Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 22:35:58 Player: 3L-B0W Result: Destroyed by ZB-RXE(R) with Subdweller Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (3734) 3734 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 6651 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 72 Cogmind --------- Core Integrity 0/550 Matter 258/300 Energy 265/265 System Corruption 4% Temperature Cool (36) Movement Rolling (205) Ox9 Location -8/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Advanced Treads Wheel > --- UTILITY (5) ------ Armored Scrap Engine Huge Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Energy Pulse Construct/G > --- INVENTORY (25) --- Improved Ion Engine Cooled Ion Engine Wheel Compact Wheel Armored Wheel Improved Flight Unit Heat Sink Seismic Detector Light Armor Plating Hacking Suite Hacking Suite Shock Rifle Improved Medium Laser Advanced Beam Cannon Heavy Assault Rifle Subdweller Machine Gun Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Grenade Launcher Grenade Launcher Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Scrap Engine Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Wheel Wheel Armored Wheel Improved Flight Unit Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Shock Rifle Shock Rifle Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Heavy Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Grenade Launcher Grenade Launcher Rocket Launcher Improved Datajack [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 3 . . Weapon . | . . . . . . Parts Attached 90 | 1 3 8 38 30 10 Power 10 | . . 1 6 3 . Engine 7 | . . 1 3 3 . Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 28 | . 2 3 10 9 4 Treads 13 | . 2 . 5 5 1 Leg 1 | . . . 1 . . Wheel 14 | . . 3 4 4 3 Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 1 2 13 6 4 Device 10 | 1 . . 5 2 2 Storage 3 | . 1 1 1 . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 12 | . . 1 6 4 1 Artifact . | . . . . . . Weapon 25 | . . 2 9 12 2 Energy Gun 4 | . . 1 3 . . Energy Cannon 6 | . . . 3 3 . Ballistic Gun 9 | . . 1 2 4 2 Ballistic Cannon . | . . . . . . Launcher 6 | . . . 1 5 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 3 1 1 Parts Lost 28 | . . 1 11 14 2 Power 1 | . . . . 1 . Propulsion 11 | . . . 4 6 1 Utility 10 | . . . 5 4 1 Weapon 6 | . . 1 2 3 . Highest Loss Streak 6 | . . 1 6 5 2 To Critical Strikes . | . . . . . . Average Backups 20 | 6 9 13 20 23 24 Power 2 | 1 1 1 2 2 2 Propulsion 3 | 4 4 4 3 4 3 Utility 5 | . 1 4 6 5 4 Weapon 8 | 1 2 3 7 10 14 Tool/Special . | . . . . . . Unused Backups 46 | 6 . 2 13 4 21 Power 3 | 1 . . 1 . 1 Propulsion 11 | 2 . . 3 1 5 Utility 7 | 1 . . 3 . 3 Weapon 24 | 2 . 2 6 3 11 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 100 100 96 97 94 Engine 8 | . 14 14 5 9 9 Core 1 | . . . 3 . . Treads 14 | . 23 17 9 16 15 Wheel 12 | . . 10 17 10 10 Device 16 | . 14 11 21 11 16 Storage 10 | . 14 16 9 9 9 Processor 7 | . . . 8 9 13 Protection 5 | . . . 3 13 4 Energy Gun 4 | . . 10 6 3 1 Energy Cannon 5 | . . . 6 4 12 Ballistic Gun 8 | . 28 17 4 7 3 Peak Build Rating 43 | 7 8 12 33 33 43 Average Rating 24 | 6 7 10 27 28 30 On Entrance 15 | 6 7 8 12 31 28 Avg Prop Armor Cover (%) 13 | . 8 14 12 11 15 Naked Turns . | . . . . . . Heaviest Build 116 | 11 26 51 114 116 109 Greatest Support 46 | 20 40 40 46 46 42 Greatest Overweight (x) 11 | . . 2 11 11 10 Average Overweight (x) 4 | . . . 4 8 5 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 21 | 8 12 15 21 25 25 Most Carried 25 | 6 12 15 25 25 25 Average Carried 20 | 6 9 13 20 23 24 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 25 | 6 12 15 25 25 23 Scrap Engine Consumption 21 | . . . . . 21 Constructs Created 1 | . . . . . 1 Class Distribution -------------------- 51% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Rec Matter Collected 2359 | 226 90 300 601 848 294 Remotely . | . . . . . . Salvage Created 4778 | 132 214 256 1597 2272 307 Parts 235 | 9 13 19 72 110 12 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 5 | . 3 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Combat Hostiles Destroyed 87 | . 5 8 26 41 7 Guns 45 | . 5 8 13 19 . Cannons 19 | . . . 8 4 7 AOE 19 | . . . 5 14 . Classes Destroyed 15 | 2 2 1 8 2 . Worker 11 | . . . 2 9 . Builder 1 | . . . . 1 . Tunneler 3 | 3 . . . . . Hauler 2 | . . . 1 1 . Recycler 4 | 1 1 . 1 1 . Operator 3 | . . . 2 1 . Watcher 3 | . . . 3 . . Swarmer 14 | . 3 4 3 4 . Grunt 41 | . 2 . 16 23 . Brawler 4 | . . . 1 3 . Duelist 2 | . . . 1 1 . Protector 1 | . . . . 1 . Sentry 13 | . . . 4 9 . Hunter 1 | . . . 1 . . Subdweller 11 | . . 4 . . 7 Best Kill Streak 7 | 2 4 3 4 7 2 Combat Bots Only 7 | . 4 3 4 7 2 Max Kills in Single Turn 4 | 1 1 1 2 4 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Hostile Shots Fired 459 | . 32 47 125 218 37 Missed 121 | . 12 7 28 66 8 Hits 338 | . 20 40 97 152 29 Melee 12 | . . . 1 11 . Projectile 326 | . 20 40 96 141 29 Critical Strikes 18 | . . 2 2 13 1 Damage Taken 5834 | . 209 566 1583 2938 538 Core 789 | . 58 178 238 249 66 Absorbed by Shields . | . . . . . . Redirected to Shielding 26 | . . 11 15 . . Ignored by Resistances 162 | . . . 14 76 72 Regen/Repaired (Parts) 111 | . . . . 111 . Core Remaining (%) 52 | 100 . 5 . . . Volleys Fired 316 | 8 30 42 93 110 33 Largest 2 | 2 2 2 2 2 2 Hottest 138 | 40 40 80 138 136 136 Shots Fired 588 | 16 60 73 179 205 55 Gun 432 | 16 60 73 117 149 17 Cannon 133 | . . . 57 38 38 Launcher 23 | . . . 5 18 . Special . | . . . . . . Kinetic 284 | 16 60 49 57 89 13 Thermal 138 | . . 24 52 20 42 Explosive 12 | . . . 5 7 . Electromagnetic 154 | . . . 65 89 . Robot Hit Streak 22 | 10 7 11 9 13 22 Robot Miss Streak 5 | 2 5 3 5 4 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 385 | 12 39 40 119 140 35 Core Hits 212 | 8 16 18 67 90 13 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 5 | . . 2 1 2 . Destroy 4 | . . 2 1 1 . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8722 | 97 302 486 2721 4391 725 Guns 4376 | 97 302 486 1447 1954 90 Cannons 2138 | . . . 939 564 635 Explosions 2160 | . . . 306 1854 . Melee . | . . . . . . Ramming 48 | . . . 29 19 . Kinetic 2262 | 97 302 284 448 1074 57 Thermal 2559 | . . 202 863 826 668 Explosive 622 | . . . 194 428 . Electromagnetic 3231 | . . . 1187 2044 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 3 3 . 4 4 Average Corruption 3 | . 2 3 . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 67 | . 1 25 . 8 33 Message Errors 22 | . . 8 . 3 11 Matter Fused 16 | . 1 8 . . 7 Heat Flow Errors 10 | . . 3 . 3 4 Energy Discharges 7 | . . 2 . . 5 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 6 | . . 2 . . 4 Misfires 3 | . . 1 . 1 1 Weapon Failures 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 52 | . . . 6 46 . Projectiles . | . . . . . . Explosions 43 | . . . 6 37 . Melee 9 | . . . . 9 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 781 | . . . 122 659 . Shots 22 | . . . 2 20 . Rammed 4 | . . . 3 1 . Targets Rammed 4 | . . . 3 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | . 9 211 214 264 324 Average Temperature 69 | . 8 103 61 66 96 Received Heat Transfer 2082 | . 72 72 702 1188 48 Effects 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted 4 | . . . . 4 . Combat Hostiles 4 | . . . . 4 . Parts Fried 22 | . . . 11 11 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 1 1 1 4 Heat Transferred 3656 | . . 250 1164 1132 1110 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . . 2 7 . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 68 | 100 100 . 74 28 98 Level 1 25 | . . . 25 49 1 Level 2 6 | . . . . 21 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 537 | 10 82 . 366 537 202 Initial 202 | . 3 . 7 152 202 Average 140 | 2 21 . 133 271 28 Influence Increases 2618 | 20 137 90 894 1432 45 Destroy 0b10 Robot/C 1540 | . 100 80 520 840 . Destroy 0b10 Robot/NC 140 | 20 5 . 45 70 . Destroy Leader 340 | . 20 10 128 182 . Allied During Kill 5 | . . . . 5 . Successful Hack 66 | . 12 . 9 19 26 Disable Machine 210 | . . . 60 135 15 Destroy Structure 137 | . . . 57 76 4 Lose Combat Pursuer 180 | . . . 75 105 . Influence Decreases 2618 | 15 142 76 548 1271 566 Entered New Map 536 | . 2 . 7 208 319 Time Decay 1462 | 15 140 76 421 583 227 Lost Part 260 | . . . 100 140 20 Lost Ally 60 | . . . 20 40 . Purge Threat 300 | . . . . 300 . Squads Dispatched 14 | . 1 . 5 8 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 8 | . 1 . 4 3 . Assault 2 | . . . . 2 . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Distress Signals 8 | . 1 . 2 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 140 | . 10 8 45 68 9 Peak Tracking Total 7 | . 6 2 4 7 2 Tactical Retreats 12 | . . . 4 6 2 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Traps Triggered 6 | . 3 . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Rec Machines Disabled 14 | . . . 4 9 1 Max in Single Turn 2 | . . . 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Machines Accessed 20 | . 3 . 5 6 6 Terminals 13 | . 3 . 3 4 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 3 | . . . . 1 2 Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 61 | . 6 . 18 18 19 Successful 35 | . 3 . 13 9 10 Failed 25 | . 3 . 4 9 9 Catastrophic 4 | . 1 . 1 . 2 Database Lockouts 1 | . . . 1 . . Manual 32 | . 4 . 5 11 12 Terminals 37 | . 6 . 6 13 12 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 8 | . . . . 3 5 Scanalyzers 12 | . . . 12 . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 1 . 2 4 4 Prototype ID Bank 2 | . 1 . 1 . . Open Door 2 | . . . . 2 . Branch Access Points 1 | . . . . . 1 Unreport Threat 2 | . . . . 2 . Locate Traps 1 | . . . 1 . . Zone Layout 1 | . . . . . 1 Release Object 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 3 | . . . . . 3 Report Inventory 2 | . . . . . 2 Retrieve Components 1 | . . . . . 1 Scanalyzer 10 | . . . 10 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 . 1 3 3 Terminals 6 | . 2 . 1 1 2 Botnet 5 | . 1 . 1 1 2 Disrupt 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 2 1 Recyclers 1 | . . . . 1 . Mask 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 3 . 5 6 4 Full Trace Events 4 | . . . 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . 1 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Total Allies 3 | . . . 1 2 . Largest Group 2 | . . . 1 2 . Highest-Rated Group 62 | . . . 29 62 . Highest-Rated Ally 31 | . . . 29 31 . Total Orders . | . . . . . . Ally Attacks 11 | . . . 2 9 . Total Damage 204 | . . . 39 165 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Active Infowar (turns) 4846 | 6 446 820 1859 575 1140 Sensors 2412 | . . . 1837 575 . Seismic 2434 | 6 446 820 22 . 1140 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Rec Turns Passed 7294 | 75 446 1008 2576 1809 1380 Spaces Moved 2984 | 33 224 646 900 592 589 Core . | . . . . . . Treads 336 | . 197 76 1 22 40 Legs 60 | 33 27 . . . . Wheels 2588 | . . 570 899 570 549 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 93 | 120 120 120 93 145 130 Average Speed 164 | 120 155 126 151 208 187 Slowest Speed 465 | 120 160 240 320 320 465 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 40 42 58 83 93 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 124 | . . . 55 67 2 Melee . | . . . . . . Projectile 9 | . . . 7 . 2 AOE 115 | . . . 48 67 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Total 4818 | 55 275 767 1946 960 815 Wait 1209 | 14 12 55 821 172 135 Move 2979 | 32 223 645 899 591 589 Hop . | . . . . . . Pick Up 93 | . 6 5 47 20 15 Fast Attach 17 | 1 . . 9 5 2 Attach 29 | . . 1 11 14 3 Detach 3 | . . . . 1 2 Swap 89 | . 3 15 25 29 17 Drop 73 | . 1 4 36 13 19 Fire 316 | 8 30 42 93 110 33 Melee . | . . . . . . Ram 3 | . . . 3 . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis 4 | . . . . 4 . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 76 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 16) 505 | -10/Materials | Discovered new exit (range 8) 522 | -10/Materials | Entered Subcaves 523 | -10/Subcaves | Approached by a straggling Scientist 726 | -10/Subcaves | Core integrity fell below 50% 857 | -10/Subcaves | Learned Materials security intel 1045 | -10/Subcaves | Build established: Scavenger-Mutant 1452 | -10/Subcaves | Core integrity fell below 20% 1525 | -10/Subcaves | Discovered new exit (range 4) 1528 | -10/Subcaves | Discovered new exit (range 13) 1530 | -10/Subcaves | Entered Materials 1530 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1631 | -8/Materials | Central database locked down 2009 | -8/Materials | Build established: Mutant 2640 | -8/Materials | Lost 6 parts (3n2u1w) 2867 | -8/Materials | Build established: Scavenger-Mutant 3316 | -8/Materials | Discovered new exit (range 14) 3343 | -8/Materials | Identified exit to Factory 3760 | -8/Materials | Discovered exit to Factory (range 13) 3807 | -8/Materials | Build established: Mutant 4010 | -8/Materials | Discovered new exit (range 9) 4053 | -8/Materials | Identified exit to Storage 4106 | -8/Materials | Entered Storage 4417 | -8/Storage | Repaired Imp. Treads 4501 | -8/Storage | Core integrity fell below 50% 4909 | -8/Storage | Lost 3 parts (2u1w) 5112 | -8/Storage | Build established: Scavenger-Mutant 5119 | -8/Storage | Discovered exit to Factory (range 16) 5380 | -8/Storage | Met a pair of Derelict thieves 5453 | -8/Storage | Garrison activated, responded to threat 5498 | -8/Storage | Destroyed 7 combat bots 5520 | -8/Storage | Core integrity fell below 20% 5553 | -8/Storage | Lost 5 parts (2n2u1w) 5675 | -8/Storage | Build established: Mutant 5911 | -8/Storage | Used back door to open Recycling access 5911 | -8/Storage | Discovered new exit (range 4) 5913 | -8/Storage | Identified exit to Recycling 5915 | -8/Storage | Entered Recycling 6083 | -8/Recycling | Build established: Scavenger-Mutant 6671 | -8/Recycling | Discovered new exit (range 10) 6942 | -8/Recycling | Entered Scraplab 6977 | -8/Recycling | Found Prototype Device 6977 | -8/Recycling | Identified Scrap Engine 7295 | -8/Recycling | Destroyed by ZB-RXE(R) with Subdweller Machine Gun Last Messages --------------- 07056_ Scrap Engine consumes Pulse Rifle. 07059_ Acquired 48 matter. 07072_ Scrap Engine consumes Com. Wheel. 07095_ System corrupted: Energy discharge (-68). 07106_ Scrap Engine envelopes itself in armor. 07111_ System corrupted: Matter fused (-8). 07116_ Arm. Scrap Engine constructs Energy Pulse Construct/G. 07128_ Arm. Scrap Engine consumes Com. Wheel. 07131_ Arm. Scrap Engine consumes Lgt. Ion Engine. 07134_ Acquired 8 matter. 07136_ Arm. Scrap Engine consumes Lgt. Ion Engine. 07149_ Arm. Scrap Engine consumes Hvy. Assault Rifle. 07173_ Arm. Scrap Engine consumes Com. Wheel. 07179_ System corrupted: Component data lost. 07182_ Arm. Scrap Engine consumes Lgt. Ion Engine. 07217_ Arm. Scrap Engine consumes Com. Wheel. 07229_ System corrupted: Heat flow error (+170). 07260_ Arm. Scrap Engine consumes Wheel+. 07264_ Arm. Scrap Engine consumes Lgt. Ion Engine. 07267_ Arm. Scrap Engine consumes Wheel+. Map ----- +----------------------------------------------------+ | ??????## ### #???#%]& | | ??????# ###!! #####| T | | ???????# %+& %! % =%!"" | | ???????# ############ ##! | | ???????# #??????????# ## | | ???????# ! #??????????# ####### | | ???????# % #??????????# #??##?? | | ???????#######+################# #??# ?? | | ????????????# % =%! !%! #??# ?? | | ????????????# ! = #??# ?? | | ??##????????# ???????? ? | | ??# ######### u#"Y"#########???????# | | ??# # #"""#???????????????# | | ??# # #?###???????????????# | | ??# #% #???????????????????# | | ??# # #???????????????????# | | ??# # +???????????????????# | | ??# # #???????????????????# | | ??# # #???????????????????# | | ??# + #???????????????????#### | | ??# # !#??????????????????????? | | ??# ###%#??????????############# | | ?## #?#!#??????????# ! ! | | ?# #?#!#??????????# ! ! | | ?## #?#%#??????????# | | ??# #?#@#######????? | | ??# ##; %! #??????? ! | | ??# ### ;#### #????????? ! | | ??####+#######;!##?## ##?????????? !? | | ?????# R#??# ###########+### | | ?????# #??# | | ?????# #??# | | ?????# #??# | | ?????# #??# ####+########## | | ?????# ##?######### #?? | | ?????# + #?? | | ???### ################# #?? | | ???#"" % #???????????????# #?? | | ???#"Y #???????###?????# #?? | | ???#"" = #########%####### #?? | | ???### ![ ] + #?? | | ?????# ! # #?? | | ?????### ####+######## | | ???????# *% ! | | ???????##"Y"####################"Y"##### | | ????????#"""#??????????????????????????? | | ????????#####??????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 28% | -8/Storage Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumBiometalCore Manual? 0 Play Time 01:21:28 Cumulative 73.3 hours Start 2026.05.12 @ 21:14:13 End 2026.05.12 @ 22:35:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 28 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec410329-d258-4782-9b52-8ea118fb1d64