ""T"" #?????? | | #*%#??????#????# "" "" #? ???? | | #[[#?#?#?#?????# #?????? | | ""T"""" ###[%#?#??#??????# #?????? | | """"""""#?#% ####????????###################?????? | | ########?##==# [######?????#?#???????????????????? | | ????????### ##### ##########???????#??????????? | | #??????## # %= "???????????#??????? | | ???????# # =% ""??? ?????????????? | | ???????# # =gg b = "" "??????????????????? | | ???????# # g= h[ " "????????????? ????? | | ??#????## # = ! Q"Q "??????????????????? | | #####???# # @" "?????????????? ???? | | ??### " "??????????????????? | | ???## " "??????????????????? | | ""#??## [%= ""?????????????????? | | """#???#!u = "??????????????????? | | R"#???#!%####### ##########??????????????????? | | """#???#%*#?????###??????????????#????????????? | | ""#??##% ##########??????????????????????????? | | #???# # #??????????????????????????? | | #???# %# #??????????????????????????? | | ##+####???# + " #??????????????????????????? | | ####### # """ #??????????????????????????? | | # """ #??????????????????????????? | | %% # " #??????????????????????????? | | ####### # * #??????????????????????????? | | #####?????# # #??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# #########???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ##+##?????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 75 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1650 Weapon Cycling 25 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 5 Trap Extractor Capacity 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Shield Generator | -2/Quarantine | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Quarantine | Archive H-88 Terminator | -2/Quarantine | Archive Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed FlakFrostFacilitator Manual? 0 Play Time 09:34:55 Cumulative 556.5 hours Start 2024.08.27 @ 08:53:38 End 2024.09.17 @ 11:41:01 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type 0 Total 39 Types 29/0/3/2/1/1/1/2/0 Lore% 40 Gallery% 79 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13c83bad-5ad7-4d60-9116-9c8d018b9359