Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 13:43:22 Player: LandRaider Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (1660) 1660 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (9963) 9963 TOTAL SCORE: 13623 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 246 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1600 Subatomizer Sterilization 3000 Cogmind --------- Core Integrity 0/450 Matter 316/800 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter ECM Suite Hacking Suite X0-1V1's Piety Tracker > --- WEAPON (4) ------- Axe > --- INVENTORY (15) --- Light Nuclear Core Light Treads High-capacity Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads High-capacity Storage Unit ECM Suite Light Armor Plating Assault Rifle Assault Rifle Heavy Assault Rifle Mining Laser Axe [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 39 | 7 1 13 18 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 . 4 8 Treads 12 | . . 4 8 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 1 4 4 Device 5 | 1 . 2 2 Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 . 3 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 3 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 19 | . . 4 15 Power 3 | . . 2 1 Propulsion 6 | . . . 6 Utility 4 | . . 1 3 Weapon 6 | . . 1 5 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Backups 9 | 5 7 10 12 Power . | . 1 1 . Propulsion 3 | 3 2 3 5 Utility 1 | . 2 1 2 Weapon 3 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 10 | . 3 2 5 Power 1 | . . 1 . Propulsion 5 | . 2 . 3 Utility 2 | . 1 . 1 Weapon 1 | . . . 1 Tool/Special 1 | . . 1 . Average Slot Usage (%) 90 | . 100 93 73 Engine 9 | . 14 8 5 Treads 12 | . . 19 18 Leg 9 | . 28 2 . Device 15 | . 14 19 11 Storage 11 | . 14 11 8 Processor 6 | . . 10 8 Hackware 1 | . . . 5 Ballistic Gun 20 | . 28 21 11 Peak Build Rating 34 | 8 9 25 34 Average Rating 17 | 5 7 23 24 On Entrance 10 | . 8 9 25 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 35 | 15 20 35 35 Greatest Support 69 | 20 20 40 69 Greatest Overweight (x) 3 | 3 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 11 | 7 8 12 15 Most Carried 15 | 8 10 15 15 Average Carried 9 | 5 7 10 12 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 8 10 15 4 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1659 | 342 200 456 661 Remotely . | . . . . Salvage Created 2347 | 149 254 1039 905 Parts 153 | 15 15 60 63 Haulers Intercepted 4 | . . 2 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 4 15 21 Guns 23 | . 4 14 5 AOE 17 | . . 1 16 Classes Destroyed 14 | 2 4 4 4 Worker 5 | . . 2 3 Builder 6 | . . . 6 Tunneler 6 | 4 . 2 . Hauler 4 | . . 2 2 Recycler 6 | 1 . 3 2 Mechanic 3 | . 1 1 1 Operator 1 | . 1 . . Watcher 5 | . 3 . 2 Swarmer 11 | . . 4 7 Grunt 19 | . 4 7 8 Brawler 1 | . . . 1 Sentry 7 | . . 4 3 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 19 | 5 3 5 19 Combat Bots Only 12 | . 2 5 12 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . 1 . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 331 | . 15 70 246 Missed 116 | . 6 18 92 Hits 215 | . 9 52 154 Projectile 215 | . 9 52 154 Critical Strikes 7 | . . 3 4 Damage Taken 3078 | . 101 697 2280 Core 640 | . 22 161 457 Absorbed by Shields . | . . . . Ignored by Resistances 33 | . . 33 . Core Remaining (%) 82 | 100 100 46 . Volleys Fired 170 | 12 32 61 65 Largest 2 | 2 2 2 2 Hottest 53 | 40 40 46 53 Shots Fired 302 | 24 64 113 101 Gun 275 | 24 64 113 74 Cannon . | . . . . Launcher 27 | . . . 27 Special . | . . . . Kinetic 275 | 24 64 113 74 Thermal . | . . . . Explosive 27 | . . . 27 Electromagnetic . | . . . . Robot Hit Streak 10 | 5 6 8 10 Robot Miss Streak 6 | 3 4 6 3 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 174 | 12 36 69 57 Core Hits 116 | 6 16 35 59 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 2 . 1 Critical Strikes 3 | . 2 . 1 Destroy 3 | . 2 . 1 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4674 | 184 447 1112 2931 Guns 2371 | 184 447 1112 628 Cannons . | . . . . Explosions 2298 | . . . 2298 Melee . | . . . . Ramming 5 | . . . 5 Kinetic 2371 | 184 447 1112 628 Thermal . | . . . . Explosive 2298 | . . . 2298 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 165 | . . . 165 Projectiles . | . . . . Explosions 165 | . . . 165 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 158 | . . . 158 Shots 6 | . . . 6 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 247 | . . 20 247 Average Temperature 66 | . . 11 81 Received Heat Transfer 729 | . 54 270 405 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 52 | 100 100 36 7 Level 1 18 | . . 12 54 Level 2 29 | . . 50 38 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . 1 . Peak Influence 648 | 10 51 548 648 Initial 222 | . . 7 222 Average 225 | 1 9 330 382 Influence Increases 1888 | 25 177 938 748 Destroy 0b10 Robot/C 1000 | . 80 500 420 Destroy 0b10 Robot/NC 205 | 25 25 70 85 Destroy Leader 256 | . 26 132 98 Allied During Kill 87 | . . 82 5 Successful Hack 69 | . 30 3 36 Select Force Hacks 30 | . . 30 . Disable Machine 75 | . . 60 15 Destroy Structure 61 | . 1 1 59 Lose Combat Pursuer 105 | . 15 60 30 Influence Decreases 1334 | 25 158 429 722 Entered New Map 318 | . . 12 306 Time Decay 766 | 25 158 337 246 Lost Part 190 | . . 40 150 Lost Ally 60 | . . 40 20 Squads Dispatched 15 | . 2 3 10 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement 8 | . 2 1 5 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 1 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 14 31 35 Peak Tracking Total 6 | . 2 4 6 Tactical Retreats 6 | . 1 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 4 4 6 Terminals 11 | . 4 2 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 41 | . 9 15 17 Successful 27 | . 6 9 12 Failed 13 | . 3 5 5 Catastrophic 2 | . . 1 1 Database Lockouts 1 | . . 1 . Manual 23 | . 5 7 11 Terminals 29 | . 9 6 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers 6 | . . 6 . Garrison Access 3 | . . . 3 Terminal Hacks 10 | . 2 1 7 Branch Access Points 2 | . 1 . 1 Emergency Access Points 1 | . . . 1 Scanalyzer Index 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Dispatch Records 1 | . . 1 . Transport Status 1 | . 1 . . Recall Assault 1 | . . . 1 Registered Prototypes 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 4 | . . 4 . Retrieve Study 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 4 3 5 Terminals 10 | . 4 1 5 Botnet 10 | . 4 1 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Reject 1 | . . 1 . Tunnel 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 9 | . 3 2 4 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . 4 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 1 Highest-Rated Group 63 | . . 63 21 Highest-Rated Ally 21 | . . 21 21 Total Orders . | . . . . Ally Attacks 51 | . . 44 7 Total Damage 804 | . . 616 188 Kills 15 | . . 14 1 Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 150 | . 18 92 40 Average Entertainment 31 | . 17 10 64 Good Acts 9 | . 1 3 5 Bad Acts 7 | . . 3 4 Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1500 | 28 624 583 265 Sensors 774 | . . 521 253 Seismic 714 | 28 624 62 . ECM 12 | . . . 12 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2062 | 131 624 786 521 Spaces Moved 1041 | 60 433 354 194 Core 5 | 5 . . . Treads 529 | . . 335 194 Legs 507 | 55 433 19 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 155 Average Speed 141 | 128 120 161 159 Slowest Speed 240 | 200 120 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 62 43 23 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 84 | . . . 84 Melee 2 | . . . 2 Projectile . | . . . . AOE 82 | . . . 82 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1316 | 86 475 456 299 Wait 22 | . 1 13 8 Move 1038 | 59 432 353 194 Hop . | . . . . Pick Up 23 | 8 5 8 2 Fast Attach 19 | 7 . 7 5 Attach 15 | . . 2 13 Detach . | . . . . Swap 10 | . 1 4 5 Drop 16 | . 4 8 4 Fire 170 | 12 32 61 65 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 13) 132 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 353 | -10/Materials | Identified exit to Mines 434 | -10/Materials | Discovered new exit (range 6) 664 | -10/Materials | Discovered new exit (range 12) 693 | -10/Materials | Prayed at D.C.S.S. Altar Unit 720 | -10/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Utility x2 758 | -9/Materials | Discovered new exit (range 14) 783 | -9/Materials | Identified exit to Storage 864 | -9/Materials | X0-1V1 released a cloud of subatomizers 938 | -9/Materials | Discovered exit to Storage (range 14) 946 | -9/Materials | X0-1V1 sent you to a vault 1041 | -9/Materials | Core integrity fell below 50% 1086 | -9/Materials | Discovered new exit (range 10) 1225 | -9/Materials | Central database locked down 1373 | -9/Materials | Build established: Scavenger-Mutant 1502 | -9/Materials | Discovered new exit (range 16) 1521 | -9/Materials | Sterilization system engaged 1521 | -9/Materials | Non-combat units ordered to evacuate 1540 | -9/Materials | Identified exit to Materials 1542 | -9/Materials | Entered another Materials area 1542 | -8/Materials | Accompanied by 1 ally 1542 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1680 | -8/Materials | Garrison activated, responded to threat 1855 | -8/Materials | Lost 5 parts (2n2u1w) 1918 | -8/Materials | Lost 3 parts (1n2w) 1920 | -8/Materials | Core integrity fell below 50% 1921 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 1945 | -8/Materials | Destroyed 12 combat bots 1968 | -8/Materials | Lost 3 parts (1u2w) 1987 | -8/Materials | Core integrity fell below 20% 2009 | -8/Materials | X0-1V1 sent you into danger 2057 | -8/Materials | Lost 4 parts (1p3n) 2063 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02026_ Slug penetrates Wall. 02026_ Imp. Ion Engine destroyed. 02027_ Slug penetrates Wall. 02028_ X0-1V1: "Fire in the hole!" 02028_ X-62 Marksman destroyed. 02028_ Terminal disabled. 02031_ Penetrated by Slug. 02034_ Critical hit (Burn: +37). 02044_ Slug penetrates Wall. 02045_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 02049_ Acquired Lgt. Nuclear Core. 02059_ Slug penetrates Wall. 02063_ Slug penetrates Terminal. 02063_ Terminal disabled. 02063_ X0-1V1 howls with laughter! 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"?????????????????????? | | # #??????????????# #? ?????????????????????? | | # #?????????????*# ########????????????????????? | | # #??????????????# #???????????????????????????? | | ?????????????? ???????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ??????????????? ????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 24 Energy Capacity 265 Matter Stores 531 Matter Capacity 800 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: TH 17 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoProjectionRefractor Manual? 0 Play Time 00:26:22 Cumulative 105.5 hours Start 2026.08.25 @ 13:10:56 End 2026.08.25 @ 13:43:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 93 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8448d7c-3d6d-44b8-9ecb-80c572d03d83